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What are your top three video game soundtracks?
I am referring to the entire game's soundtrack. Not just any individual song, unless that one song is so good it makes the whole game and soundtrack.
I am referring to the entire game's soundtrack. Not just any individual song, unless that one song is so good it makes the whole game and soundtrack.
Too hard to pick just 3 but can I just say all of Darren Korb's work on SuperGiant games?
He's a GOAT. I constantly listen to his tracks even for the games I haven't played yet.
Great choice. The Bastion soundtrack was excellent and Hades really just shines.
She Shines is actually from the Transistor sound track :P.
If you look around a bit you will find that there are live performance albums for pretty much all of the Meguro Persona vocal songs. I'd wholeheartedly recommend them; you will have a great time.
Not only performance albums but also musicals!
There are a lot of live action or orchestrated versions the Chrono Trigger OST. Have you heard any of them?
FTL for its creepy, mysterious and intense tracks that fit the game so well.
Spelunky HD for much the same reasons, and because I just couldn’t stop humming along.
World of Warcraft (vanilla) for its epic tracks. Discovering a new area of the map and listening to the area’s music for the first time was exhilarating.
Hotline Miami for the hard beats and adrenaline inducing bangers.
The FTL Universe soundtrack makes a good companion piece to it.
The halo sound tracks are all on my list.
Halo 2
Halo ce
Halo 3
The greatest appeal of Hollow Knight, to me, is the evocative world and exploration, and the soundtrack does a big proportion of the heavy lifting in that respect. Greenpath is my favorite video game location of all time, and I think its music is largely responsible for that.
I love music in video games as a world-building tool, and I think Breath of the Wild is another one that does a great job at that. I guess now I’d count Tears of the Kingdom in there as well, since it’s basically the same soundtrack with some additions. Great example of how to use a lighter touch effectively in soundtracking, but the more traditional location-based tracks are all fantastic too. My favorite is probably Zora’s Domain, but it’s a close competition.
It might not actually be my third favorite, but it’s still worth mentioning, so for a wildcard pick, I’m going to say Freddi Fish and Luther’s Maze Madness which, by a wonderful coincidence, happens to be the work of Jeremy Soule, the composer of Skyrim’s OST. Mostly this one is just a great nostalgia blast for me. Best track has got to be Custom Level Designer; feels like an exemplary proto-vaporwave track to me.
Honorable mention: Minecraft, Zelda OoT, and Super Metroid
Hollow Knight soundtrack is top tier imo. You can tell it was created with absolute love and care, on top of the composer being very skillful. The way certain melodies repeat and evolve reflects the changes that happen in the story and creates such an immersive, moody atmosphere. It enhances the game beautifully. It's hard to pick a favorite, but I'll offer:
I agree with your opinion on the music for BoTW and TotK. BotW in particular really helped the world feel as empty as it was intended to be. There was so much danger, so few places people could just flourish. TotK has so much more happening everywhere and there's much more vibrancy while still being minimalist.
Also OoT and Super Metroid are classics. Very tough to beat.
That's tough. I usually stick to artists instead of ost's.
Star Ocean 2 - a remake just came out of this, with a rearranged ost and the option to play good quality versions of the PS1 music. The PS1 music, imo, has a more interesting mix/instrumentation going on. It is a mix of a sort of Star Trek sci fi with distinctly jrpg storytelling conventions, and the music really makes it feel unique. "The Venerable Forest" and "Moderate" are good examples of how ethereal and contemplative it can be. Then along come others like "Heraldic Emblem" which push it in a more sinister, eerie direction. There's also a lot of prog rock in there because it's Sakuraba's thing. The prog is, on a scale of 1-10, quite widdly. You'll either love it or hate it, probably. And if you've played a lot of Tales games, it might just sound like, well, all of them lol. "Feel Refreshed" is a cool piano track that plays with the theme a bit.
Armored Core VI - as much as I enjoy the older music, VI's OST felt the most cohesive to me. Early on folks complained about it being more bland and generic, and I can kinda see it, but the more I listened the more I heard the sort of raw/unconventional character that Kota Hoshino's music tends to have. Unexpected samples, odd rhythms, wild changes in progression. "Steel Haze (Rusted Pride)" is probably the fan favorite, and for good reason. But I also really enjoyed "Rough and Decent", "Stargazer", and "Contact with You". "The Man Who Passed the Torch" achieves a kind of "dark blade runner" feeling I especially enjoyed. It's nice to get that much that leans on stuff like theming and leitmotif, after Elden Ring's endless sludge of ambient field music and choral barking. I like some of er's music, don't get me wrong, but as an album its ost is nigh unlistenable to me.
Doom 2016 - I struggle to come up with an album that goes quite as hard as this. That it's Doom also makes it pretty special - the original game ripped a bunch of riffs from metal acts for its OST, so having a game come out with an original composition aiming at the same feeling is pretty sick. "BFG Division" is the obvious pick there. It expresses endless, escalating fury, perfect shit if you're already big into metal.
Doom 2016 is an incredible soundtrack. Mick Gordon absolutely crushed the mission there. I haven't heard the other two. I will look them up.
In no particular order, my top three would be:
I regret not putting FTL on the list. It was seriously vying for a spot, but I couldn't fit it on there. FTL has been my go to "nap" music for at least 5 years now. I put it on and am immediately put to sleep. It has this amazing ability to somehow force me to be relaxed. And, yes, that's even with the more "upbeat" tracks.
Funnily enough Ben Prunty (composer of the FTL soundtrack) made another (non-videogame) album called Color Sky and that has replaced FTL as my new "nap" music. It is fantastic. If you liked FTL's soundtrack give Color Sky a listen.
Other honorable mentions include:
Edit: minor grammar and realized I put Mario Odyssey instead of Galaxy
The original Minecraft soundtrack is still in the game, but they've added a lot of additional music as well (which I personally love as well). The original music obviously gets played less often since there's more to choose from.
This is true in Java at least. Not sure about Bedrock
Of note: since about version 1.12, Minecraft have stopped working with C418, and are going with different composers. While we can only speculate, it looks as if the reason is that C418 won’t give up the rights to any of his music (as he has always done).
It’s disappointing (especially as he says he has more music ready to go). For as much as the other artists seem like cool peeps, C418’s music was special.
Ah, okay, that makes sense. I haven’t played in at least a year and when I did I didn’t hear a single piece of the original soundtrack. I assumed and was made a fool!
I already wrote a whole bunch in the thread cfabbro linked (from two months ago), but I can always remember different ones. I know I later mentioned in a different thread I regretted not including (na na na na na na na na na) Katamari Damacy in that post, because it is of course one of the best soundtracks of all time, this isn't even controversial.
I didn't list it back then because it had already been mentioned, but I have to say, it's hard to top Transistor.
And I'll always have a special place in my heart for Final Fantasy VII. Those melodies have lived rent-free in my brain for more than twenty years and they're not going anywhere.
I actually listened to the soundtrack to Katamari Damacy long before I heard of the game, and it's literally the only reason why I bothered to pick the game up.
Command & Conquer: Red Alert 2
The one pick I'm truly surprised isn't here already. Frank Klepacki is a legend for his work on basically every C&C game there is, but Red Alert 2 is probably my personal favorite. Blend of 90s industrial/metal influences. If Hell March 2 doesn't make you want to bulldoze NYC with an army of bomb-slinging zeppelins, giant squids, and tank-eating spider robots, I don't know what will.
Playlist: https://www.youtube.com/watch?v=cyDwuwwlXcQ&list=OLAK5uy_nRH8CYS0mDE4YtWCb2ZUeG0EpOny9jliw
Ace Combat Zero
Plenty of good choices for good Ace Combat OSTs, but Zero stands out for me. This pick is spurred by one song primarily, as the flamenco guitar driven title track "Zero" is just out of this world.
Playlist: https://www.youtube.com/watch?v=FlSLCnbXMIE&list=PLL8LTXpdPwE732d5p_1MQRTwclaSIrexR
Hard Truck Apocalypse
This one plays on repeat in my head way more than it should. Admittedly, because the game itself was a very mixed bag (best described as a "buggy, janky, open world, truck-based mechwarrior RPG"). But even after getting bored and quitting the game halfway through, I still made damn sure to listen to every single song I missed afterwords.
Playlist: https://www.youtube.com/watch?v=Fz2BjXQdIyE&list=PL0y-6R7MTMROs8QVv2KbGqmKEBZGvf0FO
I’m also surprised that no one posted anything from Command & Conquer yet. Maybe it’s just the nostalgia, but I love those soundtracks, especially C&C Tiberium Sun.
There's a lot more game soundtracks I love, but these stand out as the top contenders.
Total Annihilation was one of the first games to have a full orchestral soundtrack IIRC, and you really feel the weight of the conflict between the warring parties in tracks like "The March Unto Death".
SoulBlazer has the best SNES soundtrack in my mind (even though A Link to the Past or Chrono Trigger could lay claim to that top spot too), though that may be because it is also one of my favorite games. It's hard to pin a label on it to describe to someone who hasn't heard it, and maybe it only works in tandem with the game's simple but beautiful story, but there you go.
Shovel Knight has a Retro-Soundtrack that is just so catchy and full of energy. I haven't even played the game, but when I heard the soundtrack, I bought that immediately.
Last time I checked, Quintet is technically still around. But there's a whole class of tiny Japanese businesses that technically exist but don't actually do anything (besides, I'd imagine, distributing royalty payments for their old products).
Deus Ex Human Revolution and Mankind Divided - they are amazing tunes to listen to when on a motorbike.
Doom 2016. Because it makes you want to put armour and absolutely rip and tear. Eternal gets no votes because of Bethesda's shambolic treatment of Lord Mick Gordon of Guitar.
NEOTOKYO°
GSDF disc and NSF disc
Castlevania: Symphony of the Night
Undercover Cops
Related topic that may interest you:
https://tildes.net/~music/1a20/what_are_your_favorite_soundtracks_for_films_and_video_games
Metal Gear Rising Revengeance
Transistor
Assassin's Creed Syndicate
For electro-swing, The Sexy Brutale has you covered.
https://www.youtube.com/watch?v=_y1tXjmOg0A
Maybe cheating a bit, for a game designed around its music, but Crypt of the Necrodancer is amazing.
https://www.youtube.com/watch?v=1ZU6F0srCl0&list=PLhFC8pd7oZvwJYhjmpZVyaKG7CUNoVvae
And finally, of course, Bastion
https://www.youtube.com/watch?v=oLA0vB9LCTM
Final Fantasy VIII: The video game that most impacted me as a child. Me, my mother and sister where into the game like crazy when I was young so the the soundtrack was always playing the the background so it was like the theme tune to my house.
Ridge Racer Type 4: Another game from my childhood that still goes hard today. I love that the track switch from the most serene chilled Sunday drive music to music that raises the tension and make you feel like you're a lap away from being the biggest hero in the motorsport world.
Disco Elysium: One of the few game that I consider a piece of art first and then a video game. Everything about the world of Disco Elysium is perfect and the sound track enhances that vibe.
Shout out to Halo:CE when me and my mum would load up that game to play some sweet multiplayer I would always listen to that beautiful menu theme.
Everyone seems to like the soundtrack to FFVII, but VIII blew it out of the water in every conceivable way. The massive improvement in instrumentation makes all the difference. It's my number 2 favorite Uematsu soundtrack.
Number 1, if you'd believe it, is actually the soundtrack to the Ah! My Goddess movie.
Sure, but there are better versions of those FF7 songs now! I wasn't strictly basing myself on the original midis..
If it helps, I can sing Eyes on Me from memory! (English version of course.)
Can I ask why you consider Disco Elysium an art piece first, game second? What separates them, and why the ordering?
The top 2 are easily OMORI and Undertale (plus AU Deltarune). My personal favorite tracks from each OST are Sinking for OMORI and Undertale for Undertale. OMORI is so good because it's really good at conveying the emotions of the characters or their memories and setting the mood for the player across a very wide variety of moods (This is also from the same soundtrack). Undertale is so good for similar reasons although more in the context of bringing their lore and the story to life.
Third is harder for me, among the games I'm familiar with, I'd say Minecraft, VVVVVV, Sonic Generations and Pizza Tower are all contenders and, honestly, nearly all of them are good for the same reasons. I think if I have to pick one of these, it'll be Pizza Tower, because it's also accompanied by really good sound effect design in the game.
The Pizza Tower soundtrack is indeed quite good.
If you haven't seen it already, you might enjoy RichaadEB's far too high effort cover of the final boss theme.
Outer wilds.
Bastion.
Mechanicus.
I'd hate to add this so late in the game but I can tell I'm older than some and have a few other suggestions. Maybe I'll do this chronologically.
Mega man 2 - the first game touched on the soundtrack but the second game perfected it. This is both house before it was house, and gaming music before games were really known for that. Even the remixes are great.
Monkey Island 1&2. These games had a variety of calypso that I think only comes from this series. I never really appreciated the style before but I had to record it from an external tape player because I love the tunes.
Final Fantasy 2&3 (4 & 6 in Japan) these were some of the first real games to get a soundtrack that didn't just come with the game (and sold really well). Touching, classic, and (semi) original.
Fallout 1-3. I never liked or appreciated my grandparents music until these games sat me down with some classics. Because of these games, I am MUCH more open to all styles and eras and made me much more accepting to give a song a chance rather than just walk away. I would say f3 did much more for that because I actively tried to listen to those stations rather than just hear the odd track like in 1&2.
Mega Man 2 has such an amazing soundtrack. I something find myself humming some of the tracks when doing chores or menial tasks (usually Airman or Bubbleman stages).
For me it's Willy's Stage 1. I love that song.
Zelda the original
Tetris
That 8 bit sound.
Nice, Wily Stage 1 is also a favorite, I just wanted to keep it brief.
I am partial to the various classic FPS soundtracks from Doom, Unreal Tournament and Quake III. Though that is probably hugely fueled by nostalgia. Add StarCraft as well.
Wow, recently I did a list of top 5, but narrowing this down seems so hard!!
It hurts to leave out Spiritfarer, Tales of Zestiria, Final Fantasy X, even Machinarium. And I'm not including League of Legends cos that's not exactly an OST but omg Riot makes good music. Also the anniversary recording of Supergiant Games music is fantastic.
Shovel Knight - Kaufman is a god. The entire soundtrack bristles with personality
Spyro: Year of the Dragon - This OST lives forever in my head. Nothing but good memories playing this game for hours and hours growing up
Persona 4 Golden - Do I really need to say much? Almost every track in this game gets me moving and/or crying
Honorable mention: Dance Dance Revolution. I never played it much myself, but the soundtrack featured lots of nice J-Pop and Eurobeat from the late 90s and early 2000s.
Hey, choosing rhythm games with licensed soundtracks is cheating!
I don't blame you though, Project Diva is filled to the brim with absolute bops.
This is an impossible question to answer, but I'll give you my best.
Chrono Cross
Yasunori Mitsuda's music is magical, but Chrono Cross deserves the mention here because it makes the best impression when listened together as an album. He doesn't do entire soundtracks himself anymore as he's the big boss of a music production company and he has other composers to do the work for him - and it's a shame, honestly because they aren't anywhere as good as he is (except for arranger Mariam Abounnasr). There is also a live concert album of this music that is pretty good, and a ton of arranged albums as well.
If you like this kind of music, I'd also strongly recommend Cried, an arranged album of the music from Xenogears which is unabashedly one of my favorites of all time, and Moonlit Shadow, A jazz album made as a soundtrack to semi-infamous stinker 1000 Bullets which he composed Miki Higashino, another legendary composer. Both of them are real rollercoasters in their own way. If you want something more soundtrack-like, get an cinniùint, which is the soundtrack to the sadly forgotten Tsugunai.
Valkyre Profile
To be perfectly honest, I don't like Valkyrie Profile or any of the games out there like it. It's got a lot to love, but I didn't like how the package was put together. But Motoi Sakuraba needs to be on this list somewhere, and Valkyrie Profile is perhaps his most iconic soundtrack. It's one of the few games he has gone back to to make new arrangements for, and all of them are fantastic - certainly the way I'd recommend listening to them.
These days I consider Motoi Sakuraba to be three or four artists rolled up into one person because his work has that many signature sounds to them. His earlier FM compositions are great, but I think I prefer his output on the Playstation because it generally has the perfect lo-fi sound to my ears. His more modern work tries to be more symphonic, and while it's not bad it's not what I love him for (though if that is your bag, Star Ocean 4 is where I'd be looking). The place where he sparkles the most, though, is his arranged albums and the few original albums he has released.
Shining Force II
My top two are based on the musicians, but I wanted something a bit different for this one. The soundtrack for Shining Force II was written by Motoaki Takeuchi, and while he had stopped being prolific around the end of the last century, the stuff he composed was pretty fantastic, even if it won't necessarily be to everyone's tastes. There are many composers who had metaphorically "found the whammy bar" for the sound hardware they worked on during this era, but Takeuchi's compositions have a very different flavor to them that makes them stand out. And even more spectacularly, he managed to do it on at least three different kinds of sound hardware: the Megadrive's FM synth, the PSG on the Game Gear, and the SCSP on the Saturn. He's kind of like a Japanese Jeff Folin.
I chose Shining Force II because in addition to being a terrific showcase of skill, it's one that has a lot of emotional importance to me. The orchestra-like sounds really opened me up to liking classical music, but it's also full of stylish marches that have a barely-perceptible progressive rock influence at times. There is an arranged album with a mix of sampled and real instruments, but I would strongly recommend listening to the original FM version because it's the thing that actually impresses me the most. Where else can you hear an entire marching band realistically recreated with modulated sine waves?
If you want to hear Takeuchi's most impressive soundtrack, you should listen to his work on Shining Wisdom. There is also an arranged album released for it, and it's really impressive how much it sounds just like the Saturn's live-synthesized versions. It's also probably his most controversial soundtracks, since it sounds completely different from anything else in the series of games it was written for. This is one you'll want to grab the arranged soundtrack album release, though, since it has some added effects, some songs are arranged so they blend into the next track, and it has one of the most epic (or hilarious, depending on your viewpoint) vocal opening track you will ever hear.
Alternatively, this is my absolute favorite song of his.
Bonus: Olivier Derivier
I don't only listen to older game music, of course, but it's hard to find modern games that aren't retro-styled with notable soundtracks. There is one composer, however, who has consistantly impressed me: Olivier Derivier.
I first heard his music playing a cult classic horror game called Obscure (and like a true hipster, I liked it before it was cool). And while I liked both it and it's sequel's soundtrack, the one I like the most came after them, when he composed the soundtrack to the infamous flop Alone in the Dark reboot. I bought and played through that entire game just for the music in it. It was frustrating but oh so worth it. If you want to do the same, I'd recommend getting the PS3 version because it has a bunch of fixes not in the other versions of the game (not even the PC version, IIRC).
The thing about the Alone in the Dark soundtrack - in addition to just about every Derivier soundtrack - is that you'll never really find a full soundtrack release for them. Derivier almost exclusively makes dynamic music tracks that are designed to change depending on the situation, so there isn't really a way to give you a "full" soundtrack because you won't get the full experience. But for the impatient, there is an album release with arrangements from Alone in the Dark, and it's very much worth listening to.
Deus Ex - The original just has a masterful soundtrack that fits the vibes, aesthetics, and atmosphere of it's universe perfectly.
Sonic The Hedgehog 2 - Just a fun melodic solid soundtrack that perfectly compliments the visuals and gameplay of this 16bit classic.
Comix Zone - as far as I understand this soundtrack was composed with live instruments but then redone for the Genesis sound chip. The synthesized alternative rock sound just hits a sweet spot for me.
It's very hard to narrow it down to just three, but off the top of my head it would be:
I could easily replace some of these items with numerous other Squaresoft RPG OSTs to this list too.
I was scrolling to find nier. In my mind it is clearly a giant among game sound tracks. I remember playing the game for the first time wondering about half way through what language it was in. This isn't something I will ever typically care about, especially while playing the game, but at some point I paused to go look it up.
Turns out they invented a while chaos language that has made up words in the tone of many languages. This is why I was extremely confused as to what language I was actually hearing at any given moment. This also directly contributes to the game world to reinforce the current state of thingd in game on top of just sounding really unique.
The other thing is that yes, you can go listen to the ost right now, but you won't experience the tracks as you would in game and you would be missing a lot of the experience. This is due to them building the tracks in layers and adding/subtracting to the layers as events in game dictate. It's amazing to hear the fully loaded tracks for the first time in game while everything is going down to enhance the flow state of the game.
Finally devola singing the song of the ancients around that fountain is just going to live forever in my brain as a moment in gaming. You hear a nice little video game sounding song as you go out into the village only to have her voice fade up as you walk close and inevitably just stand around to listen to everything. Heck the reward for a random side quest is a duet in a tavern which is again incredible.
I think for the reasons Niers soundtrack is one of the best video game soundtracks of all time. It's not just a great soundtrack, but a great game sound track that takes advantage of being a game to present the music on a unique ways while also contributing heavily to world building throughout. Looking at it under thst lense not many other game soundtracks can say they do the same.
If we let this thread go long enough, I think we'll mention every Yasunori Mitsuda soundtrack. :P
While the Nier Automata soundtrack isn't even close to being bad, I vastly prefer the soundtrack to Nier (Replicant/Gestalt); it's got a lot more character to it, I think.
I also love the Nier OST, but there is something about a few of the Automata tracks that really do it for me.
Nier: Automata is an extremely strong pick. My strongest memory of the music in that game is the first entrance into the Amusement Park, truly magical.
FTL
Final Fantasy Tactics (seems to be slept on in this thread)
Metal Gear Solid
Project Wingman deserves to take all three slots. Listen to it! You can feel the action! Now THIS is final boss music! It hits so damn right when you're flying ten miles up with your
waifuWSO behind you trash talking AWACS Galaxy, god I love that gameBut if I had to pick two others, they're Shadow of the Colossus and Hollow Knight. Both games stand up entirely well even without the music, which makes their absolutely incredible soundtracks even better. But not as good as Project Wingman.
So happy to see Jose Pavli getting recognized in here! What a soundtrack.
I don't know about top 3, but one of my favorites is Hitman 3. In particular the song for Club Holle.
Also a shoutout to megalovania.
That Hitman level hits so hard.
I'm a Hardstyle fan, but edm is a lovely genre to just dance to. I just stood Agent47 in the middle of the dance floor with my monitor headset on and loved it.
It feels like they visited proper raves to know what they felt like, let alone sounded like.
Mm, thinking about it, it'd be weird to try and just pick a top-3 given the many ways you could go about it, so instead I did my top 1 from each 'category':
Motoi Sakuraba was an excellent fit for the classic tri-Ace games. This might be the best. Agree with the SO and Valkyrie Profile mentions above.
Also mentioned above. All the SNES Quintet titles have great soundtracks to match their gameplay.
Not yet mentioned! Thundering heavy metal making great use of the Duo's red book capabilities. The previous title Gate of Thunder is good too.
I'll make a distinction here and separate scores from soundtracks. Even with that, it is very tough to narrow it down to only three of each.
Soundtracks:
Every radio station was stacked with classic tracks. But it was Radio-X, K-DST and Radio Los Santos in particular which have had an incredible influence on my music tastes still to this day.
Very tricky to pick just one from the THPS series. While the original remains the most iconic, I gotta go with the most expansive entry here. And, as a young metalhead, this is the one that delivered the goods best of all for me.
Is this a cheat answer? Fuck no.
Scores:
Hard to pick between this and Snake Eater. In any case, more than 20 years later and that main theme still manages to raise neck hairs.
Nobuo Uematsu remains one of my favourite composers and I adore all of his work. Narrowing it down, I had to go with the one that got me obsessed with his work in the first place and really made me start to pay attention to music in videogames.
This score just oozes atmosphere and does such a wonderful job in evoking the awed melancholy of a lost civilisation.
The Inbetweener
In-game, the music cues never fail to deliver pitch perfect intensity to elevate the action, while the soundtrack re-arrangements are bona-fide rippers front-to-back. Plus some serious ingenuity on composer Mick Gordon's part went into it too; I highly recommend his GDC talk from a few years back.
Limbo is my #1 for sure. I love ambient and atmospheric stuff and it's a huge part of why I love that game so much. I can't really think of too many others so I'll go with Machinarium and FFXIII as #2 and #3 since those are the only other game soundtracks I liked enough I had to buy them.
https://youtube.com/playlist?list=PLBB4108C5CB4E1DD6
https://youtube.com/playlist?list=PL4fZ-kST2ONghyN7PDu_Dtb1G4SXG0VJ8
https://youtube.com/playlist?list=PL359EEF6EAF867283
Three is too limiting!
Maplestory is my all-time top soundtrack, perfect music for adventuring through a variety of different locales, from fairy forests to urban jungles to a city made entirely of lego. Also the sound of my childhood so incredibly biased here.
The other two might not be my absolute top picks but definitely left enough of an impact that I can wholeheartedly recommend them.
Frostpunk has an OST that perfectly captures that incredibly niche feeling of being a Victorian-era British citizen desperately trying to keep yourself and everyone else alive in miserable working conditions and brutally unforgiving cold. The city must survive.
Payday 2 just goes incredibly hard. Simon Viklund really outdid himself here, there's just so much energy and momentum in his tracks, especially when the assault phase starts and things really start heating up. Makes for great workout
and bank robbingmusic.Kirby's Dreamland
Katamari Damacy
Morrowind
Kirby's Dreamland is my favorite game of all time, both for nostalgia and it's just the perfect 20-30 minute game to crank out on a chill evening.l, and the music is full, fun, and memorable.
Katamari Damacy works as an album, tbh. That opening song is an absolute banger and the rest just doesn't miss.
Morrowind is just an iconic soundtrack. The grand pieces that play as you traverse the world shouldn't work in that context, but it's pretty great. As a side note Inon Zur seemed to take some queues from it for Starfield by throwing large compositions in the overworld music in Starfield, which worked similarly, and I think is great. I'd similarly compare Starfield's soundtrack to Morrowind's because of the use of major motifs in non-action/story music, and memorability of many pieces.
I feel modern game soundtracks are just boring goop a lot of the time. They can just put full tracks directly in the game, composed from every instrument. Personally video game soundtracks peaked when they had to work with limitations
Super Mario RPG, Donkey Kong Country 2, LoZ Oot.
If we go into more modern stuff, FF10, Red alert 2, Guitar Hero 2. Honorable mention to Tony Hawk Pro Skater 2.
There's a reason for that!
The thing that makes a sound pleasant - it's timbre - is largely determined by it's complexity. The oldest and simplest digital synthesizers produce single tones, and those are kind of harsh and unpleasant to listen to by itself. The solution to that problem in many cases were to produce harmony - by creating multiple tones, slightly detuned from the main tone, it would become more rich. Additional tones beyond the "main" percieved tone are called harmonics. Real world instruments have rich harmonics; the instruments actually create a huge amount of harmonics by themselves, but because they are real instruments they also interact with the environment and create additional harmonics and effects.
In music, harmonics can be a double-edged sword. The thing we like about music is being able to tear it apart and analyze how it's put together. That's why the modern stuff, without limitations, tends to feel like "boring goop". Even when the compositions are excellent, they tend to be mastered together with a lot of harmonics which makes the instruments all blend into eachother.
If you want a good demonstration of this, take a look at some of the music from Hitoshi Sakimoto's career. Start with his original tracks on the Megadrive version of Gauntlet (AKA Gauntlet 4), which are based entirely on discrete waveforms and FM synthesis. Then check out Final Fantasy Tactics, which uses relatively low-quality samples enhansed with a few effects. Then check out something from his more modern library like Valkyria Chronicles, which has both live orchestral music as well as songs made with a modern DAW. Sakimoto didn't become a worse composer as he aged, obviously, but you might find that you enjoy the newer stuff significantly less because of the ways they were realized.
R4 for PS1
Might just be nostalgia but Power Stone.
Edit: Oops didn't see you said 3.
I thought The Messenger was very cool with it's Past and Future soundtracks.
and I'll throw in Risk of Rain 2 for #3 (Playlist link).
It seems to have been forgotten by many but the Age of Conan soundtrack was awesome and IIRC won a music industry award.
An oldie but only video game soundtrack I've ever bought was Austin Wintory's Journey soundtrack: https://austinwintory.bandcamp.com/album/journey
For me has to be the Fifa series, particularly 04-18. My favorites are 06, 13 and 17.
I definitely discovered some good tracks and artists through FIFA. Funny how my one fond memory of a football video game series is discovering good music from it. It has been such a terrible cash grab lately i just haven't gotten into it in any capacity after 2019.
Lots of great choices in this thread. Most of my favorites have been picked already, so I'll throw in some different ones.
I'm going to add Doom (2016) and Doom Eternal. They're not typical in being one of few games with metal soundtracks. Both soundtracks are some of the best metal I've ever listened to. But beyond the amazing quality of the music, the way it flows with the gameplay is pretty astonishing. The way the music changes with cues in the gameplay makes for such an intense and high octane experience. The only other game I've played, which has music cues, this comprehensive is Halo 3, which I would say is the best soundtrack of all time.
Another of the greatest, in my opinion, is Minecraft. It almost feels like a cop-out answer but has been (and continues to be with added songs) the best ambient soundtrack. Maybe it's a bit of nostalgia, but the second almost any song starts playing, a strange wave of eery, soothing, calmness always comes with it. It feels like my safe-space for both gaming and music.
This may be controversial, but I also absolutely love the Cyberpunk 2077 soundtrack. Something about it really clicks for me. A lot of people were really unhappy with the game, but I loved it from the start, and the music elevated everything. It felt like it carried an immense amount of weight, like you could really feel the presence of the imposing, heartless city and seemingly hopeless circumstances through the music.
Well, I thought I had all non-picked soundtracks when I posted this, but I was mistaken!
Here's 2 more that I love so I can still say I picked 3 unique soundtracks:
Both of these are pretty much nostalgia choices, but I live them nonetheless
I can't believe my mind went to Hollow Knight before Kingdom Hearts! That one deserves to be in the top three, even if it's mainly because of Sanctuary
I'm surprised that nobody mentioned the Diablo II soundtrack by Matt Uelmen. It's the best one I know by far: https://www.youtube.com/watch?v=iN4pcODdma8 The Diablo I one is also quite cool: https://www.youtube.com/watch?v=vcTAVQYMZv0
Then there are the Torchlight ones also by Matt Uelmen:
Can't name 3 that aren't already on some other list. The one that isn't though would be-
This is the Police
which has a bunch of great jazz/blues style stuff, with a personal favorite being This Train.
Really surprised not to see anyone mention anything in the Need for Speed series or really anything much in the racing genre. Granted these are really just a mix CD to match the game but I don't think it's been done quite as well as these three:
Need for Speed: Hot Pursuit 2
Need for Speed: Underground
Test Drive: Off Road
Agreed, I have very fond memories of the earlier Need for Speed games. A nice mix of Rock, Hip Hop and electronic.
Something only slightly related. I watched Baby Diver a while back and it was nothing like the NFS soundtracks.
Super Mario Odyssey - Wooded Kingdom
Need for Speed Underground 2 - Get Low
Sword & Sworcery
GTA Vice city
Tony Hawks pro skater 2
Ghost runner
Lots of great suggestions here. Putting in my obligatory vote for Bloodborne :)
Especially the DLC tracks (which are criminally not on Spotify!) go hard. Specfically, Lady Maria of the Astral Clocktower and (of course) Ludwig, the Holy Blade are my two favorites!
The Neverhood is a truly unique entry in the history of video game soundtracks. It really matched the oddball tone of the game itself which was entirely claymation. Still one I love listening to these days.
Amon Tobin killed it on Chaos Theory's soundtrack. It's on par with his normal work and is excellent even outside of the game's context.
I actually got into the game because I grew up a big fan of Amon Tobin and found the soundtrack through his catalog.
DOOM (2016) - It's bonkers how hard this goes. Rip & Tear, Hellwalker, BFG Division, Damnation... play it through the best audio device you have as loud as you can bear.
Final Fantasy (Nobuo Uematsu): Hard to pick a favorite here. Dude is a legend.
Brave Fencer Musashi: another Squaresoft entry and an absolute nostalgia trip for me. Perfect fantasy adventure music.
Honorable mention to Deep Rock Galactic, also an excellent soundtrack. Really sets the mood and distinguishes moments of action from downtime.
Mirror's Edge (2008) had some absolute bangers in its soundtrack.
i still listen to "Introduction" by Solar Fields and "Still Alive" by Lisa Miskovski
Not in any order, because I don't play a lot of games. The "ooh this is a GOOD soundtrack" ones it is then!
Notable mentions:
One Dreamer, Mindustry
Castlevania: Symphony of the Night
Mega Man 2
Super Street Fighter II Turbo
No one remembers this game, probably. Outcast (from 1999)
The score is incredible, and I believe was performed by the Moscow Symphony.
https://www.youtube.com/watch?v=tkhv-sMTeI0
Final Fantasy VI
Chrono Trigger
Risk of Rain 1 / Returns
Some of my favorites aren't in here yet so I'll add them:
Descent II had a nice industrial metal sound track.
Botanicula is one of the most interesting sonic productions I've heard in my years. The band that did it is quite interesting, dva sing in their own made up language for most (if not all) of their albums.
Oldies compilations have a huge advantage as they can pull from the biggest library tested by the most ears.