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16 votes
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Nintendo raises prices for Switch, Switch 2 and NSO
36 votes -
Buying a high-end PC for the first time - help me to doublecheck what I'm buying? Is 4k a bad idea with the specs?
I somehow have money I need to spend, more than I ever had, and where else to put them than where I spend most of my awake time. So for the first time ever I've decided to splurge on a PC that...
I somehow have money I need to spend, more than I ever had, and where else to put them than where I spend most of my awake time. So for the first time ever I've decided to splurge on a PC that isn't a low to medium budget one. For reference, I'm currently on a 10 year old 1070 GPU with a 1080p screen and the rest of my PC is either also 10 years old or at least 5 years old so it truly is time to upgrade.
It looks like it's 10-15% more expensive to self-build nowadays so what I'm about to pull the trigger on is a package/prebuilt deal. But I can still pick and choose (some) parts from this store. Here's the specs at the moment:
- GPU: ASUS Radeon RX 9070 XT Prime OC - 16GB GDDR6 RAM
This seems to be the most reasonable buy. The price is about 70% of Nvidia's equivalent in performance while the next stepup, a 5080, is more like 240% as expensive. I however got recommendations to get at least 5080 for good framerates in 4k gaming on high settings. I am currently on 144hz and have gotten used to about 100fps in most games, so ending up with like 50fps would suck.
- CPU: AMD Ryzen 7 9800X3D
Something I play a lot is WoW, and that is apparently a very CPU heavy game, so this one seems the best choice in terms of performance in that particular game even though I'm reading it's somewhat overkill for most other stuff.
- RAM: Corsair Vengeance DDR5-6000 - 32GB
I practically never multitask so getting only 16GB would have been fine I believe, and opened some room in my budget, however this is a limitation of the package deal and I cannot go lower than 32GB. Besides, this should be futureproof.
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Motherboard: ASUS TUF GAMING B650
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Storage: Kingston NV3 SSD - 1TB
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Case: DUTZO C740 Airflow Wood
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PSU: Corsair RMe Series RM850e (2025) - 850 Watt
Here's a link to the full specs and options to configure.
So.. is 4k a bad idea with this setup? Because I really want to.
I would probably settle for 1440p (widescreen even?) but I'm sure 4k would feel like such a much more massive upgrade. So if this build is not capable of 4k for newer modern highly demanding games, would downscaling in them look disappointing? If anyone has experience with that?
If I end up on 1440p, if anyone has experience with this part, what do movies and such look like? Would a 1080p download look strange and blurry being upscaled? And would a 2160p download look weird being downscaled?
I have also seen some posts about 4k being not worth it on account of just how tightly packed the pixels are - that unless it's a more than 30" screen, it's not even worth it? Any truth to that in you guys' experiences?
Sorry for the long post, but thanks for reading!
32 votes -
I think that we won’t see any new and radical new gaming input devices or form factors anymore
I think this might be a hot take, but as the cliché goes, please hear me out. First of all, what I define by “new and radical” is something that is not only significantly different from what we...
I think this might be a hot take, but as the cliché goes, please hear me out.
First of all, what I define by “new and radical” is something that is not only significantly different from what we had before, but it must also fulfill another criteria: it must become ubiquitous.
So, for gaming input devices, I would say that what Nintendo tried to do with the Wii didn’t stick. The technology wasn’t new, but its implementation was new and radical. It was a gamble, for sure. I loved it for what it could do (and, honestly, I miss it), but it’s been almost exactly 20 years now, and the Switch 2 has the double joystick, d-pad, ABXY, quadruple shoulder button combo that all other controllers have. That basic form factor is what became ubiquitous. Motion controls didn’t go extinct, but apart from aiming via gyroscopes, they’re not that common. Classic controllers though, they’re here to stay. In fact, in these last years, I’ve seen the market for controllers explode. It’s wild.
What Nintendo did with touch screens on the NDS/3DS did become ubiquitous though (even if they kind of pulled out of it): That input method is what mobile games rely on. Its home hardware are mostly smartphones. What was new and radical about it (and something that Steve Jobs explained well when he introduced the iPhone) is the idea of having one stylus/finger tip as the tool for for the input, and then designing the input methods (swipe, tap, hold, etc.) around it. Again, the technology wasn’t new, but its implementation was a radical departure from conventions at the time, and again, it became ubiquitous. I don’t see smartphones ever going away (or rather, slabs of glass that we swipe, tap, and hold our fingers on).
I think that there was a hot minute there where we all thought that VR was going to become the next big thing. The input for that doesn’t use technology or methods that are radically different from controllers (they are still just buttons, gyroscopes, and accelerometers, as far as I can tell), but combined with the (supposedly) immersive VR experience, they could have made up for a package that feels new and radical, except that... it became a niche, and I don’t see that ever changing. Baring a leap in technology that allows us to instantly plug into The Matrix, without any complicated setup, I don’t see VR becoming important in gaming, even if it becomes significantly cheaper. It’s just not convenient enough, and in the end, I think that convenience is king, and controllers/touch screens are the ultimate convenience.
You may be thinking about what Valve is doing with touch pads, on both the Deck and their new controllers, but I don’t see it catching on (not to mention that it doesn’t really feel all that radical to me). I’d love to be proven wrong (and I know that those touch pads can do way more than just replace a mouse, since they also have “zones” that can be mapped to, etc.), but in the end, I don’t see it replacing the third pillar of gaming input devices: keyboard and mouse. For PC games, especially certain genres, nothing will ever beat the convenience of that combo.
So, for gaming inputs, I think that we have reached the end of the line. If before the end of my time on this earth, something new and radical comes along that becomes ubiquitous, then feel free to come back here and rub it in my face. I’m willing to bet a lot of money that it won’t happen.
Now, let’s have a talk about form factors, or rather, the hardware.
I think that the Switch 1 and the Steam Deck really kicked off a golden age of handhelds. Indeed, it feels to me as if some new handheld device releases every week. It’s absolutely wild. I don’t know what changed since the launch of those two consoles. We’ve had handhelds since... what? The Game & Watch? Maybe earlier? I don’t know, but it’s been decades. Yet only now has the market for them finally grown big, maybe too big.
Why do I say too big? I would like to know why these companies keep developing new models. Are they really selling that many units and making that much profit? If they are, then wow. Good on them. I’m skeptical though. I hope it doesn’t lead to some market crash. I should add that, as someone who feels lukewarm about handheld gaming at best, I don’t understand why they sell so well (again, if they do). Yes, every time I see a new handheld, I want to buy one, just out of FOMO, but look: I have a Switch 2 and I always play it docked.
I had a GBC/GBA/NDS growing... for the sole purpose of playing Pokémon... always at home. With a couple exceptions on the NDS, I never cared for much else outside of that. It may be that I was conditioned to feel this way about handhelds, since my first console was a Nintendo 64. My preferred way to play games, is to comfortably recline on a chair, turn on a TV (the bigger, the better), grab the controller, and play in the comfort of my home.
I cannot relate to people who have the courage to take their $200, $300, $400, $500 (or more expensive) handhelds out into the wild, where they could drop from their hands (I’m very clumsy), get stolen, or worse, only to play on a tiny screen while sitting very uncomfortably. If you do this, please explain to me why you enjoy it. I genuinely don’t understand. I’m scared spitless just from yanking out the Joy-Cons from my Switch 2, let alone unplug it from the dock. I also don’t care much for mobile games for similar reasons: screen too small, games not that interesting for me.
Alas, I have to admit that handhelds have become ubiquitous. I’m not 100% sure, but I think that, as a form factor, they might stay around forever. I don’t think that smartphones, the other form factor that is ubiquitous, are going to completely replace them. Handhelds have the added convenience of analog sticks, buttons, and being gaming-first devices. Smartphones don’t have that.
The third and last ubiquitous form factor would be consoles and PCs. I group them together because I have a feeling that sooner or later consoles are just going to morph into PCs. I don’t know what Nintendo will do though. They seem determined to have complete control over their ecosystem, but that will require them to keep releasing new consoles with walled gardens. Can they become the Apple of gaming? Can they make this business model sustainable in the long term? I’m not 100% sure. Either way, “big, stationary gaming machines” as the third category, are here to stay.
VR could be a new and radical form factor, but for the reasons that I mentioned before, I think it will forever remain a niche. Other than that, I can’t imagine what else we could come up with.
Do you agree? Do you disagree? Do you have a different take? Do you maybe have an idea of what could become ubiquitous in the future? Is there an input device or form factor you’d like to be more commonplace (like Mii with the Wii) or be invented (if it hasn’t been yet)?
Maybe I should reserve this for a different topic later, but I also don’t see video games themselves coming up with any new and radical gameplay mechanics anymore. I think we already have all the genres that we could possible come up with, and everything that feels new is really just a mashup of something that came before, arranged in a way that hadn’t been thought of yet... kinda like music.
22 votes -
Cross platform mobile setup help
Hey everyone, I’m looking to add some freedom to my mobile device setup and could use some advice from anyone who might be familiar with what I am trying to do. I am currently using an iPhone, but...
Hey everyone,
I’m looking to add some freedom to my mobile device setup and could use some advice from anyone who might be familiar with what I am trying to do.
I am currently using an iPhone, but I generally prefer using android devices. In the past I have regularly switched back and forth between the platforms but it’s a pain to do and (being based in the U.S.) the turning on and off of iMessage tends to confuse the people I communicate with (and confuse their phones on occasion when it fails to acknowledge my number is no longer registered with iMessage). I also just got a Pebble Time 2 and want to use it with android to get the full experience.
Normally I would just make the switch, but I’m hoping I can decouple my setup a bit and get the “best of both worlds.” Due to a recent BOGO deal at T-Mobile, I have an unused line in my family plan that is free. What I would like to do is keep my main phone number tied to the iPhone I have but have it act as a relay for iMessages, calls, and RCS/SMS/MMS messages to my android device that I would carry with me.
Not only would this make switching devices easier in the future, it would allow me to seamlessly go back and forth between iOS and android with almost no disruption whenever I want to.
Here is a simplified list of requirements/questions I need to solve for this setup:
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How to make and receive calls from my primary phone number on the secondary line (I assume I can setup some kind of call forwarding but that would only cover the receiving of calls)
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How to send and receive iMessages from my primary phone number on the secondary line
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How to send and receive RCS/SMS/MMS messages from my primary phone number on the secondary line
Would love to hear this community’s thoughts and advice!
5 votes -
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Apple has reached a preliminary deal with Intel to make chips in the US
18 votes -
Steam Controller: Reservations open May 8th
39 votes -
Steam Controller 2 sold out
On sale at 1PM EST, sold out by 1:30. Payment processing failing awfully. Any lucky tildos score one?
53 votes -
The Ploopy Bean - an external four-button trackpoint
19 votes -
Valve has released CAD files for the Steam Controller
63 votes -
Tips for "refinishing" a D pad?
I managed to put a scratch into the d-pad on my steam deck and the replacement process looks more involved than I care for (gotta go through everything in the back to get to it). It's fairly...
I managed to put a scratch into the d-pad on my steam deck and the replacement process looks more involved than I care for (gotta go through everything in the back to get to it). It's fairly shallow, about 1mm x 5mm, but right on the down button so it can be pretty tactilely distracting.
So I was thinking I may be able to 'refinish' it in some manner to get back a smooth, consistent feeling, but wasn't sure what I'd be able to use to achieve it. Any tips? I'm not too big on how most silicone button caps feel, but maybe I'll try one if it can adhere on the top and not try to fully cover it? Most seem to be going for some aesthetic though, which is also tactilely distracting.
Worst case scenario, maybe I use it as an excuse to replace the ABXY buttons too, they feel a bit loose and their friction when they slide against the edge instead of straight down is also a bad tactile sensation, so replacement button recommendations are also appreciated :)
SOLVED! I tried the suggestion from @mat first, which involved using acetone if it was ABS, and it was. I used several q tips, a cotton pad, and nail polish remover. Steps:
- Clean area
- With q tip lightly dampened with nail polish remover, swipe away from the middle of the d-pad, along the scratch, towards the edge.
- Dry off/wipe down with cotton pad
- Repeat until smooth!
It feels smooth to the touch and it even looks a bit better!
10 votes -
Looking for general monitor advice
My knowledge here is about a decade out of date so I would like to ask for some advice and recommendations. I am looking less for a specific model to buy and more for personal experiences and...
My knowledge here is about a decade out of date so I would like to ask for some advice and recommendations. I am looking less for a specific model to buy and more for personal experiences and general tips on what to look at or good review sites or knowledge bases.
Ideally I'd want a general purpose midsized flat monitor with higher refresh rate.
Mostly what I find are either gamer branded items usually without chain linking or data interface or office ones with 60hz though I'll work around of what is available. The image quality is the important part.What price ranges and display technologies should I be looking at to get a generally good image without too many compromises?
20 votes -
Apple set to become third-biggest laptop maker this year
25 votes -
ps5-linux-loader: Linux on a PlayStation 5
28 votes -
New Steam Controller reportedly $99
64 votes -
Guifi.net - Spain's autonomous wireless network
13 votes -
Framework reveals 13 Pro laptop with 20-hour battery
68 votes -
Chat Jimmy - A nearly instantaneous AI chatbot
17 votes -
We heard you: the new Framework Laptop 13 Pro
31 votes -
Valve uploads Steam Controller unboxing video, launch imminent
33 votes -
Valve is working on Proton for ARM processors
47 votes -
SteamOS runs on jailbroken Nintendo Switch
19 votes -
US keyboards don't have enough keys, so I switched to Japanese - HyperJIS
23 votes -
MetaComputing AI PC with Framework Laptop 13
10 votes -
How to turn anything into a router
37 votes -
Replacing Lenovo’s WWAN unlock blob with a 100-line Bash script
27 votes -
Finishing the toy that Nintendo abandoned -- breathing new life into Mario Kart Live: Home Circuit
34 votes -
Keychron Hardware Design — hardware design files for Keychron keyboards and mice
27 votes -
Improving my focus by giving up my big monitor
17 votes -
I miss technology that was meant to be used as a tool
Both sw and hw. SW is usually hard to use, offering no meaningful settings or making them hard to get to with meaningful QoL features simply absent. Search in any kind of mainstream product is an...
Both sw and hw.
SW is usually hard to use, offering no meaningful settings or making them hard to get to with meaningful QoL features simply absent. Search in any kind of mainstream product is an absolutely excellent example.
If someone does need something other than the default workflow or encounters any error then that is too bad for them.
For a lot of hw products there is little to no meaningful choice alongside absent repair options. The best example is probably smartphones which are excessively thin bricks with a charging port, camera bump, sealed in battery and hard to impossible to change os.
Features decreasing longevity and contributing to waste(plug in for global warming) are simply accepted and even welcomed by end users for bizzare reasons.
For now there are still workarounds depending on how much effort you want to expend with that effort sometimes being truly excessive.
42 votes -
Google partners with Back Market to distribute ChromeOS Flex USB sticks
15 votes -
AI software for smart glasses wins £1m prize for technology to help people with dementia
10 votes -
Price changes for PS5, PS5 Pro, and PlayStation Portal
17 votes -
US regulator bans imports of new foreign-made routers, citing security concerns
58 votes -
ENIAC’s 80th anniversary: a legacy of innovation
8 votes -
Fairphone released the industry’s first ever nature report - The impact of consumer electronics on nature and biodiversity
24 votes -
PSA: Flash storage warranties are long and legitimate (flash drives, SSDs, SD cards, etc.)
If you have a flash drive, SSD drive (including NVMe drives), (micro)SD card, or some other popular flash memory media die on you, you might be able to get a free replacement, depending on the...
If you have a flash drive, SSD drive (including NVMe drives), (micro)SD card, or some other popular flash memory media die on you, you might be able to get a free replacement, depending on the manufacturer and the product.
I recently RMA'd a SanDisk microsd card that died unexpectedly. When I looked up their warranty, SanDisk has a lifetime warranty on most of their flash memory products. They even provided a return shipping label. Since they no longer make the card that died, they're sending an upgraded, currently available model.
I've also RMA'd two Kingston NVMe drives. Both of them were getting a bit old, but the RMA was accepted, and in these instances I also received the newer version of the product. I did have to pay for return shipping myself, but it was well worth it.
So if you're about to toss that broken flash media in the trash, double check to see if a warranty applies. It's worth the time and potential shipping cost/hassles in many cases.
31 votes -
Recommended beginning soldering kits
I'm looking for a kit that will give me some practice holding wires in place and soldering connections, hopefully also while giving me a completed object or set of objects that's fun at the end....
I'm looking for a kit that will give me some practice holding wires in place and soldering connections, hopefully also while giving me a completed object or set of objects that's fun at the end. I'm not completely new to soldering; I've done a couple simple kits and some repair of model trains with loose wires, but I definitely could be a lot better at it and I'd like some guided practice. Emphasis on the "guided," I'm not looking for additional things to repair, I really want a straightforward kit, a range of difficulties in connections would also be great. Any recommendations?
26 votes -
RE//verse 2026: Hacking the Xbox One
14 votes -
Dabao evaluation board for Baochip-1x - what it is, why I'm doing it now, and how it came about
13 votes -
open_slate: private and powerful 2-in-1 tablet
26 votes -
Steam Machine and Frame verification slides from their GDC 2026 presentation
20 votes -
Apple announces Macbook Neo, a new budget Mac
54 votes -
Lenovo’s new ThinkPads score 10/10 for repairability
70 votes -
A "Real BMO" local AI Agent with a Raspberry Pi and Ollama
17 votes -
Xbox confirms 'Project Helix', its next-gen console that will also play PC games
37 votes -
Meta’s AI smart glasses and data privacy concerns: workers say “we see everything”
37 votes -
Bringing Dead Cells to the R36S
13 votes -
What’s your preferred work monitor setup?
Lately I’ve been experimenting with different desktop monitor setups, primarily for productivity-focused work as a systems engineer (coding, writing docs, Slack, email, terminals, etc.). Over the...
Lately I’ve been experimenting with different desktop monitor setups, primarily for productivity-focused work as a systems engineer (coding, writing docs, Slack, email, terminals, etc.). Over the past few years, I’ve rotated through:
• 3× 24” 1080p monitors
• 2× 24” 1080p monitors + laptop display
• 1× 32” 4K monitor + laptop display
• 1× 32” 4K monitor
• Laptop display only (on a stand)Surprisingly, I’ve found that I feel the most focused and productive when I use only my laptop display and rely on Alt-Tab to switch between apps.
With larger monitors or multiple displays I start to feel scattered. It almost turns into sensory overload, and my focus drops off.
Has anyone else experienced this? Do you find that larger or multiple monitors decrease your productivity? What setup works best for you?
34 votes -
Happy four years to the Steam Deck
32 votes