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9 votes
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Winter Burrow | Twenty minutes of gameplay
5 votes -
Little Stream – Lost Kids (2024)
2 votes -
Charly Bliss - Calling You Out (2024)
3 votes -
Sleep Kicks – Evangeline (2024)
4 votes -
Dustborn | Release date trailer – 20th August 2024
7 votes -
How viable is indie game development these days?
With all the talk of layoffs and studio closures, I wanted to know what the opinions and general experience is like as an indie game dev. How viable is it, how successful can you really be with...
With all the talk of layoffs and studio closures, I wanted to know what the opinions and general experience is like as an indie game dev. How viable is it, how successful can you really be with that career and what challenges can crop up?
I started making my own game a while back and got extremely discouraged by the layoffs and technical hurdles I was running into, to the point where someone told me maybe I wasn't cut out for it on discord. This really killed my drive, and it would be awesome to hear about some success stories or even some struggles that you may have overcome.
20 votes -
Sarah Klang – Beautiful Woman (2024)
1 vote -
part time boy - Månesten (2024)
3 votes -
Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
37 votes -
Dinosaur Polo Club opens up to share canceled Magic School project
6 votes -
The Raveonettes – All I Have To Do Is Dream (2024)
4 votes -
10,000-hour indie RPG goes free-to-play as devs aren't comfortable making "tens of thousands of dollars from people who don't play the game"
34 votes -
Quavo, Lana Del Rey - Tough (2024)
6 votes -
Dustborn hands-on preview: PAX East 2024
7 votes -
Frustrated by the difficulties of finding and keeping distributors, indie publishers consider the benefits of distribution coops
13 votes -
Everything Everything - Cold Reactor (2023)
6 votes -
Knights in Tight Spaces | Reveal trailer
19 votes -
Neon Blood | Official release window trailer
5 votes -
Trailblazers: Into the March | Official gameplay trailer
2 votes -
Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
32 votes -
Miike Snow – I Was A Sailor (2024)
7 votes -
Linn Koch-Emmery – Borderline Iconic (2024)
3 votes -
Sultans of Ping FC - Where's Me Jumper? (1992)
9 votes -
I Am Arrows - Green Grass (2010)
3 votes -
Swedish gaming conglomerate Embracer Group announced plans on Monday to split itself into three distinct games and entertainment companies
24 votes -
Palestinian Relief Bundle — 373 games for $8 (save 99%)
46 votes -
Open source Minecraft mod platform Modrinth goes indie, returns funds to investors
31 votes -
San Fermin - Weird Environment (2024)
2 votes -
The film fans who refuse to surrender to streaming
24 votes -
'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs
34 votes -
Some of the biggest names in indie games are teaming up to put on a 'no fluff' showcase of new game announcements
23 votes -
Jaeho Hwang (“Dave the Diver” game director) on what exactly is an indie game
15 votes -
Yorushika (ヨルシカ) - Sunny (2024)
6 votes -
Game development career advice
Hi, I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it. I'm currently working as a software...
Hi,
I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it.
I'm currently working as a software developer, but my passion lies in game development. I'm all too aware that achieving any measure of success in this field is next to impossible. Hence, I'm reaching out here, hoping to gather insights and advice from those who have walked this path in the past, or those who are currently walking alongside/behind me.
One of my specific questions is about the types of games I should focus on creating. Specifically, I've heard differing opinions on whether it's more advantageous to develop a series of small games with advertisements for mobile platforms or to invest in larger, premium games for platforms like Steam. Can anyone share their insights or experiences regarding this dilemma? Is there a clear advantage to one approach over the other?
Currently I am using godot to make a larger scale game, but I am considering switching to defold and making smaller scale games with ads.
I saw some folks here discuss making games for the playdate. How much should one consider targeting niche platforms like this? Some of the users I saw discuss this seem to have had good success.
Some general questions: How did you break into game dev? What were you doing before? Do you see game dev as a viable career, only as a source of side income, or is it just a hobby?
Any guidance or experiences you can share would be greatly appreciated.
17 votes -
The Last Dinner Party - Prelude to Ecstasy (2024)
11 votes -
Interview: Kenta Cho (Japanese indie game developer)
17 votes -
Brimheim – Normies (2024)
3 votes -
The Memories - Higher (2011)
5 votes -
Weird and creepy indie games
6 votes -
First of YouTuber Joel Haver's "12 Feature-Length Films in 12 Months" released
21 votes -
How do you keep up with smaller indie game news?
How do people here keep up with upcoming niche games? Most of the blogs I've followed for this have been abandoned over time and I'm looking for new one(s). Ideally, I'm looking for something...
How do people here keep up with upcoming niche games? Most of the blogs I've followed for this have been abandoned over time and I'm looking for new one(s). Ideally, I'm looking for something that:
- Supports RSS
- Highlights trailers or other creator-made pages showing off lesser-known games
- Focuses on the "hobby itch.io experiment" to "Annapurna / Devolver-published" segment of the Lo-Fi to AAA spectrum (nothing more AAA than that)
- Posts occasional reviews/interviews with games/creators (optionally)
- Has no/little focus on industry-insider news
I'm obviously biased towards "small-web" blogs or forums, but I'd love to hear about however you stay up to date with cool things creators are making!
30 votes -
YouTuber Joel Haver to create twelve feature-length films in twelve months
26 votes -
KANA-BOON (Maguro Taniguchi) × Necry Talkie (Mossa) - Naimononedari (2020)
5 votes -
‘Poor Things’ is anything but; ‘American Fiction’, ‘The Zone Of Interest’ open well as audiences embrace original fare
7 votes -
Ginger Root - Loneliness (2022)
11 votes -
Mouse | Official early gameplay trailer
15 votes -
Pale Moon – Spaghetti (2023)
5 votes -
Sarah Klang – Mercedes (2023)
3 votes -
Yorushika (ヨルシカ) - Moonbath (2023)
4 votes