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  • Showing only topics with the tag "meta". Back to normal view
    1. What are your thoughts on Meta's plans to federate through ActivityPub?

      Meta's new app, Instagram Threads, is planning to be compatible with the ActivityPub protocol. This means it will be possible to federate with services such as Mastodon. I became aware of this as...

      Meta's new app, Instagram Threads, is planning to be compatible with the ActivityPub protocol. This means it will be possible to federate with services such as Mastodon.

      I became aware of this as my Mastodon admin talked about being approached by Meta to discuss federation. Many other large instances have been approached too. There is a general apprehension about federating with Threads, with many instances (including mine) saying outright that they will not federate with any Meta product.

      Personally, I think this is an advantage of federation. I can continue to use Mastodon and choose whether I want an instance that interacts with Meta or not.

      I definitely understand the apprehension with providing all of your data/information to a company not exactly known for their good handling of data/information, but I'm also not as against it as some people seem to be. If they are going to create a service like this, I'd rather it was federated than a walled garden.

      How do you feel?

      44 votes
    2. What are some VR games that are good with an audience?

      What are some VR games where the person in the headset can cast to a TV and the people watching can still participate/have fun? For example, at a get-together over the summer, my friends and I...

      What are some VR games where the person in the headset can cast to a TV and the people watching can still participate/have fun?

      For example, at a get-together over the summer, my friends and I played a hot seat version of I Expect You to Die 2. The person in the headset played the single-player game themselves, but everyone in the audience was able to watch the cast on the TV and help that person by giving them recommendations to try different things and help them solve the puzzles (or just recommend ridiculous stuff to see if the game will allow it). Even though the game is single-player, it worked really well as a communal experience and was a ton of fun for the whole room.

      Any other recommendations for games like this we can try?

      Note: we've already played Keep Talking and Nobody Explodes
      Target Hardware: Oculus Quest 1

      9 votes
    3. Suggestion: Having an @ help for users

      I don't think I saw a feature like this in the gitLab, apologies if it's already in the works or been suggested. The gist of it would be to have an @/help ping so if someone needs an edit to a...

      I don't think I saw a feature like this in the gitLab, apologies if it's already in the works or been suggested.

      The gist of it would be to have an @/help ping so if someone needs an edit to a title or tags or something, they can use that and it'd flag the topic or somehow show those who have the permissions that this thread needs attention. This might be helpful for users (like moi) who might not know the people who CAN do this already off the top of their head, beyond Deimos.

      Let me know your thoughts or if this could be a useful feature for anyone else.

      15 votes
    4. Beat Saber (and the Oculus Quest 2)

      The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly. There's a VR arcade close to my place,...

      The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly.

      There's a VR arcade close to my place, where I actually played Beat Saber for ~30 mins last year. Lots of fun! And last week, I bought and received an Oculus Quest 2 and finally played it by myself.

      First of all, god damn that is a good game. It's perfect at making you feel like you're naturally good at it, too. Or maybe I actually am. With only ~4 hours of played time I'm doing hard or expert on most new songs with faster song mode (+20% song speed). Which has this weird effect of making me feel like that's the natural pacing of the song… super, super weird when they are ones I already know, as now the version I know feels slowed down.

      The campaign felt short and a bit too easy, with one exception (1-hand expert $100 bills with max 4 misses… spent 2 days on that. Looks like I'm not the only one having problems with it). Though it's been frustrating in places; I find the whole "you need to make at least x mistakes to win this level" pretty ridiculous. Min/max movement is an interesting mechanic but I'm not fond of the execution.

      I have some frustrations with the game. No replays I can save to show off the most awesome combos. Hit detection feels way off on some levels. I haven't tried online mode yet, pretty excited about it.

      But god daaaaamn it's an awesome game. I'm finally playing something again! I haven't really played any video games since … shit, almost two years. And the workout you get is fantastic. I am finally getting a handle on my lockdown atrophy.

      Ben Brode once said: "Make your games super easy to get into. The longer it takes me to get into your gameplay, the less interested I will be in playing your game. Except for Beat Saber: I will jump through any hoop just to play that."

      And that brings me to the Oculus Quest 2. I was a 2020 original Oculus Rift kickstarter backer. I actually tried the first dev kit. A pretty awesome and unique feeling, but all that for shitty resolution, motion sickness and 4 cables hanging off your head.

      Well, it's all gone. Integrated audio, fully wireless, good resolution, no cables, no base station, no PC required. And the features just blow my mind. IR cameras to detect objects around you, the guardian mode with its virtual barriers, the pass-through mode which lets you see outside the oculus without removing it (killer feature). Casting support so it's easy to show your gameplay to friends in the same room. Oh and hand detection?! This is some Star Trek shit.

      I recall my reactions to touching and playing with the first iPhone: "Wow, this is game-changing." - Such is my reaction to the Oculus Quest 2. VR is now a console that is, frankly, cheaper and less intimidating than owning a playstation-type console or some such (after all, you need a TV for those). It's on the same level as the Nintendo Switch. I know a lot of people who are greatly intimidated by VR and this removes almost everything scary about it.

      Incremental progress is weird; sometimes you stop following the various upgrades in a field and suddenly you catch up and it's mind-blowing.

      The problem with the Quest 2 is still the lack of true killer games. Right now, I bought a $400 Beat Saber game… though, it's still worth it. Like Ben said: any hoop.

      (I also got The Room VR because I'm a sucker for these kinds of games and it came highly recommended)

      17 votes
    5. How do you know whether a back-and-forth conversation is productive and/or appreciated?

      Sometimes I get into a back-and-forth... heated interaction with someone, and it goes on for a while, and then they stop responding. Afterwords, I might wonder if it was worthwhile. Maybe they got...

      Sometimes I get into a back-and-forth... heated interaction with someone, and it goes on for a while, and then they stop responding. Afterwords, I might wonder if it was worthwhile. Maybe they got tired of arguing with me, or maybe they just thought the conversation reached its natural endpoint? Rarely, the conversation might end with us explicitly agreeing it was a good discussion, but that's kind of formal and not the usual case online.

      Just stopping is my habit as well. If I don't want to talk anymore, I upvote the last comment (if I thought it was good) but don't reply.

      In the case of repeated interactions like this with the same person, sometimes I wonder if I'm annoying them by replying to their comments too much, particularly if we disagree often. I've never been explicitly told to go away, but people are often reluctant to say things like that, for good reason since you never know how people will react.

      It seems to me that upvotes don't tell me this. Upvotes tell you whether your comments make sense to the crowd. They don't tell you whether the person you're talking to liked your reply. Which seems like it would be good to know. It would be valuable feedback if the goal is to be a better conversationalist. That seems like a good goal to aim for?

      I guess we could get in the habit of saying "good point" and all that, and sometimes things can be inferred from what people say if you're good at taking hints, but not all of us are. But we are all trained to upvote things we like already, and it seems like it would be nice to take advantage of that.

      To the extent that people like to gather internet points, I wonder what sort of conversation would be encouraged if you got them by writing a good reply from the perspective of the person being replied to? But I guess it could be gamed pretty easily if two people cooperate, so we probably shouldn't keep a total.

      Also, think about how this looks from the outside: if you are reading a conversation by two other people in a heated back-and-forth, how do you know whether they're having a good time or not? Maybe it seems obvious, but in some cases a heated discussion might look worse to outsiders than participants. If you could see that they liked each other's comments then it would seem friendlier.

      Note that Facebook does tell you who upvoted a comment, but since it tells you everyone who upvoted it, it's even more information, maybe too much.

      (This is a followup to @NaraVara's previous topic, focusing on a particular aspect of it.)

      13 votes
    6. Should we have a separate meta tag group for stuff that transcend Tildes groups and any given subject?

      This idea is inspired (at least for me, there are probably actual forums like Tildes to draw better comparisons to and take better inspiration from) by Danbooru (P.S: This image is just SFW...

      This idea is inspired (at least for me, there are probably actual forums like Tildes to draw better comparisons to and take better inspiration from) by Danbooru (P.S: This image is just SFW scenery but the site as a whole is not) , where they have meta tags for stuff like image resolution, if it has commentary, it it's translated, animated, GIF, etc.

      Should we consider that but for tags like long and short read or watch, videos, reposts/duplicate posts, spoiler threads, recurring.[ ], maybe news article authors too (also appropriated from Danbooru), since these can supercede any topic or group and will rarely be suggested in any single one of them?

      If it's not clear what that looks like, imagine all the normal tags being suggested/typeable at the top and all the meta tags being suggested in a separate search box just below the current one, which are displayed regardless of which group you're in, since they can apply to all the site.

      12 votes
    7. What are your favorite topic tags on Tildes?

      I'm sure it comes as no surprise to anyone familiar with what I generally submit to tildes that videos, history and history.military are my favorite topic tags... but some of the other slightly...

      I'm sure it comes as no surprise to anyone familiar with what I generally submit to tildes that videos, history and history.military are my favorite topic tags... but some of the other slightly more obscure ones I also enjoy (all music related) are live, soul.blue_eyed, singer_songwriter, and cover_songs.

      What about you all? What are your favorite topic tags on tildes?

      p.s. If you provide the associated https://tildes.net/?tag=topic_tag links to the ones you mention so that we can all peruse them, that would be greatly appreciated. :)

      17 votes
    8. Metadata missing on ~music listings?

      I just noticed today that in ~music, the "topic-info-source" metadata isn't visible in listings; it shows the author name instead. Clicking through to the post it's clear that it's been scraped,...

      I just noticed today that in ~music, the "topic-info-source" metadata isn't visible in listings; it shows the author name instead. Clicking through to the post it's clear that it's been scraped, it just doesn't get a site name or favicon.

      eg: Youtube link on ~movies versus Youtube link on ~music

      Is this intentional? It sorta makes it look like everything on ~music is a text post.

      3 votes