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    1. What are your favorite board games to play solo?

      I've recently gotten into the board gaming hobby and picked up a few solo games for when I want to play but don't have anyone to play with. I was wondering what everyone's favorite solo board...

      I've recently gotten into the board gaming hobby and picked up a few solo games for when I want to play but don't have anyone to play with. I was wondering what everyone's favorite solo board games were, fully solo, solo modes, or 3rd party solo rules.

      So far my favorites have been the two lcgs I picked up, Marvel Champions and Lord of the Rings the card game. They both have similar gameplay but are different enough to keep things interesting. I really enjoy the deckbuilding aspect too, though I'm new to it so theres lots of trial and error involved.

      I've also played a bit of Star Wars: The Clone Wars, a pandemic spinoff, which seems like it could be fun once I get into it more.

      29 votes
    2. Requesting recommendations for Stellaris tutorials for strategy and intermediate gameplay

      Does anyone have recommendations for a good Stellaris tutorial that is in the intermediate realm? I understand the basics and UI, but with so many changes, I feel like I need some encouragement...

      Does anyone have recommendations for a good Stellaris tutorial that is in the intermediate realm? I understand the basics and UI, but with so many changes, I feel like I need some encouragement with properly managing an economy, review into fighting mechanics, etc. I searched YouTube before posting and just found several tutorials that talk about the basic components and the UI - which I understand. Looking into more strategy and intermediate-level mechanics.

      5 votes
    3. First experience as a DM, I'd like to take a party of level 3 characters to a quick journey to Sigil. What sort of creatures might work at a brewery within the City of Doors?

      I've been participating in my first DnD sessions with a friend, and I'm greatly enjoying it. I've asked permission to DM a single session to get my feet wet, and one place I've always loved (since...

      I've been participating in my first DnD sessions with a friend, and I'm greatly enjoying it. I've asked permission to DM a single session to get my feet wet, and one place I've always loved (since Planescape Torment) is Sigil. I'd love to have my party wind up there as they sleep, then have them try to learn how to get back home.

      I thought it might be fun to have a heist of sorts where they need to get into a brewery to steal some items. I'd like to have some creatures working there that they could fight (if thievery goes wrong), but also some bigger creatures they might be able to avoid in the narrow hallways.

      What might be some good options? I've looked at goblins with an ogre moving barrels around, or perhaps some Kua-Toa creatures.

      20 votes
    4. Bethesda release three Starfield anime-style promotional videos

      Starfield: The Settled Systems - Supra Et Ultra Starfield: The Settled Systems - Where Hope is Built Starfield: The Settled Systems - The Hand that Feeds After a few weeks of silence on the game,...

      Starfield: The Settled Systems - Supra Et Ultra
      Starfield: The Settled Systems - Where Hope is Built
      Starfield: The Settled Systems - The Hand that Feeds

      After a few weeks of silence on the game, Bethesda's launched a set of quite charmingly-nostalgic anime styled videos, as an exposé on 3 of the big cities within the game: New Atlantis, Akila City and Neon.

      I've been trying to satiate my hype for the game so even this little tidbit is a welcome surprise.

      37 votes
    5. Happy Baldur's Gate 3 Day! What are you going to play?

      Happy Baldur's Gate 3 Day! Just wanted to open up this thread to see what everyone will be rolling as. I haven't played any of early access, so maybe be careful on the spoilers. I'll be playing as...

      Happy Baldur's Gate 3 Day! Just wanted to open up this thread to see what everyone will be rolling as. I haven't played any of early access, so maybe be careful on the spoilers.

      I'll be playing as a stereotypical criminal human rogue, mostly because I like sneaking around and dual wielding, who is aligned maybe lawful evil (planning, scheming to get what he wants) but I want to eventually bring back to good because he realizes how much his previous life has hurt other people.

      I'm interested to see what you all will be playing, and what you're most excited about!

      63 votes
    6. Go/Baduk/Weiqi

      I started learning how to play Go a month or two ago, and I've been absolutely loving it! It's amazing to me how such a simple set of rules can give way to so much strategy and depth. Between the...

      I started learning how to play Go a month or two ago, and I've been absolutely loving it! It's amazing to me how such a simple set of rules can give way to so much strategy and depth. Between the various ways to play online like OGS, GoQuest, and BadukPop I've had no trouble finding matches, but finding active discussion about the game online can be hard sometimes because of the relatively small playerbase (at least in the west).

      Because of the reddit blackouts I've been avoiding spending much time on r/baduk (although it is still up), so I'm curious to see if there's many other players of the game on Tildes!

      Some topics to hopefully spur a little more potential discussion:

      What do you think would need to happen for Go to grow in popularity again? Chess has been seeing a huge resurgence in recent years, what would it take for Go to go through a similar renaissance?

      If you've never tried Go, or you tried it and didn't want to continue, why not? For me, Go was something that had always kind of been on my periphery, but I never really realized how deep of a game it was until I took some time to learn how it worked. Are people intimidated by it? Just not aware that it exists?

      If there's any longtime players of the game out there, what resources would you recommend to someone getting started, or at an intermediate level? I've been reading some of the books available in the SmartGo One app, as well as doing Tsumego, but I'm always on the search for more ways to learn and improve!

      16 votes
    7. Remnant 2 so far is great. Your thoughts?

      I've been playing through Remnant 2 and having a great time with it. I think they've hit on a great mix of combat and challenge. Plus I was pleasantly surprised to find that the writing,...

      I've been playing through Remnant 2 and having a great time with it. I think they've hit on a great mix of combat and challenge. Plus I was pleasantly surprised to find that the writing, especially for the lore, was quite engaging (the intro doesn't set a high bar tbh). Still in progress for the game, so no spoilers please, but what do you think?

      17 votes
    8. Active communities for discussing 40k?

      I’m slowly getting into warhammer 40k but feel pretty disconnected from the broader 40K universe. Are there any active communities where people discuss 40K? Discussion about new models, balancing,...

      I’m slowly getting into warhammer 40k but feel pretty disconnected from the broader 40K universe.

      Are there any active communities where people discuss 40K? Discussion about new models, balancing, rule changes, painting show cases, etc.

      Right now I’m just painting alone listening to PoorHammer on YouTube 😅.

      17 votes
    9. How do people get started in something completely new for them?

      I know that a lot of people can only get into gaming as adults, and I have no idea how they do it. I grew up playing all sorts of games, so I'll try/enjoy anything from Harvest Moon to Baldur's...

      I know that a lot of people can only get into gaming as adults, and I have no idea how they do it. I grew up playing all sorts of games, so I'll try/enjoy anything from Harvest Moon to Baldur's Gate 3. But something that's been frustrating for a while is whenever I can't "get" something. An individual game is tolerable; I couldn't get into Stardew Valley the way I could Rune Factory, but oh well.

      But shooters and (grand) strategy games feel incomprehensible to me. I enjoy Deep Rock despite being not any good at it, but it's my sole exception and probably because of the focus on PvE. Anything focused on PvP in general feels really unapproachable since I'll probably spend forever staring at a respawn or loss screen (I was just lucky growing up with SSB). I enjoy throwing myself at Dark Souls bosses way too early until I've finally gotten good, but in a team-based game I'd hate to force others into dealing with that. Strategy games are also kind of mind-boggling, but I also have trouble getting in the "conqueror" mindset that they seem to all require.

      My friends really like those two kinds of games, so I'd really like to at minimum not zone out whenever they start talking to each other about them. Best case scenario, I could even try some of them myself.

      26 votes
    10. Humble Choice - August 2023

      August's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Disco Elysium – The Final Cut 89 93/93...

      August's Humble Choice is now available with the following eight Steam games:

      Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB
      Disco Elysium – The Final Cut 89 93/93 Win Mac Verified Gold
      Chivalry 2 82 81/82 Win Unsupported* Silver
      Trek to Yomi 72 70/71 Win Playable Platinum
      Road 96 78 92/91 Win Verified Platinum
      Arcade Paradise 76 90/89 Win Verified Platinum
      SuchArt: Genius Artist Simulator N/A 100/98 Win Verified Platinum
      Tin Can TBC 87 Win Playable Platinum
      Hot Brass TBC 82 Win Unsupported* Platinum

      *Both games that are marked as unsupported on Steam Deck on Steam itself are reported as working on Linux on ProtonDB.

      Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?

      27 votes
    11. Final Fantasy XVI is driving me nuts (no spoilers)

      I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse...

      I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse online is extremely positive and I just wanted to let this out.

      • So many cutscenes. They're pretty good cutscenes. The acting is largely very good, most characters are really enjoyable (although maybe one day FF will realize that antagonists can be multifaceted and not just generic evil badman). But so, so many hours of cutscene -- run over there -- cutscene -- go to the one map location that's unlocked -- cutscene.
      • So much time wasting slow running around. Sometimes the maps are designed like a (linear) maze for apparent reason except to make it take longer to get somewhere. I see a quest marker and I just immediately "ugh" at how long it's going to take me to plod over there.
      • And as a corollary to the above, exploration sucks. I learned very early on that there's no reason not to beeline to the next goal, so it makes the slow running that much worse. Dungeons are basically right out of FF XIV, which means one straight line and a very clear pattern of trash mob, trash mob, boss, rinse, repeat.
      • The gear and stats are a non-entity. You go through the story, it more or less hands you periodic levels and gear. It feels like they thought including these things was obligatory, but for what they put in the game, they could have just not bothered.
      • Combat is pretty fun! A little repetitive. A little samey. I wish there were more options for using all the skills you get. I have all these things I could unlock, but the very limited set of slots you get make they basically a non-option once you've picked the ones you like. The system just feels kind of half baked.
      • And in that same vein, the big quick-time-event boss battles are neat too. I don't love them, because it feels a lot like I'm not playing a game anymore, but they do look pretty fantastic. Some of the latter ones go on for way too long. Just like, I was done with punching this fantastic looking beast 10 minutes ago.
      • Maybe I haven't heard enough of it or listened long enough, but the music is disappointing. Which is sad because I love the tracks in XIV from the same composer. So much here is just ambient or otherwise underwhelming. A bunch of critical moments are just remixes on the classic theme, which is nice, but not really selling me on the new score overall.

      I'm probably going to stick through to the end (slowly, with many breaks for Dave the Diver), at the very least because it was so expensive. I just wish it were better.

      31 votes
    12. Do you use a puzzle mat for jigsaw puzzles? Is it necessary?

      I've been doing some high-ish quality wooden jigsaw puzzles, and I'm a bit worried about them getting damaged, so I'm using a puzzle mat. And...I hate it, so much. It's crazy hard to move...

      I've been doing some high-ish quality wooden jigsaw puzzles, and I'm a bit worried about them getting damaged, so I'm using a puzzle mat. And...I hate it, so much. It's crazy hard to move completed sections around if you need to rearrange, which is often an issue since i always solve without looking at the image. This is the primary irritation, but it's significant, and there's also some secondary irritations like the board is just kinda annoying to deal with and it's itchy lol.

      So, to people who do jigsaw puzzles, how do you protect your pieces? Do you use a puzzle mat? Something else? Just do it on a hard surface and all is fine?

      (also meta-note: this is my first topic post here so I hope I've done this correctly, tell me if I haven't!)

      15 votes
    13. Tildes multiplayer games

      I think the population of the site has likely grown to the point where we could get some multiplayer gaming going. While I don't currently have anything in mind, I figure there will come a time...

      I think the population of the site has likely grown to the point where we could get some multiplayer gaming going. While I don't currently have anything in mind, I figure there will come a time when I do so I thought I'd try to get things rolling.

      So, what multiplayer games would you like to try but lack the people for? What is your general availability for playing? Is there anything else people need to be aware of? Interest permitting, a recurring thread may be appropriate, though the exact interval would depend on the level of interest.

      64 votes
    14. What are some ways I can make my Illegal Slivers EDH deck more illegal?

      Hey there! I posted this on r/magictcg a while back, but I've seen and received many new ideas for cards and I'd love to see if you have any new ones. I had my Japanese copy of Sliver Queen in my...

      Hey there! I posted this on r/magictcg a while back, but I've seen and received many new ideas for cards and I'd love to see if you have any new ones.

      I had my Japanese copy of Sliver Queen in my wallet for years because my friend found it for $2 in a bargain bin, and I thought I could just buy another - not knowing it was Reserve List. Whoops. So I decided to build an Illegal Slivers EDH deck where every card is somehow not quite legitimate, with a few restrictions - no power 9, no OG duals, and if I can help it try to make as much variety between restrictions as possible, all while trying to keep it as a legitimate deck that aims to use Queen as the wincon. But I'm only about a quarter of the way there. Here's what's up:

      • Cards from other games with the same or similar names are used; Swamp from Wyvern, Island from Dominion, Ancient Tomb from Pokemon, Xiahou Dun the One-eyed from Wixoss, Karoo from One Piece, Duel Masters copy of Muscle Sliver...

      • I'm using relevant illegal MtG prints - World Championship decks, Mystery Booster playtests, an art copy of the Unearth Sliver I keep forgetting the name of, silver borders / acorns, etc. Also Clickslither (from Legions!) instead of Quick Sliver (from Legions!).

      • I was looking for a Wheel of Fortune tarot card before I found that lööps sticker and decided to go with that.

      • My favorite is that someone originally stole the shipment of Crystalline Sliver promos before they were going to give them out... So if you had a copy of it at one point, it was literally-illegal stolen goods. Eventually they retrieved them and distributed them.

      I've got other ideas, and I'm trying to break each rule. Looking for:

      • The best single thing from the ban list

      • Lutri as companion, or one card used twice

      • One ante card

      • Planechase and Conspiracy

      • The card Unquenchable Fury, to be confused with Unquenchable Fury

      • A 30th Anniversary card

      • Some oversize cards as regular-size proxies

      • An AI generated Sliver as a proxy

      • Some configuration of Unfinity Stickers to make a new Sliver card of my own

      • A World's Smallest for something like a Night's Whisper

      • An Armageddon trading card for Armageddon, a Hearthstone from WoW TCG, a Force of Will from L5R TCG, a whole bevy of cards from LotR card game... I still also need Sliv-Mizzet.

      And once this is all done... Find 100 different card sleeves to wrap these in. I'd also love - LOVE - to get the Queen graded and still use it as my Commander.

      So, Tildes - how else can I make this deck even worse? Thanks!

      21 votes
    15. Lets talk roguelikes!

      Roguelikes have a special place in my heart. When you know that your character is mortal, the stakes feel so much more real, and your progress feel so much more earned. You can’t second-guess the...

      Roguelikes have a special place in my heart. When you know that your character is mortal, the stakes feel so much more real, and your progress feel so much more earned. You can’t second-guess the level design, because random, and sometimes things are simply not unfair, like when you get transformed into a cute mushroom, while your otherwise generic foe get transformed into a god. I consider unfairness, uncertaincy and chaos to be core gameplay components.

      Here’s some roguelikes I liked, in no particular order:

      Inscryption
      Sort of like Slay the Spire with retro aestetics combined with the gritty feel of the SAW franchise. The most atmospheric and foreboding deckbuilder I've ever played. It is sort of a meta-game where you play a retro computer game in which you play a tabletop roleplaying game with a deranged dungeonmaster.

      Noita
      Looks like a rather generic pixelart side-view dungeoncrawl, but beneath the humble surface lurks Finnish folklore, a revolutionary physics engine and an insanely versatile magic system, likely the best in any game. The game is vast, both in sense of game world but also the numbers of monsters, spells, perks and secrets. I consider this the best roguelike, full stop.

      Don't Starve
      Craft to survive in an unforgiving wilderness, battling wildlife, hunger cold and insanity. Having to constantly collect resources makes this game a bit on the grindy side, but the hand-drawn artwork and a rich world to explore and unlock makes this stay fresh.

      Jupiter Hell
      This, the successor to DRL (Doom Roguelike), is the only classic roguelike I could ever get into. The top-notch visuals makes me literally forget that I'm playing a grid-based turn-based rogue-clone. Still, the game is rather lacking in variation, and there's no lore or story choices. While I think this is by design, the DOOM roots and whatnot, I'm missing the sense of exploration and wonder found in other roguelikes. But even with that, the game is cool and ever so dark, and there's quite a lot of depth despite the simple controls.

      FTL
      Simplistic and neat pixelart space exploration game. The meat of the game is space combat in real time with pause, between which you plan your route on a node-based overworld and make various choices. The game, while cozy, is quite intense. You're trying to escape a vastly superior fleet while fighting off incoming attacks and trying to not run out of fuel while hopefully improving your ship to survive as the stakes rises. Every choice you make feels like a life or death decision. The fights offers a lot of different tactics. There's various ships to unlock by completing various missions. The one downside is that you have seen all the different encounters way before you have everything unlocked, but the mod FTL Multiverse adds a lot of new content.

      Into the Breach
      Simple tactical turnbased on 8x8 fields, by the folks behind FTL. The main gimmick is that you can see how the enemies are going to attack in their turn, and try to counter it. This works surprisingly well and offers a lot of depth.

      Depth of Extinction
      Underwater turnbased tactical. The game feels like watching a cheap action movie from the eighties. Sometimes the missions can feel a bit samey, and the underwater setting could be more in forefront but this doesn't stop the game from being quite a lot of fun. I'm hardly an expert here, but I've heard people who prides themselves of their expertice at turn-based tactical gaming giving this one a lot of praise.

      Retromancer
      Arena-shooter with a very stylish retro aestetics which doesn't confuse you in the fast-paced chaos. This, combined with a RPG fantasy theme really make this stand out from the other twin-stick offerings. This is a game I consider a spiritual successor to the original twin stick shooter, Robotron 2084. Of course, you need to play the Hunter, the other characters doesn't have the Robotron-trademark mashine gun fire. There's a dash function which is quite handy when you're about to be cornered. There is not really any character building, although by scoring enough points you can unlock various pickups. I guess it is designed for local multiplayer (there's four characters to choose from) but I haven't tried this. Plays excellent with controller.

      The Wrath's Den
      This is basically Dungeonkeeper, but simplified into a turnbased pixelart game with keyboard controls. You use space to switch between minions, arrow keys to move them, X to do various actions. Besides the random room choices, everything follow simple strict mechanics, which sometimes requires a bit of observation to grasp. The one major downside is that you cannot save your game. Much suck! But other than that, this humble little game is quite easy to fall in love with.

      90 votes
    16. Where do you all go for gaming news?

      I love keeping up with industry announcements and new trailers, but a lot of game news websites are too full of fluff. Is there a good videogame news aggregator or a journalism site that you like?...

      I love keeping up with industry announcements and new trailers, but a lot of game news websites are too full of fluff. Is there a good videogame news aggregator or a journalism site that you like? I used to like IGN and Kotaku but I find their content more useless than not.

      41 votes
    17. So I'm new-ish to cRPG's. I played the first four-ish hours of Baldur's Gate 3 Early Access.

      ... and I think I'm going to be very hooked. Spoilers for being 4ish hours into early access.. Spoilers for being 4ish hours into early access.. It reminds me of the Anakain meme. I found the...

      ... and I think I'm going to be very hooked.

      Spoilers for being 4ish hours into early access..

      Spoilers for being 4ish hours into early access.. It reminds me of the Anakain meme. I found the druid caged disguise as a bear and I killed all the goblins...

      Not what I QUITE wanted, but once I found the druid he insisted his bear form what trigger combat with most goblins

      And I'm fine with that. I'm trying to lean into the emergent story telling of the game and accept my choice as they roll and as they come.

      I want to hear your thoughts on early access. Is it what you thought the game would be? For cRPG veterans, is it going to live up to meet your expectations for what one should be? Care to share your outcomes for the situation I engaged with (spoilered of course for players who want to go in completely fresh)? I've not played 5e, what do you think of the adaptation? And any other thoughts you have in that old noggin?

      to clarify the "new-ish to cRPG's", I've played the opening hours to a handful of them including Pillars of Eternity, Pathfinder: Kingmaker, Mechajammer, Disco Elysium and Encased. I liked them all, but I have trouble committing although I did complete Disco Elysium and LOVE and ADORE it. I will return one day including games like that Fallout 1/2, Planescape: Torment, and others on my list.

      Love and candy to you all

      33 votes