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    1. What's a reasonable amount of time to spend on an RPG campaign?

      Personally, I find RPGs to be at their best when they are reasonably short - somewhere between 5 and 20 hours. Games like Chrono Trigger and Earthbound seem to come to mind. For more open-ended...

      Personally, I find RPGs to be at their best when they are reasonably short - somewhere between 5 and 20 hours. Games like Chrono Trigger and Earthbound seem to come to mind. For more open-ended experiences like Fallout New Vegas or Skyrim I find that I generally lose interest after somewhere between 30-50 hours regardless of how addictive the gameplay is.

      I haven't played tabletop RPGs so I don't have anything to say about them, but please feel free to chime in with them as well.

      19 votes
    2. I don't "get" soulslikes, but I'm interested in Bloodborne

      I typically don't play these kind of games, the few times I've played Souls games, I found issues I had with every game I've played more or less, I've tried Demon Souls around the time where Dark...

      I typically don't play these kind of games, the few times I've played Souls games, I found issues I had with every game I've played more or less, I've tried Demon Souls around the time where Dark Souls was a thing on PS3, it didn't take too long to get used to the general idea and flow of the game, slowish/sluggish controls on purpose, overall being very difficult, parrying being something that could make or break battles, healing items are consumables that you need to farm, dying makes you lose souls, EXP is the currency, etc.

       

      It's been so long since I've played it, but I recall it being an interesting enough experience to stick around for a little bit, Bolterian Palace being somewhat memorable from the first 2 zones or so including the first area, but I absolutely did not finish it.
      I've played the first part of the game by myself, but ended up watching my friends play it more than I did play it, so I ended up knowing that Shrine of Storms has that weapon that makes farming souls super easy, I ended up going there.
      Then I encountered the rolling skeletons, I don't think I was aware at the time that Turpentine is how you fight them ,so I had miserable experience there, I think at the end I got tired of it that I ended up just quitting the game to reload to not lose my souls and halve my HP, which in hindsight, I didn't know that. you take half damage as a soul(iirc) at the time and compounded with the PS3's insanely long loading times, which eventually made me to simply quit and never return to it, not having shortcuts also doesn't help, killing the same mobs over and over just to try fighting a boss once isn't fun.

       
       

      I've not played Dark Souls 1 or 2 myself, so I have nothing to say aside from that I've seen my friends play PvP a lot in DS2, and that Bed of Chaos apparently is a rushed boss by the devs to complete the game, and it shows.

       

      Despite what the title may imply, I did play Bloodborne a little bit, I did get to the first boss(Father Cosguine?) and getting a parry on him was one of those memorable moments for me playing the game, but phase 2 happened, and I'm going to blame the camera or locking-on for my death because 3D games from that era had dogshit cameras.
      I have also seen some of my friends play the game, and the weapons BB has looked so fun, of note is the Chikage, which I wanted to use when I played BB, but apparently it's not a good weapon to get on your first run of the game.

       

      Might be worth noting that I gave Little Witch Nobeta a try to see how non Fromsoft Souls-likes are like, I also didn't really go back to it after defeating the first boss.

       

      Then a year or two ago I decided to give Elden Ring a go, being pushed to it by an irl friend.
      I rarely get a game and go "Wow I regret buying this", but ER was exactly that.
      As usual, I did see a friend stream it in discord or play it while I'm at their house, so it's not that I didn't know what I was into, but I assumed it would be similar to my previous experience with souls games.
       
      I picked up a Sorcerer, so my spells are barely better than hitting things with bare fists, my melee weapon is adequate at best, and my base stats were sort of gimped, I leveled up Intelligence to make my spells do more damage and for mobs, they are ok. I leveled up Dexterity as my main source of damage and that was... ok enough, at first.
       
      I didn't get to Margit until a couple of hours in, I was wandering around and activating Lost Graces, just to avoid combat.
      When I got to Margit, I died a lot but I did have some fun, it didn't feel unfair as much as it felt like my weapon limiting me and my spells barely tickling the boss.
      Similar to how my previous Souls attempts went, I stopped playing, until one day I did accept my friends assisting me with the game instead of trying to do everything solo, and we felled Margit but with minimal intervention from my friends, we then got to Godrick and I don't remember much aside from the stairs and the stupid hitboxes.
      After Godrick though, my lack of damage was even more apparent in the overworld areas after him, I can't really pick most battles in the world by myself because almost everything there is a group of enemies that notice you when you start attacking one of their group.
      They handed me these souls giving item to level up my stats but despite leveling up a fair bit, my damage still felt pitiful and I didn't want to over level. When we called it a day that day, I never really returned to Elden Ring and I don't plan to, I "got" Souls games even less after that. Nightreign however seems to be a much more interesting game in general.
      I think you'd need to be a big fan of Dark Souls in the first place to even find fun with ER.
       
      This leads us to the past week or two where the same friend that got me to buy ER convinced me to play Dark Souls 3 with seamless co-op in memory of a recently deceased friend who has played the PC Souls games except DS3.
       
      And I'm having fun, for change? I'm getting, guided, sure, and I'm not having the full experience by hitting the noob traps, and the bosses seem to get mowed down by playing with more experienced players.
      Maybe it's a change in mindset, or maybe I'd only enjoy Souls games co-op.
      My issue with DS3 however, is that everything looks the same to me, as in I'd get lost very easily because of how similar everything looks, which is in contrast of what I remember Demon Souls being like.
      Not having a map of sorts makes me it difficult to navigate areas in games like these.
       
       

      Given my struggles with the other Souls games, the fact that I really like what I've seen from BB's gameplay, the weapons, the fact that you can parry at range, what I've read of the story and lore that makes it very compelling. Are there any tips or ways that I can change my perspective so that when/if I undust my PS4 and my friend's copy of BB, I can have fun? I get that I don't need to like Souls games, but this feels like it'd be my best shot.
       
      I don't intend to play it co-op because of both wanting the "full experience" and my PS4 can be modded on its current firmware.

      24 votes
    3. CGA-2026-02 🕹️🚗 INSERT CARTRIDGE 🟢 Racing Lagoon

      Racing Lagoon Versions: The only official release was the release of PlayStation 1 disc version in Japan. Platforms: PlayStation Genre(s): Racing/Driving, Role-playing Links: Mobygames, Wikipedia...

      Racing Lagoon


      Versions: The only official release was the release of PlayStation 1 disc version in Japan.

      Platforms: PlayStation

      Genre(s): Racing/Driving, Role-playing

      Links: Mobygames, Wikipedia

      Stores:

      • Regrettably, there is no modern digital distribution for this game, so as much as I hate to say it, we're all on our own acquiring it. It should be noted that a fan translation exists, for which the patch is available here (it's a patreon link, but it's not paywalled), but as usual for translations released in patch format, you will still need to acquire your own copy of the game to patch.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      Important

      • Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
       
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      13 votes
    4. Looking for casual hotseat game recommendations

      Every year my friend group and I have a long weekend meetup where we rent a house and communally nerd out with each other. Lots of tabletop gaming; plenty of Magic matches; handheld consoles...

      Every year my friend group and I have a long weekend meetup where we rent a house and communally nerd out with each other. Lots of tabletop gaming; plenty of Magic matches; handheld consoles everywhere; etc.

      I always bring my Steam Link so people can cast their Decks to the TV, and I'm looking for recommendations for games that would be good for hotseat play where people can pass around a Deck and each play a little bit of. (So, specifically single player games rather than multiplayer games.)

      In past years Peggle and Peglin have been big hits with the group. They're immediately pick-uppable even by people who don't play a lot of videogames (of which there are a few in our group). They're also eminently entertaining to watch because it's easy to tell what's going on.

      I'm looking for other games that would fit the bill: casual, simple, fun, easy to hand off to others, relatively quick intervals between players. If you have any recommendations, let me know!

      17 votes
    5. CGA-2026-01 🕹️⛵🛡️ REMOVE CARTRIDGE ⏏️ The Legend of Zelda: The Wind Waker

      Warning: this post may contain spoilers

      Welcome back, Heroes of Wind! (For the sake of full disclosure I myself am not yet a Hero of Wind, but should be within an hour or so...)

      Hopefully everyone enjoyed their second consecutive month on the high seas as much as I did - I'd say at this point, we can basically consider ourselves a pirate club!

      I had initially planned to actually plan something to write about in this post, but due to taking on way too many things this month I unfortunately haven't really had a chance to do any research beyond my own (almost) completion of the game. Hopefully any Wind Waker veterans in here will be able to help us out with any important insight that I am certainly overlooking!

      For me, the most notable thing about The Wind Waker is how strongly it influenced the most recent two Zelda games. I'd say it seems to be the game that contributed the most to the modern Zelda formula. The freedom it offers you in being able to simply choose a direction and start exploring is a feature that is more or less missing from most 3D Zelda games. Also, the sheer scale of the world is really only comparable to BOTW and Tears. And I would be remiss if I didn't mention the Koroks - I had no idea that was a Wind Waker thing!

      While I had heard about it in passing, actually seeing the underwater kingdom in this game was a strangely nostalgic experience. The way they tied in the old angular Link statue was very cool; I imagine it is safe to assume that an extremely long time passed between Ocarina of Time and The Wind Waker to allow for such evolutionary toon-ification.

      I wish I had had more time to finish exploring more thoroughly and compile a list of secrets. I just finished exploring the map today, and know there are still plenty of things that I have yet to see. So instead of rushing through the last dungeon, I decided to post this for now, then come back to share more thoughts in the comments later.

      Next month, join us as u/Kawa guides us on a trip to the lagoon... the Racing Lagoon!

      Month Game Host
      February 2026 Racing Lagoon u/Kawa
      March 2026 Kaeru no Tame ni Kane wa Naru
      (The Frog for Whom the Bell Tolls)
      u/J-Chiptunator

      Until next time, you filthy bilge rats!

      20 votes
    6. Colossal Game Adventure Schedule: September 2025 - March 2026

      Schedule There was a three-way tie for 5th, so instead of scheduling the next 6 months, I scheduled 7. Bonus month! Month Game Host September 2025 The Last Express u/CannibalisticApple October...

      Schedule

      There was a three-way tie for 5th, so instead of scheduling the next 6 months, I scheduled 7. Bonus month!

      Month Game Host
      September 2025 The Last Express u/CannibalisticApple
      October 2025 Chrono Trigger u/ali
      November 2025 Arcade Special: Playstation WHAT?
      Incredible Crisis
      Irritating Stick
      PaRappa the Rapper 2
      Pepsiman
      Vib-Ribbon
      u/Lapbunny
      December 2025 The Secret of Monkey Island u/balooga
      January 2026 The Legend of Zelda: The Wind Waker u/datavoid
      February 2026 Racing Lagoon u/Kawa
      March 2026 Kaeru no Tame ni Kane wa Naru
      (The Frog for Whom the Bell Tolls)
      u/J-Chiptunator

      @CannibalisticApple will be hosting her nomination, The Last Express, for our first month. If you're interested in hosting a month, see the Hosting section below.

      Also, I selfishly scheduled PlayStation WHAT? during the Backlog Burner so I can use those games in my Bingo Card. :D

      For the rest, I tried to create variety in the schedule so that we weren't playing the same systems or genres back-to-back.


      Discussion Topics

      Each month will have two discussion topics:

      • "Insert Cartridge" - 1st of the month
      • "Remove Cartridge" - 20th of the month

      Insert Cartridge topics are primarily for getting the game set up and running. Remove Cartridge topics are primarily for reflecting on the game once you've played it. However, the game itself and anything else related to it can be discussed in either one.


      Hosting

      Each month, the discussion topics will be posted by a different "host" who will act as the emcee for that month.

      Hosting is not required, but it is encouraged that people host months for games that they are either already very familiar with or that they are strongly interested in playing.

      People who nominated a game will be given preference for hosting, otherwise it will be given to whomever claims it first.

      Required Hosting Responsibilities
      • Editing the templates for the month's "Insert Cartridge" and "Remove Cartridge" topics.
      • Posting the month's "Insert Cartridge" and "Remove cartridge topics.
      Optional Hosting Responsibilities
      • Talking up the game.
      • Giving tips/tricks/guides/cheats.
      • Sharing your own thoughts/memories/reflections.
      • Asking questions.
      • Anything else you feel like doing (e.g. setting up a multiplayer tournament, making game-related memes, sharing fun trivia, etc.)

      If you would like to host a month, let me know which one and I will add you to the schedule.

      Before your month begins, I will send you a "Hosting Package" featuring templates that you can edit to your liking.

      If no one claims a month, I will host it as a fallback.


      Voting Results

      The top 6 games from the voting round were chosen to be played.

      Of the remaining games:

      • The top 50% will advance to the next round. They will start the next round with a base score of 70% of their vote totals.
      • The bottom 50% will be removed from the list.

      Removed games will be able to be re-nominated in future rounds if someone chooses to do so.

      Tally List
      Game Votes Status Rollover Votes
      Chrono Trigger 55 Won
      The Secret of Monkey Island 47 Won
      The Last Express 40 Won
      PlayStation WHAT? 38 Won
      Kaeru no Tame ni Kane wa Naru (The Frog for Whom the Bell Tolls) 34 Won
      Racing Lagoon 34 Won
      The Legend of Zelda: The Wind Waker 34 Won
      Back in a Flash 32 Advances 22
      Sid Meier’s Pirates 30 Advances 21
      Castlevania: Aria of Sorrow 29 Advances 20
      Another World 27 Advances 19
      Metroid Prime 27 Advances 19
      Descent 25 Advances 18
      Lufia II: Rise of the Sinistrals 24 Advances 17
      StarTropics 22 Advances 15
      Behind the Wheel 21 Advances 15
      Crystalis 21 Advances 15
      The Colonel’s Bequest 21 Advances 15
      Threads of Fate 21 Advances 15
      Beneath a Steel Sky 21 Advances 15
      Metroid 20 Advances 14
      Scroll Lock-on 20 Advances 14
      Tetris 19 Advances 13
      Freddy Pharkas: Frontier Pharmacist 18 Advances 13
      Tony Hawk’s Pro-Skater 2 18 Advances 13
      JSRF: Jet Set Radio Future 17 Advances 12
      Lode Runner 17 Advances 12
      The Grue That Binds 17 Advances 12
      The Legend of Zelda: A Link to the Past 17 Advances 12
      Barkley, Shut Up and Jam: Gaiden - Chapter 1 of the Hoopz Barkley SaGa 16 Eliminated
      ActRaiser 15 Eliminated
      Resident Evil 15 Eliminated
      Sid Meier’s Covert Action 15 Eliminated
      Mr. Defaxxonobbleoid 14 Eliminated
      Sam & Max: Hit the Road 12 Eliminated
      Fighters Megamix 11 Eliminated
      Seaman 11 Eliminated
      Burnout 3: Takedown 10 Eliminated
      Duke Nukem 3D 10 Eliminated
      rOGuelikes 10 Eliminated
      Carmageddon 9 Eliminated
      Uplink 9 Eliminated
      Populous 8 Eliminated
      Hop Skip Jump 7 Eliminated
      Fixated on Fixed Screen Shooters 6 Eliminated
      The Legend of Zelda: Link’s Awakening 6 Eliminated
      Lord Monarch 5 Eliminated
      The Way 5 Eliminated
      Recursive Repertoires 4 Eliminated
      Super Castlevania IV 2 Eliminated
      Star Wars: TIE Fighter 1 Eliminated
      38 votes
    7. CGA-2026-01 🕹️⛵🛡️ INSERT CARTRIDGE 🟢 The Legend of Zelda: The Wind Waker

      Happy 2026 everyone, and welcome back to the Colossal Game Adventure! Introduction The Zelda games released for the Nintendo 64 are widely regarded as the best adventure games of the era, if not...

      Happy 2026 everyone, and welcome back to the Colossal Game Adventure!

      Introduction

      The Zelda games released for the Nintendo 64 are widely regarded as the best adventure games of the era, if not of all time. Ocarina of Time in particular is often heralded as one of the greats, for many factors including its graphics, story, combat, music, and general atmosphere. So Nintendo clearly had a lot to prove with their next Zelda title, which would be releasing on the N64's successor. Naturally, Nintendo decided to alter course and provide fans with a something no one was expecting: a cel-shaded, pirate-themed, sea-faring adventure! As the 3D title that came directly after Majora's Mask (which remains one of the darkest and most off-putting games I have played), this was a massive shift in tone for the Zelda series. For me (and from what I've read, many others as well), this shift has put me off playing the game for many, many years.

      The Wind Waker is the only 3D Zelda game that I haven't played, even though it came out at a time when I was heavily into Zelda. My first memory of gaming was watching my Dad beat A Link to the Past, which I am still a huge fan of to this day. When Ocarina of Time came out it felt huge and mysterious, and quickly became my favourite game for many years. I can't remember when (maybe '98?), but one Christmas I got a purple Game Boy Colour and a copy of Link's Awakening. I later played Seasons and Ages, which I would highly recommend if you haven't played them. In 2003 or 2004 I got a Game Boy Advance SP, and I played the Zelda games that were on that system a lot as well (Four Swords and The Minish Cap). However, the one thing I never had was a GameCube, and due to the cel-shaded graphics of The Wind Waker I never really felt like I was missing anything.

      Looking back now, I feel like I probably missed out on something special with this game, as a lot of people cite The Wind Waker as the defining gaming experience of their childhood. Many people also claim that it is the best Zelda game, which has obviously set an extremely high bar over the years. Back in 2017 or 2018, I purchased The Wind Waker HD, but unfortunately ended up parting ways with my Wii U before I got past the first dungeon. So now, FINALLY, I am ready to experience this game for the first time as part of our shared Colossal Game Adventure!


      The Legend of Zelda: The Wind Waker

      Versions:

      • Original: The GameCube version of The Wind Waker released back in 2002. It is probably the easier of the two versions to emulate.
      • HD: In 2013 Nintendo released an HD remaster of The Wind Waker for the Wii U. This the version I would personally recommend playing if you can figure out a way to do so.

      Platforms: GameCube, Wii U

      Genre(s): Action-adventure, RPG, Puzzle

      Links: Mobygames, Wikipedia

      Stores: Currently the only way to play this game officially is via GameCube emulation on a Switch 2, which requires Nintendo Switch Online + Expansion Pack (and a Switch 2).


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      Important

      • Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
       
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      26 votes
    8. What video games would you say have the best stories? Feel free to suggest more than one.

      The recent discussion of Baldurs Gate 3 tempted me to play a video game after a long break. What games do you suggest for someone who likes getting emotionally involved and likes intriguing...

      The recent discussion of Baldurs Gate 3 tempted me to play a video game after a long break. What games do you suggest for someone who likes getting emotionally involved and likes intriguing twists?

      I've played the Mass Effect series and the first Bioshock. Apologies if this is information that is easily found.

      41 votes
    9. Share weird crossovers, cameos and in-universe references to help map out ridiculous shared universes!

      This is one of those posts that make me wish we could tag multiple tildes. Because this would apply to ~tv, ~movies, ~comics, ~games, ~books, and ~anime, with possibly even more. A long time ago I...

      This is one of those posts that make me wish we could tag multiple tildes. Because this would apply to ~tv, ~movies, ~comics, ~games, ~books, and ~anime, with possibly even more.

      A long time ago I read an article about weird crossovers, and it made the point that thanks to unrelated crossovers and six degrees of separation, the Archie comics Sonic technically existed in the same universe as... Some popular live action shows, because that show had a crossover with some other show that crossed over with Sonic. Obviously not really, but it was a funny thought.

      I failed to find the article I remember, but my brief search did bring up the Tommy Westphall Shared Universe, which comprises 400+ shows thanks to various crossovers, cameos and in-universe references. There is a whole fandom wiki dedicated to it. There's also this site that lets you search for connections between TV shows. The site's description from DuckDuckGo is "Easily search and find the relationship between shows in the Tommy Westphall Universe and beyond." It's silly, but fun!

      Thing is, most of my cursory searching into it has people focus on live-action TV and movies. And... Well, like I said at the start: the article I remember reading made a connection between Archie comics Sonic and some live-action show thanks to some crossover.

      Since that first article, I've wondered off and on about the weirdest crossovers out there, and just how weird of a shared universe could exist. I don't want to limit it to one or two mediums, I want to find crossovers that can transcend mediums! Comics, TV, games and more!

      So: what are the weirdest crossovers, cameos and in-universe connections you know of? What are the wildest connections we can make? And, for bonus fun, what are the ramifications of shoving all these wildly different series into one ridiculous universe?? how many different apocalypses can we shove into it

      16 votes
    10. Looking for Backroom games with something to do in them other than walking

      For example, games like Superliminal (solving puzzles), The Stanley Parable (exploration) and the upcoming Subliminal. The backroom games I've looked at tend to be just about walking and walking...

      For example, games like Superliminal (solving puzzles), The Stanley Parable (exploration) and the upcoming Subliminal.

      The backroom games I've looked at tend to be just about walking and walking and it gets really boring. I played the game called "Pools" and though I liked the aesthetic, I just got so bored because there wasn't anything to do at all other than just looking around and walking. any suggestions?

      14 votes
    11. Half way through the 2020's. What's your favorite games so far?

      I have stolen this idea from a Reddit thread and thought it would be a good discussion here. I am placing these in approximate order of favorite to least favorite. Caves of Qud - Probably a top...

      I have stolen this idea from a Reddit thread and thought it would be a good discussion here. I am placing these in approximate order of favorite to least favorite.

      Caves of Qud - Probably a top ten game of all time. Greatest environmental flavor I have ever experienced. Great soundtrack. This was the very first traditional rogue-like I played for more than a few hours

      Wildermyth - I think the character creation/progression is my favorite of any game ever. Character age, befriend each other, fall in love, die, have children, and more. Also this is my favorite soundtrack of the decade, a very dreamlike and melancholic track that suits the game perfectly.

      Jupiter Hell - The second traditional rogue-like i played for a few hours. Incredible tactical gameplay

      Balder's Gate III - While not my favorite RPG (Wildermyth) probably the one I have played the most considering all the different ways you can play with story choices and character builds.

      Pathfinder: Wrath of the Righteous - The game has many flaws, particularly the poorly designed combat scenarios and a story that differs quite a bit in quality throughout. But the combat adds a bit more crunch then BG3 and the variety of choices and builds is multitudes larger than BG3.

      Microsoft Flight Simulator 2020/2024 - Not much to say other than the flying mechanics are good and the entire Earth being mapped and populated is maybe my favorite technological feature in a video game ever.

      Dorf Romantik - Cute puzzle game. Released in 2022 but was a game that I am 99% sure I played in early access during the pandemic and was warm and quiet in a terrible year

      Spiderman Remastered/Spiderman Miles Morales

      Total War: Warhammer III - On one hand a culmination of all the Total Warhammer games. On the other hand by the time I had played it I had played so many Total War games that the formula wore on me and I found myself auto-resolving battles more often then playing them.

      Far Cry 6 - A step down from Far Cry 5 as far as I am concerned, but there is no FPS game with an open world that lets you approach things in any way you want. Guns blazing? Sure. Stealth? Four or five ways to approach a location? Yep. The only thing I did not like was the base design, which i felt was much more poor then in previous Far Cry games

      Starfield - On the one hand, a game with a lot of flaws that make it a hard game to love. Tons of loading screens that break immersion. A lack of depth in systems. A story with little/no sense of morale choices. On the other hand, no one does open world like Bethesda and their formula is like crack for me. Good gun play. Best stories Bethesda has told in years. The ending and new game + hit really hard for me as well.

      Here are other games that I play but are more of a 'annual series', so I am placing them separately
      Pokemon - Arceus was my favorite Pokemon game, with Scarlet being my favorite 'traditional' Pokemon game
      NBA 2K Series
      Madden NFL Series
      Out of the Park Baseball series

      43 votes
    12. Steam Winter Sale 2025: Hidden gems

      Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta: What are some lesser-known or overlooked Steam games that you recommend? Are there any genres you’d like hidden gem...

      Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta:

      • What are some lesser-known or overlooked Steam games that you recommend?

      • Are there any genres you’d like hidden gem recommendations for?

      If you're interested in previous Hidden Gem topics, you can find them here.

      For popular recommendations and general purpose sale discussion, please use the main Steam Sale topic.

      Optional: Feel free to categorize your recommendations by number of reviews (as a proxy for popularity)

      Category Maximum Review Count
      Shockingly Overlooked 20
      Under the Radar 50
      Buried Treasure 150
      Underrated Great 500
      Cult Classic 1000
      Gem Graduate 1000+
      56 votes
    13. Games: Your personal year in review for 2025

      I know Steam Replay isn’t out yet, but I figure it’s still a good enough time to get the ball rolling. This is your place to share any and all thoughts on your gaming for 2025. Games you talk...

      I know Steam Replay isn’t out yet, but I figure it’s still a good enough time to get the ball rolling.

      This is your place to share any and all thoughts on your gaming for 2025.

      Games you talk about do NOT have to be limited to this year’s releases.

      Feel free to share:

      • Favorites
      • Disappointments
      • Surprises
      • Memorable moments
      • Self-reflections
      • Anything else!

      Let us know how your gaming for 2025 went.

      39 votes
    14. CGA-2025-12 🏴‍☠️🏝️🍌 INSERT CARTRIDGE 🟢 The Secret of Monkey Island

      Warning: this post may contain spoilers

      Introduction

      Deep in the Caribbean, the pirate haven of Mêlée Island is home to the deadliest brood of ne'er-do-wells what ever sailed the seven seas: the infamous scurvy seadog Meathook; the buccaneer Sword Master whose name is feared in every corner of the isle; and most horrifically, the spectral ghost pirate LeChuck. Onto these disreputable shores late one night arrives the hapless, clueless, and utterly guileless flooring inspector Guybrush Threepwood, with nothing to his name but the dream of somehow becoming a real pirate himself.

      Discover a thrilling world of swordplay, thievery, and, er, treasure huntery in The Secret of Monkey Island. Insult your enemies, fire the cannons, find true love, concoct mysterious voodoo brews, poison guards, evade cannibals, traverse hellish catacombs, raise a pint of grog, and (maybe) discover the Secret for yourself!


      The Secret of Monkey Island

      Happy December! This month we're playing the legendary 1990 Lucasfilm Games point-and-click adventure from the minds of Ron Gilbert, Tim Schafer and Dave Grossman.

      You see, one of my favorite rides in Disneyland is Pirates of the Caribbean. You get on a little boat and it takes you through a pirate adventure… Your boat keeps you moving through the adventure, but I’ve always wished I could get off and wander around, learn more about the characters, and find a way onto those pirate ships.

      • Ron Gilbert, from the Lucasfilm Adventurer, Fall 1990

      I was sorting through some boxes today and I came across my copy of Tim Power's On Stranger Tides, which I read in the late 80's and was the inspiration for Monkey Island. Some people believe the inspiration for Monkey Island came from the Pirates of the Caribbean ride — probably because I said it several times during interviews — but that was really just for the ambiance. If you read this book you can really see where Guybrush and LeChuck were plagiarized derived from, plus the heavy influence of voodoo in the game.

      • Ron Gilbert, from Grumpy Gamer, 2004

      The Secret of Monkey Island is renowned for its zany humor, great (and mostly fair) puzzle design, gorgeous pixel graphics, and memorable soundtrack. Unlike other adventure games of the era, SMI invites you to try anything and everything without worry — you can't die. It's chock full of goofy swashbuckling anachronisms and hilarious good times. Maybe a little frustration too. Hey, you can just look up the answers when you get stuck. We couldn't do that in the '90s. Respect the grind.

      The game originally released for DOS, Amiga, Macintosh, Atari ST, FM Towns, and Sega CD. Those versions are no longer available for purchase in the usual places (you might try eBay but save up your pieces o' eight if you go that route). All the original versions are playable in ScummVM if you lack the necessary hardware. If you find yourself needing access to a Dial-A-Pirate wheel, the original has been helpfully digitized here for your convenience.

      Different releases of the original game have different audio and graphics. Some people have opinions about which version is best. These are all valid. I prefer the version I grew up with, but no shade on the others. They all have their own charms.

      The Secret of Monkey Island: Special Edition is a 2009 remaster that is the official recommended way to play today. It includes fully recreated high-resolution graphics, music, and voiced dialogue, with a modernized UI. It includes a quick toggle between classic and remastered modes, which is a nice touch. The Windows version is currently on sale for 50% off from GOG (DRM-free), and also available from Steam. It is reportedly playable on Steam Deck.

      Side tangent about voice acting in the Special Edition...

      This interview with Dominic Armato hints at one of my favorite real-world stories related to Monkey Island. This aspiring voice actor was a huge fan of the first two games in the series, which were originally unvoiced. He was in the right place at the right time to land the role of Guybrush in the third installment, which was the first to have voiced characters. It's a good but not great game, and very different from the first two due to being helmed by an entirely different team. All other things aside, Armato NAILED it. He is Guybrush. He returned to voice the fourth game and then... was brought back to reprise his role in the Special Editions of SMI and MI2. It was a dream come true for him, but amazing for fans of the series too; finally the original games have full voiced dialogue and the main character is played by the guy who was born to do it.

      The rest of the voice cast is great too. This aspect of the Special Edition really rounds out the game nicely and I consider it an essential part of the experience now. That said, personally I find the SE visuals and music to be really lackluster, and I prefer the original UI as well. You can toggle the classic mode but this removes the VO too... which is why I will instead be playing the Ultimate Talkie Edition, a fan hack of the DOS release (playable in ScummVM) that adds the SE voice tracks and keeps the original everything else. It can be easily found online but I'll refrain from linking it here since SMI's abandonware status is debatable.

      From what I can tell the Special Editions of SMI and its first sequel were also sold as a bundle for Xbox 360, PlayStation 3, and iOS. I can't speak to the current availability of any of those but they're probably all terrible ways to experience it anyway.

      Limited Run Games has also issued a few re-releases of the original game in recent years. I don't know much about these, and good luck finding them for sale anywhere.

      Genres: Adventure, Point-and-Click

      Links: MobyGames, Wikipedia


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      Closing Thoughts

      How appropriate, you fight like a cow.

      24 votes