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    1. Fitness Weekly Discussion

      What have you been doing lately for your own fitness? Try out any new programs or exercises? Have any questions for others about your training? Want to vent about poor behavior in the gym? Started...

      What have you been doing lately for your own fitness? Try out any new programs or exercises? Have any questions for others about your training? Want to vent about poor behavior in the gym? Started a new diet or have a new recipe you want to share? Anything else health and wellness related?

      3 votes
    2. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      6 votes
    3. A perfect example of what it means to be anti-racist

      I've wondered before what it means to be anti-racist. I recall once asking online and got a not so helpful response of "well maybe you should think about that". But today my friend exemplified the...

      I've wondered before what it means to be anti-racist. I recall once asking online and got a not so helpful response of "well maybe you should think about that". But today my friend exemplified the idea.

      He was sitting in a bus in San Francisco when an older white man started yelling racist shit at someone else on the bus. My friend is a model citizen. The kind of guy to call in issues to 311 as he's walking home. A frequent volunteer as well. So when he saw this altercation he stood up and got in front of the yelling man. That was enough to interrupt him. But more action was needed. Justice was needed.

      He just so happened to have a need to relieve some gas. And so he aimed... and fired right onto the guy. When he walked off he turned to the racist and said "To be clear, I farted on you intentionally because of what you said". I'm told the face he got in response was exactly the same as Hide the Pain Harold's.

      We should all strive for this level of bravery. And maybe, one fart at a time, we can end racism.

      47 votes
    4. Save Point: A game deal roundup for the week of June 7

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      6 votes
    5. Am I a rampant consumer or racing/flight sim hobbyist in the making?

      Long story short, I'm making an everything arcade cabinet and soaring no expense. At this point, I have a racing wheel and plan to install wind sim receptacles on a custom pull-out wheel drawer....

      Long story short, I'm making an everything arcade cabinet and soaring no expense. At this point, I have a racing wheel and plan to install wind sim receptacles on a custom pull-out wheel drawer.

      My challenge now is that really want to build flip out armrests that have cockpit controls attached and give me a spot for the car gear shifter, so I'm thinking of buying two VKB Gladiator joysticks to mount into the armrests.

      Most of all I want it to look awesome and fit the design I'm after. Second, I want to actually play sim games.

      My issue is as stated. Is a purchase like this crazy? Should I be starting with a second hand hotas unit to see if I even like it?

      And for those of you who do enjoy racing, flight or work sims, were you once a casual user who got hooked? Did you wish that you'd bought decent gear right away?

      8 votes
    6. I’m traveling internationally for the first time and could use tips!

      Hello! I’m finally going on an international trip! I live in the US and have always wanted to go to Europe. In June, I’ll be spending two weeks there in Norway, Amsterdam, and Germany! My plane...

      Hello! I’m finally going on an international trip! I live in the US and have always wanted to go to Europe. In June, I’ll be spending two weeks there in Norway, Amsterdam, and Germany!

      My plane tickets are purchased and I’m starting to form my itinerary and am willing to take advice on travel tips or if people have any specific recommendations for things to do!

      I’m a woman traveling solo. When I travel, I tend to plan one or two specific things a day and then just figure out the rest, I’m pretty flexible. I am high energy when I travel, though, so even if I only plan one thing a day in the months prior, I can easily spend 10 hours a day exploring. I also like to see a few typical tourist things, but I also want to experience what actual local culture is, I don’t want to only spend my time in the places that only tourists go to. I want to talk to locals and even though I know I’ll stick out like a sore thumb, I want to get some sampling of what life is like in the places I travel to.

      I usually travel light, just a backpack, but may need another carry on bag for this trip. If I spend a couple nights in on hostel, do they usually have secure storage or anything? My worry about an extra bag is it being inconvenient since I don’t want to bring it around cities with me. I guess even if I’m in a hotel, I have the window between check out times and getting to my next destination… I guess that’s why I normally like just having a backpack, but let me know if that’s a bad idea and you think I should have a second bag.

      The things I’d be looking for advice on are things like hostels vs hotels, should I book hostels/hotels ahead of time or fly by the seat of my pants, how easy is doing laundry, what little things have I forgotten (like making sure my phone plan works internationally, which it does), etc, as well as any recommendations for specific attractions, museums, or restaurants to visit!

      The loose plan is that I land in Oslo, spend a few days there, take the train to Trondheim and spend a day or two there. I think then I’ll rent a car so that I can get to Stenkjer (small town, but it’s where my family emigrated from, so I want to see it) and then travel down the west coast, stopping at cool nature spots, and ending up in Bergen or Stavanger for a couple days. I’m planning about a week in Norway.

      I then plan on flying to Amsterdam and spending 2-3 days there. I really don’t know that much about the city besides what touristy things friends and family have done. I will be visiting De Poezenboot, but am otherwise all ears.

      I will then be renting a car and traveling to the Nürburgring so that I can race a car around it. Then I’ll have 3.5 days to road trip east across Germany, see some castles, and fly back home from Berlin.

      I am extremely into cars and motorsports, so I imagine there’s no shortage of museums I can visit in Germany, but I also want to see a few castles as well, so I’m unsure if I’ll have one or two full days in Berlin, yet. I’ll be flying out of Berlin at 9:30am on my departure day.

      49 votes
    7. What do you think about Destiny 2’s imminent death and games as a service?

      Before I go into my rant I would like to ask you: Have you played Destiny or Destiny 2? What are your thoughts on Bungie, the imminent death of Destiny, their push for Marathon, and “games as a...

      Before I go into my rant I would like to ask you: Have you played Destiny or Destiny 2? What are your thoughts on Bungie, the imminent death of Destiny, their push for Marathon, and “games as a service” in general?

      As for my opinion, I think that the real problem is that (probably) most managers, CEOs, investors, and shareholders involved in live service games aren’t gamers. They don’t care about the quality of the games. A majority of them probably don’t even play what they publish.

      What they care about is to maximize revenue with minimal effort, cost, and risk.

      The programmers and artists suffer from low wages and job insecurity, and the gamers suffer from live service slop that eventually gets sunset even when it has a dedicated fan base (that could grow if the game was better).

      We can’t win against this horde of managers, CEOs, investors, and shareholders. They got AAA in a chokehold, especially in live service.

      We gotta continue to vote with our wallets and give our money to the companies who deliver quality games, and pull our money out when they don’t.

      If Bungie dies, I’ll be sad because I have a long history with Halo (Combat Evolved, 2, 3, ODST, and Reach), but so be it. Something better may rise from their ashes.

      We gotta resist the slop. It’s like fast food. We gotta resist it even if it’s addictive, and go get better quality grub elsewhere even if it costs more. If we keep eating the slop, they’ll continue frying more of it.

      Edit: To make sure I don’t confuse anyone, I should add that Destiny 2 will receive one last content update this month, and will remain playable, just as its predecessor, for the time being. What I think most people are complaining about is that a game that could potentially be excellent, will be left in a messy state, designed mostly around maximizing revenue through micro-transactions, rather than offering a good experience. It has a large and passionate fanbase, but will basically abandoned by Bungie, in favor of their new game Marathon, which no one cares about

      38 votes
    8. CGA-2026-06 🦇🧛‍♀️🔥 INSERT CARTRIDGE 🟢 Castlevania: Aria of Sorrow

      COLOSSAL GAME ADVENTURES PRESENTS: 🦇🧛‍♀️🔥 Castlevania: Aria of Sorrow Yarrr! Now it be me... [ahem] Sorry, we're out of Pirates!. Now it's ACTUALLY my time to post! Let's set the scene. Looking...

      COLOSSAL GAME ADVENTURES PRESENTS: 🦇🧛‍♀️🔥 Castlevania: Aria of Sorrow

      Yarrr! Now it be me... [ahem] Sorry, we're out of Pirates!. Now it's ACTUALLY my time to post! Let's set the scene. Looking for a nice summary last month, I found this one from TCRF:

      Castlevania: Aria of Sorrow is a Castlevania game that, shock, isn't about one of the Belmonts! Instead, we get some white-haired emo kid that happens to have the ability to absorb souls.

      ... Thanks, TCRF. I'll spoiler the writeup for the sake of scrolling through twice.

      Some background: Dracula in your Pocket

      Unfortunately, as a slap in the face to my thirties, the GBA is a decidedly proper "retro" console. That shouldn't really be a surprise, though, as it's a distinctly 16-bit console with many parallels to SNES hardware. Sampled audio, mode 7 graphics... But only a little 240x160 screen. Despite that, a few companies managed to pack in some very robust experiences on the hardware.

      Castlevania: Aria of Sorrow is the third GBA Castlevania entry; before it came Circle of the Moon and Harmony of Dissonance. At the time, these were pretty well-received - Circle was nominated for a few awards and sold ~500k copies. Harmony wasn't quite as universally acclaimed, but sold a respectable 120k in America. It flopped in Japan.

      That said, nowadays the first two titles aren't esteemed quite as well. Circle is a very polarizing title. Some appreciate the mechanics and exploration, while others detest it for some awful control scheme decisions. The GBA display did not suit its dark color palate well, and playing it on original hardware without a backlight is asking for eye strain. Since it was made by a different team than the contemporary Castlevania devs headed by Koji Igarashi, he swept Circle under the rug when it came to establishing a Castlevania timeline. (I have not played it myself yet, though I suspect my wrists are not ready for the impending RSI of a double-tap dpad run command.)

      Where Circle's experimental bits get love, Harmony of Dissonance has really not aged well for many. Igarashi was looking to get a Symphony of the Night experience in a mobile form factor by design, but this meant a pretty conservative approach. He unfortunately left the comparison open - at a time when you can play both games on the same device - to call Harmony "SotN at home". The aesthetics are kind of nutty as well; the team flew in the opposite direction of Circle by making things - especially Juste Belmont - glow with a very garish set of vibrant blues, reds, and greens, on top of purple and sky blue backgrounds. This was to REALLY stand out without a backlight. Boy do they. The soundtrack was also compressed to save room on the cartridge, leading to a reputation as one of the worst Castlevania soundtracks in a pretty musically-storied franchise. (With some proper sampling, I love it! Played back on the little high-pass GBA speaker, though, stuff like this really grates.)

      Igarashi and his team had another shot on the platform. This time, they nailed something special in the coffin.

      Castlevania: Aria of Sorrow

      Aria takes place in the year 2035, quite farther ahead than anything else in the series. Japanese transfer student and fashionista boy band dreamboat Soma Cruz is hanging out with his friend and shrine maiden Mina Hakuba to observe a solar eclipse. In doing so, he finds himself warped to the eclipse itself, where Dracula's Castle has been imprisoned. There, an enigmatic man introduces him to his unknown power - the dominion over monsters' souls to use for himself. Trying to find his way out of the castle, he meets a few other mysterious figures who are there for various reasons and agendas... I'll leave the rest of the plot to you to discover.

      Now, we're not quite at 2035. (I think bell bottoms are back? I don't see the fur coats and flame boots yet.) However, it is 2026 now, and much like the cycle of Dracula's castle, last year's most hyped release was a 2D Metroidvania! Konami just announced the first 2D Metroidvania in a very long time, and they and the Dead Cells dev team will be fighting a forest which they all themselves planted. But looking backwards, despite over two decades of iterative work on this genre, Aria has plenty that stands out - not just against Castlevania's run of six games over about seven or eight years, but arguably still today in a very crowded genre.

      First off, this game is eight megabytes small. It's nipping at its big brother Symphony's heels in scope, despite it being a little over one percent of SotN's CD file size, and some crazies like me still prefer it. The team made damn good use of that space after learning their mistakes from Harmony.

      Despite that little size, it's a memorable adventure! I hope you enjoy it. I find Aria's main strength is setting a pace and size which it meets and rarely over- or under-stays. It's also an aesthetic crown jewel for the GBA platform; the colors still accommodate the hardware, but there's much more mastery of the system. Flowing water, the flickering moon, bats flying off in the distance... It captures the gothic feel of the castle in a more subtle way. And while I'm fond of Harmony's, uh. Dissonance, the sound design is much tighter here. Some little bits of lore and character interactions help color the adventure, and it creates plenty of space for your head to fill in the gaps, too. (Konami! J prequel when??)

      The game has a number of neat secrets that I'll let you discover. So - I'll leave you to it!

      ...Or, if you'd like, I won't! Since Aria isn't the most obscure game, some of you may have played it. With that - or, to kick off some discussion of the game's flaws - I'd like to pivot into a new topic here!

      Mods

      Aria of Sorrow is great, but there are a few rough edges. Notably, the stats are a little fucky - Wit barely influences item or soul drop rate. Int is also a little weak, not influencing your bullet souls much. The colors still acquiesce to the mix of GBA and GBA SP screens, a bit too washed on modern displays. Weapon balance is a bit off, due to one particularly dominating choice.

      Of course, with that 8 MB filesize, numerical problems are just a hex edit away! Bump some values around and you maybe can "solve" these problems. But is that better? Worse? In line with the developers, or a bastardization of their vision? The most powerful tool in the hands of modern video game players? Does it ruin a shared conversation of art, or does it stoke it?

      For what it's worth, I personally fell off Super Metroid about three times until I applied a patch that gave Samus movement closer to the GBA games. Modding sometimes just opens up options or tastes to us - and I think when it comes to pure enjoyment, go buck wild. So I invite people to try it and see what you think!

      As always, I'm a slut for randomizers and Aria rando seems fairly robust. But since I suspect I will eventually play that in Archipelago many times, I think instead I'm going to try a slew of new hacks and throw them together to see what happens. Weapons modifications! Color palate changes! Vegan items? Sure, why not! I'll post what I go with in the end.

      As always, mark ya spoilers as such with the following text block:

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      Game Setup

      A couple years ago, Konami released the Castlevania Advanced Collection with Circle, Harmony, the SNES version of Dracula X, and Aria. This is pretty much the only way to legally obtain Aria nowadays - and if I'm not mistaken, it includes the .gba ROM in case you'd like to play it in a way other than the official emulator. (Someone fact check me on that...)

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Share if you ever cosplay as Soma Cruz
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      Do you have any memories or associations with this game itself?
      What about its system or era?
      What aspects of retro gaming were common at the time?
      What other games from the same time period are you familiar with?
      What are you expecting from this game in particular?
      Which Castlevania game has the best Death fight? 
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 28th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      15 votes
    9. Summer blanket recommendations?

      A problem I have every summer is either going to sleep cool and waking up in the middle of the night hot or going to sleep warm and waking up in the middle of the night cold. I used to have a...

      A problem I have every summer is either going to sleep cool and waking up in the middle of the night hot or going to sleep warm and waking up in the middle of the night cold. I used to have a similar problem in the winter, but I was able to solve that by getting a down comforter. Any recommendations for a good summer blanket for midwestern summers?

      15 votes