-
23 votes
-
FEX: Emulate x86 Programs on ARM64
24 votes -
Valve announces new hardware: Steam Frame, Steam Controller, and Steam Machine
Product Links: Steam Frame (standalone VR headset) Steam Controller (gen 2 design) Steam Machine (first-party mini PC) Video Links: Official announcement Tested hands-on with additional details...
Product Links:
- Steam Frame (standalone VR headset)
- Steam Controller (gen 2 design)
- Steam Machine (first-party mini PC)
Video Links:
Shipping in early 2026. Prices haven't been announced yet.
178 votes -
Steam Deck now has a display-off low-power download mode
41 votes -
CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap
34 votes -
One of Valve’s forty majillion secret hardware projects is called the Steam Frame, probably
40 votes -
Valve's secretive 'Fremont' gaming device surfaces in benchmarks
46 votes -
Making your own MSP/payment processor (in response to Itch/Valve)
46 votes -
Steam updates guidelines and begins removing games "that may violate the rules and standards set forth by Steam’s payment processors and related card networks and banks, or internet network providers"
49 votes -
The 2025 Steam Summer Sale is live (runs June 26 - July 10)
Quick links: Steam Store IsThereAnyDeal SteamDB Sales Tool Hidden Gems topic Game Giveaway topic Share noteworthy deals! Ask for recommendations! Discuss what you bought!
60 votes -
Steam Deck and SteamOS hit 20,000 playable games
42 votes -
Steam finally goes native on Apple Silicon
39 votes -
The issue of indie game discoverability on distribution platforms
The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and...
The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and Nintendo’s shops. That’s something that has been bothering me for a long time about the Apple App Store.
By pure coincidence though, this morning, as I was browsing through the “You Might Also Like” section at the bottom of a game that I am interested in, I began to go down a rabbit hole where I ended up finding a good handful of games I had played on Steam that I wasn’t aware were available on iOS/iPadOS as well. It’s quite sad, because these are games that I really enjoyed, and I paid for them on Steam, a platform that Valve (understandingly) neglects on macOS, whereas I could have played them optimized for iOS/iPadOS.
The creator in the YouTube video didn’t really have a solution for this problem, and it seems to me that as the industry grows, and more and more “slop” begins to flood these platforms, it will only become harder and harder to discover the good indie games buried underneath it all.
I feel this intense urge inside me to start some kind of blog or website to provide short reviews so that at least some people will discover these games. We definitely need more human curation.
I’m also appalled that so many of these games on the Apple App Store have little to no ratings. No one makes an effort to leave behind a few words so that other people can get an idea of whether it’s worth to invest their money in a game.
I guess that there isn’t really anything that can be done about the issue of discoverability. As an indie developer and publisher, you just have to do the that best you can to market your game, and hope to redirect potential customers to your website or socials, where you should clearly list all the platforms that your game is available on (surprisingly, a lot of developers don’t do this). But that’s about all that you can do. The rest is luck.
20 votes -
How Counter-Strike took over my life
26 votes -
Twilio denies breach following leak of alleged Steam 2FA codes
18 votes -
Valve adds experimental Arm support to SteamOS in latest Runtime update
20 votes -
Valve announces accessibility tags for Steam
38 votes -
Team Fortress 2 Classic is coming to Steam!
22 votes -
Deadlock - Map rework update
10 votes -
The Digital Antiquarian: Half-Life
13 votes -
Valve releases Team Fortress 2 source code
50 votes -
Deadlock breaks 100,000 concurrent players with new peak
23 votes -
GDC 2025 survey shows PC game development growing with lots interested in Valve's Steam Deck
27 votes -
Valve's Steam page currently lists a second mystery game alongside Deadlock, sending Half-Life 3 theorists into another frenzy of speculation
21 votes -
SteamOS expands beyond Steam Deck
60 votes -
Half-Life 3 playtests begin and 2025 reveal “quite possible,” says Valve insider
57 votes -
Mike Shapiro (VA for G-Man in Half-Life) posted an... unusual New Year's tweet. Teasing?
11 votes -
Steam: Best of 2024
29 votes -
Deception, lies, and Valve - Valve's role in CS gambling
24 votes -
The 2024 Steam Winter Sale is live (runs December 19 - January 2)
Quick links: Steam Store IsThereAnyDeal SteamDB Sales Tool Hidden Gems recommendations topic Share noteworthy deals! Ask for recommendations! Discuss what you bought!
34 votes -
Steam Replay 2024: Discussion topic
Your Steam Replay for 2024 is now out! If you're on the mobile app, hit Menu > New & Noteworthy > Steam Replay Share your link (if you want to) or summarize your results. Tell us all about your...
Your Steam Replay for 2024 is now out!
If you're on the mobile app, hit
Menu>New & Noteworthy>Steam ReplayShare your link (if you want to) or summarize your results. Tell us all about your most-played games, your year of gaming, and any other thoughts or highlights.
17 votes -
Valve adds "Powered By SteamOS" branding for third party hardware
29 votes -
Steam tighten up rules for games with season pass DLC
49 votes -
Valve is possibly making a Steam Controller 2 and a ‘Roy’ for its Deckard
50 votes -
'Half Life 2: 20th Anniversary' - a documentary by Valve
14 votes -
Half-Life 2 20th anniversary update
51 votes -
"Valve are gathering the avengers": we believe Gabe Newell is assembling the ultimate dream team for the one game everyone's been waiting for
23 votes -
Steam game recording - available now
35 votes -
Steam games will now need to fully disclose kernel-level anti-cheat on store pages
84 votes -
Steam Deck shipping to Australia this November
32 votes -
The Steam subscriber agreement has dropped its forced arbitration clause, allowing gamers to take legal action against the platform
64 votes -
Arch Linux and Valve collaboration
49 votes -
Valve appear to be testing ARM64 and Android support for Steam on Linux
34 votes -
Introducing Steam Families - now out of beta!
36 votes -
The origin story behind Counter-Strike's most iconic map
17 votes -
Risk of Rain developer cancels next project to join game development at Valve
27 votes -
Valve handbook for new employees — first edition
38 votes -
Valve bans Razer and Wooting’s new keyboard features in Counter-Strike 2
43 votes -
Steam updates user reviews with a new helpfulness system
45 votes -
Steam Deck question: how good is the warranty, really?
I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months. Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago,...
I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months.
Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago, one of the Deck shoulder buttons stopped working suddenly. Reached out to steam and they're having me send it in, which is what I would expect. But the way they phrased it kind of souring my initial high of owning the Deck:
Based on the information you have provided, we believe it is unlikely that the current issue reflects a problem with this device as it was delivered to you. It may instead be related to your particular use of the product. Regardless, we would like to offer complimentary service as a gesture of goodwill.
So it's one of those kinds of warranty that excludes regular use? Is this one rep just awkwardly placing blame on me or is that their overall vibe? In contast, I have PS1, PS2, xBox original/360 controllers that still have all the shoulder buttons functioning normally, along with super old PSPs, DS, DS Lites, 3DS, Switch'es and none of them have failed aside from the infamous Switch drifts. Nintendo, for their part, fixed the drifts without implying it was my fault.
Anyone else dealt with Valve customer service and warranty?
20 votes