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10 votes
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Minecraft Legends | Official gameplay trailer – released 18 April 2023
2 votes -
SteamWorld Build | Announcement trailer
3 votes -
The Siege of Gondor, Part I: Professionals talk logistics
4 votes -
Did Real Time Strategy games die? Why?
There were a few years when RTS was a popular genre with games like Total Annihilation, Age of Empires, Command and Conquer, and Starcraft being very popular examples. But these games have mostly...
There were a few years when RTS was a popular genre with games like Total Annihilation, Age of Empires, Command and Conquer, and Starcraft being very popular examples.
But these games have mostly died out, and I was wondering if maybe I'm just not aware of modern RTS variants, or if there are good reasons why these games died off.
Like, are Tower Defence games a form of RTS?
Are there any RTS games where teams play against each other, so 2v2 rather than 1v1?
17 votes -
Victoria 3 | Release trailer
2 votes -
Victoria III confirmed! (First impressions)
6 votes -
RetroAhoy: X-COM
5 votes -
Learn about the economy in Victoria 3 – master the basics, find your niche, expand horizontally or vertically and lead your nation into a brighter future
4 votes -
Sins of a Solar Empire 2 | Teaser
7 votes -
Europa Universalis IV: Lions of the North | Release trailer
4 votes -
Homeworld 3 | Official extended gameplay trailer
5 votes -
Victoria 3 now available for pre-purchase
7 votes -
Victoria 3 hands-on – aiming to make grand strategy...grander
6 votes -
Victoria 3 | Gameplay trailer
8 votes -
Into the Breach: Advanced Edition update
11 votes -
Games of war
6 votes -
Solaris
10 votes -
Remnants of the Precursors (An open source modernization of the 4x strategy game Master of Orion) passed the 1.0 milestone
8 votes -
Age of Empires IV - The IGN review
6 votes -
Door Kickers 2: The Big, Secret, Clandestine Ops update
3 votes -
Victoria II, Part I: Mechanics and Gears
10 votes -
Frostpunk 2 | Announcement trailer
12 votes -
Dark Forest (cryptocurrency game)
3 votes -
Victoria 3: Everything we know so far
8 votes -
Victoria 3 | Announcement trailer
8 votes -
Tactical Breach Wizards | Act One beta trailer
9 votes -
Age of Empires IV | Gameplay trailer
20 votes -
Total War: Rome Remastered | Announce trailer
10 votes -
Frost Giant enters pre-production on new RTS
3 votes -
Sony Interactive Entertainment and new esports venture RTS have jointly acquired the Evolution Championship Series (Evo) fighting game tournament
10 votes -
0 A.D. (a libre RTS) - New release (Alpha 24)
10 votes -
Ethics in strategy gaming, part 2: Colonization
10 votes -
Age of Empires II: Definitive Edition - Anniversary Update, including new Battle Royale mode, Anniversary Event, Quick Play, and more
14 votes -
Möbius Front '83 - A tactical turn-based strategy game from Zachtronics, releasing November 5 for PC, Mac, and Linux
14 votes -
The Digital Antiquarian: Master of Magic
4 votes -
Does anyone else here enjoy early Command & Conquer series?
I'm not much of a gamer, but I did invest into learning these games, and I still enjoy them. There are even free "emuports" at cncnet, with online play.
5 votes -
Endless Space 2 review | Jingoist Joy™ Edition
4 votes -
Crusader Kings III early thoughts and impressions?
I've only played for a couple of hours so these really are "impressions". Positively i'll say its probably PDS's best release. Very few bugs and they are mostly minor that i have seen. There seems...
I've only played for a couple of hours so these really are "impressions".
Positively i'll say its probably PDS's best release. Very few bugs and they are mostly minor that i have seen. There seems to be enough generic and western european content to keep most fans happy, at least for a couple of weeks. I surprisingly like the UI colour and set up. I thought it was a bit modern in the dev diaries but it works well and is less tacky than a thematic scheme might look. The cycling of the map modes on zoom works well. The amount of "meme" is really overplayed on the reddits and marketing, ive only played a few hours but the flavour reminds me of early CK2 rather than late Glitterhoof CK2.
My main negatives at the moment are i find there is often an overwhelming amount of information on screen between the side panels, the alerts tab at the top and how wherever you put your mouse seems to open one or more information popups its a bit cluttered.
I thought the 3D characters would be more memorable than the 2D portraits but i find the opposite. I cant remember any of the characters by image, they all feel very similar. This might be until i am more familiar with the differences though.
17 votes -
Total War Saga: TROY free for the next twenty-four hours on the Epic Games Store
11 votes -
Exploring the AI of Command & Conquer through the recently-released source code
5 votes -
The remarkable story behind Command & Conquer's remastering
4 votes -
Command & Conquer Remastered Collection | Launch trailer
11 votes -
To help support modding, alongside the launch of the Command & Conquer Remastered Collection, EA will be releasing the TiberianDawn.dll and RedAlert.dll and their source code under the GPL3 license
32 votes -
Crusader Kings III will release on September 1, 2020
13 votes -
Studies on Slack
5 votes -
The history of Creative Assembly
4 votes -
The FOSS real-time strategy game 0 A.D. gains FXAA, more animals, and other features in the upcoming Alpha 24 release
15 votes -
An analysis of the two-player asymmetric adversarial pencil and paper word guessing game Hangman
10 votes -
Total War: Shogun 2 is free-to-keep on Steam this week
8 votes