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10 votes
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Mini Motorways: Build roads, grow cities, fight gridlock
9 votes -
Stellaris: Galaxy Command launches on mobile, is immediately taken down after players discover it's using Halo 4 concept artwork
6 votes -
Fortnite was down for over 24 hours after a Season 10 finale involving the entire game getting sucked into a black hole
24 votes -
Neo Cab | Release trailer
5 votes -
Sonic Battle (GBA) Renderer Series
6 votes -
Little Alchemy 2
3 votes -
Hot Lava | Launch trailer
5 votes -
Steam free weekend: Deep Rock Galactic
10 votes -
Color Emulation
11 votes -
Free-to-Play games: Three key trade-offs
7 votes -
Sayonara Wild Hearts | Launch trailer (releases September 19)
5 votes -
MegaCrit releases Slay the Spire's fourth character on the PC beta branch
8 votes -
Intimate documentary on Mekorama creator highlights the joys and frustrations of mobile game development
5 votes -
Simple games for Android
I've never really been into gaming on my phone, but in the last couple of weeks I've found it's particularly good for entertainment while getting the baby off to sleep. He tends to need holding...
I've never really been into gaming on my phone, but in the last couple of weeks I've found it's particularly good for entertainment while getting the baby off to sleep. He tends to need holding for 5-20 minutes, during which time no interaction is needed and something to stave off the boredom is good.
I've been playing Tiny Bubbles which is good because the levels are relatively short and discrete, it's challenging without being too hard (at 4am I don't want that much of a challenge), it's mostly not timing-based, I can play one-handed and drop it at a moment's notice without particularly being penalised.
Any suggestions for other suitable games would be appreciated.
12 votes -
Magic: the Gathering - Throne of Eldraine mechanics
8 votes -
Mario Kart Tour (iOS, Android)
13 votes -
Just finished making a 64x64 pixel synthwave game for lowrez jam. (Play in Browser)
9 votes -
What the games industry can learn from Warframe
6 votes -
Dolphin Emulator dev diary: fixing the most curious Wii game
16 votes -
You can now play the original Diablo in a web browser
15 votes -
30 Weird Chess Algorithms: Elo World
10 votes -
Destiny 2's switch to free-to-play and new Shadowkeep expansion have been delayed to October 1 (previously September 17)
5 votes -
2019 Board Game of the Year Goes to "Just One"
8 votes -
What mobile games do you play?
I don't play many games on my phone, mostly because I can't find any good ones that arent just lazy cash grabs. What do you play on your phone?
17 votes -
Epic Games supports Blender Foundation with $1.2 million Epic MegaGrant
32 votes -
Minecraft Earth: Closed beta announcement + first gameplay shown
13 votes -
From fake news to chaos! How bad are you? An online game about fake news.
13 votes -
Facebook and Carnegie Mellon's "Pluribus", the first AI to defeat professionals in 6-player poker
8 votes -
Amazon Game Studios and Leyou are developing a free-to-play Lord of the Rings MMO
8 votes -
Decoded: Rogue
7 votes -
HQ Trivia lays off ~20% as it preps subscriptions—Just 8% as many downloads as last year
10 votes -
Sony and Microsoft to explore strategic partnership, collaborate on new cloud-based solutions for gaming experiences and AI solutions
9 votes -
Game Frameworks: What are people using for game jams nowadays?
Hi, I've been mulling ideas about a game for a while now, I'd like to hack out a prototype, and my default would be Love2D. (As an aside: one of the things I like about Love2D was that you could...
Hi,
I've been mulling ideas about a game for a while now, I'd like to hack out a prototype, and my default would be Love2D. (As an aside: one of the things I like about Love2D was that you could make a basic 'game' in a couple of LoC, and it was 'efficient enough' for what you got. Perhaps the only gripe I had with it was that it didn't output compiled binaries (I mean, you could make it do that, but it seemed like a hack). I think Polycode seemed to be a semi-serious contender, but last I checked (a year or two ago) it's pretty much as dead as a doornail. Some of the other alternatives I remember seeing (Godot? Unity?) felt too much like Blender.
So I've been wondering, it's been a while since I've been keeping tabs on the 'gamedev community', so I don't know if there have been any more recent development in that space.
So I guess my question is: What are people using for game jams nowadays? Preach to me (and everyone else) about your favorite framework and language :)
15 votes -
Magic: The Gathering - Core Set 2020 card image gallery
8 votes -
Machine learning is about to revolutionize the study of ancient games
8 votes -
Sky: Children of the Light is a theme park for altruism
7 votes -
Harry Potter: Wizards Unite | Launch trailer - Worldwide launch starting June 21
7 votes -
VHD in the USA: Failure to Launch
4 votes -
Manufactured Discontent and Fortnite
5 votes -
The next chapter for Destiny 2 - base game becoming free-to-play on Sept 17 along with new expansion, moving from Battle.net to Steam, and more
13 votes -
The clash between storytelling and selling in Harry Potter: Hogwarts Mystery
4 votes -
The Sims 4 is currently free on Origin
23 votes -
Overwatch's third anniversary: Free to try this week, past seasonal brawls featured every day, and more
5 votes -
Minecraft Earth goes a step beyond Pokémon Go to cover the world in blocks
13 votes -
Angry Birds and the end of privacy
10 votes -
What are some quality mobile games?
What are some quality mobile games among the sea of trash that you'd like to rep for not being garbage?
28 votes -
Age of Wonders 3 is free on Humble Store
13 votes -
What’s Minecraft up to? - Teaser for augmented-reality mobile game, more info coming May 17
4 votes -
Tim Sweeney - If Steam commited to a 12% take, we would stop buying exclusives
@timsweeneyepic: @GV_Delchev @riggedforepic @BeegorBucleor @MrAngryBates If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.
7 votes