Star Trek: Strange New Worlds - S01E03 "Ghosts of Illyria"
IMDb: https://www.imdb.com/title/tt14426234/ Paramount Plus: https://www.paramountplus.com/shows/video/L_meuxBs_bBNUrs5yzBqm8QAi1uBY3rt/
IMDb: https://www.imdb.com/title/tt14426234/ Paramount Plus: https://www.paramountplus.com/shows/video/L_meuxBs_bBNUrs5yzBqm8QAi1uBY3rt/
The last part of the original trilogy has been completed! For those unaware, the 4K## project from Team Negative 1 is a full remastering of the original trilogy from 35mm negatives. Around September of 2018 4K77 (A New Hope) was released. Under a year later, 4K83 (Return of the Jedi) was released.
A few years later and the first release of 4K80 (The Empire Strikes Back) is out! Its pretty grainy and does need some work, but this is definitely a project worth keeping an eye on if you're into the OT.
If you want a copy, you can join the forum and use Resilio Sync to get them. 77 and 83 are available on most file sharing platforms, too.
Once 4K80 is a few versions deep, it'll completely unseat the Despecialized version as the purest OT experience, at least in my opinion :)
This post will include spoilers from all first 3 episodes.
Arcane came out on Netflix a few hours ago. I binged the first 3 episodes. It easily exceeded my expectations. I played the game for many years and I can't believe how they managed to bring those characters to life. Now I'm really hoping that they develop the Runeterra universe more like Disney is doing with Star Wars.
The character that teleports Jayce and his mom is called Ryze (Maybe I'm wrong and it's not him?). He is considered the main protagonist of Runeterra. Some other characters that I've spotted include Vi, Jinx, Ekko, Singed, Jayce, Viktor, Twitch(?), Caitlyn, Heimerdinger, Warwick(?).
One of my favorite thing about League of Legends is it's art department. This show has some great music and the video is like a painting. I really like how bright the images were, especially during that first robbery scene. The view on the cities was breathtaking. They went for a really stylized look and I really like what it does to the effects like lightning or smoke. Sometimes they draw extra lines around the objects or characters' silhouettes to make them stand out.
The story itself was good too. I was pretty engaged with all the characters. Many of them we've never heard about before in the lore. There's a meme in the community about how characters have a "dark and secret past". It's nice to finally get rid of the secret part of the quote. Seeing it animated was pretty emotional they really didn't pull any punches :D. It gives so much context for why those characters behave the way they do.
It's definitely a show I'll have to rewatch multiple times to catch all the easter eggs. For example Vi wears these goggles in the game.
I'd love to hear what people unfamiliar with the game think about this series so far. Also for those that didn't know, this series will end up being around 6 hours long once it's fully out. The second act will launch on November 13, and the third act will release on November 20.
btw for those that want to read more about this universe, there's a map here. The story is happening in Piltover & Zaun. They publish a lot of short stories here.
Edit: Arcane showrunner interview: how League Of Legends broke the video game movie curse
Just finished watching it, and while I’m sure I need to process and reflect a little more on it, I can at least give my initial impression: meh.
I came in not expecting much because, to be honest, the trilogy didn’t end as good as it started. I was pleasantly surprised that it didn’t end up a kaleidoscope of colors either, since the promotional material seemed to insinuate it might take after some of the other Wachowski’s works.
The first hour felt like a rehash of the first Matrix. While the callbacks were good fan service, it felt uninspired and something I would expect from a Disney franchise. The second half seemed to lose the thread and the plot got rambled through to the point that you forget what the whole point of the movie was supposed to be. It basically ends as a…love story? The deeper philosophical elements of the trilogy were eschewed for predictable tropes and artificial suspense.
The characters lacked depth, and I was particularly disappointed in the new incarnations of Agent Smith and Morpheus. The younger actors lacked the gravitas that the original duo brought to the screen. The bated, deliberate delivery that provided weight to the characters was replaced by trite, pithy lines that don’t do the original characters any justice. Neil Patrick Harris is also better suited for a comedic role rather than a dramatic one, and his character failed at both in this movie.
The movie had a decent environment and art direction, but it got ruined by overuse of CGI and green screen. The action scenes either had stilted fights with aging actors, or had so much action that they lacked any real sense of danger (there were scenes with throngs of people attacking the main characters with bullets never seeming to hit anyone important).
I had hoped that after 20 years there would be some real contribution to the canon, but this movie answered enough questions to explain why Neo is alive, without contributing any further philosophy into the series. It ends with a clear open ending for future installments, which would only serve as cash grabs.
The movie started off with many meta-references to itself, making a joke about sequels being unoriginal. I had hoped this self-awareness would have translated to either a new level of meta-discussion or at least an attempt to not fall into the folly of most half-assed sequels. Apparently that line was solely a joke, and it cheapens the movie because of it.
Was it a good movie? Not really. Was it a bad movie? Not necessarily. It was entertaining in the same way a Michael Bay explosion is entertaining, but those looking for intellectual stimulation will be left empty-handed.
I hadn't seen anyone suggest this, so I'll start it!
OK, well. Dune then. Sort of a live review, as I watch. Some more in-depth thoughts at the end. Mildly spoilery, but not if you know the story already.
Fair warning, I will not be judging this film on purely it's own merits. It exists in the world and also in the world are Lynch's film (for reference I consider the spicediver fanedit, Alternative Edition Redux, to be the canonical version of that), the Sci-Fi channel miniseries and obviously the books. Yes, even the prequels - the first of which is one of the worst books I've ever read and I've read The Davinci Code. Anyway, on to actually watching it...
Well, it's pretty. One problem is that no matter how good the design is - and the design is VERY good - it's just not as good as Tony Masters and David Lynch building on material from Mobius and HR Giger. This film is obviously heavily influenced by them though.
In my head Caladan is a lush, fertile, welcoming world. It's been colour graded to grey and desaturated. Feels wrong.
He's lifting both shots and dialogue from Lynch's film. That's good. My brain is filling in the missing bits of internal monologing.
Nice implementation of Chakobsa. I like that.
Hans Zimmer can just fuck off with that big stupid honking sound he shoehorns into everything. So annoying.
This film is missing Roger Deakins. I mean you can say that about a lot of films but this one especially. It is beautifully shot but Deakins would have taken it to another level.
Why are people whispering at each other over like ten metre distances? I hate that. Speak up, you're outside, it's windy and you're far apart! It's not moody if you obviously can't even hear each other. Yes, small thing, but things like that which upset your suspension of disbelief are jarring.
You can't put a crysknife away without it tasting blood. Pffft. That's just ignoring lore for the sake of it. Five seconds would be all it took to do that bit. We could have had one fewer lingering shots on the knife itself instead. As an aside, the Shadout Mapes as a means to explain bits of Arrakeen and Fremen lore to the Atredies (and us!) is horrendously under-used.
The ornithopters in this movie are badass. There is an in-universe reason for them that I can't remember.
I wonder how much of this works if you haven't seen Lynch's version (which has much more internal thoughts of characters) or read the books?
Stellan Skarsgard is channelling Apocalypse Now era Brando pretty hard and that is in no way a bad thing. His Baron is absolutely superb, probably the best part of the whole film. Piter de Vries is nowhere near weird/creepy/insane enough. Leaving out Feyd-Rautha is a mistake, he's the anti-Paul and even though Sting did a relatively terrible job in Lynch's film, that doesn't mean he's not important.
Zimmer teasing elements of Eno's original theme is a nice touch as well.
You know what's cool? What's cool is that at certain key moments I get lines from the book appearing in my head, from whichever scene is happening. That's a really good sign. I haven't read Dune for years.
So OK, overall, it's not as bad as I was expecting. It's pretty. It's stylish. It's annoyingly colour graded but what isn't these days? But this film doesn't add much to the telling of Dune over the Lynch's film or even, really, the Sci-Fi miniseries. Villeneuve is obviously a fan of both books and Lynch's movie and what he has made is good. A lot of what he's made is basically just a remake of what Lynch did, and I don't just mean because both films are based on the same book - there are multiple direct lifts straight from Lynch's film, and that is perfectly OK. But it's not about what is here, it's about what isn't.
Because it leaves a lot out - it's shallow where it should be deep, it's straightforward where it should be mystical, simple where it should be weird. It's 8-10 characters when it should be twice that and worst of all a lot of it seems to rely on viewers knowing the lore rather than having time to explain it: and all that is because film is the wrong medium for this story.
It misses out on exploring much about any of the characters simply because nobody has enough screentime to go into their motivations, which are generally multifaceted and complex - I do appreciate Villeneuve not wanting to have characters stand around expositioning at each other (MCU, looking at you), or doing a voiceover of character's thoughts like Lynch did, but that means you really need to spend time with them so they can show us what they're thinking, not tell us. "Show don't tell" is good filmmaking but it takes time.
For example, Paul and Jessica get most of the screen time but we don't really learn much about them. Because you need a lot of lore to contextualise their motivations - Jessica's actions and desires need to be placed in the wider context of her relationship to Leto and the Bene Gesserit and their plans and while Villeneueve does try to do that a bit, it's one or two lines with Leto and one rushed (literally, they're doing a walk-and-talk) conversation in which Helen Moahim mentions the Kwisatz Haderach and little more.
The Guild are barely even mentioned. You see some lower level navigators but you don't know who they are if you don't already know who they are. The Guild's influence is so important to so much of what happens in Dune but if you didn't know they existed already I'm not sure you'd leave this film knowing there was a spacing guild at all. Same goes for the Emperor and the Landsraad, they hardly come up at all. The thing about Dune is that it's not just about Paul. Paul is important but he's really just the pointy end of a lot of long-game players and systems and their interactions. That doesn't really come over in Villeneuve's film. Also it's not really a structural issue but I'd have loved to have seen more of the Heighliners. A Navigation sequence would have been fun too.
The thing is, Dune deserves a TV series. A high budget one like Game of Thrones. I want an hour on Caladan, learning about the Atredies. I want an hour on Kaitain learning about the Padishah Emperors and the Bene Gesserit. Same with the Harkkonens. I want to be 3 or 4 episodes in before I even see Arrakis. Movies are great for telling short stories, maybe novellas at best. But big, long, complicated books need to be on TV where they can spread out, take their time, develop characters and fill in backstory and motivations.
Overall, 7/10 and I really hope the second movie gets funded because stopping here would be even worse. It's worth watching but don't expect a great deal underpinning what is still a very beautiful film. I could have written that same sentence about Bladerunner 2049, thinking about it.
The Cowboy Bebop live-action adaptation caught the attention of many users here, so I'll link some of the reviews I could find. The show is not yet available to the audience, but entertainment websites clearly had access to it.
AV Club: Netflix’s Cowboy Bebop is a bloodless substitute for the real thing.
EW: A colorful, campy attempt at live-action anime doesn't justify itself.
The Verge: Netflix's Cowboy Bebop has heart, style, and some rough edges.
Indie Wire: Netflix’s Live-Action Riff on Everyone’s Favorite Anime Is a Cosmic Disaster
Games Radar: A Stellar Remix That Hits All the Right Notes
Polygon: Cowboy Bebop turns a classic anime into a Saturday morning cartoon
Slate: Cowboy Bebop Is Netflix’s Latest Live-Action Anime Mistake
Rolling Stones: The Live-Action ‘Cowboy Bebop’ Takes an Anime Classic Into the Stratosphere
The Atlantic: What’s Lost When a Classic Anime Is Adapted by Netflix
RogerEbert.com: Cowboy Bebop Fails to Find a Rhythm
Time: Netflix's Live-Action Cowboy Bebop Misunderstands What Made the Original a Classic
Vulture: Cowboy Bebop’s New Shine Can’t Replace Its Old Soul
Collider: Netflix's Live-Action Show Is a Colorless, Soulless Copy of a Landmark Anime Series
Vanity Fair: Netflix’s Cowboy Bebop Is the Rare Remake That Works
Rotten Tomatoes: currently 41%
Metacritic: currently 40, Mixed or average reviewsbased on 18 Critic Reviews