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21 votes
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The next Windows background that appears, I travel to
14 votes -
Frozen in for nine months every year and located 800km from the next town, Ittoqqortoormiit, Greenland, offers a fascinating glimpse at life at the edge of the world
21 votes -
The Odyssey | Official trailer
34 votes -
Exploring dvd movie menu games
14 votes -
CGA-2025-12 🏴☠️🏝️🍌 INSERT CARTRIDGE 🟢 The Secret of Monkey Island
Warning: this post may contain spoilers
Introduction
Deep in the Caribbean, the pirate haven of Mêlée Island is home to the deadliest brood of ne'er-do-wells what ever sailed the seven seas: the infamous scurvy seadog Meathook; the buccaneer Sword Master whose name is feared in every corner of the isle; and most horrifically, the spectral ghost pirate LeChuck. Onto these disreputable shores late one night arrives the hapless, clueless, and utterly guileless
flooring inspectorGuybrush Threepwood, with nothing to his name but the dream of somehow becoming a real pirate himself.Discover a thrilling world of swordplay, thievery, and, er, treasure huntery in The Secret of Monkey Island. Insult your enemies, fire the cannons, find true love, concoct mysterious voodoo brews, poison guards, evade cannibals, traverse hellish catacombs, raise a pint of grog, and (maybe) discover the Secret for yourself!
The Secret of Monkey Island
Happy December! This month we're playing the legendary 1990 Lucasfilm Games point-and-click adventure from the minds of Ron Gilbert, Tim Schafer and Dave Grossman.
You see, one of my favorite rides in Disneyland is Pirates of the Caribbean. You get on a little boat and it takes you through a pirate adventure… Your boat keeps you moving through the adventure, but I’ve always wished I could get off and wander around, learn more about the characters, and find a way onto those pirate ships.
- Ron Gilbert, from the Lucasfilm Adventurer, Fall 1990
I was sorting through some boxes today and I came across my copy of Tim Power's On Stranger Tides, which I read in the late 80's and was the inspiration for Monkey Island. Some people believe the inspiration for Monkey Island came from the Pirates of the Caribbean ride — probably because I said it several times during interviews — but that was really just for the ambiance. If you read this book you can really see where Guybrush and LeChuck were
plagiarizedderived from, plus the heavy influence of voodoo in the game.- Ron Gilbert, from Grumpy Gamer, 2004
The Secret of Monkey Island is renowned for its zany humor, great (and mostly fair) puzzle design, gorgeous pixel graphics, and memorable soundtrack. Unlike other adventure games of the era, SMI invites you to try anything and everything without worry — you can't die. It's chock full of goofy swashbuckling anachronisms and hilarious good times. Maybe a little frustration too. Hey, you can just look up the answers when you get stuck. We couldn't do that in the '90s. Respect the grind.
The game originally released for DOS, Amiga, Macintosh, Atari ST, FM Towns, and Sega CD. Those versions are no longer available for purchase in the usual places (you might try eBay but save up your pieces o' eight if you go that route). All the original versions are playable in ScummVM if you lack the necessary hardware. If you find yourself needing access to a Dial-A-Pirate wheel, the original has been helpfully digitized here for your convenience.
Different releases of the original game have different audio and graphics. Some people have opinions about which version is best. These are all valid. I prefer the version I grew up with, but no shade on the others. They all have their own charms.
The Secret of Monkey Island: Special Edition is a 2009 remaster that is the official recommended way to play today. It includes fully recreated high-resolution graphics, music, and voiced dialogue, with a modernized UI. It includes a quick toggle between classic and remastered modes, which is a nice touch. The Windows version is currently on sale for 50% off from GOG (DRM-free), and also available from Steam. It is reportedly playable on Steam Deck.
Side tangent about voice acting in the Special Edition...
This interview with Dominic Armato hints at one of my favorite real-world stories related to Monkey Island. This aspiring voice actor was a huge fan of the first two games in the series, which were originally unvoiced. He was in the right place at the right time to land the role of Guybrush in the third installment, which was the first to have voiced characters. It's a good but not great game, and very different from the first two due to being helmed by an entirely different team. All other things aside, Armato NAILED it. He is Guybrush. He returned to voice the fourth game and then... was brought back to reprise his role in the Special Editions of SMI and MI2. It was a dream come true for him, but amazing for fans of the series too; finally the original games have full voiced dialogue and the main character is played by the guy who was born to do it.
The rest of the voice cast is great too. This aspect of the Special Edition really rounds out the game nicely and I consider it an essential part of the experience now. That said, personally I find the SE visuals and music to be really lackluster, and I prefer the original UI as well. You can toggle the classic mode but this removes the VO too... which is why I will instead be playing the Ultimate Talkie Edition, a fan hack of the DOS release (playable in ScummVM) that adds the SE voice tracks and keeps the original everything else. It can be easily found online but I'll refrain from linking it here since SMI's abandonware status is debatable.
From what I can tell the Special Editions of SMI and its first sequel were also sold as a bundle for Xbox 360, PlayStation 3, and iOS. I can't speak to the current availability of any of those but they're probably all terrible ways to experience it anyway.
Limited Run Games has also issued a few re-releases of the original game in recent years. I don't know much about these, and good luck finding them for sale anywhere.
Genres: Adventure, Point-and-Click
Game Setup
The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:
- Share which version of the game you're playing
- Share what hardware you're playing it on
- Share if there are any tools/mods that you recommend
- Share anything you think is important for people to know before they start the game
- Ask questions if you need help
Another purpose of this topic is to revisit the game and its time period:
- Do you have any memories or associations with this game itself?
- What about its system or era?
- What aspects of retro gaming were common at the time?
- What other games from the same time period are you familiar with?
- What are you expecting from this game in particular?
Finally, this topic is the beginning discussion for people starting to play it:
- Post updates sharing your thoughts as you play.
- Ask for help if you get stuck.
- Offer help to others.
It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.
IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.
IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.
<details> <summary>Spoilers</summary> Spoiler text goes here. </details>
FAQ
What is CGA?
Colossal Game Adventure (CGA) is Tildes' retro video game club.
Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!
Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.
What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!
It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.
Do I have to sign up?
No. Participation is open to all.
There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.
Are there restrictions on what/how to play?
Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!
This means:
- Choose whichever version of the game you want.
- You can use cheats, save states, mods, etc.
- You can watch a streamer or longplay instead of playing it.
If you have already played a game and want a different experience:
- Try a randomizer or challenge run.
- Play a different version of it.
- Play a related game (sequel, spiritual successor, something inspired by it, etc.)
There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.
What is the schedule?
Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.
Nomination and voting topics will happen in March and September (every 6 months).
Schedules are also posted then.
All CGA topics are available using the
colossal game adventuretag.What do Insert and Remove Cartridge mean?
Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.
The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.
The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.
There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.
Closing Thoughts
How appropriate, you fight like a cow.
24 votes -
Zork I, II, and III go open source
33 votes -
Moana (2026) | Official teaser
20 votes -
Fallout | Season two official trailer
12 votes -
The Super Mario Galaxy Movie | Official trailer
11 votes -
Good Luck, Have Fun, Don’t Die | Official trailer
7 votes -
Brendan Fraser and Rachel Weisz in talks to return for new ‘Mummy’ movie from Universal; Radio Silence to direct
32 votes -
An epic rail trip to Sweden's Arctic north ends with a surreal skiing experience – and waffles for breakfast while sitting out a snowstorm
8 votes -
Planet of Lana II: Children of the Leaf | Announcement trailer
6 votes -
RV There Yet? | Announcement trailer
8 votes -
Keeper | Official launch trailer
7 votes -
Necesse | Version 1.0 is now live
10 votes -
An AI that turns any book into a text adventure game
20 votes -
Spending the night on the Greenland Ice Sheet, where the sun never sets and the ice never stops moving, is an adventure unlike any other
17 votes -
Anaconda | Official trailer
12 votes -
The Super Mario Galaxy Movie | Title announcement
17 votes -
A tree a minute: One man planting 1440 trees in a day
7 votes -
REANIMAL | Official release window announcement trailer
12 votes -
HiLobrow.com's the best 20th century adventure books
8 votes -
Darksiders 4 | Offical announcement trailer
2 votes -
Hela | Announcement trailer
9 votes -
Avatar: Fire and Ash | Official trailer
24 votes -
Swedish mountaineer Göran Kropp set out on an extraordinary mission in 1996 – to cycle from Stockholm all the way to Nepal and then climb Mount Everest solo
8 votes -
Eriksholm: The Stolen Dream | Official overview trailer
7 votes -
A Big Bold Beautiful Journey | Official trailer
3 votes -
PaperKlay | Trailer
4 votes -
Is Slættaratindur, the highest mountain in the Faroe Islands, as tough to climb as it is to pronounce?
6 votes -
The Midnight Walk | Launch trailer
6 votes -
Running the first 100km of the oldest river in the world to see what all the fuss is about. Unlike rivers affected by local populations of people, the Finke is affected by those who don’t live there.
7 votes -
TRON: Catalyst | Release date trailer (=> June 17, 2025)
8 votes -
Intergalactic: The Heretic Prophet | Official reveal trailer
32 votes -
A Minecraft Movie | Official trailer
6 votes -
Mission Impossible - The Final Reckoning | Official teaser trailer
5 votes -
Hazelight Studios has announced that It Takes Two has sold over twenty million copies – Josef Fares teases next project
15 votes -
The Legend of Ochi | Official trailer
5 votes -
Tron: Catalyst is a Metroid-Hades hybrid soaked in neon
9 votes -
Following a family mystery to Iceland's remotest village – in his grandfather's footsteps, Oliver Smith heads to a tiny off-grid community at the tip of the Hornstrandir peninsula
9 votes -
Remains of Andrew 'Sandy' Irvine believed to have been found on Everest
14 votes -
The Plucky Squire | Release date trailer
8 votes -
A Minecraft Movie | Teaser
26 votes -
Little Big Adventure – Twinsen’s Quest | Gameplay trailer
11 votes -
Sonic the Hedgehog 3 | Official trailer
23 votes -
Looking for adventure(-ish) games to play alongside my 8 years old
I'm looking for games that I can play and enjoy with my 8 years old son. It doesn't need to be a 2-players game, or even a game that he can play (though if he can take the controller and get...
I'm looking for games that I can play and enjoy with my 8 years old son. It doesn't need to be a 2-players game, or even a game that he can play (though if he can take the controller and get actively involved, that's better), but just something that he can enjoy as a "backseat player". We have a Switch, a PC, and a PS4.
tl;dr: "backseatable" adventure-ish games with exploration and a clear direction (different sights to see, and a sense of progression), puzzles (so he feels involved when exchanging ideas), ok with light horror. Low stakes, low stress.
Here are some games that we played together and both liked:
- Outer Wilds: loved it so much we did 2 playthroughs in 2 years. He liked the sights, the exploration/treasure hunt aspect, the puzzles, and he asked me questions about our universe and solar system. He was mostly passive as a player both times we played, but we were sharing ideas and he was making suggestions on what to do/where to go next.
- Link's Awakening remake: we played this one when he was 6 years old, with me taking the lead for the bosses or more complicated puzzles. We finished it together.
- Stanley Parable: I intended to play it alone, but unexpectedly he really liked watching me play.
- Strange Horticulture, Grim Fandango, Day of the Tentacle: he liked solving the puzzles with me, and me explaining/narrating what was happening and why.
- Portal 1 & 2: he was able to play on his own with some help, and the coop levels in Portal 2 were great.
- Deep Rock Galactic: he's making his own story and narrating along while I (and sometimes random players) play normally.
- Human Fall Flat: he loves the slapstick humor and finds better (and more creative) solutions than I do
- Mario Odyssey: probably his GOAT game, the accessibility features helped him a lot to play and enjoy it alone.
He's also taking an interest in light horror (specifically mascot horror) games:
- Garten of Banban series: objectively bad games but he really enjoyed the progression, light puzzles, and the liminal level design.
- Indigo Park: much better production value, mostly a walking sim, but very short.
- The Complex: a free "Backrooms" game. He didn't play it since he wasn't yet comfortable with mouse and keyboard controls, but liked watching me explore around
- Crow Country (demo): he backseated and enjoyed it. There's an "exploration mode" that removes enemies. Will probably buy the full game later.
And some "failed" tentatives:
- Tunic: since he liked Link's Awakening, I thought he might like Tunic, but no. Probably because of a lack of NPCs or clear indications, and the game is too difficult for him. Not fun to backseat.
- Zelda BOTW: he tried to play it when he was a bit too young, and had a hard time with it. I'll probably try again soon.
- Minecraft Dungeons: we played 2-3 games but he got bored of it very quickly.
- Diablo 3: he saw me playing and wanted to try it. He liked it much more than Minecraft Dungeons but hated seeing villagers getting turned into zombies, so we stopped here.
- Sandboxes: not his thing (Minecraft, Terraria, No Man's Sky, Animal Crossing)
So in summary, I highlighted the best experiences we had (with Outer Wilds being the best), and I'm looking for something equivalent.
EDIT - I'll try to keep this post up-to-date with the suggestions we liked:
- Superliminal: Excellent, I wasn't expecting such a good game. He's managing most of it alone, and there's even a (harmless) "scary" section
- Untitled Goose Game: Great suggestion. We actually already played it (not to completion), and he loves honking and absolutely not helping me complete the objectives 😅
- Layton series: I think he tried the first one on my DS for an hour or two. I'll suggest it again and be the backseat player myself.
- Luigi's Mansion 3: GOTY
- Poppy Playtime: mascot horror games, but actually good. Each game is longer and (as of the 3rd one) better than the previous one. The 3rd game is a legit horror game, with a clear inspiration from Silent Hill PT (and others like Bioshock).
- Kirby Forgotten Land: did not enjoy by himself, kinda liked it in coop. I think the cute pink ball is no longer aligned with his current tastes.
28 votes -
Dustborn | Release date trailer – 20th August 2024
7 votes -
Gladiator II | Official trailer
27 votes