• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics in ~games with the tag "ask". Back to normal view / Search all groups
    1. Monster Hunter World (PC)

      Does anyone play Monster Hunter around here? The game comes out tomorrow, and I'm so stoked. I pre-ordered it for $45 here . I'm so excited to be able to play it online with so many friends that...

      Does anyone play Monster Hunter around here?

      The game comes out tomorrow, and I'm so stoked. I pre-ordered it for $45 here . I'm so excited to be able to play it online with so many friends that didn't have consoles. I'm so excited to be able to stream it. I'm so excited for the more "open world" aspect of it, with minimal loading screens. The graphics look so nice.

      So who else plays it? What weapon do you main? What monster are you most excited to get killed by?

      EDIT: I think I'm going to go hammer this time around. In the past I've use the greatsword, bow, switchaxe, and chargeblade.

      12 votes
    2. What games make good use of rogue-like elements? Which games try but fail?

      Rogue like elements are used by lots of games. I'm interested to know which ones you think work, which ones you think don't work, and why. Feel free to interpret rogue-like however you want. In my...

      Rogue like elements are used by lots of games. I'm interested to know which ones you think work, which ones you think don't work, and why.

      Feel free to interpret rogue-like however you want. In my mind I have procedural generation, perma-death option, and some kind of turn-based strategy.

      19 votes
    3. What games have you guys been playing lately? Yall stick to a certain genre or play anything?

      Hello ~games! Like most of us, I spend way too much time gaming. Lately i've been playing Islands of the Nyne because PUBG hasn't been fun the past few patches. I normally play one genre at a time...

      Hello ~games!

      Like most of us, I spend way too much time gaming. Lately i've been playing Islands of the Nyne because PUBG hasn't been fun the past few patches. I normally play one genre at a time such as RTS, BR, MMO etc until i move onto a whole new genre of games.

      What games or genre's have you been playing lately? Anything to recommend?

      29 votes
    4. What's your game that you'd really like to see made?

      For me, that'd be a multiplayer war sandbox. Take a big map, plop down resources, population centers and factories, spawn a lot of players who then have to organize to fight a war. To add...

      For me, that'd be a multiplayer war sandbox. Take a big map, plop down resources, population centers and factories, spawn a lot of players who then have to organize to fight a war.

      • To add espionage, you'd not hard-code a lot about the way teams organize(think removing the guild mechanics from WoW), so one could sign up with one side, then run to a different side (who do not know you already signed up with the first) and do ye olde double agent.
      • Research could be modelled as being done by NPC civilians, which produces documents detailing the results. These documents must be on-site whenever the research is being used (i.e. present at factories), so it could be stolen.
      • No need to go factorio on the production chains. Their purpose is mostly to enforce cooperation to reach better hardware for the guys in the field.

      So, what's your crazy dream game that's never going to be built?

      37 votes
    5. What are some criminally overlooked mobile games?

      I've played a few games on Android that are bizarre and wonderful, and nobody else seems to know them. Philipp Stollenmeyer makes nice, tactile, casual puzzle games with a clear and chunky...

      I've played a few games on Android that are bizarre and wonderful, and nobody else seems to know them. Philipp Stollenmeyer makes nice, tactile, casual puzzle games with a clear and chunky aesthetic and great sound. Verticow, Zip Zap, Burger, and Okay? are four I can recommend. His art is very Monty Pythonesque, and the games just feel cool to play.

      I also tell everyone I know about a game from 2014 called Always Sometimes Monsters. This game was telling an inclusive story before it was cool. It seems to have been made in RPG Maker, and is set in a modern city. There is no combat, just being a person, having conversations, running errands, and trying to accomplish your goals. The dialogue is realistic and sharp, and the story unfolds in a very satisfying (if a bit tropey) way.

      I made a friend online a couple weeks ago -- this guy posted his game called Amethlion to an android forum. It's an open world crafting RPG and he was selling it for a buck fifty. I jumped at the chance to play a cool little pixel art adventure and actually get to interact with the creator. It's buggy as all hell, but it is very cute and pretty fun. The creator is a very nice person and has been very grateful to hear my bug reports. Dynamic Zero is the name of his company, and he made the game solo with his brother making the music. It's a family affair and I think that is just so sweet.

      What mobile games are you all into these days, if any? And if the answer is none, how come?

      31 votes
    6. Great and cheap games on Nintendo Switch that are hard to find

      I have recently bought a Nintendo Switch and have been happily playing on and off for a bit. While it is general knowledge that its eShop is sub-optimally organised, instead of lamenting about it,...

      I have recently bought a Nintendo Switch and have been happily playing on and off for a bit.

      While it is general knowledge that its eShop is sub-optimally organised, instead of lamenting about it, let us together list and discuss which cheap and well-hidden games we found by chance (or heavy digging) that are surprisingly enjoyable.

      To start of, here is the one I found recently:

      • SkyPeace (0,99 €) is a typical side-scrolling arcade game – you fly on your rocket-powered surf board and collect coins, while avoiding enemies. The game is quite fast-paced and getting a high score is not that easy. Especially for this amount of money, I think it is a great game to play a level or two during breaks at work.

      To clarify, this thread is not about indies in general – there is a very good thread on must-have indies already. Here I am trying to list (and discuss) obscure and hard to find titles, that are still enjoyable.

      22 votes
    7. Must have Switch indie titles?

      Hey all! I got a switch early this year and I've been loving it so far. I've been browsing the store and there seems to be a ton of cool little indie titles. Any recommendations for some really...

      Hey all! I got a switch early this year and I've been loving it so far. I've been browsing the store and there seems to be a ton of cool little indie titles. Any recommendations for some really fun ones?

      I love strategy games and RPGs. I would also love any recommendations for games that my GF and I could play together as well.

      26 votes
    8. Casual gaming group?

      TRS80 gaming is a group for casuals. Back in the day I could play TF2, CSGO and PlanetSide 2 for 4-6 hrs a night (yes I've done the all-nighters, and done an all-nighter with Civilization too)....

      TRS80 gaming is a group for casuals. Back in the day I could play TF2, CSGO and PlanetSide 2 for 4-6 hrs a night (yes I've done the all-nighters, and done an all-nighter with Civilization too). But as I've grown older, I've been more busy with work.

      So I, with some friends, wanted to create a gaming group that's basically for casuals.

      The games we play are:

      • Destiny 2 (we have a clan)
      • Guild Wars 2 (we have a guild)
      • WarFrame (no guild yet)

      Mobile games we're playing:

      • Idle Heroes (we have a guild)
      • Brawl Stars (no guild right now)
      • Clash Royale (no guild right now)

      Some of us stream on Twitch (twitch.tv/condenasty80) and I can auto-host channels.

      It'd be cool to get other casual players on Tildes on the Discord chat to coordinate some games for Destiny 2, Guild Wars and Warframe (and to group up on mobile games too!)

      Reply if you're interested!

      edit: forgot to mention, we have a blog, twitter and facebook page so if you want to write a game review or just make comment about recent game news, I'm open to scheduling/publishing posts

      15 votes
    9. What are some of your favorite game mechanics?

      What mechanics are the most fun, innovative or immersive? I'll start with my list. Enemies reacting to your gameplay choices in MGS V I still think that game is a masterpiece when it comes to...

      What mechanics are the most fun, innovative or immersive?

      I'll start with my list.

      Enemies reacting to your gameplay choices in MGS V

      I still think that game is a masterpiece when it comes to stealth gameplay and generally reaxtive gameplay but I thought that the system of enemies adapting to your gameplay choices was particularly clever.

      The parkour system in Dying Light

      I don't think any other game has pulled this off that well. Combined with the stressful night sequences this made that game a sleeper hit for me.

      The lack of weapons in Subnautica

      This is what turned this into one of my favourites of this year. It really makes you feel vulnerable, especially in the beginning, making for some very atmospheric and creepy gameplay.

      16 votes
    10. RuneScape clan chats?

      Since RuneScape (both RS3 and Old School) currently has a free month for those of us using Twitch Prime, is anyone here playing? I find that despite it being one of the best games I've ever...

      Since RuneScape (both RS3 and Old School) currently has a free month for those of us using Twitch Prime, is anyone here playing? I find that despite it being one of the best games I've ever played, I tend to drift away from OSRS after some time because it's so enveloped in that YouTuber meme culture that gives me a headache. So, to any players here, are you hanging out in a friendly clan chat or Discord server to escape that? Would we want to start our own?

      Or, more generally, how do you deal with the toxic nature of the game's community?

      7 votes
    11. ~Random acts of Steam Sale

      So I was thinking since we're still a smaller community things like this could actually foster some decent games talk and make friends the best way I know, begging for stuff! Post a want with some...

      So I was thinking since we're still a smaller community things like this could actually foster some decent games talk and make friends the best way I know, begging for stuff!

      Post a want with some bullshit reasons for being a cheap wanker, see if someone might be willing to toss some virtual things your way! If you do get your wish, be sure to give a write up on what you thought of it.

      If you want to gift someone, pm for steam nick plz.

      W:https://store.steampowered.com/app/332200/Axiom_Verge/ - Just saw this awesome Metroidvania at SGDQ and would love to play it but the cash I'm throwing at the screen is not working. Oh yeah did I mention it's available for Linux? I NEED THIS NOW. I'll pay it forward tomorrow when I can stick some of these biĺls into a proper slot!
      Gee thanks sxo, great gift. I'll report back when I have some time to play it!

      46 votes
    12. Ask ~games: what strategy games has a big focus on terrain tactics?

      I really like playing Civ5, when a city is behind a mountain, if properly guarded, it's nearly impenetrable. A strategically placed city on choke points can be a shield of your whole empire. Enemy...

      I really like playing Civ5, when a city is behind a mountain, if properly guarded, it's nearly impenetrable.

      A strategically placed city on choke points can be a shield of your whole empire. Enemy settlers or scouts can't access a vast majority of land. Also people have fun with canal cities with trading routes shortcuts, etc.

      However games like civ5 only have mountains, the river tactics is weak, historically many battles were carried over river and controlling a bridge is vital.

      Are there any games that focus on terrain tactics? I think combined with some aspects from Tower of Defense, the game can be quite fun.

      I know games like Total War where terrain plays an important role, but it's more campaign focused. RTS is too short-lived.

      10 votes
    13. Is the current media boost of RPGs a good thing for the hobby?

      There are two big unrelated things giving gaming a lot of exposure right now. One is people broadcasting gaming sessions (e.g. Critical Role). The other is that a lot of shows are doing an RPG...

      There are two big unrelated things giving gaming a lot of exposure right now. One is people broadcasting gaming sessions (e.g. Critical Role). The other is that a lot of shows are doing an RPG episode (e.g. Community).

      How much of this is a good thing? What happens to the community when the vast majority of fans don't actually play the game? And is anything being done to transition people from audience to participants?

      4 votes
    14. Weekly LFG Post - 2018-07-12

      So since we no doubt have many rpg gamers amongst us, I thought I'd start a weekly or bi monthly thread to post about looking for groups, looking for members and the like. So if you want to, why...

      So since we no doubt have many rpg gamers amongst us, I thought I'd start a weekly or bi monthly thread to post about looking for groups, looking for members and the like. So if you want to, why not come and make a post.

      I myself happen to be looking for people who'd be up to play a spot of Shadowrun or preferably Cryptomancer.

      8 votes
    15. It's been while since the last one, so players of D&D, Call of Cthulhu or any other TTRPG: What's been going on in your game?

      It's been a while since the last one of these, so whether you're providing an update or a brand new story: What's been going on in your game? What excitement has transpired in your life-on-paper?...

      It's been a while since the last one of these, so whether you're providing an update or a brand new story: What's been going on in your game? What excitement has transpired in your life-on-paper?

      -LTADnD

      15 votes
    16. Any game developers here? Share your projects and insights

      I'm curious if we have any game devs on Tildes, either professional or amateur. If so, share your games, experiences, or advice for any aspiring developers. I briefly dabbled with game development...

      I'm curious if we have any game devs on Tildes, either professional or amateur. If so, share your games, experiences, or advice for any aspiring developers.

      I briefly dabbled with game development in the past, which amounted to a goofy helicopter combat game made from the Ogre framework. I've been trying to get it running again, and it's inspiring me to get back into hobbyist game development.

      20 votes
    17. Any D&D players around? How'd your last session go?

      (First post on Tildes, feel free to blast me if I screwed something up posting this.) So, as the title says, I'd love to hear about how your game is going. Also, if there's a lot of D&D...

      (First post on Tildes, feel free to blast me if I screwed something up posting this.)

      So, as the title says, I'd love to hear about how your game is going. Also, if there's a lot of D&D discussion, we might talk the admins into going ahead and making us a ~games.dnd (wink, wink).

      Disclaimer: If anything cool happened, I may or may not steal the idea. =]

      19 votes
    18. Any Victoria 2 players out there? Any interest in AARs?

      On reddit I post the occasional AAR (after action report) for Victoria 2 on the ParadoxPlaza sub. I was just wondering if there was any interest in me posting those here as well, since vic2 is a...

      On reddit I post the occasional AAR (after action report) for Victoria 2 on the ParadoxPlaza sub. I was just wondering if there was any interest in me posting those here as well, since vic2 is a little obscure and it's entirely possible I'm the only player here out of our active users.

      6 votes
    19. What game(s) had the best, or your favourite, leveling system?

      Which games had really well thought out and engaging leveling system? Skyrim was a good baseline I believe, not perfect but engaging and not too punishing. Path of Exile seems convoluted to me, to...

      Which games had really well thought out and engaging leveling system?

      Skyrim was a good baseline I believe, not perfect but engaging and not too punishing. Path of Exile seems convoluted to me, to many skills the dont make any real impact. Fable was effective but very simple. Oblivion tried hard for a deep leveling system but was basically broken. Witcher 3 was pretty run of the mill (I thought, despite the praise the game gets).

      I'm trying to find something where there are several viable different playstyles. And it's always good when combat isn't the only way to proceed.

      17 votes
    20. What is your mentality when it comes to character creation and roleplay in games?

      This question stemmed from a friendly argument my S.O. and I had involving The Sims. She thought it was the weirdest thing ever to try and create myself within the game. I understand the idea of...

      This question stemmed from a friendly argument my S.O. and I had involving The Sims. She thought it was the weirdest thing ever to try and create myself within the game. I understand the idea of truly creating a new character, but my first impulse is always to create myself and then behave how I normally would in whatever game I'm playing. I don't know if this is laziness on my part, or some sort of subconscious effort to maximize immersion.

      Disclaimer: I do often create characters that don't just emulate myself, but it's almost always after I've finished my first play-through. I'm not averse to role-play AT ALL.

      I noticed it spans further than character creation too. Like, if there's a pool of characters to pick from, I almost always pick one that looks the most like me, or one that I relate the most with. My S.O. will pick whichever one she's feeling at that time (usually the cutest). I've also noticed that I'm more apt to consistently pick that same character, while she is more likely to switch it up every so often.

      One last observation I made that I think ties closely to this topic: When I'm playing a game, my mentality is always "I'm going to do this, then I'm going to do this. Did you see what I just did?!" etc. I see it from a first-person perspective, even if I happened to create a character that does not emulate myself. When she plays, it's always "Look what he's doing, oh man my guy did this" and verbalizes the game from a third-person perspective.

      What's your take on this? What's your mentality when you game? Do you think there is a fundamental mental split among players? Is it because I game drastically more than her or started gaming sooner in my life? I'd love to hear some other perspectives on this.

      19 votes
    21. Octopath Traveler releases tomorrow (July 13) on Nintendo Switch. Anyone preordered and/or have thoughts on the June demo?

      I played the older 2017 demo with 2 characters and really liked the gameplay and visuals. Great old-school feel, yet very polished to feel somehow modern and unique, with novel mechanics like the...

      I played the older 2017 demo with 2 characters and really liked the gameplay and visuals. Great old-school feel, yet very polished to feel somehow modern and unique, with novel mechanics like the character-specific skills or "paths" when interacting with NPCs.

      I also tried the new June 2018 demo for a few minutes as Tressa. It was fun but jarring with few interactable NPCs and very little in the way of introductory story or cutscenes, fewer than I remembered from the old demo. I wasn't sure if this was because it was still just another demo, so I've decided to hold off and start from scratch in the full game. (The save file carries over from the June demo to the full game.)

      I would normally have preordered, except for my extended backlog from the Steam summer sale.

      There's a review roundup on Reddit in /r/JRPG: https://old.reddit.com/r/JRPG/comments/8ybg3i/octopath_traveller_review_megathread/ -- looks like a lot of 8's and 9's with a meta score around 84/100.

      11 votes
    22. Now that the Steam Summer Sale is over, what have you bought?

      SSS is finally over and those sweet (although not as sweet as they used to be) deals are gone. What games have you gotten your hands on? I didn't get too many games this time around. I actually...

      SSS is finally over and those sweet (although not as sweet as they used to be) deals are gone. What games have you gotten your hands on?

      I didn't get too many games this time around. I actually found a bunch of games in my library that I didn't know I had, so I felt like I had enough to play for a while.

      Games I bought:

      • Stick Fight
      • For the King
      • Cuphead
      19 votes
    23. Game Theory: Mario is a dictator.

      (Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.) I figured a post like...

      (Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.)

      I figured a post like this now and then might be a little fun. I wanted to discuss a little theory of mine about the Mario universe. As the title suggests, the short version is that Mario is a dictator.

      This theory hinges on one important point: There are inconsistencies within the stories that are told about Mario's adventures that suggest that his exploits are fabricated.

      Let's begin with the most central theme in Mario's adventures: The repeated kidnappings of Peach. Consider for a moment that in every kidnapping event, Peach has had less-than-stellar security detail--typically none at all--despite the number of kidnapping events that have occurred over the years. If arguably the most high-profile member of a kingdom is being kidnapped on a regular basis, you would expect their security detail to be significantly greater than it's consistently shown to be, so why is it always so lax? The three most logical explanations are either a) the security detail is actually much tighter than is shown and Bowser is just that much stronger, b) the security detail is thinned out before every kidnapping event due to a coordination between Bowser and an insider in the mushroom kingdom, or c) there are no kidnappings at all and they're merely being portrayed as such.

      We can eliminate option (a) fairly easily: Are we really expected to believe that an ordinary plumber can single-handedly take out an entire kingdom that an entire other kingdom was unable to stand against while their princess was captured? This plumber has no military training whatsoever, and we're expected to believe that he can stand against an entire army by himself? Unlikely.

      That leaves us with two logical explanations: Either the kidnappings are coordinated on the inside, or the kidnappings are completely fabricated. Deciding which of the two is the most likely requires further considerations.

      With that in mind, you may be wondering if there's any support for either of those accusations, so let's first discuss Bowser himself. Specifically, let's discuss his physical traits. He's a scary-looking dude, no doubt. But Bowser is clearly not a creature that evolved for aggressive behavior. If we examine his build from an evolutionary perspective, we can see that he has a large and bulky shell; his claw strikes are powerful, but slow; his fire generally lacks range or (in the case of earlier Mario games where range was better) sustained use, and its speed is generally terrible; and he can't move quickly at all, except in short bursts. All of these traits suggest a creature that isn't built for aggressive, offensive action, but for self-defense. A creature like Bowser is unlikely to attack another kingdom at all, unless he's acting in self-defense or given some other form of incentive.

      Now, between the remaining two options, we again have either an inside job or a fabrication. Without deciding yet which it is, let's at least consider this: If it really is an inside job, there are only two ways in which someone could stand to benefit:

      1. Mario would stand to benefit due to receiving and perpetuating his status as a hero, so he would have to have some kind of way to incentivize Bowser to coordinate with him, otherwise Bowser wouldn't have any need to work with him. If Mario really is a plumber, however, then there is absolutely no way he would have the wealth or political leverage for Bowser to benefit in that relationship. It's possible that he was a plumber at first, but ended up becoming a puppet to Bowser, but in no situation does Mario remain a plumber if we're to assume that he's continually coordinating with Bowser, otherwise he would have no way to deal with the increased security detail.
      2. Peach isn't actually being kidnapped, but is attempting to escape the kingdom with Bowser's help. If Mario is actually an independent dictator rather than a puppet, then it would stand to reason that prior royalty would want to escape in order to avoid harm. In this case, it's easy for a coordinated escape with another kingdom to be portrayed as a kidnapping.

      So, to quickly recap, we have inconsistencies in the security detail, in the antagonist, and in the protagonist. These already suggest that the stories of Mario's exploits may not be at all what they're portrayed as.

      With the above in mind, let's take a look at one more damning detail about Mario himself: The mushroom peoples are said to have transformed into bricks, yet Mario has no qualms with destroying them throughout his adventures.

      With everything above in mind, we can see the following narrative fall into place:

      1. The mushroom people were never turned into bricks. It's a false story used as a dehumanization tactic in order to justify Mario's murder of innocent people. It's pretty easy to justify killing your own people, after all, if you convince people that a brick wall was erected and had to be destroyed so you could save the princess, so the loss of those transformed people was necessary.
      2. Mario isn't really a plumber. It's possible that he was at one point, but he definitely can't be anymore.
      3. Mario's exploits are either staged, or he's continually re-kidnapping a fleeing princess seeking refuge in another kingdom and the kidnapping is being portrayed as a rescue.

      Now, a final important point: Over time, we've seen the narrative shift in Bowser's reasons for kidnapping Peach. The most recent case was an attempted marriage in Odyssey. It stands to reason that, as a dictator, Mario has to continue controlling the narrative as news leaks out regarding foreign events, e.g. a marriage between a "kidnapped" princess and a foreign ruler. The continuous stream of foreign news and gossip could install doubt about your prior narratives--"Why is our princess marrying someone from another kingdom? Was she even really kidnapped or did she run away?"--and force you to adopt a new one--"The princess is being forced into an unwanted marriage by her kidnapper!". This is a far different narrative than those cases where Bowser was said to want to destroy the mushroom kingdom.

      We can therefore establish that Mario's image is absolutely essential. Any crack in his portrayal as a hero could cause the mushroom people to revolt, so he needs to assert control in any way possible. Thus, he will create any narrative necessary to paint himself as a hero and to make himself more relatable, and to make his adversaries as monstrous as possible. It's also particularly unlikely that he's Bowser's puppet, otherwise we wouldn't expect Bowser to allow himself to be thwarted so frequently, something that would make him appear weak to his own people and threaten his place. It's far more likely that Mario is acting independently and losing his grip on his narrative.

      So the story that seems to have the least inconsistent narrative is as follows:
      Mario is a dictator who wants to appeal to the working class by being viewed as a plumber, so the citizens of the Mushroom kingdom will think "he's a true blue collar worker, he's one of us!". Peach isn't actually being kidnapped, but is attempting to flee from Mario's dictatorship and seek refuge in the Koopa Kingdom. Mario continually assaults the Koopa Kingdom in order to re-kidnap Peach. In the process, he ends up murdering countless sympathizers who try to aid in her escape, or even uses the opportunity to destroy his opposition in a way that's easy to brush off. During all of this, he continually pumps out propaganda about Peach being kidnapped when she's really seeking asylum and about his heroic rescues when he's really taking his own army with him, paints Bowser as a villain, and dehumanizes his victims and normalizes their murder. In addition, because of his clear readiness to dehumanize his own people, it's likely that Bowser and the rest of the Koopa Kingdom are also being dehumanized and portrayed as monsters in order to justify the slaughtering of countless foreign people and to help instill fear and anger among the mushroom people. Peach and Bowser have also likely fallen in love and attempted to marry, but Mario continues to lay siege on Koopa Kingdom in order to kidnap Peach, and Mario's propaganda network paints this marriage as a forced one between an unwilling Mushroom Kingdom princess and a terrifying and ruthless Bowser.

      In short: Mario is dictator using a propaganda network in order to paint himself favorably while painting his adversaries as monsters or objects in order to justify mass murder and prevent a fleeing princess from seeking asylum in a foreign kingdom.

      What are your thoughts? Have I made any critical errors? Is there more evidence that I missed that supports this theory? Do you have an alternative theory you'd like to share?

      (If you notice any typos or repeated sections, please let me know. This took a while to write up, so it's possible that I missed something.)

      11 votes
    24. Does anyone else here play chess online?

      I try (and fail) to play regularly on lichess under the username dear_sirs. I also have an account under the same name on chess.com. Feel free to drop usernames in the comments below, or send me a...

      I try (and fail) to play regularly on lichess under the username dear_sirs. I also have an account under the same name on chess.com.

      Feel free to drop usernames in the comments below, or send me a challenge for a correspondence game--I would love to play you!

      17 votes
    25. Let's talk player classes

      No, not the PC classes in your game - the classes that describe the people you play the game with. Mister Fantastic: Every single number on this player's character sheet has been optimized beyond...

      No, not the PC classes in your game - the classes that describe the people you play the game with.

      Mister Fantastic: Every single number on this player's character sheet has been optimized beyond comprehension to be at least 20% higher than you thought was possible, and it's all legal. Reading one of his sheets will teach you about traits, feats, and rules you never knew existed. Often mumbles cryptic, one-word answers while barely paying attention that end ongoing rules discussions leaving the other players with blank faces. His characters are nearly invincible except for one small key weakness (AC 26 at level 1, but with a CMD of 5). This player can typically one-shot the BBEG and reverse the party's fortunes in a single round. If he's charmed or dominated it will result in a TPK unless dealt with instantly.

      The Veteran: A quiet fellow wearing a T-Shirt that says, "Don't tell me about your character: just play." He's never flashy, and seems to do very little, content to let everyone else play and have fun. Always prepared for any situation when no one else is. More likely to aid other players than act directly. He'll only involve himself when everyone else is making a mess out of things, and when he does wake up, his ability to deal with any given situation leaves Mister Fantastic green with envy. Has been known to kill BBEGs via roleplaying. Has the ability to summon natural 20s on demand but rarely uses it. The GM often consults with him on rules issues.

      Negative Diplomacy: No matter the class or the character's abilities, whenever this player opens their mouth to talk to someone who isn't in the party, you know the group is going to be in combat to the death in less than three rounds. The GM is uniquely powerless to prevent this from happening. His superpower is always knowing the worst possible in-character thing to say.

      Milla Vanilla: Every character this person plays is the exact same thing - even when playing different classes. For whatever reason, this player cannot mentally step into the shoes of their character, and ends up on endless repeat. Often not noticeable until one has played multiple games with this person and notices that their ninja assassin is remarkably similar in temperament to their paladin.

      The Conspiracy Theorist: This player is convinced that every single thing that happens is part of some grand tapestry and he is on a mission to figure it out. Often obsesses over small details, makes bizarre (sometimes nonsensical) connections between events, places, and facts. Your worst fear is that he's giving the GM ideas. It's confirmed when some of his wilder predictions come to pass later in the game.

      Aaron Justicebringer: The kind of perma-lawful good holy crusader who walks into a tavern and announces, "Greetings! I am Aaron Justicebringer. You may flee if you wish." He's on a mission to smite evil. Since he's always got detect evil running, he finds quite a lot of it and smites often, without concern for trivialities like local customs, ettiquette, roleplaying, and plot. This player always plays crusader types.

      Kaboom: Kaboom likes loves lives to set things on fire. Often a wizard or sorcerer, and the kind of fellow who can reduce six enemies to ash in a single round (even if those were six fire elementals). Flaming spells, flaming daggers, flaming hair, and one can track him across Golarion just by following the smoke. Unfortunately, that's all he's good for. Kaboom is a blunt instrument, best kept wrapped in asbestos until the party finds a target he can be aimed at in a location that hasn't got too much potential for collateral damage. This player comes in non-fire flavors too.

      Sleepy Pete: Sleepy Pete has a wife, six kids, and a stressful day job. By the time he makes it to the session, he's been clinically dead for two hours already. He'll be asleep within an hour of starting, even faster if food or alcohol is involved. Sleepy Pete is also prone to missing sessions with little forewarning. You're not even sure what his character or personality is because you've been given almost no opportunity to observe him in a conscious state.

      Brandon The Builder: A player who in all other ways is relatively normal, Brandon must never be given downtime in any way, shape, or form. With a full set of item crafting feats and flawless mastery of the downtime rules, Brandon will not only rule the entire kingdom in less than six months, he'll find a way to provide every single party member with a Headband of Mental Superiority, Belt of Physical Perfection, two +5 Tomes or Manuals of their choice, and a well staffed keep while doing it.

      Broken Billy: This player has no comprehension of the mathematical progression of the games he plays. Instead, he jumps at the first thing he finds that sounds cool. This leaves him with a hodgepodge of abilities that quickly become useless as the game progresses, leaving poor Billy more and more frustrated as the game goes on. Broken Billy steadfastly ignores all advice and all warnings given to him by the GM and more experienced players. Prone to having five first level classes on his fifth level character.

      The Novice Namer: Never good at coming up with names, this player has given birth to many legendary heroes: Bob the Barbarian, Robert the Ranger, and who could forget Sheldon the Sorcerer.

      The Knife Hoarder: For whatever reason, this player insists on having at least 2 knives on his belt and 4 hidden on his person. He'll never actually use these knives, but as they'd say "just in case."

      The 1-Leaf-Clover: This person's dice are trying to kill him. Oh he might roll a natural 20 to get a cheap room at the inn or tell if an item is masterwork (its not), but the second he's in combat, the most you can expect is a 12 or 13.

      The iGenie: Only looks away from his laptop when his name is said three times.

      The Bookworm: If not taking an action, is found face first in a book looking for a rare never before seen rule that will get him out of the in-game situation. There has got to be rule specifically for negotiating with a different race to reduce the price of a toll. There just has to be!

      Secretly Evil: This player almost always plays a Wizard/Sorcerer and takes a Necromantic path. They'll write a sizable and traumatic back-story. Then in game they'll never do or say anything evil in front of the group(in or out of character). In fact, they'll do very little in general. Instead they wait until everyone is gone and tell the DM what evil things they actually did while "no one was looking".

      You should try FATAL: Makes all their characters and every encounter somehow revolve around sex.

      Spellsaver: Spellcaster that never casts their spells because they think the next fight is going to be harder.

      The Lore Keeper: This player may not be the most talkative person at the table, but that's possibly because they're too busy writing down every even happening in the game. Conversations, shared loot, timelines, and character sketches -- this player is devoted to the story, and keeps track of all of it.

      What are we missing?

      (Some inspiration from this old reddit thread.)

      17 votes
    26. What is the best way to add a growth mechanic to Dungeons and Dragons?

      There isn't really a great mechanic for learning skills and languages in dungeons and dragons. This makes it a bit lacking if there is a certain amount of off-time between adventures and missions....

      There isn't really a great mechanic for learning skills and languages in dungeons and dragons. This makes it a bit lacking if there is a certain amount of off-time between adventures and missions. It would be cool to think some sort of mundane dnd. Like mini-games in video game RPGs that make your character a little bit more personal. A quirks mechanic, that adds a certain way your character acts in the every day or what your character normally does. The risk is that it could turn into too much of a dice roller and the players might engage less with the story. What do you think?

      9 votes
    27. What is the best casual game console?

      The back story is that I’m currently deciding whether to get a PS4 or a Nintendo Switch. But instead of just a “what’s your fave” thread I want to take this opportunity to turn it into a proper...

      The back story is that I’m currently deciding whether to get a PS4 or a Nintendo Switch.

      But instead of just a “what’s your fave” thread I want to take this opportunity to turn it into a proper discussion which console you think is filling the casual gamer needs better, why and how. Including the games

      Now, my personal feeling – and I never owned a game console before myself, but have gamed on the PC before – it seems to me like Nintendo is trying to cater to the casual gamer who wants to wind down and perhaps play some fun games with friends during a party. While Sony and Microsoft seem to me to aim more at gamers who want a more immersive experience and play either alone or if with others in a more competitive/rival way.

      16 votes
    28. Secret Hitler - story time

      I've recently played really good game of Secret Hitler, so I wanted to let you know about it. If you don't know Secret Hitler, it's great game and I'll briefly describe it below. You can play it...

      I've recently played really good game of Secret Hitler, so I wanted to let you know about it. If you don't know Secret Hitler, it's great game and I'll briefly describe it below. You can play it online, for free, without ads at secrethitler.io (opensource). You can as well buy it, or even just download pdf, print it and play with paper cards!


      Secret Hitler summary

      Game for 5-10 players, tabletop. Players are divided to Fascists and Liberals. One of fascists is Hitler. Fascists knows who is who, but Liberals don't know anything. There is chancellor and president, players vote them and they elect laws (president receives 3 laws, 1 discards, 2 passes to chancellor, which discards 1 law and the other one passed). Fascists win, as 6 F laws passed or Hitler was elected as chancellor with 3 or more F laws. Liberals win, if 5 L laws passed or Hitler was killed. If you want to know more, watch some gameplay at YouTube, it's really interesting game about lying to people and manipulating them. And if you will be interested in the game, we might play it together online :-)


      I was a Fascist. Right on the first turn as president, I got 3 Fascists laws and I selected Hitler as chancellor - I had to because of order and it would be suspicious not to do so. So I passed him the laws and he of course had to pass Fascist law. But then, he peaked (because 3rd F law passed) at top three cards and lied about it (said FFL, was FLL). Because of this, everyone, after few turns which revealed he lied, started suspecting him. When the liberals had 4 laws passed, I tried as hard as I could to defend Hitler - he just missclicked (no, he would told us!), you know it. After about 10 minute discussion, my propose was rejected, someone else elected as Chancellor and Liberals won the game.

      Leave your own stories in comments and be sure to tell, if you would like to play this with other people here, it's wonderful game. And if you would like to, I have other stories - for example when we (IRL) played Secret Hitler to 3 AM, and at the last but one turn, everyone went extremely suspicious and we played one turn almost hour and half (I don't lie about this, I started to measure it after 20 minutes of discussion).

      20 votes
    29. Do you play World of Warcraft? Are you excited for the new expansion?

      The new expansion for World of Warcraft is supposed to drop in about a month. Thought I'd see if any of you Tilderoos play WoW and what you think of it. I have been playing on and off since I was...

      The new expansion for World of Warcraft is supposed to drop in about a month. Thought I'd see if any of you Tilderoos play WoW and what you think of it. I have been playing on and off since I was a kid and I've been having tons of fun with the introduction of the Mythic+ system in Legion. I'd love to hear about people's WoW stories and experiences with the game!

      10 votes
    30. What have you been playing, and what do you think of it?

      These have been fairly popular and I really like hearing from the community, so here's this week's thread. I've been playing Golf Story for the Switch (got it on recent sale). I've found it...

      These have been fairly popular and I really like hearing from the community, so here's this week's thread.

      I've been playing Golf Story for the Switch (got it on recent sale). I've found it relaxing and amusing, a good combo for evening wind-down. I'm not sure if I mastered the mechanics yet, putting is surprisingly hard when you can't see the slope in 3D. Story is fun, and the variety in courses is refreshing, highly recommended.

      Just purchased Football Manager 2018. I'm not actually a football fan or anything, I just really like the RPG-like nature of assembling a good team and seeing my amateur tactics play out on the field. Games can be surprisingly tense and exciting. I wish I had a deeper understanding of the game, but it's fun enough regardless.

      19 votes
    31. Steam sale - post your recommendations

      The steam sale has been going on for a few days now. I'd like to start a discussion on recommendations for games that might not immediately grab attention or were given bad reviews at launch or...

      The steam sale has been going on for a few days now. I'd like to start a discussion on recommendations for games that might not immediately grab attention or were given bad reviews at launch or really any criteria at all.

      Recommend something!

      30 votes
    32. Any Linux-only gamers? Share your experience!

      Where do you guys buy games from? I like the fact that Valve's been pushing Linux recently but I just feel wrong for buying games that need a client to be played, so I stick with GOG, even though...

      Where do you guys buy games from? I like the fact that Valve's been pushing Linux recently but I just feel wrong for buying games that need a client to be played, so I stick with GOG, even though there are no plans to bring GOG Galaxy to Linux any time soon. Thoughts?

      23 votes
    33. Metal Gear Solid V tips and tricks

      Hey guys. I got MGSV on Xbox games with gold last month and I've been absolutely LOVING it but I'm not super creative with the game mechanics and I'm trying to branch out. They don't tell you too...

      Hey guys. I got MGSV on Xbox games with gold last month and I've been absolutely LOVING it but I'm not super creative with the game mechanics and I'm trying to branch out. They don't tell you too many advanced techniques, at least with how far I've been. I try to mainly go non-lethal with the occasional rocket blast (I'm addicted to Fulton capturing soldiers), but I would love to hear some stories and tricks you have used to great effect!

      4 votes
    34. What have you been playing, and what do you think of it?

      Hey ~ers, I'd like to keep a weekly discussion going on this topic (every Wednesday or so?). Let me know if this isn't something you want to see in the future, I always liked these, but maybe not...

      Hey ~ers, I'd like to keep a weekly discussion going on this topic (every Wednesday or so?). Let me know if this isn't something you want to see in the future, I always liked these, but maybe not everyone does? Last one got a lot of interesting posts, let's see how it goes this time!

      I've been playing Grim Dawn quite a bit lately. I've kickstarted it back in the day, but never got around to really playing it after the early access period. I was burned out on Diablo clones at the time: Torchlight 2, Victor Vran, Van Helsing, etc. I think the break did me good, as playing it fresh is quite enjoyable. There's a good variety of classes and builds, fun abilities, and tons of gear number crunching (playing thunder smashing shaman now). Just the way I like it! I'm hoping to snag one of the DLCs once I reach a high enough level and play with my friends on one of the unlocked hardcore difficulties.

      24 votes
    35. Any hobbyist gamedevs interested in working on a project together?

      I've been trying to get back into game dev recently and I'd love to work with someone if you're up for it. I'm also down to join existing hobbyist projects, although I have a thing I'm currently...

      I've been trying to get back into game dev recently and I'd love to work with someone if you're up for it. I'm also down to join existing hobbyist projects, although I have a thing I'm currently building at the moment.

      If you make games for fun and are looking for a partner, feel free to send me a PM or just reply to this.

      Similarly, I'd like to also suggest a Tildes ~LFG (looking for group) or other meeting-ish area.

      12 votes
    36. Anyone playing Quake Champions?

      For those who don't know, you can get Quake Champions for free and you'll still have it forever, you won't have to wait until the full f2p launch. Has anyone been playing? I picked it up right...

      For those who don't know, you can get Quake Champions for free and you'll still have it forever, you won't have to wait until the full f2p launch.

      Has anyone been playing? I picked it up right after the announcement at E3 and I've been having a great time. I played Quake 3 and Live pretty casually in the past, but I think I'm actually getting into this one. I'd love to play with some of yall or just hear your thoughts!

      8 votes
    37. Just getting into DnD, tips/help?

      So I have a group of Discord buddies that we just had our first session last night, and it went pretty well. I used a pregen character that they had on Roll20, but feel like I missed out on...

      So I have a group of Discord buddies that we just had our first session last night, and it went pretty well. I used a pregen character that they had on Roll20, but feel like I missed out on creating a character. No one I know IRL really plays consistently, but after that session I am hooked. I want to get into it more, but don't know where to really start. If anyone has any newbie friendly tips/tricks on what I can read/get to learn more, I'd really appreciate it!

      EDIT: Thanks for the tips everyone! I'll try to stop by my LGS this week and see what they say.

      21 votes
    38. What is your favourite chess opening?

      Mine's definitely Evan's Gambit. IF I can get a game with it I'm going to play it. Always leads to a fun, spicy game with enough tactical mess to make for a great blitz game. For any classical...

      Mine's definitely Evan's Gambit. IF I can get a game with it I'm going to play it. Always leads to a fun, spicy game with enough tactical mess to make for a great blitz game. For any classical game though I'd probably just stick with open Italian systems but castling queenside and throwing pawns if they dare castle first.

      How about you guys?

      12 votes
    39. So apparently there's an ongoing controversy about Battlefield V allowing you to play as a female character

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.? From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes...

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.?

      From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes sense, but A) that doesn't seem to warrant the utter seething rage that I see from opponents, and B) I rather doubt the Battlefield franchise has made it a habit to be 1-to-1 regarding history anyway. I've played none of them, but I saw someone mention that in-game events are definitely not historically accurate anyway. So I guess the "keep women out" side is conflating the game's setting with a declaration of dedication to historical accuracy? Seems silly to me to take umbrage at a game failing to meet an expectation that you invented.

      Then again, maybe I'm wrong. My initial gut reaction was to write it off as casual sexism and an unwillingness to break tradition, and while I'm sure that explains a minority of the outrage, I highly doubt the controversy can be explained so simply.

      Anyone here want to way in?

      31 votes
    40. Good mobile games

      I don't play mobile games very often but every now and then I want to load up something a bit more substantial than your average mobile game without having to log hours like Fallout Shelter. I...

      I don't play mobile games very often but every now and then I want to load up something a bit more substantial than your average mobile game without having to log hours like Fallout Shelter. I played something called (I think) Pixel dungeon in the past that was a sort of roguelike and I enjoyed that. What do you guys play and recommend?

      30 votes
    41. Planet Coaster

      I just bought this game and I'm in love. The whole Roller Coaster Tycoon nostalgia is at play here, that is for sure, but the level of detail in this game makes my head spin. I spent a whole...

      I just bought this game and I'm in love. The whole Roller Coaster Tycoon nostalgia is at play here, that is for sure, but the level of detail in this game makes my head spin.

      I spent a whole evening designing a custom styled burger and drink stand.

      Anyone care to share some of the stuff they're been making?

      9 votes
    42. What two games should bang?

      After watching NakeyJakey (YouTube hot boii) do a series on games he thinks should bang (two games that should combine their best elements to create an entirely new game). I was wondering what two...

      After watching NakeyJakey (YouTube hot boii) do a series on games he thinks should bang (two games that should combine their best elements to create an entirely new game). I was wondering what two games do you think should bang.

      My two are Dark Souls and World of Warcraft

      I'd kill for a game with the scale, community, and lore of World of Warcraft combined with the combat and difficulty of Dark Souls. - but not something like Monster Hunter

      Imagine Dark Souls type combat with full raiding parties filled with clerics, casters, rangers, tanks, barbarians, etc... fighting against a legion of the undead. Or doing dungeons, etc...

      That's just my dream

      What two games do you think should bang?

      15 votes
    43. Working on putting together a treasure hunt, could use feedback on some ideas

      I've been working on a plan for a local treasure hunt, but I could use some feedback. It'll be hosted through my youtube channel, and will most likely consist of a variety of hikes (some short,...

      I've been working on a plan for a local treasure hunt, but I could use some feedback. It'll be hosted through my youtube channel, and will most likely consist of a variety of hikes (some short, some longer, but nothing too crazy), some basic crypto, some cheesy poetry, and some treasure that I've made/will make as the prize.

      So that's the nutshell explanation. I'm having trouble making decisions about some of the details. But first, let me go over some of the specifics I have worked out. My plan as of right now consists of the following:

      • 5 hunts total, 4 that are similarly structured with 1 final hunt
      • The first 4 hunts consist of 3 locations where clues are hidden, and one final location where the treasure is hidden
      • The clue locations are revealed equally to everyone participating
      • The clues are non-removable, difficult to destroy, so more than one can find them
      • The clues are required to determine the final location of the treasure for that hunt
      • The final hunt's locations can be determined by supplemental clues hidden in the first 4 hunts

      I'm thinking of doing an episode per location, per week. Each episode will consist of searchable features like road signs and trailheads, followed by clips showing highlights of the path to the clue. If the clue is hidden to the general public, I'll show more or less where people can expect it. The clue itself will be a semi-permanent installation. That is, it'll be a physical form that's locked up somewhere for the duration of the hunt. After the hunt is over, I plan on going out and removing them. This is mostly because I don't want rogue hunters to destroy the clues so that no one else can find them. I plan on making a rule that if someone goes out and the clue isn't where it's supposed to be, I'll publicly post it. I doubt anyone would, but I still think it's a good idea to have a deterrent.

      I wanted to get some outside perspective on how you think this would play out, and what sort of issues I'm missing as far as game mechanics.

      • Would this be the kind of thing people would enjoy bringing friends along for, even though there's only one treasure per hunt? Is there some way I could make it more worthwhile to people playing in groups, without diminishing the value of effort for a single hunter?
      • Would it be better to cluster the 3 locations for each hunt together? I feel like it might be more fun as an activity, but there's a much greater danger of making it too easy and having the first person out discover it. I like the idea of spreading the clues out time-wise and space-wise so that more people have an opportunity to take part.
      • I have no idea how many people will participate. I have very few followers and almost all of them are friends. I'd like to try and promote it, but I also know that I'm pretty horrible at that sort of thing. Still, I'd like to come up with a design that would work well regardless if it's 5 people or 500 people playing. What sort of issues might happen as the player base scales up?
      • I'm kinda going from scratch on these ideas. I've hosted basic treasure hunts before but nothing this complex. Mostly just "crack this cryptogram, figure out what the poem means, find the spot". This is basically the same thing, just with multiple locations required to find the spot. Are there other formats I should consider?
      • Should the treasure be hidden? Or would it be better to send it to a winner? If it's hidden, it's probably way more satisfying for the person who finds it. But there's also a risk of someone random finding it. The hiding spots will have to be really good, but there's also a lot of people in this city who get out and about. Having a final problem to solve could be fun if it's done right, or it could be really annoying. I also don't really want to have to ship the pieces. And I think it adds in a dubious factor where people might be more inclined to question the legitimacy of the winner (which happens occasionally with online giveaway contest sort of things). I'm leaning toward just hiding the treasure, but I'm also open to ideas.

      For context, not for self-promotion: I'm not really trying to plug my channel or anything like that, I genuinely could use feedback on this and I've really been digging the threads on here. If you feel like you want some context though, I'll put some links. I don't think they're necessary because I hope I explained it well enough and the videos don't really add anything, mostly because I made them before I started planning this. They're more like a weird, long intro.

      It started because I was annoyed with my neighbor who kept asking for a favor, and to get sweet, petty revenge, I sent him on a treasure hunt. I liked the idea and wanted to make something similar for everyone else. It tied into a project theme I've been working on lately, so I started making a series of glass sculpture elementals, and introduced the artifact hunt with the first making-of video.

      Planning on doing a video for the making of each piece, plus the videos for the hunts. It's gonna be a lot of work so I'm trying to get as much sorted out beforehand as I can. I've been really scratching my head over this for the past few weeks, so thanks in advance for any thoughts!

      8 votes
    44. Thoughts on Path of Exile : Incursion League?

      I for one have been enjoying the hell out of this league, it hasn't let me down even a little. I've mainly been taking advantage of the trap meta and doing things like "Rain of Arrow" traps. How...

      I for one have been enjoying the hell out of this league, it hasn't let me down even a little.
      I've mainly been taking advantage of the trap meta and doing things like "Rain of Arrow" traps.

      How are you guys liking the league so far?

      3 votes