46 votes

What games have you been playing, and what's your opinion on them?

What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.

102 comments

  1. [4]
    syllo
    Link
    This one is a bit weird, but I started playing Getting Over It With Bennett Foddy again. I beat it way back in 2017 when it first came out, and again when it was on steam in 2020 for the...

    This one is a bit weird, but I started playing Getting Over It With Bennett Foddy again. I beat it way back in 2017 when it first came out, and again when it was on steam in 2020 for the achievement. So I beat it again and got an achievement for beating it a second time on steam, and had a lot of fun doing it.

    Getting Over It is often seen as a qwop-like masochistic rage game: You climb a steep mountain by swinging a hammer around, passing difficult obstacles and sometimes small mistakes can make you fall down past several obstacles you already passed, making you complete them again just to get back to where you were. A lot of these types of games exist, often as youtuber/streamer-bait to get reactions of them raging as they mess up. You see it a lot in their trailers where they get footage of people playing the game and screaming.

    But Getting Over It is different. It still has those elements of frustration, but I feel Bennett's running commentary as you play the game brings meaning to it as opposed to being difficult for the sake of being difficult. Having him talk about the frustration of starting over and the ideas of whether or not culture has to be accessible to be worthwhile. When you fall, the game doesn't mock you, instead you get encouragement to keep going, or get an old song mimicking the emotions you are probably feeling.

    Your first run through will probably take a handful of hours. And when you beat it, the game assures you that the second time is easier. And it is. Your second run will probably only take 30 minutes or so. You've figured out general strategies for all the obstacles you though insurmountable before. You still mess up and lose progress, but it doesn't bother you as much. Each time you had to redo a tough obstacle, you got better at it, it's no longer as daunting.

    So coming back to the game and remembering everything about it and beating it relatively quickly, it felt really good and I got an achievement for beating it a second time which is nice, as it encourages that second playthrough which shows the player how much they grew and how those tough obstacles at the beginning are child's play now. Then, seeing there are only 3 achievements, I looked at the last one: beat the game 50 times, which is a pretty crazy number, considering once you know what you're doing, the runs take 15-20 minutes each. I laughed at it and didn't think I would ever go for it. But I decided to do another few runs as I was enjoying my time.

    I ended up watching/listening to video essays on youtube while playing Getting Over It next to it and it became almost meditative. What people see as this rage inducing game became this almost calm and relaxing way to spend my weekend and the time flew by. My completion times slowly went down without really trying, just making less and less mistakes. And by the time I reached 50 completions, I was getting 10 minute runs with a record of 7:47. And the weirdest thing was, I felt a bit sad when I hit 50. I hit my "goal" that I had never really intended to go for in the first place and didn't have an excuse to launch the game to make more progress towards it. I ended up playing through a few more times during the weekend anyway since is now just a relaxing game for me, and I think it will be a game that I come back to at least once a month now just to climb what used to be an impossible mountain.

    27 votes
    1. [2]
      Spaz
      Link Parent
      It's such a great game and the commentary by Foddy really made it a wonderful experience for me. Even in my first play-through I never felt frustrated by my failures, though I'm the type of person...

      It's such a great game and the commentary by Foddy really made it a wonderful experience for me. Even in my first play-through I never felt frustrated by my failures, though I'm the type of person that is far more likely to laugh at my setbacks than to be discouraged by them.

      That said, I recently gifted the game to a friend who is a much more... emotional player. Let me tell you, he did not have a good time with it at first. It really got under his skin and had it not been for me watching and coaching him through it I have no doubt he would have given up after a few falls. Upon completing it he said it was the most satisfying game he had ever finished and was elated to get to the end, despite that he vowed to never touch it again. "There I did it, it's over! Fuck you and thank you for the gift."

      After that I sent him a link to the current speedrun record (59.8s) and he was nearly speechless. My goal was to get under 10 minutes which I did (9:50) and even that felt like a monumental task, so I would say your 7:47 is a stellar time. Seeing speedrunners blast through it in less than two minutes is something else.

      6 votes
      1. syllo
        Link Parent
        Yeah, definitely a game for certain types of people and not for everyone. That speedrun is insane. I think I saw a 2 minute run a long time ago, but I never looked up any strategies even though...

        Yeah, definitely a game for certain types of people and not for everyone. That speedrun is insane. I think I saw a 2 minute run a long time ago, but I never looked up any strategies even though I'm sure there's probably techniques that could improve the time. But I was definitely in it for the relaxing experience that just happened to include getting better, the time was never the main goal. Although I guess there I did have a moment of thinking "I can definitely get sub-10 if I have a good run" and got that around run 20 or so. My time was really just getting the motions down slightly better each time and that was the run with no real mistakes. The best time was run 48, but I don't think I could get sub-5 without really changing it up.

        2 votes
    2. rubix
      Link Parent
      I've been watching people playing Only Up! recently on streams/videos. Similar style of game, but fully 3D. I believe currently speed run records are around the 21 minute mark and takes a couple...

      I've been watching people playing Only Up! recently on streams/videos. Similar style of game, but fully 3D. I believe currently speed run records are around the 21 minute mark and takes a couple of hours to complete the first time. The game style has never fully clicked for me, but I do find it enjoyable to watch.

      2 votes
  2. [6]
    TeJay
    Link
    I started playing Dredge a Lovecraftian fishing game. Found it while browsing the Steam homepage and I've really been enjoying it. It's this weird mix of cozy and less than cozy depending on the...

    I started playing Dredge a Lovecraftian fishing game. Found it while browsing the Steam homepage and I've really been enjoying it. It's this weird mix of cozy and less than cozy depending on the time of day. You play as a fisherman who's newly arrived at a cluster of islands to take over for their previous fisherman. I'm still early enough that the Lovecraft has stayed hidden, I've been careful to not stay out at night so the only thing that I've run into so far is what it calls Abyssal Mutant fish which are based on normal fish you can catch but mutated to be off, one is just a big pile of eyeballs instead of scales, that sort of thing.

    Gameplay consists of you driving your boat around, fishing for fish, and trinkets to sell, quest times for story progression and materials to upgrade your boat/rod. Time only passes in the game if you're actually moving or fishing so it encourages you to take things a bit slower, with a full journal explaining all of the things you've caught you don't have a punishment for taking the time to actually read it. Once night hits the fog rolls in and your character starts to panic, from here I can't explain much that happens because I have not experienced it yet. The game seems to be decently large I've got a few hours of playtime and have barely explored the map.

    Definitely highly recommended for anyone who enjoys the zen-style gameplay that sometimes slaps you awake. I'd compare it to Subnautica, it'll feel super peaceful until a shark wakes you up by biting your toes.

    13 votes
    1. [5]
      howdoicomputer
      Link Parent
      I got through 8 hours of this on my Steamdeck while on a plane trip to Malaysia. I actually really enjoyed it but had trouble finishing the game when I got home. Something about the mechanics wore...

      I got through 8 hours of this on my Steamdeck while on a plane trip to Malaysia. I actually really enjoyed it but had trouble finishing the game when I got home. Something about the mechanics wore off.

      3 votes
      1. TeJay
        Link Parent
        I've noticed that regardless of what I play, if I play a large chunk like that and then set it down I find it really hard to pick back up, I've had to start limiting myself or I'll only put a...

        I've noticed that regardless of what I play, if I play a large chunk like that and then set it down I find it really hard to pick back up, I've had to start limiting myself or I'll only put a day's worth of playing into most games.

        2 votes
      2. Nohbdy
        Link Parent
        Similar experience. I played it hard, but the hook eventually faded away (pun intended).

        Similar experience. I played it hard, but the hook eventually faded away (pun intended).

      3. [2]
        togglebox
        Link Parent
        I was playing on the switch and the shop UIs were so awkward I just couldn’t keep going past the third island. (Felt like it was designed for a mouse.)

        I was playing on the switch and the shop UIs were so awkward I just couldn’t keep going past the third island. (Felt like it was designed for a mouse.)

        1. Deyona
          Link Parent
          If you push the analog sticks it swaps to left (for left stick) and right (for right stick) window. Made shopping a lot easier and faster on switch!

          If you push the analog sticks it swaps to left (for left stick) and right (for right stick) window. Made shopping a lot easier and faster on switch!

  3. [11]
    phoenixrises
    Link
    I looked this week at my Steam stats and realized recently that I've logged 170 hours in Deep Rock Galactic even though I only got it a couple of months ago. There's just something so good about...

    I looked this week at my Steam stats and realized recently that I've logged 170 hours in Deep Rock Galactic even though I only got it a couple of months ago. There's just something so good about something so simple, only a couple of mission types, so it all feels familiar, but so many ways to approach the same issues, through each of the 4 classes and the multitudes of weapons available. I find myself switching between each of the classes depending on how I'm feeling.

    I've also just been replaying Persona 5 Royal on my steam deck! It's only been 2 years since I played it last, but I'm going to Tokyo soon so I wanted to "get in the mood" so to speak. I really forgot how much I love most of the characters and their personalities, it feels very fun. I don't like anime in general or even JRPG's, but P5R is just too good.

    Otherwise, the usual Slay the Spire runs, I finished Ascension 20 Heart for everything already but I'm still trying to learn more and more, there's something that keeps bringing me back!

    10 votes
    1. [2]
      servo
      Link Parent
      DRG is my go-to over the past year. I have a weird gaming schedule where I can play mostly during the day while my friends play at night. Playing with randoms is a ton of fun and I'd have a hard...

      DRG is my go-to over the past year. I have a weird gaming schedule where I can play mostly during the day while my friends play at night. Playing with randoms is a ton of fun and I'd have a hard time remembering when anybody was an outright jerk. Although there is voice chat people seldom use it and it doesn't hurt the gameplay at all - in fact, it makes it more interesting and fun. Its a game where working at a team is very advantageous and there's no reason to grief other than to just be a dip, which, again, has happened maybe twice. I've heard some people say that it's necessary to play with others but I have just as much fun playing solo with "Bosco" the helper drone. Although there aren't a huge variety of mission types, procedurally generated maps means everything is a little bit different and new. The developers are top-notch lads. There are five different "hazards" that you can play to tailor how difficult you want your experience, and if you lose a player during the match it scales down the difficulty. It's a great game that I can't recommend enough.

      3 votes
      1. phoenixrises
        Link Parent
        It's great! honestly Bosco does more than some of my friends I play with do, haha. I love the solo player experience for some of the mission types (except drilldozer and corporate infiltration...

        It's great! honestly Bosco does more than some of my friends I play with do, haha. I love the solo player experience for some of the mission types (except drilldozer and corporate infiltration missions) and there's just so much content and it's all free, which is really nice.

        2 votes
    2. [8]
      asukii
      Link Parent
      Spire is such a deep game. It really does feel like A20H is just a starting point, in some ways... like of course I know that I've gotten much further than the average player by accomplishing it,...

      Spire is such a deep game. It really does feel like A20H is just a starting point, in some ways... like of course I know that I've gotten much further than the average player by accomplishing it, but then I also watch people like Baalorlord or XecnaR or what have you on twitch and get a stark reminder on just how high the skill ceiling goes. I love it haha

      1 vote
      1. [7]
        phoenixrises
        Link Parent
        it's incredible how smooth the game "feels" in terms of cards and synergies, and how much there is to learn even after 400 hours! Even though I've "beaten" the game, there's still SO much to...

        it's incredible how smooth the game "feels" in terms of cards and synergies, and how much there is to learn even after 400 hours! Even though I've "beaten" the game, there's still SO much to learn. I've been trying to play through some mods, and even though they're really good (the Downfall mod is incredible), they still don't have that same look and feel as the original 3 characters.

        2 votes
        1. [6]
          asukii
          Link Parent
          I really feel you on that. I've been half-interested in trying Downfall and Packmaster for ages now, but every time I think about it, I'm just inevitably like... orrrr I could just do another...

          I really feel you on that. I've been half-interested in trying Downfall and Packmaster for ages now, but every time I think about it, I'm just inevitably like... orrrr I could just do another silent run ¯\_(ツ)_/¯ (or any of the other base chars, you know what I mean.)

          The base 3 are so incredibly well balanced, and while watcher has her issues, I'm coming to realize she's a lot deeper than most give her credit for as well once you get out of the red/blue infinite mindset. Watching some of Lifecoach's recent big deck watcher wins on twitch has been a real breath of fresh air in that regard, really forcing me to re-evaluate a bunch of cards I'd been seriously underrating before then (Deceive Reality is the biggest one that comes to mind there). Not sure if/how much you follow spire twitch, but he's gunning for a 50 game watcher A20H winstreak right now, and I really hope he makes it - fantastic player and an entertaining streamer to boot.

          1 vote
          1. [5]
            phoenixrises
            Link Parent
            I like the hermit, it feels really fun and it has some interesting mechanics, but I don't think it feels as balanced as the originals. I'll have to take a look! literally my whole A20H run for...

            I like the hermit, it feels really fun and it has some interesting mechanics, but I don't think it feels as balanced as the originals.

            I'll have to take a look! literally my whole A20H run for watcher was rushdown infinites, if i remember correctly. I did really like lifecoach back when Hearthstone was a thing, and it was nice to see him get into StS too. I'm a Baalorlord subscriber myself, he has nice videos to put on in the background. I never really was a part of Spire Twitch sadly, and leaving Reddit made me feel more out of touch with the Spire community as a whole.

            1 vote
            1. [4]
              asukii
              Link Parent
              Spire twitch is a fantastic community, if you're looking for a "new home" for spire stuff after reddit. It's not quite the same thing of course, but there are tons of great streamers to hang out...

              Spire twitch is a fantastic community, if you're looking for a "new home" for spire stuff after reddit. It's not quite the same thing of course, but there are tons of great streamers to hang out with live/in their chats, and most if not all of them have discord servers you can hang out in between streams, for something asynchronous and so a bit closer to the reddit experience. More importantly, though, I've definitely found that the spire twitch community is consistently both friendlier/more welcoming and more knowledgeable than the subreddit - I slowly replaced my time on the subreddit with time in and around spire twitch even before any of the API drama started. I'd be happy to recommend a few more streamers if you like, I'm arguably a little too plugged in ahah (like I actually mod for Baalor for example lol)

              1. [3]
                phoenixrises
                Link Parent
                oooh i'll actually look into that! I just joined Baalor's discord finally, It's been hard getting used to joining discords and I don't like using it too much tbh, but I definitely feel like other...

                oooh i'll actually look into that! I just joined Baalor's discord finally, It's been hard getting used to joining discords and I don't like using it too much tbh, but I definitely feel like other communities are more friendly/interesting than the subreddit tbh. you can only make so many claw is law jokes, ya know? maybe i'll try to catch a stream or get into the modding community, it's probably one of my favorite games ever and it would be nice to give back to the community

                1. [2]
                  asukii
                  Link Parent
                  Nice one! And yeah, baalor is probably my top rec for a good sts twitch streamer to follow anyway, so you've got a great starting point. If you ever want more recommendations for other good...

                  Nice one! And yeah, baalor is probably my top rec for a good sts twitch streamer to follow anyway, so you've got a great starting point. If you ever want more recommendations for other good streamers to check out, feel free to shoot me a private message :)

                  1. phoenixrises
                    Link Parent
                    yes for sure! Baalor is a great balance, super knowledgeable and still entertaining, I really love his patience and willingness to answer questions he's answered before too. Thank you so much! I'm...

                    yes for sure! Baalor is a great balance, super knowledgeable and still entertaining, I really love his patience and willingness to answer questions he's answered before too. Thank you so much! I'm always down to talk StS any time as well!!

                    1 vote
  4. [4]
    Nohbdy
    Link
    Outer Worlds. It was absolutely fantastic. There is one character you can have in your party that is a mechanical engineer and wants to date another woman despite how she is adverse to physical...

    Outer Worlds. It was absolutely fantastic. There is one character you can have in your party that is a mechanical engineer and wants to date another woman despite how she is adverse to physical contact. Every time she asked something of me, I would drop everything and do whatever she needed. When I finished the game I was so sad that I wouldn't see her anymore so I immediately bought the DLCs.

    9 votes
    1. [2]
      hellojavalad
      Link Parent
      Yes. Parvati is love. Parvati is life. Must protect Parvati at all costs!

      Yes. Parvati is love. Parvati is life. Must protect Parvati at all costs!

      6 votes
      1. Nohbdy
        Link Parent
        Exactly! She and Nyoka are my go-tos.Their idle chit chat was hilarious.

        Exactly! She and Nyoka are my go-tos.Their idle chit chat was hilarious.

        4 votes
    2. [2]
      Comment removed by site admin
      Link Parent
      1. Nohbdy
        Link Parent
        Unfortunately, when I got the DLCs my previous saves disappeared, and you need to be level 25-30 to play them. I'll get there, just not racing.

        Unfortunately, when I got the DLCs my previous saves disappeared, and you need to be level 25-30 to play them. I'll get there, just not racing.

        1 vote
  5. [5]
    jakemoney
    Link
    Nova Lands I've had this wishlisted for a couple months because I like factory games. This game is a little simpler than something like Dyson Sphere Program or Factorio. It's really good though!...

    Nova Lands

    I've had this wishlisted for a couple months because I like factory games. This game is a little simpler than something like Dyson Sphere Program or Factorio. It's really good though! It's a mix of factory game and something like Stardew Valley, but mostly factory game. You can finish the main research tree/mission in about 30 hours.

    BattleBit Remastered

    Hell of a game. I saw people talking about it blowing up on reddit. It is unbelievable that four people were able to make this game. And since (early-access) release last week it has gone from 20k players up to 87k over the weekend. I've had no issues connecting to a game or any lag. It's an absolute embarrassment to AAA developers that four people can deliver this feature rich Battlefield style FPS. These days I'm not much of an FPS person anymore but these developers deserve every bit of praise this game is getting.

    9 votes
    1. supergauntlet
      Link Parent
      Battlebit is genuinely the best battlefield game I've ever played. I think the roblox aesthetic keeps the shitters away. nobody wants to play a kids game! Except me and a lot of other adults cuz...

      Battlebit is genuinely the best battlefield game I've ever played. I think the roblox aesthetic keeps the shitters away. nobody wants to play a kids game! Except me and a lot of other adults cuz we don't care about that. I have noticed a few bad posters but generally they get banned pretty fast. it's nice getting to play a fucking pub fps that isn't full of racism and just general awfulness.

      And yeah, agreed. DICE should be utterly ashamed, they're getting their lunch eaten by a roblox clone made by 4 guys. I cannot praise this game enough, it reminds me of playing BF3 and BC2 when I was 15-16.

      6 votes
    2. [2]
      Pistos
      Link Parent
      Not sure how I missed hearing about BattleBit, but as a BF vet, that looks really, really enticing. However, I've read that the devs are thinking about moving to an anti-cheat system that either...

      Not sure how I missed hearing about BattleBit, but as a BF vet, that looks really, really enticing. However, I've read that the devs are thinking about moving to an anti-cheat system that either won't be compatible with Linux/Proton, or will be extremely invasive somehow. I've wishlisted it, and will just be patient and see what happens with that anticheat stuff.

      3 votes
    3. Plik
      Link Parent
      +1 for BattleBit. Just installed it on my Windows tablet with Intel HD graphics....And it actually runs around 30-60 FPS on potato settings. It's kinda like BF2/PlanetSide 2. The Minecraft...

      +1 for BattleBit.​ Just installed it on my Windows tablet with Intel HD graphics....​And it actually runs around 30-60 FPS on potato settings.

      It's kinda like BF2/PlanetSide 2. The Minecraft graphics make it look like a kid's game, but it seems absurdly complex actually.

      Well worth the 15 USD price tag.

      2 votes
  6. [2]
    TenaciousJP
    Link
    PS5: Final Fantasy XVI - I've played every Final Fantasy game almost since they came out (starting with IV on the SNES) so this was going to be no different. I'm loving the story so far, but I...

    PS5: Final Fantasy XVI - I've played every Final Fantasy game almost since they came out (starting with IV on the SNES) so this was going to be no different. I'm loving the story so far, but I understand the criticisms that people are having with the linearity and sub-par crafting. I feel like it's closer in battle system to the Batman: Arkham games, with the strong focus on blocking/dodging in combat and the mostly on-rails exploration. I'm all for iterating and keeping the series fresh, there are plenty of other options for people to get the classic FF itch, so I'm feeling pretty good about it so far. And man, that story is great!

    Switch: Fire Emblem Warriors: Three Hopes - I put almost 200 hours into TotK so now it's back to this one, which I am enjoying. It's more on-rails than the first FEW game, truly a mix between classic Fire Emblem and Warriors-style chaos. It's a nice change of pace to just run in, do a battle for ten minutes and get out.

    Steam Deck: Vampire Survivors - Another one that's great for bite-sized playtimes throughout the day/evening.

    Mobile: Guardian Tales - The best (now that Final Fantasy: Record Keeper is shut down) gacha game on mobile. Great content, balance, the gacha is mostly extraneous and almost everything can be done with free resources. Story and gameplay is great too.

    By the way, this is my first comment on Tildes! Happy to be here!!

    8 votes
    1. Darthfuzzy
      Link Parent
      FFXVI as well. I've played almost every FF series game since the original on NES. The only FF games I skipped are the MMO and FFXV (which I played about 50% of before giving up on). FFFXVI's story...

      FFXVI as well.

      I've played almost every FF series game since the original on NES. The only FF games I skipped are the MMO and FFXV (which I played about 50% of before giving up on).

      FFFXVI's story is absolutely incredible. The main storyline is up there in terms of intrigue and world building. The subtext of slavery is brutal and some of the side quests in Oriflamme really make you want to burn it all down. The eikon fights are absolute incredible spectacles of art and are so hype, you literally have your jaw dropping once you finish them.

      The rest of the game? Press X to skip dialogue. It's very linear. That's fine, but the linearity is broken up with fetch quests to make it seem "open world" when in reality it's another, "Oh, Martha has a problem. Please go to the tavern and investigate which random group of mobs you need to kill."

      It's so jarring too. You have one of the largest hype boss fights. Your adrenaline is pumping and youre dying to know what happens next...annnnd you end the cut scene to go talk to Otto who tells you to talk to Blackthorne who tells you to go to Northreach who tells you to fight a mob.

      That being said it's a solid 8/10 and I still look forward to playing the game every day.

      1 vote
  7. [2]
    TumblingTurquoise
    Link
    I gave Spiritfarer a try. While it's pretty simplistic and derivative in its mechanics, the animation is splendid and the subject matter is profound. The concept of the game: you take over from...

    I gave Spiritfarer a try. While it's pretty simplistic and derivative in its mechanics, the animation is splendid and the subject matter is profound.

    The concept of the game: you take over from Charon and become responsible for ferrying souls to the afterlife.

    I have met only 3 characters so far, but I already feel sad about knowing how their story will inevitably end. Which means that the game does a good job with:

    A) getting me to like these characters
    B) handling its theme

    5 votes
    1. TescoLarger
      Link Parent
      I must give Spiritfarer another go. Picked it up first about 6 months ago and bounced off it quite viscerally, the mechanics just didn't click with me at all unfortunately

      I must give Spiritfarer another go. Picked it up first about 6 months ago and bounced off it quite viscerally, the mechanics just didn't click with me at all unfortunately

      4 votes
  8. [2]
    JuneSaber
    Link
    Chicory - This game has been a blast for me and my player 2. Cute graphics and design, fun boss battles (although limited combat in general), relatable and diverse characters, it's a great indie...

    Chicory - This game has been a blast for me and my player 2. Cute graphics and design, fun boss battles (although limited combat in general), relatable and diverse characters, it's a great indie game! We spend waaaaaay too much time doing co-op paintings in the art class and it's absolutely hysterical hearing the NPCs praise our hot garbage artwork. Definitely check it out if you like relatively chill games with some puzzle mechanics and unique graphics.


    Wild Rift - Ok here me out on this. If you really like LoL but hate long game times and toxic chat, Wild Rift mostly resolves all those issues while keeping the core gameplay. Yeah the controls take a little getting used to, but the client is superior and has expanded functionality, and even in games where I'm doing bad and not having fun it only lasts like 20 minutes tops instead of 40+ minutes of misery.


    Satisfactory - Yes I've sunk too much time into automating my facilities. Yes I will continue to do so. Even though I wasn't a huge fan of Factorio this game just hits the right spots for me. Plus I just love base builders like Terraria and Satisfactory is tangentially related enough that I can enjoy the base building feel while also having completely different game mechanics and goals.

    5 votes
    1. 16bitclaudes
      Link Parent
      I LOVE Chicory! Great visual style and soundtrack, fun mechanics and really, really good writing. I really appreciated the different strands of thought on what it is to be an artist and the...

      I LOVE Chicory! Great visual style and soundtrack, fun mechanics and really, really good writing. I really appreciated the different strands of thought on what it is to be an artist and the overall message; it's a game that makes me think a lot. It feels especially relevant again in the advent of generative AI and its impact on art and creativity.

      1 vote
  9. [2]
    Bossman
    Link
    Diablo IV - Getting to the end of this one (until season one drops next month) but wrapping up some of the end game stuff I still need to finish. Tears of the Kingdom - Such an incredible game....

    Diablo IV - Getting to the end of this one (until season one drops next month) but wrapping up some of the end game stuff I still need to finish.

    Tears of the Kingdom - Such an incredible game. Put it down a bit when D4 released but getting back into it now and hopefully will finish the story soon.

    Final Fantasy XVI - I hate this game. And I was really looking forward to it before release. Even bought the deluxe edition of the game. I liked what I saw and heard in the developer interviews, trailers, and gameplay videos before release. Avoided the demo and went in blind after that. And let me say, I'm not someone who minds real time combat in RPGs. I actually quite like it generally. So this isn't just complaining because it's not the ATB system or a turn based FF game. I generally just think this game is boring as fuck. The story is pretty interesting so far and the game is very pretty. But that's about all the positives I can think of for it.

    The combat is boring. Even after unlocking the new elemental builds, it's just the same loop over and over. Smaller enemies don't have a lot of health and die quickly plus tend to mostly attack one at a time. Boss and elite enemies with the will bar have way too much health and it becomes more of a test of stamina than one of skill. And I just don't find the combat satisfying or entertaining. I'm bored or frustrated with how long it takes 90% of the time. Outside of combat, the movement around the world feels off and slow. The game is super linear and there's basically almost no reason to explore each area. Just feels pointless walking around like the world is only there to funnel you to the next battle or cutscene. And the Eikon battles are clunky and also boring (though very pretty). They should just be cutscenes.

    5 votes
    1. Deyona
      Link Parent
      I'm really enjoying TotK! It's so much fun, and fusing weapons and shields makes it more interesting. I'm not even a bit as creative as some videos I've seen! I haven't gotten far into the story...

      I'm really enjoying TotK! It's so much fun, and fusing weapons and shields makes it more interesting. I'm not even a bit as creative as some videos I've seen! I haven't gotten far into the story yet, I keep getting distracted by the game mechanics.

      1 vote
  10. [3]
    howdoicomputer
    Link
    This is a little bit off of the beaten path but I want to make the argument that Duolingo is a mobile game. The mechanics, notifications, and the fact there is a leaderboard makes me feel like I'm...

    This is a little bit off of the beaten path but I want to make the argument that Duolingo is a mobile game. The mechanics, notifications, and the fact there is a leaderboard makes me feel like I'm playing a game.

    I've been learning Japanese and honestly I have been very engaged by the gamification that is provided by the app.

    Other than that, BattleBit for when I have some spare time and Ark: Survival Evolved because I have a friend who is into that game and I want to spend time with him. I don't actually like Ark that much and prefer other base building/crafting/survival games but my friends are important to me so it's mostly an excuse to be together.

    4 votes
    1. [2]
      hobbes64
      Link Parent
      I've been using Duolingo for years and I'm starting to get annoyed with how the focus has changed from learning to addictive gamification and upselling. The most annoying thing for me now is that...

      I've been using Duolingo for years and I'm starting to get annoyed with how the focus has changed from learning to addictive gamification and upselling.

      The most annoying thing for me now is that it asks me if I want it to "Explain my answer" after every single answer. If I click the button it tries to sell me an AI upgrade to the program. But I already bought a family premium account. Stop trying to sell me more, ask once or twice then leave me alone! This button is very large and prominent and in a location where you can accidentally click it sometimes. It's infuriating.

      3 votes
      1. howdoicomputer
        Link Parent
        I haven't come across that yet as I'm on unit one but that does sound really annoying. I like gamification but I don't like it when it's purpose built to extract value out of me. I'll have to get...

        I haven't come across that yet as I'm on unit one but that does sound really annoying. I like gamification but I don't like it when it's purpose built to extract value out of me. I'll have to get further along the learning track and get exposed to that before I have an opinion on it.

        2 votes
  11. [3]
    Comment deleted by author
    Link
    1. wababa
      Link Parent
      I bought Battlebit yesterday and it’s a blast! Really proves that gameplay is more important that graphics.

      I bought Battlebit yesterday and it’s a blast! Really proves that gameplay is more important that graphics.

      5 votes
    2. howdoicomputer
      Link Parent
      This has been a real gem for me. I only really want to play BattleBit these days. I think there will come a point in the following weeks where I put it down and never touch it again but for now...

      This has been a real gem for me. I only really want to play BattleBit these days. I think there will come a point in the following weeks where I put it down and never touch it again but for now I'm having so much fun playing. I do especially love it when someone blasts Free Bird over their microphone or when people give death monologues about their girl back home as they're bleeding out.

      4 votes
  12. [5]
    SleepyGary
    Link
    Battlefield 2042 - It had some pretty poor reviews to begin with but it seems that recent updates have made the game pretty fun. I still wish for a true successor to the styles of 2142 and BC2 but...

    Battlefield 2042 - It had some pretty poor reviews to begin with but it seems that recent updates have made the game pretty fun. I still wish for a true successor to the styles of 2142 and BC2 but this one has satisfied my desire for an arcade shooter I haven't experienced since BF4. The recent season also added a map that is an homage to Zavod from BF4.

    3 votes
    1. mild_takes
      Link Parent
      BattleBit Remastered (PC only) is like low poly BC2. I'm going to keep suggesting it because its awesome. Also its $15 and could run on a potato.

      I still wish for a true successor to the styles of 2142 and BC2

      BattleBit Remastered (PC only) is like low poly BC2. I'm going to keep suggesting it because its awesome. Also its $15 and could run on a potato.

      5 votes
    2. [2]
      godzilla_lives
      Link Parent
      Same, I've put about 40ish hours into it so far and I've been having a good time. I can't speak much about the early state of the game, but now that they reintroduced the class system and...

      Same, I've put about 40ish hours into it so far and I've been having a good time. I can't speak much about the early state of the game, but now that they reintroduced the class system and loadouts, it's basically all I want in a BF game.

      People keep comparing it to Battlebit, and for good reason, but I felt like I was spending a lot of time just running across the map. We take Delta, "Turn around, they're taking Charlie," so several dozen people turn around and head to Charlie, "Turn around, they're taking Bravo!" And I get that this wouldn't happen with more coordinated lines and communication, but it's a video game, so I'm not really expecting that. Call me a casual, but I prefer the smaller scale of BF compared to Battlebit. Which is so weird, because I heard the same thing about BF3 back in the day, except in comparisons w/ COD.

      I'm rambling, but to say more word with less word: BF 2042 hits the sweet spot between tactics and a focus on enemy and friendly lines that I'm looking for after work.

      1 vote
      1. SleepyGary
        Link Parent
        Cycling around from cap point to cap point is one thing I hated in Battlefield 3/4. When the maps are so large or too few chokepoints and the points for capping far outweigh the points for...

        Cycling around from cap point to cap point is one thing I hated in Battlefield 3/4. When the maps are so large or too few chokepoints and the points for capping far outweigh the points for killing/defending the game turns into a merry go round.

        I think, in its current state, 2042 had done a good job of balancing the score points and maps to mitigate it. It still happens but sometimes I'll stick to a non-central point defending and still come out in the top 10 for kills/points. Though I think support points need a buff. So rare to see a support res/or put out supplies unless they're in your squad.

        BF really needs to bring back the commander system, good squad management and privately hosted servers. My best times were in BF2142 chain of command and mic enforced servers, squads listened to squad leader orders and squad leaders listened to command orders. It was so much fun.

        1 vote
    3. explosivekyushu
      Link Parent
      I had 2042 on release, it was absolute garbage and the easiest refund of my life- didn't spare a thought about it for about a year. But recently Call of Duty has gone so far downhill that me and...

      I had 2042 on release, it was absolute garbage and the easiest refund of my life- didn't spare a thought about it for about a year. But recently Call of Duty has gone so far downhill that me and my friends have been looking for something to scratch that itch, and since BF2042 was EA Plus we all gave it a go. Man, what a big turn around from release! It's pretty good fun now.

      1 vote
  13. Jabrano
    (edited )
    Link
    Got sucked back into Red Dead Redemption 2 again. Played most of the story years back on PS4 but didn't finish, just finished the story on PC this weekend with ~95 hours. It's crazy how many...

    Got sucked back into Red Dead Redemption 2 again. Played most of the story years back on PS4 but didn't finish, just finished the story on PC this weekend with ~95 hours. It's crazy how many side-quests and side-activites you can waste time doing and still feel like you've only scratched the surface. I had thought all the quirky events happening all over the map happened to everyone, but there were a ton from my PS4 playthrough that I didn't come across on PC, and vice versa. And man, that ending hits like a truck, and while the epilogue was not at all what I was expecting it felt like the perfect send-off.

    I haven't tried online yet, though I hear it's a bore. What I'm really excited for and just recently seems to be playable is RDR1 and RDR Undead Nightmare on a 360 emulator. Anyone have any experience with those?

    3 votes
  14. [5]
    artvandelay
    Link
    I've been playing Tears of the Kingdom again recently. I played through most of the story so now I'm just exploring the world. The sky islands are fun and the depths are super exciting to explore....

    I've been playing Tears of the Kingdom again recently. I played through most of the story so now I'm just exploring the world. The sky islands are fun and the depths are super exciting to explore. The darkness just adds to the excitement and I'm loving navigating around the gloom. My favorite part is the audio design. The music adds to the ambience of the unknown and the little piano jingles as you discover things is just fun.

    3 votes
    1. [4]
      J23
      Link Parent
      How does it compare to botw? I spent so much time in that game… Kinda hard to tear myself away from Destiny 2

      How does it compare to botw? I spent so much time in that game…

      Kinda hard to tear myself away from Destiny 2

      1. [3]
        artvandelay
        Link Parent
        In all honesty, roaming around parts of the overworld really does just feel like roaming through some DLC for BotW. The world is very much the same but also different with some new additions...

        In all honesty, roaming around parts of the overworld really does just feel like roaming through some DLC for BotW. The world is very much the same but also different with some new additions throughout the overworld. You have something similar to the Sheikah Slate abilities and you also have shrines like in BotW. But they've changed just enough in my opinion to make it a different game rather than BotW extended.

        1 vote
        1. [2]
          J23
          Link Parent
          Oh that’s good to hear. I had heard about gluing things together and felt that if I started, I would not stop contraptioning for a very long time.

          Oh that’s good to hear. I had heard about gluing things together and felt that if I started, I would not stop contraptioning for a very long time.

          1. artvandelay
            Link Parent
            Oh yeah it's incredibly fun to throw things together and mess around haha. The physics engine is just so well done that it manages to handle just about every dumb idea I've had. Theres also a...

            Oh yeah it's incredibly fun to throw things together and mess around haha. The physics engine is just so well done that it manages to handle just about every dumb idea I've had. Theres also a feature to let you build things you've previously built too so it's even easier to build things repeatedly.

            1 vote
  15. [4]
    UntouchedWagons
    Link
    I'm about 6 or 7 hours into Chained Echos, a turn based JRPG and I'm liking it quite a bit. My biggest issue so far is that you're introduced to quite a few characters (both in-person and by...

    I'm about 6 or 7 hours into Chained Echos, a turn based JRPG and I'm liking it quite a bit. My biggest issue so far is that you're introduced to quite a few characters (both in-person and by reference) who are scheming schemers and I just cannot keep track of them all. It doesn't help that they don't have names like Bob, Gary and Mary. So whenever an NPC is mentioned I basically have to infer who they are by the context.

    There are boss fights as is typical of RPGs and I kinda hate them. My issue is that there's no health bar shown which is an intentional choice by the developers. So when I'm fighting a boss I have no idea if he/she/it's almost dead or I'm only halfway through. This makes the boss fights unsatisfying to me. One of the boss fights took me half an hour to beat and that was on "normal" difficulty; I turned down the difficulty going forward which made subsequent boss "fights" less of a slog.

    An interesting mechanic (maybe other JRPGs have this, I don't know) is that you can have 8 members in your party but only 4 on the field at a time. You can tag a sidelined character in for free but you can't swap any character in. Bob is paired with Gary for example, so if you want to swap Bob out (maybe his combat style isn't effective) you can only swap Gary in, not Keisha or Jose. I don't really see the point for this system aside from its integration with the overdrive system as your enemy can have more than 4 characters on their side. If I was fighting a boss surely I'd want all hands on deck right?

    At the end of the second act (I think it's the second) your squad is separated into 3 teams. A team of 3 has to get to a hotel via a mineshaft. They come across a rolling platform and hop on. As they're rolling along a mini-boss shows up to fight you. While this fight is happening you have to set the points on switches to change which direction your cart will go. It's a super cool system that I hope to see again.

    2 votes
    1. [3]
      calla
      Link Parent
      I played a bit of this game and I enjoyed the gameplay but the story didn't really grab me, would you say it gets more interesting at some point?

      I played a bit of this game and I enjoyed the gameplay but the story didn't really grab me, would you say it gets more interesting at some point?

      1. UntouchedWagons
        Link Parent
        I'm too early in the story to say for sure. So far the story seems to be King of kingdom A wants to restart war, tells General Matthew to get it done, monsters are trying to kill Glenn.

        I'm too early in the story to say for sure. So far the story seems to be King of kingdom A wants to restart war, tells General Matthew to get it done, monsters are trying to kill Glenn.

      2. MimicSquid
        Link Parent
        The story definitely grows as you go along. I'd say it does a solid job of growing into something interesting, more or less in line with the combat becoming fairly rote in the latter part of the game.

        The story definitely grows as you go along. I'd say it does a solid job of growing into something interesting, more or less in line with the combat becoming fairly rote in the latter part of the game.

  16. Nanocheese
    (edited )
    Link
    I've been replaying Ridge Race Type 4 on an emulator recently. The main campaign isn't very long but it has a nice way of implementing additional difficultly on replays by having different...

    I've been replaying Ridge Race Type 4 on an emulator recently. The main campaign isn't very long but it has a nice way of implementing additional difficultly on replays by having different vehicles and teams that make steering more difficult but increases the speed and adding a nice drift mechanic especially for a game around that time.

    For me the game has so much nostalgia I remember playing it on a tiny TV in the kitchen/dining room as we weren't allowed to have the PS1 in the living room.

    The best part of the game is the soundtrack. They also produced a 20th anniversary remix that bangs.

    One of the musicians of the game has a YouTube channel where they still produce music in the same style but I currently can't remember their YouTube name. If I find it I will add it.

    2 votes
  17. calla
    Link
    I'm close to the end of my first playthrough of Triangle Strategy, which has been phenomenal. I haven't played many tactics RPGs (FE Awakening, a little bit of FE Fates and FE Echoes, and a bit of...

    I'm close to the end of my first playthrough of Triangle Strategy, which has been phenomenal. I haven't played many tactics RPGs (FE Awakening, a little bit of FE Fates and FE Echoes, and a bit of Final Fantasy Tactics) but I've been greatly enjoying the gameplay.

    I much prefer the individual turns for units over the FE "decide what your whole team will do at once" turn system. I also really enjoy the lack of customization compared to other games in the genre that I've played, both because completely open-ended team building can be a bit stressful (this is actually the reason I stopped playing FFT, definitely want to get back to it eventually though) and because it feels more interesting for gameplay. Characters all feel more uniquely designed with their own gimmicks and niches and instead of trying to build a team with complete freedom to handle any situation you have to figure out how to approach each map with the pieces you have, and with the variety in both the units and the map design you'll be able to find ways to use all of your units effectively, even if not in every encounter.

    I'm playing on hard which feels perfectly tuned, punishing if you don't take the time to plan out how to approach a mission and any given decision you make therein, but not so much that it feels unfair.

    The story at the beginning is a bit of a drag, there's a lot of time spent in cutscenes between chapter battles spent building up the world and introducing characters for the first few chapters (until around chapter 4, I think), but once the story picks up it's a very enjoyable Game of Thrones-esque political drama with branching paths through the story based on your choices and multiple endings. It's a fantasy setting with things like magic, but the story is grounded in a believable resource struggle, there's no gods to kill here.


    I've also been playing a lot of Omega Strikers, which there is much less to say about. It's essentially 3v3 competitive airhockey with some MOBA-ish elements like levelling up as a match progresses and picking out new gear to get stronger in particular ways. Does a good job at scratching my itch for a skill expressive competitive environment.

    2 votes
  18. Thomas-C
    Link
    I had been playing through the older Armored Core games to get back into the swing of it and man those are so good. The gameplay is tight, customization is great, and it's very challenging. By...

    I had been playing through the older Armored Core games to get back into the swing of it and man those are so good. The gameplay is tight, customization is great, and it's very challenging. By this point I've beaten all but Verdict Day, because Verdict Day doesn't seem to play very well in emulation. I got it working thanks to the community discord, but it doesn't run as well as I'd really like and the smoothness of it matters to me.

    It's been pretty cool to do because it feels like peering into the DNA of how they were making things. The games change and progress over time, kinda like a music album can, where it's the same core concept done with a different spin, a new flavor. And a lot of it absolutely informed what came after, so I'm very excited to see how it all comes together in Armored Core VI.

    Besides that, I've been playing Tears of the Kingdom, which I've come to enjoy in a way I did not expect. Originally I was exploring a bunch and enjoying similar to botw, but with all the ultrahand stuff and machine parts everywhere, it's almost like a toy box. Like I don't necessarily go for what's optimal, I'll just see what I can make with what's there and that on its own can be fun/instructive. I like much of what's been introduced and the scale is just beyond anything I expected. I thought something like Elden Ring would stand apart for a while and totk feels somewhat larger to me. This is also pretty exciting, because these games are (as far as I know), longer projects than what's been typical. If folks can maintain across a 4-6 year development period and produce stuff like this, I am all for it.

    2 votes
  19. hellojavalad
    Link
    I’ve been playing a lot of Doom 1 and Doom 2. I didn’t grow up playing either of these games, they pre-date my early gaming experiences by around five years and I would have never been allowed to...

    I’ve been playing a lot of Doom 1 and Doom 2. I didn’t grow up playing either of these games, they pre-date my early gaming experiences by around five years and I would have never been allowed to play them in a very religious household. Although, I nearly got Chex Quest installed on my grandparent’s computer. Ha!

    With a modern source port like GZDoom these games genuinely hold up as good games, though I don’t think I wouldn’t enjoy them as much running in DOSBOX without niceties like mouse look, modern resolutions, etc.

    The level design is frequently really well thought out, stuff like Hangar and Mt Erebus are just great standout levels. That quality is obviously really up and down, but it is astonishingly good considering that there wasn’t a large history of what would make a first person shooter level great.

    Enemies are incredibly well-designed. Much has been said of the chess combat that the Doom enemies perform, with each enemy type given a pretty role like pieces in a Chess combat. The location of enemies, the number of enemies, and the type of enemies really change how combat plays out. While I like mil-sims, I prefer the combat of really defined enemies that do have these very specific roles in games like Doom, Halo, Destiny, etc. And Doom nails it in 1993.

    One thing I didn’t know is how different Doom 1 and Doom 2 feel. Doom 1 is largely slower paced with fewer enemies. For a game series known as run and gun, there is a LOT of peeking around corners, firing, and running back into cover to avoid getting shot by hit-scanners. Doom 2 emphasizes larger arena-style gameplay, but also more monster closets and traps that I enjoy quite a bit less.

    I’d say both are 10/10 games. I’m getting into some mapmaking and playing with mods, for which like have like thirty years of catching up to do.

    2 votes
  20. Kawa
    Link
    In Final Fantasy XIV I'm currently working on clearing the most recent Savage raid tier. I just cleared the final fight's "door boss" - for those who are unfamiliar, the final fight of a Savage...

    In Final Fantasy XIV I'm currently working on clearing the most recent Savage raid tier. I just cleared the final fight's "door boss" - for those who are unfamiliar, the final fight of a Savage tier is often split into 2 separate phases with some kind of transformation cutscene between them, and a checkpoint. This does mean clearing up to the checkpoint every time we go into the raid to access the second boss, but now that we've done it once, we can do it again and again more easily.

    I'm already well past the point beyond which this becomes my slowest tier to clear in the Endwalker expansion, with Asphodelos and Abyssos cleared in 4 and 2 weeks respectively. That said, with no Ultimate release coming after this tier, there's no "pressure" to make sure I'm BiS by a certain timeline, which is a big part of why I've taken it much more slowly, despite clearing the first 3 bosses in the first 3 days in Party Finder. If I'm not BiS by Criterion release, then Criterion can wait. Surely if I just search hard enough I can find people to do the content late.

    2 votes
  21. lazycouchpotato
    Link
    Completed a few games recently: Teardown: A fully destructible, path traced voxel world with a fun heist campaign, providing a good amount of variety in gameplay. Now has a creative mode to make...

    Completed a few games recently:

    1. Teardown: A fully destructible, path traced voxel world with a fun heist campaign, providing a good amount of variety in gameplay. Now has a creative mode to make your own creations. I had a blast (heh) playing it.
    2. The Stanley Parable: Ultra Deluxe: I don't think this game needs an introduction. Glad I finally got around to trying it.
    3. Dadish 3: Not sure how I came across it, but I had so much fun playing it. The cutesy artstyle may fool you into thinking it's a kids game, but it's a fantastic 2D platformer of moderate difficulty. Free to play on Android and iOS with a $2.99 IAP to remove ads.
    2 votes
  22. deCyder
    Link
    I just played Dredge over the weekend and loved it. It's a fun little fishing simulator combined with a Lovecraftian series of quests into the eldritch horrors that lurk beneath the surface.

    I just played Dredge over the weekend and loved it. It's a fun little fishing simulator combined with a Lovecraftian series of quests into the eldritch horrors that lurk beneath the surface.

    2 votes
  23. Unreadit
    Link
    I've been playing Valheim a lot lately. I host a server and have some friends that play with me. I can't seem to put away the division 2 for some reason. I think it's the ability to jump in with a...

    I've been playing Valheim a lot lately. I host a server and have some friends that play with me.

    I can't seem to put away the division 2 for some reason. I think it's the ability to jump in with a random group and the build diversity. Also the seasons have been releasing new ish content. There is also a new play mode "descent" I'm kinda into.

    I'm also planning to start a 7 days to die play through.

    Other than that I've got a decent retro setup and have been playing lots of Mario cart double dash with my kids.

    2 votes
  24. Hobbykitjr
    Link
    Ghost of tsushima on PS5... i just feel burned out on "assassin creed games" so im struggling to pick it up again. Combat i feel is meh (no target lock, sloppy switching sub weapons, context...

    Ghost of tsushima on PS5... i just feel burned out on "assassin creed games" so im struggling to pick it up again. Combat i feel is meh (no target lock, sloppy switching sub weapons, context menu's are too finicky)

    Parasite Eve I & II on retro handheld. Its been 20+ years. Enjoying it.

    Playing Jaipur, Lost cities w/ my GF. And Pit, Clue with my kids and GF.

    1 vote
  25. [5]
    lucg
    Link
    Nintendo Switch Overcooked. Though I find the controls finicky and the icons small, now that we're getting to later levels it's really hard to steer the character between cliffs and lava... imo it...

    Nintendo Switch

    • Overcooked. Though I find the controls finicky and the icons small, now that we're getting to later levels it's really hard to steer the character between cliffs and lava... imo it should be about optimizing the kitchen operations, not optimizing your joystick and eyesight

    (below is all PC games)

    RTS

    • Age of Empires 1. Did you know you can do co-op and have different people manage different parts of your empire? Select the same color online and you'll both control the units. My girlfriend does base management: crank out units, manage resources. I take them and micromanage fights and get insane K:D ratios. The same limits apply for every team (we set 75 population limit) but it's a real force multiplier to divide tasks among your warlords.
    • Beyond All Reason. Fun open source RTS game, with some of the praise points being the insanely good keyboard hotkeys and infinite zoom in one fluid motion. Besides 0AD I think it's the only big open source game that I know with good graphics.
    • Creeper World 3. Not sure how to describe it, it's a bit different from real RTS but this category fits the best. Probably best to watch a gameplay video. Easy to learn, hard to master, I've finished the campaign but still come back to it occasionally

    Miscellaneous

    • Geographical Adventures has a nice video series where he explains (showing some code) the making of. Pretty and open source pay-what-you-want minigame where you fly around the world and have to pick up and drop off packages, basically training your geographic knowledge. I get super competitive for some reason, post your highscore if you played this :D

    Simulation

    • Factorio needs to be mentioned, in case you're one of today's lucky ten thousand
    • Oxygen Not Included: somehow I keep coming back to the game, and somehow I always get stuck around the same point. Things are working okay but it's all extractive and getting circular/renewable resources going on seems to be unattainable, so I feel like I constantly need to find plenty of resources to consume, which takes more and more time because they need to walk further, which means they get less done for the same resources... and then I quit the game for another six months. Don't understand why the game doesn't offer any guidance on what you're supposed to do after the first couple obvious things. So not sure I'd recommend but, at the same time, I have to admit I keep playing so.. maybe?
    1 vote
    1. explosivekyushu
      Link Parent
      There's a good chance that you've just ruined someones life hahaha. Nothing has that "I'll just play 5 more minu- wait, is that the sun?" vibe more than Factorio.

      Simulation

      Factorio needs to be mentioned, in case you're one of today's lucky ten thousand

      There's a good chance that you've just ruined someones life hahaha. Nothing has that "I'll just play 5 more minu- wait, is that the sun?" vibe more than Factorio.

      2 votes
    2. [3]
      Mazinem
      Link Parent
      In regards to getting stuck in Oxygen not Included, i know the feeling you're talking about. I realized this is more of a sandbox type colony/engineering sim and that's help my mindset shift a...

      In regards to getting stuck in Oxygen not Included, i know the feeling you're talking about. I realized this is more of a sandbox type colony/engineering sim and that's help my mindset shift a bit. It's all about conquering and controlling the resources available to you on the map you got.

      Some things are critical, like food, water, and oxygen, to get going. But after you can get those sustainable, the game becomes more of an engineering sim type game where you can work to make whatever you want. I usually end up tapping into magma for geothermal power or a petroleum boiler and call it a game but you can definitely make some wild setups.

      1. [2]
        lucg
        Link Parent
        They all feel very finite, though. In Factorio, you put down miners on a patch of any resource and you're good to look at something else during the next few weeks of playing daily, and the map is...

        It's all about conquering and controlling the resources available to you on the map you got

        They all feel very finite, though. In Factorio, you put down miners on a patch of any resource and you're good to look at something else during the next few weeks of playing daily, and the map is infinite and you can pull from ginormous areas with trains, and further-away areas have richer resource patches to compensate. In ONI, the resources need to be nearby or else it's a lot of management effort to build another processing facility at the spot where they are, or have duplicants spend half a day walking there to fetch it, or spend quite a lot of resources (in e.g. coal) to drive pumps to get the gas/liquid to another place for processing, to the point where it's barely worth it. Or, that's what it feels like; it's also a lot harder to quantify than in factorio where everything adds up with simple numbers or is easily measurable

        Having played factorio way beyond the rocket launch (where the game is officially finished), or Rollercoaster Tycoon as well, I don't feel like sandbox type is what I'm running into

        after you can get those sustainable

        How can you get them sustainable? I don't remember the dependency trees by heart, but e.g. water turns into polluted water, which you can turn back into normal water with some machine (I forgot its inputs), then you have germ-laden "normal" water, you can add bleach to kill germs, and you have safe water again. But bleach is afaik fairly rare on the map, and I haven't found how to turn that into a renewable resource

        Is there a guide for how to get water and oxygen infinitely renewable? I have the whole tech tree unlocked besides the last rockets part (and also some of those, but not much) so should be able to build that stuff if renewable water+oxygen is possible to do. (Food is growing plants with water, so that's infinitely renewable already iff you have water+oxygen)

        1. Econinja
          Link Parent
          There are a lot of ways to conserve resources to the point that what little inputs you have through geysers/vents can become sustainable. For example duplicants actually create water when useing...

          There are a lot of ways to conserve resources to the point that what little inputs you have through geysers/vents can become sustainable. For example duplicants actually create water when useing toilets this doesn't tend to make up for the water used in crops on it's own but using microfertilizers brings the ratio much lower. Then you have other water inputs through various geysers such as steam or generated as a byproduct of industry as in petroleum or natural gas burning. It takes a ton of practice and learning and I actually had to get a degree in Environmental studies for it to make any sense to me but you'll get it eventually.

          2 votes
  26. cherryswitch
    Link
    Citizen Sleeper Just now finishing up my 3rd playthrough. Jacob Gellar mentioned it in his Top 10 Games of 2022 video, and boy am I glad he did because I honestly doubt I ever would have played it...

    Citizen Sleeper

    Just now finishing up my 3rd playthrough. Jacob Gellar mentioned it in his Top 10 Games of 2022 video, and boy am I glad he did because I honestly doubt I ever would have played it otherwise. In my experience, it's been one of those games where most people I've talked to have neither heard of nor played it, but those who have are equally as delighted by it as I am. It's a text-based sci fi rpg in which you play as a human consciousness stuck in a robot body, stranded on a remote space station, in which you spend the game surviving, exploring, making friends/enemies, and trying to either escape the station or build a life there. Character art is imaginative, detailed, and beautiful, and the writing is possibly the best I've ever seen in this type of game. And the gameplay loop is surprisingly addictive! You get a handful of d6 dice at the beginning of each in-game day to assign to whichever actions you'd like to complete, with the dice numbers corresponding to the odds of a good outcome for that action, and you lose dice if you're injured or starving. The developer recently announced there will be a sequel and I couldn't be more excited.

    Solar Ash

    This one's an action-platformer where you have space roller blades - movement and exploration is an absolute blast. The game world is vibrant and trippy - you're in planetary ruins near a black hole and gravity is all messed up in areas, causing the horizon to twist in unnatural ways. I found the story to be passable, but mostly uninteresting until reaching the end of the game, where there are some incredible twists that maybe someone smarter than me may have seen coming, but for me were totally unexpected and took my story rating through the roof. I'm working on a hardcore playthrough and getting my ass handed to me, but still having the time of my life.
    Also, the game is from the studio that made Hyper Light Drifter, and while the games aren't directly related, I did read that they take place in the same universe!

    1 vote
  27. sundaybest
    (edited )
    Link
    Genesis Noir This is the game I recently started. It has an art style that might not be very everyone but I immediately found myself captivated by it. It adds so much flavor to the puzzle-solving...

    Genesis Noir

    This is the game I recently started. It has an art style that might not be very everyone but I immediately found myself captivated by it. It adds so much flavor to the puzzle-solving experience. Thinking about it, some might find the puzzles a little simplistic? It is self-described in the tags as "point and click". For me, it's more about experiencing the art. I don't typically select games with "being difficult" as a necessary quality. This is the type of game you play because you want to enjoy the art, the music, the atmosphere. If you prefer direct storytelling, need dialogue to follow a narrative, or hate jazz, I would not recommend this. But for anyone who likes "art turned game" style experiences, I'd say check out the trailer and see what you think.

    Pummel Party

    I think this is most easily described as an online alternative to Mario Party. If your online friend group enjoys mini-games or destroying trust with sabotage then you'll enjoy this. This is just plain, good, party-style fun. It's a little rough around the edges but in the best way possible and even when I'm losing, I'm having fun.

    Hi-Fi RUSH

    One of the most fun games I've played in recent memory. If you like music, funky art, innovative combat then please check this one out. The characters are great, the dialogue and voice acting are well done. Everything feels very polished. This truly feels like a game made by people who love games. I'm not good at rhythm games, but that doesn't hold me back whatsoever - there's even a mode for people who want to focus more on the story than the combat. Highly replayable, highly addictive. Everything about this game just feels like FUN. And if you're the type who is a rhythm perfectionist, then I think this will provide you an excellent challenge.

    Sons of the Forest

    This is everything I loved about The Forest and turned up to 11. There's just more of all my favorite things. It has one of the most intuitive and fun building systems I've encountered in a game. The devs made it SO satisfying to build a log wall - placing the logs looks, feels, and sounds great. There's so many surprising little bits of customization and it seems like they've continued to add a lot of the flavorful decor items that were missed in the initial launch. The game itself is gorgeous - I wasn't expecting such a large upgrade from the first game but the devs really delivered. The island genuinely feels large and worth exploring for all its secrets and they've added even more things to do and see since launch. And while there are always some hiccups with multiplayer, I would say that the co-op is one of the more stable and enjoyable I've experienced. As far as the story goes...I'm going to hide this part for those who prefer to blind play their games.

    <Story Spoilers> I wouldn't call this a "direct" sequel if that's what you're expecting. The stories are absolutely interconnected but it doesn't necessarily feed into the "father-son" narrative a ton as the events on the island are mostly independent to the location. But it absolutely shines in world building in a way that I didn't expect.

    I've played a ton more this year - League of Legends (my most hated favorite addiction), Garden Galaxy (it's pretty, there's no objective, it's relaxing, charming, and you should absolutely give it a peek), Pokemon Violet, Dying Light 2, Street Fighter 6, Bear and Breakfast, Ruined King (even for non-League players, this is an excellent, challenging turn-based RPG), and more. Feel free to ask me anything about a game I mentioned or if you're looking for specific genre recommendations. I'd be happy to provide more :)

    1 vote
  28. BabuBakar
    Link
    Inscryption. I didn't know much about this game before going in and I definitely recommend that approach. I tried the demo for this on Geforce Now and just got sucked in from there. Super...

    Inscryption.

    I didn't know much about this game before going in and I definitely recommend that approach. I tried the demo for this on Geforce Now and just got sucked in from there. Super impressed with the creative style and mechanics for this deck building game. I can see going on a deeper dive for deck building games as a result, got my eye on Slay the Spire next.

    1 vote
  29. Squishfelt
    Link
    Monster Hunter Stories 2 Was just semi-recently on Steam sale and while I already had it on Switch and got distracted before I beat it, I bought it again to play on Deck and it's such a great game...

    Monster Hunter Stories 2
    Was just semi-recently on Steam sale and while I already had it on Switch and got distracted before I beat it, I bought it again to play on Deck and it's such a great game to play in bed just chilling. It says "Unsupported" for Steam Deck on the store page and that is completely false. I have no idea why it says that. The game is actually more playable on Deck than Switch because the top rated community layout has turbo buttons for all the monster clashes so you don't have to repeatedly tap anything. I'm deep into the game, I haven't hit a single issue.

    As for the gameplay itself, if you like taming monsters, especially moveset/trait crafting, grinding to create that perfect Ratha, Destroyer of Worlds and then unleashing it upon the monster legions, this is for you. You will be searching for rare monster dens to swipe their eggs, hatch them, harvest genetics, and add them to your own monsters. There's also a lot of monster armor and weapons to craft to equip onto your player character but you contribute a tiny amount of damage vs your monster companions--your gear is more cosmetic than anything. But you still want to look cool.

    I also really love the dynamic between the Hunters and Riders, their societies are totally different and while the game encourages understanding each other, I gotta say... only one city is spewing black smoke into the atmosphere and it isn't the Rider ones. I'd love a more mature game down the road that leans heavily into the tensions between Hunters and Riders this game explores, please let us have a full on war, I'm ready to toast some Hunters... one thing this game will absolutely do is get you to think about where you stand. You may see the Monster Hunters in a different light after being on the outside of their organization.

    1 vote
  30. Guardbear
    Link
    Just started playing Archvale and Deep Space Derelicts on the Switch. For Archvale: On the surface, it promises a bullet-hell RPG with customization in the form of weapons, armor, helmet, and...

    Just started playing Archvale and Deep Space Derelicts on the Switch.

    For Archvale: On the surface, it promises a bullet-hell RPG with customization in the form of weapons, armor, helmet, and badges (like paper mario). Unfortunately, the rpg aspect is it's weakest point for me. I enjoy bullet-hell games with Enter the Gungeon striking the balance of rogue-like / dungeon crawler.
    Archvale struggles to hit that same appeal due to weapons feeling fairly weak and enemies feeling a touch too spongey. It isn't a terrible game, just not one I would recommend if Enter the Gungeon is your preference.

    Deep Space Derelicts is an interesting turn-based dungeon crawler akin to Darkest Dungeon without as heavy of penalties early on. The artwork is beautiful and the sound design is good. Movement in the derelicts isn't as punishing as the torch system in Darkest Dungeon, but you do have to monitor energy reserves because it is your catch all resource. This one feels more promising than Archvale at the moment.

  31. AevumMessor
    Link
    I just recently finished Steelrising, and I'm happy to say that I enjoyed it a lot more than I initially thought I would. I fell into the "Dark Souls influences every game you play after it trap"...

    I just recently finished Steelrising, and I'm happy to say that I enjoyed it a lot more than I initially thought I would. I fell into the "Dark Souls influences every game you play after it trap" a few years back and while I still enjoy a great variety of genres, I've found myself mostly drawn to Metroidvania, Soulslike, and Zelda-like games that more or less take a hands-off approach to letting the player loose in their worlds, but not so hands off that it's a sandbox-y or primarily intrinsic motivation driven game. To that end, I've been trying anything in those genres that catches my eye and most recently it was Spiders' AA entry into the soulslike genre.

    Steelrising managed to hit a really nice middleground where it had the engaging, slow, "danger around every corner" exploration in a hand-crafted word that I crave, but it was also more direct with its story. It had lots of cutscenes, plenty of conversations with NPCs, side quests with branching choices, and the story was directly driven by your character's involvement rather than only after a cataclysmic event like in the Souls series. It tries a few new things with resource management and stamina usage and makes it all fit into a world where your character is an automaton, nicely tying together the bonfire and stamina mechanics. There are areas where the game could certainly have used more polish if they had infinite time or money to spend, but honestly, there wasn't really anything that I could point to and say it took me out of the game. It's a safe implementation of a few new ideas in an established mold done by a team that wanted to recreate certain aspects while still trying out some new ideas, and I felt that it really worked. I'm excited to try more from Spiders' recent catalog (Greedfall is next up!) and seeing what ideas they have that they try to implement within the limits of their scope; the limitations that come with indie or AA development seem to always have outcomes I'm happy to explore, even if they're not perfect!

  32. [2]
    dak
    Link
    Foxhole It's an incredible but insanely addictive game where there is always something to be done. An isometric (not top down) mmo war with 2 different factions that each have separate...

    Foxhole

    It's an incredible but insanely addictive game where there is always something to be done. An isometric (not top down) mmo war with 2 different factions that each have separate weapons/vehicles. You pick a side and fight until the required number of towns are captured by one side, usually 15-30 days per war. Throughout the war different tech is unlocked where you start from just a few guns/grenades/vehicles all the way to super tanks. Almost everything is made by the players, e.g. bases, facilities, weapons/ammo, and vehicles. This makes the consequences feel authentic and gives a real sense of loss and thrill. There really is nothing like it and I'm extremely hooked.

    Above the general gameplay. It is fascinating that the faction fighting bleeds out into the community making it terrible. The official channels are their subreddit and discord, both a mess, but almost like a train wreck you want to goggle at. Always politics, fighting, positioning for buffs/nerfs for the other side, complaining, insulting, etc. Would be fascinated by some type of breakdown on whats going on with it all. Like a documentary on ape gangs.

    1. CptBluebear
      Link Parent
      Game subs tended to be overall negative on Reddit, but the Foxhole subreddit was something else. The rampant factionalism is legitimately frustrating when you're just trying to talk about the...

      Game subs tended to be overall negative on Reddit, but the Foxhole subreddit was something else. The rampant factionalism is legitimately frustrating when you're just trying to talk about the game. It has to be a social experiment. You can't convince me otherwise.

      Then whiplash! Comms in game suddenly feel like there's camaraderie and cooperation and friendship and heroism it's awe inspiring.

      There's nothing like Foxhole. I recommend people to play it, even if it's just a couple of days... But I'm glad I'm no longer playing it.

      2 votes
  33. [2]
    Pistos
    Link
    (I've been playing Guild Wars 2 mostly, but the real reason I'm commenting here is...) Space Haven is on sale for the next few days, and it's on my wishlist. Has anyone here played this? Care to...

    (I've been playing Guild Wars 2 mostly, but the real reason I'm commenting here is...)

    Space Haven is on sale for the next few days, and it's on my wishlist. Has anyone here played this? Care to share your opinion, and sway me to buy or not buy?

    1. Nemoder
      Link Parent
      Space Haven does ship and resource management really well. I find the interface for controlling boarding parties to be a bit awkward and have to pause constantly to get them to go where I want....

      Space Haven does ship and resource management really well. I find the interface for controlling boarding parties to be a bit awkward and have to pause constantly to get them to go where I want. Overall I've had a lot of fun with it and am looking forward to updates since the end-game is still a bit lackluster right now.

      1 vote
  34. farvehicle5333
    Link
    Lately I have been playing Fallout 76. I love the game context, with the well-written storyline and sidequests, with a sidedish of griding to get that right pair of armor pieces. The game came a...

    Lately I have been playing Fallout 76. I love the game context, with the well-written storyline and sidequests, with a sidedish of griding to get that right pair of armor pieces. The game came a long way since launch, with a solid storyline, amazing community and enough grinding so you won't get bored for a while.

  35. godzilla_lives
    Link
    Battlefield 2042 and various mobile games as I try to find other things to occupy my time. By all accounts, the release of 2042 was rough, and it deserved nearly, if not all, criticisms that were...

    Battlefield 2042 and various mobile games as I try to find other things to occupy my time.

    By all accounts, the release of 2042 was rough, and it deserved nearly, if not all, criticisms that were thrown at it. But I got it on sale on a whim after reading some comments and reviews saying it had gotten better, and I'm incredibly satisfied. The graphics and sound design are great, I like the maps (except the ship yard map, why do companies think we want to play around shipping containers), the gunplay feels good, and I'm a big fan of how you can customize your gun with multiple attachments, and swap them out depending on what the circumstances call for.

    I tried hopping on Battlebit: Remastered, and it's just not hitting the same way. Not sure why, I know it's objectively a better game, but I just prefer the gameplay of 2042. It may be due to the scale, I feel like I'm just running across the map half the time when I play BB. It's in my library though, so no reason I can't try it again.

    Moving on from PC, I've surprisingly been having a lot of fun with mobile games lately. I don't see myself logging onto Reddit again any time soon, so I've been trying to find other ways to spend my time, both online and off. Reading more books, checking news apps more, but also mobile games, specifically Tiny Tower and Super Auto Pets.

    Tiny Tower is a simple, dumb little game, and although I know full well that it's taking advantage of the rewards center of my brain, I am here for it. Whereas Super Auto Pets is a surprisingly deep little auto-battler, where battles are won before they even begin due to pet placement, skills, etc. I thought it was just another dumb little time-waster, but there's actually a level of strategy involved that I wasn't expecting. Who knew!

  36. Ris
    Link
    I have been playing MLB the Show 23 with 2 of my friends. It makes me really miss the classic NCAA games they had on probably PS2.

    I have been playing MLB the Show 23 with 2 of my friends. It makes me really miss the classic NCAA games they had on probably PS2.

  37. pridefulofbeing
    Link
    Six Days in Fallujah came out on early access for PC (Steam). It’s intended to put you in the experience of being in Fallujah and in close quarter firefights, room clearings. It’s one of the best...

    Six Days in Fallujah came out on early access for PC (Steam). It’s intended to put you in the experience of being in Fallujah and in close quarter firefights, room clearings. It’s one of the best audio and experiential games. It was heavily designed alongside veterans who were there, Iraqis who fought, as well as civilians. I have been really enjoying it.

  38. Protected
    Link
    Started Planet of Lana now. You control a child native to a beautiful forested world whose entire village (spoilers?) is kidnapped by invading spider robot aliens. Lana has no special abilities -...

    Started Planet of Lana now. You control a child native to a beautiful forested world whose entire village (spoilers?) is kidnapped by invading spider robot aliens. Lana has no special abilities - she can't jump very high and will die if she falls from a height - but she befriends a critter who she can command to "sit", "come here", "go there" or, uh, gnaw on ropes? It's a puzzle platformer, of course. The art is gorgeous.

  39. Mazinem
    Link
    My main go to game has always been World of Warcraft. I've been involved in every aspect of the game at some point or another, high end pvp, mythic raiding and mythic+. The newest expansion,...

    My main go to game has always been World of Warcraft. I've been involved in every aspect of the game at some point or another, high end pvp, mythic raiding and mythic+. The newest expansion, dragonflight, has been a huge breath of fresh air compared to the last two expansions. I don't feel pressured to play daily anymore for the risk of falling behind on gear progression. Compared to my life during those two expansions, I can't just play the game anymore all day everyday. I have a job, wife, and two kids now and I'm glad dragonflight is in a state where I can only raid log or log on to run a key or two before being done without falling behind.

    Recently, in my downtime from wow, I've also been playing a lot of Oxygen not Included (oni)and just got into Kingdom Come Deliverance.

    Oni is a nice little colony/engineering sim. You have to keep little duplicates alive and they definitely try their best not to stay alive. You have to figure out how to build and design food, oxygen, power, etc. for your base.

    Kingdom come deliverance is a different style game from what I normally play. It's a medieval times rpg set in the 1400s in Bohemia. Some of the style of play reminds me of the Witcher 3 and it's been super fun to play so far.

  40. sneakycrow
    Link
    I primarily play RPG/FPS games, but I recently started picking up Fighting Games. It felt like a huge learning curve, but once I got into the nitty gritty like frame data, I really started...

    I primarily play RPG/FPS games, but I recently started picking up Fighting Games. It felt like a huge learning curve, but once I got into the nitty gritty like frame data, I really started enjoying it a lot more.
    Getting over that recent mental block made the game feel less like panicing to get out of a combo to actually trying to read my opponent and make logical choices in response.

  41. arqalite
    Link
    Warframe I've tried to get into it three times before, I would always finish the tutorial (which is very short and not comprehensive at all) and then get confused by the amount of stuff there is...

    Warframe

    I've tried to get into it three times before, I would always finish the tutorial (which is very short and not comprehensive at all) and then get confused by the amount of stuff there is to do.

    This time I made myself bear through the complexities and ignore anything I don't know about until I'm ready to research them online.

    Now I'm Mastery Rank 8 and pretty much addicted. For a decade old game it has some very glaring flaws (especially technical/graphical), but if you ignore that, it's a very nerdy and casual game until you decide to actually engage with the meta and then it gets very complex and grindy.

    For me the appeal is that there is always something to work on, and missions are 15-30 minutes long. You can also play solo (which lets you pause the game at any time) or multiplayer (which is obviously realtime, but you get better rewards).

    I really recommend giving it a try, but keep in mind you will need a browser tab open at all times with the wiki, and one with /r/warframe so you can research things you don't understand.

    Also i love that it's marketed as "space ninjas", but it's mostly hack and slash (or shooter, but I prefer melee) with very little stealth, most characters are not ninjas (mine is a gladiator) and the space parts are actually boring.

  42. Conamin
    Link
    Duelyst II This is a redo of the original game. The developer apparently made the code base open source and a couple of other developers took it up to get it going again. Duelyst II is available...

    Duelyst II

    This is a redo of the original game. The developer apparently made the code base open source and a couple of other developers took it up to get it going again. Duelyst II is available on Steam, and I can't track down the different version just yet to link here for fair representation.

    It is a free-to-play Card battler, with six factions each themed around different play styles. The game pits two players and the deck they construct against each other on a 9 x 5 square grid. I love the creativity that people have been able to build their decks out with. Each game is like playing Chaos chess, and puzzles at the same time. I might be in the minority with this opinion. Anyways I just great like for this game.

    Rocket League

    Soccer with cars ... I finally stumbled on this game when it made its way to the Nintendo Switch. I have invested quite a few hours into it in the last year. I picked up a Steam Deck so I could play this game on a more responsive machine then my Switch. It is beautiful what some of the top players are able to pull off mechanics wise. I find myself enjoying getting better bit by bit ( I am only low Plat at this time). I am never going to be a pro, but I enjoy trying to improve. Toxicity of chatz can be annoying, but I have just taken on a policy of letting it go when I see it, and encouraging those that make honest mistakes.

    20XX

    I have been a long-time fan of Capcoms Megaman franchise. I became an even bigger fan when the X series became available. When I was searching Steam for Megaman offerings, the 20XX and 30XX games came up as alternatives in my search results a couple of months ago. 20XX takes the Megaman series, and adds Rogue game mechanics, as well as randomization of Boss levels. Makes for interesting replay value.

  43. kinobe
    Link
    Diablo IV - Tried the demo and liked it, on release a lot of friends got it so here I am. Spiritfarer - it's free with Netflix, been checking out their game catalog.

    Diablo IV - Tried the demo and liked it, on release a lot of friends got it so here I am.
    Spiritfarer - it's free with Netflix, been checking out their game catalog.

  44. raptorbuddha
    Link
    Skyrim Honestly, I'm getting into Skyrim a decade late. Starfield got my hyped for a space RPG, and since I already had Skyrim on Steam from some super sale I just decided to dive into Bethesda's...

    Skyrim

    Honestly, I'm getting into Skyrim a decade late. Starfield got my hyped for a space RPG, and since I already had Skyrim on Steam from some super sale I just decided to dive into Bethesda's game design philosophy.

    I feel like Skyrim is this huge, expansive world with so many options for main story, side quests, roleplay, magic, alchemy, dragon-fighting, puzzle solving, combat strategy, etc, and it gives the player a chance to do it all at their own pace. I honestly can't believe I hadn't played it much until this past month.

    Stardew Valley

    I'm also going through Stardew Valley on my Switch, and it's just a phenomenal time-filler when I'm on transit or if my girlfriend is watching garbage on tv :D It's so cute, and roleplaying a new-to-town farmer who has to get to know the townsfolk, grow crops, raise animals, and explore the secrets of the town is so much more fun than it sounds.

  45. zuluwalker
    Link
    Being completionist with Monster Hunter Rise/Sunbreak as the title is now fully realized with all the updates and bonus content. Having fun with the Early Access of Satisfactory but I'm taking a...

    Being completionist with Monster Hunter Rise/Sunbreak as the title is now fully realized with all the updates and bonus content.

    Having fun with the Early Access of Satisfactory but I'm taking a break until they iron the whole experience out. 80 hours in and I'm barely breaking the surface of what the game offers.

    On a hiatus from Deep Rock Galactic as my buddies have grown somewhat tired of it. Hopefully the new season's content draws us back in.

    Exploring Dragon's Dogma: Dark Arisen and the Nier series as well as Capcom classics during downtimes.

    I find myself looking at older titles that I haven't given a chance yet, mostly console ports that were critically acclaimed. Somewhat excited for Starfield though, might be time for a hardware upgrade to enjoy that title to its fullest.

  46. knocklessmonster
    Link
    Tears of the Kingdom has been the only game I've played. Lots of running around in the Depths, I cleared all four temples, and am working on the shrines. I specifically do notbwant to fight Gannon...

    Tears of the Kingdom has been the only game I've played. Lots of running around in the Depths, I cleared all four temples, and am working on the shrines. I specifically do notbwant to fight Gannon at the end because I know when those credits roll I'll dip.

    I like the mechanics, the more I play away from the story, the more I love it. The main story has some jank, mostly in how it can be revealed (implied, but unenforced sequences for discovery of key story notes), so it's something of a relief to know I don't need to worry about that as much. Now it's just "I see a thinf I haven't been on yet, how do I do that?"

  47. CannibalisticApple
    Link
    Yesterday I got Story of Seasons: A Wonderful Life. The original Another Wonderful Life back on GameCube was my first Harvest Moon game, so lots of nostalgia! So far haven't even finished spring...

    Yesterday I got Story of Seasons: A Wonderful Life. The original Another Wonderful Life back on GameCube was my first Harvest Moon game, so lots of nostalgia! So far haven't even finished spring yet, but I love it. It managed to keep the spirit of the original one, even the character redesigns try to stick close to the base. I'm also happy the bachelors actually look decent. The very first game was originally made with a male player in mind, and uh... It really showed with the romance options. ^^;

    BUT! Now they look good AND we can date either gender. This is the first time in a while I've liked so many different romance options in one of these games, I'm actually split on who to date!

    One more thing: The physical copy has a booklet. That is so dang rare these days. I pity children who never got to experience the joy of reading a booklet in the car ride home and get even more hyped for the game.

    (For those who don't know, there's licensing weirdness involved in the English hemisphere, so: modern Harvest Moon games are a separate brand since Lost Valley. Story of Seasons is the continuation of the original Japanese game series.)

  48. rmgr
    Link
    I've reached the point where I've lost interest in Tears of the Kingdom. I enjoyed it a bunch but the temples don't do it for me so I think I'm gonna call it a day. Elden Ring was on sale though...

    I've reached the point where I've lost interest in Tears of the Kingdom. I enjoyed it a bunch but the temples don't do it for me so I think I'm gonna call it a day.

    Elden Ring was on sale though so I finally picked that up. I know I'm like a year and a half late but oh man that game is good! I'm really enjoying the exploration! I've definitely gotten absolutely annihilated by big scary beasties a few times in my first couple of hours but I'm finding it somehow less infuriating than Dark Souls?

  49. mikkok
    Link
    I got sucked into Batman Arkham games again, played through Arkham City and still loved it, possibly the best superhero game ever made. Started playing Origins which I never actually played before...

    I got sucked into Batman Arkham games again, played through Arkham City and still loved it, possibly the best superhero game ever made. Started playing Origins which I never actually played before and I see why it was least popular of the Arkham games, so far seems like they just changed the map and story but kept everything else from City and it feels a bit dull that there doesn't seem to be much gameplay improvements aside from being able to hit enemies that are stunned on the ground so it's a bit easier to keep the combo going on. Combat is still quite satisfying though, I think the Arkham style fighting works really well on melee combat games, liked it in Spiderman and Shadow of Mordor series a lot as well.

  50. nul
    Link
    I just beat Planet of Lana. It was fun but the puzzles had the same difficulty and never got harder. Story is barely existent, but it’s a pretty game and I still enjoyed it. Before that, I beat...

    I just beat Planet of Lana. It was fun but the puzzles had the same difficulty and never got harder. Story is barely existent, but it’s a pretty game and I still enjoyed it. Before that, I beat Stealth Inc. It was all right. Had some rough moments but it’s okay overall.

    Then there was the new Zelda title. Loved that. 110 hours to beat it. Right now, I’m working on Alundra, Cyberpunk 2077, and Lost Winds.

  51. USM-Valor
    Link
    Diablo 4 - Though it has its flaws, the game’s story, voice acting, and core gameplay are worth the trade-offs. I finished the main campaign a bit under level 60 as a Hardcore Sorcerer. I’ll come...

    Diablo 4 - Though it has its flaws, the game’s story, voice acting, and core gameplay are worth the trade-offs. I finished the main campaign a bit under level 60 as a Hardcore Sorcerer. I’ll come back to it once more story expansions release.

    Final Fantasy XVI - I’m addicted to this game. The story is exactly what I wanted from a fantasy series. Mature, dark themes set in a fantasy world which takes itself seriously. The boss battles are gigantic spectacles that truly feel like titanic clashes between godlike entities. The game has its weaknesses, but they’re easily overlooked if any of the above appeals to you.

  52. Nihilego
    Link
    FFXIV : Sort of the game I play frequently, though recently I'm focusing on other games, that game has a very good soundtrack, some of the raids and trials are REALLY good and fun, though it's a...

    FFXIV : Sort of the game I play frequently, though recently I'm focusing on other games, that game has a very good soundtrack, some of the raids and trials are REALLY good and fun, though it's a story first game, despite being an MMO, which isn't sort of what you'd expect from it.
    Endwalker's story was pretty comfy, but the difficulty of base content(non Savage or Extreme) is significantly lower than Shadowbringers, which is something I don't like about Endwalker.
    Story starts really slow, but if you can bear through A Realm Reborn, the stupid parts of Heavensward, you get to Stormblood which while most fans don't like it, I thought it was a pleasant ride, it doesn't have the highs of Heavensward, but none of the lows as well.

    Gal Guardians:
    A weird hybrid between classic Casltevania and Metroivania/Modern Castlevania.
    Not then biggest fan of Metroidvanias, but Gal Guardians stages are linear with some branching paths in the middle of the stage, with secrets that you need abilities to unlock.
    I like it, I finished it a few days ago but only got the worst(?) ending in it.
    It is a part of the Gal*Gun games which I plan on playing down the line.

    *Ori and the Will of the Wisps:
    The second Ori game, It has boss battles, instead of events like the first game, the music is good, you got more abilities to use, I think I'll need to actually finish it to have a more concrete about it.

    Etrian OdysseyIV:
    The fourth Etrian Odyssey game, my first Etrian game, but one of the last I finished.
    The start is pretty rough, in terms of soundtrack I find it one of the worse ones, too. The dungeons are pretty short compared to the other games(but it has more dungeons).
    The post game is probably the easiest in all of the games, which considering that pretty much all the previous post game superbosses were unfair, I'd say that's a good thing.
    Despite that, it has some of the more fun classes in the entire series, while not a favorite, it's a game I liked more after playing the other games first.

    Etrian OdysseyII:
    The second Etrian game but on DS, I've played its remake on 3DS but I wanted to play all of the games, including the ones that got remade. I returned to it to defeat the superboss, of the games I did the post game in (I,II,IV), this one probably has the worst one to fight uncheesed.
    The game despite being remade I think holds up, if you don't mind some old game jank.
    Geomag poles being one way, except the ones at the start of the strata.
    Mapping still lacking enough icons to draw a fully detailed map(esp if you have warp puzzles).
    I'm unsure if I would prefer this over the remake but I think I might.

  53. Stumpdawg
    Link
    The Final Fantasy pixel remaster I ordered at the end of April finally arrived. I finished FFII and just started FFIII (the original three, not six) I honestly don't think Ive ever played this one...

    The Final Fantasy pixel remaster I ordered at the end of April finally arrived.

    I finished FFII and just started FFIII (the original three, not six) I honestly don't think Ive ever played this one and am rather enjoying myself.