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  • Showing only topics with the tag "xbox". Back to normal view
    1. Forza Motorsport

      The new Forza Motorsport has released to the masses as of today, and has been available to those who paid extra for premium upgrades and the like for about a week. I got it via Xbox Gamepass and...

      The new Forza Motorsport has released to the masses as of today, and has been available to those who paid extra for premium upgrades and the like for about a week. I got it via Xbox Gamepass and played about an hour of it this morning, and so far it feels like a nice return to form for the series, which hasn't seen a new non-Horizon edition since Forza Motorsport 7 in 2017.

      That game had some baggage with the card system/gambling mechanics, and I'm glad to see none of that thus far in the new Forza Motorsport - which, you may have noticed, has dropped the number. There's a feeling that Microsoft/Turn 10 may be aiming to make this something of a long-term platform play rather than just another game in the series.

      I'm enjoying it so far, and after playing Forza Horizon 4 and 5 a lot since FM7 came out, I'm glad to have the return to more traditional circuit racing, and absolutely do not miss the supremely annoying voiced characters from those games.

      The thing I most immediately noticed upon playing the game (besides the graphics, which are a real showcase for the Xbox Series X or a sufficiently beefy PC) is the new upgrade/tuning system, which requires you to actually spend time driving a specific car in order to unlock the various upgrade parts for it. You earn car points for doing things like clean racing and fast lap times, which you can then spend on upgrade parts between races. The game keeps calling those CP, which makes me think that nobody at Turn 10 has spent any time on the internet. An unfortunate acronym...

      I'm curious to know what everyone's opinion on this game is. I know a lot of the audience is turned off by the more sim-like/boring nature of the Forza Motorsport games versus the arcade fantasy for the Horizon games, but I'm very much on the FM side of that divide.

      14 votes
    2. Bomb Rush Cyberfunk release topic

      Developer: Team Reptile (Megabyte Punch, Lethal League, Lethal League Blaze) Platforms: Steam, GOG, Nintendo Switch (August 18) PlayStation 5, Xbox Series X, Xbox One (September 1) Trailers:...

      Developer:

      • Team Reptile (Megabyte Punch, Lethal League, Lethal League Blaze)

      Platforms:

      Trailers:

      Reviews:

      Description:

      Team Reptile brings you Bomb Rush Cyberfunk, a future world from the mind of Dion Koster where self-styled graffiti crews equipped with personal boostpacks are battling each other for control of the streets. Start your own cypher and dance, paint graffiti, collect beats, combo your tricks and face off with the cops to stake your claim to the sprawling metropolis of New Amsterdam.

      (What the official description won’t say is that this game is an unofficial love letter to Jet Set Radio on the Dreamcast and Jet Set Radio Future on the Xbox. Hideki Naganuma even contributed new songs to the soundtrack.)

      33 votes
    3. PS5 and Xbox Series closing in on three years of use

      Curious to hear what the people of tildes think. As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or...

      Curious to hear what the people of tildes think.

      As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or are you kinda just feeling whelmed?

      I have a PS5 and I use it every now and then for pretty much the first party games. PC is my main platform but as I think back, I’ve been pretty happy with my PS5 and the games to come so far. I also really enjoy the UI (although custom backgrounds would be great).

      I don’t know how the Xbox side is so I’d love to hear your thoughts to!

      Thanks for taking the time to read.

      28 votes
    4. How to make your Xbox Elite Series 2 controller work properly with Steam

      Context: Last year I struggled for a long, long time to make my new Xbox Elite Series 2 gamepad work properly with Steam. After more than a day of frustration and following various trails of other...

      Context: Last year I struggled for a long, long time to make my new Xbox Elite Series 2 gamepad work properly with Steam. After more than a day of frustration and following various trails of other discussions on the topic, I finally figured out the exact series of actions needed to solve the issue. I posted these steps on Reddit, and they ended up getting me dozens of comments and messages, even as recently as yesterday people still let me know that I saved them from the same frustration. With reddit in its current state of uncertainty, I'd hate for this guide to be lost, so I'm hoping new readers and controller fanatics will find it useful here.

      The Problem: You have a Xbox Elite Series 2 Controller, which you are trying to use in Steam on Windows. When using the default (no profile lights) profile mode, the paddles are detected and can be mapped in Steam Controller config. However, they still register no input in-game when pressed. Here is how to fix your problem:

      The Solution:

      Step 1: You must first revert the firmware of the controller to version 4.8.1908.0. On a PC with your controller plugged in, open the Xbox Accessories app (from the Windows Store), then hit Windows + R to open the Run dialog. Run this command:

      xboxaccessories:\firmwareupdate?legacyDowngrade=true

      This should give you option to revert. Do it.

      Step 2: In Steam Big Picture, go to Gear Icon -> Controller Settings and Enable Xbox Extended Feature Support if it isn't already checked. After enabling it you will have to Reboot. If it's already enabled, there is no need to reboot.

      Step 3: Back to the desktop, make sure the Xbox Accessories app is CLOSED. If it is open, you must close it, then disconnect the controller entirely, then power it off, and then finally reconnect it to the computer.

      Step 4: Press the central profile button on the controller a few times until it cycles through the profiles. You need to cycle it until the profile light turns off, indicating the controller is in its default layout.

      Step 5: Open Steam's controller configuration for your game of choice, and you should now be able to re-map the paddles therein.

      Every time I have done the above process, the paddles on the default profile (with no lights on) are now mappable in Steam and usable in-game. I have completed this successfully now with five total controllers, and all worked with Steam flawlessly afterward.

      Notes & Clarifications:

      • You do not have to uninstall the Xbox Accessories app. However, if ever you use it to modify the controller at all, you must repeat step 3. If you try to use the steam-remapped paddles in the game with the app open, they won't work. You have to turn off the app, disconnect and power cycle the controller, and then reconnect, and very specifically do not re-open the accessories app. I'm assuming this is because the Accessories app inserts some kind of override layer that only goes away after removing the controller and closing the app.
      • This process will almost certainly make the Bluetooth connection wonky, if it even works at all. Instead, you'll want to use either a direct cable connection and/or the official wireless adapter. In fact, all of the above steps worked for me with the wireless adapter connection just as well as with the wired connection. As a bonus, you can seamlessly transition between wired and wireless mode this way by simply plugging or unplugging the cable.
      • At least as of May 2023, I've received now multiple reports saying that newer purchases of the Elite 2 controller are being shipped with the controller now pre-flashed with a default firmware that is newer than the one that was available in the above post. As a result, this means that rolling back the firmware might not work, as it can't be rolled back to version 4.8.1908.0 anymore. However, I have since purchased two more new controllers of my own since then, and neither had this issue, and in fact both worked with Steam immediately out of the box (after telling Xbox app "no!" to firmware upgrades, that is).

      I hope I have posted this correctly (it's my first post here!), and that others continue to find it useful.

      18 votes