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  • Showing only topics with the tag "gameplay". Back to normal view
    1. What video games have a player insert character who actually reacts like you would?

      I'm looking for some new rpgs to play and I'm interested in stories that they and act like tye player character is some clueless out of towner to basically act as an avatar for the player. I feel...

      I'm looking for some new rpgs to play and I'm interested in stories that they and act like tye player character is some clueless out of towner to basically act as an avatar for the player.

      I feel like most of the gltimes I've seen this done its pretty hamfisted and doesnt seem like the interactions go right. I'm wondering if anyone has encountered good examples of this idea?

      28 votes
    2. Cozy games

      Ever since I caught the FromSoftware bug in 2020 it's been difficult for me to enjoy action games anymore, but on the plus side, it has led me to spend more time exploring and enjoying cozy games!...

      Ever since I caught the FromSoftware bug in 2020 it's been difficult for me to enjoy action games anymore, but on the plus side, it has led me to spend more time exploring and enjoying cozy games! In particular, I love cozy games that don't involve any kind of violence or death mechanics.

      It seems to me like these games are what people think of as being targeted towards kids, but kids these days aren't really interested in them because they are very calm, slow, relaxing and meditative, and everything kids actually consume in the "Screen Era" tends to be the exact opposite.

      For me, these cozy games are a great way for me to get in touch with my inner child as an adult and they help me a lot with emotional regulation, making sense of my own childhood, all sorts of stuff, really.

      Do you play cozy games? Are you interested in exploring cozy games? Do you stream cozy games? I'd love to hear from you and your experiences playing cozy games as an adult! Everything from recommendation requests, to reviews, to let's plays, and beyond.

      59 votes
    3. Racing / driving games: What do they get right? What do they miss?

      I was playing Mario Kart 8 Deluxe with my kid the other day and it was a blast. Nintendo have really nailed this game, especially in the balance of accessible enough for beginners to have fun but...

      I was playing Mario Kart 8 Deluxe with my kid the other day and it was a blast. Nintendo have really nailed this game, especially in the balance of accessible enough for beginners to have fun but hard enough for people to have a challenge too.

      My other favourite game (although I haven't played it for a while) is Sega Rally Championship on Sega Saturn. This game has 4 tracks (one of which needs to be unlocked) and 3 cars (and again, one of these needs to be unlocked). The tiny number of cars and tracks means that you get to do the same corners over and over. This might sound tedious, but when you hit the corner just right you know it. You can get a sense of mastery over it. I've spent many hours playing games in the Gran Turismo series, and I really enjoy them, but fair play some of the tracks and cars are just shovelled into the game and you don't spend much time with them

      In the first Gran Turismo the licensing tests were properly hard. They weren't messing around. Getting bronze requires people to read the manual and understand what the point of the test is. Getting all gold is an actual challenge for experienced players. I feel like the tests (at least, the bronze levels) got easier in later games. The UK soundtrack was small but pretty good.

      My final mention is the Burnout series. I loved the crash junctions. I'm not sure the open world of Paradise was fun - it meant spending a lot of time driving across a map to get to the start line of various events. I feel the same way about many games - I'd rather just have a menu of levels and what I need to do to complete them (GoldenEye, SNES PilotWings, BlastCorps are all good examples) than have this stuff obscured by the open world. Burnout on the Nintendo DS was a genuinely awful game. I think Burnout Dominator was my favourite in the series.

      So, what do driving games get right? What do they miss? What interesting game mechanics do you enjoy?

      7 votes
    4. Did Real Time Strategy games die? Why?

      There were a few years when RTS was a popular genre with games like Total Annihilation, Age of Empires, Command and Conquer, and Starcraft being very popular examples. But these games have mostly...

      There were a few years when RTS was a popular genre with games like Total Annihilation, Age of Empires, Command and Conquer, and Starcraft being very popular examples.

      But these games have mostly died out, and I was wondering if maybe I'm just not aware of modern RTS variants, or if there are good reasons why these games died off.

      Like, are Tower Defence games a form of RTS?

      Are there any RTS games where teams play against each other, so 2v2 rather than 1v1?

      17 votes
    5. Please spoil Outer Wilds for me

      Note: Outer Wilds, not The Outer Worlds. If you do not want the game spoiled for you, please do not read any further into this topic. I have given the game two honest tries, and I've stopped each...

      Note: Outer Wilds, not The Outer Worlds.

      If you do not want the game spoiled for you, please do not read any further into this topic.


      I have given the game two honest tries, and I've stopped each time. I like what the game is offering, but I don't like playing it.

      What I'm wanting isn't just a traditional "spoiler" -- I can look up the plot and lore and details and such -- I'm more wanting to know about the full experience of playing the game. People talk about this game with the same awe and cultishness with which people talk about The Witness (which I loved). I saw a few glimpses of something that in my time in the game (e.g. the Quantum Tower puzzle). I've read so many comments warning me to not learn about the game and people wishing that they could play it again for the first time, that I know there's definitely something more here.

      Unfortunately, I'm not the player to discover that more.

      Thus, I'm hoping someone here can take me on their journey through the Outer Wilds instead. Tell me about what the game was like for you, how it unfolds, and, most importantly, what is it that makes people talk about the game the way that they do.

      13 votes