Stable Diffusion anyone?
Anyone here like making art with Stable Diffusion?
Anyone here like making art with Stable Diffusion?
I'm nostalgic for the old days, figured I'd stop by and see if anybody else was here! EDIT: As a coincidence, I joined /r/cfb at about the same number of subscribers as Tildes currently has!
I joined Tildes a couple of days ago, and I'm absolutely loving the interface and community.
In the last few days of using Tildes, I noticed a particular problem that was mildly annoying; if you have the "Collapse old comments when I return to a topic" setting on, and you click on a link that is supposed to lead to a comment in a topic you have already visited, it won't jump to that comment.
Searching around, I found a post about it from a day ago, in which long-time users have mentioned that it's been a known problem for a while now. In those comments, someone mentioned permalinks as a solution, but it appears that's still in the works.
For now, I've made a quick userscript that will address this issue (and adds some slight related functionality). It hasn't been thoroughly tested yet, so if any issues occur, please let me know. This userscript is designed to be used with Tampermonkey (a privacy-friendly alternate that should work is ViolentMonkey), which is available in all popular desktop browsers. Installation instructions for Tampermonkey are available on their site (it's installed like any other extension).
To install the script, you can head to this GitHub Gist which contains the code (click "Raw" to open the TamperMonkey install prompt), or you can copy and paste the code from the following dropdown block into a "New script" on the TamperMonkey dashboard. The dropdown is not guaranteed to contain the latest version.
// ==UserScript==
// @name Tildes Comment Link Fix
// @namespace https://gist.github.com/blankdvth/6da89fff580e8cf6e50f88847ddb5729
// @version 1.2.0
// @description Fixes comment links (anchors) not working as a result of Tildes' comment collapsing feature.
// @author blank_dvth
// @match https://tildes.net/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=tildes.net
// @grant none
// ==/UserScript==
/*
USER SETTINGS
This script is not big enough to warrant a visual settings menu, so adjust settings here.
true = enable, false = disable
*/
const alwaysRun_S = false; // If enabled, will always run the script, even if the comment was not collapsed (site works fine in this case). This is useful if you want to make use of the other settings.
const smoothScroll_S = false; // If enabled, will smoothly (animated) scroll to the comment. If disabled, will jump to the comment.
const uncollapseIndividual_S = true; // If enabled will uncollapse parent comments into one line instead of fully uncollapsing them.
const uncollapseChildren_S = true; // If enabled, will uncollapse all children of the comment. If disabled, will leave them collapsed.
const collapseIrrelevant_S = true; // The script uncollapses all parents to ensure the comment is visible. This will collapse irrelevant (not direct parent) comments again.
// END OF USER SETTINGS
/**
* Uncollapses the comment if it is collapsed.
* @param {HTMLElement} element Article element of the actual comment
* @param {boolean} individual If true, will "uncollapse" into one line instead of fully uncollapsing
* @returns {boolean} True if the comment was collapsed, false if it was not
*/
function uncollapse(element, individual = false) {
if (element.nodeName !== "ARTICLE") return false;
var removed = false;
if (
!individual &&
element.classList.contains("is-comment-collapsed-individual")
) {
element.classList.remove("is-comment-collapsed-individual");
removed = true;
}
if (element.classList.contains("is-comment-collapsed")) {
if (individual)
element.classList.add("is-comment-collapsed-individual");
element.classList.remove("is-comment-collapsed");
removed = true;
}
return removed;
}
/**
* Uncollapses all direct parents of the comment.
* @param {HTMLElement} element Article element of the actual comment
* @param {boolean} collapseIrrelevant If true, will collapse irrelevant comments again
* @param {boolean} individual If true, will "uncollapse" into one line instead of fully uncollapsing
* @returns {boolean} True if any parent was collapsed, false if none were
*/
function uncollapseParents(element, collapseIrrelevant, individual) {
const relevant = []; // List of relevant elements (direct parents)
var wasCollapsed = false; // Whether any parent was collapsed
while (
element.parentElement &&
element.parentElement.nodeName !== "SECTION"
) {
element = element.parentElement;
relevant.push(element); // Add parent to relevant list
if (uncollapse(element, individual)) wasCollapsed = true;
// Collapse all irrelevant sibling comments (if feature enabled)
if (collapseIrrelevant && element.nodeName === "ARTICLE") {
element
.querySelectorAll(
`article#${element.id} > ol.comment-tree > li.comment-tree-item > article:not(.is-comment-collapsed)`
)
.forEach((child) => {
if (!relevant.includes(child))
child.classList.add("is-comment-collapsed");
});
}
}
return wasCollapsed;
}
/**
* Uncollapses all direct children of the comment.
* @param {HTMLElement} element Article element of the actual comment
*/
function uncollapseChildren(element) {
element
.querySelectorAll("article.is-comment-collapsed article.is-comment-collapsed-individual")
.forEach(uncollapse);
}
(function () {
if (!location.hash.startsWith("#comment-")) return; // Not a comment hash
const comment = document.getElementById(location.hash.substring(1)); // Get comment element
if (!comment) return; // Comment does not exist
// Uncollapse the comment itself, and it's parents, then perform other actions if needed/enabled
if (
uncollapse(comment) |
uncollapseParents(
comment,
collapseIrrelevant_S,
uncollapseIndividual_S
) ||
alwaysRun_S
) {
// Uncollapse all children (if feature enabled)
if (uncollapseChildren_S) uncollapseChildren(comment);
// Scroll to the comment
if (smoothScroll_S) comment.scrollIntoView({ behavior: "smooth" });
else comment.scrollIntoView();
}
})();
There are comments that already contain short descriptions for each setting in the code, but here are more in-depth descriptions.
The 24 hours of Le Mans is about 6 hours in! Anyone watching? Thoughts?
Besides the hour-long safety car during the rain, it's been a lot of fun so far. It's my first year watching after getting into F1 and Indycar in the past few years and I'm having a blast.
Hey everyone!
I love a good horror/thriller type movie and tend to binge on them every few months. I am however behind on releases over the last year or so :<
I'd love to get some recommendations from the wider community to add to my list of must sees!
Thank you in advance!!
It feels like in the last few years so many companies are becoming incredibly greedy in a chance to try and raise profits and please the shareholders, companies hoping that people will comply as they have no choice and give away more of their money to allow these companies to make record levels of profits.
It seems like people are getting less and less and what they have left the companies just want more and more from everyone. I'm not referencing any specific company here but I have seen these trends in the last couple of years get a lot worse.
My question is, when is enough is enough? At what stage should something be done? Anything? to stop corporate greed from runing society?
So I got a 1.20m, 30kg punching bag, and hung it on the upper floor. I don't have boxing gloves yet but my friend suggested I just use cloth bandages on my hands. I'm looking for a boxing gym near me. I'm open to any striking art but I've done taekwondo before and I'd really like to concentrate on boxing now. I can throw basic punches. I've been watching some videos on boxing basics and I think it's awesome. Anything I could start working on for myself?
I'm already confident in self-defense. I don't have any specific reason to do it other than boxing looks fun. It's something I've been meaning to get into for years.
I'm not in shape at all.
Tips are welcome!
I'm a newly retired 60-year-old, with a 76-year-old spouse. This is really hard sometimes!
I'm trying to stay active in my non-profit, non-commercial endeavors, but I'm finding myself with more time on my hands than I know what to do with.
How you doing?
Any fans of this series over here? I was planning a series reread before book 5 comes out. It was going to be hosted on the bobiverse subreddit, but... well, ya know.
If enough people want to do one here I'd be happy to host it, probably starting in about 4 weeks and doing one book every 2 weeks.
(Rock, Art Punk)
Bandcamp
(Art Rock, Neo-Psychedelia)
Bandcamp
(R&B, Pop)
Spotify
(Hip Hop, Boom Bap)
YouTube Music
(Country, Americana)
Bandcamp
Feel free to share more releases below.
Any feedback on the format is welcome!
First and foremost: I'm not certain whether this belongs in ~hobbies or ~comp. As I consider this a hobby, this seemed like the more appropriate spot, but I'm more than happy to move/repost in ~comp.
So for the past few years, I've really been hit by the computer nostalgia bug. It originally started as me just wanting to dive back into MUDs, and the whole retrocomputing fascination probably came from me wanting to recreate the "good ole' days" where I would pull up the Windows 98 terminal app and connect to my favorite MUD.
Now I've got a room in my house dedicated to this old, esoteric hobby that happens to take up a lot of space. Admittedly, I don't know a TON about hardware but I've been having a blast tinkering around on old machines. It's even more fun to see how I can push the limits of the computers given a few modern tweaks here and there.
Here's what I've currently got sitting up in the Upstairs Museum of Retrocomputing:
What's next on my list? I'd like to start playing around with computers/OSes that I'm unfamiliar with. I grew up in a DOS/Mac OS 7-10/Windows world, so I'd love to get my hands on a NeXt, BeOS, etc. or even an Apple II.
But first I need to get the damn 386 running again.
Having finished out the Amazon Prime series "The Expanse" I'm now working my way through the novels and I keep coming up against a problem with with railguns. Specifically, the way that railguns are used in The Expanse doesn't mesh well with the way they're portrayed.
First, some background. Ships in The Expanse are generally unarmored. There are a bunch of reasons for this but the short version is "most things that can hit you in space will kill you anyway" and armor adds mass which makes every manuver more expensive in terms of reaction mass. So no one has armor. This is important because it means that ships in the Expanse can get ripped up by something as mundane as a stray bullet from a Point Defense Cannon (PDC). PDCs are... well, they're guns. Regular guns which are flinging around much less mass and at much lower velocities than railguns.
Thus, ships in the Expanse are equipped to handle impacts but nothing much bigger than a sand-grain moving at a few km/s.
When we're introduced to rail-guns in the series we're given to understand that they use magnetic acceleration to chuck a 5kg chunk of tungsten and/or uranium at a target at an "appreciable percentage of C." That's much faster than a bullet or any micrometeors ships are likely to encounter. Even 1% of C is ~3,000 km/s.
5 kg of Tungsten is less than you think. Some back of the envelope math suggests that's about cube about 2.6 inches on a side... which is not big. That works out to an incredible energy density which would make a lot of sense if railguns were routinely being fired at planets or asteroids but, since they seem to mainly target ships, the vast, vast majority of the energy that goes into flinging that slug at its target is going to carry through to the other side of the ship.
All total we're talking about 488.5 million Newtons of force for 1% of the speed of light. Helpfully, this scales roughly lineraly so long as we don't get too close to C and induce relativistic mass issues, so 10% of C is 4.8 billion Newtons and so on. So, that railgun slug is carrying a lot of energy. At 1% of C it represents 22.5 trillion joules of kinetic energy. Written out long-ways so we can appreciate all those zeros it's 22,500,000,000,000 J. At 10%, we're talking 2.25 quadrillion joules. To give some sense of scale, that means that, at 1% of C, three rail-gun slugs are delivering about as much energy as the bomb that destroyed Hiroshima in 1945. At 10% of C one round carries about 537 kilotons, or about the yield of a modern, city-busting hydrogen bomb.
Those are absolutely titanic amounts of energy but, realistically, they'll never deliver that much power to a target. After all, a railgun round can only push on its target as hard as the target can push back on it. If the round just punches through the entire ship like it's made of paper, most of the energy stays in the railgun slug as it exits the other side of the ship and you get a neat hole rather than a gigantic flash as trillions of joules of kinetic energy turn into heat.
And obviously, if we're trying to kill things, we want the latter. The solution to this problem is fairly obvious: you need fragmentation. While it's great to have a tungsten cube all tightly packed together as you accelerate it, if you're shooting at a ship, you want a fairly diffuse impact, especially if we're talking about a 10% of C railgun slug. There aren't a lot of things out there in the solar system which can take 500 kilotons of hate and come out the other side in one piece. Moreover, at the distances at which a rail-gun fight happens, that spread would help ensure that you hit your target. Like a shotgun loaded with birdshot, a fragmenting railgun round would provide a cone of impact rather than a line, making dodges less effective.
And, as I mentioned earlier, you don't need a ton of mass to make this work. If a PDC round can go straight through a military craft then we can safely assume that a chunk of tungsten with the same kinetic energy will do the same thing. PDCs look rather a lot like the close in weapons systems in use on many naval ships today so we'll use those as a guide. The 20mm cannon on a Phallanx CWIS tosses out rounds at about 1,035 m/s. Those rounds weigh about 100 g (0.1 kg) which gives them a kinetic energy at the muzzle of 53,422 J.
So, if we could predictably shatter our 1% C railgun round into 421,136 pieces, each would have about the same kinetic energy as a PDC round and be able to hole the ship. At 10% C we could go even smaller and do the same thing with upwards of 40 million shards. 1% is plenty though. Each hull-penetrating piece of our original 5 kg bullet needs only weigh about 1/100th of a gram, which works out to being about 1/100th of the size of a grain of sand.
Put another way, if the fragmentation of a rail round could be precisely controlled, a target ship would experience hundreds of thousands of individual hull breaches with the mean distance between them determined only by the geometry of the ship and the angle of the attack. The result of this would be either the delivery of a titanic amount of energy to the ship itself as the armor attempts to absorb the impact or, if no armor is present (as seems to be the case in the Expanse) the rapid conversion of the interior of the ship to a thin soup.
This, however, seems never to happen in the series and what leaves me scratching my head. As a book and TV series, The Expanse does an otherwise bang-up job with hard science fiction. Most things in universe make sense. This, however, does not. We have take as a given that the materials science technology exists to allow the mounting and firing of a railgun on a ship -- there are a lot of challenges there -- but the straight-line-of-fire use of them is a rare problem with the world-building.
Any fans have any suggestions to help me square this circle?
I went through a phase where we seemed to have board games nights with friends a couple of times a month but with the whole pandemic thing that has dried up.
Tonight, I finally got around to trying Lanterns with my wife and we really enjoyed it. It's sort of similar to sushi go with more steps. You play lake tiles which contain lanterns and collect lantern cards based on how you place the lake tiles, then you dedicate those lanterns in different sets to gain honour (points) and at the end, who has the most honour wins.
I’m digging my sewing machine back out and getting to work on some new projects. Any other make-your-own-gear folks on Tildes yet?
I'm looking for the simplest possible marinade recipe. Something with very few ingredients that will work on any cut of meat.
My plan is to use that as a base and learn to modify it based on the meat, dish, and flavor profile I'm going for.
Checking in to see if any folks from the subreddit are here.
We're at 59 days until Gencon and its one of my favorite events of the year. Wondering if anyone else is going and what you're excited for.
It seems like Lorcana is set to the be the buzz of the con this year around. While I'm interested in getting my hands on a deck or two to give it a go, I'm more looking forward to when BGG posts their games that will be releasing to sift through and try to find a hidden gem or two.
I’d really appreciate suggestions for any action-packed anime series you might be able to share.
I “play” Zwift indoors for exercise when I don’t have time to ride my bicycle outside. While Zwift is a huge improvement over nothing, I still find myself watching the clock more than the screen. To help keep my mind busy and pass the time, I’ve been watching anime while riding indoors for the last several years. The more intense the anime, the better!
I think the early Attack on Titan seasons are the most emblematic of what I’m looking for, though I’ve been enraptured by other less likely shows, such as Psycho-Pass and Dr. Stone.
Chainsaw Man, Blue Lock, Shield Hero, Sword Art Online, Parasyte , the first season of Vinland Saga, Shokugeki, and many others have helped me get through countless hours of riding in the past, and I could really use a few new series going forward.
Thanks in advance!
Edit: cleaned up some phrasing
Edit 2: It's really hard to come up with an exhaustive list, but as folks jog my memory (or when my own addled brain decides to be useful) I'll add other series I've seen so far as well.
Tell us why and where the ride is.
I know a lot of people have been asking for an app, if just for a home screen/app drawer icon, so I cobbled together a small WebView wrapper that installs on your phone as an app.
It's for Android only (sorry iOS users) and probably will receive very little support, since I'm not an Android developer! In fact, this is just a fork of the vastly more capable woheller69's gptAssist, ported over to support Tildes and with some limiting functionality removed. Absolutely check out some of their stuff! My app and the original gptAssist are both licensed under the GPLv3. If anyone would like to contribute, please do! In fact, if you're an Android dev, feel free to fork and make it much better.
I absolutely appreciate the design philosophy of the Tildes devs and think that a WebView wrapper is a good compromise between having an app and using the thoughtfully-built website. If you're anything like me, you just like being able to tap on an icon to get to where you're going. I put this together with that in mind.
I've been playing ARPGs since Diablo 1 and have over a thousand hours in PoE, was wondering what everyone thought of D4?
I think the slower gameplay is a fun change of pace and that the legendary affix system is an elegant solution to always making drops interesting.
Surprisingly, as much as I didn't really care for D3, it's game feel was excellent. D4 has taken an odd step back in that regard. In D3 when you bashed an enemy to death with a barbarian they flew across the stage, or melted into a pile of goo if from poison. D4 everything feels kinda bland visually during combat.
Excited to see what end game is like, still only level 35 so we'll see how this so scales later on.
Thoughts?
Some of my favorite experiences on Speztopia were forged in and throughout the DimensionalLeaping/Jumping/Shifting subreddits, where I quickly came to understand and appreciate a variety of methods and principles underpinning the idea that our conscious experience is only part of the equation (and yet, at the same time, is all that there is). Such thoughts as "we are all collectively dreaming one another into existence," "advaita vedanta nondualism and its implications," and other notions were uniquely inspiring to me.
I began to have experiences of my own, when I meditated on the Oneness that had been revealed to me. There were instances where I would wake up and realize that minor things in my everyday had been altered subtly. One morning I had a very vivid dream (or perhaps, a true experience--because what really is the difference?) of witnessing my own death. It was somewhat traumatic, if I'm being honest. But I arose following that incident and realized that the hot and cold water knobs at my sink had changed seemingly out of nowhere. It was also the case that a close friend of mine and I were suddenly no longer in an argument, despite it being a rather trying and difficult situation--he had no memory of it having ever transpired, and insisted I was making things up. There were other small things like that, that I began to notice as I wandered around my college campus. Events that I vividly recalled attending had never happened, or were about to happen the next day.
I had made what I knew then to be a "discontinuous breach" or an acute dimensional shift, an abrupt and often confusing repatterning of a worldline in ways that is not congruous or otherwise defies certain expected patterns/physical laws/metaphors. This is compared to a continuous breach, one that occurs in ways too subtle to recognize, in a series of understandable and acceptable steps, or otherwise in keeping with the established order.
As I have grown in my experience and understanding of nondualism, just as I have gained some answers, I find that ultimately I am left with ever more questions. I think others who participate in intentionally weirding one's quantum consciousness know what I'm talking about.
I wanted to start the conversation here in the hopes of a sustained community discussion about and around these ideas. TriumphantGeorge, if you're here: Your tutelage and constant availability for bouncing ideas off of was nothing short of heroic, in my mind. I still number you among my mentors and appreciate so much the time and effort you took to open my mind to a whole new way of thinking. Being strictly dualistic throughout my childhood, learning that there was another way of conceiving of things opened countless doors in my life.
An open question in addition to an invitation to share: What are your favorite methods for astral projection? I find that I am somewhat resistant to most elementary or straightforward projection techniques, so the more complex and systematic, the better!
I recently decided to start using RSS to curate interesting news as I feel I am being overloaded with Clickbait from all directions when I am looking for the latest news or updates on Google. I'm looking for some good sources for Tech or Programming Articles or news that aren’t just clickbait and have good informative content.
I currently have BBC News, Krebs On Security and Ars Technica, does anyone have any other website suggestions which are worth subscribing to?
Ars Technica Information Technology - https://feeds.arstechnica.com/arstechnica/technology-lab
Ars Technica - Gaming & Entertainment - https://feeds.arstechnica.com/arstechnica/gaming
BBC Tech - http://feeds.bbci.co.uk/news/technology/rss.xml
Krebs On Security - https://krebsonsecurity.com/feed/