Embracer has entered a $1.2 billion agreement to divest mobile developer Easybrain to digital entertainment firm Miniclip ~games Article 264 words 10 votes
Supercell acquires Space Ape – the Finnish mobile studio had already been a majority investor since 2017 ~games Article 186 words 4 votes
Tales of Kenzera: Zau dev Surgent Studios puts entire games team on hiatus due to lack of funding ~games Article 201 words 5 votes
Helldivers 2 support studio Toadman Interactive to shut offices in Sweden and Norway – some positions at developer's Berlin office also at risk ~games Article 209 words 14 votes
Humble Games responds and confirms that whilst it is restructuring, it is not shutting down ~games Article 202 words 49 votes
IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more ~games Article 129 words 38 votes
"We never really thought anyone was going to make a Playdate game" ~games Article 1780 words 21 votes
IGN workers unionizing - IGN Creators Guild announces 85% of eligible editorial and creative employees at games media outlet have already signed union cards ~games Article 342 words 38 votes
Five former Ubisoft executives arrested after sexual harassment investigation ~games Article 174 words 37 votes
Finland games industry disappointed by new immigration reforms – 30% of the industry is made up of gaming professionals that have immigrated to the country ~games Article 213 words 10 votes
European Parliament votes to take action against loot boxes, gaming addiction, gold farming and more ~games Article 1073 words 8 votes
We look into the implications of a bill that could classify loot boxes as gambling, and what it could mean for the Finnish games industry ~games Article 2239 words 4 votes
List of all game release dates announced during E3 2021 ~games Article 816 words, published Jun 2 2021 13 votes
New Pokémon Snap launch is four times bigger than original | UK Boxed Charts ~games Article 497 words 6 votes
Toys for Bob, developer for Crash Bandicoot 4 and Spyro Reignited, is now a support studio for Call of Duty: Warzone ~games Article 299 words 12 votes
2020 has been marked by irresponsible, unaccountable, myopic behavior by those in power, both in gaming and the world at large ~games Article 1804 words, published Dec 4 2020 8 votes
The time is right to re-evaluate open worlds. We can do better ~games Article 2256 words, published Nov 3 2020 16 votes
Roblox files for IPO - Kid-focused, user-generated content platform has not yet turned a profit despite skyrocketing DAUs, bookings ~games Article 765 words, published Nov 10 2020 5 votes
Todd Howard: "The next generation is about access" ~games Article 2365 words, published Oct 8 2020 6 votes
Epic Games closes a $1.78 billion funding round, with the company's valuation now at $17.3 billion ~games Article 158 words 5 votes
Microsoft's decision to bundle xCloud as part of Games Pass Ultimate shows how game streaming's role could be a complement instead of competition ~games Article 1339 words, published Jul 2 2020 3 votes
Amazon and Google are in games for the wrong reasons ~games Article 1868 words, published Jul 2 2020 10 votes
RuneScape developer Jagex acquired for $530 million by Macarthur Fortune Holding ~games Article 175 words, published Apr 3 2020 9 votes
Accessible game design and focusing on the gaps ~games Article 1011 words, published Feb 5 2020 7 votes
Dauntless developer Phoenix Labs has been acquired by Garena for $150 million ~games Article 915 words 3 votes
Introducing the GamesIndustry.biz Academy, a new section of the site for guides on a variety of topics related to game development and the industry ~games Article 341 words, published Jan 8 2020 5 votes
On the PlayStation 2's 20th anniversary, the former bosses of Sony Computer Entertainment UK, Europe and US take us behind the scenes of the console's launch ~games Article 2102 words 6 votes
Amid accusations of harassment and bad business practices, Ben Judd has resigned or been removed from his positions as CEO of Dangen, VP of DDM Japan, and more ~games Article 3165 words 4 votes
2019 in Review: Gaming industry figures and companies faced a year of PR disasters and missteps with few lasting consequences, but some progress was made ~games Article 1824 words, published Dec 9 2019 7 votes
Codemasters has acquired Project CARS developer Slightly Mad Studios for $30 million ~games Article 452 words 6 votes
Google Stadia planning a variety of 1st and 3rd party exclusive titles ~games Article 1536 words, published Oct 9 2019 8 votes
Ubisoft delays Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine and dramatically drops financial targets ~games Article 547 words, published Oct 8 2019 8 votes
Google Stadia's controller will only work wirelessly with a Chromecast Ultra at launch, and must be connected to PCs and phones with a cable ~games Article 7 votes
World of Warcraft Classic's game director Ion Hazzikostas reflects on the genesis of the idea, its challenging development, and the importance of a unified community ~games Article 2670 words 6 votes
Andrew Crawshaw, former lead designer at The Chinese Room, on growing the industry with "evening-size games" and redefining success ~games Article 1371 words 6 votes
Ooblets dev received thousands of "hateful, threatening messages" over Epic exclusivity ~games Article 432 words, published Aug 2 2019 28 votes