21
votes
Tildes Minecraft Weekly
Server host: tildes.nore.gg (Running Java 1.21.11)
Verification site: https://tildes.nore.gg
BlueMap: https://tildes.nore.gg/map/
Patreon: https://www.patreon.com/TildesMC
Plugins and Data Packs
Data Packs:- Terralith - Overworld terrain upgrade
- Nullscape - End terrain upgrade
- Age Lock [Vanilla Tweaks]
- Armor Statues [Vanilla Tweaks]
- Bat Membranes [Vanilla Tweaks]
- Cauldron Concrete [Vanilla Tweaks]
- Cauldron Mud [Vanilla Tweaks]
- Custom Nether Portals [Vanilla Tweaks]
- Husks Drop Sand [Vanilla Tweaks]
- Mini Blocks [Vanilla Tweaks]
- More Mob Heads [Vanilla Tweaks]
- Player Head Drops [Vanilla Tweaks]
- Silence Mobs [Vanilla Tweaks]
- Wandering Trades [Vanilla Tweaks]
Plugins:
- BlueMap - Provides a live 3D rendering of the game world
- Clickable Links - Makes http URLs in chat clickable (only for registered players)
- CoreProtect - Records all block/container/mob changes (Anyone can look up changes with
/co inspect) - DebugStick - Gives the ability to craft debug sticks in survival
- DistantHorizons - Provides distant LOD map data to players running the client mod
- EasyArmorStands - GUI for editing armor stands
- Hexnicks - Enables Tildes usernames to be displayed
- LuckPerms - Locks down unregistered users
- Rapid Leaf Decay - Increases the speed of leaf decay by 10x
- WorldEdit - Used for occasional admin stuff
- WorldGuard - Prevents unregistered users from changing anything in the world
The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.
We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.
Screenshots!
Town lights
(repost from earlier today)
I have started placing street lanterns across town and in the process I have been cleaning up torches as well. I noticed that there were/are a lot of unnecessary torches as well. Likely because not everyone is aware of how light works in modern Minecraft. Last season we had no torches in town and took care to also not light spam. I am not planning to personally go that far this season, but I did write a comment last year explaining in detail how light works. I have quoted it below.
Woo! New thread! I found a location for my floating city this morning. It'll be near -2500, 1200 and it's gonna have a 300 block diameter.
Anybody interested in taking down the dragon sometime soon? What time would work best for people?
Edit: we are set up to trade for full diamond gear (and most all enchantments) in the trade hall, providing you have a bit of time and patience to do so.
Edit 2: how do people feel about tomorrow morning (Saturday circa 8-9AM EST)?
Just make sure that people have enough time to sign on. Last time people got together very quickly causing people to entirely miss out.
I'm interested. I have some free time this weekend (US West coast timezone).
I've never done it, nor actually been to the End, so it would be cool to be involved. It's going to be a thing for scheduling though no doubt. I have a lot of time tomorrow, and less time on Sunday. I'm in GMT. I also have free time most evenings (after 15:30 - ~01:00)
I hear snowballs are the thing for the crystals
I have a mix of copper and iron armor, a stone sword and a bow. Let's see how that works out!
This really doesn't seem like enough time to me for people to see it and sign on. Even more so since you did this as an edit.
Edit:
To make it a bit more clear why I am so adamant about this. It isn't because I can't join or something, the time would work for me. But, last time a bunch of people really wanted to join but couldn't because there was very little time between it being announced and people going out to kill the dragon.
While a day might seem like a good amount for people to join, not everyone logs on daily or sees this thread on the same day it is posted. So in my mind it makes sense to plan it further ahead.
It is also entirely possible that I am making too big a deal out of it. But I think it should at least be on the table.
I second this, and propose saturday of the coming week instead. Also, I have no clue what our timezone spread is on the server, but is 9 AM EST broadly convenient?
It works fairly well for US and EU players I think. It is a bit later for people in Asia and Oceania. At least, according to this tool
Not that I’m participating but it would be terrible for US Pacific time.
Interested.
I'd be down to join the raid, but I also have super limited time between work and kiddo.
If it's possible to coordinate the time for somewhere around 9pm EST, then hopefully I'd be able to join. If it ends up going down without me though I totally understand. Just hope I can scoop an elytra at some point.
For the record, I'm in no rush. If folks wanted to wait another week or two, I'd even be down for that. But I understand that a lot of folks play more often than me and are ready for the next bit of progression.
Elytras are already accessible actually! I can fetch you one if you'd like
If there are a lot of us, we should do like the hermits did, take on the dragon with only wooden swords, water buckets, and regular bow and arrrows. It would be too easy if we're all kitted out, particularly with elytra.
Objections about which week aside, that's incredibly early in the morning for me. I'm very much aware of my inconvenient timezone after years of playing online games with international friends, so if it ends up being at that time because it's convenient for everyone else then I'll just sit it out. Any "Saturday" works best for me rather than "Sunday", since "Sunday" actually means "get up an go to work because it's Monday". 2pm EST is about the earliest I'd be able to actually be online at what could be considered an ok hour. An hour or so later would be considered reasonable by my neighbours (not that I'd be doing much out-loud talking).
@ColdheartsTalon @GravySleeve @secret_online I have the portal to the ancient city in place and I think I'm as ready as I'll ever be to take this on. I'm thinking maybe this weekend might have the most overlap for our schedules, but let me know. My plan is to completely clear the city of shriekers and sculk since I don't need any of that for my build. There is at least one other ancient city in the area that can be used for Warden farming in the future so I'm not so worried about clearing this one completely.
I'm free tomorrow morning (pacific) or sunday.
I don't have to leave for work until 4pm Eastern time tomorrow. I'm off Sunday.
Sounds like Sunday might be our best bet. I have some real world stuff going tomorrow morning.
First off I'd like to say it's always impressive to me the amount of ingenuity and awesome things this community comes up with and is able to build, especially in such a short period of time already. Meanwhile I'm just here playing with my virtual Legos building a small tree town).
On that note, I have vague, loose plans for the tree town. Right now just working on expanding it out and making various levels, will add more houses and other stuff later to give it a better aesthetic. If anyone has interest in adding to it, please by all means feel free, I love seeing everyone's creativity with these things.
I'm thinking the second floor of the inn will be wattle and daub style, but I can't decide on which block to use to best get the effect. White Concrete? White Concrete Powder? Smooth Quartz? Bone Blocks? Some combination thereof?
Any ideas/opinions? I'm stuck.
Calcite and diorite, with bone in more worn/dirty areas due to the yellowish tint?
I'd be inclined towards white concrete powder and bone in a mix.
New week, new screenshots.
There are a couple of projects in the works for us right now. I've got another building project in the pipeline, and as I'm writing this comment Eth is designing the item sorting and crafting for the gold farm he's been designing. I've also claimed a plot in town for a building, but I don't yet have access to something in reasonable quantities, so I'm holding off on progressing that build for hopefully not too many days.
I've been expanding my tower a bit and working on fleshing out some of the details. Check it out! http://hamstergeddon.com/shared/tildes-mc-s3/tower/2/
I made a small cactus farm in the industrial district yesterday, but I noticed shortly after I completed it, someone else built another one in a different corner of the district. Mine is currently very ugly, just a stone cube because stone was one material I had lots of to spare. My eventual plan is/was to replace the exterior with something resembling a giant cactus, but I'd need some green building blocks first. However, the nice thing about cactus farms is you can stack layers on top of each other without increasing the horizontal footprint. We probably don't need two separate ones when they can easily be combined into one to save space.
Thoughts?
I love the idea of layering the cactus farm bits and covering the entire thing with a 16x16 cactus block.
My computer is old and a bit of a potato, do I have to install your chat mod? I'm 99.99% certain my machine will not like it.
Nope, not at all needed! It's nice, but absolutely not needed to play on the server.
You don't actually need any mods to join, all the datapacks/plugins are vanilla compatible.
Although, I would recommend some optimization mods. I like the Fabulously Optimized mod pack and add Xaero's world map.
I doubt the chat mod will have any performance impact. It's very simple.
I've completed my cactus masterpiece (x: -75, z:-130) in the industrial district, but would love some naming ideas.
So far, @TangibleLight has suggested "Stewart."
Thoughts? Other ideas?
I'll also be asking the kiddos.
Bodil, in memory of my partner's first cactus (RIP 2011?-2025)