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21 votes
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Please convince me to like Fallout 76, I beg you
I picked this thing up in a Steam sale at 75% off after having avoided it like contagious illness since launch, reasoning to myself that for a cost of about £7.99 it'd still pay for itself through...
I picked this thing up in a Steam sale at 75% off after having avoided it like contagious illness since launch, reasoning to myself that for a cost of about £7.99 it'd still pay for itself through sheer amount of content.
And content is what I got, all right. Nebulous, homogenous, thoroughly unexceptional content. My experience has been, more or less:
- Find the three unmarked items in this room and craft them into a parcel, then deliver that to another settlement.
- Pick up and listen to countless audio tapes made by people long-dead and never particularly captivating when they were still alive.
- Boil some water.
- Read through reams of discarded notes about the daily minutiae of life in Shitsville.
- Grill some steak to go with that water.
- Slowly feel your initial interest fade as it dawns on you that this isn't a story, this is what somebody thought constituted lore.
- Realise that some people paid up to £59.99 to do this on launch day, while the fanfiction on AO3 is free.
- Struggle to see the landscape, and enemies, through the film of clown vomit that is the Gamebryo engine's gasping attempts to render lighting effects and shadows that aren't pixellated.
- Shoot at enemies who move in fits and starts, or not at all, in response to your presence.
- Shoot at them again because the lag means you can't be sure if the first shot connected.
- Question what you're doing with your life.
- Christ, shoot him again, he's still dancing. - Re-level your wobbly desk leg.
- Stare in wonderment at a game which is somehow uglier, and runs worse, than Fallout 4.
- Appreciate a passing three-headed opossum.
- Check out the pop-up for the overpriced store, which is the first thing you see every time you log in.
I thought I'd at least enjoy exploring the wilderness of a new location full of fresh landmarks, enemies and particularly cryptids (none of them yet), but I think I might've already checked out in a matter of days. I just...don't care. This is the least compelling Fallout game I think I've ever played. I can't imagine how bad this must have been on launch.
And the Camp UI is an absolutely headache-inducing abomination.
Anyway, do you think I can still get my money's worth? Can this be saved?
Are there...mods???
27 votes -
Humble Choice - July 2024
July 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB A Plague Tale: Requiem 83 86/90 Win ✅...
July 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB A Plague Tale: Requiem 83 86/90 Win ✅ Verified 🟨 Gold Ghostrunner 2 79 81/83 Win ✅ Verified 🟨 Gold Starship Troopers: Terran Command 74 88/88 Win 🟨 Playable 🎖️ Platinum Sticky Business 78 95/97 Win, Mac ✅ Verified 🎖️ Platinum Zoeti 72 80 Win ✅ Verified 🕙 Awaiting Reports Figment 2: Creed Valley 72 100/94 Win ❓ Unknown 🎖️ Platinum Heretic's Fork N/A 71/86 Win 🟨 Playable 🎖️ Platinum HYPERVIOLENT (Early Access) N/A 78 Win 🟨 Playable 🕙 Awaiting Reports Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
6 votes -
Recommendation for a Goodreads for video games?
Over the past year or two I've been writing "reviews" (mostly a short paragraph or two) on Goodreads for books I've read, and I enjoy looking back on what I've read and what I thought about it. So...
Over the past year or two I've been writing "reviews" (mostly a short paragraph or two) on Goodreads for books I've read, and I enjoy looking back on what I've read and what I thought about it. So I would like to do the same for the games I played, and also better organize my backlog so I know what's next to play. So I've been looking for a Goodreads-like for video games and found some alternatives, but I thought I'd check here if anyone has any recommendations.
What I'm looking for is:
- Being able to rate and review games played
- Some way to create lists (much like Goodreads "to read" shelf and the like)
So it's not a large wish list really. After a short search I've found a few sites that seem to fulfill those requirements and they look fairly equal, so I can't really decide which one to commit to (if any):
Since 95% of all games I play are on Steam, just using what's already there could work as well I guess. Collections could be used for backlog management, and the Steam reviews handle rating and review. But for some reason I'm apprehensive about rating games on Steam, probably because it feels very public and I'm doing this only for myself.
Another approach is to use an excel sheet (or similar) to keep track of everything, but it feels... Boring, I suppose? But owning your own data is always nice I suppose!
Do the people here on Tildes have any experience using any of the methods above and can recommend one? Or do you do something completely different than what I've listed here that's working well for you?
19 votes -
Steam users have spent $19 billion on games they’ve never played
55 votes -
“It can’t be that easy, right?” (a Linux desktop environment appreciation post)
I daily drive Pop!_OS, which uses the GNOME desktop environment. I know that DEs are a hotly contested space among Linux users, and my use of GNOME wasn’t so much a choice as it was a default:...
I daily drive Pop!_OS, which uses the GNOME desktop environment. I know that DEs are a hotly contested space among Linux users, and my use of GNOME wasn’t so much a choice as it was a default: it’s what came with my distro.
I like GNOME. I don’t really understand the hate it often gets, but I also don’t really have the legacy understanding of Linux that a lot of people do, and it seems like a lot of distaste lies there. I’m as casual a user as they come — Linux for me is like a Chromebook: it “just works” in that I pretty much need it to get me online and manage some documents. (I do also play games on it, for which Steam and Proton have been a huge boon.)
I also have a Steam Deck, and it uses KDE’s Plasma on the desktop side, so I got to see what that was like. I also like KDE. It’s very different from GNOME, but I can see the appeal. It feels more like Windows but also has a lot of little nice touches and additions. Also, no ads.
This got me thinking: what if I tried using KDE instead of GNOME on my laptop?
I assumed that this would be a big deal. Like, I would have to completely gut my distribution, or reinstall it fresh. Multiple hours of work. Lots of preparation. Looking up myriad terminal commands I don’t understand and hoping they do what they’re supposed to, because if they don’t I’m really screwed — as soon as something goes wrong “under the hood” I’m dead in the water when it comes to fixing it.
But I was looking on System76’s support site and they made it seem super simple. A single terminal command to install the whole DE?
It can’t be that easy, right?
I am astonished to say that it WAS.
I ran the command, had to select between
gdm3andsddm(a choice which I didn’t understand at all so I searched around a bit before just going with the default: gdm3), and then rebooted.I can now select between GNOME and KDE on the login screen, and both work flawlessly. It was so easy.
I don’t know who to credit for this. Did System76 do a great job of making this easy on their distro? Did the KDE team work hard to make their DE effortlessly plug-and-play? Is this just a general product of the way Linux handles its different components?
I don’t know but I’m willing to spread the love around to anyone and everyone who contributes to Linux and all of its facets. It’s wild to me that I can so easily reskin my entire operating system in the same way that I used to do with Winamp back in the day. I keep waiting for something to go wrong, but after a few days of this, I’ve realized that everything still “just works,” automagically.
A big thanks here to anyone who has a hand in open-source software and making computing better for people like me, who have (mostly) no idea what they’re doing.
56 votes -
Co-op game recommendations
Edit: This community is amazing, thank you all for all of your suggestions. Feel free to keep them coming. I have a Google doc full of ideas with my comments that I'm going to drop on him. I was...
Edit: This community is amazing, thank you all for all of your suggestions. Feel free to keep them coming. I have a Google doc full of ideas with my comments that I'm going to drop on him. I was trying to respond to everyone and then discovered that Tildes will rate limit you. So if I don't respond to you, I'm sorry but I definitely read your comment and checked out your suggestions!
My friend suffers from depression and lives 6 hours away from me so the happiest I see him is when we are regularly gaming together. The problem is that I haven't been able to find a game we both wanted to play for a while.
I just cannot get into all the survival crafting games that seem to dominate co-op gaming these days. I am looking for suggestions for anything else. Also, it needs to be an online co-op instead of a couch co-op.
His computer isn't the best so that needs to be a consideration, nothing wrong with older games. Ideally we are talking about PC games on Steam.
Examples:
- we played a ton of Risk of Rain 2, probably the last game we played a lot together
- we have played through Halo co-op a bunch of times.
Who has ideas for me?
34 votes -
Online Scythe gaming group
This thread is for organizing a group to play Scythe online. Everyone mentioned has either been in my specific thread about Scythe months ago or mentioned it elsewhere. I FINALLY got around to...
This thread is for organizing a group to play Scythe online. Everyone mentioned has either been in my specific thread about Scythe months ago or mentioned it elsewhere. I FINALLY got around to getting the Steam version in addition to the Invaders from Afar dlc since it was a bundle.
I'd love to get a Discord group started so we can all finally play together and ultimately shoot the shit and have some fun.
Also I couldn't figure out how private messaging works which is embarrassing but this is way easier, anyway.
If this gets enough traction in the next couple of days I'll make us a discord group and we can go from there as far as scheduling goes. I'd also be open to other games if the group wants to do so. 🤘
@0d_billie
@guissmo
@Beowulf
@Notcoffeetable
@TreeFiddyFiddy
@ocdbear
@AugustusFerdinand
@TownshipTeleporter
@clerical_terrors
@KapteinB
@Spongey11 votes -
Humble Choice - June 2024
June 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Risk of Rain 2 86 96/94 Win ✅ Verified...
June 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Risk of Rain 2 86 96/94 Win ✅ Verified 🎖️ Platinum Knights of Honor II: Sovereign 78 76/78 Win 🟨 Playable 🎖️ Platinum LEGO 2K Drive Awesome Edition 72 62/87 Win ✅ Verified 🎖️ Platinum Warhammer 40,000: Battlesector 76 89/83 Win ✅ Verified 🟨 Gold Miasma Chronicles 73 79/72 Win 🟨 Playable 🟨 Gold Stray Gods: The Roleplaying Musical 76 94/91 Win ✅ Verified 🟨 Gold A Guidebook of Babel N/A 97/96 Win, Mac 🟨 Playable 🎖️ Platinum Empyrion - Galactic Survival N/A 79/61 Win 🟨 Playable 🟨 Gold Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
Steam banned in Vietnam
User reports: https://steamcommunity.com/discussions/forum/0/4362376335340911703/?ctp=2 Likely because Steam has not complied with local laws (in fact, they have no local presence at all on...
User reports: https://steamcommunity.com/discussions/forum/0/4362376335340911703/?ctp=2
Likely because Steam has not complied with local laws (in fact, they have no local presence at all on Vietnam).
I do wonder if Steam is going to do anything. Complying with Vietnam's regulation is probably too burdensome to be worth the revenue, but on the other hand, Steam's promise with their DRM has always been that they would "unlock" the games if they had to shut down, and now they're shut down in a specific country.
Vietnamese Steam users have been sold products which they cannot play at all anymore, at least while following the laws of their Communist (so, totalitarian) regime. It's not a great situation for them.
Well, to be honest, they're probably going to do nothing. But I do wonder to what extent Valve, who knew they were not in compliance, should have not sold games at all in Vietnam? Similar to the Helldivers situation, surely they knew this shoe was dropping.
35 votes -
Humble Choice - May 2024
May 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Yakuza: Like a Dragon 86 94/94 Win ✅...
May 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Yakuza: Like a Dragon 86 94/94 Win ✅ Verified 🟨 Gold Hi-Fi RUSH 89 93/97 Win ✅ Verified 🎖️ Platinum Steelrising 71 66/73 Win, Mac 🟨 Playable ⬜ Silver Loddlenaut 75 97/97 Win ✅ Verified 🕙 Awaiting Reports King of the Castle N/A 94/91 Win 🟨 Playable ⬜ Silver Bravery and Greed 78 78 Win 🟨 Playable 🟨 Gold Amanda the Adventurer 73 91/95 Win 🟨 Playable 🎖️ Platinum Mediterranea Inferno 79 97 Win, Mac ✅ Verified 🕙 Awaiting Reports Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
11 votes -
VR gaming is reawakening my enthusiasm for games
If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because...
If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because you were afraid to spend so much money on something you don't even know if it would give you motion sickness.
Last week, I decided that now is the time. I've looked over several devices, like Valve Index, Pico 4, Meta Quest 2 and 3. But my mind was kinda made up, I knew that I would either go for Valve Index or Meta Quest 3. I picked up MQ3.
The thing arrived on saturday morning. Time to play some games.
I boot up my desktop and install Steam VR, time to play Half Life Alyx... Cards on the table: I don't consider myself a Half Life fan. Not because I disliked the games, it's just I never played them when they came out. I can see why they are fan favorites and how impressive they were at the time, but I missed the chance to be wowed by them when I played them so many years later.
But HL Alyx is fixing that.
First, being "inside" the game was new. As someone who always played games on a 2D screen, I spent way more time than I care to admit looking at different objects, rotating them, interacting with them, etc. Once that novelty wore off, I proceeded with the game.
There's a scene where someone throws you a weapon. He tells you not worry, it's not loaded... Well, except it was, and when that thing dropped on the floor, it fired, I legit got jump scared. Later, when the crab thingies jump at you, I legit panicked and started shooting hoping that I would hit them. Dark sections? Legit horror.
I... Do not remember the last time I felt any of these things. If this was a conventional game, the gun falling would at best get a chuckle from me. Crab thingies? Meh, just aim and shoot them. Dark sections? Just another gaming section.
I think I get it now. I get why so many people like VR games. It's different. Because it's more immersive, you feel more involved with what's happening. Now that I'm writing this, yeah it sounds obvious, duh, but in a VR game it feels like it's you who is inside the game, in a 2D screen it feels like you, but at the same time you also understand that it's not you, it's your character who is inside the game.
I've been also trying Job Simulator.
As far as games go, this isn't really a "game". It feels more like a fun tech demo "hey, this is what you can do with a VR". An equivalent game with conventional 2D screen and controllers wouldn't get any attention from the public, and as for me, I would turn it off after 5 or 10 minutes.
But, it was legit fun. The Gordon Ramsay Robot yelling at me to cook food just made me grab everything and throw them at his face. In the office, I would throw things over to other cubicles like an annoying kid.
It's exhilarating to rediscover the joy and immersion that gaming can offer through the lens of VR. The sense of presence and tangibility breathes new life into familiar experiences, reigniting that childlike wonder I once felt.
32 votes -
Humble Choice - April 2024
April 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Victoria 3 82 67/66 Win, Mac, Linux 🟨...
April 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Victoria 3 82 67/66 Win, Mac, Linux 🟨 Playable ✅ Native The Callisto Protocol 67 75/64 Win ✅ Verified 🎖️ Platinum HUMANKIND: Definitive Edition 79 69/66 Win, Mac 🟨 Playable 🟨 Gold Fashion Police Squad 78 92 Win 🟨 Playable 🎖️ Platinum Terraformers 80 89/88 Win, Mac, Linux ✅ Verified ✅ Native Symphony of War: The Nephilim Saga 84 95/95 Win ✅ Verified 🎖️ Platinum Coromon 73 77/87 Win, Mac ✅ Verified 🟨 Gold The Excavation of Hob's Barrow 84 90/93 Win, Mac, Linux ✅ Verified ✅ Native Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
"PS5 has no games"
This is what everyone always says. It's the big punchline of this console generation. They say it as if they meant "Sony hasn't made or published any games worth playing since November 2020."...
This is what everyone always says. It's the big punchline of this console generation.
They say it as if they meant "Sony hasn't made or published any games worth playing since November 2020." That's definitely not true. Sony's released several great, critically acclaimed games on PS5: Returnal, Horizon 2, God of War Ragnarok, and just recently they had Helldivers 2. They've had a PS5 game get nominated for Game of the Year every year.
What people have really complaining about is "Sony doesn't keep their games solely on the PS5, instead they've also been bringing them to PS4 and/or PC when able." Isn't that... good?
I remember during the PS3 and PS4 generations, it sucked that you'd have to buy a whole console for that 1 exclusive you were interested in. I had a friend who got a PS4 solely to play Bloodborne. I saw a lot of people back then interested in these exclusives coming to PC. For convenience, for better graphics and frame rates, for the novelty, for game preservation, for any number of reasons.
Now it's finally happened, Sony's big IPs are pretty much all on PC. You can go buy God of War or Ratchet and Clank on Steam. That's awesome! 15-years-ago me would've never believed that could happen in a million years.
And how did people react? "Why would I buy a PS5? It has no games!" It has games, they're just not keeping the games locked up there serving a life sentence, maybe getting a remaster 20 years later if they're lucky. I also find it odd how the Series X has even less exclusives, releasing games day-and-date on PC, but nobody jokes about that.
21 votes -
Humble Choice - March 2024
March 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Warhammer Age of Sigmar: Realms of...
March 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Warhammer Age of Sigmar: Realms of Ruin – Ultimate Edition 70 41/60 Win ❓ Unknown 🟨 Gold Nioh 2 - The Complete Edition 85 87/88 Win 🟨 Playable 🟨 Gold Saints Row 63 56/64 Win ❌ Unsupported 🟨 Gold Citizen Sleeper 84 91/94 Win, Mac 🟨 Playable 🎖️ Platinum Black Skylands 77 80/82 Win ✅ Verified 🟨 Gold Soulstice 71 70/78 Win 🟨 Playable 🎖️ Platinum Afterimage 76 77/80 Win ✅ Verified 🟨 Gold Destroyer: The U-Boat Hunter N/A 68/77 Win 🟨 Playable 🟨 Gold Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
Humble Choice - February 2024
February 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Life Is Strange: True Colors 81...
February 2024's Humble Choice is now available with the following eight Steam games.
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Life Is Strange: True Colors 81 89/90 Win ✅ Verified 🟨 Gold Scorn 68 77/82 Win ✅ Verified 🎖️ Platinum Destroy All Humans! 2 - Reprobed 68 78/73 Win ✅ Verified 🎖️ Platinum Beacon Pines 81 98/97 Win ✅ Verified 🎖️ Platinum There Is No Light: Enhanced Edition N/A 74/81 Win ✅ Verified 🎖️ Platinum Children of Silentown 70 87/81 Win ✅ Verified 🎖️ Platinum Oaken 77 81 Win, Mac, Linux ❓ Unknown ✅ Native Snowtopia: Ski Resort Builder N/A 65 Win 🟨 Playable 🎖️ Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
12 votes -
Steam Next Fest: what have you been playing?
For those out of the loop, Steam Next Fest is a week long event (Feb. 5 - Feb. 12) celebrating upcoming games through demos and developer livestreams. Which demos have you been playing, and which...
For those out of the loop, Steam Next Fest is a week long event (Feb. 5 - Feb. 12) celebrating upcoming games through demos and developer livestreams.
Which demos have you been playing, and which releases are you looking forward to?
30 votes -
Any good PC games that are inherently slow or cooldown-based?
I find myself in an unusual situation wanting to play PC games that can't suck me in. Bear with me, this is a weird and specific request. Ideally I want something I can easily pick up and put down...
I find myself in an unusual situation wanting to play PC games that can't suck me in. Bear with me, this is a weird and specific request.
Ideally I want something I can easily pick up and put down maybe 1-2 times an hour between tasks. Chess or Risk came to mind, but I don't want something that mandates input or else you forfeit. Also thought of Civ, but in the past I've played that for hours at a time. I haven't found a setting that could force me to slow down, but maybe there's a mod I could use? Seems like I need something that either has built-in cooldowns or allows custom time controls.
Maybe there's some mobile games that are on PC that would fall into this category? I played "Egg, Inc" years ago, but remember the cooldowns started to extend into days which is when I stopped.
For reference, I typically play via Steam, Epic, or GOG and I like these game genres: strategy, RTS, tower defense, puzzle/logic, city building, simulation, automation, and exploration. But since there's probably not many games like this I'm definitely willing to branch out!
28 votes -
There has never been a better time to game on Linux
I've been running Linux full-time pretty much since Valve released Proton. I remember submitting reports to ProtonDB back when it was just a shared Google Sheet! In the years that followed I made...
I've been running Linux full-time pretty much since Valve released Proton. I remember submitting reports to ProtonDB back when it was just a shared Google Sheet! In the years that followed I made it a point to test and report out on different games as new versions of Proton were released and support improved. I thought it important that we have a good data set for what worked and what didn't. Over those years I tested hundreds of games and submitted as many reports to the database.
In thinking back over my gaming in 2023, however, I realized that I fell out of the habit of submitting reports because I'm so used to Proton working that it's stopped occurring to me that it might not.
That doesn't mean that there aren't some games that don't work -- it simply means that the success rate that I used to have (maybe 30-50% on average) has risen high enough that I'm genuinely surprised if something doesn't work (it's probably somewhere around 95% for me now, though that's biased by the types of games that I play). I actually tried to remember the last game that didn't work, and I genuinely couldn't tell you what it was. Everything I've played recently has booted like it's native.
Honestly, I genuinely don't even know which games are native and which run through Proton anymore. I've stopped caring!
I got my Steam Deck halfway through 2022. It was awesome, but it was definitely a bit rough around the edges. There weren't that many compatible games. The OS had some clunkiness. It matured though, and has gotten better. Among my friend group, I'm the only person who cares even a little bit about Linux. If you asked any of them to name three different Linux distributions they'd stare at you blankly because they wouldn't understand the question. Nevertheless, of my friends, SIX of them have Steam Decks and are now gaming regularly on Linux.
There are currently ~4,300 Deck Verified games and ~8,700 Deck Playable games according to Valve. On ProtonDB, ~8,600 games have been verified as working on Linux by at least three users, while ~19,700 games have been verified by at least one user. There is SO much variety available, and the speed with which we've gotten here has been pretty breathtaking.
This was my device breakdown for my Steam Replay for 2023:
- 55% Steam Deck
- 32% Linux
- 10% Virtual Reality
- 4% Windows
The only non-Linux gaming I did was VR and some local multiplayer stuff I have on a Windows machine hooked up to my TV.
I don't want to proselytize too much, but if you have a general interest in gaming, you could probably switch over to Linux full time and be perfectly happy with the variety of games you have available to you. Not too long ago, making the jump felt like a huge sacrifice because you'd be giving up so much -- SO many games were incompatible -- but it no longer feels that way. You can transfer and most of -- probably almost all -- your library will still work! Also, if a particular game doesn't work, there isn't too much sting because, well, there are thousands of others you can give your attention to.
If you have a specific game that you must play, then it's possibly a different story. If you love Destiny 2, for example, then full-time Linux definitely is not for you. The same goes VR -- it's simply not up to snuff on Linux yet. There are other niches too that don't transfer over as well (modding, racing sims, etc.) so, of course, this isn't a blanket recommendation and everyone's situation is different.
But for a prototypical person who's just your sort of general, everyday gamer? It's reached a point where they could be very happy on Linux. In fact, as proven by my friends and their Steam Decks, it's reached a point where people can be gaming on Linux and not even know they're doing that. That's how frictionless it's gotten!
I don't really have a point to this post other than to say it's incredible that we are where we are, and I'm beyond appreciative of all the effort that people have put in to making this possible.
83 votes -
Does anybody play Scythe?
I'm basically very new to complicated tabletop games but I've been in love with this game for well over a year now but it's really hard to find people that want to play it multiple times with me...
I'm basically very new to complicated tabletop games but I've been in love with this game for well over a year now but it's really hard to find people that want to play it multiple times with me (physically) because the setup and learning process takes 30-45 minutes for the average new-ish player. I just learned (today) that there's also an online component to it. If anybody else loves this game I'd be down to start an online game with you and your friends if they'd like to.
Edit No.1: I don't currently have a way to access steam but I should soon (assuming the Microsoft Surface Pro 9 can run games). If so I will DM everyone on here :)
Edit No. 2: I had no idea that this post would get this many comments (5 at the time of this edit). I'm very glad that my niche nerdy interest resonates with people. Whenever I get my lil computer/tablet thingy I wanna make a group chat thingy (maybe discord, never used before) with y'all so we can set up some games together. Looking forward to our future games.
14 votes -
Humble Choice - December 2023
Sorry for the delay in posting this month. December's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck...
Sorry for the delay in posting this month.
December's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Expeditions: Rome 81 82/88 Win Playable Platinum Midnight Fight Express 76 82/91 Win Verified Gold ELEX II 65 61/75 Win Unsupported Gold Nobody Saves the World 80 87/91 Win Verified Platinum The Gunk 70 86/86 Win Playable Platinum The Pale Beyond 78 96/91 Win Mac Verified Platinum Last Call BBS TBC 95/95 Win Mac Lin Playable Native From Space TBC 88/67 Win Verified Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
T minus Zero, or releasing a game on Steam
Well, a few minutes ago I finally pushed the button, the game is released. So I wanted to write a short write up of some things that I had to do to release the game. I won't really talk about...
Well, a few minutes ago I finally pushed the button, the game is released. So I wanted to write a short write up of some things that I had to do to release the game. I won't really talk about making the game itself too much, more about the part of actually releasing the game, if you are interested in more of that you can see my posts from Timasomo (1, 2, 3, 4, showcase).
Steam
I have already created many games in the past, I've been making games for more than 5 years, but always as a hobbyist. So I never experienced releasing a game on a platform like Steam. I have to say working with Steam and Steamworks is very pleasant and streamlined, but it is still much more complex than for example releasing a game on itch.io, which is what I did before for all my other games. I'll try to summarize how the process looks like.
First, before you can even get on Steam, you have to register, fill out a ton of paperwork, wait some time for it to be manually approved. Afterwards, you have to pay the 100 dollars for Steam Direct. At this point you finally get a Steam app id, which you can use to start integrating Steam features into your game. For example, having achievements, Steam cloud integration (so the saves get synced between devices), leaderboards and potentially more, especially if you are making a multiplayer game. To make my game I am using Godot, and I found a C# library called Facepunch.Steamworks which made this all quite easy, I'd definitely recommend it if you are using Unity or Godot with C# and want to release your game on Steam.
Before releasing a game on Steam you also have to finish everything on a gigantic checklist, including things like: uploading 10 various header, capsule and other images which are used on the store page and Steam library. An icon for the game. What are the minimum requirements required to run the game, whether the game has adult content, whether it supports controllers, how much the game will cost, screenshots, a trailer, there are just so many things to do! And when you complete parts of this checklist you have to have your game go through manual reviews. Each review could take about 3 days to get done. I failed one review first so I had to resubmit it too and wait again. Let me tell you, if you plan to release a game on Steam, reserve at least a month to do it, and start going through the reviews as soon as possible -- actually I think there even is a minimum of a month before you can release the game from the day you get an app id.
Trailer
Creating a good trailer is super hard. I am not a video creator/editor at all, but luckily I at least own a solid program for creating videos -- Vegas 14 pro, that I got for super cheap in some Humble bundle about 8 or something years ago, so I at least had a good start there. I ended up with not that complex of a project and Vegas still kept crashing when rendering, so I am not sure if I'd recommend it though.
The hardest thing for a trailer is deciding what to put in it for me. I know that a trailer should be super short, should showcase how the gameplay looks, what are the features and so on, but when I got to actually making it, it was still super hard to decide what to put there. How do I even start? I watched a ton of other indie game trailers to get some inspiration and that also didn't help that much. There are some trailers which are really just gameplay, some trailers which are actually just incredible with editing I could never do as a pleb... So I started with something that I know a bit more. I created a very short music track, and decided that I will just edit the trailer to fit the music.
The music track basically splits the trailer into 4/5 very short sections:
- Basic gameplay, how the game looks when you start playing it
- Explaining the roguelite part of the game, selecting spells and items
- More complex gameplay, how some combinations of spells and items can look later in a run
- List of features
- Special bonus ending section showing a "Legendary" spell, which should show how insane spells can get, followed by the logo of the game
I think the trailer ended up being not too bad, but I still had some feedback that it isn't flashy enough. And it's true, but I am not really sure how to improve it easily. When watching the Vampire Survivors trailer for example I can see that they did a much better job: it's so much more dynamic, the music really pumps you up, it's overall better edited, it has cool transitions, camera movement and so on.
End
Releasing a game on Steam was a great experience. I learned so much! I basically made this game over weekends and evenings, since I also have a job. To try maintain my productivity I tried to do at least some work on the game every single day. I have to say that towards the end I started losing some steam (haha), some days scrambling to do at least something late in the evening before I went to sleep. But, if at least someone plays the game I think I want to keep updating it more, I still do really like the game!
Thanks for reading! Feel free to ask me anything about the game, or the game dev process, or about anything basically haha.
Here's the Steam store page, the game costs 5 dollars, I'd love it if you checked it out. If you want to play the game but can't afford it PM me and I'll send you a key for the game (at least once I get the keys I requested -- did you know that Steam has to approve the creation of keys manually? Edit: the keys are now ready)
https://store.steampowered.com/app/2682910/The_Spellswapper/45 votes -
Play Steam VR games on Meta Quest 2, 3, and Pro
28 votes -
Steam Deck OLED - A thought and some feelings
I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got. TL;DR: OLED is the definitive...
I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got.
TL;DR: OLED is the definitive version of this product. If you're at all interested, whether or not budget is a concern this model is worth looking at, especially if you can actually get your hands on one to try for a bit. Words aren't quite what they need to be to get across how it looks and feels.
The long of it:
Valve wasn't kidding about stuff like a little performance improvement and better battery life. It feels like someone took the LCD deck and made a checklist of every single thing that could be improved, and then did it. The result is just about the best refresh of a product I've ever seen.
The screen is the most obvious upgrade and it really is great to look at. It is a big jump to go from an LCD at 60hz, to OLED at 90hz with HDR available. As great as VibrantDeck is, no amount of color fuckery can really reproduce what is happening when you have these features. For games that support HDR, it can feel like you've actually made an upgrade, because of how differently it can handle things like bright flashes of light and particle effects on top of the color differences. The refresh rate is tied to the frame limiter by default, so when you drop the frame limit the refresh rate tends to stay double whatever that is. 40fps/80hz feels better than 40/40 to me, like stuttering just isn't as bothersome.
Be aware it's on developers to implement HDR, which means sometimes you run into a game with a shitty implementation. FFVII R comes to mind. Just know that if you run across a game where this feature seems to make the game look terrible, it's not the device doing it.
The improvements to the battery do mean something like a ~40% increase. Games like Armored Core VI and Elden Ring tended to last about 1.5-2 hours on the LCD model, on OLED it's more like 2.5-3, and this is the sweet spot imo. Rare that I'm gonna sit down and play for that long in the first place, so having this much power available means being able to play here and there with much less concern. Games that already played well in a low power state just get that much more time. One thing to know if you're coming from an LCD - it doesn't save your power profiles. Input profiles yes (if you saved them), but power settings need to be redone game-to-game.
The device itself is a little lighter, and it feels like it sits in my hands a little better. The difference is minute, but noticeable, and nice. All of the buttons feel good, the sticks have slightly more resistance to them, and the trackpads are much nicer to use. In particular, the way you click the trackpads is more forgiving by default, so while it is a little easier to mis-click it feels more like using a "real" trackpad. The deck in general is the only device I find doesn't really aggravate my carpal tunnel, and the OLED model keeps that up.
On the software side there isn't really a difference - SteamOS is more or less exactly the same with a few OLED-specific settings. Most of your info gets saved and loaded up when you log in. Cloud saves are one piece of course, but too, any controller profiles you saved will come back, and the SD card can just be freely transferred/there isn't really any setup to it. From boot to play I mostly just waited on the game to download - setting up the device was as simple as waiting for it to do an update, then log in, and that's it. It doesn't pester you to register for anything/no ads.
Things like sleep/wake and transitioning to desktop mode are faster and more consistent. Pretty regularly, my LCD model would fail to sleep/wake correctly - I'd put it to sleep and upon waking it, it would reboot. Inconsistent but often enough to get annoyed with. With the OLED model, i notice this doesn't happen as often. It still does, but much less frequently. The improvements to the trackpads means I use desktop mode more often, it feels much nicer to navigate. All of the stuff I had before was simple to install and restore - emudeck, decky, cryoutilities all installed without any issues and worked fine after I moved over all my stuff from the first deck. Haven't hit any issues with decky plugins either.
Even the carrying case got a pass. It's been redesigned a little, with an extra velcro fastener bit and tighter mold inside, black instead of white.
Transferring my information was about as easy as you could do. There are several options - I mostly used KDE connect, but there's also Warpinator, and a deck plugin called DeckMTP that can let you do a direct USB connection. Literally just copy/paste, once I installed all the stuff I had before I could just drop in the old device's things and be good to go. One thing to be aware of, is that for games which don't support Steam Cloud, you need to copy their save data over. That's gonna mostly be in a folder in /steamapps called CompatData. Takes a little doing but it's not hard to figure out. The hardest thing to set up was STALKER Anomaly, and all that was was about a five step process of clicking things in Wine. By the way, if you make a custom controller profile for a non-steam game, when you add that game to the library make sure it has the same name as before and your controller profile will be saved!
Overall I'm impressed to the point I intend to hold off buying any more PC hardware until a Deck 2 appears. If that product gets the same kind of attention this one did there's no doubt in my mind it will be fantastic. Considering too, the ability to dock and use peripherals, I think I'd feel safe recommending an OLED steam deck as a replacement for a gaming machine + non-work computer to just about anybody. $399 as a base price for PC Gaming is fucking awesome, and $549 for this improved model, at least I feel is very much worth it. $150 for an OLED screen, more storage, bigger battery is not bad. The deck is a hugely popular product, which means you get the added benefit of folks constantly tinkering and messing with stuff to make it work, on top of the odd developer specifically targeting it (such as in Cyberpunk, or how Bannerlord reworked its control scheme). Those kinds of communities exist around other devices, but not nearly to the same extent, and they'll die fast as those products come and go.
So that's what I got. I hope this was informative and helpful. If you have any questions I'm happy to answer as best I can. I'm super happy with the deck as a product, it feels a lot like getting to see what it looks like when someone goes the distance and throws their full weight behind this kind of product.
Edit: I don't know how well this will come through looking on different screens, but here are a few screenshots from AC VI and Morrowind that made use of HDR. Even if it doesn't come through - if you've never owned a deck and were considering one, yeah stuff can look this good on it! It's amazing.
51 votes -
Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?
As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to...
As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to arrive! Been in a gaming rut for a long time now and, having never been a PC gamer, I’m look forward to checking out a bunch of games I’ve never played before.
What tips do you have for a first time Deck owner?
Any essential games I should be sure to get?
And finally, is it possible to get games I own on the Epic Games Store (I collected all their free games over the years) or Xbox Game Pass PC games on my Steam Deck?
44 votes -
Humble Choice - November 2023
November's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Hardspace: Shipbreaker 83 88/89 Win...
November's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Hardspace: Shipbreaker 83 88/89 Win Verified Gold WWE 2K23 81 77/81 Win Unsupported Platinum Unpacking 83 94/92 Win Mac Lin Verified Native Friends vs Friends TBC 85/81 Win Verified Gold The Legend of Tianding 81 97/95 Win Verified Platinum SCP: Secret Files TBC 89/89 Win Playable Gold Souldiers 76 80/65 Win Verified Gold Prodeus 82 90/93 Win Mac Playable Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
11 votes -
I finished Phantom Liberty and have thoughts
I remembered that thread asking about the update to Cyberpunk 2077, and figured after finishing the expansion I'd offer what I've got. I played the game once on release prior to playing now. The...
I remembered that thread asking about the update to Cyberpunk 2077, and figured after finishing the expansion I'd offer what I've got. I played the game once on release prior to playing now.
The tl;dr - its a hell of a lot better, can totally recommend it, expansion was cool and fun
The long:
First, regarding the update. It's excellent. The game does feel significantly better to play, because a whole lot less is bugging the hell out. You do occasionally come across some silliness, like four of the same car all at an intersection, or the same child populating a cafeteria. But these moments are far, far less frequent, I think I can count on one hand after 50 hours, the number of times stuff like that happened.
Wanted system is functional now. It just works the way you'd expect, and it is pretty easy to escape. More lawless parts of town are appropriately easier to get away with shit in. Driving feels better but still feels weird to me, like everything is slippery/wheels never have good traction.
The skills/perks/inventory stuff is a thousand times better. It has a few weird things here and there but is easier to follow and use. It's nice not having to really mess around with clothes and just look however I want. Combat is a lot more fun now that stuff behaves appropriately. That's really the theme of it, they did fix what needed fixing, and what we're left with much more closely aligns with folks' original expectations.
Quests wrap up and sometimes into one another in ways which are genuinely very impressive, and I encountered all of one that had an issue with it. I pretty much constantly went from quest to quest and found there was enough variety that I didn't really care about wandering much. I still did, and that is all much improved too. Npcs behave a lot better and look nicer, and jobs consistently finish up the way they're supposed to.
I specialized in blades, pistols, and shotguns, and played on Normal, mostly on my steam deck. I mostly raised Reflexes, Technical Ability, and Cool. I got to turn into a Dragonball ninja assassin, occasionally dualing Japanese cyborg women with katanas in the street. I'd get into shit because melee is genuinely pretty fun to mess with.
The visuals are awesome even on the handheld, the preset for the deck is higher than I expected. Performance was consistently good, on the deck as well as my PC. PC can go maximum and is using a 144hz display, it looks really really good with everything pushed.
The expansion:
It fits squarely within the best of what the game offers. The storyline is complex and goes into the rest of the world in an impressive way, it's like it's always been there. The characters are exceptionally well done, as is the voice acting. The whole thing felt like a great season of a good show, it kinda proceeds like that too.
Dogtown is a really cool area. The detail is wild and sense of place really some of the strongest in the game. I felt uneasy at night in the rain, that's always cool for a game to evoke. It feels both like it's own independent spot and like a part of the city, they really nailed it with how it looks and what's available there.
Conclusion:
The complete package I'd say is totally worth it. Compared to release it is a completely different game. Feels like a much more realized vision, that consistently hits some pretty high notes. Panam is still the coolest, but Songbird was a really well done character too. With the game not being a flaming wreck, it's way easier to get into the storytelling, and it is pretty great for this medium. Especially those major characters, they're interestingly complicated and don't always behave how you'd expect. The overall experience is kinda like being a protagonist in a tv show, quests have their own arcs and climaxes and characters appear distinctly changed by the events as they unfold. That was always there, but now I'm comfortable saying you'll actually have that experience playing it.
23 votes -
What are some of your favorite "meeting games?"
Here's a first world problem: I work remote and sometimes I get bored during meetings. Wondering if you guys had any game recommendations for games I can play on a second monitor or something...
Here's a first world problem: I work remote and sometimes I get bored during meetings. Wondering if you guys had any game recommendations for games I can play on a second monitor or something while I kill boredom in my meetings. Mouse only is probably the biggest requirement, and also something more "turn based" so if I need to I can still pay attention to the parts that I need to.
Some of my recommendations:
Slay the Spire (+ Downfall) - I "beat" all of it (A20H for all characters) so I wanted to take a break, but I loved it.
Monster Train - I didn't get into it as much as StS tbh, it's fineeee but not my personal favorite
Super Auto Pets - I'm not really an Autobattler kinda guy but the slow pace and the rotating sets make this game kinda perfect for what I'm looking for!
Brotato - I've been playing mouse only, but can't really stop it in the middle of an intense run tbh.Steam or Android games if possible!
30 votes -
Humble Choice - October 2023
October's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB The Quarry Deluxe Edition 79 85/80 Win...
October's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB The Quarry Deluxe Edition 79 85/80 Win Unsupported Gold Metal Hellsinger 79 97/97 Win Playable Gold Dark Pictures Anthology: House of Ashes 73 94/88 Win Playable Platinum Rebel Inc: Escalation N/A 88/83 Win Mac Playable Gold Spirit of the Island N/A 78/71 Win Verified Gold Lords and Villeins TBC 36/77 Win Playable Platinum A Juggler's Tale 71 100/95 Win Verified Platinum Mr. Prepper TBC 75/82 Win Playable Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
Which board games have you all been playing this week? (to 19th September)
Hey Tabletidlers, Another week and another opportunity to share what you've been playing. For me I was able to finally play the Zombie Apocalypse map for Age of Steam. This map sees you delivering...
Hey Tabletidlers,
Another week and another opportunity to share what you've been playing.
For me I was able to finally play the Zombie Apocalypse map for Age of Steam. This map sees you delivering goods (cubes) around a map of Michigan as usual, but whilst dealing with the map evolving due to a horde of zombies. The zombies move in a deterministic manner, so it's possible to plan ahead, but towns or cities the zombies reach are razed, which converts them to a colourless city and removes any cubes upon them. The zombies also add a cost to building track and add a cost to delivering cubes, unless you take the Military Caboose action, which replaces the normal Locamotive spot. Very enjoyable map and the random starting location for the seed zombies means it'll play very differently, I imagine, each game.
So, don't be shy, share what you've managed to get played this week.
12 votes -
Humble Choice - September 2023
September's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Tiny Tina's Wonderlands Chaotic Great...
September's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Tiny Tina's Wonderlands Chaotic Great Edition 78 72/76 Win Verified Platinum Deceive Inc. 72 80/86 Win Verified Gold The Forgotten City 84 93/96 Win Verified Platinum Aces & Adventures TBC 97/91 Win Playable Platinum Patch Quest 81 100/95 Win Verified Gold Foretales 75 88 Win Playable Platinum Who Pressed Mute on Uncle Marcus 76 73 Win Mac Verified TBC Autonauts vs Piratebots TBC 84 Win Playable Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
19 votes -
Humble Choice - August 2023
August's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Disco Elysium – The Final Cut 89 93/93...
August's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Disco Elysium – The Final Cut 89 93/93 Win Mac Verified Gold Chivalry 2 82 81/82 Win Unsupported* Silver Trek to Yomi 72 70/71 Win Playable Platinum Road 96 78 92/91 Win Verified Platinum Arcade Paradise 76 90/89 Win Verified Platinum SuchArt: Genius Artist Simulator N/A 100/98 Win Verified Platinum Tin Can TBC 87 Win Playable Platinum Hot Brass TBC 82 Win Unsupported* Platinum *Both games that are marked as unsupported on Steam Deck on Steam itself are reported as working on Linux on ProtonDB.
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
27 votes -
The Summer Backlog Battle: Play your Steam backlog to benefit No Kid Hungry
19 votes -
Tutorial: Ensure a Steam game/mods are up-to-date each time you play
8 votes -
DOSbox help for a noob - mouse doesn't work at all
First, forgive me for I am a first time DOSbox user. My O/S is Windows 10 home 64-bit I went to old games and grabbed Doom & Doom II. I use to play these quite a bit and remember them fondly. I...
First, forgive me for I am a first time DOSbox user. My O/S is Windows 10 home 64-bit
I went to old games and grabbed Doom & Doom II. I use to play these quite a bit and remember them fondly. I did the easy setup which added DOSbox 0.74 and the game. It loads up and runs just like I remember with the keyboard, just no mouse.
I did searching online, but the only solutions seem to be making sure autolock=true in the config file, and using cntl-F10 to capture the mouse. Toggling cntl-F10 does seem to grab the mouse in that the cursor disappears, but the mouse still will not function in either full screen or windowed mode.
I seem to be missing something obvious, but for the life of me I just don't see it. I'm reasonably computer savvy, but feeling stupid at the moment.
Any advice would be appreciated. TIA
Edit: Forked over the 5 bucks and went with the Steam version. Works perfectly.
Thank you everyone for your advice.9 votes -
What game is your current addiction?
Pretty much the title. We all play all sorts of games, and they generally are all good games. However, every once in a while you start a game that just hits the right notes and you hate putting...
Pretty much the title. We all play all sorts of games, and they generally are all good games. However, every once in a while you start a game that just hits the right notes and you hate putting your controller or device down, and you can't stop thinking about things you want to do when you get back in front of that game. I figure we could post up our current addicting games so others can search them out as well :)
My current addiction is Frostpunk. Got it on a whim from the Steam Summer sale, and my Lord am I addicted. It's a really good (to me) post civilization survival game where you try to establish and rebuild life with a new world around you. Surprisingly challenging and the scenarios are very fun. I bought it 2 weeks ago and have 63 hours into it.
73 votes -
Humble Choice - July 2023
July's Humble Choice is now available with the following eight Steam games: Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB The Outer Worlds: Spacer's Choice Edition...
July's Humble Choice is now available with the following eight Steam games:
Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB The Outer Worlds: Spacer's Choice Edition 80 68/43 Win Playable Silver TemTem 75 51/84 Win Verified Platinum Yakuza 4 Remastered 77 92/92 Win Unsupported Gold Roadwarden 83 95/96 Win Mac Lin Playable Native/Gold Kraken Academy!! 73 93/93 Win Mac Lin Verified Native/TBC Merchant Of The Skies TBC 87/87 Win Mac Lin Verified Native/TBC Ozymandias: Bronze Age Empire Sim N/A 93/91 Win Mac Playable Platinum Shotgun King: The Final Checkmate TBC 94/93 Win Verified Platinum Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
34 votes -
Video game recommendations
Hey everyone. The Steam summer sale should go live in a few hours, I thought it would be fun for us to have a topic dedicated to game recommendations. Rather than having an typical review post, I...
Hey everyone. The Steam summer sale should go live in a few hours, I thought it would be fun for us to have a topic dedicated to game recommendations. Rather than having an typical review post, I think we can do something different. Think about the games you've played in the last year and pick one that is meaningful to you, then post a comment with it and why you think others should try it.
56 votes -
I played and reviewed eleven demos from the Steam Next Fest in 24 hours. Which ones impressed you the most?
In general, I found a lot of real gems this year! The indie scene is thriving like never before, and smaller teams are being enabled by the likes of Unreal Engine to create really beautiful games...
In general, I found a lot of real gems this year! The indie scene is thriving like never before, and smaller teams are being enabled by the likes of Unreal Engine to create really beautiful games on a budget. So I had a lot of free time today and yesterday, and decided to go through my discovery queue and check out a few demos. That quickly ballooned into sitting down and playing right through over a dozen demos, two of which (The Lies of P and Wizard with a Gun) I didn't get far enough into to give any coherent thoughts on. How many demos did you check out? Are there any games you're looking forward to on that basis?
The Cosmic Wheel Sisterhood: 5/5
From Deconstructeam, a Valencian studio with a strong emphasis on narrative, choice, and empowering the player to create their own art, this demo was one of the big winners for me. Gameplay revolves around conversations, VN style, but those conversations often happen in the context of you performing, essentially, tarot readings where the cards are all designed by you. I had a lovely, relaxing time making my own cards, and the challenge of interpreting them to the people around me in a way that felt… true, I guess, was memorable. There is an impressive level of responsiveness to your choices on display here, both on a micro level and, it seems, on a macro level, so I have to think that the game will be pretty replayable. My one gripe was that the dialogue felt a bit stiff and unnatural at times. The game isn’t voice-acted, and the lack of rhythm or cadence in a lot of conversations kept them from flowing well. But that said, even if individual lines of dialogue fell a bit short, placed in context, the conversations felt meaningful, engrossing, and interesting. I will be buying this on release.Death Must Die: 4/5
I’m a sucker for the “Survivors” genre. My first experience with it preceded Vampire Survivors, the little $3 game that swept the world last year and popularized the new gameplay style; I started with the mobile game that inspired VS: Magic Survival. I had tens of hours in that game. And each subsequent entry into the genre; VS, HoloCure, 20 Minutes Til Dawn, etc., etc. have only worn me out more. These games are all the same: more enemies fill the screen; you get more autofire weapons to deal with them and dodge around to avoid contact damage. Fun for half an hour, but don’t really leave you wanting more. Death Must Die is different. Isometric rather than top-down, the combat here is all manual. You click to fire off an attack that needs to be well aimed; enemies don’t deal contact damage but instead have telegraphed attacks that you have to dodge. It feels very ARPG, actually; a bit Diablo. And the level-up system, which sees you selecting boons from different gods, is clearly inspired by Hades and offers considerably more interesting choices (so far, at least) than the usual Survivors game. Feels a lot more skill based, and a bit more build-craft-y, than usual. And I even caught a whiff of a story, though how well it’ll be executed remains to be seen. I look forward to the full release. Just wish there were more defensive options – maybe a parry?El Paso, Elsewhere: 4/5
This is cute. A Max Payne-style third person shooter that’s well written in a surreal, noir sort of way; corny enough to be delightful; dark enough to maintain the tension. Visually, it’s a low res, low poly callback to the PS1 era. The gameplay is pretty tough; I didn’t finish the demo, but I imagine it would be a lot of fun to master. I’m keeping my eye on this one, even if it’s not my usual type of game. A special callout: there are biblically accurate angel enemies in this game, which makes me a very happy woman.Escape from Mystwood Mansion: 3/5
I like escape rooms, and this demo is just a well-constructed escape room – actually, it skews very closely to the types of puzzles and mechanics I’ve come to expect from physical escape rooms. I’m not sure if that’s a good thing or a bad thing; I do wish the game used its medium to get a little more wild with it. But the puzzles were generally pretty well constructed and offered a few fun “aha!” moments when I solved them, and I didn’t need to look at a walkthrough or lean on hints to get through. That said, the hints that I did use were pretty lackluster, and in one case, actually wrong, so that system needs some revision. Some of the sound design got a bit grating, too. I don’t know. Were this a co-op experience I’d probably like it a bit more. The appeal of an escape room is the excitement of solving it with a friend, and there are certainly enough self-contained puzzle sequences here to support that. But no; Mystwood Mansion is a solo experience, and I’m not sure if it’ll be that fun to solve multiple predictable escape rooms alone, staring at a computer screen.The Invincible: 3/5
I am of two minds about The Invincible. This game is an atompunk sci-fi walking sim adapted from a novel (my roommate tells me) by Stanislaw Lem, and so, suitably, what we have in this demo is a slice of high-concept sci-fi steeped in personal stakes. I have a hard time thinking of anything bad to say about this game. It looks good, runs well, has an interesting story that left me wanting more. And yet, one day after playing it, I just do not want to pick the game up again. I suppose part of it was the pace. Some of the best walking sims – What Remains of Edith Finch – tell incredible stories in the space of two hours. Meanwhile this demo was 40 minutes long and felt like only a small piece of some grand, sprawling story. Environments are huge and your walking speed is pretty slow, so there’s a lot of time between set pieces where your character is just having headaches or struggling to breathe, which really wore me down. I can’t imagine playing this game for 10 hours; 5 might be pushing it. It’s not super tempting when I could just read the book.Loodlenaut: 2/5
Oh boy, Loodlenaut. Where to begin. Okay, so, I actually like this game. It’s pretty, and relaxing; an ocean exploration game where your job is to clean up trash, rescue wildlife, and climb the tech tree. I have played through the entire demo, done everything there is to do, which took about an hour. And I will absolutely not be playing the full game. If you’ve played Powerwash Simulator, you know how satisfying it can be to get rid of muck and watch a meter climb up to 100% clean, and Loodlenaut scratches a similar itch. The problem here is that the game feels so clunky and limited that the frustration often outweighs the satisfaction. For example, you have a cleaning gun that picks up trash, destroys goop, and breaks boxes. But you don’t aim the gun, the game does, and it’s not really based on where you're facing or what you're closest to so much as it is on the game’s capricious moods. Say you’re trying to pick up a glass bottle, but there’s a crate nearby that you can’t break yet because you don’t have the right upgrade. Well, Loodlenaut will snap the gun to the crate and repeatedly try to break it, until you wiggle around enough to get it to change its mind and pick up the bottle. Wielding the gun is a constant frustration, as is sluggishly moving through the ocean. Your swim speed is slow, and your boost recharges slowly, so going back and forth between central base and the area you’re cleaning – something you have to do pretty frequently – takes what feels like an eternity until you sink lots of resources into infrastructure. None of this is a bad idea – incentivising players to craft boost rings to improve traversal is a good idea; auto-targeting is more comfortable than aiming on a controller – it’s just these systems are poorly implemented, which leads to frustration.Luna Abyss: 5/5
Luna Abyss is a fucking wild demo. I downloaded it because the game’s description used they/them pronouns for its protagonist. I had no idea what I was getting into. So, okay, the best comparison I have for this game is to Returnal. Like that game, Luna Abyss is a high-production value 3D shooter where hitting your shots is easy, and the difficulty comes from avoiding the attacks of bullet-hell style enemies. And like Returnal, it has a strange, unsettling atmosphere, tight movement, and punchy, satisfying guns. Of course, Luna Abyss isn’t a roguelike, and it appears much more straightforward with its story beats so far. I don’t know, I’m having a hard time capturing what makes this game so great. Let’s start with the world, which is bleak and dark and oppressive. You run through cavernous metal structures, all black and grey, lit in harsh red. Enormous metal pipes twist and curl and embrace each other like enormous, mechanical intestines, and you run across them to get to your next objective. This place was not designed for you, and you feel that so clearly as you traverse it. You jump off the pipes and enter into combat, where a generous aim assist ensures that all your shots will hit. But there are a couple of enemy types to prioritize. You fire your shieldbreaker at a flying enemy, killing it, and time slows to a crawl, increasing the impact of the shot and giving you a tiny moment of respite to see what bullets you’ll have to dodge and decide what enemy you should prioritize next. A miniboss spawns in, grinning facelessly, and releases a flower of projectiles. You sprint and jump and dodge and you keep firing until she’s dead. The room is clear, and the demo is over, and your screen is awash with the bright, striking red of the UI. “Thanks for playing,” it says. I felt like I should be thanking it, instead.
It’s impossible to say, at this juncture, whether the game will be good. The crumbs of story were certainly engrossing; the combat fun; the world, striking. At the very least, Luna Abyss looks like it will be one of the most interesting and unique games of the year, whenever it comes out. I can’t wait.Sea of Stars: 3/5
This one is alright. The world is beautiful, the music peppy, the character designs good. I just honestly have not played enough turn-based isometric RPGs to compare it to anything. I did have two big disappointments: I thought the writing was a little… on-the-nose, I guess? Characters just stated their objectives and everything was pretty surface-level. Dialogue wasn’t attacking or defending, only conveying information. And while the combat was fun and had a challenging timing element, it ended with a boss who I spent like ten minutes fighting for a single attempt, used all my items, did everything I could, and still lost to in dramatic fashion with no indication I had done any real damage. My suspicion is that the boss is simply meant to be an organic end to the demo, a scripted loss, but I don’t know; if not, it probably indicates that this type of game isn’t for me, since I found it to be quite a slog.Stray Gods: 2/5
I really wanted to like Stray Gods: The Roleplaying Musical. It is, essentially, a choice-based VN in the style of a broadway musical about ancient Greek gods struggling to live in modern society. A tantalizing premise, if a bit theatre-kid-y. But my degree is literally in theatre criticism, so I have a lot of tolerance for the genre’s usual excesses. I can’t think of another musical video game, but Stray Gods’ demo did not convince me that the idea could work. The performances aren’t the problem here; Laura Bailey is a charismatic lead with pipes good enough to carry the show, and the supporting cast of big names (Troy Baker, Felicia Day, Khary Paton) are no slouches either. But so much about this game is just not working for me. Let’s start with the sound design. This is one of those games where it feels like all the actors are recording in totally separate rooms. There’s a lot of dead air, not a lot of dynamism or one person bouncing off the other during conversation. It robs scenes of a lot of momentum and impact. And when I say “dead air,” I mean dead air. Bafflingly, the game seemingly has no room noise, no background audio, so when people aren’t talking, or music isn’t playing, everything is completely, uncannily silent. It’s genuinely weird.
The musical numbers alleviate this weirdness by filling the soundscape but do little else to pull me in. We get to see four songs in the demo; two from the opening act, two picked from later in the game. All of these songs are very similar – fugues or duets, where one character has one perspective and another character (or chorus) has another perspective, and their conflict is expressed and then resolved through song. Which is a fine structure for a song in a musical, don’t get me wrong, but it is not a fine structure for every song. Even our main character Grace’s “I Want” song, the song that establishes her, her desires, and internal landscape and should absolutely be a solo, is a duet with a woman she’s just met. It does not work. And when the game has you making dialog choices during songs, it robs them of a natural arc; there’s no organic progression from the characters’ starting points to their ending points. Some part of me hopes that this game will be good, but I’m not optimistic. Stray Gods is no Hadestown.Vampire Hunters: 3/5
In the Death Must Die blurb, I praised that game for refining the “Survivors” genre by making tweaks that allow for more skill and expression. But fuck that. Vampire Hunters is a braver game than Death Must Die will ever be, because it dares to ask, “What if Vampire Survivors was a boomer shooter where all your guns were on screen at the same time?” The result is absolutely wild; by the end of a run, more screen space is devoted to your guns than the entire rest of the game. It feels pretty weird to play, too; all of your guns have different ammo counts and may or may not be automatic, but all fire with the same button, so it can be tough to manage all of their separate ammo pools. And XP drops have a tiny pickup radius, so you really have to move to get them all. The neatest trick the game pulls is that it increases enemy spawn rate when you sprint, so moving at a high speed carries a lot of risk. But apart from that, this game is maybe too audacious to be enjoyable.Viewfinder: 4/5
I am not a frequent puzzle game player, but I, like most every PC gamer, have a soft spot for the kind of reality-warping sci-fi-y puzzle genre originated by Portal and carried forward by the likes of Superliminal and, now, Viewfinder. First: this game is a technical marvel. You are able to, in essence, carry around entire environments, often with a wildly different art style from the rest of the game, and place them seamlessly and instantaneously in the world. I played this at 1440p, >100 FPS with nary a stutter on my midrange system. The ability to place photos and enter them is genuinely incredible on all levels other than technical, too; it feels magical, like stepping into a painting that you yourself made. My only question, one that the demo did not answer, is whether Viewfinder will be able to construct interesting puzzles out of this mechanic. This was something that I think Superliminal often failed to do, too; when the central mechanic of your puzzles is so unique and novel and powerful, how can you limit it in such a way that players actually have to think and put in effort to solve problems? For me, at least, every puzzle in Viewfinder was solved pretty much instantly, with no “aha!” moments, and that does worry me a bit.34 votes -
RetroDECK: A polished and beginner-friendly environment for playing your retro games on Steam Deck
44 votes -
Saturday Game Jam Thread (June 24 2023)
Hello ladies and gentlegamers, welcome to a new kind of weekly thread. Unlike more reputable threads around here which get their games from places like Steam and the Nintendo e-shop we are here to...
Hello ladies and gentlegamers, welcome to a new kind of weekly thread. Unlike more reputable threads around here which get their games from places like Steam and the Nintendo e-shop we are here to explore the some thing much more raw made by deranged indie developers running on too little sleep. That’s right we are here to talk about video games that come from game jams
Whats a game jam you may ask. Well imagine if you locked a group of game developers in a box for box for some quantity of time ranging from a few days to a few week and told them to compete with each other by building something around a theme and then judging whatever each other came up with, that's a game jam. Its voluntary crunch time and people are crazy enough to actually sign up for these things for some reason. There are more games submitted for various game jams than anyone could ever play and that is where I come in.
I select a double feature of two games each week on Saturday. I make no assurances related to quality or sanity. If you have issues with these picks leave a comment I will try and accommodate your feedback next week. Now without further ado, welcome one and all to the Saturday Game Jam thread(Its still Saturday somewhere in the world right?)
Anger Foot
Platforms: Windows, macOS, Linux
Genres: Shooter, ActionDo you dream of battling a sewer dwelling cabal of lizard people, are you mad that Gunpoint only let you have the gatecrasher upgrade on the last level, do you like hurting other people?
Anger Foot is a Hotline Miami inspired first people shooter born from the 7day fps game jam. Its got a thumping hardbass soundtrack and nonstop action to keep your blood pumping. Its since moved on to greener pastures and has a stated release on Steam in 2024 so if you like the prototype make sure to wish list the game on Steam.
Interminal
Platforms: Windows, macOS
Genres: Walking SimAfter gunning people down why not stop and smell the roses or perfumes as the case may be. Interminal is a short experimental game also coming the 7day fps game jam about wandering around an infinite airport smelling various perfumes, watching the planes take off, and contemplating life. Its a shame that everyone here lacks the hardware to actually let you smell the perfumes but you guys are an imaginative bunch so I trust you. Let me know what your favorite perfume is in the comments.
That’s all for now. In true Tildes fashion I wanted to start slow and maybe grow later. Again leave feedback in the comments if you feel an improvement can be made
12 votes -
Battlebit Remastered is the most fun I've had with a new game all year
A little indie game made by three people is currently the 11th most played game on steam. 64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2. Anyone else...
A little indie game made by three people is currently the 11th most played game on steam.
64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2.Anyone else having a great time in BattleBit?
26 votes -
Steam Deck or ASUS ROG Ally?
I'm interested in buying one of the new PC gaming handhelds, and I'm torn. If I went for the Steam Deck I'd be buying the 512GB version, so the price difference between it and the ASUS is only...
I'm interested in buying one of the new PC gaming handhelds, and I'm torn. If I went for the Steam Deck I'd be buying the 512GB version, so the price difference between it and the ASUS is only about £50/£100 more. The ASUS seems to do a lot better in benchmarks, has a nicer screen, and comes with Windows 11. I love Linux but there's several games I'd want to play on it that the anti cheat just won't work with Linux. I know you can dual boot the Steam Deck, so that could also be an option. The main thing that is making the decision more difficult is that the Steam Deck has touchpads, and the ASUS apparantly has inferior thumbsticks and D-pad. But then again the ASUS is sleeker and lighter, so potentially more portable? Sorry for the ramble, I just wanted to express my thoughts so far, and hear what you all think. Help me decide!
35 votes -
Diablo IV works on the Steam Deck
Just tested it myself. Here’s the process that worked for me, in case anyone else needs a guide. No guarantees, of course, but hopefully it works for others too: From Desktop Mode Download the...
Just tested it myself. Here’s the process that worked for me, in case anyone else needs a guide. No guarantees, of course, but hopefully it works for others too:
From Desktop Mode
Download the Battle.net installer
Add the installer as a non-Steam game
Change the installer settings in Steam to run with Proton Experimental
Run the installer
(tip: to make it easy to find the launcher in the next step, you can change the install path to be in your downloads folder instead of deep in the Proton path)Once installed, exit the installer
Add the installedBattle.net Launcher.exeas a non-Steam game
Change the launcher settings in Steam to run it with Proton Experimental
Run the launcher
Log in
Install Diablo IV
(tip: uncheck the high res textures option which is on by default to save yourself about 40 GB of space)
Close launcher
(tip: if D4 is the only Bnet game you’re planning on playing, you can rename the launcher in Steam toDiablo IV)From Gaming Mode
Launch the launcher
Click the Play button on Diablo IV
Enjoy!
Other Tips
During installation or the game, whenever you need a keyboard, press
STEAM + Xto call it up.Occasionally, during installation or in the Launcher in game mode, my trackpad input would get wonky or stop responding. When this happens, hold the
STEAMbutton down while using the trackpads, and they should work again.Beyond that, the game automatically worked from me. It loaded low graphics settings (which are perfect for the Deck) and recognized my controller. It even opens with some accessibility settings before you start playing that lets you scale the font size up too, which makes it easier to read on the small screen.
I can’t say much about how the game actually plays as I really just did this to test if it works. I’ll be putting in my first actual time with the game tomorrow.
34 votes -
The top 100 games played on the Steam Deck
7 votes -
Tildes Pop-Up Game Event: Demo Disc Days
Pop-Up Event: Demo Disc Days Today we are going to take a trip back to the 90s, when the best way to try out new games was to use a now-antiquated piece of magical circular plastic that you might...
Pop-Up Event: Demo Disc Days
Today we are going to take a trip back to the 90s, when the best way to try out new games was to use a now-antiquated piece of magical circular plastic that you might have gotten along with your subscription to something like PC Gamer, PlayStation Underground, or the Official Sega Dreamcast Magazine.
The demo disc offered gamers a small taste of a variety of different games, letting you try out the beginning levels of lots of different titles in hopes that you'd find ones you like and buy the full games.
One of the most iconic demo discs actually came with the PlayStation console itself, and featured its games laid out in a grid. This is the format we'll be exploring in this pop-up: it's our taste of the 90s, but with the games of today or yesterday or ten years ago.
Community Task: Together, we will create our own modern demo disc by filling in cells in the grid below. To fill in a cell, you must "demo" a game, which consists of:
- playing the beginning of a game,
- that you have never played before,
- for at least 30 minutes.
Choose an unfilled category below, find a game to demo that fits it, and report back here with your thoughts once you've done so! Once you successfully demo a game, it gets put into that slot.
At the end of the pop-up, we will have what may very well be the first demo disc of the 2020s featuring a spread of 42 games across multiple styles and genres!
Arcade RPG Strategy Puzzle Racing Platformer Simulation Casual (casual arcade) (casual rpg) 112 Operator Tricky Towers Tanuki Sunset Lunistice shapez Colorful Chippy (colorful rpg) (colorful strategy) Can of Wormholes You Suck at Parking (colorful platformer) Stacklands Story Rich (story rich arcade) (story rich rpg) (story rich strategy) Strange Horticulture (story rich racing) (Reserved) Lakeburg Legacies Retro Gunlocked (retro rpg) (retro strategy) Zombie Night Terror Vecter (retro platformer) (retro simulation) Dark (dark arcade) (dark rpg) Ring of Pain The Room Three (dark racing) (dark platformer) (dark simulation) Great Soundtrack (great soundtrack arcade) (great soundtrack rpg) (great soundtrack strategy) (great soundtrack puzzle) (great soundtrack racing) (great soundtrack platformer) X4: Foundations
Additional Info: The styles and genres have been taken from among the list of Steam's most popular tags (with a slight preference for things that give a more 90s feel). You can use Steam's search tool or Steam's library filtering to find games that fit two tags simultaneously.
If you don't use Steam, that's fine too! A game doesn't have to be "officially" tagged to fit its category. If you feel the game fits, then go for it -- no matter what platform you're playing it on. PC games are fine; console games are fine; emulated games are fine; web games are fine; phone games are fine. Any and all games are welcome on our demo disc!
Also, the game does not have to be a modern game -- just new to you. If the game is playable today and can be demoed, then it works for our demo disc!
Finally, it is fine to demo more than one game for the event. In fact, please do! We’ve got a lot of slots to fill!
Uh, what is this exactly?
It's a temporary event aimed at getting members of the Tildes community to individually participate in something built around a common theme or goal.
Check out the previous Pop-Ups for other examples:
Ludonostalgia! for ~games
Feelin' 22 for ~music
Twenty-Twenty Vision for ~movies13 votes -
Tildes Pop-Up Game Event: Ludonostalgia!
Pop-Up Event: Ludonostalgia! Task: Replay an old, favorite game that you haven't played in a long, long time. Tell us about how your playthrough now compares to your memories of the game. Time...
Pop-Up Event: Ludonostalgia!
Task: Replay an old, favorite game that you haven't played in a long, long time. Tell us about how your playthrough now compares to your memories of the game.
Time Period:
This weekend! (November 10-14)
Update: Ludonostalgia is extending its hours through November 21st!Uh, what is this exactly?
Its me, kfwyre, trying out yet another post type on Tildes and seeing how it goes.
In the past I've done a "Backlog Burner" event that was a full month. It was a lot to commit to, and it ended up feeling like it lost steam -- too long for its own good.
I still like the root of that idea though -- people playing games with a specific purpose or focus. Something like a "Book Club" for games, but with a common theme instead of a common title, so people are free to choose what they personally like.
Thus, a "Pop-Up": a quick, short event that identifies a common focus that people can participate in together and doesn't require too much commitment. Basically, something unexpectedly fun to do for a week or a weekend.
If this kind of thing takes, I'd love to see it happen in other communities: ~movies, ~anime, ~music, etc. I'd also love it if other people did their own "pop-ups" on a whim, rather than it being seen as something that's "mine" to post.
That's jumping the gun a bit though -- this one is a sort of test to see if this sort of thing even has any legs in the first place.
Oh, and "Ludonostalgia" is a made up pretentious word -- because every good Pop-Up needs an iconic name.
14 votes -
Does anybody have any experience with switching to pipewire?
I'm considering making the switch to pipewire, as my current setup involving a bridge between JACK and PulseAudio is growing frustrating. Even on a fresh boot, Spotify won't play until Pulse has...
I'm considering making the switch to pipewire, as my current setup involving a bridge between JACK and PulseAudio is growing frustrating. Even on a fresh boot, Spotify won't play until Pulse has been killed and restarted, and the same goes for games through Steam. All the while, Firefox audio works perfectly without doing so, and I can jump straight into recording with reaper without any issues from the get-go.
I've been reading through the Arch wiki to get a feel for what the process should be like, and it seems like it'll be relatively straightforward, but given that I do a lot of music recording on my computer, I don't want to experience a total breakage of my sound setup. I'm planning to make a full backup of my system before making any changes, so I can roll it back if need be, but if anybody has any experience with switching to pipewire on a production system, I'd be grateful to hear about any pitfalls or problems that you ran into which I should be aware of in advance!
10 votes -
Two weeks with the Steam Deck
I received my Steam Deck on June 6th and have used it literally every day since then. Here are some assorted thoughts that might be of value to people either waiting on theirs or on the fence...
I received my Steam Deck on June 6th and have used it literally every day since then. Here are some assorted thoughts that might be of value to people either waiting on theirs or on the fence about ordering:
The Good
- I had no idea until I got it that there's an official Deck test game: Aperture Desk Job. It's essentially a cute test/tutorial for the Deck's controls, set in the Portal universe. Takes about half an hour, but it's a fun onboarding for the device.
- On the past two Saturdays, I have woken up and played Vampire Survivors with one hand while I held my morning coffee in the other. This is the way.
- The control remapping options are absolutely incredible. It is a very robust system. Even simple fixes (like putting A on a back paddle so I can play Vampire Survivors one-handed) can make a world of difference.
- I haven't run many heavy games on it, but I started up Bugsnax, and it was keeping a solid 60 FPS and looked great.
- Emulation on the device is a dream. I haven't done anything past OG PlayStation games yet, but the power of the device, the robust control customization, and the ease of installing emulators (adding Flatpaks in desktop mode) make this absolutely ideal for revisiting older consoles. I've spent probably 80% of my time on the device in PSOne games.
- Battery life is fine, but I don't really use it. I bought a long power cord and spend most of the time with it plugged in on my couch since it has passthrough. I thought the cord sticking out the top of the device would bother me, but it hasn't really been an issue.
- Game selection is increasing steadily (1700+ verified games currently). If you're buying it to play specific games you might be disappointed, as there's still a lot that doesn't work. If you're buying it for games in general though, there is plenty to keep you occupied.
- The grips are MUCH more comfortable for bigger hands than standard Switch joycons. Those would always cramp my hands, but the Deck feels natural and comfortable.
- The middle of the device gets warm to the touch during gameplay, especially on more demanding stuff, but the grips remain cool and you won't feel the heat at all unless you specifically move your hands to the back middle of the device.
The Bad
- The paddles on the back are a little awkward, and I accidentally click them more than I like. In most games they're not mapped to anything so it's fine, but in emulators I use them for save states. I had to set them to respond to long presses only so my accidental clicks didn't mess things up.
- The software is... still getting there. I get navigation issues on store and profile pages frequently, along with frequent UI lag. It's a bit unpolished at the moment.
- Don't know if it's specific to my hardware or a software bug, but sometimes it won't log me in to my Friends list and the only fix is a reboot.
- I wish the control sticks had deeper indents for your thumbs. They're pretty flat, and my thumbs tend to slip off on stick-focused games (most noticeable on my right (aiming) thumb during 20 Minutes Till Dawn).
- Bluetooth headphones have to be manually reconnected in the Settings menu each time. No idea why this is, but it's a bit of an inconvenience.
- Mid-game suspending is still clunky. I don't really do it, as I don't trust that it'll save like it should. It also still counts playtime while suspended but seems to have a rollback feature? I put the device to sleep with a game open that I'd played for 20 minutes and came back to it saying I'd played it for 3 hours. The playtime ended up dropping back down to 20 minutes, but only after I restarted the device.
The Ugly
- There isn't any ugly. I absolutely love this device. Despite my nitpicks above, I think it's nothing short of splendid. I'm more excited about this than I've been about anything in videogaming in a long time.
If anyone has any questions, ask away! Also if any other people here have their Steam Decks and want to chime in with their experiences (@Autoxidation), go for it!
36 votes -
My experience with Windows 10
I'm a longtime Linux user, and I haven't used Windows in a while aside from just launching games from Steam on my living room computer, but my new work laptop is Microsoft's flagship Surface Pro 4...
I'm a longtime Linux user, and I haven't used Windows in a while aside from just launching games from Steam on my living room computer, but my new work laptop is Microsoft's flagship Surface Pro 4 so I figured it'd be the best experience you can have on a Windows machine.
I got the laptop in yesterday, and here's the summary of my experience:
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I am required by IT to use Chrome. To install Chrome, I had to click through no fewer than three "Are you sure you don't want to use Microsoft's more secure, faster browser?" banners to do so.
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When I plug in my external monitor, by default, the two monitors were mirrored; when I went into display settings, it didn't show the external monitor until I closed and reopened the settings menu.
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I have an Apple Magic Touchpad 2, and I had some issues getting it set up on Ubuntu 20.04 when I initially got it. These problems are now solved on the latest version of Ubuntu, but I was expecting a nice contrast in a good plug-and-play experience on Windows. Instead, I had to install sketchy drivers from some random GitHub page to get it to work properly.
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I've had some minor annoyances with my audio interface (a Zoom R-22) not being set as the default when I want it to be on Ubuntu, and I was really looking forward to getting a smooth video calling experience with my nice mic and interface on Windows. Lo and behold, the R-22 audio input - the whole reason I have it - doesn't work at all, at least in the Zoom video calling app.
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On Ubuntu, I use QV4L2 to configure the framing, zoom, exposure, etc of my camera. It's a bit clunky, and I was looking forward to having a smooth experience with this on the premier business OS. Unfortunately, the camera on this laptop has extremely aggressive aperture priority mode enabled, and there is no first-party app to configure it! The documentation tells me to go to Settings -> Devices -> Camera but there is no such menu item. So, I just look either washed-out or ultra-dark in every video call.
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After running Windows Update and rebooting, I was greeted with a full-screen and quite annoying to exit tutorial for Microsoft Teams - an app I did not install, because my company uses Slack.
This in addition to some setup papercuts, but I think those were probably due to my corporate IT's process rather than Windows itself.
Is this common? Do people who use Windows just... put up with this kind of thing? Or am I having an exceptionally bad experience for some reason?
15 votes -