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33 votes
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Re-watched the Bourne Trilogy after several years, I understand now why it was so influential
I originally watched the Bourne Trilogy as a young teenager. I found them to be great action movies, and quite enjoyed them. At the time I knew they were regarded as great action movies, but did...
I originally watched the Bourne Trilogy as a young teenager. I found them to be great action movies, and quite enjoyed them. At the time I knew they were regarded as great action movies, but did not understand the influence they had. Recently, I have heard about how influential they were on the genre, so I decided to re-watch them in my late 20s, with a lot more media awareness. A lot of the commentary I had seen going into this is how the movies popularized the shaky cam and fast cutting on action scenes. Going into this re-watch, I did not remember much, with only remembering just a few standalone scenes, but not much about the plotline (except Bourne has amnesia).
If you have not seen the movies in the past 5 years, I highly recommend you bookmark this post and stop reading then go back and watch them before continuing reading
So going into this movie, my expectations were more along the lines of a dumb action movie, with well done fast-paced editing for action scenes. I was thinking along the lines of mid-2000s equivalent to the John Wick franchise. I was wrong on this. The plot is a lot tighter than the action movies I was expecting, and the action a lot lighter. The entire trilogy has lighter action than compared to more modern action movies. There is a grand total of two explosions for the entire trilogy (one in Identity, where Bourne explodes a propane tank as a diversion, and the second in Ultimatum where another agent blows up a car). Instead, the movie focuses on hand-to-hand combat for the action (which will be discussed later), but also strongly prioritizes Bourne trying to sneak out of a situation rather than fight out of it. Trying to sneak out of an area definitely changes the tone of the movie, and for the better in my opinion.
For the action sequences, I found the fast cutting and shaky cam actually really good. I have been annoyed at other movies that have copied this style, because when done wrong it just turns the scenes into an unreadable mess. I think there are a few things done in Bourne that makes this editing style actually readable. The first is that the scope of these fight scenes are quite small. Normally they are 1v1 fights, not the fighting through a hallway of opponents that can be common in other movies. When the viewer has to keep track of only two people in a fight, the fast cuts are not as jarring. The second trick they use is providing establishing shots of the environment, keeping the environment small, and doing familiar environments (normally apartments). The viewer can very easily keep track of the different rooms they fight through, which grounds it. The third is that the fight scenes are relatively short. Also, all the fights have very clear goals (normally defeat this single person that is preventing escape). Too many movies looked at the well done Bourne action and copied it, without understanding what made the scenes work.
The other part of the movie that uses fast cuts is in the car chases. Bourne car chases are fantastic, although I would argue that there needs to be suspension of disbelief, as the damage to the vehicles are a bit extreme while staying operational. The fast cuts work well as the goal is clear "escape the city center." The viewer is not expected to be able to keep track of where in the city they are, just that they are being followed and Bourne needs to escape. Also, the movie does not use high performance cars, but instead does regular cars in tight European streets, which is a fun change compared to other movies.
The editing in general for the movie is quite engaging. I would describe it as a fragmented editing style, which works really well for the plot. The fragmented style disorients the viewer a bit, which matches well with Bourne suffering from amnesia. Cutting between various things puts the viewer into the mode of trying to piece everything together alongside Bourne (although the viewer has a bit more info, since they are aware of others actions). Then there is the two ending scenes in Supremacy (Bourne in Russia, then Bourne in the US on the phone with Landy) being reused in Ultimatum with it starting with Bourne escaping Russia and then the phone call taking place about 2/3 of the way through Ultimatum. Since I watched the two movies within about a week of each other, I found that having the movie partially exist between the two ending scenes of the previous movie really fun.
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Taking it all into account - storyline, presentation, roster, gameplay, etc.
Not sure if there are too many fighting game enthusiasts on here, judging by the posts. I'm not exactly an aficionado myself, as I haven't really been into them since the Neo Geo and PS1 days. I'm probably only really qualified to say Samurai Shodown 4 is the best in the series, although it is remarkable how well Street Fighter 2 still holds up today. For Tekken, Soul Calibur, Marvel vs. Capcom, etc. I didn't play past the first couple entries.
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