• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics with the tag "development". Back to normal view
    1. How do you organize your Linux packages?

      Hello everyone. I am planning to get back into Linux development after working with Mac only for almost a decade. On Mac, one of the most important lessons that I learned was to always use...

      Hello everyone.

      I am planning to get back into Linux development after working with Mac only for almost a decade. On Mac, one of the most important lessons that I learned was to always use Homebrew. Using various package managers (e.g. Homebrew, NPM, Yarn, Pip, etc.) creates situations in which you don't know how to uninstall or upgrade certain pieces of software. Also, it's hard to generate a complete overview.

      How do you Linux folks handle this?

      Bonus question: How do you manage your dotfiles securely? I use Bitwarden, and it's a bit clunky.

      If that helps, I want to try Mint and always use Oh My ZSH!.

      6 votes
    2. Take-Two publishes WARN notice about seventy layoffs and studio closure in Seattle, possibly affecting Kerbal Space Program 2 developers Intercept Games

      Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by...

      Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by Games Industry.biz, although without much more details than what I have here (at time of writing).

      The only Take-Two studio in Seattle is Intercept Games, who have been making Kerbal Space Program 2. We also know that Intercept had about 65-70 people working there (half of which were on KSP2, half of which were on an unannounced project).

      Various KSP2 devs have also posted on social media that they have been impacted by layoffs (not sure about the rules re: linking social media profiles, so I'll hold off).

      We may or may not have more news in the coming days. It's hard times in the industry right now, and my heart goes out for everyone affected.

      EDIT: From Game Developer:

      When approached for comment by Game Developer, Take-Two wouldn't confirm whether Intercept Games has been impacted by the cuts–despite multiple Kerbal Space Program developers indicating they recently left the studio, with one expressly stating they were "laid off." A company spokesperson did, however, explain that its Private Division publishing label will continue to support Kerbal Space Program 2.

      ...

      When pushed again on the current status of Intercept Games, Take-Two told Game Developer it has "nothing further to note."

      31 votes
    3. Game development career advice

      Hi, I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it. I'm currently working as a software...

      Hi,

      I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it.

      I'm currently working as a software developer, but my passion lies in game development. I'm all too aware that achieving any measure of success in this field is next to impossible. Hence, I'm reaching out here, hoping to gather insights and advice from those who have walked this path in the past, or those who are currently walking alongside/behind me.

      One of my specific questions is about the types of games I should focus on creating. Specifically, I've heard differing opinions on whether it's more advantageous to develop a series of small games with advertisements for mobile platforms or to invest in larger, premium games for platforms like Steam. Can anyone share their insights or experiences regarding this dilemma? Is there a clear advantage to one approach over the other?

      Currently I am using godot to make a larger scale game, but I am considering switching to defold and making smaller scale games with ads.

      I saw some folks here discuss making games for the playdate. How much should one consider targeting niche platforms like this? Some of the users I saw discuss this seem to have had good success.

      Some general questions: How did you break into game dev? What were you doing before? Do you see game dev as a viable career, only as a source of side income, or is it just a hobby?

      Any guidance or experiences you can share would be greatly appreciated.

      17 votes
    4. The decline of username and password on the same page

      Web devs: what's up with this trend? For enterprise apps, I get it…single sign-on needs to detect what your email domain is to send you to your identity provider. For consumers, I feel like it's...

      Web devs: what's up with this trend? For enterprise apps, I get it…single sign-on needs to detect what your email domain is to send you to your identity provider. For consumers, I feel like it's gotta be one of these reasons:

      • Users don't know about the tab key being able to move to other fields on a page
      • Mobile users don't really have a tab key, despite there being "previous/next field" arrows on the stock iOS keyboard since its inception (Android users, help me out please)
      • Users tend to hit Enter after typing in their username, leading to a form submission with a blank password
      • Security, maybe? In the past I have sent a link and a password in separate emails or separate communication methods entirely. Are you hashing/salting these separately for better MITM mitigation?

      Did your UX team make a decision? Are my password managers forever doomed to need a "keyboard combo" value for every entry from now on?

      Non-devs: do you prefer one method over the other? If so, why?

      Tildes maintainers: selfishly, thanks for keeping these together :)

      71 votes
    5. Show Tildes - Gametje

      Gametje Hi all been working on this project for a while in my spare time. I wanted to share it with this community to see what you all thought. What is it? It is a set of online games (currently...

      Gametje

      Hi all been working on this project for a while in my spare time. I wanted to share it with this community to see what you all thought.

      What is it?

      It is a set of online games (currently only 2) which can be played in person with a central screen (like a TV) or remotely via video chat with screen sharing. Essentially there is a host screen and then each player has their own player screen (laptop or phone etc). It is playable in 8 languages at the moment (feel free to request any others!) It also has an integrated ChatGPT player which can be turned on/off in game settings if you prefer to play without it. There are some game mechanics to identify a ChatGPT answer which can yield some funny reactions if you choose a human's answer! It has Chromecast support and works well on Amazon Fire sticks. Visually, it is still a little rough around the edges as frontend design isn't my forte but the core concept is there. I have been play testing it with friends but have not shared it publicly yet.

      Why is it called Gametje?

      I have been living in the Netherlands for some years and my original motivation for starting this project was to create a game that supported languages other than English. I wanted to incorporate something Dutch into the name. tje is one of the diminutive endings in Dutch. It is usually meant to soften a word or make it "smaller". So Gametje -> a little game.

      Where can I try it?

      https://gametje.com/

      You can either create an account (user/pass with email confirm) or try it out as a guest (navigate to either game, then choose continue as guest). Currently it is free to host a game. Happy to hear any feedback (both good and bad). Hopefully the host provider I am using to run the game will hold up.

      Thanks!

      17 votes
    6. Resources and help for setting up a Tildes dev environment

      I've been trying to set up a dev enviornment for Tildes, mainly so that I can actually test my MR (!136), and I've been running into a few issues. However, since we also have a new influx of...

      I've been trying to set up a dev enviornment for Tildes, mainly so that I can actually test my MR (!136), and I've been running into a few issues.

      However, since we also have a new influx of people who might be interested in contributing to Tildes, it seems like a good time to collect resources on setting up the dev environment, as well as helping anyone running into issues.

      So, if you have issues or advice, post them here! I'll be adding my questions in a comment shortly.

      Relevant wiki pages:


      Edit: A more recent post on setting up the dev environment on Apple Silicon / M1 Macs

      36 votes
    7. Software development jobs for people that want to have a life outside of work

      Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on...

      Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on Reddit, the orange site, or even here. The site was quite basic, and claimed to have a list of jobs from companies that understood that its workers would like to have a life outside of work

      The job market has changed a lot since the pandemic, but if any of you awesome folks happen to know where I can find a good part-time software development job, I'd be seriously grateful.

      38 votes
    8. Just got an Nvidia 4090 GPU, looking for local LLM + general generative AI software recommendations

      I was fortunate enough to grab a discounted 4090 while on my travels and just got everything installed. Already having a lot of fun pumping all my games to max settings, but I'm also interested in...

      I was fortunate enough to grab a discounted 4090 while on my travels and just got everything installed. Already having a lot of fun pumping all my games to max settings, but I'm also interested in running generative AI stuff locally to really take advantage of all that VRAM.

      Do you have any newbie-friendly Windows 11 software to recommend for getting started? Thanks!

      20 votes
    9. Godot Engine

      So, by now everyone knows about the big outcry over Unity's big runtime fee. Even if they backtrack, I foresee MANY developers leaving Unity because the trust has been damaged. So there are two...

      So, by now everyone knows about the big outcry over Unity's big runtime fee. Even if they backtrack, I foresee MANY developers leaving Unity because the trust has been damaged. So there are two options to look at now: Unreal and Godot. I have no experience with Godot personally, but I know there are people on here who do.

      So, to those with experience with it, here's the chance to share your expertise and knowledge! What do you want new users to know about it? What do you consider its strengths and weaknesses? What resources would you recommend for new users? Any particular tips and tricks? And also, what are some games you know made with it you'd recommend, either to give people ideas of its capabilities or just because they're good games?

      98 votes