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    1. What's a game that you wish you could play again for the first time? Why?

      Going off of my recent Outer Wilds thread (spoiler warning on that topic), what are some games that you wish you could play again for the first time? What about the game makes you feel that way?...

      Going off of my recent Outer Wilds thread (spoiler warning on that topic), what are some games that you wish you could play again for the first time? What about the game makes you feel that way?

      Feel free to talk about spoilers, but please flag them! The easiest way is to drop them in a details block. Markup below in case anyone needs to copy/paste:

      <details>
      <summary>Spoilers</summary>
      
      Spoilers go here!
      </details>
      
      10 votes
    2. What are some games that you recommend emulating today?

      I should be getting a Steam Deck soon and plan to spend a lot of time diving into old console libraries. What are some games from previous generations that you recommend revisiting today? That is:...

      I should be getting a Steam Deck soon and plan to spend a lot of time diving into old console libraries.

      What are some games from previous generations that you recommend revisiting today? That is: games you feel have aged well and that aren’t readily available via a re-release or re-master elsewhere.

      Any console and any recommendation is fair game, but I’m definitely interested in the kinds of recommendations that aren’t likely to show up in “The 25 Best Games for the [Console Name]”-type articles out there. I already know Final Fantasy VII and Metal Gear Solid are great for the PSOne, for example, but what about the thousands of other games for the system? Give me some deep cuts!

      29 votes
    3. What do y'all think of hidden trophies?

      To me, they feel kind of OP to discover if you're not a very motivated person, but I suppose that's who they're for. I did one of those trophies for Sonic Generations when I stumbled upon it...

      To me, they feel kind of OP to discover if you're not a very motivated person, but I suppose that's who they're for. I did one of those trophies for Sonic Generations when I stumbled upon it online and it was to no-hit the final boss on hard mode with no add-ons (in game stuff) and I can't help but feel that there's no way I would have known that's the trophy.

      6 votes
    4. I need help with gender options in my game

      I'm making a video game, which is sort of a mixture of a puzzle game and interactive fiction. I'm a little uncertain about some name and pronoun choices that I currently offer to the player and I...

      I'm making a video game, which is sort of a mixture of a puzzle game and interactive fiction. I'm a little uncertain about some name and pronoun choices that I currently offer to the player and I thought that you guys might be able to help me.

      The game is in English. At the beginning of the game, the player chooses the main character's name and pronoun. This is presented through two screens that offer the choices through textual narrative. It goes something like this, with [brackets] marking the options that the player can currently choose between.


      This is the story of...
      [...Alice Aster.]
      [...Alan Aster.]
      [...Al Aster.]


      It is...
      [...her story.]
      [...his story.]
      [...their story.]


      Detached from the wider narrative context, this method may seem clunky, but I believe it works within the game itself. Mechanically, that is. I'm less sure about the options that I'm offering.

      The player can choose any of the three options in the first screen and again any in the second, regardless of what they chose in the first. This affects the player character's name and pronouns used throughout the game.

      Now, there clearly are also many other pronouns that people identify with in English, just like there are many other names. However, for technical and design reasons, it would be challenging for me to have the player freely type in their preferred name or pronouns, and neither can I really present a long list of options. At the same time, by condensing all non-binary choices into the most common (?) "their" and by assuming that "her" also equates to "she" and so on, I wonder if I end up coming across as someone who thinks they are on top of things, but clearly has only a very superficial understanding of the topic. Which, to be honest, might not be that far from the truth.

      Similarly, of the three names offered, "Al" is intended as a more gender-neutral or non-binary option than the other two. Does that make sense? Would there be a better way to handle this? Are there names that better signal non-binary or gender-neutral identity?

      Or am I simply approaching this wrong?

      The game itself does not deal with gender identity. As you can see, I'm not the right person to write about the topic. The choice of gender in fact has relatively little effect on the story itself. The player also has no choice over other matters of identity, including their character's cultural background or family structure. The character is not intended to be the player, but someone whose story the player follows. But it still feels important for me and for the story to offer a choice about the name and the pronoun. And I wouldn't be comfortable with it being just a "traditional" choice between male and female, as it would quite explicitly imply and reinforce assumptions about the world that I think we should move away from as a society.

      Not that my game is of course going to change the world in any meaningful way. But having worked on it for about six years now, it has been one long personal learning experience for me. And this feels like another opportunity to understand something better.

      Thanks in advance for any thoughts and advice.

      14 votes
    5. Three weeks of Steam Deck game compatibility data

      I've been checking in each Friday since the release of the Steam Deck to see the number of games that have been added to the Deck's different compatibility categories. I felt like it was a bit...

      I've been checking in each Friday since the release of the Steam Deck to see the number of games that have been added to the Deck's different compatibility categories. I felt like it was a bit past time to keep bumping the release thread, so I went with a new topic.

      Here's where we're at currently:

      2022-02-25 2022-03-04 2022-03-11 2022-03-18 Week 1 Change Week 2 Change Week 3 Change
      Deck Verified 433 535 721 798 +102 +186 +77
      Deck Playable 398 471 580 678 +73 +109 +98
      Deck Unsupported 389 711 775 837 +313 +64 +62
      Steam Total Games N/A 67,165 67,399 67,627 N/A +234 +228
      15 votes
    6. How do you approach games with moral choices?

      I'm talking about games like the Fallouts, The Outer Worlds, some Telltale games, and many RPGs in which your decisions impact the outcomes of the NPCs and the world as a whole. Do you make...

      I'm talking about games like the Fallouts, The Outer Worlds, some Telltale games, and many RPGs in which your decisions impact the outcomes of the NPCs and the world as a whole.

      Do you make decisions based on what you think would be coherent with the character? Do you try to optimize your mechanical advantages? Are you consistent with your real world ethics, or do you like to pretend to be bad and put the world on fire? When available, do you focus on sex and/or romance? Or are you mostly concerned on what you think will make for a better story?

      10 votes
    7. What are some noteworthy games that are not available through the major platforms?

      Define “major platforms” and “noteworthy” however you like, but I’m thinking of this as stuff you can’t find on Steam/Origin/GOG, etc. I’m interested in people surfacing things like small itch.io...

      Define “major platforms” and “noteworthy” however you like, but I’m thinking of this as stuff you can’t find on Steam/Origin/GOG, etc.

      I’m interested in people surfacing things like small itch.io projects or standalone downloads from the creator’s website or abandonware that’s never seen the light of day in digital distribution or cool romhacks — anything that’s worth a look but that someone would really have to go digging in order to find.

      18 votes