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18 votes
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RednasVGM - Ocarina of Time Soundtrack, featuring The Beatles (2026)
1 vote -
Overworld - A video game news aggregator by Wavelengths
9 votes -
Thorium – MG42 (2026)
1 vote -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
22 votes -
CGA-2026-06 🦇🧛♀️🔥 INSERT CARTRIDGE 🟢 Castlevania: Aria of Sorrow
COLOSSAL GAME ADVENTURES PRESENTS: 🦇🧛♀️🔥 Castlevania: Aria of Sorrow Yarrr! Now it be me... [ahem] Sorry, we're out of Pirates!. Now it's ACTUALLY my time to post! Let's set the scene. Looking...
COLOSSAL GAME ADVENTURES PRESENTS: 🦇🧛♀️🔥 Castlevania: Aria of Sorrow
Yarrr! Now it be me... [ahem] Sorry, we're out of Pirates!. Now it's ACTUALLY my time to post! Let's set the scene. Looking for a nice summary last month, I found this one from TCRF:
Castlevania: Aria of Sorrow is a Castlevania game that, shock, isn't about one of the Belmonts! Instead, we get some white-haired emo kid that happens to have the ability to absorb souls.
... Thanks, TCRF. I'll spoiler the writeup for the sake of scrolling through twice.
Some background: Dracula in your Pocket
Unfortunately, as a slap in the face to my thirties, the GBA is a decidedly proper "retro" console. That shouldn't really be a surprise, though, as it's a distinctly 16-bit console with many parallels to SNES hardware. Sampled audio, mode 7 graphics... But only a little 240x160 screen. Despite that, a few companies managed to pack in some very robust experiences on the hardware.
Castlevania: Aria of Sorrow is the third GBA Castlevania entry; before it came Circle of the Moon and Harmony of Dissonance. At the time, these were pretty well-received - Circle was nominated for a few awards and sold ~500k copies. Harmony wasn't quite as universally acclaimed, but sold a respectable 120k in America. It flopped in Japan.
That said, nowadays the first two titles aren't esteemed quite as well. Circle is a very polarizing title. Some appreciate the mechanics and exploration, while others detest it for some awful control scheme decisions. The GBA display did not suit its dark color palate well, and playing it on original hardware without a backlight is asking for eye strain. Since it was made by a different team than the contemporary Castlevania devs headed by Koji Igarashi, he swept Circle under the rug when it came to establishing a Castlevania timeline. (I have not played it myself yet, though I suspect my wrists are not ready for the impending RSI of a double-tap dpad run command.)
Where Circle's experimental bits get love, Harmony of Dissonance has really not aged well for many. Igarashi was looking to get a Symphony of the Night experience in a mobile form factor by design, but this meant a pretty conservative approach. He unfortunately left the comparison open - at a time when you can play both games on the same device - to call Harmony "SotN at home". The aesthetics are kind of nutty as well; the team flew in the opposite direction of Circle by making things - especially Juste Belmont - glow with a very garish set of vibrant blues, reds, and greens, on top of purple and sky blue backgrounds. This was to REALLY stand out without a backlight. Boy do they. The soundtrack was also compressed to save room on the cartridge, leading to a reputation as one of the worst Castlevania soundtracks in a pretty musically-storied franchise. (With some proper sampling, I love it! Played back on the little high-pass GBA speaker, though, stuff like this really grates.)
Igarashi and his team had another shot on the platform. This time, they nailed something special in the coffin.
Castlevania: Aria of Sorrow
Aria takes place in the year 2035, quite farther ahead than anything else in the series. Japanese transfer student
and fashionista boy band dreamboatSoma Cruz is hanging out with his friend and shrine maiden Mina Hakuba to observe a solar eclipse. In doing so, he finds himself warped to the eclipse itself, where Dracula's Castle has been imprisoned. There, an enigmatic man introduces him to his unknown power - the dominion over monsters' souls to use for himself. Trying to find his way out of the castle, he meets a few other mysterious figures who are there for various reasons and agendas... I'll leave the rest of the plot to you to discover.Now, we're not quite at 2035. (I think bell bottoms are back? I don't see the fur coats and flame boots yet.) However, it is 2026 now, and much like the cycle of Dracula's castle, last year's most hyped release was a 2D Metroidvania! Konami just announced the first 2D Metroidvania in a very long time, and they and the Dead Cells dev team will be fighting a forest which they all themselves planted. But looking backwards, despite over two decades of iterative work on this genre, Aria has plenty that stands out - not just against Castlevania's run of six games over about seven or eight years, but arguably still today in a very crowded genre.
First off, this game is eight megabytes small. It's nipping at its big brother Symphony's heels in scope, despite it being a little over one percent of SotN's CD file size, and some crazies like me still prefer it. The team made damn good use of that space after learning their mistakes from Harmony.
Despite that little size, it's a memorable adventure! I hope you enjoy it. I find Aria's main strength is setting a pace and size which it meets and rarely over- or under-stays. It's also an aesthetic crown jewel for the GBA platform; the colors still accommodate the hardware, but there's much more mastery of the system. Flowing water, the flickering moon, bats flying off in the distance... It captures the gothic feel of the castle in a more subtle way. And while I'm fond of Harmony's, uh. Dissonance, the sound design is much tighter here. Some little bits of lore and character interactions help color the adventure, and it creates plenty of space for your head to fill in the gaps, too. (Konami! J prequel when??)
The game has a number of neat secrets that I'll let you discover. So - I'll leave you to it!
...Or, if you'd like, I won't! Since Aria isn't the most obscure game, some of you may have played it. With that - or, to kick off some discussion of the game's flaws - I'd like to pivot into a new topic here!
Mods
Aria of Sorrow is great, but there are a few rough edges. Notably, the stats are a little fucky - Wit barely influences item or soul drop rate. Int is also a little weak, not influencing your bullet souls much. The colors still acquiesce to the mix of GBA and GBA SP screens, a bit too washed on modern displays. Weapon balance is a bit off, due to one particularly dominating choice.
Of course, with that 8 MB filesize, numerical problems are just a hex edit away! Bump some values around and you maybe can "solve" these problems. But is that better? Worse? In line with the developers, or a bastardization of their vision? The most powerful tool in the hands of modern video game players? Does it ruin a shared conversation of art, or does it stoke it?
For what it's worth, I personally fell off Super Metroid about three times until I applied a patch that gave Samus movement closer to the GBA games. Modding sometimes just opens up options or tastes to us - and I think when it comes to pure enjoyment, go buck wild. So I invite people to try it and see what you think!
As always, I'm a slut for randomizers and Aria rando seems fairly robust. But since I suspect I will eventually play that in Archipelago many times, I think instead I'm going to try a slew of new hacks and throw them together to see what happens. Weapons modifications! Color palate changes! Vegan items? Sure, why not! I'll post what I go with in the end.
As always, mark ya spoilers as such with the following text block:
<details> <summary>Spoilers</summary> Spoiler text goes here. </details>
Game Setup
A couple years ago, Konami released the Castlevania Advanced Collection with Circle, Harmony, the SNES version of Dracula X, and Aria. This is pretty much the only way to legally obtain Aria nowadays - and if I'm not mistaken, it includes the .gba ROM in case you'd like to play it in a way other than the official emulator. (Someone fact check me on that...)
The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:
- Share which version of the game you're playing
- Share what hardware you're playing it on
- Share if there are any tools/mods that you recommend
- Share anything you think is important for people to know before they start the game
- Share if you ever cosplay as Soma Cruz
- Ask questions if you need help
Another purpose of this topic is to revisit the game and its time period:
Do you have any memories or associations with this game itself? What about its system or era? What aspects of retro gaming were common at the time? What other games from the same time period are you familiar with? What are you expecting from this game in particular? Which Castlevania game has the best Death fight?FAQ
What is CGA?
Colossal Game Adventure (CGA) is Tildes' retro video game club.
Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!
Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.
What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!
It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.
Do I have to sign up?
No. Participation is open to all.
There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.
Are there restrictions on what/how to play?
Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!
This means:
- Choose whichever version of the game you want.
- You can use cheats, save states, mods, etc.
- You can watch a streamer or longplay instead of playing it.
If you have already played a game and want a different experience:
- Try a randomizer or challenge run.
- Play a different version of it.
- Play a related game (sequel, spiritual successor, something inspired by it, etc.)
There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.
What is the schedule?
Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 28th.
Nomination and voting topics will happen in March and September (every 6 months).
Schedules are also posted then.
All CGA topics are available using the
colossal game adventuretag.What do Insert and Remove Cartridge mean?
Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.
The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.
The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.
There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.
15 votes -
Tildes Survey #7: What is your gender identity? (Results)
Original post Submit your response here! Direct link: https://survey.tildes.community/-/what-is-your-gender-identity-7/ This survey closes on June 7, 2026 at 10:00 UTC The results will be...
Original post
Submit your response here!
- Direct link: https://survey.tildes.community/-/what-is-your-gender-identity-7/
- This survey closes on June 7, 2026 at 10:00 UTC
- The results will be published on June 7 shortly after the survey has closed. I'll edit this topic and post a comment about it!
The current plans for questions that will be asked in the coming weeks are as follows:
Question Survey opens Survey closes Vote for the next 4 surveys 2026-05-24 18:00 UTC2026-05-31 10:00 UTCWhat is your gender identity? 2026-05-31 18:00 UTC 2026-06-07 10:00 UTC What's your favorite video game? 2026-06-07 18:00 UTC 2026-06-14 10:00 UTC How optimistic are you about the future? 2026-06-14 18:00 UTC 2026-06-21 10:00 UTC How often do you visit/read Tildes? 2026-06-21 18:00 UTC 2026-06-28 10:00 UTC Another week, another survey! Now that the next four weeks have been voted on and we know what's on the docket, we start off with the top voted question: What is your gender identity?
Special thanks to @TaylorSwiftsPickles and @DefinitelyNotAFae for helping with figuring out the survey! I could not have done it without them! <3
Please submit your ideas for questions here! Even if they've been submitted already by someone else. All input is valuable! You can view all submitted questions on this dashboard.
Thank you all for participating!
The survey has been closed and the results are in!
Thank you to all the 213 people that responded! Check out the dashboard for the full results!
I'd like to thank @TaylorSwiftsPickles and @DefinitelyNotAFae once again for helping out with this survey! <3
Thank you all again for participating! Hope to see you in the next survey! :)
36 votes -
'Stop Killing Games' movement gains momentum: California Assembly passes game protection bill
43 votes -
Texas Tailgaters vs Savannah Bananas at Neyland Stadium
5 votes -
Malummeh – Gone Too Far (2026)
3 votes -
Criticizing Eric Schmidt, ex-Google/Alphabet CEO - Casey Muratori
13 votes -
Short statured people answer questions you're too afraid to ask | You Can't Ask That
12 votes -
Nhato - Magic (2014)
2 votes -
Do you prefer to 100% games, or to move on to new experiences?
Once more I come to you with this eternal annoyance of mine, that just won’t go away, with regard to 100%ing games: I own a Switch 2. It’s my one and only entertainment device (I don’t watch...
Once more I come to you with this eternal annoyance of mine, that just won’t go away, with regard to 100%ing games:
I own a Switch 2. It’s my one and only entertainment device (I don’t watch shows, movies, or do anything else).
I already limit myself to only buying Switch 2 games (meaning, no Switch 1 or classics on NSO), so I don’t get overwhelmed with all the options, but good new games come out so quickly now, and there’s so many that I am dying to play, that I’m still feeling like I can barely keep up.
I never buy a new game (even if on discount) before I roll the credits on the one that I am currently playing. That would kill me, to just have them sitting there, on my digital shelf, collecting dust.
For me, anywhere between 20 to 40 hours with one game is ideal, but many of the kinds of games that I enjoy and buy take more than 50 or even 100 or more hours to 100%. I don’t buy them because they’re huge. I buy them because I like their worlds, their stories, and/or their mechanics. If I chose my games based on how long it takes to roll the credits or 100% them, then I’d probably not play almost any modern games.
By the time I roll the credits, I usually feel ready to move on, I feel satisfied with how much I got to experience that world, story, and/or mechanic, but if I do move on, then I also feel bad for not 100%ing the game. It’s some kind of OCD or “all-or-nothing” mental issue that I have. I don’t know.
I guess there’s nothing that I can do about it, because I’m even less interested in grinding for hundreds of hours to 100% a game. The magic and newness of whatever world, story, and/or mechanics a game has to offer have usually worn off by the time I roll the credits, so I would just be forcing myself to check off a list of chores and that’s not fun at all for me.
By that time, there’s also usually a new game that I am dying to play anyway.
So, the choice is between leaving games behind without 100%ing them, or playing two or three games a year, slowly and tediously chipping away at them. The new experiences tip the scale for me.
How about you?
I just wish that I could make this nagging feeling in the back of my head go away and accept that moving on from a game that I didn’t 100%, is OK.
That being said, on occasion, I play a game that is designed to be 100%able on the first playthrough, and those are by far my favorites. Very few games are like that anymore though, which I find sad.
Edit: A short poem I made (with some inspiration from ChatGPT) to help me get over my desire to 100% games. I entitle it, “An OCD Gamer’s Mantra”.
Credits rolled, story told.
New adventures shall unfold.
Rolled the credits, closed the quest.
Move on and discard the rest.
Credits rolled, I’ve seen the end.
Loose threads I need not to mend.
Rolled the credits, let it be.
The next great game is calling me.28 votes -
Ariana Grande - hate that i made you love me (2026)
7 votes -
Trelldom – By The Word (2026)
4 votes -
Call of Duty: Modern Warfare 4 | Reveal trailer
9 votes -
Babylon 5 S01E13: "Signs and Portents" - Episode Discussion
13 votes -
CGA-2026-05 🕹️⛵🦜 REMOVE CARTRIDGE ⏏️ Sid Meier's Pirates!
Warning: this post may contain spoilers
Ahoy there cap'n, and welcome to Puerto Retiro! Once you have docked your ship, head over to the town's best (and only) tavern, La Aventura Colosal, to rest your peg leg, sip a glass of rum, and exchange tales of your exploits with other well-salted seadogs.
How was your time with Sid Meier's Pirates!, our CGA title for May? Which version did you play? How did it meet your expectations? What worked for you and what perhaps didn't? Did you read the manual?
Don’t get too comfy though! In just a couple of days, u/Lapbunny will be booting up Castlevania: Aria of Sorrow for us, which based on the title I assume is a karaoke game for melancholy songs. I for one have been practising my rendition of Bonnie Tyler's "Total Eclipse of the Heart" for weeks in anticipation!
12 votes -
Se, Josta Ei Puhuta – Kuolemaa Ei Ole (2026)
1 vote -
The Witcher 3: Wild Hunt - Songs of the Past announced
36 votes -
The Elephant (Full special and behind the scenes)
3 votes -
Inside Dyson’s £1000 hand dryer
5 votes -
There's a hundred illegal erections in the hills behind my parents' house
If you're a native English speaker, you know what "tramp" means. If you're not, you can read the wikipedia article, but also look up "tramp stamp" to get a different, more contemporary meaning....
If you're a native English speaker, you know what "tramp" means. If you're not, you can read the wikipedia article, but also look up "tramp stamp" to get a different, more contemporary meaning. Neither is particularly helpful here though.
If you're in Czechia or Slovakia, it means something else altogether. "Tramping" describes a hobby and an identity that strongly relates to woodcraft, Scouting and perhaps a romanticized version of the old-school hobo life. Basically tramps are a loose community of people who like to walk through the forests, sleep outside, sing songs around the fire, usually drink, all the while respecting the nature and each other.
The part that I want to write about, though, is more interesting: their camps. Semi- or entirely illegal hidden spots in the forest, built and maintained by volunteers and free for use by anybody who finds them and behaves.
The community has existed for over 100 years and what helped it quite bit were oppressive regimes - first Nazis and then especially communists. People liked to escape the everyday atmosphere of oppression in the towns and disconnect from it in the countryside, where they could feel truly free for a couple of days.
When you want to sleep in the forest, you can of course just use a tarp and a sleeping bag anywhere, but there's a much more comfortable way: tramp camps. Some are legalized, with private ownership, and these days often contain your standard countryside cottages. But the majority is not. Popular tramping areas are full of spots that range from just a campfire with a couple of logs to sit on, through many places that contain comfortable benches and a wooden sleeping platform with a tarp-covered roof, to full-on small log cabins.
Some of these, mostly the bare campfire spots, are easy to find and near main trails. Others, especially the log cabins, tend to be hidden. There are no public maps. The more hidden they are, the more helpful stuff they tend to contain: a saw for making firewood, various pots for cooking and also for carrying water to douse the fire, a fire grate, sometimes even shelf-stable condiments, books, more comfortable sleeping arrangements... And most have a visitor's logbook too.
The beauty here is that all of those are free to use for anyone who finds them, and many of them are also completely illegal. I'm not sure what the rules are specifically in standard forests (though as far as I know making a fire is illegal even in those), but many tramp camps are in protected forests as well. This may sound bad, and sometimes it is. But many of the camps existed for decades before the environmental protection was established, and the people using them tend to not cause issues, so they're usually tolerated.
A large group of people of all ages that isn't organized in any way and merely like doing what they do has spent countless hours working to build and maintain these spots - just to bring joy not only to themselves and their friends, but also to other people they've never met.
It all relies on two things. First, the locations of these spots will only be shared privately or found by people who care and make the minimal effort to find them, and therefore are unlikely to abuse them. Second, the authorities know this too and therefore have no reason to interfere even where law says they should.
I love these instances of systems that work entirely without the involvement of any official structures, based on trust among completely unknown people, only protected by minimal gatekeeping. What they're doing could be harmful to the environment if they were selfish or irresponsible, but they're neither, so it has worked for a century.
Their image has some specifics
Oh, and there's one more thing that may seem cute to people from north America. Tramp culture used to almost idolize some small parts of US and to a smaller degree Canadian history and culture. This was understandable - the freedom of living in the wilderness of old-timey North America or in the wild west as known from literature and Western films felt like the complete antithesis to living under the oppression of soviet-style communism. But it often brought things that in retrospect may seem cute, a bit silly or even wrong.
For example every legalized and permanent tramp village had a leader who would settle disputes etc., called a sheriff. Unfortunately, those people were often targets of the communist secret police, trying to break them to snitch on their friends. Many camps have vaguely foreign names, or names inspired by real places in the US or Canada. I remember a camp called "Ontarko", a diminutive of Ontario.
But aside from western symbols like clothes, cow skulls etc., sometimes some Native American imagery or military references (tramps to this day like older versions of US Army backpacks) you would also often see Confederate flags.
These days they're almost gone, but you may still encounter them among old tramps. In the pre-internet era, with heavily censored information coming from the west, they were often seen simply as a symbol of rebellion, freedom and independence. American Civil War was barely understood here, and almost nobody saw the negative connotations that many people in the West immediately perceive today.
Why am I writing this now?
One of the prime tramping locations is around the area where my parents live, and every time I visit I take a bike to ride into the hills and then walk around interesting potential spots - near streams and springs, on steep hill sides farther away from paths, behind unusually dense patches of forest etc. So far I have found around 7 of them nearby (and probably 10 others elsewhere). It's like a game of geocaching that, instead of just giving you a virtual point, grants you a new place you can grill sausages and then sleep in, often times quite beautiful too.
Unfortunately, the fact that many of the spots are on protected land and therefore illegal has one obvious downside: it would just take one person with a lot of time and energy to start pressuring the authorities to remove them, even if they don't want to.
Quite honestly, some of the camps are a bit much. Log cabins partially covered in creosote (preserves wood but is quite far from eco friendly), with store-bought doors, on protected land... Yeah. I can see why somebody would have a problem with that. This is a small minority though.
As often happens, the one person unfortunately eventually appeared and started pushing for the removal of all of those camps. He's a journalist known mainly for being contrarian and combative. There are some minor aspects of tramping that are clearly too much as mentioned above, and others that are clearly up for discussion, but this is not his approach: his work feels truly personal, fueled by hostility towards the whole subculture, ego, and an unwillingness to understand why these places matter to people.
His communication is spiteful, full of juvenile snark, including things like mockingly misspelling tramp slang. He (or possibly some accomplice) also uses dirty tactics like mapping the camps and then anonymously publishing the maps online and in smartphone apps, where the pretense is "democratizing access to the camps", but the real intent is to remove the gatekeeping so that people who do not care about nature start using the camps, leaving a mess and causing issues, which forces authorities to act.
Unfortunately it works. In the most popular protected area many of the camps have been removed, others are scheduled for removal. Just a few camps are planned to be legalized with some conditions, despite his demands, at least.
So far this only concerns the protected areas, the hills behind my parents' house should be safe for now. Most of the forests around there are privately owned, which may or may not help when he tries to target them in the future. I hope it does. The mapping of the area is already slowly starting though.
I'm giving you some crude phone photos of the camps I or other people have found. I really want you to imagine the feeling of walking around the beautiful temperate forests of central Europe and knowing that these places are probably somewhere around you and they are free for you to use and enjoy, if you just find them and leave them in the same state after using them. They're not alpine cabins intended for survival, they are purely for enjoyment with your friends, family or alone.
A couple examples
I wish I could share more, but I only started taking photos of them relatively recently, and there are a couple that I'm not comfortable sharing even anonymously here.
And here's a video of my band playing a very old tramp song from 1939 (yeah, I know what I say below) in another one - a big campfire with a half-circle of benches around it, likely established by a local scout troop.
I am not a member of the subculture, I am not a tramp. I hate the music they traditionally play, I don't like cheap rum and I don't have that much in common with many of them. But I have a lot of respect for their traditions and the beauty of the whole concept is that I can experience some of it on my own terms.
I can only hope that in the future, when the one majorly disliked person pushing for their removal no longer has the strength to do what he does, the camps will gradually get rebuilt and the tradition will recover in some way.
(no, I will not address the clickbait elephant in the title)
89 votes -
China executes man for murdering prominent gaming tycoon
17 votes -
Crocell – Swarm Of Insects (2026)
3 votes -
RibShark/OmniDrive - Aftermarket disk drive firmware that can read a number of console disk formats
22 votes -
How bicycle helmets are engineered to protect your brain
20 votes -
Why I love the Witcher books
15 votes -
How Telescope Rancher became the hot new job in Texas
12 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
20 votes -
Robot dogs with tech boss faces roam Berlin art exhibit
6 votes -
CJ the X & Prof. C. Thi Nguyen | Loosely-structured discussion on philosophy of Games, Metrics, Values
11 votes -
Tildes Survey #6: Vote for the next four surveys we do! (Results)
Original post Submit your response here! Direct link: https://survey.tildes.community/-/vote-for-next-surveys-6/ This survey closes on May 31, 2026 at 10:00 UTC The results will be published on...
Original post
Submit your response here!
- Direct link: https://survey.tildes.community/-/vote-for-next-surveys-6/
- This survey closes on May 31, 2026 at 10:00 UTC
- The results will be published on May 31 shortly after the survey has closed. I'll edit this topic and post a comment about it!
The current plans for questions that will be asked in the coming weeks are as follows:
Question Survey opens Survey closes How old are you? 2026-04-19 18:00 UTC2026-04-26 10:00 UTCWhat country do you live in? 2026-04-26 18:00 UTC2026-05-03 10:00 UTCWhat country were you born in? 2026-05-03 18:00 UTC2026-05-10 10:00 UTCWhat languages can you speak? 2026-05-10 18:00 UTC2026-05-17 10:00 UTCPineapple on pizza? 2026-05-17 18:00 UTC2026-05-24 10:00 UTCVote for the next 4 surveys 2026-05-24 18:00 UTC 2026-05-31 10:00 UTC For this week's survey I went over the list of questions you submitted and picked a number of them that would be interesting (and easy to visualize). Now you get to choose which 4 you'd like to see next!
You may also notice this week's survey doesn't look quite like the others from the past. That's because I've reworked the frontend of the surveys so I can make it look and work however I want. :P No longer bound by what n8n's Form funtionality provides!
For now I've chosen to get "close enough" to the look of the past surveys however in the coming weeks I will likely start changing it to look and feel more like how Tildes itself does.
This change also makes it so there's 0 JavaScript involved in the form page, woo! Hopefully that will help those who've had issues submitting their responses (like the submit button infinitely spinning). If anyone encounters issues do let me know! I'll try to fix them. :)
Please submit your ideas for questions here! Even if they've been submitted already by someone else. All input is valuable! You can view all submitted questions on this dashboard.
Thank you all for participating!
The survey has been closed and the results are in!
Thank you to all the 115 people that responded! Check out the dashboard for the full results! And the next four surveys we will do are:
- In first place with 26 votes: What is your gender identity?
- Second place with 25 votes: What's your favorite video game?
- Third place 24 with votes: How optimistic are you about the future?
- And fourth with 23 votes: How often do you visit/read Tildes?
Thank you all again for participating! Hope to see you in the next survey! :)
Question for those interested, what would be a good way to pose the next question "What is your gender identity?"
I have some ideas but I'd like to hear other people's thoughts too since I think historically this has been one of the more debated questions in the demographics surveys. And I think this one's an important one not to mess up. Let me know!
29 votes -
When did your preferred fighting game franchises peak?
Taking it all into account - storyline, presentation, roster, gameplay, etc. Not sure if there are too many fighting game enthusiasts on here, judging by the posts. I'm not exactly an aficionado...
Taking it all into account - storyline, presentation, roster, gameplay, etc.
Not sure if there are too many fighting game enthusiasts on here, judging by the posts. I'm not exactly an aficionado myself, as I haven't really been into them since the Neo Geo and PS1 days. I'm probably only really qualified to say Samurai Shodown 4 is the best in the series, although it is remarkable how well Street Fighter 2 still holds up today. For Tekken, Soul Calibur, Marvel vs. Capcom, etc. I didn't play past the first couple entries.
25 votes -
Wintergatan - Marble Machine (music instrument using 2000 marbles) (2016)
19 votes -
Only In Monroe --- May 22, 2026
31 votes -
Norway is coming 🇳🇴 – 2026 FIFA World Cup men's squad announcement
4 votes -
Maybe just eat the bean goo
28 votes -
The Gen Alpha melody
24 votes -
Dua Lipa releases her concert film “Live From Mexico” free on YouTube
12 votes -
Babylon 5 S01E12: "By Any Means Necessary" - Episode Discussion
9 votes -
Finland's longest and tallest bridge, the Kruunuvuorensilta is designed only for walking, cycling and light rail
10 votes -
As The Sun Falls – A Shimmer On The Tides (2025)
6 votes -
Former Housemarque game director Harry Krueger launches new studio Cosmic Division – Finnish studio working on a new single-player franchise for PC and consoles
8 votes -
Battery costs just plunged 70% — this changes everything
40 votes -
Regular Show: The Lost Tapes S01E01/02 - "Fix That Tape & Skip's Luau"
13 votes -
Is solar about to get way better? (I did the math)
12 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
17 votes -
Electric ships are slowly starting to make sense
14 votes