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    1. Some thoughts about Starfield's world

      Warning: this post may contain spoilers

      I wrote a blog post for basically my first time ever. It's a first draft, but whatever. I never share my thoughts because I lack confidence, but I want to work on that. I welcome criticism of the way I've presented my thoughts, but my main priority is just discussing Starfield here! I want to hear what y'all think, mainly about the world of Starfield.

      I was starry eyed when I first launched Starfield, but it ultimately left me feeling spaced out. After spending around 25 hours with the game I've realized that I wanted something different from Starfield, and that the game just doesn't keep my mind engaged and imagination running. I feel some guilt saying that. It took a buttload of human working hours to bring Starfield to fruition after all, and I don't want to dismiss that work. It's a very pretty game, with a lot of mechanics, characters, and stories. On paper, it's an ideal game for me. It's a first person adventure through the stars meeting strangers and ogling at alien planets packed in with loot and rpg elements. That's my kind of treadmill to be running on. The type of game loop I enjoy. Ultimately though, it did not fill the space in my head that I wanted it to.

      Starting with the core game play, it's what I had the least expectations for. I am no Bethesda mega fan, but I've dabbled in their games. Their combat, stealth, traversal and so on have always registered as just serviceable to me. That's not really even a criticism as I've never gotten the impression that Bethesda's intention was to draw fans on those elements. They want to provide a simple set of tools to interact with their worlds. The tools they've provided here in Starfield feel fine. They all work. Gun play feels fine, traversal feels fine, stealth feels fine. It's the way those tools interact with their environments, characters, and narration that typically attract me, but don't here. Even their newest game play addition in space ship combat echoes their standard approach. It feels simple but solid. No extravagance like a Star Fox 64 barrel roll, but there's enough going on to feel good. Like the rest of the tool set, it's serviceable enough to let the player interact with their world. The world is what has left me cold.

      Bethesda introduces us to Starfield's world in a baffling place, a place almost opposite to space, a mine. Sure, they planet isn't Earth, but it might as well be Earth. It's dark, dirty, rocky and far from a feast for the eyes. It's no surprise that mines are in the game as Bethesda has always included similar spaces in their games. Such environments are perfect for stuffing loot and combat encounters into, but imagine if Skyrim had began in a cave instead of out in its beautiful landscape. Starfield could've opened in space on a ship or on a number of visually alien worlds, and I think it's a misstep to begin the player in the most unappealing of its environments. Unfortunately, I think it's telling of a large part of the way you will be seeing Starfield's world. From a lot of interior spaces. It's often easy to forget that I'm playing a sci-fi game set in an open world space setting.

      Starfield's world looks like what I imagine it would look like if human space colonization were to actually happen. In that regard, I think they were incredibly successful. It's the realization of this image that I think held Starfield back. Just like a lot of our own real universe, it is often empty and dull. Many landscapes of the planets and moons of Starfield, while sometimes pretty, are more often unremarkable. Procedural generation is an incredible tool that can easily lead to unimaginative results. I'm never able to escape the thought that what I'm looking at was probably computer generated. After visiting around 15 planets, I began to feel as though I'd seen it all before, just in different colors. Often fauna and foliage looked strange but lacked a certain spark of hand crafted creativity. I was never struck by their beauty nor their horror but only their only seemingly random assortment of attributes. On planets with human inhabitants their lacked personality in their work and living spaces with exceptions being the hand crafted major settlements. Buildings and structures felt modular and mass produced by the same manufacturer. All of this is probably an accurate depiction of a real future where we branched out into space, but it doesn't make for a fun video game to see and soak in. Major cities like New Atlantis and Akira City lent much more life to Starfield's world with obvious heart put into their creation. You can see their influences from the sci-fi genre in their construction. Instead of aiming for a large and marketable open world, it's a smaller handcrafted galaxy I wish we would have gotten. Somewhere with its own politics and drama taking place on landscapes with intent and personality. A larger existing universe could be hinted at with follow ups in sequels. Bethesda is bursting at the seems with creative talent, but there was simply too much space to make aesthetically daring from every angle. Instead that talent was stretched an inch thin and a mile wild.

      The inhabitants of Starfield are offensively inoffensive and so dry they'll leave you parched. They're boring, full stop. They lack nuance and detail in their personalities. They begin and end at their core archetypes. The meaning of their existence is only to facilitate the player and be impressed by you. In my 25 hours of play, I didn't find my self endeared to any character except for a sweet old grandma exploring space, but I only liked her because I like that trope. Characters are very formal and professional which I believe was Bethesda's intent. After all, the context of most every interaction has you acting in an official capacity for one of the factions. You're a representative for the professional work these factions are doing, like being a volunteer cop for the United Colonies or Freestar Collective's Rangers or an explorer-researcher for the stuffy Constellation. It makes sense that conversations would be formal, professional, and often to the point. Ultimately that just doesn't make for compelling conversation. I engage with fiction, especially genre fiction, for its strong sense of personality. The characters I found in Starfield feel like they're just going through the motions of their 9 to 5 job. Their framing as a talking head when having conversations with them only highlights their stiffness.

      I believe Starfield is a well-done realization of Bethesda's intent. It's a very corporate and made by committee vision, but it's well executed. It seems they wanted to create a world that resembles a legitimate future where humans leave Earth and colonize the stars. The result is barren unremarkable planets, sterile labs, boring mining and manufacturing facilities, mass produce modular homes, and plenty of empty space. I think they're right, this is what a settled galaxy looks like, but it just doesn't make for a satisfying video game.

      edit: fixed spelling from "feel" to "fill"

      26 votes
    2. Looking for an app with calendar, timetables, reminders, timers etc

      Ideally an all-in-one app with sync to a Windows or browser app. For paid apps, preferably a one-time purchase rather than subscription. I like organizing and customizing, so user freedom is...

      Ideally an all-in-one app with sync to a Windows or browser app. For paid apps, preferably a one-time purchase rather than subscription. I like organizing and customizing, so user freedom is pretty important too. Bonus points if you've found the app useful for ADHD.

      Google Calendar worked pretty well, but now I'm looking to build habits for hobbies and studies, while also keeping up with occasional appointments. I think it'd be much simpler to just have everything under one app.

      15 votes
    3. Fitness Weekly Discussion

      What have you been doing lately for your own fitness? Try out any new programs or exercises? Have any questions for others about your training? Want to vent about poor behavior in the gym? Started...

      What have you been doing lately for your own fitness? Try out any new programs or exercises? Have any questions for others about your training? Want to vent about poor behavior in the gym? Started a new diet or have a new recipe you want to share? Anything else health and wellness related?

      9 votes
    4. A new way to learn vocabulary. A story about a word nerd and AI. And a call for help.

      Hi logophiles! I am a total word nerd. Over the last six years--mostly accidently--I ended up creating a bunch of vocabulary learning materials and spent way too much time thinking deeply about...

      Hi logophiles! I am a total word nerd. Over the last six years--mostly accidently--I ended up creating a bunch of vocabulary learning materials and spent way too much time thinking deeply about how we learn new vocab and how to teach it. My story: basically, via word of mouth, people with kids taking the SSAT and the SAT kept asking me for my materials which I continually iterated on as I got feedback. It wasn't my day job, lol, it wasn't even a side hustle.... just an obsession :) As I shared my "system", I kept dreaming of even better ways to make vocab learning effective, easy, and fun.

      Some interesting things about learning vocab. The "keyword method" is extremely effective. (The keyword method is associating a target word with a similar-sounding word (the "keyword") and then creating a vivid mental image connecting the keyword with the target word.) [Ávila & Sadoski, 1996; Shapiro & Waters, 2005]. Further, connecting the new word and its meaning to your own personal experience is much effective than rote memorization. ("...engaging in deeper semantic processing and relating information to personal experiences can activate distinct neural circuits compared to those involved in rote memorization." [Andreasen, O'Leary, Cizadlo, Arndt, Rezai, Watkins, Ponto, & Hichwa, 1995]).

      There are a lot of other cool things I discovered on my (research-obsessive) path to make learning vocab radically easier. A core driver for me has always been thinking about the epistemology of word-learning. What does it mean to "know" a word? "Knowing" a definition is different from truly knowing a word, where you can deploy it effortlessly when the context is right. That led to endless rabbit holes of learning about polysemy, colocations, and a whole lot more.

      The first day I saw Dalle my jaw dropped. This was it! This was the missing piece for learning vocab 2x, 3x, 4x(?) more efficiently than has ever been possible. The image generation AI tools can make a custom image that packs in your own favorite keyword mnemonic and your own personal story into a cool image. Whoa! Because what has been my total obsession could finally be created in the real world, I teamed up with two good friends with the technical chops to build what had been percolating in my brain for six years. We've built a beta version over the last four months and it is ready to test!

      I love Tildes, and I don't want to self-promote, so I am not going to drop the app name / website, but I am here with an ask. We want feedback! We want to make this the dream app for anyone who is serious about growing their (English) vocab. We want you in our beta test group.

      The commitment I'm asking of our beta testers is a bit onerous. I want to hop on a zoom call with you while you use the app for an hour or so and have you tell me what you love and hate. I want to ask you a bunch of questions about what you want to see in your dream learning app. Then I want to give you the app for a month a two; hopefully you'll use it and learn a bunch of words; then I want to hop on a 20 minute call with you and get your hot take on the whole thing.

      It is such an intense passion project for me; I want to make the app just rock-your-world-awesome. That's why I want to do live user interviews. (Which is a little out of the ordinary for sure.) And I can't do that without talking to real people who care about growing their vocab who are willing to hang out with me for an hour or two. :)

      As a thanks for your help, when we go to the paid version, you'll get three months free, and a massive lifetime "friends and family" discount. But more than that, you'll really impact what we build next, and how we can make it better. While it's maybe a little idealistic, or might even sound silly to some, I feel like better vocab = better communication = better relationships. So I am all-in, fervently devoted, and hopeful that you'll come along for the ride and help me make it epic.

      Who is it for? Studying for standardized tests? Oh yeah. This will help a lot. Want to raise the ceiling on what you can read. Let's go! Want to improve your English skills? This is for you. Love words. Yep! I'd love to meet you! Basically, if you love words, and/or have something coming up that requires that you know more words, I really hope you'll be part of our test!

      More interesting stuff about vocabulary:
      --Average high school graduate has a vocab size of 16,000 words
      --Average college grad, 20,000 words
      --Average PhD. 28,000 words

      Tildes is a very smart and well read group, so I' bet the average vocab size around here is 25,000 to 35,000. Want to know your (approximate) vocab size. One of the best (easy and fast) tests is here:
      https://preply.com/en/learn/english/test-your-vocab
      (I have nothing to do with that site or company, and do not endorse them. It's just that their vocab size estimator is really well done.)

      Want to be a beta tester, or just talk more about vocab, shoot me a message!
      pandacat@onmail.com

      11 votes
    5. What programming/technical projects have you been working on?

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's...

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's interesting about it? Are you having trouble with anything?

      12 votes
    6. Recommendations for wireless earbuds for extended PC use?

      I've always been a speakers kind of guy because I'm not a fan of how bulky headsets are, but because of the fun of Zoom meetings and things, I've kind of gotten over my hatred of headphones. That...

      I've always been a speakers kind of guy because I'm not a fan of how bulky headsets are, but because of the fun of Zoom meetings and things, I've kind of gotten over my hatred of headphones. That said, I'd still prefer to commit to earbuds rather than big, bulky GamerTM headphones long-term. Instead, I'd like to pivot to earbuds.

      So my first problem is: I've always been under the assumption that 2.4Ghz dongle is superior to Bluetooth, but apparently modern Bluetooth is almost/practically as good. If that's the case, I wouldn't care about getting a Bluetooth-only set, but that does mean dropping more money on a dongle for my PC.

      My other caveat is that I hate having to pause what I'm doing to charge something. The only wireless thing I own is a headset I use for Zoom meetings and things, and it's a Arctis Wireless that can easily do 20+ hours without a charge. I would be using these for my weekly RPG that I run online, which is almost always 8+ hours long, not counting me watching videos/listening to music in the leadup to to the game.

      So yeah, with that in mind-- low latency and battery life are my big things, and I don't care about a microphone at all, but I'd like it to be fairly budget-friendly. Again, it just seems like... since I last used headphones 15+ years ago, things have changed a lot and even just googling and reading opinions on reddit-- all the opinions are varying and often opposing on what I should be shooting for.

      I don't care all that much about brand loyalty, or what color it is, or anything like that, either. So, what all would anyone here recommend?

      15 votes
    7. Album of the Week #23: Sam Rivers - Contours

      This is Album of the Week #23 ~ This week's album is Sam Rivers - Contours Year of Release: 1967 Genre(s): Avant-Garde Jazz Country: United States Length: 40 minutes RYM | Listen! Excerpt from All...

      This is Album of the Week #23 ~ This week's album is Sam Rivers - Contours

      Year of Release: 1967
      Genre(s): Avant-Garde Jazz
      Country: United States
      Length: 40 minutes
      RYM | Listen!

      Excerpt from All About Jazz:

      Joining Rivers on the date are trumpeter Freddie Hubbard, drummer Joe Chambers and, most significantly, pianist Herbie Hancock and bassist Ron Carter, two players who were also exploring a more intellectual avenue between tradition and invention with Miles Davis, albeit with a more elastic time sense thanks to drummer Tony Williams. Chambers, who emerged seemingly out of nowhere around '64, was no less investigative than Williams but, on sessions with artists including Bobby Hutcherson, Wayne Shorter and Hill, demonstrated a lighter touch, less of the explosive power that was Williams' inclination.

      Discussion points:
      Have you heard this artist/album before? Is this your first time hearing?
      Do you enjoy this genre? Is this an album you would have chosen?
      Does this album remind you of something you've heard before?
      What were the album's strengths or weaknesses?
      Was there a standout track for you?
      How did you hear the album? Where were you? What was your setup?

      --

      Album of the week is currently chosen randomly (via random.org) from the top 5000 albums from a custom all-time RYM chart, with a 4/5 popularity weighting. The chart is recalculated weekly.
      Missed last week? It can be found here.
      Any feedback on the format is welcome ~~
      6 votes
    8. Advice for Death Valley national park?

      We plan to check out how the desert is doing after the recent rain. I have never visited Death Valley and I expect the National Park map will point out the highlights. But if you have been to this...

      We plan to check out how the desert is doing after the recent rain. I have never visited Death Valley and I expect the National Park map will point out the highlights. But if you have been to this park, what stood out or was memorable for you? What advice do you have? We have a few days and the park is huge.

      Was there anywhere to eat that you liked? We are coming from the West, not the East. Will probably stay a night in Bakersfield before returning home.

      14 votes
    9. Unique things to do in Las Vegas? (and Los Angeles)

      My parents live in Los Angeles so I'm there often, but I feel like I've always done the big things that everyone's done (Hollywood Sign, Disneyland/Universal, Sunset Blvd (not worth it imo)) and...

      My parents live in Los Angeles so I'm there often, but I feel like I've always done the big things that everyone's done (Hollywood Sign, Disneyland/Universal, Sunset Blvd (not worth it imo)) and eaten the popular foods (Leo's Tacos, Din Tai Fung, etc) so I'm wondering what other things I can do the next time I'm out there! I'm going out there for a bachelor party with a couple of friends in May, if that helps :)

      A similar thing with Vegas, we'll be stopping by there for a couple of days after LA, and I know of all the popular things to do, mainly some gambling, buffets and shows, but is there anything outside of that that are considered -must do's- that we could check out?

      22 votes
    10. An opinion on current technological trends

      For a while now I am personally completely dissatisfied with the direction the (mainstream)technology is taking. Almost universally the theme is simplification on end user facing side. That by...

      For a while now I am personally completely dissatisfied with the direction the (mainstream)technology is taking.

      Almost universally the theme is simplification on end user facing side. That by itself would not be so bad but products that go this route currently universally include loss of control of the user including things I would not have believed would be accepted just a decade or so ago. Forced telemetry(aka spying on user habits), forced updates(aka forcefully changing functionality without consent of the user), loss of information - simplification of error messages to absolute uselessness, loss of customization options or their removal to parts that are impossible to find unless you know about them already, nagware and bloatware and ads forcefully included in base os install. And that is simply the desktop/laptop environment.The mobile one is truly insane and anything other "smart" is simply closed sw and hw not regarding user agency at all.

      Personally I consider the current iteration of "just works" approach flawed, problems will inevitably arise. Withholding basic information and tools simply means that the end user does not know what happened and is dependent on support for trivialities. I also consider various hmmm, oops and such error messages degrading and helping to cultivate a culture of technological helplessness.

      To be honest I believe the option most people(generally) end up taking of disinterest in even the superficial basics of technology is an objectively bad one. Computing is one of the most complex and advanced technologies we have but the user facing side even in systems such as Linux or Windows 7 and older is simple to understand and use effectively with minimal effort. I do not believe most people are incapable of acquiring enough proficiency to for example install an os or take a reasonable guess at what a sane error message means or even understand the basics of using a terminal, they simply choose to not bother. But we live and will continue to live in a technological world and some universal technological literacy is needed to prevent loss of options and loss of agency of the end user. The changes introduced in mainstream sw are on a very clear trajectory that will not change by itself.

      I have this vision of a future where the end user interacts solely with curated LLM systems without the least understanding of what is happening, why it is happening or who makes it happen. The blackbox nature of such systems then introducing subtle biases that were not caught in brute force patches over the systems or simply not caught, perpetuating who knows what. Unfortunately I do not think it is sufficiently unlikely by the current trends.

      Up to a point I get not wanting to deal with problems with technology but instead roadblocks are introduced that are as annoying to get through with the difference that they will not stay fixed. Technology is directing massive portion of our lives, choosing to not make an effort to understand the absolute surface of it is I think not a sound decision and creates a culture where it is possible to introduce disempowering changes en masse.

      So far this has been a rant honestly and perhaps I just needed to vent but I am actually interested in the thoughts of the community on this broad topic.

      37 votes
    11. Game recommendations, specifically (round 2)

      Looks like there was renewed interest in this idea as the old topic has seen some recent posts. It’s been my experience that older topics don’t tend to get a lot of attention when they resurface,...

      Looks like there was renewed interest in this idea as the old topic has seen some recent posts. It’s been my experience that older topics don’t tend to get a lot of attention when they resurface, so I figure we were due for a refresh.

      As such, here’s round 2!


      This is a thread for game recommendations, but not just any standard game recommendations.

      This is a thread for game recommendations where you have a very specific thing that you're looking for.

      Maybe you're looking for a certain type of experience that can't easily be summarized with genres and tags. Maybe you're looking for a game that will evoke a particular feeling that's hard to put into words.

      Whatever you're looking for, share your desired specificity below, and let people try to recommend games that fit it.

      26 votes
    12. On Bleem v. Sony and the legality of emulators

      The Bleem v. Sony case is often brought up whenever legal action against emulators happens, and I got curious, so I dug a bit deeper. It's quite hard, as most of the actual source material is not...

      The Bleem v. Sony case is often brought up whenever legal action against emulators happens, and I got curious, so I dug a bit deeper. It's quite hard, as most of the actual source material is not publicly available for free, only the appeal decision by the ninth court. But from what I've gathered from secondary sources, this is what actually happened.

      1. Sony sues Bleem on one count of unfair competition and one count of copyright violation for the use of Sony game screenshots in Bleem advertising.
      2. A judge dismisses the unfair competition claim. Sony wins the copyright violation.
      3. Bleem appeals, and the Ninth Court reverses the decision on copyright violation for advertisement material.
      4. Sony sues again, this time for unfair competition and also patent infringement for using their BIOS.
      5. Sony and Bleem settle for an undisclosed amount. Bleem declares bankruptcy.

      As far as I can tell, the only precedent was on whether or not you can use a competitor's screenshots in your advertisement, and indeed that's all I've ever seen the case referred to in future cases. The first unfair competition claim was dismissed (so cannot be a precedent) and the second case was settled. I see a lot of people say that this case set a "precedent" that "emulation is legal", but I don't see how?

      Is this just another case where through a game of telephone and rumors people just take it for assumed fact that somehow or another this case "set a precedent that emulation is legal"? For over 20 years?

      On whether or not emulation is legal, generally things are legal unless they are made to be illegal; there is certainly no specific law that says that emulation is legal. The question, then, is whether or not emulation is inadvertently made illegal by an existing law.

      In that respect, Bleem v. Sony is a useful indicator in that Sony's lawyers couldn't really find anything concrete to nail Bleem on. But not really more than that, unless you really care about whether or not an emulator can use screenshots in their advertisements.

      19 votes
    13. Formula 1 Saudi Arabian Grand Prix 2024 - Results

      Warning: this post may contain spoilers

      Lots of fights in the midfield and back this weekend. And that performance from Oliver Bearman! For me, it was more entertaining than the season opener.

      We get a little bit of a break before we head to Melbourne in two weeks, March 21-23.

      Not gonna lie, I'll be missing these Thursday-Saturday formats. Well, for us Americans, Australia is still Th-Sa because of timezones.

      Race Results -- SPOILER
      POS NO DRIVER CAR LAPS TIME/RETIRED PTS
      1 1 Max Verstappen RED BULL RACING HONDA RBPT 50 1:20:43.273 25
      2 11 Sergio Perez RED BULL RACING HONDA RBPT 50 +13.643s 18
      3 16 Charles Leclerc FERRARI 50 +18.639s 16
      4 81 Oscar Piastri MCLAREN MERCEDES 50 +32.007s 12
      5 14 Fernando Alonso ASTON MARTIN ARAMCO MERCEDES 50 +35.759s 10
      6 63 George Russell MERCEDES 50 +39.936s 8
      7 38 Oliver Bearman FERRARI 50 +42.679s 6
      8 4 Lando Norris MCLAREN MERCEDES 50 +45.708s 4
      9 44 Lewis Hamilton MERCEDES 50 +47.391s 2
      10 27 Nico Hulkenberg HAAS FERRARI 50 +76.996s 1
      11 23 Alexander Albon WILLIAMS MERCEDES 50 +88.354s 0
      12 20 Kevin Magnussen HAAS FERRARI 50 +105.737s 0
      13 31 Esteban Ocon ALPINE RENAULT 49 +1 lap 0
      14 22 Yuki Tsunoda RB HONDA RBPT 49 +1 lap 0
      15 2 Logan Sargeant WILLIAMS MERCEDES 49 +1 lap 0
      16 3 Daniel Ricciardo RB HONDA RBPT 49 +1 lap 0
      17 77 Valtteri Bottas KICK SAUBER FERRARI 49 +1 lap 0
      18 24 Zhou Guanyu KICK SAUBER FERRARI 49 +1 lap 0
      NC 18 Lance Stroll ASTON MARTIN ARAMCO MERCEDES 5 DNF 0
      NC 10 Pierre Gasly ALPINE RENAULT 1 DNF 0

      Fastest Lap: Charles Leclerc

      Source: F1.com

      11 votes
    14. Movie of the Week #20 - Life is Beautiful

      Warning: this post may contain spoilers

      Second movie in the Best Picture Losers month is Life is Beautiful from 1997 directed by and starring Roberto Benigni. It won for Best Foreign Language Film, Best Leading Actor and Best Original Dramatic Score.

      IMDb
      Letterboxd
      Wikipedia

      Besides any thoughts on this movie, have you seen the other nominees that year and do you think this deserved the win instead?

      The other nominees:

      • Shakespeare in Love (winner)
      • Elizabeth
      • Saving Private Ryan
      • The Thin Red Line

      The rest of the schedule is:

      • 18th: High Noon
      • 25th: Saving Private Ryan
      6 votes