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22 votes
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The death of simple racing games
11 votes -
inZOI has been officially released in Early Access
18 votes -
Satisfactory | 1.1 update teaser
28 votes -
The Sims 1 music is...different
11 votes -
WANDERSTOP | PC, PS5 & Xbox Series X|S launch trailer
19 votes -
The Sims 1 & 2 have been officially re-released for modern computers - but EA misses the mark
28 votes -
A deep-dive roundup of links on The Sims I put together for its 25th anniversary
9 votes -
Fluid simulation pendant
21 votes -
The simulation argument
2 votes -
Cities: Skylines II is free to play until December 9
17 votes -
What are your favorite “chore” games?
A loose definition of a “chore” game would be: A game in which you repeatedly do relatively unexciting tasks to work towards a larger goal. The fun often comes from: A sense of progress/completion...
A loose definition of a “chore” game would be:
A game in which you repeatedly do relatively unexciting tasks to work towards a larger goal. The fun often comes from:
- A sense of progress/completion that builds over time
- Fighting entropy/restoring order
- Converting effort into currency
- Unlocking quality of life features over time that make the tasks easier/more engaging
A perfect example would be PowerWash Simulator. In fact, these games are often called “simulator” games or have the word in their title (though not always, and not all “simulator” games are specifically “chore” games).
Which ones are your favorites? What do you enjoy about them?
28 votes -
New 3D Golf Simulation (video game series)
7 votes -
Void Crew | Release date reveal trailer – 25th November 2024
6 votes -
Tiny Glade | Release date trailer – 23rd September 2024
18 votes -
Satisfactory is the best automation game ever made and I seriously can't recommend it enough
31 votes -
Satisfactory | 1.0 launch trailer
26 votes -
The games behind your government's next war
11 votes -
Wreckfest 2 announced with new car customization feature
12 votes -
Satisfactory | Toilet Flush releases on September 10th 2024
22 votes -
Chicago’s NASCAR Race is a marvel of physics
6 votes -
Less than a month after the highly anticipated life sim Life By You was delayed without a new release date, Paradox has announced that the whole project has been cancelled
36 votes -
New AI project aims to mimic the human neocortex: The Thousand Brains Project offers a fundamentally different approach to AI
19 votes -
Game simulation programming: Continuous time
7 votes -
Join me as I build a small gothic cathedral with flying buttresses and spires galore with Tiny Glade's minimal tools
15 votes -
Trailblazers: Into the March | Official gameplay trailer
2 votes -
Tiny Glade's castle-doodling demo is packed with delightful little reactive surprises
20 votes -
Kerbal Space Program 2 development history
20 votes -
Inside the peculiar world of Farming Simulator eSports
27 votes -
Starminer | Announcement
7 votes -
Flying planes with JavaScript
8 votes -
The story of The Oregon Trail
18 votes -
New SimCity 4 mod gives it a fully functioning 3d camera
22 votes -
X4: Foundations 7.00 trailer
18 votes -
25th anniversary interview with RollerCoaster Tycoon’s creator, Chris Sawyer
38 votes -
When you make a mathematical knot using elastic material you get jumping loops, and challenging puzzles
8 votes -
Rimworld - Anomaly expansion and update 1.5 announced
31 votes -
Microsoft Flight Simulator | Dune expansion launch trailer
18 votes -
Frustrations with Cities Skylines 2 are starting to boil over among city builder fans and content creators alike
30 votes -
The extraordinary world of fake cities, and simulated urban environments
3 votes -
Prison Architect 2 - Coming March 26th! | Announcement trailer
9 votes -
What the Prisoner's Dilemma reveals about life, the Universe, and everything
32 votes -
Inside the world's highest tech prison - HMP Fosse Way
12 votes -
Does anyone have recommendations for physics simulation software? (E.g. Algodoo, Simulo, Physion, etc.)
I just got into watching physics simulation videos on youtube, stuff like marble races, marble battles, Multiply Or Release, and various other simulation content. Absolutely enthralling stuff for...
I just got into watching physics simulation videos on youtube, stuff like marble races, marble battles, Multiply Or Release, and various other simulation content. Absolutely enthralling stuff for someone like me who enjoys simply watching an environment do its thing.
I wanted to get into making my own sims/scenarios and was wondering if you all on tildes had some recommendations. I've been trying algodoo and it seems very nice but I've heard its mostly abandonware and theres some features I find lacking. So I wanted to look into options for my little tinkering. I understand that there may not be a perfect one but I'd love to have some options to try and tinker in, and my research has led me to lots of them that seem at first look to be purely for academic purposes.
To crystallize my desires into a definite paragraph:
I'm looking for physics sim software recommendations to make my own marble races and other simulated 'games'. I don't mind having to learn it from scratch(including scripting language). I dont care if its paid or free. Ease of use is great but Non-essential since it can likely be learned over time. Preferrably not abandonware, or at least feature-rich if development has been completed. and lastly, performance is definitely important since I'll likely be building some grand designs as I settle in.15 votes -
Why Cities: Skylines II performs poorly – the teeth are not the only problem
23 votes -
Cities: Skylines II | Official release trailer
29 votes -
Squadron 42 | Held The Line
11 votes -
Cities: Skylines II performance has not achieved the benchmark we targeted, Paradox admits ahead of launch
38 votes -
Palia’s fan base is split, and it makes the cozy farming sim complicated
15 votes -
Forza Motorsport
The new Forza Motorsport has released to the masses as of today, and has been available to those who paid extra for premium upgrades and the like for about a week. I got it via Xbox Gamepass and...
The new Forza Motorsport has released to the masses as of today, and has been available to those who paid extra for premium upgrades and the like for about a week. I got it via Xbox Gamepass and played about an hour of it this morning, and so far it feels like a nice return to form for the series, which hasn't seen a new non-Horizon edition since Forza Motorsport 7 in 2017.
That game had some baggage with the card system/gambling mechanics, and I'm glad to see none of that thus far in the new Forza Motorsport - which, you may have noticed, has dropped the number. There's a feeling that Microsoft/Turn 10 may be aiming to make this something of a long-term platform play rather than just another game in the series.
I'm enjoying it so far, and after playing Forza Horizon 4 and 5 a lot since FM7 came out, I'm glad to have the return to more traditional circuit racing, and absolutely do not miss the supremely annoying voiced characters from those games.
The thing I most immediately noticed upon playing the game (besides the graphics, which are a real showcase for the Xbox Series X or a sufficiently beefy PC) is the new upgrade/tuning system, which requires you to actually spend time driving a specific car in order to unlock the various upgrade parts for it. You earn car points for doing things like clean racing and fast lap times, which you can then spend on upgrade parts between races. The game keeps calling those CP, which makes me think that nobody at Turn 10 has spent any time on the internet. An unfortunate acronym...
I'm curious to know what everyone's opinion on this game is. I know a lot of the audience is turned off by the more sim-like/boring nature of the Forza Motorsport games versus the arcade fantasy for the Horizon games, but I'm very much on the FM side of that divide.
14 votes