If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because...
If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because you were afraid to spend so much money on something you don't even know if it would give you motion sickness.
Last week, I decided that now is the time. I've looked over several devices, like Valve Index, Pico 4, Meta Quest 2 and 3. But my mind was kinda made up, I knew that I would either go for Valve Index or Meta Quest 3. I picked up MQ3.
The thing arrived on saturday morning. Time to play some games.
I boot up my desktop and install Steam VR, time to play Half Life Alyx... Cards on the table: I don't consider myself a Half Life fan. Not because I disliked the games, it's just I never played them when they came out. I can see why they are fan favorites and how impressive they were at the time, but I missed the chance to be wowed by them when I played them so many years later.
But HL Alyx is fixing that.
First, being "inside" the game was new. As someone who always played games on a 2D screen, I spent way more time than I care to admit looking at different objects, rotating them, interacting with them, etc. Once that novelty wore off, I proceeded with the game.
There's a scene where someone throws you a weapon. He tells you not worry, it's not loaded... Well, except it was, and when that thing dropped on the floor, it fired, I legit got jump scared. Later, when the crab thingies jump at you, I legit panicked and started shooting hoping that I would hit them. Dark sections? Legit horror.
I... Do not remember the last time I felt any of these things. If this was a conventional game, the gun falling would at best get a chuckle from me. Crab thingies? Meh, just aim and shoot them. Dark sections? Just another gaming section.
I think I get it now. I get why so many people like VR games. It's different. Because it's more immersive, you feel more involved with what's happening. Now that I'm writing this, yeah it sounds obvious, duh, but in a VR game it feels like it's you who is inside the game, in a 2D screen it feels like you, but at the same time you also understand that it's not you, it's your character who is inside the game.
I've been also trying Job Simulator.
As far as games go, this isn't really a "game". It feels more like a fun tech demo "hey, this is what you can do with a VR". An equivalent game with conventional 2D screen and controllers wouldn't get any attention from the public, and as for me, I would turn it off after 5 or 10 minutes.
But, it was legit fun. The Gordon Ramsay Robot yelling at me to cook food just made me grab everything and throw them at his face. In the office, I would throw things over to other cubicles like an annoying kid.
It's exhilarating to rediscover the joy and immersion that gaming can offer through the lens of VR. The sense of presence and tangibility breathes new life into familiar experiences, reigniting that childlike wonder I once felt.