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  • Showing only topics with the tag "magic the gathering". Back to normal view
    1. What are some ways I can make my Illegal Slivers EDH deck more illegal?

      Hey there! I posted this on r/magictcg a while back, but I've seen and received many new ideas for cards and I'd love to see if you have any new ones. I had my Japanese copy of Sliver Queen in my...

      Hey there! I posted this on r/magictcg a while back, but I've seen and received many new ideas for cards and I'd love to see if you have any new ones.

      I had my Japanese copy of Sliver Queen in my wallet for years because my friend found it for $2 in a bargain bin, and I thought I could just buy another - not knowing it was Reserve List. Whoops. So I decided to build an Illegal Slivers EDH deck where every card is somehow not quite legitimate, with a few restrictions - no power 9, no OG duals, and if I can help it try to make as much variety between restrictions as possible, all while trying to keep it as a legitimate deck that aims to use Queen as the wincon. But I'm only about a quarter of the way there. Here's what's up:

      • Cards from other games with the same or similar names are used; Swamp from Wyvern, Island from Dominion, Ancient Tomb from Pokemon, Xiahou Dun the One-eyed from Wixoss, Karoo from One Piece, Duel Masters copy of Muscle Sliver...

      • I'm using relevant illegal MtG prints - World Championship decks, Mystery Booster playtests, an art copy of the Unearth Sliver I keep forgetting the name of, silver borders / acorns, etc. Also Clickslither (from Legions!) instead of Quick Sliver (from Legions!).

      • I was looking for a Wheel of Fortune tarot card before I found that lööps sticker and decided to go with that.

      • My favorite is that someone originally stole the shipment of Crystalline Sliver promos before they were going to give them out... So if you had a copy of it at one point, it was literally-illegal stolen goods. Eventually they retrieved them and distributed them.

      I've got other ideas, and I'm trying to break each rule. Looking for:

      • The best single thing from the ban list

      • Lutri as companion, or one card used twice

      • One ante card

      • Planechase and Conspiracy

      • The card Unquenchable Fury, to be confused with Unquenchable Fury

      • A 30th Anniversary card

      • Some oversize cards as regular-size proxies

      • An AI generated Sliver as a proxy

      • Some configuration of Unfinity Stickers to make a new Sliver card of my own

      • A World's Smallest for something like a Night's Whisper

      • An Armageddon trading card for Armageddon, a Hearthstone from WoW TCG, a Force of Will from L5R TCG, a whole bevy of cards from LotR card game... I still also need Sliv-Mizzet.

      And once this is all done... Find 100 different card sleeves to wrap these in. I'd also love - LOVE - to get the Queen graded and still use it as my Commander.

      So, Tildes - how else can I make this deck even worse? Thanks!

      21 votes
    2. Magic: the Gathering - War of the Spark previews have started

      War of the Spark is the next MtG set, coming out on May 3. They released an official trailer today: https://www.youtube.com/watch?v=b5W9t62t10I As of the time of posting, there are 32 cards...

      War of the Spark is the next MtG set, coming out on May 3.

      They released an official trailer today: https://www.youtube.com/watch?v=b5W9t62t10I

      As of the time of posting, there are 32 cards revealed so far, available here: https://scryfall.com/sets/war?order=spoiled&as=grid

      They previously revealed that every booster pack will have a Planeswalker in it, so the set looks like it will have quite a few of these unusual Planeswalkers with no way to add loyalty counters to themselves.

      9 votes
    3. Let's talk about collectible non-card games

      I'd like to start a discussion around collecting-based games, with the following prompt question: What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria? This...

      I'd like to start a discussion around collecting-based games, with the following prompt question:

      What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria?

      This "criteria" is my understanding of what makes TCGs/CCGs appealing, and includes but is not limited to:

      • collectible/tradable (not necessarily monetized),
      • portable/relatively self-contained (this could include apps, handheld consoles),
      • the constant drive to expand the collection (whether it's through the randomness of distribution not ensuring particular collectibles, or an appealing reward system like in the Pokemon games).

      I wish to divorce these criteria from the card format. Of course, the list of criteria not extensive and I am actively seeking a deeper understanding of what makes these card-based games so appealing. Discussions on the nature of gambling-addiction and the impact of secondary market values also very welcome.

      The best example I can think of is the Pokemon games for handheld consoles. These games pre-dated the Pokemon card game and are a great example of the appeal of card games existing and thriving in a non-card format (which ironically led to the card game adaptation).

      Another is Warhammer and the tabletop wargaming family. This is interesting to me but really seems to be in a completely different ballpark because it lacks agility and thus is far less appealing to many players.

      Note: my reference point to what makes games like these appealing" is very biased by card games, specifically the current "big three" of TCG/CCGs: Magic: the Gathering, Pokemon, and YuGiOh. I'd appreciate suggestions of other relatively successful or simply well-designed games which employ collectibility as a core mechanic. They don't even have to be portable, as long as you're clear about that.

      tl;dr: let's talk about alternatives to card games which depend on collecting as a core mechanic

      Edit: formatting.

      8 votes