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  • Showing only topics with the tag "logistics". Back to normal view
    1. Rant: Problems with UPS delivery going on for weeks now

      This is going to be a rant with a question at the end, asking how to end this infinite loop of nondelivery? So my friend bought a new laptop from Lenovo back in December. It was supposed to be...

      This is going to be a rant with a question at the end, asking how to end this infinite loop of nondelivery?

      So my friend bought a new laptop from Lenovo back in December. It was supposed to be delivered by UPS but of course they were going to attempt to deliver it while my friend is at work.

      He attempted to have it delivered to a relay point and the website agreed to this. The relay point never received it. When we called customer support, they said they can’t deliver it to a relay point. Despite the site letting us reprogram it to one.

      Next, I chatted with Lenovo and they were like the agent cannot talk to UPS directly. There is an internal department that handles this, according to them. It will take three to five days for the investigation. No news after five days.

      We called UPS again and they said they would deliver it on Monday. And then eventually on Wednesday before 1PM. My friend took half day off in the morning for this. The delivery guy called my friend at 3PM to deliver it. He asked to reprogram it to Friday. The deliveryman agreed. And now we are waiting.

      If this package still doesn’t arrive, two weeks later, I am going to lose my mind!

      This is even the abridged version. There was one point where the customer service person told us to go get it at the relay point when the website clearly said it wasn’t there.

      I don’t understand how delivery companies like UPS fuck this up and insist on delivering during the workday.

      What or how do you manage this endless circus of customer service representatives not being accountable for contradictions? Has someone cracked the code and figured out how to get it delivered at a proper time?

      14 votes
    2. Satisfactory tips and tricks?

      I'm completely hooked on this game. My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love...

      I'm completely hooked on this game.

      My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love affair. Late night messages, slipping in and out bed trying not to wake the wives, and mid-day texts about our big plans (with our factories). Friends, I literally play this game in my head when I'm not able to play for real. And it's just as good since most of it based around planning.

      Anyway, I'm surprised by the depth. A lot of it is intentional while a lot of the rest is the natural result of players kind of hacking the build mode to do things you can't normally do such as curves and 1 meter vertical conveyers.

      What are your favorite tips and tricks for this game?

      29 votes
    3. Games with complex-required-supporting-real-e2e logistics?

      I've long enjoyed Foxhole and X4 and was wondering what other games has similar logistical systems. Both give the same satisfying feeling when you look at the big picture of how the games are a...

      I've long enjoyed Foxhole and X4 and was wondering what other games has similar logistical systems. Both give the same satisfying feeling when you look at the big picture of how the games are a complex interplay between the immediate gameplay, and what is being simulated "behind the scenes" to enable it.

      The descriptor in the title is a bit of a mouthful, so let's break down what I mean.

      Complex
      To exclude typical resource game mechanics, where you "just" mine resources which gives you resource points that you can spend directly.

      Required & Supporting
      In Foxhole the main objective is to push the front and win the war. And players can focus on that and never have to really think about how they get their weapons and ammo. But at the same time the logistics is the entire reason they even can fight.
      In X4 you can fly about and do stuff and acquire ships while relying on the AI empires economies. But there has to be some alive economy for the game to not go to a standstill.
      In short, logistics systems that are required by the game, but not necessarily by the individual player.
      This excludes games where the logistics system is the game, like Factorio, Dyson Sphere Program, Satisfactory, etc.

      Real end-2-end
      To specify that there should as little cheating as possible. Though obviously there is always some cheating in games. Both in X4 and Foxhole, every resource is tracked right from harvest, to refinement, to the end product. And all steps require real moving of goods by AI (X4) or players (Foxhole) between factories, other intermediaries, and end users.

      So what other similar games are there? I was thinking of EVE Online, but I think only the player orgs in null-sec have real economies in that game, and you could still play it if they all suddenly stopped.

      20 votes