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    1. Tildes Minecraft Survival Weekly Thread

      Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access. Server...

      Server host: tildes.nore.gg
      Dynmap: https://tildes.nore.gg

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

      Server Changelog

      • All registered players now have access to /co inspect. This command will allow you to see block changes from the last 14 days so that you can hopefully resolve land disputes without admin/moderator intervention.
      • There is currently an alpha version of a treasure hunt script (source) running on the server. Once every few days you'll see a TREASURE HUNT! message in chat and a 10 minute race for an elytra or netherite loot begins.
      • There is a page to see each player's time on the server in the last 30 days.
      • I have disabled Phantoms entirely
      30 votes
    2. Starfield and the problem of scale

      Warning: this post may contain spoilers

      Minor Starfield lore spoiler's ahead

      Originally written for /r/games, but the last discussion thread of Starfield in that place saw many user who said they personally like the game downvoted and replied to by mentally-questionable individuals that said not-so-nice things.

      As I pass 170 hours in Bethesda newest, hottest, controversial game. I am happy because it is just as fun as I had hoped it to be.
      Yet as I explore the cities it has to offer there is always a small detail that I keep failing to ignore (whenever I'm not busy thinking of new ship designs that is).

      200,000 units are ready with a million more on the way

      So say the slender being that has been tasked with creating an army to defend a galactic spanning government of countless worlds. At this point Montgomery, Zhukov, MacArthur, Jodl, or any-other-WW2-command-figure-of-your-choosing are rolling on the ground clapping each other's backs laughing their socks off. Because 1.2 million is an absolutely puny and pathetic number of troops for a galactic war.
      I'm no Star Wars deep lore fan, I understand that fans and later authors has since tried to 'fix it' by making the Clone War more that just the clones. And yet those 1.2M clones was all there was when episode 2 released to theatres.
      Most Sci-fi writings has similar a problem with scaling to their subject. It is not news. It even has a tv tropes page (the page is more about distances, but it's in the same ballpark).

      Quest for the Peoplefield

      So where does Starfield go wrong in this? The ships are puny. The wars and the numbers stated are puny.
      Certainty more ways than one, but the one that I wish to focus on is this: where the hell are all the people?
      A brief summary of the lore. Humanity has invented FTL and has seemingly solved all energy problems. They had to evacuate Earth, but this was successful and so the starfield should be absolutely teeming with tens of billions of human souls spreading to all corners of the galaxy and its many already habitable worlds.
      And yet, Starfield feels so barren. I see no grand interstellar civilizations. Only dirt huts on a hill surrounded by walls that support barely a thousand people. Yet this dirt hill is supposed to be a capital or an interstellar superpower. Heck, they are even scared shitless of their own fauna.
      The opposites capital is no dirt hill, yet still smaller than a modern earth country town.
      And it's not like the main population centers are just outside player-accessible areas. All the NPCs ever talk about are Akila, New Atlantis, and Neon. These tiny puny cities.
      It doesn't feel like the evacuation of Earth was a success. It feels like it was a catastrophe, and all that remains are scattered remnants playing civilization.

      And yet... The Starfield is actually lively, just not where it should be. There is a scale imbalance, because spread across nearly every world in the settled systems are countless research stations, outposts, deserted or populated, you name it.
      Yes, those procedually-generated buildings that spawn nearly everywhere you land in the settled systems.
      Where did these come from? Surely the UC couldn't have built them. Manning just the ones that I have come across in my playthrough would empty New Atlantis 10 times over!

      Bethesda built their open-world game style upon Fallout and Elder Scrolls. For both it makes sense that the worlds are sparely populated. One being post-apocalyptic wasteland, and the other a medieval society.
      But now they have built something in a completely different realm. But they way in which Bethesda built the scale at which the game is presented remains the same.
      So why did they go with this approach? I don't know. Maybe they just like making "small" worlds and didn't want to fit the new universe. Maybe the idea of 'climbing any mountain you can see' is a very hard rule and they didn't want to limit player movement in metropolises, that would undoubtedly be unfeasible to make fully traversable.

      But lets pretend they actually tried. And perhaps it can be done without really changing how the game is designed or played.

      So you can do it better huh?

      A Microsoft executive plays the game as it's nearing launch. He feels there is something missing with the scale of the Starfield universe.
      So he does the only rational thing he can think of and storms into the street and picks the first rando he can find, puts the Bethesda crown upon his head, and orders him to fix Starfield's problem of scale.
      The exec is later found to be mentally ill and fired, but it does not matter for I am now king of Bethesda and my words are design directives.

      Tell, don't show

      The simple solution that requires no real work but some change in lore. New Atlantis is no longer a capital, just a administrative and diplomatic outpost. Akila is now just a small border city. The real population centers are now on entirely different worlds. Inaccessible to the player.
      Why can't players go there? Well it shouldn't take much suspension of disbelief to acknowledge that governments might not want any random idiot, in a flying hunk of metal capable of tearing space-time at it seams, to go anywhere near their main population centers without considerable control.
      NPCs should no longer talk of sprawling New Atlantis, Neon, or Akila, but rather these other places that you can see on the map but are not allowed to go to.

      Show enough

      The population planets are now accessible, but restricted in where you can land freely. On the map it should show big cities. And just like how you cannot land in water, you can neither land anywhere in cities or its surroundings.
      Just like with New Atlantis and Akila, you can land at a designated spot. The difference is when you look into the horizon, because rather than a procedurally generated landscape you will instead see a sprawling metropolis that tells you "Yes here! Here are all the people!".
      The other change would be that, unlike the landscape, if you try to go beyond the player-area of the city you will hit a wall. But that is a sacrifice I am willing to make.
      New Atlantis and Akila can stay, but like the other solution they would change status.


      All in all the scale issue is no big problem and the game is fine as it is. This was just something that has been on mind for some time and I wanted to put it to writing. So do you agree that Starfield has a scale problem? If yes, how would you fix it? Or maybe I missed some crucial info-dump and the entire premise of this writing is wrong?

      39 votes
    3. What are your thoughts on Cyberpunk 2077 update 2.0?

      I had been waiting for this game since 2012, when it was first announced. I bought it day one, without reading any reviews, and it was an instant refund for me. Now that update 2.0 supposedly...

      I had been waiting for this game since 2012, when it was first announced. I bought it day one, without reading any reviews, and it was an instant refund for me.

      Now that update 2.0 supposedly makes the game better, I'm thinking of giving it another shot. Has anyone tried this update? What do you think about it?

      31 votes
    4. Any OG Doom players who would like to test maps?

      I'm wondering if there's anybody here who plays the original Doom/Doom II that might be interested to try some of the maps I've been working on. I primarily make maps for the first because I...

      I'm wondering if there's anybody here who plays the original Doom/Doom II that might be interested to try some of the maps I've been working on. I primarily make maps for the first because I prefer the episodic format and theme progression. Having someone else to try your maps can help to identify issues that you may have overlooked during testing or refine clunky design. I've been trying a new approach where instead of working room by room, I sketch out a rough outline of the entire map flow in the editor and gradually fill in the details as I see opportunities to do something interesting with what I've got laid down.

      I make maps in Doom Builder using GZDoom, so you'd need some form of Boom-compatible source port since I used a few generic linedefs for more complex map features (most common non-ZDoom ports I can think of like Zandorum have this). Generally I stick to old-school map styles without scripting and excessively-detailed architecture; think '94 WADs but better detail. Primarily I make singleplayer maps that are open to being modified to work in co-op.

      Trying to get the mapping mojo back, so any help is appreciated!

      EDIT: Here's the link for the map. It's E3M1 of Ultimate Doom.

      33 votes
    5. Which board games have you all been playing this week? (to 19th September)

      Hey Tabletidlers, Another week and another opportunity to share what you've been playing. For me I was able to finally play the Zombie Apocalypse map for Age of Steam. This map sees you delivering...

      Hey Tabletidlers,

      Another week and another opportunity to share what you've been playing.

      For me I was able to finally play the Zombie Apocalypse map for Age of Steam. This map sees you delivering goods (cubes) around a map of Michigan as usual, but whilst dealing with the map evolving due to a horde of zombies. The zombies move in a deterministic manner, so it's possible to plan ahead, but towns or cities the zombies reach are razed, which converts them to a colourless city and removes any cubes upon them. The zombies also add a cost to building track and add a cost to delivering cubes, unless you take the Military Caboose action, which replaces the normal Locamotive spot. Very enjoyable map and the random starting location for the seed zombies means it'll play very differently, I imagine, each game.

      So, don't be shy, share what you've managed to get played this week.

      12 votes
    6. Godot Engine

      So, by now everyone knows about the big outcry over Unity's big runtime fee. Even if they backtrack, I foresee MANY developers leaving Unity because the trust has been damaged. So there are two...

      So, by now everyone knows about the big outcry over Unity's big runtime fee. Even if they backtrack, I foresee MANY developers leaving Unity because the trust has been damaged. So there are two options to look at now: Unreal and Godot. I have no experience with Godot personally, but I know there are people on here who do.

      So, to those with experience with it, here's the chance to share your expertise and knowledge! What do you want new users to know about it? What do you consider its strengths and weaknesses? What resources would you recommend for new users? Any particular tips and tricks? And also, what are some games you know made with it you'd recommend, either to give people ideas of its capabilities or just because they're good games?

      98 votes
    7. What is your favourite cutscene/cinematic in any game?

      For me, it's the intro cinematic to Final Fantasy XIV: A Realm Reborn. I never played the defunct 1.0 version of FFXIV, whose final moments are what this cinematic shows if you aren't aware, but...

      For me, it's the intro cinematic to Final Fantasy XIV: A Realm Reborn. I never played the defunct 1.0 version of FFXIV, whose final moments are what this cinematic shows if you aren't aware, but there is something about seeing all the bloodshed and destruction while Answers plays in the background that makes an incredibly strong melancholy mood in the trailer and really sells the feeling of this being an end of an era for Final Fantasy XIV, both in-game and in real life. I have to imagine that it's only more poignant if you were one of the people there for the end of 1.0.

      46 votes
    8. Which board games have you been playing this week? (to 13 September)

      Time to share your weekly board gaming. For me it consisted of a game of Aquanauts at a monthly gathering I've only attended for the second time. The host of the group posted about his new group...

      Time to share your weekly board gaming.

      For me it consisted of a game of Aquanauts at a monthly gathering I've only attended for the second time. The host of the group posted about his new group in a village hall in the middle of nowhere (UK) over on Reddit. Well the middle of nowhere turned out to be not far from where I live so I've been trying to make it when I can ever since.

      Aquanauts was published by a UK publisher Inside the Box Games (best known for Sub Terra) but they went bust recently and another company stepped in and fulfilled the Kickstarter. The game is a basic worker placement, where you're sending your robotic submersibles (workers) out to collect or convert resources. What makes it interesting is that the worker spots are linked, and playing a spot linked to another that has a player worker on it scores you both a bonus resource. You can also build tiles on your player board to similarly receive or convert goods during the income phase. Other than that, you're trying to load up a submarine with the correct resources to score contract cards, and there's a degree of hedging your bets as the person who takes the final slot on the submarine gets to choose the order in which the players claim contracts. It's a fairly good game, fun enough on first play but largely unmemorable.

      Tonight I got in a game of Carnegie. This is a great game that sees you building up your office with departments, staffing them and sending your workers on missions to build buildings across the map of the USA, linking cities. I royally screwed up my first turn and spent several rounds trying to recover which left me way behind on points. Great game with a lot to think about but which neither takes too long to teach or play.

      What have you all been playing?

      7 votes
    9. Tildes Minecraft Survival Weekly Thread

      Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access. A lot of...

      Server host: tildes.nore.gg
      Dynmap: https://tildes.nore.gg

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

      A lot of builds have been completed since the last thread. What have you all been up to?

      Edit: If you would like to, you can help pay for the server costs on Patreon. So far I've been paying for it myself.

      38 votes
    10. Starfield - Thoughts on the main quest?

      Warning: this post may contain spoilers

      I just finished the Starfield main quest! Everything else will be in the Spoilerbox text but if you haven't, consider yourself warned! I would try and go through the main quest as much as you can and maybe a couple of temples before you finish the main story if you havent.

      Starfield spoilers! What does everyone think about the Unity idea and the way it's integrated in New Game Plus? I loveeee the multiverse explaination and the little things they changed in New Game Plus, I imagine it'll be different every "loop". While I kinda wish you didn't lose everything, it was amazing to respawn in a new Starborn ship.

      I do feel bad for the people who invested a lot in base building though! I kinda wish they had a better solution for that, honestly I can see how it'd be discouraging to go through new game plus again. I kinda wish they could somehow make it a bit more clear that you'll lose everything and to not invest too much in the playthrough.

      At the same time, I really do love the way the game makes me feel on a meta level. I'm usually a hoarder in these types of games, getting all that I can and dumping it all somewhere, but once I realized that nothing matters I found myself kinda letting go of that notion and just enjoying the game. I'm used to Bethesda jank so I just enjoyed it haha.

      Overall probably some of the smarter writing Bethesda put out, and I'm really excited to see the rest of my loops!

      12 votes
    11. Introducing my dad to video games

      As of late, I've decided to introduce my dad to video games. It's his birthday upcoming in a few days, and I'm leaning towards getting an Xbox of some kind. I haven't been in the world of vidya...

      As of late, I've decided to introduce my dad to video games. It's his birthday upcoming in a few days, and I'm leaning towards getting an Xbox of some kind. I haven't been in the world of vidya for quite some time, so I'm hoping to lean on other opinions to make the right decision.

      The main question I have is: if I'm buying used, is it worth it to try and find a Series S/X or would I be fine at entry level with an Xbox One? I figure I'll get GamePass and figure out what sorts of games he'd like to play before investing. I only really have $200 to spend, which puts a Series more or less out of the question. Would an Xbox One be a decent introduction to gaming for someone who doesn't have much of a standard for graphics / gameplay etc.? Also: what games should I add to the library?

      18 votes
    12. What are some good, non-microtransaction riddled mobile games?

      Let's list some great mobile games. Preferably ones you can pay for once and be done, or free ones that have microtransactions that you don't need to do to just play the game (e.g. Marvel Snap)....

      Let's list some great mobile games. Preferably ones you can pay for once and be done, or free ones that have microtransactions that you don't need to do to just play the game (e.g. Marvel Snap). Leave out pay for power or games that have "charges" to stop you from playing until you buy more or burn time.

      Edit: Thank you everyone for your suggestions! I compiled a list here that is, I believe, mostly Android. If you're looking for iOS only suggestions it looks like Apple Arcade was recommended regularly and also user Recognition101 had a comprehensive list I will refer you to: https://recognition101.github.io/ios-games/

      Here is the Android Games List:
      -Square Enix re-releases
      -Stardew Valley
      -Monster Hunter Stories
      -Disgaea series remakes
      -Vampire Survivors
      -Slay the Spire
      -Shattered Pixel Dungeon
      -Slice and Dice
      -Bloons series
      -Sproggiwood
      -Pysol FC
      -Lexica
      -Mindustry
      -Overboard
      -Old PC Game ports like Baldur's Gate 1 & 2, SW:KOTR 1 & 2
      -Hoplite
      -Simon Tatham's Puzzles
      -Rogue Adventure
      -Cultist Simulator
      -Mini-Metro
      -Wordament
      -Retro Bowl
      -Antiyoy
      -Marvel Snap
      -Star Realms
      -Wingspan
      -Team Fight Tactics
      -Battle for Polytopia
      -Where's My Water?
      -Underhand
      -Badland
      -Eat Me Please
      -Z Origins
      -Yellow
      -Dawncaster
      -Ollie's Arcade
      -Orna
      -Night of the Full Moon
      -A Dark Room
      -The Ensign
      -Universal Paperclips
      -Opus: Rocket of whispers
      -Opus: The day we found Earth
      -TerraGenesis - Space Settlers
      -Sheltered
      -Seedship
      -Framed
      -Plague Inc.
      -Gravity Defied
      -Magic Research
      -Star Wars Galaxy of Heroes
      -Peglin
      -Civilization series
      -Rebel Inc.
      -Boom Beach
      -Professor Layton Series
      -Slay
      -Ritual

      99 votes
    13. Which board games have you been playing? (to 4th September)

      Hi everyone, It's been another week and it's time again time to share what you've managed to table over the past week. Personally I had a two player game of Barrage, the first time I've played the...

      Hi everyone,

      It's been another week and it's time again time to share what you've managed to table over the past week.

      Personally I had a two player game of Barrage, the first time I've played the game in a year or two. I completely forgot just how stressful Barrage is.

      I tried to screw my opponent over by adding a conduit to a basin that was his main energy source and he responded in kind by tapping mine. Thus the game became very centred on turn order and he kept beating my production and securing it each round. Whilst this happened I amssased a huge number of concrete mixers and excavators and thought I'd be able to pull his lead back by outbuilding him, but it never really happened and he ended up winning by a very comfortable margin. Great game, but very stressful to play.

      We followed up with a couple of games of Santorini.


      Also, participation has been a bit lacklustre the past couple of weeks. I'm wondering if this weekly thread is actually enjoyable or just annoying?

      15 votes
    14. Starfield - what are your thoughts?

      Warning: this post may contain spoilers

      For those of us who caved and got the Early Access, what are your thoughts on the game so far? Please remember to tag spoilers!

      And for anyone looking forward to it coming out on Wednesday, got any plans for a build or character?

      61 votes
    15. To those who play(ed) Ring Fit Adventure -- did it have an effect on your body and health?

      As the title says. I am interested in hearing about your experiences with that game. Why did you pick it up? Did it meet your expectations? Did it have positive (or negative?) effects on your body...

      As the title says. I am interested in hearing about your experiences with that game. Why did you pick it up? Did it meet your expectations? Did it have positive (or negative?) effects on your body and health? Did it change anything in your life?

      19 votes
    16. Do you replay video games?

      Now that Baldur's Gate 3 is releasing on PS5, I got to thinking about a pet peeve I have as a gamer: no matter how many choices and freedom a game gives me, I can hardly get myself to replay it...

      Now that Baldur's Gate 3 is releasing on PS5, I got to thinking about a pet peeve I have as a gamer: no matter how many choices and freedom a game gives me, I can hardly get myself to replay it after I finish it once.

      There are only ever a handful of exceptions - mostly when I want to show my partner some games I loved when growing up.

      The best example I have is Skyrim: I absolutely loved the game on launch date, and I was glued to my PC for several weeks. But after I finished it, I could never get back into it.

      I guess my question is less about games that are designed to be replayable (strategy, sims, management, multiplayer) and more about titles such as The Witcher, Grand Theft Auto, Red Ded Redemption, Metal Gear Solid, etc.

      So, do you replay such "replayable" titles? Why or why not?

      30 votes
    17. Anyone who knows where to find games as on the German ICE trains?

      When traveling on the German high speed ICE trains, you have access to the ICEportal website with a.o. information on your journey and newspapers. The portal also gives you some stuff to waste...

      When traveling on the German high speed ICE trains, you have access to the ICEportal website with a.o. information on your journey and newspapers. The portal also gives you some stuff to waste time on, which includes games. What I love about it, its a collection of simple classics, such as a bubble shooter, a 2048 style puzzle, an arcade motorbike game, and all without the typical freemium advertising or grinding.
      Does anyone know about similar offerings? I really don't mind paying, I do mind the advertising or grinding which seems to have become standard. Or even better, if anyone knows how to have the ICEportal games without being on the wifi of the train? What are your thoughts?

      9 votes
    18. Which games have you been playing this week? (to 29th August)

      Sorry Tabletiddles, couple of days late with the thread as I've been busy on the bank holiday weekend here in UK. What boardgames have you all been playing this week? Please share your...

      Sorry Tabletiddles, couple of days late with the thread as I've been busy on the bank holiday weekend here in UK.

      What boardgames have you all been playing this week? Please share your experiences,.no matter what you've been playing.

      7 votes
    19. Recommend your favorite incremental mobile games, please

      Hey all, hope everyone is well today and staying cool! Lately I've been very interested in incremental mobile games, and also idle games. I'm not 100% on the terminology, but for whatever reason...

      Hey all, hope everyone is well today and staying cool!

      Lately I've been very interested in incremental mobile games, and also idle games. I'm not 100% on the terminology, but for whatever reason I've found myself enjoying games that simply make me wait. It's odd, I know, but I think it's related to a recent personal decision to distance myself from online apps; an oxymoron, I'm aware.

      Anyway! Recommend your favorite incremental/idle apps please. I'm currently enjoying:

      • Kittens Game

      • Tiny Tower

      • Pocket Trains

      And.. that's it! If you have any recommendations yourself, let me know. Thanks in advance, and have a wonderful day.

      PS: bonus points for outer space! I swear there's a space trading game that was mostly text-based, but the title escapes me.

      PPS: Android!

      26 votes
    20. Short (< 1 hour) 2-player games to play during lunch

      As a reference, I found this thread from 2019. There are several good recommendations, but I'd like to see if there's something new since then. When I'm homeworking, my wife and I like to play...

      As a reference, I found this thread from 2019. There are several good recommendations, but I'd like to see if there's something new since then.

      When I'm homeworking, my wife and I like to play short board games during lunch time. We're very casual players, and have Hive with all extensions, Onitama, and Jaipur. We both like Jaipur because it's more light-hearted and easygoing (and maybe non abstract), but it takes some time and space to setup. Hive and Onitama are much quicker to setup and play, but require more focus than I have during lunch :)

      We'll probably buy Hanabi or Patchwork next, to get something cooperative. I'd also like to try another easy deck building game, but I have no idea what to get.

      So, what do you like to play during lunch?

      40 votes
    21. Defunct studios discussion - Who remembers Black & White?

      I just finished playing through the Fata Deum demo and you can really feel the B&W roots, even if it's minus your pet. While there's lots to be excited about off the back of Fata Deum, it does...

      I just finished playing through the Fata Deum demo and you can really feel the B&W roots, even if it's minus your pet.

      While there's lots to be excited about off the back of Fata Deum, it does kill me that this IP was left for dead considering how innovative the gameplay was at the time and how much potential it had.

      Does anyone have fond memories of other hits from now defunct studios?

      31 votes
    22. What sort of traps would Kobolds set up around a brewery? (new DM)

      I recently got some superb advice here on making a fun brewery adventure, and I had a few more questions for the more experienced DMs out there. To reiterate, I am DMing a group of lvl 3...

      I recently got some superb advice here on making a fun brewery adventure, and I had a few more questions for the more experienced DMs out there. To reiterate, I am DMing a group of lvl 3 characters for only 1-2 sessions so I can learn the ropes, and I would like to include some fun traps they need to look out for. I'd love to also make sure that everyone gets a chance to contribute, and not just have the rogue (our most experienced player) do all the detection and disarming.

      What sort of things would be fun to set up so that players would all need to watch their step, but could also contribute a bit?

      Party has a bard, ranger, druid, and rogue.

      23 votes
    23. Nebulous: Fleet Command

      Anybody else play? Nebulous scratches a very particular itch that I didn't know I had. It's sort of like The Expanse meets The Hunt For Red October. The learning curve is fairly long - it doesn't...

      Anybody else play? Nebulous scratches a very particular itch that I didn't know I had. It's sort of like The Expanse meets The Hunt For Red October. The learning curve is fairly long - it doesn't take much to get the basics, but mastering EWAR, missiles, etc takes some work.

      8 votes
    24. What should I (a total Minecraft noob) do in the Tildes Minecraft Server?

      Hey everybody! I joined the Tildes Minecraft server last week and had an absolute blast building my house. I've barely played any Minecraft before (only early-game wandering around and mining) and...

      Hey everybody!

      I joined the Tildes Minecraft server last week and had an absolute blast building my house. I've barely played any Minecraft before (only early-game wandering around and mining) and it was super fun to wander the town and see everyone's builds and to build my own house based on stuff I looked up online. Also the bit where part of my house started burning down and everybody online came to help put it out (I did not know how to put it out myself guys so y'all were lifesavers there) was unironically super fun.

      However, my house is more or less finished for now, and since I'm not very experienced with Minecraft I have no idea what to do next. There are already tons of cool farms in the town (legitimately super impressed) but I don't know enough about the game to feel comfortable trying to fill any gaps there, and I certainly don't feel comfortable trying to gather resources in more difficult areas like the Nether or The End given my extremely low skill level (others can attest I was repeatedly killed by the same skeleton over and over on more than one occasion lol). So now I'm wondering... what do I do next?

      In a singleplayer game I'd just look up what my options are online, but since this is a multiplayer server it feels more like something I should ask the community about. What can I contribute to the server as a total noob? What are things that I can do that won't interfere with other people's projects or get ruined by me not having the experience with Minecraft to implement it properly? Is there anything that people are really itching to have done that is within my skillset?

      In addition to this, any more general advice about how to play the game, particularly in a multiplayer setting like this, is super appreciated. Everyone I've chatted with on the server has been super nice and I'm really loving the environment y'all have created.

      Also unrelatedly can someone please tell me how the public transit works. I do not know how to ride it lol.

      I also was wondering whether there's any dedicated space to discussing and planning things on this server yet, like a Discord server or something. Obviously tildes itself exists, but I figure someplace for more transient discussions and planning would also be handy and I wondered if someone had already made one.

      30 votes
    25. Any popular game genres you just can't get into?

      I'll go first: turn-based combat. While not as common as they once were, there are still a lot of games, AAA and indie alike, that get massively popular and are known for their supposedly...

      I'll go first: turn-based combat.

      While not as common as they once were, there are still a lot of games, AAA and indie alike, that get massively popular and are known for their supposedly excellent turn-based combat. Games that are probably what a lot of people who don't care for turn-based combat make an exception for, for one reason or another. Say they really enjoy how Undertale is "the RPG where you don't need to kill anything", or how Persona 5 is "so stylish". Also, there's the classic JRPGs of old, such as the older Final Fantasy games, or these more military grid based kind of games like Fire Emblem.

      I just don't "get" any of it. I've never beaten a game featuring turn-based combat from start to finish. Yes, that includes Pokemon games. I don't know what it is specifically. I've beaten games of basically every other genre, but when I start any turn-based game because of some friend recommendation or good reviews, I try it, am genuinely invested for a couple hours, then my interest in the game just dies all of a sudden. I don't think it's any one issue really, probably a lot of different things.

      Anyone else never really got into these kinds of games? Or do you have some other game genre that everyone else swears by that you just don't care for?

      83 votes
    26. Losing my patience with chess

      I don’t know why, but I just can’t get good at Chess. I’ve played for a couple of years and my elo fluctuates drastically. I’ve been as high as 900 and as low as 750 playing rapid in the last two...

      I don’t know why, but I just can’t get good at Chess. I’ve played for a couple of years and my elo fluctuates drastically. I’ve been as high as 900 and as low as 750 playing rapid in the last two weeks on chess.com. I would just like to break 1000 for now, or heck, even just get into the mid 900’s.

      Does anyone have any resources or tips for how to get better at this game? I’ve watched videos online, I’ve been doing the lessons and whatnot that are offered through chess.com as well. I’m just so incredibly frustrated and I’m tired of losing all the time.

      12 votes
    27. Tildes multiplayer games

      A continuation of last week's thread. So, got any recommendations for good multiplayer games, and what do you like about them if so? Looking to get a multiplayer game going here? A few of the open...

      A continuation of last week's thread. So, got any recommendations for good multiplayer games, and what do you like about them if so? Looking to get a multiplayer game going here?

      A few of the open options from last week:
      There's a survival Minecraft server
      There's a game nights Discord server
      There's a Guild Wars 2 guild for North American server players, contact me for an invite with your account name.
      There's a Splatoon 3 pool
      (Note that these are run by Tildes users rather than being officially Tildes.)

      36 votes
    28. Do you think there will be a "Baldur's Gate Effect?"

      There have been a lot of complaints from DMs over the years about Critical Role and the "Matt Mercer Effect" causing new players to have unrealistic expectations of tabletop RPGs. Baldur's Gate 3...

      There have been a lot of complaints from DMs over the years about Critical Role and the "Matt Mercer Effect" causing new players to have unrealistic expectations of tabletop RPGs. Baldur's Gate 3 has the opportunity to introduce many new players to the d20 system/5e DnD specifically. Though it's a bit different in that the game is obviously scripted and you can't do literally anything, the game provides a ton of options and fleshed out paths, including full support of niche spells like speak with animals/speak with dead. Do you think this might have a similar influence on expectations from some new players moving forward or do you think since BG3 is a video game it will have less of an impact than CR and other tabletop shows have?

      35 votes
    29. Has anyone unintentionally handicapped themselves while playing a game and liked a game more for it?

      It’s happened a few times for me but my most recent example was Tear of the Kingdom. I had played Breathe of the Wild and enjoyed the early game immensely but I had found that the more inventory I...

      It’s happened a few times for me but my most recent example was Tear of the Kingdom. I had played Breathe of the Wild and enjoyed the early game immensely but I had found that the more inventory I had the less fun I was having. Having a literal arsenal of very powerful weapons all ready to go did feel earned by the late game but it took away from the fun of beating an enemy with its own stick aspect. So for TotK I played as far into the game as possible without expanding my inventory and found the game so much more enjoyable (fusing is a big part of that I acknowledge).
      I’m aware of Ironman runs I’m looking for something a bit more complex. Nuzlocke rules revitalized the Pokémon series for me a while back and I’m always on the look out for more self imposed rules in games.
      Has anyone else accidentally walked into a different version of a game that they found more interesting.

      45 votes
    30. What are your favorite board games to play solo?

      I've recently gotten into the board gaming hobby and picked up a few solo games for when I want to play but don't have anyone to play with. I was wondering what everyone's favorite solo board...

      I've recently gotten into the board gaming hobby and picked up a few solo games for when I want to play but don't have anyone to play with. I was wondering what everyone's favorite solo board games were, fully solo, solo modes, or 3rd party solo rules.

      So far my favorites have been the two lcgs I picked up, Marvel Champions and Lord of the Rings the card game. They both have similar gameplay but are different enough to keep things interesting. I really enjoy the deckbuilding aspect too, though I'm new to it so theres lots of trial and error involved.

      I've also played a bit of Star Wars: The Clone Wars, a pandemic spinoff, which seems like it could be fun once I get into it more.

      29 votes
    31. Requesting recommendations for Stellaris tutorials for strategy and intermediate gameplay

      Does anyone have recommendations for a good Stellaris tutorial that is in the intermediate realm? I understand the basics and UI, but with so many changes, I feel like I need some encouragement...

      Does anyone have recommendations for a good Stellaris tutorial that is in the intermediate realm? I understand the basics and UI, but with so many changes, I feel like I need some encouragement with properly managing an economy, review into fighting mechanics, etc. I searched YouTube before posting and just found several tutorials that talk about the basic components and the UI - which I understand. Looking into more strategy and intermediate-level mechanics.

      5 votes
    32. First experience as a DM, I'd like to take a party of level 3 characters to a quick journey to Sigil. What sort of creatures might work at a brewery within the City of Doors?

      I've been participating in my first DnD sessions with a friend, and I'm greatly enjoying it. I've asked permission to DM a single session to get my feet wet, and one place I've always loved (since...

      I've been participating in my first DnD sessions with a friend, and I'm greatly enjoying it. I've asked permission to DM a single session to get my feet wet, and one place I've always loved (since Planescape Torment) is Sigil. I'd love to have my party wind up there as they sleep, then have them try to learn how to get back home.

      I thought it might be fun to have a heist of sorts where they need to get into a brewery to steal some items. I'd like to have some creatures working there that they could fight (if thievery goes wrong), but also some bigger creatures they might be able to avoid in the narrow hallways.

      What might be some good options? I've looked at goblins with an ogre moving barrels around, or perhaps some Kua-Toa creatures.

      20 votes
    33. Happy Baldur's Gate 3 Day! What are you going to play?

      Happy Baldur's Gate 3 Day! Just wanted to open up this thread to see what everyone will be rolling as. I haven't played any of early access, so maybe be careful on the spoilers. I'll be playing as...

      Happy Baldur's Gate 3 Day! Just wanted to open up this thread to see what everyone will be rolling as. I haven't played any of early access, so maybe be careful on the spoilers.

      I'll be playing as a stereotypical criminal human rogue, mostly because I like sneaking around and dual wielding, who is aligned maybe lawful evil (planning, scheming to get what he wants) but I want to eventually bring back to good because he realizes how much his previous life has hurt other people.

      I'm interested to see what you all will be playing, and what you're most excited about!

      63 votes
    34. Go/Baduk/Weiqi

      I started learning how to play Go a month or two ago, and I've been absolutely loving it! It's amazing to me how such a simple set of rules can give way to so much strategy and depth. Between the...

      I started learning how to play Go a month or two ago, and I've been absolutely loving it! It's amazing to me how such a simple set of rules can give way to so much strategy and depth. Between the various ways to play online like OGS, GoQuest, and BadukPop I've had no trouble finding matches, but finding active discussion about the game online can be hard sometimes because of the relatively small playerbase (at least in the west).

      Because of the reddit blackouts I've been avoiding spending much time on r/baduk (although it is still up), so I'm curious to see if there's many other players of the game on Tildes!

      Some topics to hopefully spur a little more potential discussion:

      What do you think would need to happen for Go to grow in popularity again? Chess has been seeing a huge resurgence in recent years, what would it take for Go to go through a similar renaissance?

      If you've never tried Go, or you tried it and didn't want to continue, why not? For me, Go was something that had always kind of been on my periphery, but I never really realized how deep of a game it was until I took some time to learn how it worked. Are people intimidated by it? Just not aware that it exists?

      If there's any longtime players of the game out there, what resources would you recommend to someone getting started, or at an intermediate level? I've been reading some of the books available in the SmartGo One app, as well as doing Tsumego, but I'm always on the search for more ways to learn and improve!

      16 votes