-
10 votes
-
Nitrome is bringing its Flash games to HTML5
20 votes -
What casual games are like for someone who doesn't play video games
6 votes -
password, the typing game, is about to receive mobile support
I've been working on the mobile version of password for a while now, mostly lending to the fact that much of the infrastructure of the game required expansion to accomodate for that. Plus, this...
I've been working on the mobile version of
password
for a while now, mostly lending to the fact that much of the infrastructure of the game required expansion to accomodate for that. Plus, this sort of gameplay on mobile is a new territory for me, which makes it both worrisome and exciting.Long story short, you can preview the mobile gameplay of
password
with the same link:The gameplay is different from the desktop version. Here, you have to tap the keys in the order of their number: 1, then 2, then 3, and so on until the last key. Tapping keys out of order (4, then 6) results in a foul, which takes away a bit of time. Tapping all keys in the correct order means you win the round and get awarded the score. Other instructions are on screen.
It is NOT the final version. It's playable but contains some visual bugs. I'm gonna work on fixing those in the coming weeks. Right now, I'm looking for feedback:
- How does the mobile gameplay feel?
- How does the sizing of the score looks?
- Are there any problems with swiping or tapping?
- How does the timer bar look on smaller screens? (Think smaller than iPhone X.)
- How does the timer look on devices that have a notch?
- Does it load the correct version at all? (If you're on a mobile device – smartphones and tablets – you should not see keyboard references. If you do, it didn't load the correct version of gameplay.)
Desktop gameplay has only received visual updates. You can still play it with the same link.
Let me know if you encounter issues. You can post here, or you can open an issue in the GitHub repo. If you do, make sure to provide what information you can on the issue, like what sort of a device you're using (maker, model, OS version, browser etc.): this helps figure out the problem easier and quicker.
I know of these issues so far, and am working on resolving them:
- after pressing the last key of the order (8 right now), the red border flashes, as if you've received a foul (you don't)
- score has to fully animate towards the final value before it resizes to fit the screen
- swiping distance may or may not be too short, so it may feel as though it doesn't register
16 votes -
Epic Games Store - Grand Theft Auto V available for free + Mega Sale including $10 off most games $14.99+
13 votes -
Crucible has released on Steam - A free-to-play team-based PvP action shooter, the first PC game from Amazon Games
9 votes -
Orb.farm: A virtual ecosystem
20 votes -
ISS Docking Simulator, by SpaceX
8 votes -
Total War: Shogun 2 is free-to-keep on Steam this week
8 votes -
Compact Conflict (2014)
5 votes -
Assassin's Creed II - Free on Uplay until April 17th
8 votes -
password, the typing game, has been updated
Play it now. Alternatively, visit the repo. password has been updated to v1.1: the game now starts after you press [Space] you gain points for victories (score is not saved between reloads) UI is...
Alternatively, visit the repo.
password
has been updated to v1.1:- the game now starts after you press
[Space]
- you gain points for victories (score is not saved between reloads)
- UI is a little nicer
v1.2 planned features:
- adjustable difficulty, via either or both of password length and time per round
- zen mode: longer rounds, no score tracking, calmer UI
- persistent personal high score you can compete against
I almost feel like this is not worth an update, but people have been curious and supportive of the game.
You can see all planned features in the issues section. Suggestions on gameplay and visuals are welcome.
EDIT: updated hosted version to not reset score on loss (only resets when you start over).
13 votes - the game now starts after you press
-
Pinball FX3 Care Package: Nine free tables available through April 8
4 votes -
password: a game about key presses and reaction time
A simple web game I made to combat depression. To play, go here. Warning: the game starts as soon as you enter the page. To view source, visit the GitHub repo. How to play: Press the keys you see...
A simple web game I made to combat depression.
To play, go here. Warning: the game starts as soon as you enter the page.
To view source, visit the GitHub repo.
How to play:
-
Press the keys you see before yourself. The key turns green if it's been "solved".
-
Once all keys are "solved", you start a new round automatically.
-
If the timer runs out before all keys are "solved", the game is over. Press
[Space]
to start over. -
There's no score. Play whenever and for as long as you like. Quit whenever you've had enough.
25 votes -
-
What are some good party games that can be easily played via video chat?
My in-laws are wanting to do a distance game night soon where we meet up and play some party games together while on video chat from our separate locations. I think it's a wonderful idea, but I'm...
My in-laws are wanting to do a distance game night soon where we meet up and play some party games together while on video chat from our separate locations. I think it's a wonderful idea, but I'm also not sure what games we can play? Anyone have any ideas for some good, casual fun (think stuff like Pictionary/Charades) to be had via video chat, and how we can best set things up? Are there any good tools/websites that will help us out?
Also feel free to make suggestions that aren't necessarily applicable to my situation but still work for the question as a whole (e.g. a D&D campaign). I want this to be a resource for everyone, not just me.
16 votes -
Some free games are being released on Steam today
17 votes -
Fights in Tight Spaces | Announcement trailer
4 votes -
Stay at home and play some games
16 votes -
Call of Duty: Warzone - A free-to-play multiplayer game for up to 150 players with battle royale and plunder modes, launching tomorrow
8 votes -
Castlevania: Symphony of the Night released for iOS and Android for US $3
12 votes -
‘The Last of Us’ series in the works at HBO from ‘Chernobyl’ creator and the game's writer and creative director
8 votes -
Fuser - A music-mixing game from Harmonix, coming to PC and consoles in fall 2020
7 votes -
What arcade game would you like to see preserved at a source code level?
Hi All, I have recently completed a software archaeology project, reverse engineering Space Invaders si78c, and would like to cast around for opinions as to which game(s) to do next. I am...
Hi All,
I have recently completed a software archaeology project, reverse engineering Space Invaders si78c, and would like to cast around for opinions as to which game(s) to do next.
I am currently thinking of doing either Pacman, Donkey Kong or Galaga but am willing to entertain suggestions about other games of a similar vintage. Please go into detail as to why you think it's an important title.
Eventually I would like to tackle bigger games from the home micro / console market, but they are most likely out of scope for now.
Please note, this is very labour intensive work, taking several months / years at a time depending on title complexity, and I will most likely only do a handful of these (barring any great advances) in my lifetime.
Cheers,
Jason18 votes -
Spiritfarer | Gameplay teaser
6 votes -
Introducing Jumpstart: a new way to play Magic: the Gathering that combines limited and constructed formats using 20-card themed boosters
6 votes -
Diablo terminal rendering engine
9 votes -
Steam hardware & software survey: January 2020
11 votes -
HQ Trivia, the top trivia game on the app store in early 2018, is ceasing operations and terminating all staff today
11 votes -
Finland's biggest game maker Supercell reported its full-year 2019 sales rose 2% to 1.39 billion euros
5 votes -
Cards Against Humanity has purchased ClickHole, the satire site created by The Onion
15 votes -
Can you defeat the privacy chicken?
16 votes -
Chihayafuru Manga Creator Establishes Fund to Support Karuta Industry
6 votes -
Epic Games Store has generated $680 million in revenue so far, largely from exclusives. Weekly free games will continue through 2020
12 votes -
Slay the Spire - Patch 2.0 released, including the fourth character "The Watcher" along with many other updates
6 votes -
Magic: Legends | Gameplay trailer
4 votes -
Prosperous Universe - This deep simulation of space economics is surprisingly compelling
7 votes -
Epic Games Holiday Sale 2019 has started - sales, one free game per day, and $10 off on everything $14.99+
25 votes -
Exploring Google Stadia's "Negative Latency"
26 votes -
si78c - A memory accurate reimplementation of the 1978 arcade game Space Invaders in C
4 votes -
YouTube Rewind 2019
4 votes -
Hit the High Notes 🎤🎶 singing game
4 votes -
Magic: the Gathering - Unveiling the Mystery Booster set
4 votes -
Harmonix's VR rhythm shooter Audica has been released for PC and Playstation VR
4 votes -
How my dumb mobile game got 400k downloads
10 votes -
DeepMind's StarCraft II AI "AlphaStar" has reached the top-level Grandmaster league using multi-agent reinforcement learning
13 votes -
One Year of ProtonDB
16 votes -
Six ways Mario Kart Tour triggers you into gambling your money
22 votes -
Fortnite is the future, but probably not for the reasons you think
10 votes -
Can you draw a perfect circle?
11 votes -
Fortnite's new season has brought the game back to its roots
For at least a year I'd been rather disappointed with Fortnite. It kept appealing to the lowest common denominator and the game that I fell in love with in the end of season 2 (which is almost two...
For at least a year I'd been rather disappointed with Fortnite. It kept appealing to the lowest common denominator and the game that I fell in love with in the end of season 2 (which is almost two years ago) kept changing for the worse. It became less of a Battle Royale game and more of a playground where you never knew what you were gonna get. It kept getting worse through the seasons and I played it less and less. So during season 9 I was only barely hanging on - and once season 10 launched with even more proverbial bullshit, I finally decided to uninstall the game. That was in the beginning of August and I never looked back for a second - I was done with it!
With Chapter 2 however (season 11), it's back to basics. The many weapons have been trimmed and there are only very few left - and none of the crazy ones. It's simpler and easier to navigate, and all the vehicles and movement mechanics have also been scrapped almost entirely. There are no more hover boards, ATVs, golf carts, airplanes, jump pads, rifts, etc. There's a harmless boat, and that's it! So when I saw the trailer for this new version of Fortnite, I reinstalled the game immediately. I've played 9 games now and this is the version I fell in love with - if not better! It's so good in its simplicity. The mechanics with building and whatnot have stayed the same, but the gameplay itself is much improved. It went from chaotic and action-packed to feeling more like a survival game. And the aesthetic of the new map is also just beautiful.
I'm no game reviewer but I thought that this overhaul of a pretty massive game is worth talking about!
Edit: not to mention the marketing stunt they pulled before launching this new version of the game was insanely clever. It made headlines all over the world, they even talked about it on the evening news here in little ol' Denmark!
15 votes