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33 votes
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The Lost Bus | Official teaser
5 votes -
The issue of indie game discoverability on distribution platforms
The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and...
The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and Nintendo’s shops. That’s something that has been bothering me for a long time about the Apple App Store.
By pure coincidence though, this morning, as I was browsing through the “You Might Also Like” section at the bottom of a game that I am interested in, I began to go down a rabbit hole where I ended up finding a good handful of games I had played on Steam that I wasn’t aware were available on iOS/iPadOS as well. It’s quite sad, because these are games that I really enjoyed, and I paid for them on Steam, a platform that Valve (understandingly) neglects on macOS, whereas I could have played them optimized for iOS/iPadOS.
The creator in the YouTube video didn’t really have a solution for this problem, and it seems to me that as the industry grows, and more and more “slop” begins to flood these platforms, it will only become harder and harder to discover the good indie games buried underneath it all.
I feel this intense urge inside me to start some kind of blog or website to provide short reviews so that at least some people will discover these games. We definitely need more human curation.
I’m also appalled that so many of these games on the Apple App Store have little to no ratings. No one makes an effort to leave behind a few words so that other people can get an idea of whether it’s worth to invest their money in a game.
I guess that there isn’t really anything that can be done about the issue of discoverability. As an indie developer and publisher, you just have to do the that best you can to market your game, and hope to redirect potential customers to your website or socials, where you should clearly list all the platforms that your game is available on (surprisingly, a lot of developers don’t do this). But that’s about all that you can do. The rest is luck.
20 votes -
Mysterious database of 184 million records exposes vast array of login credentials
25 votes -
Ludwig Göransson joins Zane Lowe to talk about scoring the Sinners soundtrack and discovering his passion for music
6 votes -
So how do I know my passwords are safe?
11 votes -
Apple adds official Vision Pro support to Godot game engine
17 votes -
Fortnite returns to the iOS App Store in the US
7 votes -
We did the math on AI’s energy footprint. Here’s the story you haven’t heard.
23 votes -
They paid $3,500 for Apple’s Vision Pro. A year later, it still hurts.
26 votes -
F1 | Main trailer
7 votes -
Where are the small phones?
51 votes -
All four major web browsers are about to lose 80% of their funding
55 votes -
What The Clash? | Out now exclusively on Apple Arcade
6 votes -
Apple is no longer allowed to collect fees on purchases made outside apps
81 votes -
Is consumerism the biggest religion?
7 votes -
Came across this interesting article on why the Wolfs isn't getting a sequel
6 votes -
A quick look at the iPhone 16e made in Brazil
8 votes -
Apple and Meta first companies to be fined a combined 700 million euros for violating EU Digital Markets Act (DMA)
45 votes -
Murderbot | Official trailer
30 votes -
Apple TV+ promotion: $3/month for three months
20 votes -
Apple airlifts 600 tons of iPhones from India 'to beat' Donald Trump tariffs, sources say
18 votes -
Ambient music on iOS 18.4 and the return to the Apple’s Music app
7 votes -
UK tribunal denies government's request to keep details of 'backdoor order' case secret, that lead to Apple disabling 'Advanced Data Protection Service' for UK customers
19 votes -
Leave our UI alone
14 votes -
Are you tech-savvy enough?
27 votes -
Vibe coding on Apple Shortcuts
5 votes -
Asahi Linux (eli5: Linux for Macbooks) progress report: Linux 6.14, microphone support, Fedora Asahi and many more
11 votes -
Combining machine learning and homomorphic encryption in the Apple ecosystem
9 votes -
EU paves the way for iPhones and Android devices to ditch USB-C entirely
32 votes -
Apple restricts Pebble from being awesome with iPhones
46 votes -
Mozilla sees surge in Firefox users thanks to EU’s Digital Markets Act
68 votes -
The iPad’s “sweet” solution
18 votes -
Apple will soon support encrypted RCS messaging with Android users
39 votes -
Apple refusing to release ‘Killers of the Flower Moon’ on physical media - declined Criterion’s offer
37 votes -
What's the deal with SafetyCore, the weird app that suddenly appeared on Android?
29 votes -
Apple unveils new Mac Studio, the most powerful Mac ever
15 votes -
iOS 18.4 adding RCS support for Google Fi and other T-Mobile based carriers
14 votes -
Apple's software quality crisis: when premium hardware meets subpar software
35 votes -
Why didn't Keynote take off?
This is a bit of a round about story, but bear with me. I like PowerPoint, I love using it, it's intuitive to me. Google slides is okay, (I never delved into OpenOffice or any other offshoot...
This is a bit of a round about story, but bear with me.
I like PowerPoint, I love using it, it's intuitive to me. Google slides is okay, (I never delved into OpenOffice or any other offshoot really), but when I have a choice, I like using PPT.
I consider myself a comfortable Apple user as well, I prefer it for most of my computing needs, but not all, so it's not like I am not capable of using the Apple ecosystem.
However, whenever I have tried Keynote or Pages or any of the "office" tools, I don't like them.
I cannot tell if this is because these products or projects were killed off because of lowspread adoption at their onset, and thus did not get any development or improvement. Apple often does not release things and then just let them die, it usually waits a long time before it releases something, so they don't release things with potential failure (maybe I'm wrong, my memory doesn't recall anything like that other than this very example lol, and I guess their camera, but I digress).
I guess my rambling is, is PowerPoint just good and Keynote just bad or is there some more interesting story to it?
11 votes -
Find my hacker: How Apple's network can be a potential tracking tool
16 votes -
Screen Time on iOS shows "verizon.com" as an app being used 24/7, and I don't even know what "verizon.com" is
While not the same website, this reddit thread from several years ago is the only thing coming up on Google for me and everyone in there has had the same thing happen to them: the Screen Time...
While not the same website, this reddit thread from several years ago is the only thing coming up on Google for me and everyone in there has had the same thing happen to them: the Screen Time settings in iOS showing some website being up 24/7
It should be noted I don't have Verizon, have never been to verizon.com, and don't even use Safari as my browser. I have -0- idea how in the world this is showing up, and so it automatically makes me assume my phone has been hacked somehow (but try to remind myself that tech is also just wonky).
I set the screen time limit to 1 minute, and it has not showed up again as an app that has even been used. This is on a iPhone XS on iOS 15.4.1
Does anyone have any idea what this means or why this would happen?
14 votes -
Some US carriers are still missing RCS on iPhone: who’s to blame?
9 votes -
Apple debuts iPhone 16e
27 votes -
Apple to invest $500 billion in the US in the next four years, build AI server factory
12 votes -
Apple stops offering end-to-end encrypted iCloud storage in the UK due to government spying demands
64 votes -
‘Murderbot’ premiers May 16 on Apple TV+
15 votes -
Netflix says its brief Apple TV app integration was a mistake
19 votes -
For Severance fans: The You You Are by Dr. Ricken Lazlo Hale, PhD
23 votes -
Apple TV available on Google Play Store
12 votes