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5 votes
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Warner Bros.’ quest to build a better ‘Aquaman’ sequel: Three reshoots, two Batmans and non-stop test screenings
14 votes -
Cities: Skylines II | Official gameplay trailer
58 votes -
What's a sequel you were disappointed by?
See title. I thought this might make for an interesting topic and I can't see one like this in the search, so... What sorta got me thinking about this - a couple days ago, I noticed that Dying...
See title. I thought this might make for an interesting topic and I can't see one like this in the search, so...
What sorta got me thinking about this - a couple days ago, I noticed that Dying Light 2 got a sizeable update, with a pretty heavy emphasis on changes to the game's parkour mechanics. I absolutely loved the first Dying Light, as well as both Mirror's Edge games - parkour and other kinds of momentum-driven gameplay are my jam - so that got me curious enough to check it out again, for the first time in a year.
I played for a few hours, got some of the way in, and... felt pretty underwhelmed. It certainly feels better than it did last time I played, and the change to retain momentum during parkour moves does feel pretty nice... but it still feels far too slow and floaty to me. It feels awkward and unresponsive to me. On top of that, the combat updates - while I actually appreciated DL2's changes to the combat over DL1's (a major gripe I've always had with DL1's combat is that sometimes zombies take just one or two hits and sometimes they take twenty, and I have never been able to detect any kind of pattern to it - combat level, game progress, weapon damage, etc., none of them seem to impact it so I have no idea what's up with it), playing it again now... left me feeling pretty disappointed.
I booted up DL1 for the first time in a while the next day, just intending to compare how it feels - and I've since found myself drawn several hours into it. Even in the first half hour of the game, where your climbing's super slow and everything, it feels so much more snappy and reactive - it feels good. And while my previous gripes with its combat are still present, it feels so much better to me now than DL2's does (for the most part - fighting human enemies still sucks). I can't quite put my finger on what it is, but there's just something really visceral and satisfying about it that DL2 doesn't have.
As I've been playing DL1, as well, I've been thinking about its story again. As much as it's maligned for its story, I think it's actually a really interesting subversion and deconstruction of expectations in a lot of ways - while that could be a thread (or video essay, I've thought about it) of its own, the way I see it: despite how the intro and story set him up, Crane actually fails pretty hard at being a hero until towards the end. I mean, the very first thing he does is take a crowbar to the back of the head, get bitten, and get someone else killed. It's a pattern that continues throughout most of the game (and even The Following, I'd argue, even though I don't care for it much). I find it pretty memorable beecause of that, even if it falls flat in some places.
Meanwhile, Dying Light 2... I honestly couldn't tell you much about the story? It didn't leave any kind of impact on me at all. I'm not really the kind of person who plays games for their stories very often (unless it's something like Ace Attorney where that's explicitly the point), and I have to admit that I went into DL2 with low expectations to begin with (I held off getting it at launch because of Denuvo, by the time I did pick it up reviews were already fairly negative; and I tend to view "your choices really matter!" in advertising as a huge red flag so that wasn't a good sign either), but even so. It might be in part because I actually quite liked DL1's ending - I found it pretty refreshing for a post-apocalyptic zombie game - so DL2 throwing that out didn't sit well with me from the get-go (also part of why I'm not too keen on The Following, but that's a different matter).
Overall, it just sorta left me thinking about how... even though I'd tried to go in with tempered expectations - all I really wanted was a fun zombie-flavoured parkour game, where climbing and jumping and swinging and stuff felt fluid and rewarding - I still found myself left feeling pretty hollow about it, even after an update that allegedly addressed some of my biggest issues with the game. It's especially frustrating, because the Inner Circle (I think that's what it was called, I can't remember - the second city map) is really, really cool and I would absolutely love to just aimlessly run around it... if the movement didn't feel floaty and awkward. Stuff like climbing to the top of the VNC Tower felt exhilarating and awesome - I could catch a glimpse of something excellent there, but it was so outweighed by everything else.
So... Yeah. I dunno, I thought this'd make for an interesting question. Have theere any been any sequels you've played that left you feeling underwhelmed, in comparison to the previous game? If so, why?
alright maybe some part of me just wants to ask this so i'd have an excuse to waffle about dying light and its story a bit but still i think it's an interesting topic nonetheless
EDIT: formatting51 votes -
Dune: Part Two | Official trailer 2
51 votes -
Indiana Jones and the perilous art of the sequel
7 votes -
Alan Wake II will launch for PlayStation 5, Xbox Series, and PC via Epic Games Store in October, according to Alan Wake voice actor Matthew Porretta
10 votes -
‘True Detective was definitely on our mind’ – Remedy explains how the HBO show and '90s movies are key influences for Alan Wake II
3 votes -
Remedy's creative director Sam Lake shares how the long-awaited sequel to Alan Wake finally became a reality
6 votes -
THQ Nordic wants Remedy to change its mind about a digital-only release for Alan Wake II
5 votes -
Nicolas Cage, Bill Skarsgård playing father and son arms dealers in ‘Lord of War’ sequel
4 votes -
Darkest Dungeon II | Launch trailer
4 votes -
Dune: Part Two | Official trailer
17 votes -
Dune: Part Two | Teaser trailer
4 votes -
Kenan Thompson and Kel Mitchell to reprise ‘Good Burger’ roles as sequel movie gets greenlight
4 votes -
Jenna Ortega in talks to star in Tim Burton’s ‘Beetlejuice 2’
5 votes -
Cities: Skylines II | Official announcement trailer
17 votes -
‘Toy Story,’ ‘Frozen’ and ‘Zootopia’ sequels in the works, says Bob Iger
11 votes -
‘Gladiator 2′ gets pre-Thanksgiving 2024 release
7 votes -
Murder Mystery 2 | Official trailer
4 votes -
‘Avatar: The Way Of Water’ swims past $2B worldwide
7 votes -
James Cameron says ‘Avatar 2’ is profitable and he’ll make the sequels
10 votes -
Paul Mescal starring in Ridley Scott’s ‘Gladiator’ sequel
5 votes -
‘Avatar: The Way Of Water’ swimming past $1.5B global today to become no. 1 WW release of 2022
11 votes -
Avatar: The Way of Water soars past $1 billion at worldwide box office
11 votes -
That '90s Show | Official trailer
4 votes -
How Netflix’s ‘Knives Out’ sequel overcame AMC Theatres’ resistance and scored a big-screen release
5 votes -
That ‘90s Show | Official teaser
11 votes -
’Avatar 2’ opens to $134M, behind expectations but still sizable
7 votes -
Avatar: The Way of Water | Final trailer
8 votes -
Avatar: The Way of Water | Official trailer
10 votes -
‘Avatar: The Way of Water’ runtime sails past three hours
4 votes -
Warner Bros sets ‘Constantine’ sequel; Keanu Reeves and Francis Lawrence to reunite, Akiva Goldsman scripting and producing with Bad Robot’s JJ Abrams and Hannah Minghella
10 votes -
The new, improved James Cameron wants to reintroduce you to ‘Avatar’
13 votes -
Disenchanted | Official trailer
10 votes -
Hocus Pocus 2 | Official trailer
4 votes -
Luca Guadagnino: We need more ‘surprising’ sequels like ‘Top Gun: Maverick’
6 votes -
District 10 could begin filming next year, says Sharlto Copley
7 votes -
‘Minions: Rise of Gru’ smashes July 4th box office records with $127.9M opening
6 votes -
Hocus Pocus 2 | Teaser trailer
2 votes -
Avatar: The Way of Water | Official teaser trailer
15 votes -
‘Avatar 2’ is officially ‘Avatar: The Way of Water’: James Cameron debuts first footage at CinemaCon
12 votes -
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6 votes -
Top Gun: Maverick | New official trailer
3 votes -
‘Blade Runner 2099’ live-action sequel series from Ridley Scott in works at Amazon Studios
10 votes -
‘Dune’ sequel greenlighted by Legendary and Warner Bros
16 votes -
Despair, pitiful mortals: Space Jam: A New Legacy is the future of entertainment
12 votes -
Left 4 Dead doesn’t need spiritual successors, it needs updates
9 votes -
Space Jam: A New Legacy | Trailer 1
13 votes -
Evil Genius 2 released
6 votes