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42 votes
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CGA-2026-08 🗡️🛡️❤️🔺 REMOVE CARTRIDGE ⏏️ The Legend of Zelda: A Link to the Past
Warning: this post may contain spoilers
(Cross-ref: INSERT CARTRIDGE topic)
Thanks to everyone who joined me on playing A Link to the Past this month!
Whether you were playing it very first time or the twentieth time, and whether you were playing vanilla, randomized, or multiplayer randomized (!), I hope you had a good time. I definitely look forward to hearing about everyone's experience, e.g.:
- How do you think it held up for a nearly 35 year old game?
- How do you like this style vs. the newer franchise entries?
- Would you likely play it again?
- Did you 100% it and find every last heart piece for a full health bar?
- Any particularly tough puzzles or fights that stood out to you?
- Did you have to resort to any hints or guides?
- If you did a randomizer, what was the craziest thing you encountered?
- Who was your favorite NPC?
(Personally, I had a blast trying the randomizer for the first time, with oddities like getting the flute for fast travel in the first two minutes while going without a shield for several dungeons, not to mention seeing the quirky changed dialogue and trying to get faster at my runs. I'll definitely be playing the randomizer more in the future.)
Next month, we'll be taking a break from our recent sword-and-sorcery run (Castlevania -> Lufia 2 -> Zelda), with u/J-Chiptunator hosting Tony Hawk's Pro Skater 2 as the final game in this season of CGA.
24 votes -
CGA-2026-08 🗡️🛡️❤️🔺 INSERT CARTRIDGE 🟢 The Legend of Zelda: A Link to the Past
Introduction The Legend of Zelda series celebrated its 40th anniversary this year, and A Link to the Past will have its 35th later this year. So cast your mind back and let me set the mood....
Introduction
The Legend of Zelda series celebrated its 40th anniversary this year, and A Link to the Past will have its 35th later this year.
So cast your mind back and let me set the mood. Picture this: the year is 1992 and you're a middle school kid who has saved up enough chore and birthday money to finally get your first new game for the SNES (the one you worked so many chores to save up for when your parents finally allowed you to have a console like the other kids you were so envious of.) You've beaten the Super Mario World game your SNES came with and you're definitely ready for something else.
You're sitting in the back seat of the car as your mother drives you home from the store, holding the box for A Link to the Past in your little hands. You open it up and find a cartridge (of course!). You carefully set that aside.
Next up, there's a detailed manual, because of course nearly all games back then came with some kind of little manual of some kind, or at the very least an instruction pamphlet. You read it cover to cover, because you're that kind of kid.
In the box you also find a little hint pamphlet sealed shut with a bit of adhesive. Tempting, but you want to challenge yourself to get as far as you can before peeking. (You give in a few days later.)
Finally, the ride back from the mall is done and you race downstairs to the den, pop the cartridge into the top of your SNES, and turn everything on. You're greeted with a Triforce in 3D that spins and assembles itself (3D on a console? Witchcraft!), while a short harp arpeggio plays:
Doodloodlooodloodloodloodloodloodl do do do do do Do!
Then the title screen, a sword drop, and a pictaresque castle, moat, and mountains behind them while a fanfare plays:
Bumpa deeee! duhduhdudludlut deeee! duhduhdudludlut deeee! Dee DEE DELAAAAH!!
A moment later, the intro prologue begins giving the back story as tense chords play. Then, the now-famous fairy fountain theme plays as you name your game save ("Link", of course!) and so the game begins. The mood is set as you step outside your house into a storm with a layer of splashing rain, flickering lightning (Wow! Amazing graphics!), crashing thunder and a reprise of the tense music. You binge through the first dungeon or two that day.
It's nearly summer, but school isn't done yet. So each day as soon as you get home from middle school, you can't wait to race down to the shade and the cool relief of the basement den to conquer the next dungeon, get the cool new piece of equipment and see what new areas of the game it opens. (Homework? Homework can wait!) That's the rhythm: one day, one dungeon, just an hour or two a day, until you get to the end.
That's how I first played it and why this game is so special to me. :-)
For First Time Players
Don't be afraid to check the manual and hint book that I linked above. Yes, they spoil things a bit, especially the hint book. But the game shipped with them and they were part of the original experience. And if you pace yourself to one dungeon a day, you should easily get through the game by mid-month. It's not a terribly long game, all told.
Here are a few general, minimal-spoiler hints of my own...
- Throw pots at enemies whenever you can; they are way stronger than the sword early on.
- Positioning is important for sword play! The sword swings in an arc in front and to one side, and you want to try to position yourself so that the arc hits the enemy but they can't hit you easily. For fighting soldiers, consider your handedness and theirs.
- Try the magic powder on unkillable enemies.
- Try jumping into large urns where possible.
- Not all bombable walls require bombs. The ones with a complete arch-shaped crack around them can be opened without spending anything.
- Check behind waterfalls.
- Try throwing things into ponds.
- Pay close attention to discrepancies between the two main maps.
- Potions start to beat fairies in the later game, since you'll have more health than a single fairy can restore.
- The suggested dungeon order in the mid-late game is optional. You can do a few of them in arbitrary order, and this can be advantageous. (One of the hardest puzzles in the game is trivialized if you have the item from the "next" dungeon.)
I think you're in for a treat, and I look forward to hearing your experience with the game, as seen fresh through 2026 eyes.
For Experienced Players
There's a popular randomizer for the game, complete with a Reddit community.. I've never tried it before, but as I've played the vanilla game many times, CGA seems like a fun excuse to finally try the randomizer.
I'll be using this seed if you'd like to join me on it. It uses the "Beginner" preset which seems a good place to start with the randomizer, but with the "Hints" turned on (which I understand means that the telepathic tiles in the dungeons are changed to tell you where some things are). I'm eager to see what insanity the chaos produces.
The Legend of Zelda: A Link to the Past
Versions:
- Super NES (1991/1992): The original!
- Game Boy Advance (2002): A rerelease as part of the The Legend of Zelda: A Link to the Past and Four Swords. I've never played this version, but there's a list of differences here.
Platforms: Super NES, Game Boy Advance, Wii, Wii U, New 3DS, Switch, Super NES Classic Edition
Genre(s): Action-adventure, RPG, Puzzle
Stores: Free under the Nintendo Classics library if you have a Nintendo Switch Online or Nintendo Switch 2 Online subscription.
Game Setup
The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:
- Share which version of the game you're playing
- Share what hardware you're playing it on
- Share if there are any tools/mods that you recommend
- Share anything you think is important for people to know before they start the game
- Ask questions if you need help
Another purpose of this topic is to revisit the game and its time period:
- Do you have any memories or associations with this game itself?
- What about its system or era?
- What aspects of retro gaming were common at the time?
- What other games from the same time period are you familiar with?
- What are you expecting from this game in particular?
Finally, this topic is the beginning discussion for people starting to play it:
- Post updates sharing your thoughts as you play.
- Ask for help if you get stuck.
- Offer help to others.
It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.
Important
-
Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.
-
Put any spoilers in a dropdown block. Copy/paste the block below if needed.
<details> <summary>Spoilers</summary> Spoiler text goes here. </details>
FAQ
What is CGA?
Colossal Game Adventure (CGA) is Tildes' retro video game club.
Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!
Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.
What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!
It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.
Do I have to sign up?
No. Participation is open to all.
There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.
Are there restrictions on what/how to play?
Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!
This means:
- Choose whichever version of the game you want.
- You can use cheats, save states, mods, etc.
- You can watch a streamer or longplay instead of playing it.
If you have already played a game and want a different experience:
- Try a randomizer or challenge run.
- Play a different version of it.
- Play a related game (sequel, spiritual successor, something inspired by it, etc.)
There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.
What is the schedule?
Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 28th.
Nomination and voting topics will happen in March and September (every 6 months).
Schedules are also posted then.
All CGA topics are available using the
colossal game adventuretag.What do Insert and Remove Cartridge mean?
Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.
The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.
The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.
There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.
28 votes -
The Legend of Zelda: Ocarina of Time – Nintendo Direct 6.9.2026
38 votes -
The Hero of Cheese (Wallace & Gromit x Zelda parody)
18 votes -
RednasVGM - Ocarina of Time Soundtrack, featuring The Beatles (2026)
1 vote -
Dusk: an unofficial cross-platform release of The Legend of Zelda: Twilight Princess
28 votes -
CGA-2026-01 🕹️⛵🛡️ REMOVE CARTRIDGE ⏏️ The Legend of Zelda: The Wind Waker
Warning: this post may contain spoilers
Welcome back, Heroes of Wind! (For the sake of full disclosure I myself am not yet a Hero of Wind, but should be within an hour or so...)
Hopefully everyone enjoyed their second consecutive month on the high seas as much as I did - I'd say at this point, we can basically consider ourselves a pirate club!
I had initially planned to actually plan something to write about in this post, but due to taking on way too many things this month I unfortunately haven't really had a chance to do any research beyond my own (almost) completion of the game. Hopefully any Wind Waker veterans in here will be able to help us out with any important insight that I am certainly overlooking!
For me, the most notable thing about The Wind Waker is how strongly it influenced the most recent two Zelda games. I'd say it seems to be the game that contributed the most to the modern Zelda formula. The freedom it offers you in being able to simply choose a direction and start exploring is a feature that is more or less missing from most 3D Zelda games. Also, the sheer scale of the world is really only comparable to BOTW and Tears. And I would be remiss if I didn't mention the Koroks - I had no idea that was a Wind Waker thing!
While I had heard about it in passing, actually seeing the underwater kingdom in this game was a strangely nostalgic experience. The way they tied in the old angular Link statue was very cool; I imagine it is safe to assume that an extremely long time passed between Ocarina of Time and The Wind Waker to allow for such evolutionary toon-ification.
I wish I had had more time to finish exploring more thoroughly and compile a list of secrets. I just finished exploring the map today, and know there are still plenty of things that I have yet to see. So instead of rushing through the last dungeon, I decided to post this for now, then come back to share more thoughts in the comments later.
Next month, join us as u/Kawa guides us on a trip to the lagoon... the Racing Lagoon!
Month Game Host February 2026 Racing Lagoon u/Kawa March 2026 Kaeru no Tame ni Kane wa Naru
(The Frog for Whom the Bell Tolls)u/J-Chiptunator Until next time, you filthy bilge rats!
20 votes -
CGA-2026-01 🕹️⛵🛡️ INSERT CARTRIDGE 🟢 The Legend of Zelda: The Wind Waker
Happy 2026 everyone, and welcome back to the Colossal Game Adventure! Introduction The Zelda games released for the Nintendo 64 are widely regarded as the best adventure games of the era, if not...
Happy 2026 everyone, and welcome back to the Colossal Game Adventure!
Introduction
The Zelda games released for the Nintendo 64 are widely regarded as the best adventure games of the era, if not of all time. Ocarina of Time in particular is often heralded as one of the greats, for many factors including its graphics, story, combat, music, and general atmosphere. So Nintendo clearly had a lot to prove with their next Zelda title, which would be releasing on the N64's successor. Naturally, Nintendo decided to alter course and provide fans with a something no one was expecting: a cel-shaded, pirate-themed, sea-faring adventure! As the 3D title that came directly after Majora's Mask (which remains one of the darkest and most off-putting games I have played), this was a massive shift in tone for the Zelda series. For me (and from what I've read, many others as well), this shift has put me off playing the game for many, many years.
The Wind Waker is the only 3D Zelda game that I haven't played, even though it came out at a time when I was heavily into Zelda. My first memory of gaming was watching my Dad beat A Link to the Past, which I am still a huge fan of to this day. When Ocarina of Time came out it felt huge and mysterious, and quickly became my favourite game for many years. I can't remember when (maybe '98?), but one Christmas I got a purple Game Boy Colour and a copy of Link's Awakening. I later played Seasons and Ages, which I would highly recommend if you haven't played them. In 2003 or 2004 I got a Game Boy Advance SP, and I played the Zelda games that were on that system a lot as well (Four Swords and The Minish Cap). However, the one thing I never had was a GameCube, and due to the cel-shaded graphics of The Wind Waker I never really felt like I was missing anything.
Looking back now, I feel like I probably missed out on something special with this game, as a lot of people cite The Wind Waker as the defining gaming experience of their childhood. Many people also claim that it is the best Zelda game, which has obviously set an extremely high bar over the years. Back in 2017 or 2018, I purchased The Wind Waker HD, but unfortunately ended up parting ways with my Wii U before I got past the first dungeon. So now, FINALLY, I am ready to experience this game for the first time as part of our shared Colossal Game Adventure!
The Legend of Zelda: The Wind Waker
Versions:
- Original: The GameCube version of The Wind Waker released back in 2002. It is probably the easier of the two versions to emulate.
- HD: In 2013 Nintendo released an HD remaster of The Wind Waker for the Wii U. This the version I would personally recommend playing if you can figure out a way to do so.
Platforms: GameCube, Wii U
Genre(s): Action-adventure, RPG, Puzzle
Stores: Currently the only way to play this game officially is via GameCube emulation on a Switch 2, which requires Nintendo Switch Online + Expansion Pack (and a Switch 2).
Game Setup
The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:
- Share which version of the game you're playing
- Share what hardware you're playing it on
- Share if there are any tools/mods that you recommend
- Share anything you think is important for people to know before they start the game
- Ask questions if you need help
Another purpose of this topic is to revisit the game and its time period:
- Do you have any memories or associations with this game itself?
- What about its system or era?
- What aspects of retro gaming were common at the time?
- What other games from the same time period are you familiar with?
- What are you expecting from this game in particular?
Finally, this topic is the beginning discussion for people starting to play it:
- Post updates sharing your thoughts as you play.
- Ask for help if you get stuck.
- Offer help to others.
It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.
Important
-
Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.
-
Put any spoilers in a dropdown block. Copy/paste the block below if needed.
<details> <summary>Spoilers</summary> Spoiler text goes here. </details>
FAQ
What is CGA?
Colossal Game Adventure (CGA) is Tildes' retro video game club.
Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!
Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.
What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!
It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.
Do I have to sign up?
No. Participation is open to all.
There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.
Are there restrictions on what/how to play?
Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!
This means:
- Choose whichever version of the game you want.
- You can use cheats, save states, mods, etc.
- You can watch a streamer or longplay instead of playing it.
If you have already played a game and want a different experience:
- Try a randomizer or challenge run.
- Play a different version of it.
- Play a related game (sequel, spiritual successor, something inspired by it, etc.)
There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.
What is the schedule?
Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.
Nomination and voting topics will happen in March and September (every 6 months).
Schedules are also posted then.
All CGA topics are available using the
colossal game adventuretag.What do Insert and Remove Cartridge mean?
Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.
The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.
The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.
There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.
26 votes -
‘Legend of Zelda’ movie first look reveals Link and Zelda in live action
30 votes -
Chris Houlihan is real
11 votes -
‘Legend of Zelda’ live-action movie casts Bo Bragason and Benjamin Evan Ainsworth as Zelda and Link
28 votes -
The Chris Houlihan conspiracy
14 votes -
Can you beat the Legend of Zelda minimalist pacifist challenge? | Hyrule Myths
8 votes -
‘Legend of Zelda’ film sets March 2027 theatrical release from Sony Pictures
23 votes -
How UI helps you hate breakable weapons a bit less
15 votes -
Why Majora's Mask's blue dog took twenty-five years to win the race
13 votes -
Using randomizers to play Zelda like it's 1987
10 votes -
Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom — Part 1 & 2
10 votes -
The Legend of Zelda: Dungeons of Infinity
21 votes -
The Legend of Zelda: Echoes of Wisdom | Overview trailer
13 votes -
The Legend of Zelda: Echoes of Wisdom | Traversing Hyrule trailer
22 votes -
The Legend of Zelda: Echoes of Wisdom | Announcement trailer
73 votes -
Ocarina of Time speedrunning glitch discovered - Ganonfloor
23 votes -
Link's Awakening DX HD - PC port (unofficial)
29 votes -
Development of a live-action film of The Legend of Zelda to start
30 votes -
I made a custom Ganondorf action figure
6 votes -
Link has more animations than you think
10 votes -
“Musical main characters” in Tears of the Kingdom
4 votes -
I'm out of the loop, what is up with The Legend of Zelda ?
I've been seeing the mention of the game a lot lately, and I've seen many memes about it in the past week or so, I've never played the game so I don't know much about it, I'm guessing it's because...
I've been seeing the mention of the game a lot lately, and I've seen many memes about it in the past week or so, I've never played the game so I don't know much about it, I'm guessing it's because of the new game that was released ? but why has it gotten so famous suddenly ?
18 votes -
The Legend of Zelda: Tears of the Kingdom discussion
Just joined this site and I wanted to make a good place to discuss the recently released: The Legend of Zelda: Tears of the Kingdom for the Nintendo Switch. I wanted to get your opinions, gameplay...
Just joined this site and I wanted to make a good place to discuss the recently released: The Legend of Zelda: Tears of the Kingdom for the Nintendo Switch.
I wanted to get your opinions, gameplay videos, screenshots, or whatever it is you want to talk about in regards to the game.
To start, did you buy the game and what's your completion / time spent playing?
57 votes -
The Legend of Zelda: Tears of the Kingdom - Discussion thread
I've had a bunch of different bits of conversation about TotK across the site, but it's mostly been in passing in other topics. Since I know there's a lot of (entirely justified) enthusiasm for...
I've had a bunch of different bits of conversation about TotK across the site, but it's mostly been in passing in other topics. Since I know there's a lot of (entirely justified) enthusiasm for the game, let's talk about it! What's your favorite thing to fuse to a shield? (Ice breath) Have you developed any particularly clever machines you want to share? (I made a massively overcomplicated fish-shocker and scoop, like this, but worse.) What's your favorite (Air) and least favorite (Water) temples?
29 votes -
"This is Super Piano 64" - the Spotify playlist I've been wearing out lately, some easy listening piano music covering iconic video game songs, mostly from the Zelda franchise
14 votes -
I beat Breath of the Wild 100% in a single day
5 votes -
I made a Divine Beast from Breath of the Wild
4 votes -
The games I wish I never replayed
9 votes -
Line By Line: Majora’s Mask true story
5 votes -
Breath of the Wild fixed stamina, it's perfect now, we did it
5 votes -
The Legend of Zelda: Tears of the Kingdom – Coming May 12th, 2023
14 votes -
The problem with mini-maps
9 votes -
Every Zelda is the darkest Zelda
5 votes -
Tunic | Trailer
9 votes -
Ocarina of Time's source code has been reverse engineered
19 votes -
The Legend of Bounce Back - My playable tribute to thirty-five years of Zelda
13 votes -
Breath of the Wild Speedrun - Butter Dog Dog Wit Da Butter on Him%
3 votes -
Breaking conventions with The Legend of Zelda: Breath of the Wild
3 votes -
The hardest challenge in speedrun history was just completed (by joedun) - Breath of the Wild 100%, damageless
18 votes -
How Zelda's puzzle-box dungeons work
9 votes -
Zelda: The Wind Waker HD, glitchless world record (abridged video)
6 votes -
Nintendo’s lawyers nuke ‘The Missing Link’ fangame with copyright complaint
12 votes