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    1. What might be going on with this indie game "fansite"?

      I recently came across an interesting-looking indie game, Idols of Ash. Basically, you have to use a simple grapple-and-swing mechanic to descend through an eldritch underground complex while...

      I recently came across an interesting-looking indie game, Idols of Ash. Basically, you have to use a simple grapple-and-swing mechanic to descend through an eldritch underground complex while being pursued by a dangerous "murderpede" monster.

      I first played it on what I thought was the official site, idolsofash.fun. It's a pretty spiffy design, with a playable web version, extensive FAQs, strategy guides, and embedded images and video of the game. But I ran into some bugs while playing -- no sound effects, weird lighting. When I mentioned these flaws on the developer's Itch.io page, they responded that they had nothing to do with the site.

      Turns out it has a disclaimer at the very bottom: "Unofficial fan site. Not affiliated with or endorsed by Leafy Games." Buying and installing the actual version solved my tech issues. And in playing the game more, I noticed that the various guides on the site were subtly wrong in a lot of ways. The About page claims it's maintained by a big fan of the game, but in hindsight the whole thing seems AI-written and full of hallucinations.

      Thing is, I don't get the angle here. There's no advertising on the site. It prominently links directly to the game's official Steam and Itch pages, so they're not trying to deliver malware or intercept the developer's sales. I assume the glitches are from a poor decompilation and rehosting of the original Godot engine game, but there's nothing to be gained from that. The presence of images and video suggests some level of human involvement in the site design, meaning it's not some cheap fire-and-forget thing. The URL and content are far too specific to flip into something else after gaining SEO rank. It presents (and acts) exactly like a non-commercial labor-of-love fansite (albeit one that shares the paid game for free in a broken state).

      Could this be a genuine, if misguided, attempt by an actual fan to share the game using AI tools? Or is there some kind of scam I'm not seeing? Is this sort of fake AI fansite with embedded versions of the game a widespread problem with indie titles now?

      23 votes
    2. Wordle on first guess?

      Has anyone solved the Wordle at wordleunlimited.org today? I just got the answer on my first try, which seems unlikely to say the least. I think it could be a malfunction. Would anyone mind...

      Has anyone solved the Wordle at wordleunlimited.org today? I just got the answer on my first try, which seems unlikely to say the least. I think it could be a malfunction. Would anyone mind posting the answer under a spoiler box so I can check? Thanks!

      Update: Thanks, folks! It seems like the site uses a different word for each person. It also seems like it's working fine. So, go me! Or it was a one-off problem. My word was AUDIT, btw.

      7 votes
    3. Tell me about your favourite web-based logic puzzles!

      I was never a wordle fanatic, but I am hooked on this Alphable game now https://geoffpevlin.com/games/alphable/. I also play https://cluesbysam.com/. Do people know of other web-based (hopefully...

      I was never a wordle fanatic, but I am hooked on this Alphable game now https://geoffpevlin.com/games/alphable/. I also play https://cluesbysam.com/.

      Do people know of other web-based (hopefully free) logic puzzles like these? I like the daily format, but wouldn't limit myself to that if there are others that are also interesting.

      I've done all of the https://www.rustylake.com/ games too, which I quite enjoyed, but these types of puzzles require a little bit more time investment that I don't really have right now. (I also hated that some of the "logic" in those games did not seem to make sense to me, and I'd have to google the answer to continue with the game.)

      I also like https://timeguessr.com/ but don't return to that one as frequently because I can't play it on my phone.

      I really like in-person escape games but they are expensive and vary drastically in quality, so was very happy to find these types of games scratch that same itch.

      44 votes
    4. I switched my gaming PC to Linux, and this time I think it's for good

      This year I'm finally putting into action something that I've been wanting to do for some time: fortifying my home's network, improving privacy for my father and me, and laying the foundation for...

      This year I'm finally putting into action something that I've been wanting to do for some time: fortifying my home's network, improving privacy for my father and me, and laying the foundation for a smart home. (You guys took the time to help me out with that here, which, btw, thanks again!)

      The network and privacy fortification is well underway and working. I set up Pi-hole with Unbound on one of my Raspberry Pis that also acts as a Tailscale exit node, got a new router that can connect my devices to ProtonVPN, have my Synology server working as storage, and... you know what, let's save this for another post. I'm still figuring some things out and want to let the dust settle first.

      Anyway, back to gaming and PC'ing.

      I'm no stranger to Linux; I've been using it on and off for over a decade on older PCs. But I've never committed to it on my main rig. As I said in another post, "It's the little things that make me not jump to Linux". While "these little things" didn't completely go away, I guess rolling up my sleeves to reconfigure my network, becoming more privacy-conscious, and reading about the ongoing issues with Windows 11 tipped the scales.

      I debated between EndeavourOS and Fedora KDE. Fedora won.

      EOS is a solid choice and I'd recommend it to anyone who wants to try out an Arch-based distro. But Fedora is undeniably more popular, which means if there's a Linux app, it's almost guaranteed the devs will have a Fedora version with dedicated documentation and installation commands. In other words, the potential for more convenience won out.

      And convenient it was, mostly thanks to this website: https://nattdf.streamlit.app/. It helped a ton. It installed codecs, SSH, enabled Flathub and RPM Fusion, etc. It even provides a script to install Nvidia drivers.

      But drivers weren't my real worry. My real worry was something else entirely.

      You see, I lied to you guys by omission. I actually tried to install Fedora a few months ago, but I had severe issues with my TV. My PC is connected to both a monitor and a TV. The monitor worked without problems, but the TV was a different story. The image quality was terrible. You know those photos taken with the very first camera phones? That's how the colors looked. I remember trying everything: switching to X11, installing different driver versions, messing around with Nvidia settings, display settings, color profiles, even the TV's internal settings. Nothing worked. So I gave up and went back to Windows.

      But today, while trying to fix an issue with my TV, I noticed two things:

      1. I found out that my TV's HDMI ports are not all equal. Port 4 is HDMI 2.1, while all the others are 2.0.
      2. My PC was connected to Port 3.

      This was the problem. It's what caused my Windows to randomly lose sound, and it's what made the image quality terrible on Fedora, and it's what caused issues I mentioned in my old post. I don't know how or why Windows could "deal with it" and output 4K 120Hz without apparent image quality loss, but somehow it did.

      Regardless, after moving the cable to Port 4, installing Fedora, and getting the drivers running... it works just fine and dandy. Great image quality, 4K, and 120Hz. My PC still works flawlessly as a gaming machine.

      The moral of the story? Don't be like me. Before blaming Wayland, Nvidia, drivers, or Linux... check the back of the TV.

      This also brings a much-needed sense of standardization to my setup. Now that everything is under the same Linux umbrella, I can manage it all via SSH with total consistency. I’m already eyeing my Raspberry Pi’s Telegram bot as a way to remotely wake the PC for heavy tasks and shut it down afterward. The potential of this setup has me feeling pretty euphoric.

      Now that the biggest hurdle is cleared, Steam is running perfectly and Proton is handling my game library like a champ. I'm finally daily-driving Linux on my main rig, and this time, I think it's for good.

      85 votes
    5. Looking for Backroom games with something to do in them other than walking

      For example, games like Superliminal (solving puzzles), The Stanley Parable (exploration) and the upcoming Subliminal. The backroom games I've looked at tend to be just about walking and walking...

      For example, games like Superliminal (solving puzzles), The Stanley Parable (exploration) and the upcoming Subliminal.

      The backroom games I've looked at tend to be just about walking and walking and it gets really boring. I played the game called "Pools" and though I liked the aesthetic, I just got so bored because there wasn't anything to do at all other than just looking around and walking. any suggestions?

      14 votes
    6. CGA-2025-12 🏴‍☠️🏝️🍌 INSERT CARTRIDGE 🟢 The Secret of Monkey Island

      Warning: this post may contain spoilers

      Introduction

      Deep in the Caribbean, the pirate haven of Mêlée Island is home to the deadliest brood of ne'er-do-wells what ever sailed the seven seas: the infamous scurvy seadog Meathook; the buccaneer Sword Master whose name is feared in every corner of the isle; and most horrifically, the spectral ghost pirate LeChuck. Onto these disreputable shores late one night arrives the hapless, clueless, and utterly guileless flooring inspector Guybrush Threepwood, with nothing to his name but the dream of somehow becoming a real pirate himself.

      Discover a thrilling world of swordplay, thievery, and, er, treasure huntery in The Secret of Monkey Island. Insult your enemies, fire the cannons, find true love, concoct mysterious voodoo brews, poison guards, evade cannibals, traverse hellish catacombs, raise a pint of grog, and (maybe) discover the Secret for yourself!


      The Secret of Monkey Island

      Happy December! This month we're playing the legendary 1990 Lucasfilm Games point-and-click adventure from the minds of Ron Gilbert, Tim Schafer and Dave Grossman.

      You see, one of my favorite rides in Disneyland is Pirates of the Caribbean. You get on a little boat and it takes you through a pirate adventure… Your boat keeps you moving through the adventure, but I’ve always wished I could get off and wander around, learn more about the characters, and find a way onto those pirate ships.

      • Ron Gilbert, from the Lucasfilm Adventurer, Fall 1990

      I was sorting through some boxes today and I came across my copy of Tim Power's On Stranger Tides, which I read in the late 80's and was the inspiration for Monkey Island. Some people believe the inspiration for Monkey Island came from the Pirates of the Caribbean ride — probably because I said it several times during interviews — but that was really just for the ambiance. If you read this book you can really see where Guybrush and LeChuck were plagiarized derived from, plus the heavy influence of voodoo in the game.

      • Ron Gilbert, from Grumpy Gamer, 2004

      The Secret of Monkey Island is renowned for its zany humor, great (and mostly fair) puzzle design, gorgeous pixel graphics, and memorable soundtrack. Unlike other adventure games of the era, SMI invites you to try anything and everything without worry — you can't die. It's chock full of goofy swashbuckling anachronisms and hilarious good times. Maybe a little frustration too. Hey, you can just look up the answers when you get stuck. We couldn't do that in the '90s. Respect the grind.

      The game originally released for DOS, Amiga, Macintosh, Atari ST, FM Towns, and Sega CD. Those versions are no longer available for purchase in the usual places (you might try eBay but save up your pieces o' eight if you go that route). All the original versions are playable in ScummVM if you lack the necessary hardware. If you find yourself needing access to a Dial-A-Pirate wheel, the original has been helpfully digitized here for your convenience.

      Different releases of the original game have different audio and graphics. Some people have opinions about which version is best. These are all valid. I prefer the version I grew up with, but no shade on the others. They all have their own charms.

      The Secret of Monkey Island: Special Edition is a 2009 remaster that is the official recommended way to play today. It includes fully recreated high-resolution graphics, music, and voiced dialogue, with a modernized UI. It includes a quick toggle between classic and remastered modes, which is a nice touch. The Windows version is currently on sale for 50% off from GOG (DRM-free), and also available from Steam. It is reportedly playable on Steam Deck.

      Side tangent about voice acting in the Special Edition...

      This interview with Dominic Armato hints at one of my favorite real-world stories related to Monkey Island. This aspiring voice actor was a huge fan of the first two games in the series, which were originally unvoiced. He was in the right place at the right time to land the role of Guybrush in the third installment, which was the first to have voiced characters. It's a good but not great game, and very different from the first two due to being helmed by an entirely different team. All other things aside, Armato NAILED it. He is Guybrush. He returned to voice the fourth game and then... was brought back to reprise his role in the Special Editions of SMI and MI2. It was a dream come true for him, but amazing for fans of the series too; finally the original games have full voiced dialogue and the main character is played by the guy who was born to do it.

      The rest of the voice cast is great too. This aspect of the Special Edition really rounds out the game nicely and I consider it an essential part of the experience now. That said, personally I find the SE visuals and music to be really lackluster, and I prefer the original UI as well. You can toggle the classic mode but this removes the VO too... which is why I will instead be playing the Ultimate Talkie Edition, a fan hack of the DOS release (playable in ScummVM) that adds the SE voice tracks and keeps the original everything else. It can be easily found online but I'll refrain from linking it here since SMI's abandonware status is debatable.

      From what I can tell the Special Editions of SMI and its first sequel were also sold as a bundle for Xbox 360, PlayStation 3, and iOS. I can't speak to the current availability of any of those but they're probably all terrible ways to experience it anyway.

      Limited Run Games has also issued a few re-releases of the original game in recent years. I don't know much about these, and good luck finding them for sale anywhere.

      Genres: Adventure, Point-and-Click

      Links: MobyGames, Wikipedia


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      Closing Thoughts

      How appropriate, you fight like a cow.

      24 votes
    7. What are your favorite casual puzzle games?

      Hi! I'm looking for some fun and interesting casual puzzle games. Some of my favorites, in no particular order, are: Sudoku Nonogram - like the recent Every 5x5 Nonogram or Picross. Tetris -...

      Hi! I'm looking for some fun and interesting casual puzzle games. Some of my favorites, in no particular order, are:

      41 votes
    8. Who’s playing Blood on the Clocktower?

      Wondering if we have tilde fellows playing it. I’ve become addicted since last year and it’s fully taken over my regular board game nights… I’ve been storytelling and doing custom scripts and...

      Wondering if we have tilde fellows playing it. I’ve become addicted since last year and it’s fully taken over my regular board game nights… I’ve been storytelling and doing custom scripts and characters.

      18 votes