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  • Showing only topics with the tag "subscription". Back to normal view
    1. The best thing Discord could do to grow is not focus on games as much.

      This thread talks about Discord is trying to become Steam just as Steam is trying to become Discord. Deimos and others said This feels like the beginning of Discord flailing around in search of a...

      This thread talks about Discord is trying to become Steam just as Steam is trying to become Discord.

      Deimos and others said

      This feels like the beginning of Discord flailing around in search of a business model.

      But I really like this comment from Krael,

      It's a Slack/Ventrilo hybrid that requires almost zero technical knowledge to set up or join. It's nothing groundbreaking by ANY stretch of the imagination, but there's a reason it took off the way it did.

      Discord is at its heart is the same as Skype/Slack/Teamspeak/IRC but the UI/UX is leagues above everything else. Using Discord is so much easier than most alternatives and with just enough integrations that if they coughed off the "gaming" mantra they would be able to attract so many more users. Perhaps enough to get the amount of Nitro subs to stay afloat.

      14 votes
    2. Would you pay for access to Tildes?

      Tildes is 100% donation-supported. It sounds great but I'm doubtful it's a sustainable model. Countless sites have started this way but ended up seeking other ways to monetize, including......

      Tildes is 100% donation-supported. It sounds great but I'm doubtful it's a sustainable model. Countless sites have started this way but ended up seeking other ways to monetize, including...

      1. Showing ads on the site
      2. Intermingling "sponsored posts" or "promoted posts" with regular posts, basically giving preferential treatment to content from users who paid for extra visibility (native advertising)
      3. Selling user data
      4. Cryptocurrency mining (either with user permission or on the sly)
      5. Opening a store for selling branded merch
      6. Periodic "pledge drive" fundraising campaigns
      7. Enacting paywalls

      I've been thinking a lot about site monetization in the abstract lately. Some of these options are better than others. Personally, I'd draw a hard line against 1-4 on Tildes. I think all of those are in direct opposition to what this site is all about.

      I think 5 is a "good in theory, but not in practice" idea. A merch store might generate enough revenue for the first few months but would see rapidly diminishing returns. It would have to resort to increasingly gimmicky promotions just to reach eyeballs and meet its goals.

      I think 6 could be a popular option but I personally recoil from the annual hard-sell guilt trip. The recurring drama of "THIS COULD BE OUR LAST YEAR IF YOU DO NOTHING" is exhausting and paints the site's future as constantly in turmoil.

      Finally we come to 7, the paywall. Traditionally I hate these too, especially when they block content like news that is available for free elsewhere. Sometimes they are "soft" paywalls that give you free access to an article (or the first few paragraphs of one) before they ask you to pony up. I feel that these are the worst form of paywall because they tease and frustrate users, and are often easily circumventable anyway.

      That said, I think a "hard" paywall might actually be a good choice for Tildes. For starters, this is already a walled garden. We're actively trying to cultivate a community by not exposing the site to the wider world. That would at least make the transition to a paywall easier to swallow than if the site had been open the whole time.

      It's 2018. By now it's evident to me that TANSTAAFL online. If you're not paying for something, you are the product. I'm a dyed in the wool cheapskate and I don't like opening my wallet to use a website, but at this point I'm even more tired of being treated like a commodity. If I'm going to invest in an online community, I'd much rather pay a small subscription for access than be jerked around in shady ways. I feel it's the most honest and straightforward solution for a site like this.

      Caveats are that it would need to be cheap. Really cheap, like $1 a month. I don't know what the site's operating expenses are, but I would hope something in that ballpark would cover them, at scale. Also @Deimos would face the temptation to implement multiple options from the list as time goes on. Like, after we're used to the paywall, he might want to add "unobtrusive" ads too, or start selling "non-identifiable" user information. I think it's vital that the site never compromise like that. Raise the price if it comes to that, but don't get greedy. A page in the docs formalizing some promises about respecting users would be a nice thing to put on the record.

      What are your thoughts? I should say that I'm talking about the future here, I think it's way too early to put up a paywall now. The community would have to be large and mature enough to justify a paid subscription to it, and we're not there yet.

      12 votes
    3. Suggestion: ability to have multiple subscription groups

      Haven't been on much for a few days, so this may have been discussed, but I think it would be really nice to have the ability to have multiple subscription groups per user (I'd be happy to work on...

      Haven't been on much for a few days, so this may have been discussed, but I think it would be really nice to have the ability to have multiple subscription groups per user (I'd be happy to work on this once the code is open-sourced if people are interested).

      The reason I suggest this is that I was realizing earlier that sometimes when I log in I'm just looking for computing, tech, and science stuff while at other times I'm looking to engage in some longer conversation about current events. I think it would be very nice to be able to have multiple subscription groups so that, depending on what I'm looking for during a given visit to the site, I could focus on that but still change it to something else easily next time I come online.

      3 votes
    4. Let's talk about that annoying thing we all don't want to think about: funding.

      Tildes does have bills to pay. The donations are open, but I'd like to go beyond the basic donations for a moment. Right now, tildes has server costs, and also the lead developer (Deimos) is...

      Tildes does have bills to pay. The donations are open, but I'd like to go beyond the basic donations for a moment.

      Right now, tildes has server costs, and also the lead developer (Deimos) is donating his full time to the project rather than working for someone else. He can't do that forever, so if we want him full time, we need to get him paid by the non-profit. In the future, that cost is probably going to expand to larger server costs, multiple developers, possibly community managers and other staff - though nothing ridiculous like reddit with 300 people doing marketing.

      When we talked about funding, we wondered if we could get all users to toss in one dollar a month, and if there were enough users (millions) even reduce that to one dollar a year. Now that we have a lot of new people here, I'd like to ask what everyone thinks of those funding ideas, and if they have any other good ideas on how to raise money to pay for whatever tildes' costs are.

      66 votes