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    1. Pokémon - What is your favourite game in the series and why?

      My favourite game is Crystal Version for the Game Boy Color. I've been playing Pokemon since the beginning - Red and Blue. I loved the original games, and as a kid I saw the hype for the release...

      My favourite game is Crystal Version for the Game Boy Color. I've been playing Pokemon since the beginning - Red and Blue. I loved the original games, and as a kid I saw the hype for the release of Gold/Silver online. Gold/Silver's release is easily the most excited I've been for anything in my life. When they finally came out in the west, they hit all my expectations and more. The introduction of genders, time-based events with a visible day/night cycle, new types, new Pokemon, held items and so much more made the games a hugely more in-depth experience compared to the originals. No other game in the franchise has offered such a marked improvement over the previous to date.

      Crystal, being a third version, is essentially an enhanced version of Gold and Silver. It doesn't blow them out of the water, but what it does add is nice. Animated sprites, some feature refinements and an improved storyline makes it the quintessential Gen II game in my opinion.

      Remakes of Gold/Silver - with some Crystal features included - exist in the form of HGSS for the Nintendo DS. A top five Pokemon game in it's own right, I like it slightly less because they don't have quite the same vibe the originals had. This is almost entirely due to nostalgia, but it's what I believe.

      Do you agree? Do you disagree entirely? Share with us your favourite Pokemon game and why.

      36 votes
    2. Any Elder Scrolls lore fans here?

      Just wanting to see if tildes has any TES fans, and if it’s worth making a few lore dumps to spark discussion. I’m not using reddit anymore but I miss r/teslore (and r/truestl, though it has no...

      Just wanting to see if tildes has any TES fans, and if it’s worth making a few lore dumps to spark discussion. I’m not using reddit anymore but I miss r/teslore (and r/truestl, though it has no place on tildes lmao).

      So, if any of you are well versed in your lore, I want to know: What is your favourite bit of lore?

      I’m a big fan of the book from ESO detailing different dishes in argonain cuisine, and generally love the more “mundane” elements of the world, rather than the super deep lore. I’m also a big jarthhead if anyone has read all the books ;).

      24 votes
    3. Racing / driving games: What do they get right? What do they miss?

      I was playing Mario Kart 8 Deluxe with my kid the other day and it was a blast. Nintendo have really nailed this game, especially in the balance of accessible enough for beginners to have fun but...

      I was playing Mario Kart 8 Deluxe with my kid the other day and it was a blast. Nintendo have really nailed this game, especially in the balance of accessible enough for beginners to have fun but hard enough for people to have a challenge too.

      My other favourite game (although I haven't played it for a while) is Sega Rally Championship on Sega Saturn. This game has 4 tracks (one of which needs to be unlocked) and 3 cars (and again, one of these needs to be unlocked). The tiny number of cars and tracks means that you get to do the same corners over and over. This might sound tedious, but when you hit the corner just right you know it. You can get a sense of mastery over it. I've spent many hours playing games in the Gran Turismo series, and I really enjoy them, but fair play some of the tracks and cars are just shovelled into the game and you don't spend much time with them

      In the first Gran Turismo the licensing tests were properly hard. They weren't messing around. Getting bronze requires people to read the manual and understand what the point of the test is. Getting all gold is an actual challenge for experienced players. I feel like the tests (at least, the bronze levels) got easier in later games. The UK soundtrack was small but pretty good.

      My final mention is the Burnout series. I loved the crash junctions. I'm not sure the open world of Paradise was fun - it meant spending a lot of time driving across a map to get to the start line of various events. I feel the same way about many games - I'd rather just have a menu of levels and what I need to do to complete them (GoldenEye, SNES PilotWings, BlastCorps are all good examples) than have this stuff obscured by the open world. Burnout on the Nintendo DS was a genuinely awful game. I think Burnout Dominator was my favourite in the series.

      So, what do driving games get right? What do they miss? What interesting game mechanics do you enjoy?

      7 votes