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  • Showing only topics in ~games with the tag "ask". Back to normal view / Search all groups
    1. Deciding which version of Minecraft Java to play. (AKA, what's your favourite update?)

      In my comment on this thread, I briefly explained my grievances with modern minecraft updates, and said that my long-term world was on version 1.1 from 2012. Since then, I reset my computer and...

      In my comment on this thread, I briefly explained my grievances with modern minecraft updates, and said that my long-term world was on version 1.1 from 2012. Since then, I reset my computer and accidentally nuked that world along with the rest of the data I didn't care about. After a long while of kicking myself over having no backup (a problem I have since remedied, thanks for the backblaze suggestion @greg!), it's time to suck it up and start a new world. The only problem is that I don't know what version of the game to start the world on.

      Obviously, I can update it later if I really want to, but I found myself loving the simplicity of 1.1 (one wood type, small but epic worldgen, simple biomes, etc.) and missing the comforts of later versions (crafting shortcuts, detailed settings, controller support for my steam deck through the likes of midnightcontrols or controllable). With this in mind, if you're partial to a particular update and it's feature set, pitch it here! I know this sounds weird, but I want to hear about why you like the version of minecraft you play, maybe there's perks of newer versions that I haven't thought/heard of.


      EDIT: for anyone returning to this thread, I landed on version 1.12.2 for a two main reasons:

      • It has good server & client performance (compared to 1.13 and 1.14, which are notoriously poor), meaning I can run a singleplayer server for cheap (paper, ~$3/mo for 1gb ram, runs basically perfectly) and have parity between my steam deck and PC. Steam deck basically sips power while playing, which is nice.

      • It's about the time that I stopped paying attention to updates. Anything past the aquatic update is a blur, so I can enjoy the simplicity while still getting some good qol features.

      15 votes
    2. Tell me about your favorite Minecraft mods!

      This other topic got me thinking about all of the mods and modpacks that I've played over the years, some that have come and gone with versions of Minecraft past. So I'm curious: What are your...

      This other topic got me thinking about all of the mods and modpacks that I've played over the years, some that have come and gone with versions of Minecraft past.

      So I'm curious:

      What are your favorite Minecraft mods?

      I'm not going to be too restrictive here. It's ok if they are for an older version and no longer supported. I'll even say that server plugins (like for spigot/paper/bukkit) and datapacks are fair game here. Client side? Server side? QoL? Terrain? Entire modpacks? Doesn't matter! Post 'em if you've got 'em. :)

      (Information about supported Minecraft version and direct links to the mod pages are appreciated.)

      18 votes
    3. Favorite quick play tabletop game recommendations

      With Christmas around the corner I'm wondering if anyone has tabletop/card games they enjoy that are quick to play (in my mind less than 30 minutes). I enjoy longer games like Betrayal at House on...

      With Christmas around the corner I'm wondering if anyone has tabletop/card games they enjoy that are quick to play (in my mind less than 30 minutes). I enjoy longer games like Betrayal at House on the Hill immensely, but I'd like to add some games to my collection that are fun and light hearted, easy to learn, and idealy travel easy. I often play games with family over the holidays and want some that aren't as intimidating for my parents and older relatives to pick up and try. I often played with at least 2 other people, but I've been looking for fun 2 player games as well.

      Can you please share what the gameplay is like and what you enjoy about playing it? Thanks all!

      29 votes
    4. New gaming PCs - price sanity check and recommendations?

      Hey Tildes, I'm super super out of the loop for gaming PCs. If I wanted to play AAA games like Stalker 2 on higher (!) settings, what kind of specs am I looking at, ballpark prices, makes that are...

      Hey Tildes, I'm super super out of the loop for gaming PCs. If I wanted to play AAA games like Stalker 2 on higher (!) settings, what kind of specs am I looking at, ballpark prices, makes that are good vs red flag don't buy? Everything seems way too expensive now I guess due to demands for AI and crypto stuff. Does it maybe make more sense to wait half a year or won't get any better?

      Thoughts on GeForce rtx 4070? Need some kind of solid state hard drive, and it'll be a windows box it looks like for games. Or has Linux OS for gaming a good contender now esp when paired with steam ?

      I should have done my homework well before cybermonday etc, but figure even weeks of work still isn't as good as copying you guy's homework. :) thanks in advance


      Edit: Thank you everyone :D I've been leaning on the community for two big things this week (this, and learning to type software) and you guys really came through like eagles at Mt Doom.

      Person I am asking for read all your comments, checked out a ton of sites you guys suggested, and
      ended up finding a BlackFriday/Cyber Monday deal for a laptop with (reads sheet)

      GeForce RTX 4080 Ryzen 9 7945HX 32GB 1TB SSD 240Hz 16" laptop

      price was $2500 CAD ($ 1785 USD) + taxes. (non affiliated product link here)

      many thanks again~

      36 votes
    5. Played Taboo with my friends

      Like the title says, I played Taboo with my friends yesterday. It's decently fun, but every time I play it, the thing that sticks with me is how shocked I am that some players don't know what...

      Like the title says, I played Taboo with my friends yesterday. It's decently fun, but every time I play it, the thing that sticks with me is how shocked I am that some players don't know what certain things are or how bad they are at thinking on their feet. On the plus side, it's also a chance for people who you'd unfairly judged to make a good impression.

      What are some other games that have consequences like these that you haven't heard people discuss before?

      17 votes
    6. Is there a tool/method to find games you have in common with someone else?

      My nephew and I like to play games together, and we're always looking for games that we can play together. I was manually looking through my Steam library today and wondering how to go about...

      My nephew and I like to play games together, and we're always looking for games that we can play together. I was manually looking through my Steam library today and wondering how to go about finding stuff that we may already own that we could play together. Is there a tool for that? Or maybe something that could suggest a game for purchase that we would both enjoy based on our history?

      Also feel free to drop any general game library organization tips here. I found this tildes thread from a couple of years ago and I've already seen some cool ideas and tools.

      13 votes
    7. Meta Quest 2 - For someone in a wheelchair

      Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter...

      Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter and that many of the games can be played stationary (he has essentially no control of his legs and uses a power wheelchair).

      I don't know anything about any VR games, so I'd love thoughts on the system, what to look for if we buy secondhand, if a different system would be better (money is a barrier, so I don't want to spend it all on a new system and not be able to afford games), and what games would meet his needs?

      Thanks y'all

      13 votes
    8. Helldivers 2 Tildes squad interest thread

      So I've been playing a lot of Helldivers 2 recently, and was wondering if there would be much interest in the community for a Tildes LFG / Discord situation to find pick up games. Anyone else have...

      So I've been playing a lot of Helldivers 2 recently, and was wondering if there would be much interest in the community for a Tildes LFG / Discord situation to find pick up games.

      Anyone else have an interest in the game still?

      EDIT: Apologies for the slow response / organization to this thread. Life is busy.

      I have generated a permanent invite link to a 'HELLDIVERS' channel on 'The Oak', my personal use Discord server: https://discord.gg/sqepxdu7dK

      Join that and say something in the helldivers chat channel, and I'll tag you as an HD2 player for general pings.

      Or if you'd like to add me on steam: https://steamcommunity.com/id/Acorn_CK

      My rarely used twitch is the same name, twitch.tv/Acorn_CK

      EDIT 2: My timezone is PST, although I play late (generally 9pm-~1am)

      23 votes
    9. D&D session report, 24-11-16

      The game is AD&D 1e. I'm happy to discuss any mechanics behind the report if anyone asks. The party: Iskandar, human Magic-User 7 Jurgen, human Ranger 6 DeBeaux, half-orc Cleric 1 / Fighter 1 /...

      The game is AD&D 1e. I'm happy to discuss any mechanics behind the report if anyone asks.

      The party:

      • Iskandar, human Magic-User 7
      • Jurgen, human Ranger 6
      • DeBeaux, half-orc Cleric 1 / Fighter 1 / Assassin 1
      • Bite, half-orc Fighter 1
      • Rowan, human Magic-User 6
        • Henchman Freya, human Fighter 4
        • Henchman Rikka, human Fighter 4
      • Vortigern, dwarf Fighter 6 / Thief 6
        • Henchman Ingrid, human Ranger 4
        • Henchman Runa, human Magic-User 4

      The location: an underwater facility inhabited by aquatic elves who are currently suffering from a wasting disease of the mind that's been spreading amongst them. Those affected have been forcibly sent to the lower levels. A faerie elf (C6/F6/MU9) named Alfred has enlisted the party's assistance.

      The plan this evening was to delve into the third floor of this facility. They left the safety of the first floor and quickly navigated through the second, back to the lift that would take them down to the third.

      The party wanders through the halls, checking each of the iron doors for traps before attempting to pry them open. During one such attempt, a few dozen elves (and then some), horribly mutated into beings with sightless orbs but exceptional hearing, approaches from behind. The party was not caught unawares, and one fireball from Rowan later, they finish up with the door and loot the bodies of any loose coin. It's noted that many of the coins were destroyed in the blast.

      They make their way through a kitchen and eventually come across a dead-end hallway with seemingly no purpose. Before they can do much with that information, another group of a couple dozen mutant elves shows up, but the party catches them by surprise and manages to shock & awe in a way that led to the mutant elves fleeing.

      A few members of the party spread out to start checking the walls, and Rikka stumbles through one of the walls with a shout. An illusory wall hid a room with an elven corpse in full battle gear and another lift to a fourth floor. Rowan begins unstrapping the armor from the corpse and then he stops, now unresponsive and non-verbal. Seeing his ally struck with a feeblemind curse, Jurgen does the most sensible thing and tries to loot the sword off the corpse, falling prey to the same curse.

      Iskandar borrows some rope and creates a leash for his allies, leading them along. The party decides they should leave and see if Alfred can fix this. He can, and does, for a total sum of 5200 gold. During this, Vortigern's player began feeling unwell and stepped away for the evening.

      The party goes back down and decides to try a different direction, bringing them to a hallway filled with razor wire, thickly enough that passage would be both slow and painful. After some discussion, Iskandar uses levitate on himself and creates a tightrope above the wire, along the wall, utilizing some rope and door spikes.

      They follow the hall to another couple of doors, one straight ahead and one to their left. Their attentions turns to the left one, which has been locked from this side and welded shut. DeBeaux unlatches the door as Bite moves forward to force it open with his exceptionally high strength. The party moves into the room, seeing a number of effigies fashioned from elven flesh placed around a bone ramp that ends at an altar with a large marble bowl resting on it. Iskandar approaches and sees text inscribed in Elvish within the bowl, so he casts comprehend languages and runs his hands along it. 'The rowan wand lies in blood'.

      Unsure of how to proceed with that, he steps away as Rowan approaches, dagger in hand. Rowan cuts across his palm and bleeds into the bowl, at which point an unseen force pulls his hand within, drawing yet more and more of his essence into it, the blood forming and solidifying into a wand. Upon inspection, it has inscribed 'fir-aga' on the bottom.

      The party moves into another room through a stuck iron door and sees a big cylinder of glass holding a mass of slime, vegetation, and refuse. Laid around said cylinder is a small hoard; silver, jewelry, scroll cases. Iskandar rushes forth to the scroll cases, Jurgen and Bite close behind, which angers the shambling mound in its glass container. Breaking forth from its cage, the shambling mound strikes at the lot of them, landing hits on Rikka and Bite. Many attacks fly towards it as Iskandar carefully backs away from the creature, and Bite is struck by one of its limbs, going down with broken ribs. Iskandar follows up with a magic missile, which is sufficient to kill the creature. Jurgen applies healing to Bite via a potion of light healing, the party gathers all the loot they've found, and then they all leave for the first floor.

      Notable magic items found

      • ivory goat trio figurines of wondrous power [sold]
      • scroll of protection from earth elementals [sold]
      • scroll containing three cleric spells [sold]
      • wand of fireballs [kept]
      • scroll containing seven magic-user spells [kept]
      • frostbrand [kept]

      Current player-kept map of the third floor.

      11 votes
    10. Satisfactory tips and tricks?

      I'm completely hooked on this game. My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love...

      I'm completely hooked on this game.

      My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love affair. Late night messages, slipping in and out bed trying not to wake the wives, and mid-day texts about our big plans (with our factories). Friends, I literally play this game in my head when I'm not able to play for real. And it's just as good since most of it based around planning.

      Anyway, I'm surprised by the depth. A lot of it is intentional while a lot of the rest is the natural result of players kind of hacking the build mode to do things you can't normally do such as curves and 1 meter vertical conveyers.

      What are your favorite tips and tricks for this game?

      29 votes
    11. What are your favorite “chore” games?

      A loose definition of a “chore” game would be: A game in which you repeatedly do relatively unexciting tasks to work towards a larger goal. The fun often comes from: A sense of progress/completion...

      A loose definition of a “chore” game would be:

      A game in which you repeatedly do relatively unexciting tasks to work towards a larger goal. The fun often comes from:

      • A sense of progress/completion that builds over time
      • Fighting entropy/restoring order
      • Converting effort into currency
      • Unlocking quality of life features over time that make the tasks easier/more engaging

      A perfect example would be PowerWash Simulator. In fact, these games are often called “simulator” games or have the word in their title (though not always, and not all “simulator” games are specifically “chore” games).

      Which ones are your favorites? What do you enjoy about them?

      28 votes
    12. D&D session report, 24-11-09

      The game is AD&D 1e. The party: Jurgen, human Ranger 6 Aeliana, elf Fighter 3 / Magic-User 2 / Thief 4 DeBeaux, half-orc Cleric 1 / Fighter 1 / Assassin 1 Iskandar, human Magic-User 7 Henchman...

      The game is AD&D 1e. The party:

      • Jurgen, human Ranger 6
      • Aeliana, elf Fighter 3 / Magic-User 2 / Thief 4
      • DeBeaux, half-orc Cleric 1 / Fighter 1 / Assassin 1
      • Iskandar, human Magic-User 7
        • Henchman Thorgisl, Fighter 1
      • Vortigern, dwarf Fighter 6 / Thief 6
        • Henchman Runa, human Magic-User 4
        • Henchman Ingrid, human Ranger 4
      • 6 crossbowmen and 2 infantrymen

      The location: an underwater facility inhabited by aquatic elves who are currently suffering from a wasting disease of the mind that's been spreading amongst them. Those affected have been forcibly sent to the lower levels. A faerie elf (C6/F6/MU9) named Alfred has enlisted the party's assistance.

      This is not their first foray into the dungeon, but they have their first encounter with the affected elves here. The ten elves are immediately suspicious and eventually attack once they learn the party was sent here by Alfred. One successful sleep and a decent set of rolls later, the remaining three elves flee. The sleeping ones were tied up, and the party attempted an inquiry, but the elves decided a forever-sleep was preferable, though their movements prior to that were oddly jerky.

      They wander the halls of this facility, eventually encountering a gelatinous cube, which two magic missiles from Iskandar & Runa took care of.

      In one chamber, they solved a puzzle and activated a Shrine (from the TSR Diablo supplement for 2e) that opened town portals back to the safe floor. Through trial, they discovered what these do, but only two (Aeliana's and Iskandar's portals) remained.

      The highlight of the evening was the party coming across a set-up they'd seen in another room; two ceremonial masks kept inside a glass case, framed with iron, and watched by nearby metal torches that would loose blasts of arcane energy at any that got too close. Aeliana and Vortigern attempt to disarm the trap. Vortigern succeeds, but Aeliana fails significantly enough to accidentally trigger the trap, forcing a save vs. breath for 15 damage. She fails, and with her maximum HP of 8, she is incinerated on the spot. Luckily, her gear remains. They travel back to the portals activated earlier and send a hobilar in with Aeliana's corpse while the rest of them found their way back up. They petition Alfred for a revival, and he does have a scroll with a couple castings of raise dead on them, and the party can certainly afford the price for it, but he gently reminds them that elves are soulless, requiring more powerful magic to revive than he has access to.

      After some discussion, Runa rests a while before casting invisibility on herself and her horse so that she might make a trip to a town some 35 miles out to grab:

      • Rowan, a human MU 6
        • Henchman Rikka & Freya, both human Fighter 4

      Rowan uses invisibility, 10' radius on everyone relevant and they travel back to the elven city to continue exploring. In doing so, they encounter another set of 15 elves, but dispatch them quickly and decisively due to surprise, though Ingrid took a heavy amount of damage (10 damage to her maximum of 22 HP).

      We stop shortly after the group finds the lift to the lower level, whereupon their crossbowmen and hobilars refuse to go any deeper, indicating a dungeon floor of at least DL 4 difficulty.

      11 votes
    13. Mindless games, preferably mobile

      I'm looking for something to keep me busy / focused on with minimal actual concentration, planning or learning required. Things that you can't look away from while playing or you lose what you're...

      I'm looking for something to keep me busy / focused on with minimal actual concentration, planning or learning required. Things that you can't look away from while playing or you lose what you're doing. Nothing that involves interaction with other people.

      Things that have worked for me for this in the past are Bejeweled 3 lightening mode, Insaniquarium, driving around mindlessly in Forza Horizons.

      I'm kind of terrible at anything that requires twitch reflexes, so anything that punishes you for slowness isn't great. Bejeweled it's not a problem because the game is basically identical no matter how you score.

      26 votes
    14. Games with complex-required-supporting-real-e2e logistics?

      I've long enjoyed Foxhole and X4 and was wondering what other games has similar logistical systems. Both give the same satisfying feeling when you look at the big picture of how the games are a...

      I've long enjoyed Foxhole and X4 and was wondering what other games has similar logistical systems. Both give the same satisfying feeling when you look at the big picture of how the games are a complex interplay between the immediate gameplay, and what is being simulated "behind the scenes" to enable it.

      The descriptor in the title is a bit of a mouthful, so let's break down what I mean.

      Complex
      To exclude typical resource game mechanics, where you "just" mine resources which gives you resource points that you can spend directly.

      Required & Supporting
      In Foxhole the main objective is to push the front and win the war. And players can focus on that and never have to really think about how they get their weapons and ammo. But at the same time the logistics is the entire reason they even can fight.
      In X4 you can fly about and do stuff and acquire ships while relying on the AI empires economies. But there has to be some alive economy for the game to not go to a standstill.
      In short, logistics systems that are required by the game, but not necessarily by the individual player.
      This excludes games where the logistics system is the game, like Factorio, Dyson Sphere Program, Satisfactory, etc.

      Real end-2-end
      To specify that there should as little cheating as possible. Though obviously there is always some cheating in games. Both in X4 and Foxhole, every resource is tracked right from harvest, to refinement, to the end product. And all steps require real moving of goods by AI (X4) or players (Foxhole) between factories, other intermediaries, and end users.

      So what other similar games are there? I was thinking of EVE Online, but I think only the player orgs in null-sec have real economies in that game, and you could still play it if they all suddenly stopped.

      20 votes
    15. Is there an alternative to Nexus Mods?

      I was looking into getting a whole bunch of mods for Fallout and Skyrim and it seems like Nexus is the only game in town. I am not really in the mood to go back and forth 600 times between client...

      I was looking into getting a whole bunch of mods for Fallout and Skyrim and it seems like Nexus is the only game in town. I am not really in the mood to go back and forth 600 times between client and webpage to click on every time I wish to try a collection. I wouldn't mind it if they just severely throttled my downloads, they could just run in the background. But if I have to click the mouse thousands of times every once in a while, I'd rather not mod any game, to be honest.

      And although I understand that this is a service and "there is no free lunch", the price they are charging in Brazil is too much for me to be okay with paying. A month of Nexus costs R$51.82, which is 12 bucks more expensive than a month of WoW. I really don't wanna be a "choosing beggar" here, as I know that it is not Nexus's fault that my currency is worth shit. But if there's a cheaper alternative I'll have no problem whatsoever paying for it.

      32 votes
    16. The case for left-handed representation in gaming

      Hi and hello all and fellow southpaws, With the increasing option to pick from genders between characters (unless heavily tied into story and designed that way) it feels like the next option would...

      Hi and hello all and fellow southpaws,

      With the increasing option to pick from genders between characters (unless heavily tied into story and designed that way) it feels like the next option would be to have left-handedness become an option.
      As a lefty I always felt a little "left" out (pardon the pun) in games as soon as I saw a gun or weapon being held in the "wrong" hand.

      I know CS2 makes the option available if you dig a little, which is a great start.

      So my question is, do you know of any other games that deserve a call out for already having this? Games that might need this (character fantasy) or just a shout out in support of the idea, feel free to discuss below.

      Cheers!

      26 votes
    17. I cannot get into Paper Mario: The Thousand Year Door

      Hello, I am struggling with a relatively useless personal issue, I am finding it very hard to play the aforementioned game mentioned in the post. My close friend has this heralded as his favorite...

      Hello,

      I am struggling with a relatively useless personal issue, I am finding it very hard to play the aforementioned game mentioned in the post. My close friend has this heralded as his favorite game ever (tied with Majoras Mask) and possible one of the best of all time, and since the remake came out he very graciously lent me his copy. I have just gotten past the first major boss (Hooktail I think his name is) and just playing this game feels like a chore.

      The combat is very slow, the dialogue is so overly childish, the story is your typical Nintendo fan-fare story. Even the music, which Nintendo does a great job most of the time, I find just average. I find the Rogueport theme music to be overly obnoxious for some reason, and too grating to my ears for a central city/hub which you're visiting a lot.

      I really want to know what I am missing out on that makes this game so beloved by people other than pure nostalgia because I just can't see it. I know it's completely fine to not like games, but I feel a game as acclaimed as this should usually be liked by most people, and I think I usually fall into the subset of that lol.

      Ironically enough, this is the same friend who introduced me to FromSoftware and I have loved all of their games.

      16 votes
    18. Searching for replacement parts for an aging game console controller

      My general question ... where do you folks go when searching for replacement parts for aging technology, particularly pertaining to game consoles? I've come across iFixit, and of course there's...

      My general question ... where do you folks go when searching for replacement parts for aging technology, particularly pertaining to game consoles? I've come across iFixit, and of course there's Amazon and eBay as well, but I've been having some difficulty finding a particular part.

      My specific issue is, I have an old Dualshock 4 (model CUH-ZDT2U, with PCB/motherboard model JDM-055) that is on the outs. It started experiencing some stick drift, so I took it apart to clean the contacts in the joystick housing to the best of my ability. In doing so, one of my kids managed to get a hold of the controllers' guts and break off the vibration motor wires from the board.

      So, after taking the board and chassis to a local Makerspace, I got the wires soldered back onto the board. So far so good! However, the stick drift is still an issue and the vibration connection isn't that great. So now, I'm hoping to find some replacement parts - namely, a replacement board with the chassis and motors included.

      One of the main reasons why I'm trying to refit this old controller, rather than replace it outright ... is because my wife bought the controller (and the PS4 it came with) as an anniversary present years ago. I'm the sentimental type and I'm trying to keep as much of this old controller going as I can, Ship-of-Theseus style. In addition, these controllers don't come cheap - $70 seems to be the basement these days for a new, in-box controller.

      I've taken a swing at purchasing replacement parts off eBay - however, while the controller models matched, the board models did not. iFixit has the exact parts I need, but they are out of stock and their stock is inconsistent. I found another site - Fasttech.ca - that purports to have the same parts, but looking around online I've found a fair bit of discussion surrounding this site and the fact that it may be less-than-reputable.

      Any advice on where else I might be able to look for parts?

      14 votes
    19. €78 ($90) mount is now available for World of Warcraft - more than three times more expensive than anything else

      Can you even call it microtransactions anymore? Here's the link to the store page. I have never bought a cosmetic in any game, ever, but this is absolutely insane to me, especially for World of...

      Can you even call it microtransactions anymore?

      Here's the link to the store page.

      I have never bought a cosmetic in any game, ever, but this is absolutely insane to me, especially for World of Warcraft which usually had somewhat measured pricing on their real-money cosmetics (everything has always been below €25 to my knowledge) - that it's fully cosmetic is debatable though, seeing as you now have an auction house and mailbox wherever you are. Not all that game changing to be sure, but it's definitely a small advantage over those that are not rich in money or in-game currency.

      There is an argument to be made that it's a way to influence the economy in the game - another gold-sink to reduce the huge wealth gap between players (it will cost nearly two million gold to reach the Battle.net balance required). However, two million gold is not that much.

      I'm not quite dusting off my pitchfork over it, mind you, but still. And I just wanted to share to maybe foster some quality discussion on tildes about microtransactions maybe?

      Thanks for the tags @mycketforvirrad, didn't really know what to put.

      32 votes
    20. The next game from the developers of Monster Boy and the Cursed Kingdom is... a Metroid Prime-like?

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in...

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in the Wonder Boy series of games. While completing the game gives you a sequel teaser, it had since been reported a long time ago that the development team at French studio Game Atelier had decided not to go forward with plans for a sequel, citing the overcrowdedness of the market for (2d?) metroidvanias.

      I remembered this recently and decided to look up what the studio is working on now. To my surprise, a new game by them has already been announced, and a demo is live on Steam. The game is called Otherskin and is... a Metroid Prime-like? My jaw dropped to the floor when I heard that - these game devs sure know their ambition!

      Otherskin is a 3D action platformer metroidvania. You play as a woman who is stranded on an alien world filled with ruins of a bygone alien civilization and are tasked on eliminating the Corruption™ (yes, that's really what it's called). You progress through the game world by absorbing and copying abilities of enemies you defeat - I'm thinking Kirby or Castlevania: Order of Ecclesia. Or, well, any other kind of metroidvania game. The major difference between this game and Metroid Prime is the 3rd person perspective.

      Grappling hook, wave beam, bombs, your favourites return. It's not all copy-cat though. The very first ability you acquire is a super-jump that makes you fly very high into the air. The movement in the game is great and the environments range from dark, corrupted and gloomy to bright and wonderful. The combat feels dynamic - while you're using your super-jump ability, you can briefly slow down time to shoot at enemies while falling. You can also insta-switch between different weapons with the mouse wheel.

      I'm curious to see how the final game will turn out. The demo has you lose your copy abilities after returning to the hub, for you to have to collect them again from the same enemy in the next level - although this likely doesn't apply to weapon upgrades, only copy abilities like the super-jump and grappling beam. I'm also perplexed that it is a metroidvania game without a map system. Maybe we will see one in the full game? It certainly has me intrigued and looking forward to more.

      6 votes
    21. Alright, you sly son-of-a-gun, you got me. I'm going to run my first Narrative TTRPG. What do I need to know?

      A while back I asked for some advice about running a haunted Beaver Dam game, and a few people popped up to ask why I wasn't trying out a narrative RPG system instead of using classic DnD. Well,...

      A while back I asked for some advice about running a haunted Beaver Dam game, and a few people popped up to ask why I wasn't trying out a narrative RPG system instead of using classic DnD.

      Well, you got me. After some discussion (particularly about the painful amount of time to conduct a high level fight in 5e), we're going to try out the Dungeon World system instead. I've never run a TTRPG like this, and I'm rapidly working through the rulebook to figure it out. But rules only take you so far, there's a lot of learning that only comes with experience.

      So for those of you with experience, I ask you: What do you wish you would have known before running a narrative TTRPG?

      20 votes
    22. Controversial opinion: I don't like "cosmetic armor" being an option in games

      In some games like Terraria or Horizon Forbidden West, you can have a "fake" set of armor on top of your "real" set of armor. The "fake" set defines how your character looks, while the "real" set...

      In some games like Terraria or Horizon Forbidden West, you can have a "fake" set of armor on top of your "real" set of armor. The "fake" set defines how your character looks, while the "real" set determines your stats. This isn't a common thing in a lot of games, but in basically any game with different outfits with stats, I hear this being a requested feature. Whenever someone mentions this feature in a comment, people will chime in that it's cool and they wish [insert game here] would add it. The Horizon devs being one example of a studio who heard about this from the community of their first game, Zero Dawn, and added it to the sequel.

      I really don't like this, even having it available as an option for single player games. Let me explain...

      I think it really ruins the whole point of stat changing equipment in games. A big part of video games with customizable equipment and builds is designing a build and a character appearance that you like. Do you want to be slow with powerful attacks? Do you want to be fast with weak attacks? Do you want balance?

      I'd argue that making a set that looks good while balancing the stats is another one of these things that adds to meaningful character creation decisions. Do you take the insane armor, or the really decent armor with worse stats that looks cool? Find a cool hat the character you're roleplaying as totally would wear? Oh, it has worse stats than the helmet you were using... But it weighs less! Maybe you can use a heavier chest plate to compensate for the stats you lost?

      This also makes armor that both looks cool and has great stats into very valuable items that players want to get.

      Of course for PvP games, having the type of armor that a player has on instantly give away their power level is important. On a Minecraft server, if you see two hostile players, one has leather armor, and the other has full netherite, you know the netherite guy is going to have better gear.

      You might think this only matters for PvP games, but not allowing this mechanic in mostly single player games also adds a lot to the game, since you'll likely either see friends play the game or watch videos of other people playing the game. Each armor being intrinsically linked to certain stats creates a link between what you know that armor does and what kind of player would use that armor. In Elden Ring (which also has PvP, but bear with me), if you see someone wearing Bull Goat (the heaviest armor with the best stats), or wearing nothing but a jar on their head (to get worse defense but faster dodge rolls and some buffs to consumable throwing items), that tells you a lot about their play style just looking at their character's appearance. If both of these people could wear whatever armor they wanted and make the functional armor invisible, I would have no idea what build they had.

      Using armor that looks good but has bad stats can be a fun flex to show you're good at the game, and choosing to have terrible fashion in exchange for stats is hilarious, as per this ProZD skit. That concept is a fun part of gaming culture I wouldn't want to see destroyed.

      44 votes
    23. What is the key 'gameplay loop' in a MUD game?

      I'm currently building a basic MUD as a (very productive so far) learning exercise. Obviously MUDs have the same mix of appeals as other RPGs do: exploration, progression, combat, PvP, online...

      I'm currently building a basic MUD as a (very productive so far) learning exercise.

      Obviously MUDs have the same mix of appeals as other RPGs do: exploration, progression, combat, PvP, online community etc.. But what in your experience is the key mechanic the game needs to nail to keep you coming back? When a MUD clicks with you, what itch is it scratching?

      All examples welcome, even those that are not MUDs but may be applicable to MUDs.

      22 votes
    24. UFO 50 discussion topic

      Based on the previous topic, it looks like there are a few of us currently playing through this. I felt like we could use a dedicated topic on Tildes given that FIFTY different games yields quite...

      Based on the previous topic, it looks like there are a few of us currently playing through this. I felt like we could use a dedicated topic on Tildes given that FIFTY different games yields quite the discussion surface area.

      Use this topic to talk about any and all things UFO 50!

      29 votes
    25. Looking for a Switch game thats fun but requires little commitment

      So I have very little free time and have been on a gaming hiatus for the past four-ish years, but I've been wanting to bust my Switch out again and fit some time in when I can. I'm looking for...

      So I have very little free time and have been on a gaming hiatus for the past four-ish years, but I've been wanting to bust my Switch out again and fit some time in when I can. I'm looking for recommendations for a game that can be played for less than 20 minutes daily with an easy learning curve. Any recommendations?

      17 votes
    26. Choosing a TTRPG system

      When I was in elementary school, I found some Advanced Dungeons & Dragons books at a yardsale. I read through them, brought them to school, and played through a basic campaign with some friends....

      When I was in elementary school, I found some Advanced Dungeons & Dragons books at a yardsale. I read through them, brought them to school, and played through a basic campaign with some friends. Since then, I haven't met anyone interested in pen-and-paper RPGs. I still hope that I can one day convince someone to play with me, but I don't even know which system I should try to learn. There are now so many different editions of D&D, in addition to countless alternatives and endless arguments over the merits of each.

      Whatever system I decide to learn, I will need to invest time and energy into learning and teaching the game to others, and I'll most likely be the DM, so I'd like to choose one that won't be too difficult for beginners to get into. While I enjoy exploring interesting game mechanics, I think the idea of creating an interactive adventure story or a world to explore with friends is what attracts me the most. The Fate system sounded interesting, but I had a hard time understanding the core rulebook. I've recently read short summaries of several other systems that seem like they could be fun and not too hard to get into, such as Index Card RPG, Shadowdark, Tiny Dungeon, Five Torches Deep, Fantasy AGE, and Creative Card Chaos; but I can't afford to read through each of them and seven editions of D&D to determine which one is most suitable for me.

      Does anyone have any advice on how to evaluate my options or a suggestion for a good one to start out with?

      21 votes
    27. Sony State of Play September 2024

      Gonna put up a collection of links to the trailers that came out today. Monster Hunter and Ghost of... can carry their own threads, but hopefully this will people a place to discuss the less...

      Gonna put up a collection of links to the trailers that came out today. Monster Hunter and Ghost of... can carry their own threads, but hopefully this will people a place to discuss the less popular things.

      Astro Bot - Speedrun and Special Bots Add-On Trailer
      The Midnight Walk - Reveal Trailer
      Hell is Us - Gameplay Reveal Trailer
      Metro Awakening - Release Date Trailer
      ArcheAge Chronicles - First Announce Trailer
      Palworld - Launch Trailer
      Lunar Remastered Collection - Announce Trailer
      Teenage Mutant Ninja Turtles: Shredder’s Revenge - Radical Reptiles DLC Announce/Launch This was leaked yesterday on official channels
      Fantasian Neo Dimension - Release Date Announcement Trailer
      Dragon Age: The Veilguard - Blighted Dragon Gameplay Trailer
      Alan Wake 2 - Lake House Expansion
      Hitman World of Assassination - Announcement Trailer
      Legacy of Kain Soul Reaver 1-2 Remastered - First Reveal
      Fear the Spotlight - Release Date Reveal
      Towers of Aghasba - Gameplay Trailer
      Dynasty Warriors Origins - Overview Trailer
      Monster Hunter Wilds - Release Date Reveal Trailer
      LEGO Horizon Adventures - Pre-Order Trailer
      Horizon Zero Dawn Remastered - Announce Trailer This is funny to me
      Stellar Blade - NieR: Automata DLC & Updates This is funny for a very different reason.
      Chroma Collection
      PlayStation 5 Pro Console - Game Lineup Sizzle
      Ghost of Yōtei - Announce Trailer

      Overall, my stance is that this sure was a collection of games. Porting old stuff that may have been locked to old hardware is cool. Remaking stuff that was already playable on existing hardware is a little weird. Showing more news on upcoming games is expected. The only real fireworks in this show is Ghost of Yotei, but those are some pretty good fireworks.

      11 votes
    28. Tokyo Game Show 2024

      Gonna try and get a handle on everything shown off at TGS this year. It will probably be less structured compared to the Sony State of Play thread I posted, as language barriers, time zones, and...

      Gonna try and get a handle on everything shown off at TGS this year. It will probably be less structured compared to the Sony State of Play thread I posted, as language barriers, time zones, and finding official trailer sources I gonna be a lot more time consuming than just going to the Playstation youtube channel.

      DAY 1


      Gamirror Games Now TGS 2024 Speical

      XBOX Broadcast
      METAL GEAR SOLID Δ: SNAKE EATER - Official Trailer #2
      Overwatch 2 x My Hero Academia | Collaboration Trailer
      Age of Mythology: Retold - Immortal Pillars Teaser
      Indiana Jones and the Great Circle - Trailer | TGS 2024
      TANUKI: Pon's Summer Announcement Trailer
      Threads of Time - First Look Game Announcement
      We Love Katamari REROLL+ Royal Reverie - Xbox Game Pass Trailer
      Fragpunk - Trailer | TGS 2024
      Metaphor: ReFantazio | Xbox Tokyo Game Show 2024 Broadcast Trailer
      A Deep Dive into the Magical World of Atelier Yumia
      ASURAJANG Xbox Announcement Trailer
      BLEACH Rebirth of Souls – Announcement Trailer
      SYNDUALITY Echo of Ada – Release Date Trailer
      All You Need is Help Launch Trailer
      Slitterhead: Learn More from Gaming Legend Keiichiro Toyama
      Starbites - Xbox & Windows Announcement Trailer
      DRAGON QUEST III HD-2D Remake: TGS Demo Playthrough
      Trials of Mana | Xbox Announce
      Legend of Mana | Xbox Announce
      Final Fantasy I-VI Pixel Remaster | TGS Xbox Announcement

      SNK Special Program
      FATAL FURY: CotW × STREET FIGHTER|Teaser Trailer

      Koei Tecmo Broadcast
      “DYNASTY WARRIORS: ORIGINS” TGS Official Program

      Level 5
      HOLY HORROR MANSION – Teaser Trailer Saw some discourse online about this game using AI art
      INAZUMA ELEVEN RE – Teaser Trailer
      INAZUMA ELEVEN: Victory Road – PV7
      DECAPOLICE - Theme Song Trailer
      Professor Layton and the New World of Steam – Trailer
      FANTASY LIFE i: The Girl Who Steals Time - 2nd Trailer
      MEGATON MUSASHI W: WIRED – New Content Announcement Trailer

      Capcom
      A Beginner's Guide to Monster Hunter Wilds
      Monster Hunter Wilds: 4th Trailer | Release Date Reveal (Extended Kut)

      Day 2


      Most of these devs don't seem to have anything up on YouTube (or in some cases don't have an easily identifiable channel). So It's mostly just the live stream broadcast here.

      Aniplex
      The Hundred Line -Last Defense Academy- SPECIAL PROGRAM

      Sega
      SEGA/ATLUS Special Program in TGS2024

      Square Enix
      "EIKO KANO'S CRITIKANO HIT" TGS2024 SP

      Infold Games
      Infinity Nikki Special Program at TGS 2024

      Dungeon Stalkers TGS2024 Special Program

      16 votes
    29. Looking for chill horror lets players

      I like to listen to mostly horror let’s plays throughout the day and at bedtime because they are good background noise for me. I just want to find more chill options that don’t do any over the top...

      I like to listen to mostly horror let’s plays throughout the day and at bedtime because they are good background noise for me.

      I just want to find more chill options that don’t do any over the top screaming. Preferably some that need a boost and are lesser known.

      I’ll contribute my own to get started. Her name is Hula Noob and she’s very chill, lots of dialogue and commentary which I like.

      I do know about Gab too. Though she’s a little more diversified. Which is fine.

      18 votes
    30. D&D does dystopian children's fantasy: Looking for some ideas

      Hey ho, so I'm taking over running one of my existing D&D groups. I have a campaign in my pocket that I have run part of before, A dystopian Narnia. If somehow my players meet just the right...

      Hey ho, so I'm taking over running one of my existing D&D groups. I have a campaign in my pocket that I have run part of before, A dystopian Narnia. If somehow my players meet just the right overlaps of nerd and techness to have ended up here. Leave now .

      But it's really a set up for a longer campaign that I hope bridges into more worlds. I have the Narnian World really fleshed out, but if somebody feels particularly passionate and has ideas, please let me know. I can provide any detail folks would like into being asked a tricky question just helps me World build so please go for it.

      The general gist is that our adventurers are pulled by a much weakened aslan from faerun or whatever default world we start from into Narnia. There they find it has been a thousand years of winter and rule by The White Witch. I'm familiar enough with the lore that if they decide to leave the country of Narnia or seek out another witch as an ally I have some options. Hopefully they save the day and free Narnia from Christmas-less winter. (I'm leaning hard into all the broad references to mythology in Narnia, Dionysus and the Maenads, the River God

      If they do, they will receive a set of the magic rings used in The magician's nephew to allow people to pop between Narnia and the wood between the worlds. Allowing them to hop into other stories that have been similarly messed up.

      I am looking for One Big Idea But also some other suggestions

      1. The suggestions I'm looking for are other stories from about the same realm of stories that could be similarly messed up, ideas I had included Dinotopia, Wrinkle in Time, The Rats of NIMH, maybe one of the Discworld stories (I feel like half of those characters would be self aware) particularly thinking middle grade books with a dip towards children's or younger YA stuff, particularly fantasy stories, particularly those with some nostalgia for my fellow millennial PCs. I don't want to touch Harry Potter.

      2. My idea for the reason why the story went wrong is that someone is rewriting it, possibly due to hating children or hating happy endings or something. I wanted a BBEG but I can't think of one. Umbridge is out for the Harry Potter reasons, but who else would go to the trouble? I am planning on the villain having acquired "magical book mcguffin" (that I also need to figure out) that's letting them do this. I like the idea of a villain who gets a lot of power but uses it in such a petty way, to rewrite children's stories

      It'll take a long time to get out of Narnia, we don't play very often, and we may not continue depending on how players feel but as someone who's worked this idea over and over in their head for a while, I would love to get past these things.

      15 votes
    31. How do you design a dungeon with a lot of backtracking for the purposes of puzzle solving?

      Hi DnD friends, I'm tackling a new DM challenge and could use some guidance. I'm designing a dungeon where humanoid beavers are attempting to awaken a sleeping god. Their efforts get derailed when...

      Hi DnD friends,

      I'm tackling a new DM challenge and could use some guidance. I'm designing a dungeon where humanoid beavers are attempting to awaken a sleeping god. Their efforts get derailed when they offer the god a magical plant that overgrows their entire base, warping the rooms and fusing many surviving beavers into half-plant, half-beaver creatures.

      Since our group is relatively new, I've found that combat can be a bit slow. To speed things up and make combat more dynamic, I want to include environmental elements and traps—things like shelves that can be pushed over or a chandelier that can be dropped on enemies. I hope this will make the players feel more impactful when they pull off creative moves.

      I plan to design a large building that encourages investigation, puzzle solving, and backtracking. My goal is for the players to get familiar with the map before combat, allowing them to discover useful items or environmental features they can take advantage of when enemies appear.

      Since I've never done anything like this, I'm seeking advice on how to approach the design. Are there common pitfalls I should avoid to keep the building fun? How large should the maps be if I want to run this over 3 sessions, each about 3 hours long? And what types of puzzles would fit well in this environment?

      Thanks a ton for your ideas! I’m already feeling like I may be reaching too high, but I’m excited to give it a shot!

      17 votes
    32. Is there a digital D&D that is turn-based and go at your own pace?

      I miss playing D&D with a group, but hanging out for 5+ hours at a time every week just doesn't fit into my schedule. However, I was thinking about how some mobile games have handled this - Words...

      I miss playing D&D with a group, but hanging out for 5+ hours at a time every week just doesn't fit into my schedule. However, I was thinking about how some mobile games have handled this - Words with Friends has (had?) a mode where you would get notified when it was your turn, and you could play whenever you had free time. I think there's at least one chess game that operated this way as well.

      I can't imagine many human players would appreciate long waits between moves, when D&D is designed to be very immersive. So I'm being realistic and wondering what options there are as a single player.

      Baulder's Gate 3 is fun, but I don't expect anything with that level of graphical fidelity. And something I could play on my phone would be ideal (but not a dealbreaker if I can't).

      Are there options like this out there, or do I just have to accept that D&D doesn't have a place in my life?

      20 votes