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    1. Are there any witches on Tildes?

      I was gifted a set of tarot cards last year, and found myself quite stunned at how well they seemed to work. The cards led me slowly toward witchcraft as a broader area of investigation and study,...

      I was gifted a set of tarot cards last year, and found myself quite stunned at how well they seemed to work. The cards led me slowly toward witchcraft as a broader area of investigation and study, and I find myself quite keen to take on the mantle of “witch.”

      That said, I have no earthly idea where to begin practising. There are no covens (that I am aware of) in my area to learn from, so I guess that means it’s books and online resources for me!

      Are any of my fellow Tilderen witches? How did you get started, and what do you recommend I do as a complete beginner?

      16 votes
    2. CGA-2026-09 🕹️🙎‍♂️🛹 INSERT CARTRIDGE 🟢 Tony Hawk's Pro Skater 2

      Hey, wanna listen to some tunes? throws a tape at your head, causing Out With The Old to play Introduction Legends come in many forms. For some, it's charting unknown space in a wildly complicated...

      Hey, wanna listen to some tunes? throws a tape at your head, causing Out With The Old to play

      Introduction

      Legends come in many forms. For some, it's charting unknown space in a wildly complicated ship. For others, it's carving their own path as a pirate on uncharted seas. And for many gamers, it's stopping every "big bad" you can think of: chaotic embodiments, pantheons of mythic gods, egocentric wizards, and so on.

      But this month, we're not chasing cosmic threats or fantasy epics. We're hitting the skatepark to prove our mad boarding skills, with Tony Hawk himself as the centerpiece.

      He's the same guy who landed the first-ever documented legendary 900° aerial spin in competition on June 27, 1999, popping it out of a half-pipe in a single leap. He'd later land two more 900s in the 2010s, get credited with inventing 88 named tricks, and appeared in countless videos, films, and TV shows, both as a skater and as himself.

      Just ten days ago, the second and final day of Vert Alert, his own vertical skateboarding competition in Salt Lake City has wrapped up. That pedigree is exactly what backs the entire Tony Hawk's franchise, especially the first four Pro Skater games and the gloriously unhinged Underground series.

      Pro Skater 1 took the bare-bones fundamentals of real-world skate tricking and mapped them onto a video game blueprint. Suddenly, you could chase mastery without wrecking your body through endless falls.

      The core loop has you choose a skater and board from a roster, each with different tricks and stats that shape your playstyle. Then, drop into one of several skate parks to chain stunts for big scores and complete literal fetch-style goals within a tight time limit.

      Our CGA Game of the Month, Pro Skater 2, expands and refines that foundation in almost every way, including:

      • Manuals: The game-changing addition that lets you chain tricks on flat ground without being forced into a stop when you run out of rails or airtime.
      • Bigger, more varied levels: More complex park design with more routes and secrets.
      • Deeper Career Mode: Instead of just grabbing tapes, smashing objects, and chasing high scores in 2-minute runs, you get more varied and elaborate objectives.
      • Expanded roster and tricks: More skaters, more moves, more ways to play.
      • Create-a-Skater and Create-a-Park: Full customization for both your rider and your levels.

      The one big mechanical piece still missing? Reverts to chain aerials into each other. That wouldn't arrive until Pro Skater 3, and is finally addressed in the 2020 remake, Tony Hawk's Pro Skater 1 + 2, which also folds in various gameplay tweaks from later entries up through Underground 1.

      My Personal Background

      When I was a kid, I vaguely remember seeing Tony Hawk's Pro Skater 1 and 2 everywhere: for sale and rent in every store, featured in strategy and tips magazines, and even in those massive Sears holiday catalogs. We also had friends who were always messing around on real skateboards.

      All of that eventually convinced my brother to rent Pro Skater 3 on GameCube. We both took turns with it. We loved how addictive and technical the gameplay loop was, but we didn't end up buying it, or any of the sequels, because we assumed it would be a short, shallow experience that wouldn't stay relevant.

      We were wrong.

      In 2004, our parents bought us a PS2 copy of Tony Hawk’s Underground 2 instead of renting. That game blew us away: twice as many intricate, unique levels, plus new gameplay elements layered on top of the already addictive core.

      A few months later, I beat both Story and Classic modes, which unlocked a set of hidden characters. The most shocking (and hilarious) one is tied to a movie finally coming out in 2027, an icon of the 2000s both commercially and as a meme.

      The fun didn't stop there. I accidentally discovered a bunch of out-of-bounds glitches thanks to weirdly programmed boundaries (the Los Angeles level sticks out in my mind; I loved those rebounding invisible walls I could endlessly jump off). I also managed to clip Player 1's position marker into odd places in Create-a-Goal mode. We felt like we were game developers, which might be what inspired my brother to pursue a career in the video game industry. Good times.

      Fun fact: at one point, he even helped debug the then-upcoming Tony Hawk's Pro Skater 5. Many of the bugs he found and documented still made it into the critically panned final release, because the game had to ship before the licensing deal between Activision and Tony Hawk expired at the end of 2015. And it barely had any development time… Yikes!

      Regardless, I'm looking forward to trying the original PS1 version of Pro Skater 2 for this month's CGA, warts and all. It has the gameplay loop I know and love, and I can get over the fact that I can't walk off my skateboard anymore, something I haven't dealt with since beating American Sk8land on Nintendo DS over a decade ago.

      Game Information

      Years of the release: 2000, 2001, 2006, 2010, 2020, 2021

      Platforms: PS1, PC, GBC, Dreamcast, Mac OS, GBA, N64, Xbox, Windows Mobile, iPhone, PS4, Xbox One, PS5, Xbox Series, Switch 1

      Genre(s): Action, Sports

      Links: Original - Mobygames, Original - Wikipedia
      Windows - Mobygames
      GBC - Mobygames
      GBA - Mobygames
      2x - Mobygames, 2x - Wikipedia
      1 + 2 - Mobygames, 1 + 2 - Wikipedia

      A brief overview at some of the versions:

      • PS1

        • Easiest to access in terms of controller layout and emulation.
        • Great baseline "classic" feel.
      • Windows

        • Potentially the most authentic way to experience Pro Skater 2 if you're comfortable with modding and tinkering.
        • Requires tracking down a out-of-production software and configuring it properly.
      • Dreamcast

        • Similar to PS1 in feel, but with a noticeable visual fidelity boost.
        • Often considered the best-looking original-console version.
      • N64

        • The most technically compromised 3D version.
        • Still functional, but stunts feel awkward with the C-button layout.
      • Xbox (Tony Hawk's Pro Skater 2x)

        • Essentially "what if Pro Skater 1 + 2 came out right after Pro Skater 3?"
        • Adds mechanics and quality-of-life improvements from later entries.
      • GBA

        • A surprisingly playable top-down/isometric conversion of the full Pro Skater 2 experience for a low-powered handheld.
        • Requires adjusting to the perspective and controls, but it holds up.
      • GBC

        • Drastically different due to hardware limits and too few buttons.
        • Becomes a sidescrolling, scope-limited version of Pro Skater 2 with mediocre controls, despite being an improvement over the GBC Pro Skater 1.

      Where to find the game:

      • Physical Release: Prices seem to be fairly reasonable on eBay. A loose cartridge/disc is usually much cheaper than a Complete-in-Box copy (which includes the game, manuals, and box), but not by much.
      • Digital storefronts: A convenient fallback solution, especially with its frequent sales. Only applies to Tony Hawk's Pro Skater 1 + 2.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      Without further ado, let's hit the parks and go buck wild with tricks and stunts!

      > CONTINUE

      (Credit to @Boojum for the splash screen. Still rock-and-rolling after a year!)

      7 votes
    3. Tildes Book Club discussion - August 2026 - Light from Uncommon Stars by Ryka Aoki

      Warning: this post may contain spoilers

      This is the eighth Tildes Book Club Discussion for 2026 and the twenty-eighth overall. We are discussing Light from Uncommon Stars by Ryka Aoki. At the end of September we will discuss Dr. No by Ian Fleming.

      I don't have a particular format in mind for this discussion, but I will post some prompts and questions as comments to get things started. You're not obligated to respond to them or vote on them though. So feel free to make your own top-level comment for whatever you wish to discuss, questions you have of others, or even just to post a review of the book you have written yourself.

      For latecomers, don't worry if you didn't read the book in time for this Discussion topic. You can always join in once you finish it. Tildes Activity sort, and "Collapse old comments" feature should keep the topic going for as long as people are still replying.

      And for anyone uninterested in this topic please use the Ignore Topic feature on this so it doesn't keep popping up in your Activity sort, since it's likely to keep doing that while I set this discussion up, and once people start joining in.

      8 votes
    4. Tildes Minecraft Weekly - Final Thread for Season 3

      Server host: tildes.nore.gg (Running Java 26.2) Verification site: https://tildes.nore.gg BlueMap: https://tildes.nore.gg/map/ Patreon: https://www.patreon.com/TildesMC Plugins and Data Packs Data...

      Server host: tildes.nore.gg (Running Java 26.2)
      Verification site: https://tildes.nore.gg
      BlueMap: https://tildes.nore.gg/map/
      Patreon: https://www.patreon.com/TildesMC

      Plugins and Data Packs Data Packs:
      • Age Lock [Vanilla Tweaks]
      • Armor Statues [Vanilla Tweaks]
      • Bat Membranes [Vanilla Tweaks]
      • Cauldron Concrete [Vanilla Tweaks]
      • Cauldron Mud [Vanilla Tweaks]
      • Custom Nether Portals [Vanilla Tweaks]
      • Husks Drop Sand [Vanilla Tweaks]
      • Mini Blocks [Vanilla Tweaks]
      • More Mob Heads [Vanilla Tweaks]
      • Nullscape - End terrain upgrade
      • Player Head Drops [Vanilla Tweaks]
      • Renewable Dragon Stuff
      • Silence Mobs [Vanilla Tweaks]
      • Terralith - Overworld terrain upgrade
      • Wandering Trades [Vanilla Tweaks]

      Plugins:

      • BlueMap - Provides a live 3D rendering of the game world
      • Clickable Links - Makes http URLs in chat clickable (only for registered players)
      • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
      • DebugStick - Gives the ability to craft debug sticks in survival
      • EasyArmorStands - GUI for editing armor stands
      • GSit - Sit on stairs/slabs!
      • Hexnicks - Enables Tildes usernames to be displayed
      • hsrails - Allows for 4x speed rail travel
      • LuckPerms - Locks down unregistered users
      • Otherside - Fix for mob farms involving Nether portals
      • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
      • WorldEdit - Used for occasional admin stuff
      • WorldGuard - Prevents unregistered users from changing anything in the world

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


      We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.

      <- Previous Thread

      23 votes
    5. What lesser-known sci-fi reads do you recommend?

      Warning: this post may contain spoilers

      We all know the big-name ones: Dune, 1984, The Martian Chronicles, etc.

      What are some sci-fi books that you loved that you never hear about or that won't be making those top-of-all-time lists?

      Why do they stand out to you?
      What do they do well?
      Why do you think they didn't get wider appreciation?

      51 votes
    6. What are we in a golden age of?

      I don't normally give my own examples for my own questions, but for this one I think it'll help with clarity for what I'm trying to get at: I mentioned recently that we're in a golden age of N64...

      I don't normally give my own examples for my own questions, but for this one I think it'll help with clarity for what I'm trying to get at:

      I mentioned recently that we're in a golden age of N64 decompilations/recompilations with several high-profile games getting releases that make them run on modern machines with huge quality of life upgrades, and many more in the works (one for Extreme-G just came out two days ago).

      I know that, with everything going on seemingly everywhere in the world right now, it can be difficult to think of things in terms of abundance and prosperity, but I also think there's a lot of it around if we look for it, especially in niche corners.

      66 votes
    7. CGA-2026-08 🗡️🛡️❤️🔺 REMOVE CARTRIDGE ⏏️ The Legend of Zelda: A Link to the Past

      Warning: this post may contain spoilers

      (Cross-ref: INSERT CARTRIDGE topic)

      Thanks to everyone who joined me on playing A Link to the Past this month!

      Whether you were playing it very first time or the twentieth time, and whether you were playing vanilla, randomized, or multiplayer randomized (!), I hope you had a good time. I definitely look forward to hearing about everyone's experience, e.g.:

      • How do you think it held up for a nearly 35 year old game?
      • How do you like this style vs. the newer franchise entries?
      • Would you likely play it again?
      • Did you 100% it and find every last heart piece for a full health bar?
      • Any particularly tough puzzles or fights that stood out to you?
      • Did you have to resort to any hints or guides?
      • If you did a randomizer, what was the craziest thing you encountered?
      • Who was your favorite NPC?

      (Personally, I had a blast trying the randomizer for the first time, with oddities like getting the flute for fast travel in the first two minutes while going without a shield for several dungeons, not to mention seeing the quirky changed dialogue and trying to get faster at my runs. I'll definitely be playing the randomizer more in the future.)

      Next month, we'll be taking a break from our recent sword-and-sorcery run (Castlevania -> Lufia 2 -> Zelda), with u/J-Chiptunator hosting Tony Hawk's Pro Skater 2 as the final game in this season of CGA.

      24 votes
    8. TV Tuesdays Free Talk

      Warning: this post may contain spoilers

      Have you watched any TV shows recently you want to discuss? Any shows you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      1 vote
    9. Build your own video game listicle

      The top 7 chillest Genesis games YOU NEED IN YOUR BUSY MODERN LIFE Best video game barrel explosions, ranked Five games that defied your expectations (plus one you'll never guess!) These 3 console...
      • The top 7 chillest Genesis games YOU NEED IN YOUR BUSY MODERN LIFE
      • Best video game barrel explosions, ranked
      • Five games that defied your expectations (plus one you'll never guess!)
      • These 3 console flops make the Ouya look like a success
      • The best magical swords of the 16-bit era

      The internet is loaded with clickbaity articles like these (note: I specifically made these up, so apologies if any sound interesting). They were already somewhat low effort content, but they've gotten far worse in the age of AI.

      As such, I thought it might be cool if we could make our own hand-crafted, artisan, bespoke humanslop ones here. You know, for fun.

      1. Choose a list topic.
      2. Populate it with games/mechanics/series/consoles/controllers/whatever.
      3. Explain how each fits the theme.

      Be as serious or as nonsensical as you like. Be as generic ("top games of 2025") or as specific ("games that kfwyre spent more time setting up than playing") as you want. Create the video game listicle of your dreams, with as little or as much clickbaitiness as you like.

      24 votes
    10. What have you been listening to this week?

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as...

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as well, we'd love to see your hauls :)

      Feel free to give recs or discuss anything about each others' listening habits.

      You can make a chart if you use last.fm:

      http://www.tapmusic.net/lastfm/

      Remember that linking directly to your image will update with your future listening, make sure to reupload to somewhere like imgur if you'd like it to remain what you have at the time of posting.

      8 votes
    11. Has anyone tried making their own font?

      I'm attempting to make a font for a little kids book I'm working on and realized I don't know anything about the "theory" of font making. I feel like the choices I'm making aren't adequately...

      I'm attempting to make a font for a little kids book I'm working on and realized I don't know anything about the "theory" of font making. I feel like the choices I'm making aren't adequately reflecting the feeling I'm going for.

      Has anyone attempted to make their own font? Are there any guides or materials you suggest looking at? If you're up for it I'd love if you could share it and talk about your process! Looking for a combination of guidance and inspiration!!

      Cheers!

      25 votes
    12. Songs about doing chores / daily routines?

      What I've had so far: Yaeji - Waking Up Down (2020) https://youtu.be/pNNf4I1dc_U Diverseddie - Sparkling Clean (2020) https://youtu.be/6UwAjJLxwMU Game Changer Improv Karaoke - To-do List by The...

      What I've had so far:

      Looking for more to make a playlist to keep myself entertained when doing tasks. No limits on genres or languages!

      19 votes
    13. What are your current pain points with Linux?

      Linux has certainly come a long way, but it's also got room to grow. What are the things that are current issues with Linux for you? Annoyances, incompatibilities, lack of polish, etc. Also, if...

      Linux has certainly come a long way, but it's also got room to grow.

      • What are the things that are current issues with Linux for you? Annoyances, incompatibilities, lack of polish, etc.
      • Also, if you're willing, share your level of experience with Linux (e.g. newbie, seasoned veteran, etc.). (I imagine those new to the OS will have very different pain points than people who have been using it for 20+ years).

      Importantly, I ask this NOT to have people dunk on Linux or to start arguments about different aspects of it, but I do so to start a conversation about what could be better/smoother/easier. I love Linux and love that it just keeps getting better, day after day and year after year. The idea of highlighting where it could continue to grow in the future is exciting to me.

      64 votes
    14. Who likes GTA?

      I love gaming and I love lots of different genres of games. Yet somehow I can’t get into gta. I’ve tried. I played it a couple of times. I looked at the extended gameplay reveal. Yet, it doesn’t...

      I love gaming and I love lots of different genres of games. Yet somehow I can’t get into gta. I’ve tried. I played it a couple of times. I looked at the extended gameplay reveal. Yet, it doesn’t seem to click.

      Now that’s all perfectly fine. Not everyone has to like everything. But because it’s such a huge game in terms of people playing it, I am really curious.

      Is there anyone here who does love playing gta? And do you mind sharing what you love about it?

      I don’t want to argue or convince or be convinced. Just really interested in learning about your perspective!

      42 votes
    15. How rigid/fluid is your LGBT identity?

      Is it static, or does it change? How does that feel to you? How does it play out in your day-to-day life? What thoughts do you have about rigidity/fluidity in general? (As always, I'm using LGBT...

      Is it static, or does it change?

      How does that feel to you?

      How does it play out in your day-to-day life?

      What thoughts do you have about rigidity/fluidity in general?

      (As always, I'm using LGBT as an umbrella term here, so this question applies to anyone with minority gender, sexual, or romantic identities)

      36 votes
    16. What programming/technical projects have you been working on?

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's...

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's interesting about it? Are you having trouble with anything?

      10 votes
    17. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      8 votes
    18. Any significant changes to Tildes are extremely unlikely

      I've been assuming that this is fairly apparent since nothing significant has changed here in years now, but I suppose it's best to be explicit. There is no intention to do anything like: Actively...

      I've been assuming that this is fairly apparent since nothing significant has changed here in years now, but I suppose it's best to be explicit.

      There is no intention to do anything like:

      • Actively attempt to attract more users
      • Implement new functionality or change existing functionality
      • Change the site's structure
      • Give any other people access to moderation/admin abilities or control of the site

      Or anything else of a similar level. The site has basically been in "minimum maintenance mode" for a long time, and I do not plan to start investing more time in it or otherwise trying to reinvigorate or reinvent it. I recognize that a lot of information and documentation on the site does not reflect this, but almost all of it was written aspirationally nearly 10 years ago, and those aspirations failed. To be clear, I definitely don't consider Tildes a failure—I'm proud and happy that we were able to create a small community that people (mostly) like being a part of. I enjoyed building it, and it's great that the community has managed to sustain itself for so long, but it's not the same as the goal that most of that writing had in mind. I should remove or update a lot of it, but there are very few new users and almost everyone here already knows how things work.

      I'm certainly happy to continue keeping Tildes running while people want to keep hanging out here, but you should only do that if you are satisfied with the state of the site. If you are unhappy with Tildes' current functionality, structure, design, userbase, culture, or any other major aspect, you should probably look for a different community (or start one, anyone can!). You should not pin your hopes on any major changes happening here.

      351 votes