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    1. Hard drive dying, trying to save a VM

      I have a large VirtualBox VM on an external HDD. The HDD fails the S.M.A.R.T. test. The VM still works fine, but any regular attempt to copy the VM files over to a healthy drive fails ... there is...

      I have a large VirtualBox VM on an external HDD. The HDD fails the S.M.A.R.T. test. The VM still works fine, but any regular attempt to copy the VM files over to a healthy drive fails ... there is clearly already something corrupt in the VM's virtual HDD, although it is not (apparently? yet?) affecting the functionality of the actual VM.

      Any suggestions on how to save the VM? Linux Mint Guest OS, Pop_OS (Ubuntu) Host. The VM is nearly 800 GB. Both regular copy and rsync fail.

      Thanks,
      Eric

      PS: (and perhaps I should have led with this, but...) is it okay to ask these kinds of specific, technical, "help me with my tech-stuff" questions here on Tildes?


      Update to the update ... moved update info into a comment ... will keep my progress updated in that primary comment.

      Danke, y gracias to all

      14 votes
    2. Laptop review of Acer A315-42

      So I bought this laptop mainly for web browsing, document editing, note taking and programming with perhaps light gaming although that's not something I've tried yet. So, really just for school...

      So I bought this laptop mainly for web browsing, document editing, note taking and programming with perhaps light gaming although that's not something I've tried yet. So, really just for school work.

      Specifications

      Laptop Model : Acer Aspire 3 A315-42
      Laptop screen : 1080p IPS (with matte finish?)
      CPU : R5 3500U
      RAM : 8GB DDR4 (6GB available because of iGPU)
      Storage : 256GB SSD NVMe
      Wireless : Qualcomm Atheros QCA9377
      Wired : Realtek Semiconductor Co., Ltd. RTL8111/8168/8411 (According to lspci)
      2x USB 2.0, 1x USB 3.0, 1x HDMI port, Audio jack, 1x RJ45 Ethernet port
      Battery : 36.7Wh

      Linux compatibility

      Everything worked out of the box, gotta modify TLP to not kill the touchpad and webcam. The touchpad seems to have a mind of its own when it comes to being detected, It seems to be a kernel bug, unsure what I'll do about it concretely but rebooting a couple of times makes it work. Nothing to install thanks to AMD's open source mesa drivers. Might need a kernel higher than 5.3 because of general Ryzen 3000 issues but I've not tried, it was already higher than that.

      Operating system tested

      Basically never touched Windows, directly installed Fedora 31 Silverblue.

      My Silverblue configuration is :

      ● ostree://fedora:fedora/31/x86_64/silverblue
                         Version: 31.20191213.0 (2019-12-13T00:42:11Z)
                      BaseCommit: a5829371191d0a3e26d3cced9f075525d2ea73679bd255865fcf320bd2dca22a
                    GPGSignature: Valid signature by 7D22D5867F2A4236474BF7B850CB390B3C3359C4
             RemovedBasePackages: gnome-terminal-nautilus gnome-terminal 3.34.2-1.fc31
                 LayeredPackages: camorama cheese eog fedora-workstation-repositories gedit gnome-calendar gnome-font-viewer gnome-tweaks hw-probe libratbag-ratbagd lm_sensors nano neofetch
                                  powertop radeontop sysprof systemd-swap tilix tlp
      

      Kernel : 5.3.15
      Gnome : 3.34.1

      Body and Looks

      The screen back has metal, I believe it feels quite sturdy. The rest is reasonable feeling plastic. The material used just loves to imprint grease / fingers which kinda sucks - the keys being the exception thankfully. There was also stickers on the inside which well, are somewhat standard but I thought they were pretty obnoxious so I removed them.

      Typing experience

      It's nothing amazing but it's good enough. I'm not really knowledgeable on keyboards so that's as much as I can say on it, really.

      Performance

      Everything feels quite snappy but I don't game at all on this machine so I'm not pushing it too much other than while I'm compiling or doing other things. The temperature does go up to 75°C and the fans get a little loud but it's not that bad. It's mostly the bottom getting hot so it's not something you notice too much while typing. It also cold boots quite fast, in about 10-20seconds I want to say but I've not benchmarked that. It's my first computer with an SSD so there's that.

      Battery life

      I get about 5hours with tlp installed doing web browsing, some programming occasionally, listening to music on the speakers and chatting. Personally I was kind of expecting more from this considering it's an APU but it seems to be what other people are getting on similar setups so It'll do.

      Conclusion

      Overall, I'm pretty happy with this laptop considering how I bought it for 575$ on sale. I made this review mostly because I wasn't finding much information about this laptop on Linux and well, I don't know, I guess I felt like it. If you have any questions, ask up!

      11 votes
    3. The Timasomo Showcase Thread

      EDIT: We welcome your feedback and would love to hear your thoughts! Please support the creators by commenting on their work! Introduction The first Timasomo (Tildes' Make Something Month) has...

      EDIT: We welcome your feedback and would love to hear your thoughts! Please support the creators by commenting on their work!


      Introduction

      The first Timasomo (Tildes' Make Something Month) has finished! A big thank you to everyone involved, whether you participated or spectated, and whether you finished or not!

      Below is the work of the participants who have chosen to feature their Timasomo projects for the showcase. Enjoy!


      Procedural Note

      When commenting on specific works from the showcase, please ping those users using @username so that they get notifications.



      Hope: The Stolen Wish

      by @xstresedg

      Link, itch.io link

      When you pull the camera away, you get to see the world from a different perspective. This was the thought I had when bringing The Sword of Hope 2 from a Dungeon Crawler-like game into the style of a Metroidvania. However, with that came a number of challenges, such as dealing with the JRPG elements and utilizing multiple characters. While not present in this demo, they were idealized as possible, with tweaks. Regardless, while it isn't much more than a technical demo, I hope you enjoy this short jaunt of gameplay as much as I enjoyed making it!


      Reusable Christmas Gift Bags

      by @Akir

      Link


      Four Meetings

      by @kfwyre

      Download Links

      PC Build (should work on Linux and Windows)

      Mac Build

      Windows Build (in case the PC build doesn't work)

      Linux Build (in case the PC build doesn't work)

      Game was tested on Linux and Windows, but not Mac. Let me know if you encounter any errors!

      I wanted to make an interactive fiction story in Ren'Py. Four Meetings puts players in the shoes of Ms. Wilson, a high school teacher, as she makes decisions in four different meetings across four different days. It is a short story (10-20 minutes) meant to be played in one sitting.


      Fragile Little World

      by @Gyrfalcon

      Link

      Fragile Little World is a personal website, with a focus on sustainability and space. My main creations were the website itself as well as the first article, which covers the environmental impact of a web page and how that impact can be reduced.


      Poetry

      by @anahata

      the city

      Untitled I

      Untitled II

      fire

      lost


      Sir Curse Band Website

      by @0d_billie

      Link

      I built this website for one of my bands, both to increase our online presence and also to (re)learn web design. It's pretty minimal for now, I'm waiting on things like a photoshoot, confirmation of a few gigs, and updated bios before I can get the rest of the site together.

      That said it's been a fun exercise in web development, not least because I've been trying to keep it lean and light, so no JS or JQuery, and only a minimal CSS framework to work within. I've learned a bit of php, how to use github, and how to accept that Minimum Viable Product still has the word "viable" in it.

      20 votes
    4. What's the education system like in your country?

      Ok I'll start: Brazil: here the schools are split between the fundamental level, which is 1-9th grade, which is then subdivided onto fundamental I and II, which range from 1-5th (ages 6-11) and...

      Ok I'll start:

      Brazil: here the schools are split between the fundamental level, which is 1-9th grade, which is then subdivided onto fundamental I and II, which range from 1-5th (ages 6-11) and 6-9th grades (ages 11-15) respectively. Then we have 'medium' level ("Ensino Médio") which goes from 10th-12th grade, and then we have a national test called ENEM, where everyone takes a test to be able to enroll in the many colleges/universities which accept it, where you then reach 'superior' class and take technical courses and the like.

      Class goes from 7-12:20 Am for fundamental II and 1-5:20 pm for fundamental I. This is because each day is divided into six periods of 50 minutes (+a 20 minute break, like in most places) for the sake of making subject distribution easier.

      There are 8 subjects in fundamental class, Portuguese (grammar), math, geography, history, science, physical education, English (still mostly grammar) and arts. (Unsurprisingly it's more about culture & music than how to draw)
      In 'medium' class, 3 more subjects are added, which are biology, physics and chemistry.

      Funding for education is reserved for the states to decide, although it usually goes from 15-25% of total tax revenue.

      16 votes
    5. How would you determine the best overall athlete in the world?

      I would host a competition that measured strength, speed, agility, endurance, and intelligence. I would measure strength using some strongman and some powerlifting lifts. I would measure speed...

      I would host a competition that measured strength, speed, agility, endurance, and intelligence. I would measure strength using some strongman and some powerlifting lifts. I would measure speed with 100 meter sprints. I would measure agility with some kind of ropes course, obstacle course, and gymnastics meet. I would measure endurance with a triathalon plus rowing (a quadrathalon?). I would measure intelligence by testing ability to memorize a bit of text in their mother language, teaching them the rules to a made-up game (Calvinball anyone?), and testing them on some trivia game with a format like Jeopardy. What would you measure, and how would you measure it?

      5 votes
    6. Death, Disrupted

      Original page is unencrypted so I'm posting the article here. Death, Disrupted Tamara Kneese Imagine your spouse dies after a protracted illness, but you are charged with maintaining their digital...

      Original page is unencrypted so I'm posting the article here.

      Death, Disrupted

      Tamara Kneese


      Imagine your spouse dies after a protracted illness, but you are charged with maintaining their digital avatar. They’re present when you’re making dinner and watching Netflix in bed. What happens if you plan to start dating again? Do you hide them in a corner of your basement? The infamous “Be Right Back” episode of the British science fiction series Black Mirror is an exaggerated version of this speculative scenario, but the future is in many ways already here.

      San Francisco-based entrepreneur Eugenia Kuyda’s best friend, Roman Mazurenko, died suddenly at a young age. As technologists who spent countless hours messaging each other over various apps and platforms, and because Roman was also a Singularity proponent, Kuyda decided the most fitting way to memorialize Roman would be to construct a postmortem chatbot based on an aggregate of his personal data. Kuyda quickly realized that, much like Weizenbaum’s ELIZA, Roman’s friends engaged in heartfelt, intimate conversations with the bot (Turkle 1984). Through her startup company called Luka, Kuyda built a prototype. Replika mimics your patterns of communication and learns more about you while you are still alive, acting as a confidante and friend as well as leaving a potential digital legacy behind.

      Eterni.me, funded by an MIT entrepreneurship fellowship, makes many of the same promises Marius Ursache, a technology entrepreneur, started the company as a way to create digital copies of the dead. He, too, suffered a personal tragedy that inspired the startup. In addition to answering personal questions posed by a chatbot, the Eterni.me avatar relies on additional data: "We collect geolocation, motion, activity, health app data, sleep data, photos, messages that users put in the app. We also collect Facebook data from external sources.” Skeptics have raised questions about surveillance, privacy, and data rights attached to the digital belongings and likenesses of dead individuals, as well as the healthfulness of continuing intense relationships with the dead through mediated channels. Life Naut purportedly uploads your mind file into your bio file, or at least will when technology is advanced enough. In this context, genetic and biometric information is potentially combined with personal data streams to simulate a human being. Terasem, a transhumanist organization, backs Life Naut. Martine Rothblatt, one of its founders, created a robot clone of her wife, Bina.

      Immortality potions have been around for millennia, promising long life while sometimes inadvertently poisoning their consumers. Beyond the hucksters and hoaxers, however, some wholeheartedly believe in the quest for a magical substance that will indefinitely prolong life and cheat death. Rather than relying on the alchemy of past centuries, such as the liquid elixir found in an Ancient Chinese tomb, today’s immortalists tend to work in the tech industry, pitching products built from recipes of code and financial speculation.

      In Silicon Valley, short-lived startups centered on radical life extension and digital immortality abound. While promising their users endless posterity, the companies themselves are dependent on the whims of venture capital. Not everyone’s a cynic, however, as some elite techies really do think they can escape the limits of their earthly fate, uploading their minds to become part of the cosmos or remaining young and virile for centuries through cryonics or biohacking. The apocryphal part is that wealthy technologists plan to live forever at the expense of ordinary users, who may only achieve immortality through their measly data.

      Data Ghosts

      Social networking services for the dead are emblematic of a fantasy regarding disembodied information and its capacity for thwarting physical decay and death (Hayles 1999, Ullman 2002, Braidotti 2013). With data-based selves, habitual, consumer-based, and affective patterns constitute a speculative form of currency and capture; to know the data is to know the person (Raley 2013, Cheney-Lippold 2017). Through harvesting data from a variety of sources, it is possible to predict dead individuals’ responses to conversational prompts or, employing resources like Amazon’s recommendation engine, what a dead individual would purchase if they were still alive. For the most part, companies don’t go so far as to claim that these captured patterns or glitchy avatars are the same exact thing as the person they represent, but they are still of social value. Perhaps in a world where many transactions and interactions happen through awkward interfaces—from virtual assistants on banking or travel websites to app-based healthcare or iPad ordering systems and the on-demand economy—a data double is close enough.

      This is why digital afterlife companies also exist on the more mundane side of the spectrum. Digital estate planning startups promise to protect your personal data forever, passing your accounts onto your loved ones after you die. After death, illness blogs and even email accounts may take on a new aura, as they are visited and kept by mourning kin members and broader social networks. Through an act of intergenerational exchange, ordinary Twitter and Instagram accounts can become treasured family heirlooms. This is obviously not what social media, with its focus on rapid, real-time responses, was intended to do. Death has disrupted social media. In the same way that you would want to care for your tangible property and keepsakes like houses, jewelry, and mutual funds, you might also want your descendants to take care of your Facebook profile and email accounts (Kneese 2019). Dead Social promises to help individuals organize their social media wills, bequeathing password information as well as goodbye videos and final status updates along with funeral instructions and organ donation information. In many ways, digital media have entered into serious existential concerns over life and death. Recent works by media scholars like John Durham Peters (2015), Amanda Lagerkvist (2015), and Yuk Hui (2016) underscore the ontological status of digital objects and the techno-social assemblages inherent to digital afterlives.

      Silicon Valley’s “fail fast, fail often” mantra is at odds with eternity: most digital legacy companies die out almost as quickly as they appear. Apocryphal life extension technologies are deeply rooted in the techno-utopianism and hubris of Silicon Valley culture and much older dreams of achieving immortality through technology. Immortality chatbots rely on venture capital and the short-term metrics of startup culture, as well as on the mountains of personal data ordinary people accumulate across everyday apps and platforms. There is an inherent temporal contradiction between the immediate purposes of digital media and their capacity to endure as living objects. Startups are, for the most part, intended to die early deaths; in Silicon Valley circles, failure itself is a badge of honor. Thus, the longevity of people’s digital legacies relies on the lifespans of corporate platforms, as well as a number of potentially ephemeral startups.

      Despite its techno-optimism, Silicon Valley is also a cynical place. Or at the very least, it’s full of bad ideas: many startups are built to fail. Failure comes so naturally to Silicon Valley that a San Francisco-based conference called FailCon launched in 2009. What does it mean to trust your personal data, your most intimate collection of digital objects, to ephemeral startups? Can they really help you live forever? And if so, what does digital immortality look and sound like? (Immortality chatbots are stilted conversationalists and would never pass the Turing test. Still, they purportedly preserve and store the essence of a human personality).

      Because digital estate planning companies are not lucrative, often providing free services, they tend to quickly fold and vanish. What seemed to be a promising enterprise in 2008 is mostly a dead end today. Over the course of my dissertation and book research, most of the startup founders I interviewed left the business and nearly all of the digital estate planning companies I researched have folded: Sites such as Legacy Locker, Perpetu, MyWebWill, 1,000 Memories, CirrusLegacy, Online Legacy, Entrustet, Lifestrand, Deathswitch, and E-Z Safe have all disappeared. Digital death is an underlying condition of digital posterity. It is ironic that such web-based companies promise to keep your data alive forever when digital estate planning startup companies are themselves highly erratic and subject to failure. Today, a younger generation of founders is hoping to disrupt digital death, often targeting millennials with their products. But digital estate planning and immortality chatbots do not address the overarching problem of platform ephemerality.

      Platforms and profiles change over time and may even disappear, so it is difficult to ensure that digital remains are preserved. For one, they are dependent on the particular corporate infrastructures on which they are built and the continued commercial viability of such companies. MySpace, Orkut, Friendster, LiveJournal, GeoCities, and other obsolete social networking platforms remind us that even the most successful tech giants may not live forever, or that their uses and users may change over time. It is hard to trust that a profile, blog post, digital photo album, or uploaded consciousness will survive in perpetuity.

      Immortality Hiccups

      Despite its intimate relationship with ephemerality, Silicon Valley is attempting to defeat death through movements like cryonics and transhumanism, as well as less fanciful enterprises like life extension through supplements, exercise, and nutrition. It is perhaps unsurprising that youth-obsessed Silicon Valley is disturbed by the notion of bodily decline. The wellness ideology associated with the Quantified Self movement and self-tracking through Fitbits and other wearable devices emanates from Silicon Valley culture itself, with its unique blend of New Age counter-culturalism and libertarian or neoliberal tendencies (Barbrook and Cameron 1996, Turner 2006). Failure itself is a feature, not a bug, of startup culture. The death of companies is an expected part of the culture, with failure baked into the very system of venture labor and the prominence of risk-taking (Neff 2012). But to actually die, to be a mere mortal and subject to the whims of time or the flesh, is less than ideal. Silicon Valley is in search of a techno-solution to death, both on a physiological level and in terms of the problems associated with digital inheritance.

      When it comes to dealing with death, startup culture attempts to apply to a techno-solutionist salve to something inherently messy. The logics of planning, charts, and neat lists don’t necessarily add up when a death happens. There is always the potential for a glitch. For instance, a British woman who died of cancer received a letter from PayPal claiming a breach of contract for her failure to keep paying. After her death, her husband had contacted PayPal with her death certificate and will, as requested, but PayPal’s system failed to register this and accidentally sent the letter anyway.

      Many digital immortality startups are in fact vaporware, or novelties that are more theoretical than utilitarian. But they are made material through the capital backing them and the valuable data their subscribers provide. At the same time, entrepreneurs often overestimate their possibility for success. A 1988 study showed that a majority of entrepreneurs believe they can prevent the death of their company. In a paper called “Living Forever: Entrepreneurial Overconfidence at Older Ages” (2013), Dutch economists found that entrepreneurs have a tendency to overestimate their actual life spans as well as the lifespans of their companies. This in part may explain the number of transhumanists in Silicon Valley. On a practical level, entrepreneurs must display a certain degree of optimism in order to ease the worries of accelerators and incubators who might be interested.

      Death is sometimes used as a metaphor in Silicon Valley discourses about failure. Many startups do not go bankrupt right away, but never attract a healthy customer base. Instead, their founders or other investors continue pouring money into them. According to one technologist, “We call them the walking dead…They don't necessarily die. They putter along.” (Carroll 2014). Software engineers may have to decide to abandon the startup shift and find more stable work, whereas founders have a hard time knowing when to pull the plug on their creations. Shikhar Ghosh, a lecturer at Harvard who has studied startup mortality, noted that “VCs bury their dead very quietly” (Carroll 2014).

      It is increasingly easy for startups to get funding, thanks to crowdfunding sites like Kickstarter and GoFundMe or IndieGoGo in addition to the standard angel investor route. Would-be entrepreneurs do not have to rely on venture capitalists. But this also means that a sea of unlikely startups has proliferated, while the vast majority of those companies will die early deaths. For anxious founders, the startup death clock can estimate when their ventures are about to run out of money. Much like individuals can leave goodbye messages on sites like Dead Social, dying startups often post final messages to their users before their websites become defunct. Startup death is a significant problem in Silicon Valley, so what does it mean to rely on precarious startups to broker long-term relationships with the dead?

      Wealthy VCs also fund life extension research. It’s not just the bearded weirdos like Aubrey de Grey. There is a much longer history of using new technologies and data tracking, along with changes in diet and exercise, to prolong the human lifespan and optimize the self (Bouk 2015, Wernimont 2019). For elites, that is. The Life Extension Institute of the early 20th century, for instance, found ways for wealthy white men to cheat death through diet and exercise regimes, publishing self-help books like How to Live while surveilling workers in factories according to eugenicist principles in order to maximize their productivity. Founded in 1913, the LEI was backed by members of the National Academy of Medicine, major insurance firms, and companies like Ford and GM alongside President Taft and Alexander Graham Bell; it was by no means a fringe movement.

      Echoing these historical connections, at a conference on radical life extension, Terasem’s Martine Rothblatt exclaimed, “It’s enormously gratifying to have the epitome of the establishment, the head of the National Academy of Medicine, say, ‘We, too, choose to make death optional!,” highlighting the ways that transhumanist visions are often tied to esteemed institutions. Consider Nectome, an MIT connected and federally funded startup that promised to scan human brains and turn them into digital simulations. Because it relied on fresh brains to work, it required subscribers to be euthanized first. This seems like a risky move, but investors like Sam Altman of Y Combinator immediately signed up. One of the founders said, “The user experience will be identical to physician-assisted suicide…Product-market fit is people believing that it works.” In other words, the founders don’t really care if it works or not: if people believe it does, the market will abide.

      Silicon Valley-centered narratives are typically focused on short-term gains, a few entrepreneurs, and innovation at all costs. But as the internet ages, social media platforms have been caught up in questions of posterity and even transcendence. For Silicon Valley startup culture to deal with death raises some interesting questions about future projections and risk. Instead of trusting religious entities with your immortal soul, you should put your faith in the tech industry. Rather than employing established banks and corporations to manage your digital assets, you, the ordinary user, are expected to outsource that labor to a host of new, web-based companies. By definition, startups attempt to “disrupt” industries they view as obsolete or clunky. Or as one of my research subjects put it: “investors say the most boring industries are the most lucrative.” There is an obvious disconnect between the companies that promise to organize your digital belongings for eternity and Silicon Valley’s cultural expectations around failure.

      There is historical and contemporary synergy between powerful Silicon Valley interests and transhumanist belief systems, as many noted futurists have prestigious positions in the tech industry. For instance, Ray Kurzweil, a well-known proponent of the Singularity, is also Google’s Director of Engineering. According to computer scientist and science fiction writer Vernor Vinge, humans’ technological capacities will accelerate. Eventually, superintelligent AI will self-replicate and evolve on an ever-increasing timescale, leading to humanity’s end. While Vinge sees the technological Singularity as a destructive force, Kurzweil and those of his ilk believe it has the ability to solve all of the earth’s problems, including climate change. The temporal patterns of the Singularity thus coincide with Silicon Valley’s race for the new, i.e. the planned obsolescence of Apple products, perpetual updates and upgrades for software packages, or the fetishization of the latest gadgets.

      It’s not always completely cynical, either. Ray Kurzweil is actively trying to resurrect his dead father, and many transhumanists have suffered personal losses that inspire them to find ways of mitigating death. For some, transhumanism is a form of spiritual practice or belief system (Boenig-Liptsin and Hurlbut 2016, Bialecki 2017, Singler 2017, Farman 2019). The truth is that no matter how far-fetched some of these technologies may seem, they are already starting to affect how people interact with the dead and conceive of their own postmortem legacies. But for those who can’t afford the treatments and elixirs, digital immortality might be the only available route to living forever. There is a chasm between those who can afford actual life extension technologies (in the US, this includes things like basic healthcare) and those who can train free digital chatbots to act in their stead.

      When it comes to the history of life extension technologies, as well as modern genres of transhumanism and digital afterlife startups, people are actively working to engineer these items. They are not abstract fantasies, but connected to real money, speculative investment, and sites of extreme wealth and power. While their technologies are apocryphal, they rely on logic and cold rationality to justify their vision of the future, which they are actively building. Their science fiction tinged narratives are not speculative, but roadmaps for the future.

      On a rapidly warming planet where tech billionaires fantasize about escaping to the far corners of the earth in their bunkers, or even to Mars, immortality technologies are undeniably apocryphal. Freezing your head, perfecting your body so it lives for centuries, or uploading your consciousness to a magical server won’t help you if the whole earth burns. But for those with immense wealth and power, and a fervent belief in the salvific potential of technology, immortality is still a goal. Even if the Silicon Valley transhumanists eventually figure it out, only a select few will have access to their life-sustaining wares.

      References

      Barbrook, Richard, and Andy Cameron. 1996. “The Californian Ideology.” Science as Culture 6(1): 44-72.

      Bialecki, Jon. 2017. “After, and Before, Anthropos.” Platypus, April 6. http://blog.castac.org/2017/04/after-and-before-anthropos/.

      Boenig-Liptsin, Margarita, and J. Benjamin Hurlbut. 2016. “Technologies of Transcendence and the Singularity University.” In Perfecting Human Futures: Transhuman Visions and Technological Imaginations, edited by J. B. Hurlbut and H. Tirosh-Samuelson, 239-268. Dordrecht: Springer.

      Bouk, Dan. 2015. How Our Days Became Numbered: Risk and the Rise of the Statistical Individual. Chicago: University of Chicago Press.

      Braidotti, Rosi. 2013. The Posthuman. London: Polity.

      Carroll, Rory. 2014. “Silicon Valley’s Culture of Failure and the ‘Walking Dead’ it Leaves Behind.” The Guardian, June 28. https://www.theguardian.com/technology/2014/jun/28/silicon-valley-startup-failure-culture-success-myth.

      Cheney-Lippold, John. 2017. We Are Data: Algorithms and the Making of Our Digital Selves. New York: New York University Press.

      Farman, Abou. 2019. “Mind out of Place: Transhuman Spirituality.” Journal of the American Academy of Religion 87(1): 57-80.

      Hayles, N. Katherine. 1999. How We Became Posthuman. Durham, NC: Duke University Press.

      Hui, Yuk. 2016. On the Existence of Digital Objects. Minneapolis: University of Minnesota Press.

      Kneese, Tamara. 2019. “Networked Heirlooms: The Affective and Financial Logics of Digital Estate Planning.” Cultural Studies 33(2): 297-324.

      Lagerkvist, Amanda. 2017. “Existential Media: Toward a Theorization of Digital Thrownness.” New Media & Society 19(1): 96-110.

      Neff, Gina. 2012. Venture Labor: Work and the Burden of Risk in Innovative Industries. Cambridge: MIT Press.

      O’Gieblyn, Meghan. 2017. “Ghost in the Cloud: Transhumanism’s Simulation Theology.” N+1 28. https://nplusonemag.com/issue-28/essays/ghost-in-the-cloud/.

      Peters, John Durham. 2015. The Marvelous Clouds: Towards a Philosophy of Elemental Media. Chicago: University of Chicago Press.

      Raley, Rita. 2013. “Dataveillance and Countervailance.” In Raw Data is an Oxymoron, edited by Lisa Gitelman, 121-146. Cambridge, MA: MIT Press.

      Singler, Beth. 2017. “Why is the Language of Transhumanists and Religion So Similar?,” Aeon, June 13. https://aeon.co/essays/why-is-the-language-of-transhumanists-and-religion-so-similar.

      Turkle, Sherry. 1984. The Second Self: Computers and the Human Spirit. New York: Simon and Shuster.

      Turner, Fred. 2006. From Counterculture to Cyberculture. Chicago: University of Chicago Press.

      Ullman, Ellen. 2002. “Programming the Post-Human: Computer Science Redefines ‘Life.’” Harper’s Magazine, October. http://harpers.org/archive/2002/10/programming-the-posthuman/.

      Wernimont, Jacqueline. 2019. Numbered Lives: Life and Death in Quantum Media. Cambridge, MA: MIT Press.

      Creative Commons Attribution 3.0

      3 votes
    7. Bon Appétit - Making Perfect Season 2: Thanksgiving

      Rather than post this new season's episodes individually as they came out, I decided to wait until it was complete before I submitted anything. The final episode came out yesterday, so here is the...

      Rather than post this new season's episodes individually as they came out, I decided to wait until it was complete before I submitted anything. The final episode came out yesterday, so here is the season in its entirety. Enjoy!

      Here are all the episodes in order:

      What Makes the Perfect Thanksgiving Meal? | Making Perfect: Thanksgiving - Prologue
      Brad and Andy Try to Make the Perfect Turkey & Cranberry Sauce | Making Perfect: Thanksgiving Ep 1
      Molly and Carla Try to Make the Perfect Mashed Potatoes & Gravy | Making Perfect: Thanksgiving Ep 2
      Chris and Rick Try to Make the Perfect Stuffing | Making Perfect: Thanksgiving Ep 3
      Claire & Christina Try to Make the Perfect Thanksgiving Sides | Making Perfect: Thanksgiving Ep 4
      Claire & Brad Make the Perfect Thanksgiving Pie | Making Perfect: Thanksgiving Ep 5
      The BA Test Kitchen Makes the Perfect Thanksgiving Meal | Making Perfect: Thanksgiving Finale


      p.s. The reason this is a text topic is because it turns out the BA playlist of this season, which I originally submitted, is out of order and so I decided to delete that and resubmit this.

      10 votes
    8. Looking for advice on a CI / regression testing platform

      Hi all, I'm looking for some advice regarding how to set up a basic CI regression / testing suite. This isn't my full time job, but a side project my group at work wants to spin up to... shall we...

      Hi all,

      I'm looking for some advice regarding how to set up a basic CI regression / testing suite. This isn't my full time job, but a side project my group at work wants to spin up to... shall we say, give us a more real time monitoring of functionality and performance regressions coming out of the underlying software stack development (long story).

      As none of us are particularly automation experts, I was looking for some advice from my fellow Tilderinos. Please forgive me if any of the below is obvious and/or silly.

      A few basic requirements I had in mind:

      1. Can handle different execution environments: essentially different versions of the software stack, both in docker form and (eventually) via lmod or some other module file approach (e.g., TCL), and sensible handling of a node list.

      2. Related to one, supports using the products of builds as execution environments. Ideally we'd like to have a build step compile the stack and install it to a NFS from which we can load it as a module.

      3. Simple to add tests. Again, this isn't our full time job -- we mostly want to add a quick bash script / makefile / source code or the like to the tests when we run into an issue and forgot about it.

      4. Related. We should be able to store the entire thing as a git repo. I have seen this to some extent with Travis, but my experience with Jenkins was... sub-par (is there a history? Changelog? Any way at all of backing up the test config?).

      5. Some sort of post-processing capabilities. At a glance we need to be able to see the top line performance numbers for 20-30 apps over the different build environment. Bonus points if there's a graph showing performance vs build version or the like, but honestly a CSV log file is good enough.

      6. Whatever CI software we get has to be able to run this locally. Lots of these are internal only numbers / codes. FOSS prefered.

      7. A webui for scheduling runs / visualizing results would be nice, but again this could be a bash script and none of us would bat an eye.

      Any thoughts would be greatly appreciated. Thanks!

      7 votes
    9. Eclipse 2

      Logline During the 2017 Solar Eclipse, a thick-skinned female police officer must prevent millennial Shadows from returning from the depths of the Earth to dominate humanity. Notes Post 1 You can...

      Logline

      During the 2017 Solar Eclipse, a thick-skinned female police officer must prevent millennial Shadows from returning from the depths of the Earth to dominate humanity.

      Notes

      Post 1

      You can also read it in my blog (no advertising, no annoyances, no bullshit).

      - As before, this is not my first language. All criticism is extra welcomed
      - I included the previous content - the prelude - just because it's so small

      @cfabbro, here's the ping you requested! Love to know what you think of it!

      Prelude

      Before time was time, nights were dreamless. No one narrated the hunts, and death was just a cessation of the body. Births were joyful but meaningless. Statements were nothing more than intentions among roaring, shouts, and racket. Sometimes two sounds came together in funny ways, but meaning was still far away from our primitive cogitations.

      In these times of monotony, the Shadows entertained the primitive men. With no timbre or elocution, they came from the deepest layers of Earth’s mantle to tell stories under the moonlight. They lived in harmony, feeding on each other. The Shadows came to life with the laughter and the souls of the Men, and the Men lost the fear of the night with the histories told by the Shadows in a primitive symbiosis.

      One day, a man died after eating a tasty looking fruit. Hunting was a gamble, and eventually, men needed to eat potentially dangerous elements. Another, more intelligent man, noted that the juice from his mouth indelibly marked the rock with a pattern that was pleasant to the eyes. He collected more of that fruit, avoiding to put it in contact with sensible areas. This man did not have a proper name. None of them did. They just knew that there was “The Boss”, “The Hunter”, “The Large” and “The Delicate”.

      Some men had soft lumps in their chests and above the thighs. Eventually, their bellies got big and other men came out from them. “The Delicate”, who discovered painting, was of this kind. In secret, he drew their hunts in the cave. He made everything bigger and more menacing than it was: the spears, the beast, the joy, the moon, and the flames, that reached the sky.

      It took some gestures and vocalizations for The Delicate to make The Hunter understand that that set of traces was him and that the thick line with a pointing end penetrating The Beast was his spear. But soon they understood and had great silence. Followed by a great laugh.

      The Hunter imitated the muffled sound of the Beast’s steps and learned to use this sound to talk about the Beast even when it wasn't there. War shouts, death songs, the cutting of the meat, the crackle of the fire, the crickets, the frogs and all animals soon had their sounds, their own “words”.

      Men stories gained life by their own making.

      The Shadows never came back.

      Weakened, they returned to the depths. And, in the emptiness of their soulless existence, felt profound pain.

      Chapter 1

      Worn books on the balcony: The Physics of the Light, Introduction to Modern Physics and Modern Optics, paid with greasy notes. Stumbles on a rock, knock the books on the sidewalk. On a dark tunnel, fluorescent light flicker irregularly. Hands in his knees, catch his breath and run with the rest of his lungs.

      The front is completely black of smut. Turns the key with difficulty. The stairway creaks under his feet. A stack of old newspapers behind the door. Turns on a weak desk lamp. A crack of light comes from the sheets. Closes it with tremble hands and throws himself in the armchair. A thick cloud of smoke leaves Ernesto's relieved self.

      The curtain drops with a thud. Behind him, a dark silhouette smiles.


      The badge for the "Civilian Police of the State of São Paulo" swing above the toilet. In the ground, two pregnancy tests. Two lines in each. In the holster, a Taurus 38. Impeccable blue jeans. Mariana pees in the third test and waits. Two lines. She's fucking pregnant.


      Ernesto's suit seems expensive twenty-year ago. He looks like a bum that made an effort. He holds a thick notebook with paper falling from the edges and a paper folder that seems to be about to explode. Dries his eyes constantly, and there are black spots bellow his armpits. In the edge of the table, it reads: "Mariana Diniz – Commissioner of Police" Ernesto gives her his card: "Eye of Horus - Paranormal Investigations". Below, a stylized eye with Egyptian inspirations. And a landline.

      — I don't trust cellphones.

      Smiles uncomfortably, trying to hide the nervous tic that makes his head swing like a salamander.

      – It may not look, but I'm a busy woman.

      Gives her two 15x20 pictures. The first is completely out of focus. The second shows an oddly slim, dark silhouette on a sewer canal. Ernesto sweats like an amphibian having a panic attack.

      — For millennia, these creatures have been confined in the interior of the earth. Suffering the monotony of an incomplete existence. Waiting for a chance to come back.

      — Yes.

      – You don't believe.

      Puts the card in her wallet.

      – You got my number.


      The long hills do not affect Mariana. Sumptuous homes, beautiful landscaping, mutilation, and infanticide. They're all part of the same world.


      In a deserted square, eight hood teenagers assemble in a circle. Metal-heads and RPG players never caused her any trouble, but, as commissioner of that town, she has the duty of investigating anything out of the normal. She takes care to not flaunt the weapon.

      They ignore her. The kids emit no sound, make no gesture. They're not injured, and their dark eyes are probably contact lenses. They have an ironic smile in their faces. No drug would generate such severe catatonia on a group that size, and there was no law against looking spooky on public premises. Sent two patrol cars to watch the group and went home.


      The basic Chevrolet goes through the carefully constructed path, with exotic plants on both sides. Between two neoclassic towers, a slightly lower white house. In the living room, Eliza, short-exquisite-hair, beautiful and androgynous, stare at the TV with thick frame glasses. Notices Mariana's gun.

      — Comes with the job.

      In slow motion, a voluptuous Marilyn Monroe impersonator pours milk on a bowl of cereal.

      – Bruno?

      – Upstairs.

      A plate brakes in the kitchen. To the left of the sink, dozens of cups organized by color, size, and format. To the other, plastic utensils organized by function and material. Scapular in the neck, Sofia é very white. She wraps the glass in paper, writes "GLASS" in wide letters and ties everything in a thick, transparent plastic bag.

      – Your kitchen was too… Illogical.

      – Of course.

      Mariana notices a red spot below Sofia's long sleeve. She holds the arm of her friend: bruises.

      — They're old, diz Sofia.

      — Doesn't look like.

      Takes the car keys. The pregnancy tests are in the same pocket. Mariana takes a deep breath and looks at the stairways.


      Law books on the shelf, almost all sealed. Bruno is on the computer. It's hard to get why they're still married. Mariana has always been stubborn. He's on the computer most of the time. At 40, Mariana has silky black, perfumed hair. Tells good stories in a welcoming way. Mariana loves what the does. She's hit on constantly, by both sexes. And has a way to politely decline that doesn't make anyone uncomfortable.

      There's a month since they had sex.

      — I'm pregnant.

      — Are you sure?

      The tests in the keyboard.

      — They're from a pharmacy.

      — Yep. Three.

      She pulls the plug from the computer. Bruno looks at her. His eyes are black.

      6 votes
    10. Inside the Ethics Committee

      Inside the Ethics Committee is a BBC Radio 4 programme. They describe it like this: Joan Bakewell is joined by a panel of experts to wrestle with the ethics arising from a real-life medical case....

      Inside the Ethics Committee is a BBC Radio 4 programme. They describe it like this:

      Joan Bakewell is joined by a panel of experts to wrestle with the ethics arising from a real-life medical case.

      Each episode is chaired by Bakewell, with a range of different experts (who all sit on hospital ethics committees), talking about the ethical difficulties faced by healthcare professionals (and the organisations they work for) in different real life cases.

      Some of it hasn't aged very well - there's an episode about HIV testing an unconscious patient after a needle-stick injury. With advances in treatment and reductions in stigma I think would have made it a very different programme today.

      But most of it is pretty good, and explains in detail how some decisions are made.

      For example: https://www.bbc.co.uk/programmes/b0643x61

      Ashley is 14 years old when doctors discover a brain tumour. Tests reveal that it's highly treatable; there's a 95% chance of cure if he has a course of radiotherapy.

      Ashley begins the treatment but he has to wear a mask which makes him very anxious and the radiotherapy itself makes him sick. He finds it increasingly difficult to bear and he starts to miss his sessions.

      Despite patchy treatment Ashley's cancer goes into remission. He and his mother are thrilled but a routine follow-up scan a few months later shows that the cancer has returned.

      Ashley is adamant that he will not have the chemotherapy that is recommended this time. He threatens that he will run away if treatment is forced on him. Although Ashley is only 15 he is 6'2" and restraining him would not be easy.

      Should the medical team and his mother persuade him to have the chemotherapy? Or should they accept his decision, even though he is only 15?

      5 votes
    11. Potential new groups, and general discussion about the purpose and organization of the group hierarchy

      It's been almost a month since we had proposals for more groups to add. I apologize for taking so long with it—just as a quick explanation for why it's taken so long to get around to: I've been...

      It's been almost a month since we had proposals for more groups to add. I apologize for taking so long with it—just as a quick explanation for why it's taken so long to get around to:

      I've been working on some major background changes related to how groups and the overall abilities of choosing what to see (and not see) on Tildes work, which I was planning to implement at the same time the new groups were added. However, two weeks ago, someone used Tildes's donation page to test over a thousand stolen credit cards. This made a mess in multiple ways, and it's taken a lot of time to clean up and try to make sure it won't happen again (some of it was my fault for not implementing some protections fully/properly). Dealing with that took priority, and it meant that I wasn't able to finish the changes before being (mostly) away over the last week and a bit.

      Anyway, I'm finally getting back on track and am planning to add more groups very soon (and get those larger changes implemented not long after), so let's talk about that as well as some general discussion about the group hierarchy. First, here are the groups I'm currently intending to add and some thoughts and questions about them:

      New groups:

      • ~arts - This is one that I'm a little questionable about. I do think we need a space for these subjects, but there's some strange and confusing crossover with the existing ~creative. I'm not sure if ~arts should replace ~creative, and if we should just have a sub-group or something else for "things created by Tildes users". I'd appreciate input here.
      • ~design - I really like this idea, and think it can cover topics like graphic design as well as physical ones like fashion and architecture.
      • ~finance - This covers some of the other current gaps with existing groups. I'd like to try to fit topics oriented around business in here, as well as ones related more to personal-finance. I'm not certain about the name, but I think it might be the best compared to some of the other comparable options like ~money, ~business, ~commerce, etc.
      • ~games.tabletop - I think this will be a good way to start trying to split up the ~games content a little. For now, I want to just leave video game topics in ~games though, instead of splitting it into its own dedicated sub-group. I know this will probably be somewhat confusing and unintuitive in some ways, but I also think making it so that almost no content goes into ~games itself would be very weird.
      • ~games.game_design - I think this is a useful way to also split out some of the more "theory-based" topics from the other ones in ~games, which tend to be largely more along the lines of news and "ask" discussions. I also want to be able to do some tinkering with a group having multiple sub-groups, and this will make the first instance of that.
      • ~hobbies.automotive - This will be a bit of a test as well. So far, ~hobbies has been quite inactive so it's not truly necessary to split it, but a number of users have expressed interest in it, and I'd like to see if the dedicated sub-group helps motivate more activity about a specific subject.
      • ~science.social - Both the name and being a sub-group are a little questionable here. I'm open to changes, but again, please read below about the hierarchy in general first.
      • ~space - Fairly heavily requested as well, and I feel like it's distinct enough from the existing groups to be worth trying to give a dedicated section.

      Those are all the ones I'm planning to add for now. There are some other groups (and especially some sub-groups) that I think are very good ideas and would work well too, but I want to delay those a little bit to get the structural changes in, since I think that will make a big difference in helping people choose their content too. After these additions we'll have quite a lot of top-level groups (depending exactly what we add, we'll have around 25), and we might want to think about merging some of them before adding even more. On that topic:

      General group hierarchy thoughts:

      I haven't done a good job of defining the purpose of the group hierarchy, or explaining how I think about it. This has caused a fair amount of confusion and debates about the right place for groups/sub-groups, as well as (completely reasonable) questions like why we need groups at all, instead of just using tags.

      I think a lot of the confusion comes from the natural tendency to think about it as a subject-based hierarchy. That is, if subject B is a subset of subject A, it should be a sub-group. However, I think it's going to be more useful to try to treat it as a hierarchy of interest (or disinterest), where the hierarchy is based more around a perspective like "if a user is interested in subject A, they'll probably also be interested in the more-specific subject B".

      I think ~tech and ~comp make a good demonstration. From a subject-based perspective, computers are certainly a subset of technology, so it seems like it should really be ~tech.comp instead of two separate top-level groups. But if you look at it from an interest-based perspective, someone being interested in technology in general definitely doesn't imply that they're also interested in reading technical articles about programming. That's why they're split into separate top-level groups.

      Similarly, ~anime seems to obviously make sense to be a sub-group of ~tv, but I don't think there's nearly enough "interest crossover" to do that. You'd end up with a huge portion of ~tv viewers wanting to exclude ~tv.anime, since it's such a distinct subject.

      Overall, the purpose of the group hierarchy is to help people be able to find and avoid certain types of topics. Using a hierarchy for this will allow us to do things like "I want to see the gaming topics, but not from the League of Legends groups", which are practically impossible to do in a flat structure like reddit has.

      You can also think of the groups as something like "forced" or "implied" tags that are always on all of the topics inside those groups. With a tag-only system, every gaming topic would need to manually be tagged something like "video games" so that people uninterested in them can easily filter them out. The groups system makes this automatic and much more convenient and understandable.

      In the future, I think it will also be very important for the different groups (and some sub-groups) to be able to act as different "spaces" with their own rules, and possibly even different features or design.

      I hope that helps clarify the hierarchy a bit and explain why the organization has been done this way so far (and will likely to continue to be). Let me know if you have any questions or thoughts about the hierarchy and the planned new groups, I'm intending to add them later this week unless something else goes horribly wrong.

      And as usual, I've topped everyone's invites up to 10. You can get your invite links here: https://tildes.net/invite

      68 votes
    12. What are your mental health upkeep habits/lifestyle?

      I've seen a few posts about sharing issues, but I don't think anything about habits. I'm former "quantitative-self" hobbyist (if you want to call it that), keener and have a side interest in...

      I've seen a few posts about sharing issues, but I don't think anything about habits. I'm former "quantitative-self" hobbyist (if you want to call it that), keener and have a side interest in psychiatry. So in my personal life I'm very active and serious about my own short and long-term mental health. I'm wondering if anyone shares my habits or has others I have not considered. I wont link any literature because there is a lot out there to support most of these habits and I can't make this exhaustive (but I'm happy to help find specific resources).

      Morning quiet time. I wake up early and spend about an hour drinking tea, looking outside and reading. The major benefit here is it gives me a buffer before the start of the day. I used to get up and rush out of the door - I would be stressed from the start and wouldn't have an idea of how to go about my day effectively.

      Reading fiction. I used to read a lot more non-fiction (pop sci and "self-help") but I found with fiction (and also biographies) not only is it generally easier content to process, but the narratives can be therapeutic. There is something about getting exposed to other peoples thought processes (real or not) and overcoming of challenges that can be comforting or inspiring when facing your own.

      Aerobic exercise. And also anything exhaustive - as in you gave it all of your energy. The general health benefits are obviously well established at this point. But, a subjective (AFAIK) experience of mine is the feeling of self-actualization - a sense of victory and fulfillment you can get almost anytime anywhere, and fairly frequently.

      Regular social contact. Specifically AFK/face-to-face. This seems banal but it's really not. I make a serious active effort here - I think about who I haven't seen in a while, who I might feel like would complement or share my vibes right now or near future and make plans ASAP. This among the most important of my habits, or at least has the most therapeutic effect. Something about social interactions, even if they're just about talking shit, can be therapeutic and energizing. And this is coming from someone who is generally an introvert and would usually prefer to stay home.

      Restrict social media. I probably don't need to explain this one. But I'll also add that, after following the advice of someone on Tildes (sorry I can't find the post!) limiting my news source to only the Current Events of Wikipedia has done wonders for me! I've stayed informed and have avoided the anxiety-inducing clusterfucks of newstainment. I group this with social media because they're so close nowadays (gossip?).

      Meditation. Big one right here. I've been practicing for ~7 years now, and it's very noticeable when I skip a 20 min session a few days in a row - I become more agitated, short tempered and anxious (is depressed, but mainly just too focused on myself either way). Specifically "mindfulness" (loose term) or Vipassanā style (I use and highly recommend Waking Up). Style here is important because they all exercise different neural pathways. The product of this practice 1) being much more aware of what has emotionally triggered me and 2) being more able to let go/resolve of negative states of mind. E.g. instead of grinding my teeth with a negative thought train the past 3 hours I notice it's all petty within a moment or two and am able to move on and focus on my task at hand and later sleep soundly.

      Psychedelics. Namely the tried-and-true classics. This one is finally getting the attention it deserves in the public domain. As opposed to the others which I do on a near-daily basis (aim for daily), psychedelic experiences I limit to only a handful of times per year because 1) it's work, it requires planning and a day or two off; 2) the positive/resolving effects last for months/years/lifetime; and 3) it requires integration with you baseline reality life to really be effective.
      This one hands down has provided me the most benefit out of all and has inspired me to actively pursue everything above, especially meditation and social life. Specifically, it's the perspective you can get from a psychedelic experience that can be like years of therapy because it's all internally-motivated - you can get an objective perspective on you own life that no one else can offer and one you normally would not accept, especially if it's self-critical.
      For best results I do this with close friends, at home and/or in nature - taking long walks by the river or woods. Sometimes quiet time at some point as well, to allow self-reflection, taking a moment for an honest review and check in.

      Safety disclaimer Psychedelics, and also exhaustive workouts and meditation, can have serious adverse effects if done in excess or without proper planning. Always practice harm reduction: do your research (e.g. Erowid for substance info) test your drugs, carry Naloxone and *always* have a friend, at leas to check in with. Start small - you can always take more but not less.
      32 votes