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7 votes
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Why Steam games are getting mysterious sale spikes in Argentina
13 votes -
What do you like and dislike about your chosen music service(s)?
(Wasn’t sure how to word the title to fit both those who use streaming services and those who purchase music either digitally or physically.) What are the upsides and drawbacks you’ve found for...
(Wasn’t sure how to word the title to fit both those who use streaming services and those who purchase music either digitally or physically.)
What are the upsides and drawbacks you’ve found for what you use for music, whether that’s Spotify, Apple Music, Deezer, buying from Bandcamp, etc. What’s so good that it’s keeping you on that service instead of other competitors? Meanwhile, what should they change or fix?
21 votes -
Why I love Bandcamp: Waived-fee Fridays, solid app, no DRM
19 votes -
Valve argues anti-Steam suit lacks “the most basic elements” of antitrust case
13 votes -
Amazon asked Apple to remove an app that spots fake reviews, and Apple agreed
19 votes -
User reviews are still the best tool we have
7 votes -
Final Fantasy V and VI disappear from Steam next month
8 votes -
EA is pulling the plug on old Need for Speed games today
12 votes -
App Store arguments
6 votes -
Sex game can't get on Steam, even after $20,000 worth of attempts
14 votes -
Humble Bundle creator brings antitrust lawsuit against Valve over Steam
19 votes -
The Epic vs. Apple trial: What we've learned so far
7 votes -
Humble Bundle is removing the "choose where your money goes" sliders, intending to switch to a choice between giving 5% or 15% to charity
13 votes -
Epic Games paid developers about $11.7 million for the games they gave away for free on the Epic Store from December 2018 to September 2019
14 votes -
What would make app stores better?
There was a recent discussion about the Windows App Store where people said they don't like using it. I'm in the Apple world, and people here constantly complain about the Mac and iOS app stores....
There was a recent discussion about the Windows App Store where people said they don't like using it. I'm in the Apple world, and people here constantly complain about the Mac and iOS app stores. I grudgingly use Steam to download games that are only available there. Everyone seems to hate using app stores, but most agree that having them is better than having to find stuff on the web or in bricks and mortar stores.
I don't tend to "shop." When I decide I need a product, I do research. I try to find unbiased sources, though that's problematic in itself. But I don't go browsing for anything because it's largely pointless and tends to drive you towards what the company that's best at selling wants you to buy rather than what's best for your needs. So for the most part, my interaction with app stores is searching for a specific program and either finding it or not.
What do people think would make app stores better? Complaints I've heard include:
- Too hard to find a product you want when you don't know the specific name of a particular one (like you want a photo editor that can make a photo mosaic, but don't know the name of a specific photo mosaic app)
- You search for a specific product and the top hit is a paid placement for a competitor
- Stores are full of crapware with similar names and similar keywords
- Top apps are all games
How could app store makers improve the situation? What would make using an app store a joy for you?
21 votes -
Microsoft reducing Windows store cut to just twelve percent
12 votes -
Apple sued for terminating account with $25,000 worth of apps and videos
15 votes -
The indie online storefront itch.io is coming as a downloadable app to the Epic Games Store
12 votes -
Sony cancels their plan to shut down the PlayStation Store for PS3 and PS Vita this summer
26 votes -
Epic CEO Tim Sweeney is very excited about the Epic Games Store losing a ton of money
7 votes -
Meet the developers who are about to lose their PlayStation Vita games forever
10 votes -
PS3, Vita, and PSP Stores to be permanently closed in a few months
20 votes -
The former Netflix DVD library is a lost treasure we’ll never see again
18 votes -
Fifty very bad book covers for literary classics
26 votes -
Arizona advances bill forcing Apple and Google to allow Fortnite-style alternative payment options
7 votes -
Frogwares says the version of The Sinking City on Steam was not made by them
This is a wild, ongoing story that is playing out in a rather bizarrely. First off, here is Frogware's open letter on the situation from August 25, 2020. Basically, Frogwares signed an agreement...
This is a wild, ongoing story that is playing out in a rather bizarrely.
First off, here is Frogware's open letter on the situation from August 25, 2020.
Basically, Frogwares signed an agreement with Nacon (formerly Big Ben Interactive) to license and publish their game in return for funding, but Frogwares still owned the IP. Frogwares claims that Big Ben was consistently late with payments and did not honour milestones for further funding. They took on an EGS exclusivity agreement to help get funding. At some point during the development, Nacom bought another studio and then demanded that Frogwares give their source code to this new company, which Frogwares refused to do.
The released the game in June 2019 but then were told by Nacom that the milestones that were previously agreed to were cancelled, therefore Frogwares would see no profit from the game. Frogware filed a lawsuit and finally got access to some sales data but found it wanting in many regards. They also found that copyright notices on the game were incorrect with the result of misallocating the IP ownership. Their logo was removed from the PS4 and X1 versions of the game and they discovered that Nacon was presenting themselves as the IP owners for the game, and had bought domains for Frogwares' other Sherlock Holmes titles (most of which was published by Focus Home Interactive, with some published by Atlus in North America or self-published by Frogwares).
Frogwares believes they had what they needed to terminate the contract with Nacon, despite some complications with the French legal system due to the COVID pandemic, and so they pulled their games from various storefronts alongside this letter.
In January 2021, that French legal complication played out against them when the Paris Court of Appeals determined that Frogwares acted unlawfully and decided that Nacon would be able to put the game back on the market.
Today, The Sinking City was put back on Steam with Frogwares listed as the developer, but Frogwares says they did not make this version. It seems to be an older version, missing much the DLC and features like achievements and cloud saves.
Frogwares' own version of the game is being sold only on Gamesplanet, Origin, and the Xbox 1 Series, PlayStation 5, and Nintendo Switch.
21 votes -
Apple subpoenas Valve as part of its legal battle with Epic: Valve fights back
21 votes -
Google has suspended the Element Matrix client from the Play Store due to abusive content (It's back)
@Element: Google have suspended Element in the Play Store without notifying us; we're reaching out to find out what's going on. Apologies for the inconvenience; in the interim there's https://t.co/aaZ9qXz69W but it's a few versions behind. We'll post updates here.
31 votes -
Where to get music in a downloadable format (other than iTunes)?
So currently I get most of my music from soundtracks ripped from games and from Bandicamp. However, quite a few artists that go through traditional publishers are not on Bandicamp. Now, while I...
So currently I get most of my music from soundtracks ripped from games and from Bandicamp. However, quite a few artists that go through traditional publishers are not on Bandicamp.
Now, while I could go through the hassle of installing iTunes on Linux through WINE, I dont want to because:
- WINE can be a hassle, especially if the app does some strange things.
- Id rather not support apple in any way if I can
So, are there any major platforms that allow downloading .mp3 or better yet, .flac files, especially for artists going through bigger publishers?
13 votes -
GOG advises Cyberpunk 2077 players to "keep a lower amount of items" to avoid corrupting save file
20 votes -
GOG bails on selling Taiwanese horror game Devotion
14 votes -
Bandcamp Fridays—the first Friday of each month where Bandcamp waives their fee—will continue in 2021 from February until May (skipping January)
14 votes -
New Steam Labs experiment adds new ways to browse games through genres, themes, and player modes
9 votes -
Apple launches new App Store privacy labels so you can see how iOS apps use your data
6 votes -
Apple will reduce App Store commission to 15% for small businesses earning up to $1 million per year, starting January 1, 2021
16 votes -
Deleting your Facebook account forfeits Oculus VR games you already paid for
23 votes -
Revamped PlayStation Store ditches PS3, Vita, PSP content
8 votes -
Facebook account banned within ten minutes of linking Oculus account; decision reviewed and cannot be reversed. All prior purchases are lost. Oculus Quest is unusable.
37 votes -
Changes to Apple's in-app purchase rules
11 votes -
Epic offers new direct payment in Fortnite on iOS and Android to get around app store fees, and is removed from both stores
26 votes -
The storefront conundrum - thoughts about where to sell a text-based indie game
4 votes -
Apple, Epic, and the App Store
9 votes -
Apple won't allow game streaming services like xCloud and Stadia into the App Store
20 votes -
Steam Labs celebrates one year of experimentation - A look back at what they've learned, shipped, and shelved so far
6 votes -
Opinion so far on the Epic Games Store?
Okay, so it's been around now for a year and a half. What's the good, bad, and ugly? I know they've got free games every week, I know they've got a bunch of timed exclusives, and I hear they've...
Okay, so it's been around now for a year and a half. What's the good, bad, and ugly? I know they've got free games every week, I know they've got a bunch of timed exclusives, and I hear they've still got kinks to iron out. I'm primarily asking from the perspective of an occasional gamer who prefers to be as hassle-free, launcher-free, and DRM-free as possible.
20 votes -
Bandcamp is waiving their fee on sales today, with many artists and labels having special releases, discounts, or donating their own proceeds
16 votes -
Kingdoms of Amalur: Re-Reckoning listed in Xbox Store
7 votes -
G2A profited from illegally obtained game keys, will pay Factorio developer damages
17 votes -
Pushbullet: Let's guess what Google requires in fourteen days or they kill our extension
19 votes