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    1. What are your architectural hot takes?

      At a visceral level I hate Art Deco. I'm all for elegance in architecture, but something about it feels so self-aggrandizing, isolating, and hollow. On the other hand, I think Brutalism, when not...

      At a visceral level I hate Art Deco. I'm all for elegance in architecture, but something about it feels so self-aggrandizing, isolating, and hollow. On the other hand, I think Brutalism, when not overdone, is great. A medium sized Brutalist building with a little bit of moss on the outside and an abundance of plants inside, chef's kiss.

      10 votes
    2. Giving away three copies of my friend's recently-released game

      A good friend of mine recently released his latest game, Social Caterpillar. I will choose 3 random people who commented on this post by February 25, 2026, 06:00 UTC (unless you say in your...

      A good friend of mine recently released his latest game, Social Caterpillar.

      I will choose 3 random people who commented on this post by February 25, 2026, 06:00 UTC (unless you say in your comment that you don't want to join the giveaway)

      This is the first time I've done a giveaway like this, but from what I saw online, if you win, I'll have to add you as a friend on Steam and wait a few days until Steam lets me send you a gift (unless someone tells me there's a different way of doing this!). I have no issues - and even expect - that you'll unfriend me once this is done. No hard feelings.

      I will either edit this post or make a comment with the winners when they're selected. Will send a private message with my steam username for the friend thing.


      Why I'm doing this giveaway?

      I just really liked this game (and I enjoy his games overall). It hooked me for way more hours than I thought it would, and I loved the puzzles.

      I told him I'd do a giveaway on Tildes, but I didn't know back then that I'd need an invite to join (I was - still mostly am - a lurker). So now that I have an account here, it's time to do it!

      This game has a lot more to it than it seems at first glance. If you're still unsure whether the game is for you, but you like what you see on the store page and you like puzzles, click below for a tiny bit more about it. I hid it for those who don't want to read anything more than what's in the store page.

      Click if you think you might like the game but want a bit more to be convinced about it It is full of secrets to find, things that sometimes might be hiding in plain sight until you know how to see them, mini-games and secret areas to unlock. You'll have to solve lots of great puzzles to do these things, and it's very pleasing when you figure them out.
      35 votes
    3. Save Point: A game deal roundup for the week of February 15

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      8 votes
    4. What are important historical books lost to time?

      Not just books from the 1800s or 1900s, but even older. 1400s, 800s, 100s, books from BCE, etc. It can be fiction or non-fiction. If a small blurb about the book could be provided and its...

      Not just books from the 1800s or 1900s, but even older. 1400s, 800s, 100s, books from BCE, etc. It can be fiction or non-fiction.

      If a small blurb about the book could be provided and its significance that would be great.

      Additionally, if you could help direct me or provide guidance on where I can get a hold of the book (digitally or physically), that’d be appreciated.

      17 votes
    5. The Funny Men

      1 We are the funny men The laughter men Leaning together Headpiece filled with mirth. Alas! Our wavering voices, when We giggle together Are loud and senseless As hyenas in dry grass Or gales...

      1

      We are the funny men
      The laughter men
      Leaning together
      Headpiece filled with mirth. Alas!
      Our wavering voices, when

      We giggle together
      Are loud and senseless
      As hyenas in dry grass
      Or gales stirring shards of glass
      In our dry cellar

      Form of clay, color of slick.
      Fictitious force, turbulent motion;
      Those who have crossed
      With eyes darting to and fro,

      To death's other kingdom
      Remember us -- if at all --
      Not as grasping, violent souls
      But only as
      The funny men


      2

      Eyes I dare not meet in ads
      In death's advertisement kingdom
      These do not appear:
      There, the eyes are
      Blinding light on a broken column
      There, is a tube man swinging
      And voices are
      In the wind's singing
      More shrill and more booming
      Than a cancelled star.

      Let me be no nearer
      In death's advertisement kingdom
      Let me also wear
      Such deliberate disguises
      (Thinnest phone, cleanest drip, slickest rizz)
      On the grass
      Behaving as the wind behaves
      No nearer--

      Not that final meeting
      In the Find Out kingdom


      Here you go! I’ve rewritten the text to avoid direct reference to the theme:

      III

      This is the slop land
      This is swamp land
      Here, the seed rounds
      Are raised, here they receive
      The supplication of a gilded man's hand
      Under the twinkle of a parasite star.

      Is it like this
      In death's other kingdom
      Waking alone
      At the hour when we are
      Trembling with tenderness
      Fully sure that
      We and our money are soon parted.


      4

      The eyes are not here
      There are no eyes here
      In this valley of choking stars
      In this hollow valley
      The worms atop our kingdoms' bones.

      In this last of meeting places
      We wail together
      A barbaric yawp
      Gathered on this beach of the sunken river

      Sightless, unless
      The flames reappear
      As the perpetual star
      Tetraethyllead rose
      Of death's Find Out kingdom
      The hope only
      Of unserious men.


      5

      Baby shark
      Mommy shark
      Daddy shark
      Grandma shark


      Between the idea
      And the reality
      Between the motion
      And the act
      Falls the Comedy

                      Don’t want to meet your daddy

      Between the conception
      And the creation
      Between the emotion
      And the response
      Falls the Comedy

                      Just want you in my Caddy

      Between the desire
      And the spasm
      Between the potency
      And the existence
      Between the essence
      And the descent
      Falls the Comedy

                      Don’t want to meet your mama

      Just want to
      I’m just
      Just want to make you


      Grandpa shark
      Where’d they go
      No one’s here
      Sleep again

      14 votes
    6. Ponderings on unicode support on the site, re: punycode, tags, etc

      So here's a dilemma I'm not sure what to do about. It's really minor, and in the long run who cares, but here's the thing: Today a link was posted whose link is a URL in Japanese katakana...

      So here's a dilemma I'm not sure what to do about. It's really minor, and in the long run who cares, but here's the thing:

      Today a link was posted whose link is a URL in Japanese katakana characters. Since DNS only supports ASCII characters, those URLs get encoded as punycode. So, the site's URL gets translated from https://マリウス.com/hold-on-to-your-hardware/ into https://xn--gckvb8fzb.com/hold-on-to-your-hardware/.

      This is a hacky solution from 20 years ago. It works, but nowadays browsers automatically translate "マリウス" into "xn--gckvb8fzb" transparently, so you never really see the "xn--gckvb8fzb". Unfortunately, Tildes' tag system is one of the parts of the site that only accepts roman characters, so there's no way to tag something with like source.マリウス.

      So what do we do here? Tagging something with source.xn_gckvb8fzb is obviously not ideal.

      In this case, Japanese in particular has a neat and tidy solution. Romanji. Every katakana character is a syllable, and each syllable has another character or pair or characters using English glyphs. So, マ, リ, ウ, ス is: Ma, Ri, U, Su, or "mariusu", the Japanese pronunciation of the Roman name Marius.

      So, if we want to transliterate the word phonetically (ie: in Japanese at least, converting the katakana glyphs directly into their romanji equivalents), we should tag it source.mariusu, or if we want to translate it, it should be source.marius.

      A lot of other languages with non-roman letters are not going to be as clean since they don't have a clear transliteration of their character set into ASCII, but in the case of Japanese, I dunno, it seems like it's begging to be converted into romanji. I really just don't know though. It's a dilly of a pickle.

      ANYTHING must be better than linking to source.xn_gckvb8fzb since that's literally encoded gibberish not meant to be read by humans. Not quite sure what the alternative should be though.

      Anyway, thank you for coming to my TED talk.

      15 votes
    7. Colossal Game Adventure: February 2026 Nominations Topic

      We are up for another round of nominations for Colossal Game Adventure, Tildes' very own retro video game club! These nominations will form the ballot for the next round of voting, in which will...

      We are up for another round of nominations for Colossal Game Adventure, Tildes' very own retro video game club!

      These nominations will form the ballot for the next round of voting, in which will we choose the next SIX games to play after March's Kaeru no Tame ni Kane wa Naru (The Frog for Whom the Bell Tolls).

      Nominations for CGA do not start fresh each time. We rollover the top 50% of nominations from the previous round, and we decay their vote totals by 30%. So, many of the previously nominated games are still eligible to win in the upcoming voting.


      Procedural Details

      Nominations will be open for 48 hours from the time of this posting.

      Anyone can nominate. You do not have to have previously taken part in CGA in order to participate.

      Anyone nominating in this topic will be added to the CGA notification list if they're not already on there (unless you request otherwise).

      There is no hard definition for "retro." Choose whatever you feel fits that label.

      Games that have been nominated in the past but were cut are still eligible for nomination again. They do not get "locked out" of CGA.

      Voting will follow in a separate topic, and I will also be trying out a "lobbying" topic this time around to see how that goes. More on that in the comments.


      Nomination Process

      Everyone has the ability to take one (and ONLY one) official action for the nominations topic.

      EITHER: Boost a rolled-over title.

      This will add 3 points to the title's rollover points from the previous round.
      You will also be able to add points to the game during the voting round.
      The purpose of this is to limit new nominations if there are games already in the list that strongly interest you.

      OR: Nominate a new title.

      This will add a new game/arcade special to the ballot.
      An arcade special is a group of shorter/smaller games meant to be played together.
      Any new title starts at 0 points.


      Nomination Formatting

      Please do the following:

      Bold your action (boosting/nominating).

      If nominating, please link to your title on MobyGames. (You do not need to do this for boosting since the links are already in the list.)

      Examples:

      Boosting a game:

      • Boost: Lode Runner

      Nominating a game:

      Nominating an Arcade Special:

      It is recommended (but not required) that you share why you are nominating/boosting a particular game as well.


      Rollover Titles

      Game Rollover Votes
      Arcade Special: Back in a Flash
      Bloons Tower Defense
      Line Rider
      Motherload
      QWOP
      Stick RPG
      22
      Sid Meier’s Pirates 21
      Castlevania: Aria of Sorrow 20
      Another World 19
      Metroid Prime 19
      Descent 18
      Lufia II: Rise of the Sinistrals 17
      StarTropics 15
      Arcade Special: Behind the Wheel
      Lego Island
      Rally-X
      Sega Rally Championship
      15
      Crystalis 15
      The Colonel’s Bequest 15
      Threads of Fate 15
      Beneath a Steel Sky 15
      Metroid 14
      Arcade Special: Scroll Lock-on
      Einhander
      Ikaruga
      Paradroid
      Raid on Bungeling Bay
      Thunder Force IV
      14
      Tetris 13
      Freddy Pharkas: Frontier Pharmacist 13
      Tony Hawk’s Pro-Skater 2 13
      JSRF: Jet Set Radio Future 12
      Lode Runner 12
      Arcade Special: The Grue That Binds
      Border Zone
      Twisted!
      Zork
      12
      The Legend of Zelda: A Link to the Past 12
      11 votes
    8. Group chat solutions for small groups?

      I have been in a group chat with 2 of my closet friends for more than 10 years now, and we have been using Facebook messenger for that entire time. However, there has always been interest in...

      I have been in a group chat with 2 of my closet friends for more than 10 years now, and we have been using Facebook messenger for that entire time. However, there has always been interest in migrating to a different platform, but so far we have not been able to land on a good alternative. We have gotten very used to some of the messenger features and have disliked alternatives for lacking these features. I was wondering if anyone could suggest some solutions here, up to and including a DIY (maybe IRC?) approach.

      The features we really liked from messenger:

      • Nicknames, and ability to tag by nickname
      • Emoji hotkey (where you have quick access to a selected emoji, we use this for a lot of in-jokes)
      • Chat theme and customization
      • easy cross-platform or browser based (we are a mix of mac/pc, and iphone/android users)

      Features we really do not need and in fact get in the way:

      • Different channels or rooms
      • voice/video
      • screen sharing

      Features that aren't necessary but could be nice:

      • bots

      Does anyone have suggestions for alternatives to messenger that hit these points? We have tried Discord, but found it was way too feature heavy for how we use it, and lacked some really basic features we liked from messenger. Whatsapp was a decent replacement, but lack of themes and emoji hotkey made it less enjoyable for us than messenger, plus it is also a Meta platform which eliminated one of the main reasons we wanted to switch.

      I have half a mind to set up an IRC channel for us, but it's been many years at this point since I've used IRC, so I don't know what that ecosystem is like these days, and how easy it would be to get my non-tech-savvy friends on board.

      (perhaps this is better suited to ~tech, but I am posting here with an eye towards DIY solutions, although to reiterate I would also be happy with an out-of-the-box alternative)

      13 votes
    9. Godot beginners: Here's how to fade in a 3D mesh

      I'm still a beginner at Godot. I've been playing with Godot and 3D scenes. It's great finally feeling comfortable enough to navigate the UI from watching the tutorials from Zenva/Humble Bundle....

      I'm still a beginner at Godot. I've been playing with Godot and 3D scenes. It's great finally feeling comfortable enough to navigate the UI from watching the tutorials from Zenva/Humble Bundle.

      Recently something that sounds straightforward took a long time for me to figure out: Fading in a 3D mesh. The solution is simple:

      @onready var mesh: MeshInstance3D = find_child("body-mesh")
      
      func _ready() -> void:
      	_set_material_alpha(0)
      	SomeSingleton.some_signal.connect(_fade_in)
      
      func _set_material_alpha(alpha: float) -> void:
      	var material: Material = mesh.get_active_material(0)
      	if material is StandardMaterial3D:
      		material.transparency = BaseMaterial3D.TRANSPARENCY_ALPHA_DEPTH_PRE_PASS
      		material.depth_draw_mode = BaseMaterial3D.DEPTH_DRAW_ALWAYS
      		material.albedo_color.a = alpha
      
      func _fade_in() -> void:
      	var tween = create_tween()
      	tween.set_ease(Tween.EASE_IN)
      	tween.tween_method(_set_material_alpha, 0.0, 1.0, fade_in_duration_seconds)
      

      The key being setting the material properties and using its albedo color to update transparency. The depth draw mode is needed, otherwise the result is ugly with jagged pixels during the tween.

      Getting to the solution was the hard part. Searching forum posts I was led down some rabbit holes like using shaders—overkill for this situation. (There is a cool site though, for when I do end up needing custom shaders: https://godotshaders.com/.) Asking an LLM also didn't help much, probably because my prompt was wrong. I tried again just now and it gave me something closer to a correct solution, but missing some parts like the depth draw mode, which (by trial-and-error and reading the docs) I found is necessary for a good quality render, when using transparency.

      Another small pitfall I found was that trying to change the material.transparency caused stutter. I was trying to disable transparency when the mesh was at 100% alpha, since I figured opaque rendering is cheaper. However I speculate the engine recompiles the shader when I turn off transparency, which causes the stutter. So I don't modify the material.transparency beyond that initial setting.

      Also thought I'd mention, I'm using free placeholder art assets from https://kenney.nl/ - an amazing resource.

      Aside: Shaders

      During this I learned that adding shaders to an imported 3D model in Godot is somewhat convoluted:

      1. Import the .glb model
      2. Clone the auto-created scene to an inherited scene, because I'm not allowed to directly edit that auto-created scene
      3. Extract the material (UV colormap image) from the .glb by double-clicking it in the FileSystem tab
      4. Apply the extracted material to the mesh under Surface Material Override
      5. Add a "Next Pass" material, a ShaderMaterial, to that surface material override
      6. Create the shader script
      7. Pass in parameter values from the GDScript to the shader script using code like: shader_material.set_shader_parameter("color", Color(1.0, 1.0, 1.0, alpha))

      This didn't work so well for me though, because the shader I was using was changing the ALBEDO and turning things white. If I knew anything about 3D programming I'd probably find a way to update the existing color value at each pixel, instead of setting albedo white everywhere. The end result of the shader I was using was that the models were turning too white. So that was a dead end.

      Anyway mainly leaving this here as reference for posterity. Feel free to share a story or constructive feedback if there's anything.

      16 votes
    10. CGA-2026-02 🕹️🚗 REMOVE CARTRIDGE ⏏️ Racing Lagoon

      Warning: this post may contain spoilers
                    ____----------- _____
      \~~~~~~~~~~/~_--~~~------~~~~~     \
       `---`\  _-~      |                   \
         _-~  <_         |                     \[]
       / ___     ~~--[""] |      ________-------'_
      > /~` \    |-.   `\~~.~~~~~                _ ~ - _
       ~|  ||\%  |       |    ~  ._                ~ _   ~ ._
         `_//|_%  \      |          ~  .              ~-_   /\
                `--__     |    _-____  /\               ~-_ \/.
                     ~--_ /  ,/ -~-_ \ \/          _______---~/
                         ~~-/._<   \ \`~~~~~~~~~~~~~     ##--~/
                               \    ) |`------##---~~~~-~  ) )
                                ~-_/_/                  ~~ ~~
      

      Yokohama

      1999

      You've got big shoulders and big dreams

      Headlights flash

      I challenge you to a race

       You            Me
      
      START          START
        |              |
        |              |
        |              |
        |              |
         \              \
          \              \
           \              \
            ----           ----CRASH
               |               
               |
               |
               |
             FINISH
      

      Drat! It's always those hard turns, isn't it?!

      You and your big shoulders win

      Take your prize from my loser car

      Prize
                                ______    ______   __                     
                               /      \  /      \ |  \                    
       ______ ____   __    __ |  $$$$$$\|  $$$$$$\| $$  ______    ______  
      |      \    \ |  \  |  \| $$_  \$$| $$_  \$$| $$ /      \  /      \ 
      | $$$$$$\$$$$\| $$  | $$| $$ \    | $$ \    | $$|  $$$$$$\|  $$$$$$\
      | $$ | $$ | $$| $$  | $$| $$$$    | $$$$    | $$| $$    $$| $$   \$$
      | $$ | $$ | $$| $$__/ $$| $$      | $$      | $$| $$$$$$$$| $$      
      | $$ | $$ | $$ \$$    $$| $$      | $$      | $$ \$$     \| $$      
       \$$  \$$  \$$  \$$$$$$  \$$       \$$       \$$  \$$$$$$$ \$$      
      

      For those that didn't play the game, that's basically Racing Lagoon in a nutshell! Except, well, the plot gets more involved (and... weird), and there's a city map you get to cruise on, and you can save at a gas station, etc.

      But the key points are all there:

      • Racing
      • Getting new parts
      • Big shoulders

      Anyway, let us know what you thought of the game!

      Next month will be hosted by the inimitable and incredible @J-Chiptunator and we'll be playing Kaeru no Tame ni Kane wa Naru (The Frog for Whom the Bell Tolls).

      Month Game Host
      March 2026 Kaeru no Tame ni Kane wa Naru
      (The Frog for Whom the Bell Tolls)
      u/J-Chiptunator

      Source for the ASCII art car
      Source for the prize text
      Source for the race art (It's me, I drew that. Art is my passion.)

      10 votes
    11. Tildes Minecraft Weekly

      Server host: tildes.nore.gg (Running Java 1.21.11) Verification site: https://tildes.nore.gg BlueMap: https://tildes.nore.gg/map/ Patreon: https://www.patreon.com/TildesMC Plugins and Data Packs...

      Server host: tildes.nore.gg (Running Java 1.21.11)
      Verification site: https://tildes.nore.gg
      BlueMap: https://tildes.nore.gg/map/
      Patreon: https://www.patreon.com/TildesMC

      Plugins and Data Packs Data Packs:
      • Terralith - Overworld terrain upgrade
      • Nullscape - End terrain upgrade
      • Age Lock [Vanilla Tweaks]
      • Armor Statues [Vanilla Tweaks]
      • Bat Membranes [Vanilla Tweaks]
      • Cauldron Concrete [Vanilla Tweaks]
      • Cauldron Mud [Vanilla Tweaks]
      • Custom Nether Portals [Vanilla Tweaks]
      • Husks Drop Sand [Vanilla Tweaks]
      • Mini Blocks [Vanilla Tweaks]
      • More Mob Heads [Vanilla Tweaks]
      • Player Head Drops [Vanilla Tweaks]
      • Silence Mobs [Vanilla Tweaks]
      • Wandering Trades [Vanilla Tweaks]

      Plugins:

      • BlueMap - Provides a live 3D rendering of the game world
      • Clickable Links - Makes http URLs in chat clickable (only for registered players)
      • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
      • DebugStick - Gives the ability to craft debug sticks in survival
      • DistantHorizons - Provides distant LOD map data to players running the client mod
      • EasyArmorStands - GUI for editing armor stands
      • Hexnicks - Enables Tildes usernames to be displayed
      • hsrails - Allows for 4x speed rail travel
      • LuckPerms - Locks down unregistered users
      • Otherside - Fix for mob farms involving Nether portals
      • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
      • WorldEdit - Used for occasional admin stuff
      • WorldGuard - Prevents unregistered users from changing anything in the world

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


      We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.

      <- Previous Thread

      16 votes
    12. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like privacy, andrew mountbatten windsor and audiophiles. Tags culled from the highest voted topics from the last seven days,...

      Tildes is a very serious site, where we discuss very serious matters like privacy, andrew mountbatten windsor and audiophiles. Tags culled from the highest voted topics from the last seven days, if anyone was out of the loop.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      7 votes
    13. What have you been listening to this week?

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as...

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as well, we'd love to see your hauls :)

      Feel free to give recs or discuss anything about each others' listening habits.

      You can make a chart if you use last.fm:

      http://www.tapmusic.net/lastfm/

      Remember that linking directly to your image will update with your future listening, make sure to reupload to somewhere like imgur if you'd like it to remain what you have at the time of posting.

      2 votes
    14. What did you do this week (and weekend)?

      As part of a weekly series, these topics are a place for users to casually discuss the things they did — or didn't do — during their week. Did you accomplish any goals? Suffer a failure? Do...

      As part of a weekly series, these topics are a place for users to casually discuss the things they did — or didn't do — during their week. Did you accomplish any goals? Suffer a failure? Do nothing at all? Tell us about it!

      3 votes
    15. E-ink tablet recommendations for note taking

      Does anyone here use a tablet for note taking? I've always used pen and paper for note taking when working or in/around the house. At one point when phones got bigger I did try moving to notes...

      Does anyone here use a tablet for note taking?

      I've always used pen and paper for note taking when working or in/around the house. At one point when phones got bigger I did try moving to notes apps but they never clicked. Something about the glossy screen and the levels of fuss to take a note just didn't work.

      I recently found out that there's e-ink tablets which try to emulate real note taking, like the Supernote which runs a custom firmware to make note taking as easy as possible. Or the Boox which is Android based, so it has way more apps, but it's got amazing reviews.

      There's quite a lot, I'm curious if anyone here has actually used anything like this and what their thoughts are?
      Looking at reviews, I'm drawn to the Supernote. But I'd love to hear some real use cases!

      27 votes