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  • Showing only topics with the tag "apps". Back to normal view
    1. App request: Mobile and desktop remote assistance

      My elderly father has an android phone and so do I. Is there a reputable remote assistance app that we can both install so I can help him with basic phone stuff from far away? It has to be as easy...

      My elderly father has an android phone and so do I. Is there a reputable remote assistance app that we can both install so I can help him with basic phone stuff from far away?

      It has to be as easy to use as possible: it won't work if he has to open an app or toggle settings or punch in a buncha code. He doesn't even know how to take a screenshot and send it over WhatsApp. Ideally the app would just be sleeping until I send him a request, it'll have a pop up to allow, and he just has to click yes. I won't need full control, just be able to see what he sees and tell him what thingy to click.

      On the desktop front, I'm considering getting Mint for him to upgrade. All he wants to do is open browser and go to bookmark sites. Is there a Mint compatible remote assistance app that's super easy? Again I'm okay with minimal control trade off with ease of use from his side.

      Thanks Tildes :)

      12 votes
    2. How do you manage separate development environments on your computer?

      Hello Tildes! There's an open-source app I would like to work on and contribute code to, but it uses a toolchain that I'm not terribly familiar with (Deno), and I'm not a huge fan of letting tools...

      Hello Tildes!

      There's an open-source app I would like to work on and contribute code to, but it uses a toolchain that I'm not terribly familiar with (Deno), and I'm not a huge fan of letting tools like this have full access to my system and files.

      Do any of you use a system to containerize different development environments for software development? I could definitely use a standard Docker/Podman container to run the app, but I'm not aware of a good system where you can edit a program's source in an IDE, make changes, build the app, open a local port, and save your new code, all within a sandboxed environment.

      If anyone uses a system like this or something related, I would love to hear about it and share ideas.

      14 votes
    3. Fast food pricing games are ridiculous

      This morning I found a receipt in my kitchen. It was from my roommate, who had ordered pizza from Dominoes the night before. When I looked at it, I was shocked. There was a single line item on the...

      This morning I found a receipt in my kitchen. It was from my roommate, who had ordered pizza from Dominoes the night before. When I looked at it, I was shocked. There was a single line item on the order, two large pizzas for the sum of $75.98 USD. I thought, "what the hell is this? How is he spending so much on pizza? And the junk they sell at Dominos? They don't even make the crust there!"

      But then I looked down to the actual amount paid and it had a discount: $54.00 off the price for buying two of them. So the effective price was a much more reasonable $10.99 each. That's less than a third of the sticker price. After tax and an in-house delivery fee, it was still under half of that price.

      I don't eat out that often, and fast food is especially rare for me, so I've been fairly insulated from this, but it seems that this kind of thing is happening everywhere. One pizza place I do get food from occasionally is Pieology. Their pizzas were roughly $10 not too long ago, but in recent years those prices have ballooned, with some locations asking for $15 for the same pizza order. But the secret is that they are actually still selling pizzas for those prices if you use their app - it's just that instead of giving you the real price, you get free "perks", which is your choice of a drink, cookie, and things to that effect. I never go to McDonalds, but I've heard endless complaining about how expensive it is. The retort I hear is, "you better get the app". The app is a privacy nightmare that requires practically every permission it could ask for in order to function, so rather than actually getting deals you're just subsidizing the cost of your food with the sale of your personal data.

      There's almost no way to definitively prove this, but one argument that I find compelling as to why restaurants are doing this is because of delivery apps. Delivery apps take omission from the purchase price, and people really don't like seeing that they're paying more for things on the apps than they would be in the stores, so shops are raising the base price of their food in order to make things seem more fair, while offering in-store discounts so that they don't lose out on revenue from lower-income people who wouldn't order from delivery apps. If that's the case, that would mean that people ordering from those delivery apps are not only paying more for the privilege, but they are actively pushing up the prices for everyone else as well. And that's just ridiculous.

      22 votes
    4. The issue of indie game discoverability on distribution platforms

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and...

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and Nintendo’s shops. That’s something that has been bothering me for a long time about the Apple App Store.

      By pure coincidence though, this morning, as I was browsing through the “You Might Also Like” section at the bottom of a game that I am interested in, I began to go down a rabbit hole where I ended up finding a good handful of games I had played on Steam that I wasn’t aware were available on iOS/iPadOS as well. It’s quite sad, because these are games that I really enjoyed, and I paid for them on Steam, a platform that Valve (understandingly) neglects on macOS, whereas I could have played them optimized for iOS/iPadOS.

      The creator in the YouTube video didn’t really have a solution for this problem, and it seems to me that as the industry grows, and more and more “slop” begins to flood these platforms, it will only become harder and harder to discover the good indie games buried underneath it all.

      I feel this intense urge inside me to start some kind of blog or website to provide short reviews so that at least some people will discover these games. We definitely need more human curation.

      I’m also appalled that so many of these games on the Apple App Store have little to no ratings. No one makes an effort to leave behind a few words so that other people can get an idea of whether it’s worth to invest their money in a game.

      I guess that there isn’t really anything that can be done about the issue of discoverability. As an indie developer and publisher, you just have to do the that best you can to market your game, and hope to redirect potential customers to your website or socials, where you should clearly list all the platforms that your game is available on (surprisingly, a lot of developers don’t do this). But that’s about all that you can do. The rest is luck.

      20 votes
    5. What was your favorite older social media site/app? What did you like or dislike?

      +1 for slashdot, mainly because of intelligent topics and conversations about science, technology, scifi, games and all that fun stuff. Community participation and quality discourse made it...

      +1 for slashdot, mainly because of intelligent topics and conversations about science, technology, scifi, games and all that fun stuff. Community participation and quality discourse made it interesting.

      Everything on popular social media "out there" now is about click bait and sound bites, even comments and replies. Posts (and communities) are reduced to nothing more than grabbing a few seconds of attention.

      69 votes
    6. Slowly starting a passion project of a finance web-app that I can use help me budget but I have a crucial question

      I am planning to use Plaid API and have a spring boot backend but given that I will be storing my financial information (such as whatever the Plaid API needs me to store to use their endpoints as...

      I am planning to use Plaid API and have a spring boot backend but given that I will be storing my financial information (such as whatever the Plaid API needs me to store to use their endpoints as well as just the transactions on my credit and chequing account), the security of the data is obviously crucial. and I think my problem is I don't know what I don't know.

      I have a basic idea of what kind of things I need to protect against.

      1. WIll have to use Spring security (or whatever is best) for thing like protecting against xss and csrf
      2. I need to ensure that the PostgreSQL database is encrypted

      but beyond that, I don't know much about the nuances of each type of security and customizations I should be on the look-out for. wonder if there's a trustworthy resource for at least detailing for me the kind of security I need to implement on either the Spring or PostgreSQL side of things?

      11 votes
    7. How does one get started programming an Android app?

      It's been a long time since I've done any "serious" programming, but I have long held a desire to recreate an app that's been out of development for a decade, and I reckon I'd do fine if given the...

      It's been a long time since I've done any "serious" programming, but I have long held a desire to recreate an app that's been out of development for a decade, and I reckon I'd do fine if given the right direction.

      My "qualifications". I've done "school project" level stuff in *many* different languages (VB6, Python, Java, C++, C#, PHP, Lisp, Prolog, R, to name a few) so I know my language-agnostic basics, and I've made a career out of quickly learning new tools and platforms and maintaining other people's work. The problem is all that experience is either "give a plain text file the right file extension" or building the project via a proprietary IDE, so getting started from scratch I'm totally lost. What IDE? What language? How does the .apk happen?

      Googling for this gives me either "no code" platforms, which is zero of the fun and basically what I do at work, or documentation that has skipped the first ten steps because it assumes you know the prerequisites already. Help?

      20 votes
    8. Looking for a (potentially multiplatform) app for pixel art

      I wanted to practice my stagnant drawing skills and something I always liked is pixel art, but I don't know any program for that (beside Paint and Photoshop) so I would like for recommendations...

      I wanted to practice my stagnant drawing skills and something I always liked is pixel art, but I don't know any program for that (beside Paint and Photoshop) so I would like for recommendations here, the only big feature I need is multi layers management and that preferably runs in multiple platforms (You know, like Gimp and Inkscape).

      Anything that runs on Linux/Windows/Android is welcomed. I guess there should be open source apps for that, and since it's only for practice I would to waste money on paid apps.

      11 votes
    9. Three Cheers for Tildes: App updates and feedback (February 2025) — Version 1.3 uses edge-to-edge UI on Android

      This topic is for the Three Cheers for Tildes mobile app. I'll summarize the major updates at the start of each similar topic, so people can read the updates and then hit Ignore if they don't care...

      This topic is for the Three Cheers for Tildes mobile app.

      I'll summarize the major updates at the start of each similar topic, so people can read the updates and then hit Ignore if they don't care about more frequent updates and user feedback.


      Recently:

      [Android] Version 1.3.6 (Feb 28, 2025): Fixed minor UI bugs.

      [iOS] Version 1.3.1 (Feb 27, 2025): Fixed an annoying scroll bug when typing comments and posts.

      [Android] Version 1.3.5 (Feb 19, 2025): Fixed keyboard and animation bugs.

      [Android] Version 1.3.4 (Feb 12, 2025): Fixed keyboard and markdown bar bugs.

      [Android] Version 1.3.3 (Feb 11, 2025): Fixed keyboard bugs. [Cancelled this release.]

      [Android] Version 1.3.2 (Feb 11, 2025): Fixed bugs reported in comments.

      Version 1.3.0 (Feb 9, 2025):

      This is an Android-focused update. Android 15 makes apps edge-to-edge by default so it's time to move to edge-to-edge. I've enabled it on Android 11 and higher.

      Edge-to-edge mostly means turning the system bars translucent, so you can see the content all the way to the edge, instead of a blank area. In practice, we still need to keep some translucent bars there, so status bar icons and the clock can still be distinguished from app content and not become a jumbled mess.

      Implementing this was a gigantic pain (which is why Google received pushback from so many developers and added an opt-out). I had to redo many layouts and re-test every screen in the app multiple times, on different Android versions and different settings (portrait, landscape, single pane, dual pane). Hope it's well received by Three Cheers users! Personally it took me a day to get accustomed to it, but I've ended up liking the edge-to-edge style more. I probably won't add a setting to turn it off.

      Screenshots of what it looks like on an Android 14 device as of v1.3.1:

       

      Three Cheers for iOS v1.3.0 is only minor bugfixes. iPhone apps are already edge-to-edge, and this change is Google's way of copying/catching up to Apple.

       

      Previous topic: November 2024

       


      Where to get it

      Android version on Google Play Store: https://play.google.com/store/apps/details?id=com.talklittle.android.tildes

      Or sideloadable APK at https://www.talklittle.com/three-cheers/

      iOS version on the App Store: https://apps.apple.com/app/three-cheers-for-tildes/id6470950557

      Join TestFlight for iOS beta testing: https://testflight.apple.com/join/mpVk1qIy

      83 votes
    10. What are the best truly unbeatable E2EE, presumably P2P messaging apps?

      My thoughts are that apps can have end-to-end encryption, but if the app on the end is still connected to someone's servers, there's nothing stopping them from pulling the contents of the chat...

      My thoughts are that apps can have end-to-end encryption, but if the app on the end is still connected to someone's servers, there's nothing stopping them from pulling the contents of the chat after it's been decrypted on the other end. What options do we have for messaging that don't have this issue? I understand that anything that I can see can still get taken by the OS, etc., but I'm curious about that first step.

      28 votes
    11. Screen Time on iOS shows "verizon.com" as an app being used 24/7, and I don't even know what "verizon.com" is

      While not the same website, this reddit thread from several years ago is the only thing coming up on Google for me and everyone in there has had the same thing happen to them: the Screen Time...

      While not the same website, this reddit thread from several years ago is the only thing coming up on Google for me and everyone in there has had the same thing happen to them: the Screen Time settings in iOS showing some website being up 24/7

      It should be noted I don't have Verizon, have never been to verizon.com, and don't even use Safari as my browser. I have -0- idea how in the world this is showing up, and so it automatically makes me assume my phone has been hacked somehow (but try to remind myself that tech is also just wonky).

      I set the screen time limit to 1 minute, and it has not showed up again as an app that has even been used. This is on a iPhone XS on iOS 15.4.1

      Does anyone have any idea what this means or why this would happen?

      14 votes
    12. Looking for low-precision, mouse-only Steam game recommendations

      I just learned that I can use the Steam Link app (iOS link, Android link) to stream Steam games to my phone and tablet (within my home). I have no desire to play M/KB or controller-based games on...

      I just learned that I can use the Steam Link app (iOS link, Android link) to stream Steam games to my phone and tablet (within my home).

      I have no desire to play M/KB or controller-based games on these devices (I already have a computer and a Steam Deck which can do those better), but I like the idea of playing some more casual stuff that only uses mouse input (in the form of me tapping the screen).

      I'm thinking stuff like:

      • Mobile game ports meant for touch input
      • Point-and-click adventures
      • Clicker games
      • Anything else I'm not thinking of that could be easily played by tapping the screen

      I'm interested specifically in lower-precision mouse-based games that would be comfortable to play on my relatively small phone screen (the device I'm most likely to use), though that's not a hard requirement. Anything requiring more precision I could play on my much larger tablet screen instead.

      What games do you recommend?

      25 votes