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7 votes
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MDN’s AI Help and lucid lies
7 votes -
How hidden Nazi symbols were the tip of a toxic iceberg at Life Is Strange developer Deck Nine
30 votes -
Balatro's 'cursed' design problem
18 votes -
The race to replace Redis
35 votes -
Redis adopts dual source-available licensing
18 votes -
Riot's League of Legends MMO is being 'reset,' likely going dark for 'several years'
28 votes -
Overwatch 2 devs fear story missions have been canceled
15 votes -
Is anyone else at GDC?
If so, how's it going for you? Go to any interesting talks or events? Meet anyone new?
18 votes -
Star Wars: Battlefront Classic Collection used modder's work without credit
34 votes -
Building a full adventure map in Valheim - Start to finish
13 votes -
Apple terminates Epic Games developer account calling it a ‘threat’ to the iOS ecosystem
57 votes -
Game development career advice
Hi, I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it. I'm currently working as a software...
Hi,
I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it.
I'm currently working as a software developer, but my passion lies in game development. I'm all too aware that achieving any measure of success in this field is next to impossible. Hence, I'm reaching out here, hoping to gather insights and advice from those who have walked this path in the past, or those who are currently walking alongside/behind me.
One of my specific questions is about the types of games I should focus on creating. Specifically, I've heard differing opinions on whether it's more advantageous to develop a series of small games with advertisements for mobile platforms or to invest in larger, premium games for platforms like Steam. Can anyone share their insights or experiences regarding this dilemma? Is there a clear advantage to one approach over the other?
Currently I am using godot to make a larger scale game, but I am considering switching to defold and making smaller scale games with ads.
I saw some folks here discuss making games for the playdate. How much should one consider targeting niche platforms like this? Some of the users I saw discuss this seem to have had good success.
Some general questions: How did you break into game dev? What were you doing before? Do you see game dev as a viable career, only as a source of side income, or is it just a hobby?
Any guidance or experiences you can share would be greatly appreciated.
17 votes -
The sins committed in the name of Agile development
16 votes -
How to make your website available over Tor: A complete guide to EOTK, the Enterprise Onion Toolkit
9 votes -
EA cutting 5% of workforce
23 votes -
Leasing like a state, or: public housing is development policy
7 votes -
Fully documented source code for Lander on the Acorn Archimedes
8 votes -
The best game animation of 2023
3 votes -
Frustrations with Cities: Skylines II are starting to boil over among city builder fans and content creators alike
30 votes -
A 2024 plea for lean software
36 votes -
Returning to Monkey Island
15 votes -
Grounded II: Making The Last of Us Part II
8 votes -
The decline of username and password on the same page
Web devs: what's up with this trend? For enterprise apps, I get it…single sign-on needs to detect what your email domain is to send you to your identity provider. For consumers, I feel like it's...
Web devs: what's up with this trend? For enterprise apps, I get it…single sign-on needs to detect what your email domain is to send you to your identity provider. For consumers, I feel like it's gotta be one of these reasons:
- Users don't know about the tab key being able to move to other fields on a page
- Mobile users don't really have a tab key, despite there being "previous/next field" arrows on the stock iOS keyboard since its inception (Android users, help me out please)
- Users tend to hit Enter after typing in their username, leading to a form submission with a blank password
- Security, maybe? In the past I have sent a link and a password in separate emails or separate communication methods entirely. Are you hashing/salting these separately for better MITM mitigation?
Did your UX team make a decision? Are my password managers forever doomed to need a "keyboard combo" value for every entry from now on?
Non-devs: do you prefer one method over the other? If so, why?
Tildes maintainers: selfishly, thanks for keeping these together :)
71 votes -
Show Tildes - Gametje
Gametje Hi all been working on this project for a while in my spare time. I wanted to share it with this community to see what you all thought. What is it? It is a set of online games (currently...
Gametje
Hi all been working on this project for a while in my spare time. I wanted to share it with this community to see what you all thought.
What is it?
It is a set of online games (currently only 2) which can be played in person with a central screen (like a TV) or remotely via video chat with screen sharing. Essentially there is a host screen and then each player has their own player screen (laptop or phone etc). It is playable in 8 languages at the moment (feel free to request any others!) It also has an integrated ChatGPT player which can be turned on/off in game settings if you prefer to play without it. There are some game mechanics to identify a ChatGPT answer which can yield some funny reactions if you choose a human's answer! It has Chromecast support and works well on Amazon Fire sticks. Visually, it is still a little rough around the edges as frontend design isn't my forte but the core concept is there. I have been play testing it with friends but have not shared it publicly yet.
Why is it called Gametje?
I have been living in the Netherlands for some years and my original motivation for starting this project was to create a game that supported languages other than English. I wanted to incorporate something Dutch into the name.
tjeis one of the diminutive endings in Dutch. It is usually meant to soften a word or make it "smaller". So Gametje ->a little game.Where can I try it?
You can either create an account (user/pass with email confirm) or try it out as a guest (navigate to either game, then choose
continue as guest). Currently it is free to host a game. Happy to hear any feedback (both good and bad). Hopefully the host provider I am using to run the game will hold up.Thanks!
17 votes -
Debug symbols for all!
16 votes -
The making of NHL 94: 30th anniversary documentary
15 votes -
The personal, political art of board-game design
6 votes -
Former Twitter employees give advice to companies who want to replace it
15 votes -
Resources and help for setting up a Tildes dev environment
I've been trying to set up a dev enviornment for Tildes, mainly so that I can actually test my MR (!136), and I've been running into a few issues. However, since we also have a new influx of...
I've been trying to set up a dev enviornment for Tildes, mainly so that I can actually test my MR (!136), and I've been running into a few issues.
However, since we also have a new influx of people who might be interested in contributing to Tildes, it seems like a good time to collect resources on setting up the dev environment, as well as helping anyone running into issues.
So, if you have issues or advice, post them here! I'll be adding my questions in a comment shortly.
Relevant wiki pages:
Edit: A more recent post on setting up the dev environment on Apple Silicon / M1 Macs
36 votes -
The making of NHL 94 - 30th anniversary documentary
15 votes -
Why Cities: Skylines II performs poorly – the teeth are not the only problem
23 votes -
Deltarune Chapter 2 development team interview
14 votes -
How Alan Wake II, one of gaming's lost sequels, finally got made
8 votes -
Software development jobs for people that want to have a life outside of work
Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on...
Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on Reddit, the orange site, or even here. The site was quite basic, and claimed to have a list of jobs from companies that understood that its workers would like to have a life outside of work
The job market has changed a lot since the pandemic, but if any of you awesome folks happen to know where I can find a good part-time software development job, I'd be seriously grateful.
38 votes -
The Digital Antiquarian: The Last Express
6 votes -
Why games are too big
11 votes -
The making of the Burger King games
19 votes -
Ford 'pausing' construction of Marshall EV battery plant
20 votes -
Unity: An open letter to our community
54 votes -
Just got an Nvidia 4090 GPU, looking for local LLM + general generative AI software recommendations
I was fortunate enough to grab a discounted 4090 while on my travels and just got everything installed. Already having a lot of fun pumping all my games to max settings, but I'm also interested in...
I was fortunate enough to grab a discounted 4090 while on my travels and just got everything installed. Already having a lot of fun pumping all my games to max settings, but I'm also interested in running generative AI stuff locally to really take advantage of all that VRAM.
Do you have any newbie-friendly Windows 11 software to recommend for getting started? Thanks!
20 votes -
Collective letter from game development companies concerning Unity's runtime fee
36 votes -
Gauntlet IV: “Game needs port, badly”
13 votes -
A developer built a 'propaganda machine' using OpenAI tech to highlight the dangers of mass-produced AI disinformation
27 votes -
Premature optimization: Universally misunderstood
14 votes -
Sparrow Solitaire for Playdate
16 votes -
darken (developer of SD Maid for Android) has had his developer account terminated after twelve years for "stalkerware policy" on Google Play despite having no actual stalking tools in the app
14 votes -
Many temptations of an open-source browser extension developer
73 votes -
Make the web your sketchbook
24 votes -
Before you try to do something, make sure you can do nothing
29 votes