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    1. The destruction of the soft power of the United States

      I haven't seen anything about this topic online yet, but to be fair I have been avoiding the news a bit for my own sanity. One of the disasters of the recent presidential election is the damage to...

      I haven't seen anything about this topic online yet, but to be fair I have been avoiding the news a bit for my own sanity.

      One of the disasters of the recent presidential election is the damage to the "soft power" of the United States. By this I mean, the ability of the country to affect the behavior of other countries through cooperation and attraction. You can't have soft power if you don't have reliability, trustworthiness, and honor. Soft power takes years and decades to build. During the first Trump presidency, he did tremendous damage by siding with dictators, criticizing his own advisors, complaining about NATO countries not paying their share.. Like all of his ideas, it is based on the claim that he understands everything, I'll just do this simple thing and it fixes everything. So let's cut the deficit by cutting spending everywhere. When Biden was elected, some of this damage was undone, but the trust needs more than four years to recover. Well, now Trump is back before the trust was really regained. There is no ally in the world that can fully trust the United States. If we all survive the next four years, and there is a fair election, and then the best president of all time is elected, it will hardly help. The whole world knows that we are a country that is stupid and selfish enough to elect another trump in the near future. There is no way to unring this horrible bell.

      Yes, I know that the US has done terrible things with it's power in the past, including invasions of other countries. But there has never been a leader in charge that openly antagonizes allies and embraces adversaries, and is so obviously corrupt and easily manipulated through bribery and favors. That so clearly works to weaken the United States in every possible way, including sowing division internally, flaunting ethics, and all the other "unamerican" things we have seen him do.

      About Trump's complaints in his first term that we have bases all over the world and we are paying for it: Yes, we are. And it pays back in dividends. Besides the projection of power that serves our interests, it also gives us a reason to build equipment (in the US) using labor in the US and technology studied and implemented in the US. Complaining to NATO that they aren't paying their fair share makes them think "oh shit, the US won't protect us anymore. We better make more nukes". Now we are drastically increasing nuclear and military proliferation problems that are way more likely to have conflicts.

      About Trump simplistic solutions such as cutting spending on programs: Remember how trump cut the staff by two-thirds of a key US health agency operating in China? Right before the coronavirus outbreak. For all we know, the global pandemic could have been almost averted.

      Most voters apparently don't understand this type of thing of course. This is a problem of education, especially in civic responsibility. But I am sure that there are people in the Republican party, and working for Fox News, and on talk radio, that understand the things I said, and to a much better extent than some random guy on the internet. But for some reason they don't seem to give a shit. Something is more important to them so they allowed Trump to continue and they constantly help spread lies to give him more power. I find this very curious and suspicious.

      27 votes
    2. Ideas for a side project I'm working on -- an RPG to help me curb my alcohol consumption

      Preface: I am familiar with Habitica. This idea would probably scratch a similar itch, but I'm also using this as an opportunity to sharpen my Rust skills. My idea came about when I was trying to...

      Preface: I am familiar with Habitica. This idea would probably scratch a similar itch, but I'm also using this as an opportunity to sharpen my Rust skills.

      My idea came about when I was trying to find out some new tactics to curb my alcohol consumption, which isn't quite out of control yet, but I don't want to tempt fate.

      I've also really liked the progression aspect of RPGs. What if I could gamify my quest to not drink alcohol and make it sort of a fun, unique RPG experience at the same time?

      In the broadest sense, it would go something like this:

      • You open the game up, ideally each day. You are instantly prompted: "Did you drink yesterday?" (and perhaps it will go back a few more days if you skipped).
      • For each day you answer "no", you are rewarded with some sort of tokens, credits, etc. -- currency to play the game. If you answer "yes", maybe you get penalized somehow.
      • Then, you pick up your journey, which is sort of a standard RPG experience -- fighting battles, buying gear, learning spells, leveling up, advancing through the world, you name it.
      • The game should get progressively more difficult, but should not have an ending, as "quitting alcohol" does not have an ending either. At the same time, it should scratch the RPG progression itch.

      The initial game concept I came up with is just one that I see as the quickest way to get this off the ground, which would be something CLI-based, where you are presented with a menu ("visit shop, enter arena, view equipment" etc.). You spend battle tokens to enter into arena battles, which reward experience points, money, and gear. You level up, work towards a build (there needs to be a way to respec because restarting isn't really an option), and progress through the arena.

      In total, you would probably spend less than 5 minutes every day playing the game, which is by design. It should be an every day habit. But, there should be enough entertainment value that, if I'm not getting those sweet battle tokens by not drinking, I'm missing out on experiencing the game (or, I could lie, which defeats the purpose of the app).

      So that's where I'm at right now. I'm really interested to hear your thoughts, ideas, critiques, etc. before I spend a free weekend building out a concept.

      Some questions in particular:

      • I was leaning toward just building this in CLI because it will be extremely simple. It could just be a matter of STDINs. However, I'm open to other Rust-based options. Is there a good Rust UI toolkit or web framework that is worth looking into that would make this a little more modern?
      • What about game features? What could make this a really fun experience, while also balancing the whole concept of being built around your life and your habits?

      In the end, this is a deeply personal project that would be built, first and foremost, for my specific needs. But that's not to say I couldn't build it with some scalability in mind. Rather than asking about alcohol, perhaps the "habits" can be customized, and so forth.

      Anyway, have a great weekend!

      23 votes
    3. Detect video noise using FFMpeg

      Hi Folks I've been working on an autoconversion Bash script to pick up videos and convert them to AV1. Yes, I know converting a source to another source means degradation and yada yada yada, but...

      Hi Folks

      I've been working on an autoconversion Bash script to pick up videos and convert them to AV1. Yes, I know converting a source to another source means degradation and yada yada yada, but it's something I can live with as most of my sources are of very high quality to begin with, and I'm going for space-saving. Plus, my eyes aren't what they once were.

      The conversion into AV1 I'm mostly happy with. I'm currently going through some old 90s shows which are of lesser quality, so they would need a little help to look better with AV1 by adding some natural film grain, else AV1 makes them look a little bit too clean.

      I can easily pop into the script and enable film grain in the variables, or add in a simple option, but that's boring and tedious. Why do that when we can automate the world :)

      Where I have got to is using the signalstats filter. The issue I have is I don't know how to analyse it's output enough to work out whether I should or shouldn't enable film grain or not. I know it's subjective either way.

      Does anyone have experience with this? The output per frame looks like:

      frame:1438 pts:59977 pts_time:59.977
      lavfi.signalstats.YMIN=0
      lavfi.signalstats.YLOW=0
      lavfi.signalstats.YAVG=60.6913
      lavfi.signalstats.YHIGH=149
      lavfi.signalstats.YMAX=239
      lavfi.signalstats.UMIN=91
      lavfi.signalstats.ULOW=108
      lavfi.signalstats.UAVG=121.955
      lavfi.signalstats.UHIGH=131
      lavfi.signalstats.UMAX=148
      lavfi.signalstats.VMIN=124
      lavfi.signalstats.VLOW=128
      lavfi.signalstats.VAVG=134.535
      lavfi.signalstats.VHIGH=146
      lavfi.signalstats.VMAX=154
      lavfi.signalstats.SATMIN=0
      lavfi.signalstats.SATLOW=0
      lavfi.signalstats.SATAVG=9.74682
      lavfi.signalstats.SATHIGH=27
      lavfi.signalstats.SATMAX=43
      lavfi.signalstats.HUEMED=147
      lavfi.signalstats.HUEAVG=162.949
      lavfi.signalstats.YDIF=0.737433
      lavfi.signalstats.UDIF=0.642897
      lavfi.signalstats.VDIF=0.162755
      lavfi.signalstats.YBITDEPTH=8
      lavfi.signalstats.UBITDEPTH=8
      lavfi.signalstats.VBITDEPTH=8

      I'm happy to analyse a random 60-second segment and then grab an average from a couple of these outputs, but I'm not sure if this is a good method or not. I'm asked a couple of the biggest LLMs, they have come back with older ways that no longer exist in ffmpeg 7.1.

      I'm trying not to use too many other pieces of software in this script. The dependencies are fairly simple with ffmpeg, awk, grep, etc., the kind of thing you get on nearly every distro of Linux. Any thoughts and/or ideas?

      8 votes
    4. Pennsylvania should not determine the outcome of the election

      Comment box Scope: venting Tone: sad, irritated, upset Opinion: yes Sarcasm/humor: none I currently reside in Pennsylvania. The election season has been vitriolic, hateful and stressful. Even in...
      Comment box
      • Scope: venting
      • Tone: sad, irritated, upset
      • Opinion: yes
      • Sarcasm/humor: none

      I currently reside in Pennsylvania. The election season has been vitriolic, hateful and stressful. Even in church they are angry. They are going to fizzle out they are so mad. Even the ones who are kind are interminably irritable. I may sometimes be a partisan, utilitarian to the core, but I do not talk about politics in God's house. I will speak on justice and righteousness, but not in such terms as are popular. I would rather take that one moment in the week to see my neighbors for who they are and not the tribe they belong to. Somehow that is gone. Service on Sunday was not pleasant. You could feel the tension even as people sat listening. Even the children could feel it.

      There is an election sign, or several, on every block. Every building zoned for electric screens has rotating ads (for both candidates) on it. It's all that is spoken about. One cannot escape it. It swallows you whole, spits you out again having transformed you for the worse. Have you voted? Did you hear what he said? Oh, keep quiet, that couple at the next table looks like they voted for the wrong one. Did you hear the vice president is coming to town? Horrible traffic, oh just so terrible. All the out-of-towners, coming in, you know who they support. Despicable. Do you have an election day plan? I voted early this year. That's nice. There was a sign in the next yard over. I just wanted to run it over with my car. Don't look at that man, sweetie, he is wearing boots only the wrong people would wear. The neighborhood watch got a report today. Vandalism, keys. Looking to do some election volunteering. Ballots are on fire. Did you hear? Have to go into that neighborhood, and make sure they don't vote for the wrong person. It would be so bad for them. Oh, they don't understand. Honey, bring your pepper spray, you're not safe there. You'll be shot, knifed. It's the crime, you know who they voted for. Do you know where your polling place is? I voted by mail this year. Did you hear what she said? Well, she didn't say it, but he said she said it. Let's get out of here, sweetheart, you know they voted for the wrong one, just look at the cars they drive, they don't care. Real Americans vote for the right one. All these people voting for the wrong one, so poor, so uneducated. I hate the rich. Let's get out of this bar. Go home. Back where it's safe. We can watch partisan election predictions and not be disturbed.

      Nothing else has made me want to leave this state more than its unyielding power in the election. It is not democratic for six or seven states to effectively determine the winner of an election. And it is not a good experience as a resident to be given that much attention. It turns you against each other. It turns your civic and neighborly lifestyle into a caricature. It is worse that it is so all-or-nothing. The stakes are so high. Our 19 electoral votes are worth more than gold, because they only come in a package.

      The Lord says

      And thou shalt love the Lord thy God with all thy heart, and with all thy soul, and with all thy mind, and with all thy strength: this is the first commandment.

      And the second is like, namely this, Thou shalt love thy neighbour as thyself. There is none other commandment greater than these.

      It is bad for many reasons. But it is only this bad because of the way our electoral system is set up pits us against each other. It does not have to be this way.

      Here are my suggestions. If you are a Senator, please tell your colleagues that scroll_lock has issued a decree and make it happen. Perfection is the domain of nerds, I am simply concerned about minimizing the dominance of the two-party system and improving basic human decency.

      • State Constitutional amendments mandating some variety of ranked-choice voting. I'm sure there is some mathematically optimal method. I don't care a whole lot which, as long as it is not first-past-the-post. I am less interested in the most "virtuous" system and rather the most useful one in effectively increasing the number of political parties present in an elected body.
      • Federal Constitutional amendment forbidding the first-past-the-post method in elections for any federal or state office. (The states can decide how to implement the alternative. I'm not convinced there is any single best option.)
      • Adoption of the National Interstate Popular Vote Compact.
        • When it is inevitably ruled unconstitutional: a national Constitutional amendment requiring the allocation of electoral votes in a given state proportionally to the votes of the electorate, rather than a "winner-take-all" system.
        • OR, maybe this is better done at the state level. Not important to me. The legal nerds can battle out the specifics.
      • Federal Constitutional amendment not only forbidding faithless electors but invalidating the votes of any faithless elector. In other words, that "real" vote for the president in December should become a formality only.
        • May as well get rid of this silly meeting while we're at it.
      • Federal Constitutional amendment separating the office of president into two equal offices within the executive branch, to be elected in a staggered configuration following the same system of presidential terms we currently have, just offset:
        • President 1: head of state
        • President 2: head of government
      • Federal Constitutional amendment forbidding so-called "independent expenditure-only committees" from collecting annually more than an amount to be designated by Congress for political purposes, from any particular entity.
      • Federal law forbidding the spending of campaign funds on public political advertising more than 3 months ahead of the election.
      • Federal law forbidding the spending of PAC or equivalent funds on political advertising in support of a particular candidate more than 1 month ahead of the election.

      And there we go. Not going to solve every problem, but that is the worst part done with.

      Godforsaken land. I am buying extra food tomorrow. Let's hope it is over and done with by the end of the week.

      53 votes
    5. November 2024 Backlog Burner: Week 1 Discussion

      The blaze has officially ignited! The November 2024 Backlog Burner is officially live. Use this topic to post about the games that you play. Quicklink: Backlog Bingo Etiquette: It is fine to make...

      The blaze has officially ignited!

      The November 2024 Backlog Burner is officially live. Use this topic to post about the games that you play.

      Quicklink: Backlog Bingo

      Etiquette:

      • It is fine to make multiple top-level posts throughout the week.

      • It is also fine to respond to your own posts.

      • If you are playing Backlog Bingo, you can share your table either by markdown or through screenshots.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • Playing Bingo is optional and not required.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Burner FAQ

      What exactly is the Backlog Burner?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences, scratch some long-standing itches, and knock a few titles off our to-play lists.

      It runs every May and November. New discussion topics will go up once a week during those months.

      You do not need to sign up in advance -- the topics are open to all. If you would like to be included in the notification list, comment in this topic to be added.

      How do I participate?
      • Choose some games from your backlog and play them.
      • Then tell us about your experiences in the discussion thread for the week.

      That's it!

      Optionally: you can play Backlog Bingo which is a fun way of cutting down the choices you have to make and playing games you might not have normally selected on your own.

      Do I need to finish the games that I play?

      Nope! Not at all.

      There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game.

      Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      Can I make multiple posts in the same topic?

      Yes! Each discussion thread stays live for a full week, so feel free to make multiple comments in the topic as you play different games. This isn't considered noise -- it's considered valuable participation in the event!


      Backlog Bingo FAQ

      Important: All data for your Backlog Bingo card is stored on your device, not the server. Clearing your browser data will irrecoverably delete your card.

      I'm a returning player. How do I reset my previous card?

      If you've already created a card and wish to start over, click the Edit Rules button in the header to access your card settings. Then click the Reset button, and confirm the prompt. This will irrevocably delete your present card, allowing you to start fresh.

      Where is my data stored?

      All data is stored by your browser in local storage. There are no accounts, and nothing is sent to the server, so it's privacy-friendly by design. This does mean that you are responsible for not deleting any browser data on wescook.ca, either manually or through automatic cleanups performed on browser close.

      Backlog Bingo is open-source, and licensed permissively under MIT.

      What is the difference between the "Standard" and "Golf" modes?

      In Standard Mode, each square on the bingo card corresponds with one single game. Duplicate games cannot be entered into different squares. A winning card would have a row of five different games that each filled in one square.

      In Golf Mode, duplicates are not only allowed -- they are encouraged! The purpose of Golf mode is to try to find a single game that will fill multiple categories at the same time. For example: Stardew Valley might fulfill You got it on sale, A solo-dev project, and Has romanceable characters all at the same time. A winning card would have all twenty five squares filled, but possibly only six or seven different games.

      What is the star space in the middle?

      That is the "wildcard" or "free space."

      In Standard Mode, there are no requirements to fill it. You can choose any game you want! Anything goes!

      In Golf Mode, it does not need to be filled. Because Golf is all about stacking up categories on a single game, any game used in Golf would fill it automatically, meaning it has no real function. As such, the square will be pre-filled for you if you play in Golf mode.

      Can I create custom bingo categories for this, or other events?

      Absolutely! The Backlog Bingo app reads in simple JSON files which define the available categories. We've created a couple prebuilt lists for this event, but you're free to tweak our categories, or create completely new ones. You could even use them for books, anime, movies, recipes -- anything!

      If you are interested in learning more, you can find documentation on the wiki, and use an example JSON category file. You can also ask for help in the topic!

      14 votes
    6. Announcing the Tildes Backlog Burner event for November 2024: Shrink your unplayed games list this coming month!

      It's almost time... ...for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play (but haven't yet -- for whatever reason). The Backlog Burner for November...

      It's almost time...

      ...for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play (but haven't yet -- for whatever reason).

      The Backlog Burner for November 2024 will officially begin in two days on November 1st.

      If you're new to the Backlog Burner, check out our previous events to get an idea of what's going on:


      Backlog Bingo returns again!

      Backlog Bingo is a backbone of this event, so it's of course back and better than ever! u/Wes has made some new tweaks to his amazing site, and we've also further developed our category sets.

      For this event, you can choose between two different official Bingo lists:

      • Flow: A conceptually abstract list of ideas to guide you. Let your imagination flow.
      • Flux: A tweaked and updated version of the May 2024 category list.

      If you participated last time, clear your old card and start fresh with a new one. If you're new to the event, simply go to the Backlog Bingo site to generate your card.


      Notification List

      If you are interested in participating in the Backlog Burner, please comment in this topic. Anyone commenting/replying here will automatically be added to a notification list for the Backlog Burner, unless you specify otherwise.


      Start Planning (or Playing)

      Technically the event starts in two days, so you have time to roll your cards (if you're playing Bingo) and plan out what you'd like to play for the month. That said, if you're eager to jump right in, and start early, I certainly won't stop you!

      Let's get ready to burn through these backlogs!


      Backlog Burner FAQ

      What exactly is the Backlog Burner?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences, scratch some long-standing itches, and knock a few titles off our to-play lists.

      It runs every May and November. New discussion topics will go up once a week during those months.

      You do not need to sign up in advance -- the topics are open to all. If you would like to be included in the notification list, comment in this topic to be added.

      How do I participate?
      • Choose some games from your backlog and play them.
      • Then tell us about your experiences in the discussion thread for the week.

      That's it!

      Optionally: you can play Backlog Bingo which is a fun way of cutting down the choices you have to make and playing games you might not have normally selected on your own.

      Do I need to finish the games that I play?

      Nope! Not at all.

      There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game.

      Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      Can I make multiple posts in the same topic?

      Yes! Each discussion thread stays live for a full week, so feel free to make multiple comments in the topic as you play different games. This isn't considered noise -- it's considered valuable participation in the event!


      Backlog Bingo FAQ

      Important: All data for your Backlog Bingo card is stored on your device, not the server. Clearing your browser data will irrecoverably delete your card.

      I'm a returning player. How do I reset my previous card?

      If you've already created a card and wish to start over, click the Edit Rules button in the header to access your card settings. Then click the Reset button, and confirm the prompt. This will irrevocably delete your present card, allowing you to start fresh.

      Where is my data stored?

      All data is stored by your browser in local storage. There are no accounts, and nothing is sent to the server, so it's privacy-friendly by design. This does mean that you are responsible for not deleting any browser data on wescook.ca, either manually or through automatic cleanups performed on browser close.

      Backlog Bingo is open-source, and licensed permissively under MIT.

      What is the difference between the "Standard" and "Golf" modes?

      In Standard Mode, each square on the bingo card corresponds with one single game. Duplicate games cannot be entered into different squares. A winning card would have a row of five different games that each filled in one square.

      In Golf Mode, duplicates are not only allowed -- they are encouraged! The purpose of Golf mode is to try to find a single game that will fill multiple categories at the same time. For example: Stardew Valley might fulfill You got it on sale, A solo-dev project, and Has romanceable characters all at the same time. A winning card would have all twenty five squares filled, but possibly only six or seven different games.

      What is the star space in the middle?

      That is the "wildcard" or "free space."

      In Standard Mode, there are no requirements to fill it. You can choose any game you want! Anything goes!

      In Golf Mode, it does not need to be filled. Because Golf is all about stacking up categories on a single game, any game used in Golf would fill it automatically, meaning it has no real function. As such, the square will be pre-filled for you if you play in Golf mode.

      Can I create custom bingo categories for this, or other events?

      Absolutely! The Backlog Bingo app reads in simple JSON files which define the available categories. We've created a couple prebuilt lists for this event, but you're free to tweak our categories, or create completely new ones. You could even use them for books, anime, movies, recipes -- anything!

      If you are interested in learning more, you can find documentation on the wiki, and use an example JSON category file. You can also ask for help in the topic!

      32 votes
    7. The next game from the developers of Monster Boy and the Cursed Kingdom is... a Metroid Prime-like?

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in...

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in the Wonder Boy series of games. While completing the game gives you a sequel teaser, it had since been reported a long time ago that the development team at French studio Game Atelier had decided not to go forward with plans for a sequel, citing the overcrowdedness of the market for (2d?) metroidvanias.

      I remembered this recently and decided to look up what the studio is working on now. To my surprise, a new game by them has already been announced, and a demo is live on Steam. The game is called Otherskin and is... a Metroid Prime-like? My jaw dropped to the floor when I heard that - these game devs sure know their ambition!

      Otherskin is a 3D action platformer metroidvania. You play as a woman who is stranded on an alien world filled with ruins of a bygone alien civilization and are tasked on eliminating the Corruption™ (yes, that's really what it's called). You progress through the game world by absorbing and copying abilities of enemies you defeat - I'm thinking Kirby or Castlevania: Order of Ecclesia. Or, well, any other kind of metroidvania game. The major difference between this game and Metroid Prime is the 3rd person perspective.

      Grappling hook, wave beam, bombs, your favourites return. It's not all copy-cat though. The very first ability you acquire is a super-jump that makes you fly very high into the air. The movement in the game is great and the environments range from dark, corrupted and gloomy to bright and wonderful. The combat feels dynamic - while you're using your super-jump ability, you can briefly slow down time to shoot at enemies while falling. You can also insta-switch between different weapons with the mouse wheel.

      I'm curious to see how the final game will turn out. The demo has you lose your copy abilities after returning to the hub, for you to have to collect them again from the same enemy in the next level - although this likely doesn't apply to weapon upgrades, only copy abilities like the super-jump and grappling beam. I'm also perplexed that it is a metroidvania game without a map system. Maybe we will see one in the full game? It certainly has me intrigued and looking forward to more.

      6 votes
    8. What the hell is a Typescript or: Creation ideas above my skill level

      I'm a graphic designer. I've been working in the field for nearly seven years now, two of which in an actual agency. One afternoon I started on a project that was born of more or less pure spite -...

      I'm a graphic designer. I've been working in the field for nearly seven years now, two of which in an actual agency. One afternoon I started on a project that was born of more or less pure spite - I love the annual art trading game Art Fight, but absolutely loathe how the game is run, how it comes completely crashing down every year due to people trying to access the site all at once and them not having any contingencies in place, and how the leadership there is apparently only concerned with donations and little community outreach. If you're unfamiliar, artists get sorted into one of two teams, upload their original characters with reference sheets and then draw characters belonging to the opposing team's members. It's great fun, and I tried volunteering for them, but the fact that I'd've to sign an NDA just to be a moderator is just a step too far. For those unaware, the Art Fight team was also caught embezzling donations in one of the last fights, 2022 if memory serves.

      So I did what I do best. I started drafting user stories, did UX research, sketched, drew and designed what I'd think would solve all the problems with Art Fight. The result I called PICTOCLASH, and while the process to make and prepare the design took me about four weeks from start to finish, I knew I couldn't actually make the thing work. Disregarding the fact that the Art Fight platform is anaemic and runs on outdated PHP, has no optimisations for image storage or user content and does not buffer or queue database interactions, it's still a massive lift. We don't have numbers on how large AF is, but suffice it to say that it's far larger than any hobbyist project can be without VC involvement.

      I was convinced, though, that if one just... approached the problem differently, maybe with modern technologies, the Next.JS I kept hearing about from my web design peers, maybe a shiny new database like Postgres, state management, all the things I know next to nothing about, this could work. My project could work. Yes, it's a lot of work, but it wouldn't be impossible. With a team of developers, all believing and contributing to the project in an open-source way, that's doable. Eminently realisable, even.

      So I started. I began reading documentation for TS, Next, React, Prisma, Postgres and all the other things I'd need to read up on. This was maybe half a year ago. But damn, programming got hands. Even the Me-ChatGPT-Dream-Team wasn't enough to have me wrap my head around so many concepts here. I'm a front-end guy, that's for sure. I got my ass handed to me, and in a month, I barely have a login system, and looking at GitHub I could have just went with any of the many pre-rolled solutions.

      Which just led me back to my original point. I have three hundred-odd lines of barely functional typescript that holds up an incredibly slow login system. I'm not cut out for this project, and I need to accept that. I'm a designer, I know PHP, I can write valid JavaScript, but... application development? That'll forever be a realm locked off to me.

      And of course, the easy way out would just be to look for developers. But I can't do that, at least not without significant risk of falling into the "I had an idea for an app, you wanna make it?" brand of parasite. I'd feel dirty doing that, even if I know that I could more or less to front-end and every visual component by myself. In fact, I have done that. It's just the app part that's missing, and that's unfortunately the major lift.

      How do you people cope with this? Because it's not been the first time this happened to me. I keep putting off learning 3D modelling out of exactly that reason, that I could just hit a wall no matter how hard I try. It's frustrating, and looking back how easily I picked up other disciplines in university it really makes me wonder if there are some things my brain just can't learn. I don't think I'm ready to accept that.

      Edit: For anyone interested, I uploaded the abridged design document to my website.

      20 votes
    9. Why do people treat friendships and relationships as two different things?

      Inspired by this post and many thoughts I had about the topic previously. For some reason, a lot of people treat friendships and romantic relationships as two entirely separate things. People say...

      Inspired by this post and many thoughts I had about the topic previously.

      For some reason, a lot of people treat friendships and romantic relationships as two entirely separate things. People say stuff like "I could never date a friend" or "I want to date them but they just want to be friends". The top comment by @BeanBurrito on the post I linked mentions how men want to become friends with women simply because they have too little confidence to just ask them out.

      I've never understood this. To me, being a friend and dating are just two points on the same closeness spectrum. You go from acquaintances to friends, then best friends, then partners. You can obviously skip some of those steps sometimes, but those are still the same thing - being in a romantic relationship is the same as being very close friends, it's just an even closer form of it. Yes, there's usually an extra factor of exclusivity in a relationship - but they can be non exclusive, so it's not a defining trait.

      Asking someone out shortly after meeting them is such a wild concept to me. You probably wouldn't meet someone and immediately just go "hey, let's be best friends", so why would you ask them if they would be even more?

      I also don't really get why people care about being "friendzoned", for the same reason. Like ok, you won't be the "bestest closest friends" with someone, but you can still be good friends? If they agree, you can still have personal conversations, or cuddle, or do whatever else that you can do in a relationship. I get why people can be upset if a person they like shows absolutely no attention towards them, but why would you be upset at them just wanting to be friends?

      It it literally just about sex and physical attraction? But then also, things like "friends with benefits" exist. So clearly, you don't have to be in a relationship in order to do that. And if that's the only thing you actually need, why would you ask someone "let's date" instead of just directly saying what you want?

      I don't get it.

      35 votes
    10. Hamas was created and supported by Israel to oppose the seculars, divide Palestinians, and destroy the two-state solution

      This is a historical analysis of the subject, as such, it deserves its own topic. I'm using several sources. By using different sources of good to high quality, my aim is to create a historical...

      This is a historical analysis of the subject, as such, it deserves its own topic. I'm using several sources. By using different sources of good to high quality, my aim is to create a historical explanation based on convergence of evidence—the idea that difference sources supporting the argument makes for a much more robust case.

      I quote the passages I deem most relevant. Also, in order to boost credibility, I give a Media Bias/Fact Check profile about factuality of the each main source.

      The Japan Times — Israel's historical role in the rise of Hamas

      MB/FC Profile — Factual Reporting: High

      The international focus on the war in Gaza has helped obscure the fact that Israel in the 1980s aided the rise of the Islamist Hamas as a rival to the secular Palestinian Liberation Organization and its dominant faction, Yasser Arafat’s Fatah. Israel’s policy was clearly influenced by the U.S. training and arming of mujahideen (or Islamic holy warriors) in Pakistan from multiple countries to wage jihad against Soviet forces in Afghanistan.

      (...)

      Hamas, for its part, is alleged to have emerged out of the Israeli-financed Islamist movement in Gaza, with Israel’s then-military governor in that territory, Brig. Gen. Yitzhak Segev, disclosing in 1981 that he had been given a budget for funding Palestinian Islamists to counter the rising power of Palestinian secularists. Hamas, a spin-off of the Palestinian branch of the Muslim Brotherhood, was formally established with Israel’s support soon after the first Intifada flared in 1987 as an uprising against the Israeli occupation of Palestinian lands.

      Israel’s objective was twofold: to split the nationalist Palestinian movement led by Arafat and, more fundamentally, to thwart the implementation of the two-state solution for resolving the protracted Israeli-Palestinian conflict. By aiding the rise of an Islamist group whose charter rejected recognizing the Israeli state, Israel sought to undermine the idea of a two-state solution, including curbing Western support for an independent Palestinian homeland.

      Israel’s spy agency Mossad played a role in this divide-and-rule game in the occupied territories. In a 1994 book, “The Other Side of Deception,” Mossad whistleblower Victor Ostrovsky contended that aiding Hamas meshed with “Mossad’s general plan” for an Arab world “run by fundamentalists” that would reject “any negotiations with the West,” thereby leaving Israel as “the only democratic, rational country in the region.” Avner Cohen, a former Israeli religious affairs official involved in Gaza for over two decades, told a newspaper interviewer in 2009 that, “Hamas, to my great regret, is Israel’s creation.”

      (...)

      Israel, by contrast, persisted with its covert nexus with Hamas. With the consent of Israel, Qatar, a longtime sponsor of jihadi groups, funneled $1.8 billion to Hamas just between 2012 and 2021, according to the Haaretz newspaper.

      Israeli Prime Minister Benjamin Netanyahu, who has been in power for much of the past decade and a half, told a meeting of his Likud Party’s Knesset members in 2019 that, “Anyone who wants to thwart the establishment of a Palestinian state has to support bolstering Hamas and transferring money to Hamas,” adding, “This is part of our strategy — to isolate the Palestinians in Gaza from the Palestinians in the West Bank.”

      The Intercept — Blowback: How Israel Went From Helping Create Hamas to Bombing It

      MB/FC Profile — Factual Reporting: Mostly Factual

      But did you also know that Hamas — which is an Arabic acronym for “Islamic Resistance Movement” — would probably not exist today were it not for the Jewish state? That the Israelis helped turn a bunch of fringe Palestinian Islamists in the late 1970s into one of the world’s most notorious militant groups? That Hamas is blowback?

      This isn’t a conspiracy theory. Listen to former Israeli officials such as Brig. Gen. Yitzhak Segev, who was the Israeli military governor in Gaza in the early 1980s. Segev later told a New York Times reporter that he had helped finance the Palestinian Islamist movement as a “counterweight” to the secularists and leftists of the Palestine Liberation Organization and the Fatah party, led by Yasser Arafat (who himself referred to Hamas as “a creature of Israel.”)

      “The Israeli government gave me a budget,” the retired brigadier general confessed, “and the military government gives to the mosques.”

      “Hamas, to my great regret, is Israel’s creation,” Avner Cohen, a former Israeli religious affairs official who worked in Gaza for more than two decades, told the Wall Street Journal in 2009. Back in the mid-1980s, Cohen even wrote an official report to his superiors warning them not to play divide-and-rule in the Occupied Territories, by backing Palestinian Islamists against Palestinian secularists. “I … suggest focusing our efforts on finding ways to break up this monster before this reality jumps in our face,” he wrote.

      They didn’t listen to him. And Hamas, as I explain in the fifth installment of my short film series for The Intercept on blowback, was the result. To be clear: First, the Israelis helped build up a militant strain of Palestinian political Islam, in the form of Hamas and its Muslim Brotherhood precursors; then, the Israelis switched tack and tried to bomb, besiege, and blockade it out of existence.

      (...)

      “When I look back at the chain of events, I think we made a mistake,” David Hacham, a former Arab affairs expert in the Israeli military who was based in Gaza in the 1980s, later remarked. “But at the time, nobody thought about the possible results.”

      The Times of Israel — For years, Netanyahu propped up Hamas. Now it’s blown up in our faces

      MB/FC Profile — Factual Reporting: High

      For years, the various governments led by Benjamin Netanyahu took an approach that divided power between the Gaza Strip and the West Bank — bringing Palestinian Authority President Mahmoud Abbas to his knees while making moves that propped up the Hamas terror group.

      The idea was to prevent Abbas — or anyone else in the Palestinian Authority’s West Bank government — from advancing toward the establishment of a Palestinian state.

      Thus, amid this bid to impair Abbas, Hamas was upgraded from a mere terror group to an organization with which Israel held indirect negotiations via Egypt, and one that was allowed to receive infusions of cash from abroad.

      (...)

      Most of the time, Israeli policy was to treat the Palestinian Authority as a burden and Hamas as an asset. Far-right MK Bezalel Smotrich, now the finance minister in the hardline government and leader of the Religious Zionism party, said so himself in 2015.

      According to various reports, Netanyahu made a similar point at a Likud faction meeting in early 2019, when he was quoted as saying that those who oppose a Palestinian state should support the transfer of funds to Gaza, because maintaining the separation between the Palestinian Authority in the West Bank and Hamas in Gaza would prevent the establishment of a Palestinian state.

      While Netanyahu does not make these kind of statements publicly or officially, his words are in line with the policy that he implemented.

      The same messaging was repeated by right-wing commentators, who may have received briefings on the matter or talked to Likud higher-ups and understood the message.

      Reuters — EU's Borrell says Israel financed creation of Gaza rulers Hamas

      MB/FC Profile — Factual Reporting: Very High

      EU foreign policy chief Josep Borrell said on Friday that Israel had financed the creation of Palestinian militant group Hamas, publicly contradicting Prime Minister Benjamin Netanyahu who has denied such allegations.

      Opponents of the Israeli government and some global media have accused Natanyahu governments of boosting Gaza rulers Hamas for years, including by allowing Qatari financing of Gaza.

      "Yes, Hamas was financed by the government of Israel in an attempt to weaken the Palestinian Authority led by Fatah," Borrell said in a speech in the University of Valladolid in Spain without elaborating.

      45 votes
    11. Timasomo 2024: Roll Call

      October 1st has already hit in some parts of the world, so Timasomo has officially begun! Posting in this topic is your official entry into Timasomo. Let everyone know what your actual plans are:...

      October 1st has already hit in some parts of the world, so Timasomo has officially begun!

      Posting in this topic is your official entry into Timasomo. Let everyone know what your actual plans are: what are you going to make?

      Anyone who was not already on the notification list will be added with a comment in this topic.

      Once the date turns over to October 1st wherever you are in the world, feel free to start creating!


      FAQs

      What is Timasomo really though?

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October. It is a chance to create something/anything!

      There are no restrictions on what you can choose to make.

      The best way to get a feel for Timasomo is to check out our previous Showcase topics, where creators share their creations with the community at the end of the event:

      Can I participate?

      Yes! Timasomo is open to anyone on Tildes! Please make sure you are subscribed to ~creative.timasomo.

      The greater Tildes community is also encouraged to participate in discussion threads even if you are not actively working towards a creative goal. This is meant to be an inclusive community event -- all are welcome!

      If you are interested in participating but do not have a Tildes login, please e-mail the invite request address here for an invite to the community.

      If you do not want to create something but still want to check out the showcase, let me know in a comment here and I will add your name to a separate notification list that I will ping for the showcase topic only.

      How do I sign up?

      Make sure you are subscribed to ~creative.timasomo and/or are included in my notification list (simply comment on this topic to be added).

      On October 1st, there will be a Roll Call thread. By posting your plans to participate in that thread, you have formally signed up for Timasomo!

      Didn't it used to be in November?

      Yes. Timasomo was originally inspired by NaNoWriMo, the National Novel Writing Month, which takes place in November.

      Initially, I wanted people participating in NaNoWriMo to be able to share their work with Timasomo as well. In the entire time it has run, however, no participant has publicly submitted any work from NaNoWriMo to Timasomo. Instead, Timasomo has gained its own identity independent of NaNoWriMo (which, after recent events, is probably for the best).

      Many participants from previous years have shared that October would be a better month for them personally, so we moved the event to October.

      Also, the event was so fantastically popular that it regularly upstaged American Thanksgiving, thus we only felt it fair that Canadian Thanksgiving be targeted as well.

      What are the rules?

      Timasomo is self-driven and its goals are self-selected.

      On October 1st, participants will commit to a creative project (or projects) that they plan to complete within the month of October.

      There is no restriction on the methods/products of creativity: writing, painting, code, food, photos, crafts, songs -- if it's creative expression for you, it works for Timasomo!

      Though most will be participating individually, collaborations are welcome too!

      What is the schedule?

      Timasomo begins October 1st and ends October 31st.

      All creative output towards your goal(s) should be confined to this time.

      This week prior to the start of October is for planning. There will be a few days at the beginning of November given to "finishing touches" before we have our final thread, which will be a showcase of all the completed works.

      Below are the dates that I will be posting weekly threads:

      Tuesday, October 1, 2024: Roll Call Thread
      Tuesday, October 8, 2024: Update Thread #1
      Tuesday, October 15, 2024: Update Thread #2
      Tuesday, October 22, 2024: Update Thread #3
      Tuesday, October 29, 2024: Final Update Thread
      Tuesday, November 5, 2024: Timasomo Showcase Thread

      Do I have to share my creation(s) publicly?

      Tildes is a privacy-respecting site, and you are not obligated to share your creation here if you do not want to. We'd still love to hear about it though, if you're willing to share process and details!

      Is it Timasomo or TiMaSoMo?

      Either.

      I personally use "Timasomo" because I think it looks cleaner and because too much time on the internet has made my brain incapable of reading "TiMaSoMo" as anything other than sarcasm, but go with whichever you prefer.

      The best option, however, is “𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶” for reasons that are self-evident.

      26 votes
    12. I'm looking for a spicy wasabi snack that will kick my ass and make me regret eating it

      A few years ago, I got my hands on a bottle of St. Elmo Cocktail Sauce. When I tried it for the first time, it had so much horseradish that for a moment, I thought I was going to die. Fast-forward...

      A few years ago, I got my hands on a bottle of St. Elmo Cocktail Sauce. When I tried it for the first time, it had so much horseradish that for a moment, I thought I was going to die.

      Fast-forward three seconds later, and I was eagerly repeating the experience over and over and over again. I could not get enough of it. It was like it was kicking my sinuses in the testicles and slapping my tastebuds in the face. I became addicted.

      It changed my life.

      The problem with cocktail sauce though, is there's only a few occasions you can reliably snack on it. I want something I can take with me on the go. I want a snack that grabs me by the shoulders and says "WAKE THE FUCK UP, YOU HAVE A LIFE TO LIVE."

      I've tried various wasabi peas and smoked wasabi almonds. Horseradish potato chips (or crisps, if you'd rather) and pretzels. Nothing, and I mean NOTHING, provides the puckered face, lose-your-balance experience I'm looking for. The only way I've gotten close is by putting handfuls of dried wasabi peas in my mouth at a time, and that folks, is just not sustainable.

      And so, I come to you with my plea: I want pure, concentrated doses of horseradish/wasabi on some sort of crunchy, long-lasting snack vehicle. Yes, I have a problem, and yes I want you to enable me.

      Any recommendations?

      32 votes
    13. Announcing Tildes' Make Something Month (Timasomo) for 2024!

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October. The best way to get a feel for Timasomo is to check out our previous Showcase...

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October.

      The best way to get a feel for Timasomo is to check out our previous Showcase topics, where creators share their creations with the community at the end of the event:

      There are no hard and fast rules on what you can create. You can make anything!

      All of the Timasomo topics will be over in ~creative.timasomo, so if you're interested in participating or following along, make sure you're subscribed there.

      All people who respond to this topic will be added to a notification list that I will ping each time I put up a new Timasomo topic. If you do not wish to be added to the list, or you wish to only be notified for the final Timasomo showcase, please let me know.

      The Roll Call thread will be posted in ~creative.timasomo on October 1st. That is the official beginning to the event and is where people will formally commit to their projects for Timasomo.


      FAQs

      What is Timasomo really though?

      Timasomo is a chance to create something/anything!

      There are no restrictions on what you can choose to make.

      Can I participate?

      Yes! Timasomo is open to anyone on Tildes! Please make sure you are subscribed to ~creative.timasomo.

      The greater Tildes community is also encouraged to participate in discussion threads even if you are not actively working towards a creative goal. This is meant to be an inclusive community event -- all are welcome!

      If you are interested in participating but do not have a Tildes login, please e-mail the invite request address here for an invite to the community.

      If you do not want to create something but still want to check out the showcase, let me know in a comment here and I will add your name to a separate notification list that I will ping for the showcase topic only.

      How do I sign up?

      Make sure you are subscribed to ~creative.timasomo and/or are included in my notification list (simply comment on this topic to be added).

      On October 1st, there will be a Roll Call thread. By posting your plans to participate in that thread, you have formally signed up for Timasomo!

      Didn't it used to be in November?

      Yes. Timasomo was originally inspired by NaNoWriMo, the National Novel Writing Month, which takes place in November.

      Initially, I wanted people participating in NaNoWriMo to be able to share their work with Timasomo as well. In the entire time it has run, however, no participant has publicly submitted any work from NaNoWriMo to Timasomo. Instead, Timasomo has gained its own identity independent of NaNoWriMo (which, after recent events, is probably for the best).

      Many participants from previous years have shared that October would be a better month for them personally, so we moved the event to October.

      Also, the event was so fantastically popular that it regularly upstaged American Thanksgiving, thus we only felt it fair that Canadian Thanksgiving be targeted as well.

      What are the rules?

      Timasomo is self-driven and its goals are self-selected.

      On October 1st, participants will commit to a creative project (or projects) that they plan to complete within the month of October.

      There is no restriction on the methods/products of creativity: writing, painting, code, food, photos, crafts, songs -- if it's creative expression for you, it works for Timasomo!

      Though most will be participating individually, collaborations are welcome too!

      What is the schedule?

      Timasomo begins October 1st and ends October 31st.

      All creative output towards your goal(s) should be confined to this time.

      This week prior to the start of October is for planning. There will be a few days at the beginning of November given to "finishing touches" before we have our final thread, which will be a showcase of all the completed works.

      Below are the dates that I will be posting weekly threads:

      Tuesday, October 1, 2024: Roll Call Thread
      Tuesday, October 8, 2024: Update Thread #1
      Tuesday, October 15, 2024: Update Thread #2
      Tuesday, October 22, 2024: Update Thread #3
      Tuesday, October 29, 2024: Final Update Thread
      Tuesday, November 5, 2024: Timasomo Showcase Thread

      Do I have to share my creation(s) publicly?

      Tildes is a privacy-respecting site, and you are not obligated to share your creation here if you do not want to. We'd still love to hear about it though, if you're willing to share process and details!

      Is it Timasomo or TiMaSoMo?

      Either.

      I personally use "Timasomo" because I think it looks cleaner and because too much time on the internet has made my brain incapable of reading "TiMaSoMo" as anything other than sarcasm, but go with whichever you prefer.

      The best option, however, is “𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶” for reasons that are self-evident.


      This Thread: Planning!

      Post your ideas.

      Give feedback to others.

      Set up collaborations.

      Ask questions.

      Everything in this thread is non-commital! Bounce around ideas and figure out what you'd like to do in our communal brainstorming session.

      Also, please do NOT start work on your project yet! Stage setting, planning, and other preparations are allowed (e.g. getting supplies/materials, setting up workspaces, etc.), but save the creation initiation for the 1st.

      Get excited for another GREAT Timasomo!

      50 votes
    14. Let's hear some Tabletop RPG stories!

      I absolutely LOVE hearing other's stories from their games. Crazy things happen in game land, and these kinds of tales inspire others to play and experiment as well. Some of my favorite moments My...

      I absolutely LOVE hearing other's stories from their games. Crazy things happen in game land, and these kinds of tales inspire others to play and experiment as well.

      Some of my favorite moments
      1. My group had a guy - Thorgrimm - who was extremely impulsive and often did whatever first came to mind. It was often hilarious as the DM to play out, but alarming as a player to deal with. One such time, the group was face-to-face with a large host of Inquisitors (read: super soldiers) from another realm. They were in an anti-magic field, outmatched and outnumbered. Not to be deterred, Thorgrimm decides to parlay in his usual bombastic style, and one of the inquisitors silenced him (there were ways around the anti-magic field which had not been fully explored yet by the party). Thorgrimm took offense to this and attacked, alone, against 30+ inquisitors. The rest of the party distanced themselves from him. Well, Throgrimm got absolutely wrecked but was somehow clinging to life with a handful of HP. He then conveniently remembered his gimmick Wish spell, that I had given the party some time ago (I considered it a funny thing to do, I've been told I create a lot of trap items). With the party screaming at him not to, he used up the Wish spell to get them out of jail free.
      2. Which brings us to my second favorite moment... The group teleported back to their employer, The Wizard Who Did It (TM), known as Nobb. He had contracted them to retrieve an artifact of great power (Dymlingen Dire, a knife so sharp it can cut you if you look at it). The party bard, Jarl, thought this was crazy cool and wanted to keep the knife. Nobb said "Yes, as long as you forfeit all other rewards for this contract." Jarl readily agreed, while the rest of the party was distracted by arguing over Throgrimm's decision earlier. Suddenly, all the amazing items they had found over the last several adventures while in Nobb's employ disappeared. Jarl, in forfeiting the reward, had given up the rights to owning those items. The party was LIVID. Jarl's Player thought it was hilarious and one of the other Player's, a lawyer, began searching for loopholes. In the end, many of the PC's made more bargains with Nobb in order to receive their items back, meaning they had worked for him at great length and somehow become even more indebted to him... Which is totally perfect since Nobb would secretly turn out to be Loki, trying to kick off Ragnarok.
      26 votes
    15. Why does "Everything Everywhere All at Once" repulse me so much?

      I have never seen "Everything Everywhere All at Once". I know only a few details about the story. I know it was hugely successful and is widely regarded as one of the best, if not the best, movies...

      I have never seen "Everything Everywhere All at Once". I know only a few details about the story. I know it was hugely successful and is widely regarded as one of the best, if not the best, movies of all time.
      I know so very little about it, because somehow everything about it repulses me. And I have no clue as to why.

      There are very few movies that provoke such a strong negative reaction in me. As a matter of fact, the only other movie that comes even close is “Ad Astra”, a movie I despise on a very visceral level. But for that one, I know exactly why I hate it so much. I can talk about my reasons for hating it for hours on end and have done so in the past (very much to the dismay of my friends on the other end of the voice chat).
      But with "Everything Everywhere All at Once", my reaction to it is a complete mystery to me.

      It’s not that I find it simply unappealing, I’d say that I find most movies unappealing. But in those cases I just say “eh, not for me” and look for something else.
      I also don’t think it’s bad. I know so damn little about it, how could I even make that judgment?

      But whenever I read something about it, see clips from it, or hear other people discuss it or its themes, I get this very strong feeling of repulsion. Think of it like holding a glass of holy water under a vampire's nose. If I force myself to continue reading or watching, I get angry/agitated, complete with quickened pulse, fight-or-flight impulse, the whole enchilada.

      But I don’t understand why. Why is my negative reaction so damn strong when I know so very little about it?
      Sure, its philosophical take about absurdism isn’t really my style, but I’ve seen plenty of trailers or snippets of absurd comedies and usually my reaction is just “meh, not for me”, maybe even a “damn, that looks like shit” if I find it particularly unappealing.
      And yes, it’s flashy style, quick cuts and overdone lighting-effects are just downright too hectic for me, but why would that make me hate it so much?


      So yeah, I deeply dislike everything about "Everything Everywhere All at Once" despite me knowing very little about it and I have no clue as to why my reaction is as strong as it is.

      Has anyone experienced a similarly strong negative reaction to this movie, or know someone who has?
      Does anyone have an idea as to why/how it essentially triggers me, even though I have had way to little exposure to it or anything like it that would merit such a reaction?

      35 votes
    16. Has anyone worked at <20 person startup before? How was it?

      I've been looking at job postings at tech companies. Many of them have pretty bad Glassdoor reviews (and I tried pretty hard to play Devil's Advocate while reading!). I think there's no perfect...

      I've been looking at job postings at tech companies. Many of them have pretty bad Glassdoor reviews
      (and I tried pretty hard to play Devil's Advocate while reading!). I think there's no perfect company out there. Still, I notice a lot of mentions of overvaluation, layoffs / diminishing culture, stressed employees / long hours, insurmountable tech debt, junior / inexperienced leadership, "toxic" culture, Hire-to-Fire 15% PIP cultures, etc. I feel differently about a lot of companies I used to aspire to join.

      In the midst of all that, I also then see small startups. 10, 20 people. It sounded like way too much work at first, but I know some people who seem pretty fulfilled by such a setup and not (visibly) half as stressed as I was at a ~70 person mismanaged startup (although engineering headcount was pretty small). Some part of me wonders if a small company, even of strangers, would actually be less stress because we wouldn't yet have made the mistakes on culture mismatch, growing headcount, adding features to get growth that may never come, etc.

      edit: adding clarification

      Oh yes, to be totally clear-- a lot of the Glassdoors / Blinds were actually for large tech companies, including but not limited to "startups" originating from 10 years ago. Some were also smedium sized (~6 years old, ~50 people, typically Series A or earlier) so had been doing the startup thing long enough where you can see the team is starting to fray.

      In my post, it's basically a slightly unhealthy comparison between older companies that have had lots of time to screw up, and companies that have not yet publicly or irrevocably screwed up (the small, new startups). Of course, I'm then kind of assuming I won't be the reason something fails when I totally could be lol.

      34 votes
    17. Are you a hiring manager/recruiter in tech? In this Circus Funhouse Mirror tech economy, how do candidates even get an interview?

      I've been a hiring manager before across a few jobs. But, then, I was receiving maybe 50 resumes to screen a week with my recruiter. Y'all are, what, at a few factors to an order of magnitude more...

      I've been a hiring manager before across a few jobs. But, then, I was receiving maybe 50 resumes to screen a week with my recruiter. Y'all are, what, at a few factors to an order of magnitude more than that?

      Are your recruiters now pre-filtering resumes before you see them? What is being used to determine whether a candidate gets an interview now?

      What I'm seeing:

      • Referrals almost never matter: I've gotten two interviews through my network after dozens of applications—and I'm fairly well networked.
      • Experience at other well-known Tech companies doesn't get an interview
      • Having the right skill set, based on the job description doesn't get an interview.

      From the outside, it seems like a coin flip.

      Meanwhile, I have LinkedIn's AI advisor routinely giving me flavors of "yes, you're definitely their kind of candidate" yet no responses after weeks followed by the occasional casual rejection email.

      So what's happening behind the scenes? How do resumes get on your radar? How do you work from the deluge to hiring a human?

      Sincerely,
      A very experienced engineer and manager who is rather fed up with what seems like a collection of pseudo-random number generator contemporary hiring processes.

      EDIT: I should have also included recruiters in the title of my ask.

      56 votes
    18. Struggling with nihilism and the inability to enjoy things

      Preface #1: I know the first response with something like this will be "go see a therapist" - I have been in therapy for over a decade now. There are a lot of things it has helped with...

      Preface #1: I know the first response with something like this will be "go see a therapist" - I have been in therapy for over a decade now. There are a lot of things it has helped with (specifically trauma-focused), but nihilism is not something I've been able to get help with. The help has ranged from things like "focus on the micro over the macro" (which I think is probably the best advice, but also can be boiled down to "don't think" and I can't not think), to "find religion" (for me at least: religion doesn't breed hope, hope breeds religion), to "I don't know how to help, I can't relate to that" (...not all therapist are good).

      Preface #2: I know the quick response to "life is meaningless" is "so make your own!" but I absolutely despise that logic. If everything is meaningless, than that means making your own meaning is meaningless. It's self-defeating in and of itself. That said, I don't really care about "meaning" anyway. I personally view things as "irrelevant", as if you dig deep enough you get to a point where everything is relevant to nothing. And the conclusion to draw from that is: "it's irrelevant that everything is irrelevant" - similar meaning, but checks out logically significantly better to me. But this has it's own problems that I will go in below.

      Preface #3: I know the quick response to the inability to enjoy things is "you don't enjoy things because you are depressed." What I'm positing is the inverse, "I no longer enjoy things, and it's causing me to be depressed." I'm very much not saying the former doesn't happen and I've gone through time periods like that. What I am saying is that the latter is also true, and I'm sure that other people who have dealt with depression for decades understands both "My depression is causing this to happen" and "This is causing my depression to flare" happen.


      To give quick context for myself: I had become a nihilistic atheist by the time I graduated elementary school; I had a rather traumatic childhood and my official diagnosis is (C-)PTSD and all the offshoots that come from it like depression and anxiety (Bringing up as I recognize myself these are thoughts that, according to the DSM/ICD, would be from someone with mental disorders). This led to things like dropping out of high school and becoming a mute hikikomori. To make a long story short, in my late teens I got to a point of either suicide or completely revamping my life with the belief that enjoyment could be found via actually being social (friends and dating) and proper self-sufficiency/money. I chose the latter for one simple reason: there was nothing to lose, so just trust the process. It took over a decade of constant self improvement, but I became a sociable person part of different clubs and hosting my own parties/gatherings with a very active dating life. I also got my degree in comp sci and have done quite well for myself with that. And a lot on top of that just in terms of trying to make the most out of life.

      Unfortunately, none of that actually helped. Having to mask to be able to be social/date is exhausting and frankly people suck, and wasting life working 9-5 one of the most depressing things to me. The reason I bring this up is because I did really fucking try, I tried the stuff that everyone says brings happiness - but it don't. And it's all just so irrelevant.

      Over the last half decade or so, I just can't bring myself to care about anything. And I mean anything, even super simple things. I'll talk to people or listening to a song and think "why do I care what you have to say?". I'll watch a movie or read a book and can't keep focus because seriously who cares about these imaginary things some person thought up? People I know die and I'll just think "yeah that happens." And the absolute worst for me was when it came for knowledge. Because knowledge was the thing I always cared above all else. But what does "knowing things" matter if "things" don't matter to me?

      Which brings me back to preface #2. Everything is irrelevant, but it's irrelevant that it's irrelevant. Except that society demands relevancy to justify ones own existence within it. It's not possible to live an irrelevant life and be part of society. I personally really only see two options: reject society or embrace absurdism.

      Speaking strictly personally, I do not see rejecting society as a means of living an enjoyable life. Mostly because I know it will lead to me living out of my car again, spending my time embracing hedonism via drugs and alcohol to fuel escapism until the end comes. And if in the end I'm just going to fuel escapism, why not just escape to begin with?

      Absurdism is mostly what I fed into while "turning my life around". But I do have issues with it. One is how much it feels like the "this is fine" fire meme; it recognizes the problem but then rejects that it's a problem. This is fine if "life" itself is not a problem and you are able to enjoy your time regardless (after all, the problem itself is irrelevant so yeah just reject it as a problem), but then that gets to my second and main issue: if you don't enjoy life, what defense against suicide does absurdism have? Yes there is the whole thing of "suicide just adds to the absurdity by claiming meaning is needed" but that's only if you are committing suicide because life has no meaning. I don't care that life is irrelevant, I care that life fucking sucks. Suicide then is not rejecting the lack of meaning, it's rejecting time spent unenjoyably.

      I've been able to get through things being both meaningless and unenjoyable with the belief that things would become enjoyable. Now I'm nearly 40 years old, things have played out, and I do not buy into it anymore. Either life needs to be enjoyable, or there needs to be some relevancy to it. Which, I reject the later as even being knowable as a human. Which leaves the former.

      Which then comes to the silly question, how do you just enjoy things?

      I am able to recognize one of my issues with enjoying things: In order to raise my emotional floor, I have embraced being stoic. Things happen that are out of our control. Things are lost, hardships are had, people die. They are simply facts of life. The problem is that it also prevents enjoying things - enjoyable things are also out of your control, so do not embrace them for they will be gone. Which, moments in time then neither "good" or "bad", they simple are just moments in time. Every moment is simply some indefinite, irrelevant moment in time.

      Which, kind of tied to that as well, but another issue I recognize: as I have understood my own trauma and how it's affected me, I've really understood just how much is deterministic in life. Which is especially sad in the case of trauma responses, and how much society basically double downs on the trauma (just easy eg of how "hysterical women" have been treated throughout history, but look at the overlap of BPD and traumatic childhoods).

      But now these are not just moments in time, but determined yet irrelevant moments in time.

      But that still doesn't preclude enjoying things. And I guess that's mostly what I'm for the search for in life, to figure out what things I actually enjoy/how to actually enjoy things I want to enjoy. Because enjoying life is certainly enough, but that requires life to be enjoyable.

      And it's actually part of why I'm even posting this. With all the different ways I've changed my life and such, I've tried to look back at what was actually enjoyable. And long-form text communication is definitely the way I prefer to communicate (oh do I miss when 'social media' was forums). I also recognize the importance of being part of more smaller, tighter-knit communities compared to being a blob in a mass. So it's part looking for help, and part just trying to get back into posting on smaller communities.

      But I also feel like I'm all over the place and I do apologize for that. I think to try to summarize to bring the points clearer...like I said before, life either needs to be enjoyable or there needs to be some kind of relevancy to it. So either how do you find relevancy/where am I wrong on that, or how do you find enjoyment (and I don't mean "try new hobbies until you find what you enjoy!" kind of stuff - I've already ran that gauntlet. I'm not asking where to find enjoyment, I'm asking how to feel enjoyment; how are you able to care about things might be a better war to phrase it)?

      34 votes
    19. u/RNG investigates bitcoin town

      EDIT: Album available here Note: I'm writing this post as I go through my day, taking note of anything interesting. I try to do this with my diary, however for once I'll actually share my thoughts...

      EDIT: Album available here

      Note: I'm writing this post as I go through my day, taking note of anything interesting. I try to do this with my diary, however for once I'll actually share my thoughts with strangers.

      This was inspired by u/arqalite's post on the topic.

      I'm not a journalist. I didn't even take a class on journalism in college. I'm also not a writer, but at least my text is human generated. I have an audiobook I need to catch up on and a day to spare, so I'm going to bitcoin town.

      I'm not a crypto guy, but I'm not going because I think Bitcoin is bad (even though it is). I'm going because I'm curious: how loud is this bitcoin mine really? When I read the initial post I wondered about the nocebo effect, Havana Syndrome, sociogenic illness, etc. Most of the reports are anecdotes of locals, and the null hypothesis doesn't make for a sharable news article.

      I'm using this app "Sound Meter" to see how loud it is in my small suburban house. It peaks at 40dB. If you, like me, don't think in decibels, Google says that's as loud as a refrigerator hum. I'm skeptical about the accuracy of a phone app, but it's what I have.

      Outside my house there are some birds loudly chirping. I would have missed their song if I wasn't writing this. I decide that I should take a measurement. The app reads 55dB. Google says it's the loudness of a residential street. Spot on.

      I'm entering Granbury, TX and a massive American flag hanging from a crane greets me along with a pro-Trump billboard. There's a large lake running through the town. Seems like every house has a dock. Lot's of folks on boats and jet skis are visible.

      Downtown is an old court building with a clock tower. The streets are lined with mom-and-pop shops for furniture, clothing, and trinkets. To my surprise, there are a lot of shoppers here with arms full of bags. They seem cheerful. They are all white.

      The GPS takes me outside the city limits. I stop at a gas station a half-mile from the mine. I ask a couple of people about the mine while I grab a water. They've never heard of a bitcoin mine, and didn't know there was one around here.

      As I approach the destination, the bitcoin mine looms over the horizon. The sheer size of the facility cannot be overstated. This facility looks like it should be pursuing some massive scientific endeavor. I wouldn't guess in a million years that all of this infrastructure exists to mine bitcoin. My car reads 98°F (what I expected based on forecast.) I imagine cooling systems will be as loud as one can expect on a day like today. And yes, it is loud.

      Across the way, I see signs saying "Bitcoin sux" and "Bitcoin Noisehood". I take a lot of photos. I pull out "Sound Meter" and take measurements. It consistently reads 81-83dB, peaking at 88dB. Google says 85dB is the limit of safe hearing, and is comparable to the sound of a snowblower. This seems perfectly accurate to me. I'd be pissed if I lived across from this place.

      I'll be in Granbury for the next hour or so, if anyone has a specific question about the mine I'll see if I can answer it. I took a lot of photos if there is interest.

      121 votes
    20. Update #2 - "Reopening", Advertising, and so on

      I picked ~misc and don't really have an idea of what tags would be appropriate. If there's stuff I can include in future posts like this I'll be glad to make sure they're there, just let me know....

      I picked ~misc and don't really have an idea of what tags would be appropriate. If there's stuff I can include in future posts like this I'll be glad to make sure they're there, just let me know. There probably won't be one for a long while but I'll remember. Technically I am advertising myself a bit, but I think I've framed it well enough that ya'll will see it's not really the point of the post. I'll never be bothering ya'll with offers and ads and shit.

      This is a continuation from a post I made a while back about how it's going with the endeavor I've set in front of myself. In some ways, things proceed as I'd hoped, while in others there's been need for flexibility/adjustment. I wanted to give an update because a few big steps happened this past week which hopefully mean moving into a busier phase of the whole thing, and to add to the corpus, create the proof of what this all was as it begins if that makes sense.

      The biggest thing has been an article published in our local paper. Two, actually, which were combined together into a front page spread I did not expect. Yes, there's a photo of us and our contact info in there, and yes, you're welcome to reach us if you've an idea for something you'd like to do. You'll be talking to me, and I'll be happy to go over details and land on pricing that actually does work for both of us. Primarily we are offering the space, with some ability to accommodate large groups and connections with folks who can provide stuff. It depends on what you want, how things will be priced. The less you need us to do, the less we need to charge. We don't want to regularly be a place where folks stay overnight, but I can probably swing that from time to time for someone coming from far away. If you aim to do something in the near term, do be aware it is hot as shit down here and very humid. The house is a-ok staying cool, but you'll want to be prepared for Mississippi in the summer. I have a dog too, so if you've got allergies you'll need to prep accordingly. She's gonna be 16 this year, she's nothing but friendly to people and sleeps a lot. Pets are welcome, provided they are house-trained and well behaved.

      I am intentionally avoiding the internet on the whole for reasons I'll get into, but I do want to extend an offer to this forum in particular, as thanks for allowing me the space for expressing my thoughts as they took shape. I'm aware the site is public facing - what I'm going to share here is public already. I have to bite the bullet on sacrificing some anonymity and just try to control how that anonymity goes away, is how I've come to see it. You won't find me on social media, and what exists for the house/my grandmother is wildly out of date/largely inaccessible - it's gonna stay that way if all remains up to me, so this is just about the only way for someone outside of Brookhaven to know of us at this time. I'd like for at least a few people to know what we were up to, in a form that serves as proof of my intent from its actual beginnings. While the plan took shape before I ever wrote about it, it was in writing about it that I was able to make it clear to myself, what I aim to be doing, so I feel like it's part of completing things to share this stuff here.

      The paper is very much a local thing, they got a few details wrong and you'll probably pick out how the quotes don't quite sound like me if you've read a lot of what I've posted. It's fine, the details in need of correction aren't critical. There isn't a lot in there about the more high-minded stuff I like to write about, because I'm not there yet. For now, it's simply building a business out of something, I have to make the something from which that business will spring. I'll think more about where it goes when I've got it moving. The article was free, which was pretty awesome. The paper is in a slow time, and it's mostly one guy doing a lot of the writing, they were just happy to have something to include. I think he did great.

      The articles worked, too. I got calls the day the print version went out, and am expecting some followups soon to set dates and square away payment. I go walking downtown every day in the afternoon, and got some extra attention. While it's possible, while the pressure is light, I've been taking advantage by trying to advertise almost solely through word of mouth and face-to-face interactions, fully aware it will take a while for that to have an effect and that I may need to branch out fast if pressures change. Thus far, it's been the local paper, a print ad in a different paper that goes out primarily to local businesses, and a radio ad. There's a couple of reasons I've stuck to stuff like that.

      The first is that I think it will provide a good foundation for sustaining the enterprise. If it's possible to have enough business to stay around purely from what exists around me, that means I can capitalize maximally if/when we do extend advertising outside our area, and it means security if for whatever reason those means can't be utilized. I don't want to be dependent on the internet for a livelihood if I can possibly manage it. It's not so principled a position that I'd refuse to do it at any point, rather it's like a back-pocket option, something to be engaged with strategically at what I determine to be either the proper time or because the needs have grown past what I can sustain without it, if that makes sense. My aim is to be a part of this town, to be of it, so I want to keep what we're doing as local and simple as possible. I have to be ready to constrain everything and take care of my grandmother too. I won't let that priority slip and will endure whatever hardship is necessary to fulfill it. It's easier to do that the smaller things are, a bit of a balancing act.

      The second reason is much more practical and kind of silly. My grandmother's computer is the biggest security risk I think I've ever encountered in person. I refuse to introduce new online components when such a risk exists, if that makes sense, and I will endure whatever hit to efficiency/development it means until I can get it corrected. Her usage habits are minimal which is a lucky thing - she sticks to old fashioned stuff for almost everything. But, a priority of mine is that she can see and understand everything I'm doing, so I need this machine to be in a better state before I can take some of the steps with that. The challenge of it isn't technical at all, I could get the thing in good working order in a day, probably.

      To give you an idea of what's difficult here, imagine for a moment you just ignored the internet as a whole since it began. You used it, you know how to do some stuff on it, but only by way of memorizing actions, the steps necessary to do a thing you wanted, a setup someone made for you. You never really engaged with what the stuff you use is designed for, you didn't follow how any of it developed, you're (blissfully, I'd say) unaware of pretty much that whole end of things. It's very difficult to explain the danger of something like an AI phishing scam, to someone who for all intents and purposes, never learned what phishing is, and further doesn't tend to believe in the shittiness of other people. That last part is one of the reasons I love my grandmother as much as I do, but it does make this task harder, and delays further action on my part.

      I've gotten the machine to as secure a state as I can, and have gotten the data backed up, so hopefully movement really gets going on this and I can feel better about spreading out our net, so to speak. I think what frustrates me about it is having been there across years of time - a lot of why this machine is the way it is, is because other people took it upon themselves to "fix it" and almost none of them knew what the hell they were doing. They didn't explain anything to my grandmother either. Their interactions mean misunderstandings on my grandmother's part, and the lack of a foundation of knowledge means it's starting from zero in a way I have never actually encountered before doing this kind of work. I've gotten close, seen some pretty absurd things, but the lack here is just of a different kind, more complex than it seems. I've been writing about it separately/on my own because I think the experience stands as a sort of ultimate test of a lot of the stuff I did before I got here.

      There is also health to think about. The priority, for now, is to set things up in a way which is compatible with what my grandmother can do. I'm trying to set up situations that let her do the things that make her happiest, and do all of the nitty-gritty shitty stuff myself. That means house maintenance, yard work, grocery shopping, cooking, arranging for stuff like an electrician when something breaks, learning how to do some of the fixing myself. I've only ever rented. I've never been in a position to maintain a house before, and as I'm sure plenty of you know far better than me, that's a good bit to learn all on its own. Especially with a home as old and complicated as this one with an owner who hasn't done a lot of that herself. Can't exactly tell me what needs doing when someone else was being paid to come do it for years. I feel good about it though, I like to learn and I like to fix things, and there's lots of opportunity. I've been able to eliminate a lot of costs and reduce regular expenses by taking on a lot of what others were doing and applying effective fixes to longstanding issues. It's very fulfilling, like getting to do the type of work I always hit a wall with in all my other workplaces, improve and optimize. That it's for my family brings together a lot of what matters the most to me, keeps me constantly motivated.

      The town is nice too. It's been a few months so I've gotten more acclimated, the slower pace of things and friendlier atmosphere really does a lot for me. Here are a bunch of images of downtown I took on some of my walks. Because of the slower pace, I can be measured, precise, take the proper time to consider things and work out problems without feeling like I'm in some inner state of siege/under the gun all the time. At first I missed a lot of what was available to me elsewhere, but as time went on I came to realize a lot of that just didn't matter as much as I thought it did. As much as I love a good Indian restaurant and a computer store, not having them is not the detriment my mind used to pretend it was. Along with that has come an explosion of creativity, I've done a ridiculous amount of writing and reading, and am slowly getting myself up to snuff drawing things. The house exists on an art school campus, and from what I've gathered reading local magazines the presence of that school has done a ton to really give this place character and variety. My hope is to really lean into that, support it and see if we can have our space be a place for folks to work their creativity. Connections are taking shape and that's made me real happy to see. I cannot tell you how heartwarming it is, for example, to talk about this stuff with the guy who does a radio show and then hear him on the radio a day later saying "this place is really good you should go see it!" Folks are really beginning to grasp my aims when it comes to the scale and type of stuff we want to do, and I haven't really encountered much suspicion/doubt/etc. Folks tend to just trust the simple motives. I can't ask for more than that, the sense of gratitude I wake up with every day is beyond my ability to capture here.

      So, there you go. Another step taken, one more further toward whatever comes, as precisely as I can manage to get to the goals. I wanted to post the followup because I said I'd do that and as part of the effort itself, share the vision and the way it plays out in the hope others spot what my eyes miss, and/or that they might take something useful for themselves from it. I'd love to read it if you have thoughts, opinions, advice, experience. Or if you just want to talk about the high minded stuff, I do like doing that. Helps me stay consistent. Anyway, i've said plenty, so off I go to walk around downtown again. I've got that phone on me all the time, call/text whenever (text if it's after 5pm CST, is my only request with that). As always, I very much appreciate you taking the time and giving me your attention.

      16 votes
    21. How does one engage in criticism of Israel without stooping to anti-semitic tropes?

      I write this topic knowing that it might get removed for being too controversial or incendiary or bring the anti-Semites out of the woodwork, in which case, I understand why this topic might get...

      I write this topic knowing that it might get removed for being too controversial or incendiary or bring the anti-Semites out of the woodwork, in which case, I understand why this topic might get removed.

      I am just hoping that tildes has a better capacity of engaging in such a charged topic, at least more than reddit.

      onto my question:

      Like anyone else who watches the news, I have been pretty aware of what is going on in the latest escalation of the Israel-Palestine war. I would not claim to be the most educated person ever, but I'd like to think I at least understand the broad-strokes.

      And I consider myself generally a progressive person (not a liberal) so I personally am not a big fan of the Israeli govt. And yes I do condemn Hamas, I don't care what your struggle is, Oct 7th was a terror attack and only makes the situation worse for the people you claim to be freedom fighters for.

      Having said all that, and seeing how much control Israel seems to have on the western powers, or specifically U.S., I will admit, my thoughts sometimes veer towards "they really do control things" and shit like that, but then 10 seconds later, I realize how ye-like that sounds and it's the exact same kind of thinking that led to the Holocaust. But then I also wonder if that is not entirely my fault and more because of the Jewish leaders who insist on making fervent support of Israel a strong part of their identity, thereby linking any criticism of the Israeli govt with criticism of Jewish people (or at least the Jewish leaders in the media who are supportive of Israel) rather than distancing themselves from a right-wing government.

      So yea, I guess my question is: I don't think its entirely unreasonable to think that Israel has a surprising amount of control over western powers (specifically U.S.) but that sentiment in and of itself also veers dangerously close to antisemitism for my liking so I wondered how folks on here approach it?

      38 votes
    22. Revisiting the GBA Castlevania Games (Circle of the Moon, Harmony of Dissonance, and Aria of Sorrow)

      click here for mood music for this post Sometime recently I got it into my head that I wanted to go back and replay all of the so-called "Igavania" games in the Castlevania series - the three on...

      click here for mood music for this post

      Sometime recently I got it into my head that I wanted to go back and replay all of the so-called "Igavania" games in the Castlevania series - the three on Gameboy Advance, the three on Nintendo DS, and, of course, Castlevania: Symphony of the Night on PSX. I played through most of these back when I was a teenager and liked them, but haven't touched them since. Metroidvania games are a dime-a-dozen these days but I haven't found anything else that scratches the itch of exploration-meets-RPG-elements-meets-gothic-aesthetics.

      Well except Bloodstained: Ritual of the Night, I guess. That game was pretty good.

      I decided to begin with the GBA trilogy since Circle of the Moon is the first Igavania I ever played and the one I have not played in the longest. I pieced through the whole trilogy in release order over a few weeks; here are some stray thoughts from the experience:

      Castlevania: Circle of the Moon

      • The graphics in this game have aged beautifully. It's the only of the GBA & DS games that - to my knowledge - doesn't heavily re-use sprites from Symphony of the Nights, and as a result it has an aesthetic cohesion a step above any of the following games. Circle of the Moon is infamous for being way too dark on the original, non-backlit GBA screen (I had to use a wormlight back in the day to be able to see it), but with that limitation irrelevant on modern hardware it has a clean, moody aesthetic that's just solid.
      • Overall, the game feels very much like "classic Castlevania stuff, remixed." That's certainly true of the music, which is primarily (very good) remixes of classic Castlevania tunes with just a few (very good) original compositions. This applies to the gameplay too, which is classic (you only get a whip, the upgrades are very standard stuff) but with a big new twist thrown in:
      • The DSS system. Throughout the game you can collect 20 cards, divided into two categories, and by equpiping two at once you can utilize your magic meter to activate one of 100 DSS effects. Some are straightforward stat boosts, some offer reprieve like healing or invulnerability, and others offer really fun magic, weapon, and transformation effects. It's a joy to try out the combinations every time you get a new card, and they help give the game a lot of space for exploring your personal play style.
      • Did I mention that the whip feels really good? The whip feels really good. The sound effect and animation are really satisfying.
      • Circle of the Moon has some rough quirks that keep it from being a 10 out of 10, though. DSS cards, for instance, are locked behind random drops by enemies, some with absurdly low drop rates. If you just play through the game normally, without consulting a guide on specific drops or farming cards, there's a decent chance you'll pick up <50% of the cards before you finish the game. I get that you don't want to give the keys of the kingdom to the player right away, but why on earth would you build an awesome, fun game mechanic, and then set it up so players won't see most of it without extremely un-fun farming and grinding? Thankfully a "Magician" mode that gives you access to all of them straight away opens up after you finish the game once, but not everyone will make it that far or want to go back for a second playthrough.
      • The difficulty is also allllll over the place. As a teen I got stuck forever at the twin-headed dragons, and going back as an adult ... yeah, I got stuck again. I had to look up strategies, go hunt down a specific sub-weapon (the cross, which is very overpowered in this game), grind a few more levels, and steal away to an alcove of the battle arena to a specific spot where the dragons can't touch you to abuse the DSS healing power. The dragons are the most egregious example but they're far from the only one; there are several points where the game switches from hard-but-fair to ha-ha-eat-shit-stupid. It seems like the designers fully expected the players to use and abuse DSS, especially the healing abilities, because there's no way someone played through this and thought "yeah that's a smooth difficulty curve."
      • Special shout out to the optional battle arena. Yes, it's optional, but the difficulty of this 17 room gauntlet is truly hilarious. I was only able to beat it - near the end of the game, at a high level, with the best equipment available - by abusing save states and playing the last half of it in slow motion (the wonders of emulation). And it still took me over an hour!
      • There are also some design decisions that are just strange. Your character, Nathan Graves, begins with an excruciatingly slow walk speed and a unwieldy jump that's almost vertical. Within the first 15 minutes of the game you pick up a character upgrade to be able to run - i.e. move at a normal speed - but you have to double tap a direction on the d-pad to activate it. So now you have to spend the next 6-8 hours of your playthrough double-tapping a direction any time you want to move just to move at a normal speed. Why? Very strange.
      • There's also a whole area of block pushing puzzles. They're not too difficult, but is this really what Castlevania needed? 20 minutes of slowly pushing boxes?
      • I've read that Circle of the Moon was made by a different team, with a different director, than the rest of the "Igavanias." You definitely get that sense when playing it, that it's just a bit different, and it really endeared me to the game. It has its issues, but most of those can be smoothed out with modern backlit screens, save states, and online wiki guides. Overall it was a joy to revisit, probably an 8 or 9 out of 10 in my book.
      • I also highly recommend Jeremy Parish's retrospective look at Circle of the Moon

      Castlevania: Harmony of Dissonance

      • Castlevania: Harmony of Dissonance is what you get when you learn mostly the wrong lessons from the feedback the previous game received. I played this one back in the day and but lost interest and never finished it. I now see why.
      • I'll start with the good. The character movement feels better; we finally have a normal run speed and the shoulder buttons can be used for left and right dashes that are very satisfying to use. Together they give this game a much faster pace than Circle of the Moon. The jump is weirdly floaty but you get used to it.
      • The graphics have also seen a big improvement in a technical sense. The sprites are larger and more impressive - especially on bosses - though this is also the beginning of heavily re-using sprites from Symphony of the Night. You'll definitely recognize some old favorites if you played that game.
      • Honestly, though, that's where the improvements end.
      • The art direction has taken a big step back. Konami heard that Circle of the Moon was too dark and now as a result we've got Harmony of Dissonance, a game so insanely bright and chock full of garish psychedelic color choices that not only did it completely remove the moodiness of the first game, it led me, for the first time in my life, to download and install a romhack. Maybe on the original, unlit GBA screen these choices looked good, but on modern displays it feels like Castlevania by way of a Big Top Circus. And then if that wasn't enough the game adds an extra bright outline around your character at all times. Good grief.
      • The music has also taken a humongous step back. Supposedly more of the GBA's processing power was used up by the graphics so the sound had to be deprioritized. But even putting aside the big step down in fidelity most of these compositions - save the main theme and one or two others - are not memorable, hummable, or fun to listen to. They're just ... there. There, with bad sound quality.
      • All of this would be excusable if the gameplay were tremendous, but again we've learned the wrong lessons and gone backwards.
      • DSS has been removed, and there's nothing nearly as interesting to take its place.
      • ...but they decided to leave in block pushing. WHY?!
      • The rocky difficulty of Circle of the Moon is gone, and now the game is far too easy. I beat almost every boss in this game on my first try, which is definitely not true of either of the other two GBA Castlevania games. The fun movement options have a side effect of making the game even easier, since you can quickly dart around the screen dodging things.
      • The level design is poor, with endless, unmemorable hallways and generally boring layouts. Plus the entire first half of the game is basically linear
      • Then the cherry on top is that halfway through the game reveals that there are two parallel castles, and it sends you on an excruciating fetch quest across both of them. So you get two identical castles of boring level design, middling music, recycled bosses, and the most tedious backtracking I've done in years.
      • There are so many aspects of the game design that just feel sort of busted. Once you're 10 levels above an enemy they only grant you 1 EXP for each kill, so there is truly no upside to all of the tedious backtracking you're forced to do. There are shops in the game, but they all have weird requirements you have to meet to spawn them, and even once you do there's barely anything interesting to buy.
      • This game is a chore, and is the only one I would not recommend. It's not "bad," necessarily - I'd give it a 5/10 - but I had to consult guides so many times to figure out where in which castle I needed to go, and I was downright relieved when it was over.

      Castlevania: Aria of Sorrow

      • It feels like this is where the team at Konami finally found their groove. Aria of Sorrow is a very good game.
      • The graphics are still brighter than Circle of the Moon's moody look, but the color choices are dialed back to a sensible, tasteful level. No more wild acid circus backgrounds, and no more bright outlines around characters!
      • The music has taken a big step up, with tons of memorable tunes.
      • The character control has finally found a nice middle ground between Circle of the Moon's stiffness and Harmony of Dissonance's hyperfast floatiness. Instead of left and right dashes letting you zip around the map there's just a backdash, which is a sensible compromise that allows for lots of maneuverability in combat.
      • The level design is a huge, huge step up from Harmony of Dissonance, and is probably better than Circle of the Moon's. Aria of Sorrow does a great job at giving compelling reasons to backtrack with interesting ability unlocks and thoughtfully placed warp zones and area connections.
      • The difficulty curve is pretty smooth throughout, except maybe the boss fight with Death - but I found that one an interesting challenge, rather than a brick wall. This is still an easier game than Circle of the Moon, but not a total pushover.
      • We've finally got a system to rival DSS: souls that you can gather from enemies and then equip for all sorts of passive and active effects. It's still luck based, but you'll get enough of a variety of souls through normal play for it to not be too bothersome. There are lots of interesting souls, but I missed the "combination" aspect of DSS, of experimenting between combining different cards and seeing what they do together. Here we've just got basically three slots for three types of souls - passives, abilities, and attacks. This is a totally fine way to do it, but it means that one or two of those slots are always just going to be the same one or two souls that give you whatever stat boost you need and whatever ability you rely on the most.
      • There are a few more interesting abilities that tie into the exploration as well. When you start the game you can't sink into water and explore, you merely float at the top. Before you even get that ability, though, you get the ability to walk on top of water as if it's a hard surface, opening up interesting level design gimmicks. Later on you can both sink or stand on top depending on what you have equipped.
      • The downside is this does mean too much time in menus switching between the same 3 or 4 souls over and over again - at least until you get flight abilities that let you skip a lot of the navigational tedium. One wonders why they couldn't have made things like on top of water / in water contextual abilities (maybe you land on the water, but then press down to sink into it?) instead of requiring players to unequip the ability they want to use 95% of the time, equip a water navigation soul for one room, then open the menu again to switch back.
      • At least we don't have any huge block puzzle rooms any more! The environmental puzzles that do exist are far more interesting.
      • Instead of the whip of the previous two games there are several classes of weapons the main character, Soma, can equip, including swords, axes, and even a handgun (which seemed pretty useless in my time with it). The variety is neat, but I have to say none of the weapons felt as good to use as the satisfying whip of Circle of the Moon, with its supremely meaty sound effects. I didn't expect to, but I found myself missing the straightforward, satisfyng combat of Circle of the Moon.
      • And that's sort of my feeling on the game as a whole. It is a very good game, at least as good as Circle of the Moon, and it doesn't have nearly as many strange friction points as CoTM. It's an 8 or 9 out of 10, for sure. But for me, specifically, something about Aria of Sorrow sort of came and went for me, like it was much smoother than CoTM but didn't leave me with as many memorable moments. I'm not sure how to describe it, so I'll chalk it up to personal insanity.

      Oh also all three of these games have a story. Does anyone care about the stories in Castlevania games? I skim the character dialogue while quickly clicking through it and that's pretty much it.

      I've now moved on to the DS games, and am loving revisiting Dawn of Sorrow so far - my favorite from back in my teenage years. I'm very interested to revisit Portrait of Ruin and Order of Ecclesia, which I don't remember as clearly, and Symphony of the Night, which I remember loving...and then loathing the inverted castle. Still, it's been >10 years, so who knows how things will hit these days.

      Has anyone else played (or replayed) these Castlevania games recently? What were your thoughts?

      18 votes
    23. May 2024 Backlog Burner: Week 1 Discussion

      The blaze has officially ignited! The May 2024 Backlog Burner is officially live. Use this topic to post about the games that you play. Etiquette: It is fine to make multiple top-level posts...

      The blaze has officially ignited!

      The May 2024 Backlog Burner is officially live. Use this topic to post about the games that you play.

      Etiquette:

      • It is fine to make multiple top-level posts throughout the week.

      • It is also fine to respond to your own posts.

      • If you are playing Backlog Bingo, you can share your table either by markdown or through screenshots.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo: It's back and better than ever!

      Backlog Bingo is a completely optional way of participating in the Backlog Burner. You can generate a random bingo card with different gaming categories such as Has a fishing minigame or Your friend loves it. You then play a game that meets a given category and fill in that square.

      A conventional bingo win happens when you have filled in a full row, column, or diagonal. If you complete a full bingo with time to spare, you can go for another one on the same card. You can also choose to play with the "blackout" win condition if you're feeling extra adventurous, which means that you need to fill every square on the board to win.

      In order to help out with this, our amazing @Wes has singlehandedly made an open-source Backlog Bingo web app from scratch! (and here's the GitHub repo, for those interested).

      The site will:

      • Generate a random bingo card for you
      • Save your bingo card state as you enter games
      • Export your bingo card to markdown for easy copy/pasting into the discussion thread

      But wait, there's more!

      • It has both Standard and Golf rulesets, as well as completely custom rules
      • It allows for resizing the bingo card, so you can play a 3x3 or a 7x7 if you want
      • You can choose which categories you want to allow on your card
      • The categories now have groupings which limit similar ones from appearing on the same cards

      Wes could have stopped there, but he didn't:

      • The site is private by design; all user data is kept in local storage and does not touch the server
      • The site can import custom JSON files so that people can make their own custom categories
      • Because of this, people can use the tool for other events: a yearly reading challenge; an anime bingo month, etc.

      What's that? You thought Wes was done? Nope. He kept going:

      • It supports "dynamic" entries which allow for randomization within specific categories (e.g. "a game you've had for more than RANDOM[2,7] years")
      • It has both light and dark modes
      • It looks great in screenshots, so if you hate markdown tables you can post pictures of your card instead
      • It has some other fun surprises as well

      We've also updated the category list for this year to hopefully make it even better than the last. So, try it out! Generate a card and get gaming!

      Let's burn through these backlogs!


      Backlog Bingo FAQ

      Important: All data for your Backlog Bingo card is stored on your device, not the server. Clearing your browser data will irrecoverably delete your card.

      Is the Backlog Bingo site privacy-friendly?

      Yes! The site is coded by our very own @Wes who made it private by design. It is open source, all data is stored client-side, and the only information entered is the names of games. It does not require an account nor link to your Tildes username.

      My browser deletes data on exit. How do I save my card between sessions?

      You need to whitelist data from wescook.ca in your browser. PLEASE test this before committing to a card. Once a card is deleted it cannot be recovered.

      What is the difference between the "Standard" and "Golf" modes?

      In Standard Mode, each square on the bingo card corresponds with one single game. Duplicate games cannot be entered into different squares. A winning card would have a row of five different games that each filled in one square.

      In Golf Mode, duplicates are not only allowed -- they are encouraged! The purpose of Golf mode is to try to find a single game that will fill multiple categories at the same time. For example: Stardew Valley might fulfill You got it on sale, A solo-dev project, and Has romanceable characters all at the same time. A winning card would have all twenty five squares filled, but possibly only six or seven different games.

      What is the star space in the middle?

      That is the "wildcard" or "free space."

      In Standard Mode, there are no requirements to fill it. You can choose any game you want! Anything goes!

      In Golf Mode, it does not need to be filled. Because Golf is all about stacking up categories on a single game, any game used in Golf would fill it automatically, meaning it has no real function. As such, the square will be pre-filled for you if you play in Golf mode.

      Can I make my own custom categories?

      Yes! The Backlog Bingo site generates its categories from a JSON file. We prepared a default one for the event that everyone can use, but you are welcome to create your own JSON file with whatever categories you want and use that instead!

      If you are interested in doing this, you can find documentation in the wiki and use an example JSON category file. You can also ask for help in the topic!

      Can I use the Backlog Bingo site for something other than games?

      Yes again! Because it will accept custom categories, you can use it for books, anime, movies, recipes -- anything!

      If you are interested in doing this, you can find documentation in the wiki and use an example JSON category file. You can also ask for help in the topic!


      Backlog Burner FAQ

      What exactly is the Backlog Burner?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences, scratch some long-standing itches, and knock a few titles off our to-play lists.

      How do I participate?

      Once the event starts on May 1st:

      • Choose some games from your backlog and play them.
      • Then tell us about your experiences in the discussion thread for the week.

      That's it!

      Optionally: you can play Backlog Bingo which is a fun way of cutting down the choices you have to make and playing games you might not have normally selected on your own.

      Is Backlog Bingo a requirement to participate?

      No! You can choose or play games however you like.

      Do I need to finish the games that I play?

      Nope! Not at all.

      There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game.

      Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      The event begins on May 1st and runs through May 31st. I will post an update thread weekly, each Wednesday.

      The next Backlog Burner event will be in November 2024.

      Can I make multiple posts in the same topic?

      Yes! Each discussion thread stays live for a full week, so feel free to make multiple comments in the topic as you play different games. This isn't considered noise -- it's considered valuable participation in the event!

      Do I need to sign up?

      No. You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      Do I need to wait until May to get started?

      Technically yes but I won't police it. The first official discussion thread will go up on Wednesday the 1st, but feel free to kick things off here if you're wanting to pre-game the month!

      23 votes
    24. Announcing the Tildes Backlog Burner event for May 2024: Shrink your unplayed games list this coming month!

      It's almost time for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play but haven't yet for whatever reason. The Backlog Burner for May 2024 will...

      It's almost time for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play but haven't yet for whatever reason.

      The Backlog Burner for May 2024 will officially begin in two days on May 1st.

      If you're new to the Backlog Burner, check out our previous events to get an idea of what's going on:

      Announcement #1: Backlog Bingo returns!

      In the 2023 event, "Backlog Bingo" cards were quite a hit. I am thrilled to report that they are not only returning for this coming event, but they will be so much better than last time. @Wes has been hard at work cooking up some exciting new stuff that he can't wait to show everyone!

      Announcement #2: Backlog Burner is now a recurring event!

      In the interest of making the Backlog Burner as good as it can be, I want people to be able to know when it's going to be happening rather than having it pop up randomly and unexpectedly, as it has in the past. As such, moving forward I will be running two separate Backlog Burners each year during the months of May and November (similar to how I run Timasomo every October).

      Let's get ready to burn through these backlogs!


      Backlog Burner FAQ

      What exactly is the Backlog Burner?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences, scratch some long-standing itches, and knock a few titles off our to-play lists.

      How do I participate?

      Once the event starts on May 1st:

      • Choose some games from your backlog and play them.
      • Then tell us about your experiences in the discussion thread for the week.

      That's it!

      Optionally: you can play Backlog Bingo which is a fun way of cutting down the choices you have to make and playing games you might not have normally selected on your own.

      Is Backlog Bingo a requirement to participate?

      No! You can choose or play games however you like.

      Do I need to finish the games that I play?

      Nope! Not at all.

      There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game.

      Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      The event begins on May 1st and runs through May 31st. I will post an update thread weekly, each Wednesday.

      The next Backlog Burner event will be in November 2024.

      Can I make multiple posts in the same topic?

      Yes! Each discussion thread stays live for a full week, so feel free to make multiple comments in the topic as you play different games. This isn't considered noise -- it's considered valuable participation in the event!

      Do I need to sign up?

      No. You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      Do I need to wait until May to get started?

      Technically yes but I won't police it. The first official discussion thread will go up on Wednesday the 1st, but feel free to kick things off here if you're wanting to pre-game the month!

      26 votes
    25. Tildes Book Club - Should we read nonfiction as well as fiction and with what frequency?

      On the original book nomination thread, a couple of people nominated nonfiction. If we read nonfiction, I want to have a separate voting thread for that category so that everyone can submit books....

      On the original book nomination thread, a couple of people nominated nonfiction. If we read nonfiction, I want to have a separate voting thread for that category so that everyone can submit books. However, should we? This thread is a chance to vote no for nonfiction and if voting yes to suggest a frequency such as 1 in 3 books, 1 in four books, 1 in six books etc.

      If voting yes, please suggest a rate to read nonfiction books in proportion to fiction ones.

      Edit , I am counting these as alternative options. Either we read some nonfiction or we don't, so please vote in a way that reflects your honest opinion.

      18 votes
    26. 4.8 earthquake in central New Jersey; felt in Philadelphia, New York

      Comment box Scope: personal anecdote Tone: neutral Opinion: yes? Sarcasm/humor: none I assume everyone in the New York/New Jersey/eastern PA/maybe northern Delaware area just felt their buildings...
      Comment box
      • Scope: personal anecdote
      • Tone: neutral
      • Opinion: yes?
      • Sarcasm/humor: none

      I assume everyone in the New York/New Jersey/eastern PA/maybe northern Delaware area just felt their buildings shaking.

      That was a 4.8 magnitude earthquake originating near Lebanon, NJ (a ways west of Edison). You can look at the details from the US government's earthquake tracking website.

      I've never felt an earthquake before, so that was something. I thought the people above me had turned on a motorcycle or something. I had no clue what could shake the building like that. Then it dawned on me. Not the place you expect these things. (I'm sure the Californians find this cute!)

      35 votes
    27. "Twisted Gods" - few RPG concepts for an inspiration

      I invite You to read and discuss, and if You have Your own "twisted gods", feel free to share! In RPG and fantasy, we are often faced with a situation where the existence of gods is an empirically...

      I invite You to read and discuss, and if You have Your own "twisted gods", feel free to share!

      In RPG and fantasy, we are often faced with a situation where the existence of gods is an empirically confirmed fact, rather than a matter of belief. Two extremes can be distinguished in the representation of these entities (note – I do not claim that all creation adopts one of these two extreme points of view). On the one hand – the trend adapted by e.g. most of the settings for D&D – gods are personification of certain values professed by people, not infrequently they are even „born” from the faith of mortals or at least derive power from it/are shaped by it – gods described as „good” are simply good in the conventional sense of the word, they sincerely care about their followers and you know what to expect from them. On the other side, we have motifs that can be considered taken from Lovecraft’s Cthulhu mythology – the gods are incomprehensible, distant beings, completely unconcerned with human worldviews and so-called „good and evil”, mostly indifferent to humanity (and if by chance their paths intersect with humanit’s ones, humanity is screwed) – at the same time, it is not uncommon for most mortals to be unaware of their existence, instead worshipping imaginary, more anthropomorphic deities tailored to their emotional needs.

      In this article, I wanted to present deities standing somewhere in the middle – entities whose goals, yes, are not fully understood by mortals, but nevertheless close enough to human morality that worshippers can find some commonality (real or imaginary) with their patrons. These gods are usually directly interested in some way in the lives of their worshipers – although not necessarily in the way those worshipers would like. At the same time, I wanted each description to contain a hook, an important point where the devotees’ understanding of the deity diverges from its real nature – and whose discovery could be a significant twist.

      1. Mother of Peace

      The Religion of the Mother of Peace, or the Cult of Harmony, is a strictly pacifist religion. Strictly and absolutely. No violence is allowed, ever, anywhere, in any situation. If you see a psychopath murdering children with an axe, you have no right to use force to prevent him from doing so. You cannot stun him, disarm him, knock him over, or even grab his arm. At most, you can ask him to stop, try to distract him, or stand up to the blow to give the children a chance to escape. Why do people follow such religion? First, the philosophy appeals to some – in the real world, Gandhi said something like „applying the eye-for-an-eye principle will make everyone blind.” – Followers of Harmony believe that violence begets violence, while peace begets peace. If they consistently turn the other cheek and don’t resist evil, they will stop winding up the spiral of violence and constant revenge and eventually evil will disappear naturally. Second – following the path of Harmony brings concrete benefits. Holy priests, who have long been non-violent, receive healing powers from the Mother of Peace – but they only work on other followers, so the policy of „I do violence, and the pacifist priest of Harmony heals me” is impossible. To use healing, you need to sincerely renounce violence – which, on the one hand, reduces your chances of survival in an encounter with hostile beings, on the other – if you come out of it alive, all your wounds will be healed, plus you gain protection from natural diseases and other threats. Third – the priests of Harmony preach that those who live and die, observing the principle of non-violence, will be taken into the bosom of the Mother of Peace after death, who will give them happiness incomparable to earthly suffering – so it is „profitable” to trade your life in exchange for heavenly pleasures.

      The religion of the Mother of Peace may be perceived differently in society. It is possible that the authorities are avtively against it – it makes the subjects unwilling to fight, which reflects on the combat power of the state. Or perhaps they support it, seeing it as a tool to pacify potential rebels? Ordinary people may regard the Children of Peace as annoying lunatics – or treat them with deep respect. Even if healing powers may not work on „infidels,” after all, the Children may be able to help them in other ways – such as using conventional medicine (while remarking „Join us and you’ll see real miracles!”).

      Well, what is the catch? Yes, the Mother of Peace actually exists. But her goal is by no means to create a utopia where people can live in happiness and peace. Her goal is to weaken the population of a given world/planet/country. When a sufficient portion of the population is transformed into followers of Harmony, for whom the use of violence – even for defense – is unthinkable, and even if it were thinkable, they would became too weak to use it, the time for reaping comes. The True Children of the Mother, hordes of bloodthirsty, voracious creatures, come out to prey and consume the pacified people. The devoured people continue to make prayers to the Mother, who continues to appear from time to time, assuring her followers that this is the final test and whoever perseveres without putting up a fight against the monstrous invaders will be saved.

      During the course of the game, players may encounter followers of Harmony. It would be good for the GM to present them as something more than detached hippies, to make the players start to wonder if they are right. Maybe they’ll come across a reformed bad guy – e.g., a psychopathic follower of the god of murder who massacred a village of Harmonious heretics, but their indomitable will and serenity in the face of death made him convert and join them? Or more life-like – a husband who stopped beating his wife and children and is now an exemplary head of the family? Players can act as defenders of persecuted Harmonists (although this will involve some ambiguity – „Harmonists are decent people, but without people like us, who are not afraid to get their hands dirty, thay would survive”). They can have discussions with the priests about the legitimacy of pacifism. Maybe one of the player characters will start thinking about becoming a Harmonist after his career as an adventurer ends? The more sympathetic players become to the cult of Harmony, the more shocked they will be to discover indications that the Mother of Peace may be a much darker entity than it appears. At first, they may trivialize rumors like „Harmonists are actually a fifth column preparing the world for an invasion by dark forces!” as typical denigration of the new religion by the old clerical establishment. But as time goes by, the evidence will become stronger and stronger… Until finally there will be an invasion of the True Children that the players will have to face. Or maybe they will have the chance to prevent it, and will face the dilemma „Whether to believe the critics of the Harmonists and obstruct the great ritual, which, according to the Harmonists, is supposed to help bring universal happiness, but in fact open the gates of the dark dimensions…. Given that in order to do so, we will have to massacre a crowd of unarmed civilians, including women and children?”

      The Mother of Peace is portrayed by her followers as a goddess with, one can easily guess, maternal qualities. Perhaps even as a pregnant woman? This is a play on the ambiguous nature of this entity – the presumed spiritual mother-protector of the followers of Harmony, and the actual fecundator of the swarm that will consume them. Players may come across disturbing references to „the coming of the True Mother’s Children” in sermons and hymns – priests may (sincerely or not) explain that it’s such a metaphor, that it’s about the era when people truly dedicated to peace will come.

      1. Enemy of Superstition, Destroyer of Magic, Defender of Normalcy

      There are many arguments that are made against magic. It is source of obscurantism, superstition and charlatanism, a way to fool people. It violates the natural order of things. It is the work of demons, leading to possession or by destroying the veil of the worlds to demonic invasion. It is the theft of the power due to the gods, a manifestation of human pride. It distracts people from giving honor due to these gods. It brings madness, sucks the life out of the environment, causes the risk of explosions or other side effects. Leads to inequality, as mages can exalt themselves over ordinary people. Or something.

      Depending on the setting, each of these accusations may or may not be true. But that doesn’t stop the Defender cult from preaching them. Inquisitors and witch hunters roam the world, collecting magical artifacts, books and even arresting anyone who manifests magical talents. No, they don’t burn them at the stake. All items and people associated with magic go to the Bottomless Wells located in temples – supposedly the only way to effectively annihilate them. Importantly, the hunters are ordered to take mages alive if possible and throw them into the wells – supposedly a mage eliminated in the wrong way turns into a wraith, or something like that. Inquisitors are aided in this work by the magic-blocking powers provided by the Defender.

      Witch hunters can be treated by the people as terrifying villains – or as heroes. The reason for the latter attitude is not necessarily solely propaganda and „fear of otherness.” It is possible that the land has actually suffered a lot at the hands of mages – perhaps it has just liberated itself from the rule of an evil sorcerer and his disciples, or it is fighting a fierce battle against a nation that uses magic in a fierce way. It would be worthwhile for players to see some of the negative effects of magic use with their own eyes, so that at the very least they would develop doubts about whether the Defender’s followers are wrong.

      What is the truth? It’s easy to guess that the Defender is not concerned with defending the innocent from witchcraft. But neither is he driven by any other selfish yet high-minded motivations along the lines of „magic takes the glory away from the gods.” The truth is that for the „Defender,” magic is just darn tasty. Bottomless Wells are portals leading directly to his insatiable maw. It’s possible that the founder of the Inquisition managed by some miracle to communicate with this entity and make a pact „I will provide you with food, you will lend me and my disciples your anti-magic powers, which you use to safely digest objects radiating magic – and we will use them to incapacitate mages.”

      What will happen when the players reveal the truth about the Defender? Maybe the inquisitors will be furious that their holy crusade turned out to be nothing more than feeding an inter-dimensional monster, they will turn their backs on their god, to which he will react with rage (not because of his violated dignity or some other irrelevant value, but because of the vision of being cut off from a steady supply of grub), through one of the wells he will enter the world and the players, along with the inquisitors, will have to face him? Or maybe the inquisitors will react with a shrug of the shoulders and the statement „So what if the Defender is not a noble god, but a voracious monster. Magic is still a threat, and he is the best means to eliminate it.” Perhaps, using the method of the cobbler Skuba (Polish legend), players will toss a special object emanating „toxic”‚ magic into one of the Wells, which will poison the Defender?

      1. Truthsayer

      God of the truth, the whole truth and nothing but the truth. People swear by his name. He is also worshipped as the god of justice and knowledge, so judges and scholars worship him. Lying brings his curse.

      The Truthsayer doesn’t lie about himself – in fact, he wouldn’t be able to even if he wanted to (and he definitely doesn’t want to). The problem is that the people themselves have sung too much about him. As I pointed out above – he is the god of truth and ONLY truth. Justice does not matter to him, it is a totally foreign concept to him…. If he helps the investigators uncover the machinations of the villains, it is only so that the truth will come out, but he does not care whether the result will be the administration of justice. He might as well help the villains discover the heroes’ forays and subterfuges. As for acquiring knowledge – yes, he assists scholars in their research, in order to reveal the truth. However, if a scholar spins unsubstantiated speculations and hypotheses (which happen to be contrary to the truth), even in good faith – he draws the wrath of the Truthsayer. Simply put, untruths make the Truthsayer suffer. This applies to any untruth. Also fantasy. If the Truthsayer’s followers perform a ritual to increase his presence in the material world, they will bring a terrible calamity. From now on, the curse will fall on actors and poets, on anyone who utters a harmless lie like „You don’t look fat in that clothes,” „I’m not mad at you,” or „I’m on my way out,” as well as anyone who uses deception (no, the Truthsayer doesn’t care about the nobility of the cause – if you put on camouflage to sneak under the headquarters of the bad guys and rescue their innocent hostages, you are a hideous LIAR and deserve to be punished). Bah, people in ordinary conversations must be careful not to use metaphors and phraseological compounds. A Truthsayer may even go so far as to seek to eliminate words like „nice,” „tasty” or „good” – after all, they are subjective, and what is not objective truth, is a LIE.

      Good player characters can help prepare a ritual to summon the avatar of the Truthsayer – after all, „God of Truth” sounds like a decidedly good dude, right? At some stage, they may realize that the world of absolute truth will be something terrible (maybe some conversation with a philosopher?) and try to torpedo the ritual. Maybe they will be able to accomplish this in advance… Or maybe the avatar will already begin to pass into our world? Then they will succeed in playing him off by pointing out the paradox – people summoned him because they believed he was the avatar of goodness, justice and knowledge – if he exploits this ignorance of theirs, he will benefit from lying, and this would be unacceptable. Or a character with an exceptionally high bluffing skill or the like might try to spew a tale so full of lies and absurdities that the avatar of Truth will go berserk just from listening – but a half-hearted success will only enrage him!

      For the Truthsayer, as an antithesis, I would see a god of lies and fantasy – not the typical sinister „Prince of Lies” in the style of the Christian Satan, or some malicious trickster, but a deity whose motto is „Such is the world! A wicked world! Why is there no other world?” (B. Lesmian) or „Be guided in life by such foma (harmless lying) as will give you courage, goodness, health and happiness” (K. Vonnegut), who lies not for some selfish purposes, but because he firmly believes that lying IS GOOD. The real world is cruel and unfair, lying helps to endure it and achieve at least a little happiness – through escapist fantasies, small daily lies „From tomorrow I will take charge of myself and achieve something!” „You look nice”, „Don’t worry, you’re not a failure at all” through big lies like „Good is always rewarded and evil is punished”. In this arrangement, both the god of lies and the god of truth would be morally neutral in practice (both can assist followers in certain situations, but at the same time pose a danger – the god of truth mercilessly punishes anything that is not the absolute truth, the god of lies can entangle you in a web of delusion) – but in theory, it is the liar who is driven by more altruistic motivations and loves mortals.

      1. Prince of Blades, Lord of Sharp Angles and Edges

      Centuries ago, the Prince of Blades was worshipped as a deity of war, or even slaughter. Legends say that he made the claws of his worshippers – and even their teeth and nails – exceptionally sharp and dangerous to enemies. And the legend is true – albeit the Prince was never a god of war. He is the personification – or perhaps the source? – of all sharpness. He doesn’t care about crippling anyone, although that’s mostly a side effect, he just wants things to be sharp. Or rather – in passing, by his very existence, he makes them so?

      Let’s say there is a place where strange phenomena occur. Babies are born with long and exceptionally sharp claws and fangs. Swords and axes made by local blacksmiths are famous for their exceptional sharpness (maybe the player characters just came here to get their hands on them?). Why go. There is a temple of the Prince underground, and its influence radiates to the surface. Cultists come to the town to unearth it – they believe in the Prince in his aspect of the god of war and believe that this will help them triumph over their enemies. When they realize their goal, they are met with a surprise. The cultists are transformed into living avatars of sharpness. Invisible blades cut them so as to eliminate all contortions (a head clipped to a cube is not a pleasant sight), their hands turn into scythes, and in their brains all thought of their own is replaced by a single imperative – cut! What’s more, the Prince’s influence is more and more visible in the neighborhood – everything becomes sharper. The most visible effect from a mechanical point of view is that all weapons (edged weapons to a slightly lesser extent, but also) deal more damage. But as the influence increases, even rubbing clothes against skin starts to be painful, then every touch hurts, until finally the very movements of air cut the skin. If players don’t close the temple, the effects can be really nasty. It is possible that earlier players encountered a strange artifact – a sponge ball. If they didn’t get rid of it, it will turn out to be a „statue” of Our Soft and Oblique Lady, the opposite of the Prince, which what him will mitigate the effects of opening the temple. The battle will take place not between good and evil, order and chaos, or other abstract constructs, but between Sharpness and Softness.

      1. Mistress of Natural Instinct

      A goddess of wildlife, her followers preach the need to return to a life in harmony with nature and reject the defiling influence of civilization. Oh, it would seem – another „mother Gaia” with a pseudo-ecological cult. The thing is, the Lady is not at all measured by the fact that people are poisoning rivers and cutting down forests, as her followers believe. What she doesn’t like is that they are rational. Reason, consciousness, morality, are evolutionary dead ends. They only multiply pain and suffering. Do animals – much less plants – waste time and resources on some foolishness like art? Do they risk their lives and the lives of others for abstracts like honor? Do they suffer from offended dignity, boredom or lack of meaning in life? People simply combine too much to be happy. The return to nature is not primarily about rejecting technology (although that will probably be a side effect of it), but liberating people from the unnecessary baggage of excess thoughts. Let them become like animals – free, innocent and amoral. This is the purpose of the Lady, which is not grasped (possibly except by the high priests) by her followers. Yes, during ecstatic rituals some of them fall into a trance, during which they walk on all fours, howl and growl. And the priests are able to bring this trance on their enemies… But are the followers ready to accept the truth that, according to the will of their mistress, this is how life should be, forever?

      Rest of the book is avalaible here, for free: https://adeptus7.itch.io/twisted-gods

      5 votes
    28. Went on another scenic bike ride

      Comment box Scope: personal anecdote, some thoughts Tone: neutral/positive with some grumbling Opinion: yes Sarcasm/humor: a tad Last week I talked about a bike ride I took along the Schuylkill...
      Comment box
      • Scope: personal anecdote, some thoughts
      • Tone: neutral/positive with some grumbling
      • Opinion: yes
      • Sarcasm/humor: a tad

      Last week I talked about a bike ride I took along the Schuylkill River in eastern Pennsylvania.

      This weekend I rode as far as I could along the Delaware & Lehigh canal trail which parallels the Delaware River, also in eastern Pennsylvania. It is a pleasant, low-traffic, and scenic route for much of the journey. I found myself at peace and grateful that I had this opportunity. It was a zen experience.

      Starting in Yardley-borough, I got about 31 miles before I could not go any farther. This was mostly because I started very late in the afternoon instead of in the morning, so it got dark and cold before I could get to the end. Also I was exhausted because I had not rested much. I think that, physically, I could go farther if I allocated more time to it. The trail is about 60 miles from Bristol to the easternmost of the Lehigh Valley cities. That is probably the maximum distance I could personally travel in 1 day on my bicycle. (I hear there is also a trail that follows the Lehigh River west-ish toward Bethlehem; I am not sure if it goes all the way to Allentown. I have not investigated this yet.)

      Next time I will aim for about 45-50 miles by starting earlier in the day. My main physical issue is that I get tired, so I need at least one extended recovery break. Surprisingly, there was not too much strain on my back. I suppose it helped that I was not wearing a backpack and instead used a bike attachment for my supplies. I do have trouble with the aggressive forward position in terms of my wrists, though I find that if I hold myself up with my core where possible, that can take the pressure off my joints. Shoulder soreness is usually a problem while I cycle but I was careful to stretch and stay relaxed which I think helped. I did not have any knee problems. I did cut my finger open on a fence, which was not ideal as I had forgotten to bring first aid supplies, but it was minor and the moving air seemed to dry the scab faster. Thankfully it was not infected.

      Some other notes about my ride:

      • I saw a fox. Deer were plentiful and I almost collided with one (more than once: it seemed to be unsure which side of the trail it wanted to be on). I also saw many geese and several ducks, as well as other birds. Lastly, I saw various dogs.
      • It is remarkable how people engage with you in the country. I forget these things now, though deep down they are not foreign; my soul remembers old habits. There is much more trust, or respect. Perhaps that is because I do not look like an 'outsider' (or I do, but not threateningly so). But it was nice to be acknowledged, even in passing, rather than ignored. While I did notice some unsavory political messaging, it was minimal; overall I felt safe.
      • This time I brought plenty of food and water, as well as some extra clothing in case I got stuck and needed to stay warm until I found shelter. But while this area is rural, it is far from isolated, so I was not so worried. I did bring a telephone, but I did not need it.
      • There were several closures on the trail in areas that were not easy to reroute. The Google Map did not inform me of the closures. I was going north, and for some reason the only signage signifying some of the closures at the previous canal/road crossings was going southbound. This meant that when I encountered a closure, I was stuck; backtracking would have been a few miles in some cases, and double that to get back to my current location (a lot of lost time/energy, and demotivating). To get around this, I simply evaded the barriers (there was no active construction) to move forward, which involved getting muddy. (There was no physical danger to my doing so. Just mud. A lot of mud.) That is not allowed, but I was not going to risk my life on the nearby 55mph roads. I think it is very weird how much effort local towns make to provide drivers with clear detour information and easy alternatives, but how little effort they make for cyclists. Like, there is only one canal trail. How hard could it be to put up a sign? If it was there, it evidently wasn't visible...
      • I experienced several barriers which I did not attempt to evade; I followed the signed detours. Some bridges had been demolished, or fallen apart, and I was not going to try to fly over them. I cannot walk on air. Swimming with a bicycle is also not realistic. Fortunately, those cases happened to be areas with very slow car traffic, or almost no car traffic at all, so I was able to find safe routings along roads.
      • I only had one vehicle pass me too close. I was nearly driven off the road, which would have sent me down a hill, but fortunately retained my balance. It was luck that this only happened once; the areas of the trail which happened to be impassable to my bicycle were also areas with low and slow traffic. I am annoyed that this driver was so careless, but that was the worst I had it.
      • There was at least one point where the trail had to cross a road for cars and I did not realize this, so I ended up following the road instead, a little confused how I could have lost something as linear and unmoving as a canal. For some reason the canal goes inland in some areas. But I think getting lost is not uncommon because I found signage pointing me back to it.
      • Several of the towns along the route were extremely cute and I regret that I was not able to spend more time in them. My favorite, New Hope, is utterly disconnected from any sort of transit (and thus I will only ever be able to get there by bike), but it was really, really pretty and ABSOLUTELY BUSTLING with pedestrians. I was pleased with how non-car-dominated it was. There was also what appeared to be a historic (replica? not sure...) train, but I do not think it offers passenger service. (The railroad tracks still physically exist, but they are either only used for freight, or not used for anything at all.) I think I will return to New Hope in the future.
      • Several of the houses, not in towns exactly, along the route were also very cute. They reflected a variety of architectural styles, but most were neohistorical in some way and many were actually historical going back a century or more. The area seems to have a decent amount of respect for its roots (compared to many places in the US), although admittedly much of the cuteness of a house is taken away when it is right next to a road featuring 50mph traffic, so this was not universal by any means.

      The canal itself was full of water in some areas and empty in others. I could not identify a pattern. Proximity to towns, proximity to construction, width, etc... seemed a little random which parts would be dry. So the canal is not navigable for many miles, and you would need to portage frequently if you were to try to boat up it. But it would be possible for many other miles. The Delaware itself is a monster and after looking closely at the flow rate, I could tell it would be foolhardy to attempt to paddle upstream the river.

      I want to take a rest this weekend, so I don't have a date for my next long ride. TBH, I am far more interested in the D&L than the Schuylkill, but it is so much harder to get to. We will see.

      15 votes
    29. Book recommendation: A Half-Built Garden, by Ruthanna Emrys

      This sci-fi book starts out as a first contact novel. Aliens show up and say "Your planet is dying--we're here to rescue you! Come join our galactic federation!" Here's the twist: the protagonist...

      This sci-fi book starts out as a first contact novel. Aliens show up and say "Your planet is dying--we're here to rescue you! Come join our galactic federation!"

      Here's the twist: the protagonist emphatically refuses. The world is sick, but humanity is healing it. Successfully. They have been for decades. And they refuse to leave Earth and go explore the stars until the job is done.

      Thus begins this story's major conflict. The aliens have visited a few other planets with signs of advanced civilization, and in every case they've arrived too late--the other civilizations have extincted themselves by the time they arrive. The aliens are emphatic that technological societies cannot thrive on a planet's surface; in every other case, either the planet or the civilization dies. The humans are unfazed. Repairing an ecosystem is possible, they say. We've proven it. Are proving it. Yes, there's a hurricane bearing down on us, but the storms get a little less intense every year.

      This is a story about meeting people utterly unlike you and finding common ground with them. It's about imagining a better future and working doggedly toward it.

      Eco-focused stories usually have a back-to-the-land, pastoral vibe; they want to get in touch with nature by reducing our use of technology as much as possible. That's not this book at all. Our heroes use neural interfaces and networked decision-making algorithms to manage the restoration of the ecology. They write algorithms that weight the vote in favor of community-defined ethical preferences. Technology isn't the enemy--corporations are, which is why the corps were exiled decades ago. Networks and algorithms can be powerfully good when they're used to benefit the many instead of the few.

      This book has so much heart and so much beautiful imagery. It is gloriously weird in lots of ways I'm not going to spoil. It's a hopeful book that's giving me ideas I'm starting work on now. You can find it here or in your local library.

      5 votes
    30. Took a bike ride yesterday afternoon

      Comment box Scope: personal anecdote, some thoughts Tone: neutral, old man energy, peeved at the world as usual Opinion: yeah Sarcasm/humor: a tad I took a 25 mile or so bike ride yesterday. I...
      Comment box
      • Scope: personal anecdote, some thoughts
      • Tone: neutral, old man energy, peeved at the world as usual
      • Opinion: yeah
      • Sarcasm/humor: a tad

      I took a 25 mile or so bike ride yesterday. I intentionally brought NO technology at all... no phone, no music, no whatever gadgets. No maps either but I knew where I was going (mostly). Was only planning on a short ride but the weather was just perfect and hey, I had my water and I was on a fully-separated trail.

      My thoughts:

      1. I do not have the lungs I used to have. Or the back. Heavens.
      2. It was nice to get out of the busy parts of town. I like the quiet places. Reminds me of being a kid. Saw some nice flowers. Appreciating the temperature for the 2 weeks it's bearable.
      3. It was VERY nice to not have the distraction of my phone at any point during the trip. Also, when I got slightly lost at one point, I was forced to speak to another human to ask for directions. Ah yes, what a concept. Going to do this more often, go places and leave the phone at home, haven't looked at it all day today either... makes a big difference and grounds me a lot better in whatever I'm doing.
      4. I always forget how far you can go on a bike and not realize you went that far. It's so fast. I usually walk places, so that's my speed. On my bike, which I mainly use to buy groceries, I don't usually go more than five miles at a time these days, and I'm in the city so I'm usually stopping at red lights and stuff.
      5. The part of the trail nearest the city was ridiculously overcrowded and the path definitely needed to be widened. Cycling/pedestrian traffic should probably be separated for that section. Just sooo much weaving back and forth right now, hah. I think this might be partially alleviated with the southern extension that's happening soon (I don't know when exactly but there's visible construction progress), as it could maybe slightly spread out the people, but that will also bring in more foot traffic. Well, it will still be nice.
      6. Not so keen on the loooong stretch of trail that is literally 1 foot from vehicles on an arterial road. I have been here plenty of times before, I just don't like how fast the traffic goes and the fact that there are no physical barriers between the "trail" (sidewalk, in that section) and the cars. No driver on there was respecting the speed limit and I think a lane of traffic needs to be taken away to turn into a green buffer zone... ideally with a wall.
      7. Only one obvious mile-long (idk) gap for the distance I traveled. It's a surprisingly well-connected trail. I have no idea how they ought to connect the two current segments, but the infrastructure would be a little expensive no matter what (it would probably require a bridge?), so I understand why it hasn't happened yet. At least it was short.
      8. Parts of the trail I was riding on were blocked off in areas where construction contractors should have made basic effort to install a temporary surface instead of leaving a massive ditch in the ground for literally no reason (and it's been there for months, apparently!). A literal plank of wood would have sufficed. Lazy! Oh well.
      9. A few areas of the boardwalk near the canal were rotted and some thoughtful people had stuck wood poles in the holes and marked them with bright flags for visibility. Helpful. Ought to be repaired though.

      For eastern PA people, this was the Schuylkill River Trail between Christian St in Philadelphia and up to Shawmont or so (just past the Manayunk Canal, but not all the way to Conshohocken), plus some cycling in the city to get to the trail. I thought about going further but decided not to because I did not have a snack.

      The trail does go more or less to Reading and AFAIK is quite continuous most of the way there, but I haven't taken it that far in a single go. Next time I'll bring a granola bar or two.

      Next week I will see how far I can go on the Del & Lehigh canal trail before my heart gives out. Pretty dangerous to get out there as the city has made meh effort to connect the Delaware River Trail downtown to the start of the Canal Trail by Bristol. The suburbs in Bucks Cty past Glen Foerd... even less effort. The East Coast Greenway route has you going on some insanely dangerous roads. State Rd sucks. Might take the train out to Bristol or Yardley instead. Not my favorite activity with a bike. SEPTA regional rail not designed with bikes in mind.

      Been checking out the infrastructure plans for the Del trail, but they are kind of lackluster. Great, and important, but really insufficient. And mostly years out from being anywhere near complete. Unlike the Schuylkill, the Delaware is too industrial to be considered "cute" and therefore has had far less attention downstream of the canal towpath. Extension to Lehigh Ave (map) is planned but has no specific timeframe. Community-approved but land acquisition required. Guessing done by 2025-27? Lehigh to Pulaski, Bridesburg to Tacony, Tacony to Holmesburg, no idea... and dear lord the gap between Holmesburg and Bristol is nuts. Guessing 2035 for some of those, 2050 all the way to Bristol.

      Just unacceptable that both the SRDC and the DWRC have to fight for scraps for ONE single trail (respectively) while govt has no prob spending bazillions on roads for cars. Just nuts. Literally one trail is all I need to escape sometimes. So BRB, going to write to my Councilmember.

      30 votes
    31. My marriage is non-monogamous, and I am considering approaching a friend to propose a relationship with him. I would appreciate some advice from monogamous people (and reasonable people in general.)

      I won't bury the lede - my friend isn't non-monogamous or polyamorous, and that's the crux of the issue. At the least, he has never really considered non-monogamy before. My (31F) marriage is...

      I won't bury the lede - my friend isn't non-monogamous or polyamorous, and that's the crux of the issue. At the least, he has never really considered non-monogamy before.

      My (31F) marriage is uniquely suited for non-monogamy and has been for ten years strong, and my husband (30M) is entirely comfortable with what I'm proposing here. My biggest concern is the risk to my friend’s (30M) feelings and his perspective. So, before I speak to him about it, rather than seeking advice exclusively from people who practice ENM, I am actually curious what everyone might think of the situation. I also think Tildes probably has the only pool of monogamous people on the internet who would be interested in discussing this topic respectfully and approaching it with curiosity or empathy rather than disgust - I know it's a strange topic for most people.

      Essentially, over the past two years I've been spending more and more time with a friend of mine. My husband is a pretty good friend of his, but they are not extremely close or best friends, they know each other through me. My friend doesn't date a lot, and we simply find ourselves drawn to spending a lot of time together, having very long conversations late at night, and doing things like going on a few vacations alone together. We haven't discussed it, but there is an overwhelming sense that we would probably date, had I been single when we met. He's very respectful of me and my marriage, but sometimes we each end up innocently flirting with the other - small compliments about our appearances, comments about how our “love languages” tend to be similar, etc. A few weeks ago he asked me if my husband and I have an open marriage (I don't often share that aspect of my life, my husband and I have been functionally “monogamous” since I've known my friend, and we haven't dated anyone else for quite some time.) I answered by saying that I actually do have an open marriage, yes. His question caught me off guard. I didn't expect him to ever ask because he doesn't seem like the type of person who would be interested in non-monogamy. So, I asked him what he thinks about non-monogamy, and he said he hasn't thought about it much, and has always been monogamous in past relationships. I wanted to think more about what to do next, so at the time I didn't let him know that I was specifically attracted to him.

      Certainly, it may be very wise to accept that my friend is likely just monogamous, as most people tend to be, and simply continue on with our normal platonic friendship as it is. However, recently I'm finding it harder to contain my feelings on the matter, and he doesn't exactly make it any easier on me, because I really think he engages as well. Recently a mutual friend asked me if something was going on between us because she noticed him flirting with me. A couple of friends have agreed that the chemistry seems undeniable, so I don't think this is entirely one-sided.

      At the least, I think I need to be honest with him that I'm attracted to him and open to some kind of romantic/sexual relationship with him. That way, if he says this makes him uncomfortable, I know I have to adjust my expectations and put proper boundaries in place. Of course, my hope is that he might be interested as well, at which point we can discuss what that would look like, but that's a separate topic because first I want to approach this with caution and respect.

      I feel that it's really the sexual element that is up in the air. We already spend a lot of time together, and any purely monogamous person would probably already consider our behavior to be “emotional cheating,” if it happened to their marriage. I don't think most male/female friendships involve endless late night conversations, casual flirting, and prioritizing each other over other friends. To me, adding sex to the relationship seems like a no-brainer since we seem attracted to each other, but obviously most people wouldn't feel the same way.

      Also, imagine the same situation, but with the genders flipped. We've all heard stories of unfortunate women who thought they had a great friendship with a man, only to eventually find out that the guy had been pining after her sexually for some time. My worst fear here is making my friend feel like our relationship was shallow, or that I was just trying to get something from him. But I didn't end up here on purpose, I just found myself here somehow - and I also would be more than happy to remain just friends with him if that's what he wants.

      What would you think if you were a fairly monogamous person, and your close, non-monogamous friend admitted they have feelings for you? Would you be offended or hurt? Do you think there is a tactful way to bring it up? Would you prefer they never tell you, so you can just continue your friendship as normal, or for them to just move on without you if they can't let go of the idea?

      Of course, the only real answer is that I won't know how he feels unless I ask him about it. I just thought I would talk this out with some kind strangers before jumping in. My brain seems quite wired for non-monogamy, and sometimes I struggle to see things from the perspective of monogamous people. Jealousy is not an emotion I have experienced often in relationships. I am flattered when any of my male or female friends admit attraction to me. Some of my friend groups are very queer and/or polyamorous, where behavior like dating your friends or being friends with ex-partners is fairly typical. But this friend is from a part of my life where non-monogamy is not as much of a given. I am also a bit worried about what our monogamous friends would think, as we do spend a lot of time in the same group of friends. I am worried that if he were to meet someone in the future who he wanted a relationship with, the woman wouldn't be comfortable having me around in the group, especially if I am still practicing non-monogamy at the time. I have many worries. Non-monogamy is complex. But mostly, I feel like this could work.

      I know some of you are non-monogamous and I'm definitely interested in your thoughts, but I wanted to specify that I'm open to anyone else's take as well.

      62 votes
    32. Tildes Book Club - Book nomination and discussion thread

      Edit nominations are closed I asked @Cffabro about doing another book discussion as with Roadside Picnic. He suggested that I pick it up instead. So hi. Are there readers here who would like to...

      Edit nominations are closed

      I asked @Cffabro about doing another book discussion as with Roadside Picnic. He suggested that I pick it up instead. So hi. Are there readers here who would like to join me on a book discussion journey?

      If yes, please name between one and five books you find intriguing and think others might enjoy. We will later have a voting thread so that each nomination gets an equal shot to win votes with no early nomination advantage.

      Also, let's talk frequency. I think monthly, every six weeks or every two months all sound like reasonable intervals for busy people to read and discuss a book. What are your thoughts?

      Lastly do you have things to mention that you thought worked well in the past or should be avoided?

      I hope this gets some traction. I'm looking forward to it.

      28 votes
    33. Similarities and differences between Psmith and Dirk Gently

      When I was reading a Psmith novel, I couldn't help but notice that Psmith had a certain similarity with Douglas Addams character Dirk Gently. I can't say for sure if it has any validity, or if it...

      When I was reading a Psmith novel, I couldn't help but notice that Psmith had a certain similarity with Douglas Addams character Dirk Gently. I can't say for sure if it has any validity, or if it is just make-believe patterns in random chaos. But regardless, these are my observations.

      Svlad Cjelli. Popularly known as Dirk, though, again, ‘popular’ was hardly right.
      Notorious, certainly; sought after, endlessly speculated about, those too were true. But popular? Only in the sense that a serious accident on the motorway might be popular -- everyone slows down to have a good look, but no one will get too close to the flames. Infamous was more like it. Svlad Cjelli, infamously known as Dirk.

      —Dirk Gently’s Holistic Detective Agency by Douglas Addams

      Thus were Dirk Gently introduced. But who is this Psmith fellow anyways? He is the titular character in a series of novels by P. G. Wodehouse, a great humorist who happens to be Douglas Adams favorite author. Douglas Addams writing, I’ve noticed, share the same whimsical mastery of language:

      Deep in the rain forest it was doing what it usually does in rain forests, which was raining: hence the name.

      and

      Richard stood transfixed for a moment or two, wiped his forehead again, and gently replaced the phone as if it were an injured hamster.

      —Dirk Gently’s Holistic Detective Agency by Douglas Addams

      While both characters have changed their name to something much more fancyful, their motivation contrasts greatly. Psmith wanted a fancier name, simple as that; Dirk Gently, on the other hand, changed his name repeatedly to avoid being held accountable for a lifetime of blatant hustling and has finally ended up with Dirk Gently:

      'My dear Svlad.'
      'Dirk, please, if you would,' said Dirk, grasping his hand warmly, 'I prefer it. It has more of a sort of Scottish dagger feel to it, I think. Dirk Gently is the name under which I now trade. There are certain events in the past, I'm afraid, from which I would wish to disassociate myself.
      —Dirk Gently’s Holistic Detective Agency by Douglas Addams

      Enter Psmith:

      A small maid-of-all-work appeared in answer to the bell, and stood transfixed as the visitor, producing a monocle, placed it in his right eye and inspected her through it.
      “A warm afternoon,” he said cordially.
      “Yes, sir.”
      “But pleasant,” urged the young man. “Tell me, is Mrs. Jackson at home?”
      “No, sir.”
      “Not at home?”
      “No, sir.”
      The young man sighed.
      “Ah well,” he said, “we must always remember that these disappointments are sent to us for some good purpose. No doubt they make us more spiritual. Will you inform her that I called? The name is Psmith. P-smith.”
      “Peasmith, sir?”
      “No, no. P-s-m-i-t-h. I should explain to you that I started life without the initial letter, and my father always clung ruggedly to the plain Smith. But it seemed to me that there were so many Smiths in the world that a little variety might well be introduced. Smythe I look on as a cowardly evasion, nor do I approve of the too prevalent custom of tacking another name on in front by means of a hyphen. So I decided to adopt the Psmith. The p, I should add for your guidance, is silent, as in phthisis, psychic, and ptarmigan. You follow me?”
      “Y-yes, sir.”
      “You don’t think,” he said anxiously, “that I did wrong in pursuing this course?”
      “N-no, sir.”
      “Splendid!” said the young man, flicking a speck of dust from his coat-sleeve. “Splendid! Splendid!”

      — Leave it to Psmith by P. G. Wodehouse

      As mentioned, Dirk Gently is a hustler. One of those enterprising characters who will push themselves tirelessly and unrelenting in order to aquire cash or commodities without labour. Earlier, he had cast himself as a psychic, something which backfired with terrible hybris. When we finally encounter him, he has ended up as a detective, seemingly specializing in searching for, but not actually finding, the lost cats of old ladies:

      'Yes,' continued Dirk into the phone, 'but as I have endeavoured to explain to you, Mrs Sauskind, over the seven years of our acquaintance, I incline to the quantum mechanical view in this matter. My theory is that your cat is not lost, but that his waveform has temporarily collapsed and must be restored. Schrödinger. Planck. And so on.'
      —Dirk Gently’s Holistic Detective Agency by Douglas Addams

      Psmith, by contrast, is no hustler, but fall squarely into the trickster archetype. Think Loki, who tricks the blind Hodr into killing Balder. Think the Joker, whose terror is its own reasoning. Psmith, by his own admission, is bored. He may steal umbrellas and impersonate poets in order to woe a certain girl, but one suspect that the girl is merely a pretext for the means.

      Both characters share the same flamboyant ignorance of the fuckedupness of their antics. Compare Dirk Gentlys quantum cat theory to Psmiths approach to being accused of umbrella thievery:

      “Mr. Walderwick was in here a moment ago, sir,” said the attendant.

      “Yes?” said Psmith, mildly interested. “An energetic, bustling soul, Comrade Walderwick. Always somewhere. Now here, now there.”

      “Asking about his umbrella, he was,” pursued the attendant with a touch of coldness.

      “Indeed? Asking about his umbrella, eh?”

      “Made a great fuss about it, sir, he did.”

      “And rightly,” said Psmith with approval. “The good man loves his umbrella.”

      “Of course I had to tell him that you had took it, sir.”

      “I would not have it otherwise,” assented Psmith heartily. “I like this spirit of candour. There must be no reservations, no subterfuges between you and Comrade Walderwick. Let all be open and above-board.”

      “He seemed very put out, sir. He went off to find you.”

      “I am always glad of a chat with Comrade Walderwick,” said Psmith. “Always.”

      — Leave it to Psmith by P. G. Wodehouse

      When the girl feel some reservations upon learning that the umbrella he so gallantly lend her was stolen gods, he casually brush it off:

      “Merely practical Socialism. Other people are content to talk about the Redistribution of Property. I go out and do it.”

      Psmiths outre clash of upperclass lifestyle and socialist glamour is mirrored in Dirk Gentlys clash between the private detective business and holistic new-age mumble-jumble:

      'I'm very glad you asked me that, Mrs Rawlinson. The term 'holistic' refers to my conviction that what we are concerned with here is the fundamental interconnectedness of all things. I do not concern myself with such petty things as fingerprint powder, telltale pieces of pocket fluff and inane footprints. I see the solution to each problem as being detectable in the pattern and web of the whole. The connections between causes and effects are often much more subtle and complex than we with our rough and ready understanding of the physical world might naturally suppose, Mrs Rawlinson.
      'Let me give you an example. If you go to an acupuncturist with toothache he sticks a needle instead into your thigh. Do you know why he does that, Mrs Rawlinson?'
      'No, neither do I, Mrs Rawlinson, but we intend to find out. A pleasure talking to you, Mrs Rawlinson. Goodbye.'

      Psmiths socialism bend is merely a humble joke. The quirky disrespect for property laws and insistance on calling other men "Camrade" is highly amusing, surely, but also a bit on the nose, lazy creativity which everyone else knowing nothing about socialism would come up with. On the other hand, with Dirk Gently, the holistic approach to detective work is mirrored in the novel themes and plotting. In contrast to the way Hitchhikers Guide to the Galaxy gleefully throws around outlandish scifi mindfuckery with absolutly no relevance to the plot, Dirk Gently's Holistic Detective Agency is a beautifully orchestrayed mystery where "everything is connected". (for another tightly plotted mystery novel in the fantastic genre, I can recommend Who Censored Roger Rabbit)

      Another difference is that Dirk Gently is much more complex and deep, his casual money grapping contrasted with a moral compass of sorts. Both are clowns, but we get to see one of them after the show, devoid of pancake makeup.

      9 votes
    34. Most essential assets for maps?

      So a recurring thing that's come up when discussing ideas for games with friends, or just thinking about ideas: what are the most absolutely essential graphical assets for building a world?...

      So a recurring thing that's come up when discussing ideas for games with friends, or just thinking about ideas: what are the most absolutely essential graphical assets for building a world?

      Obviously, the answer will vary heavily for each game, but for some types of settings, the basic "starter set" is pretty universal. For example, nearly all house interiors will have a bed, at least one type of table (almost always dining), and at least one type of chair that goes with the table. After those crucial basics usually they'll also have some sort of shelf, a dresser, and kitchen counters and a fridge. Outdoor tilesets in 2D pixel art games typically need grass or other ground tiles, path tiles, water tiles, at least one type of tree, and at least one type of rock. From that point, you can expand to include things like fences, buildings, benches, lampposts, etc.

      Trying to figure out a full list of assets needed for any game can be daunting, so I figure I'd ask for input on what you consider the most vital for various types of settings. Starting with the absolute barest necessities for building a basic map (so you can at least plot basic layouts and try to get a sense of the art direction), followed by the most commonly featured items. Could be for individual rooms, specific buildings (like gas stations or restaurants), or specific types of areas (jungles, farms, beaches, etc.).

      Side-note: yes, I know you can use placeholder assets. But it's also helpful to just have a general list of what basic items are needed for reference.

      7 votes
    35. I'm thoroughly done with my choices being only "yes" or "not now"

      I've noticed this changing over the years from my options when interfacing with a website or app going from "yes" or "no", to "yes" or "maybe later". I've tipped over the point from being mildly...

      I've noticed this changing over the years from my options when interfacing with a website or app going from "yes" or "no", to "yes" or "maybe later". I've tipped over the point from being mildly annoyed by this trend to now being angry about it.

      Navigate to my bank's web portal to pay bills, "did you want to try and qualify for this new Visa card?"

      Launch and use an app, "leave a rating!"

      It's even a part of Windows now. When running through update prompts, setting up a Microsoft account is "yes" or "remind me in 3 days". The answer is no thank you!

      I want to be able say no! And don't ask me anymore, ever again! How often should a product be allowed to nag you into doing something you have absolutely no intention of doing? It feels like a situation where the dial on the nags could just keep getting turned up to try and force people into just submitting into whatever it is they're nagging us to do. They'll just keep prompting you over and over until you get fed up and just say yes.

      Is this mindset actively being pushed by large companies to take away our ability to say no, and stop asking? Are there rules in place for this kind of thing?

      178 votes
    36. Book recommendation: Delta-V and Critical Mass

      It's hard to find hopeful sci-fi these days. The zeitgeist is that things are bad and they will keep getting worse. That's a problem, because before you can build a better future, you must first...

      It's hard to find hopeful sci-fi these days. The zeitgeist is that things are bad and they will keep getting worse. That's a problem, because before you can build a better future, you must first imagine one. This is the first book I've found in a long time that does a credible job of that.

      This post is about a pair of novels by Daniel Suarez. The first one is Delta-V, the physics term for a change in velocity; the second one is called Critical Mass. Together they're a heavily-researched look at asteroid mining, offworld economics, and space-based solar power.

      The series takes place in the mid 2030s. By this point, the symptoms of climate change are becoming serious, creating what people call "the Long Emergency": famines, storms, and waves of climate refugees. There is real concern that the global economy will collapse under the strain. To avert financial apocalypse, an expedition is launched to mine the asteroid Ryugu; the first book covers the miners' training, their long journey through space, and the hazards of mining an asteroid in deep space. In the second book, they use those mined materials to build a space station in lunar orbit, to set up a railgun for launching materials from the moon's surface into its orbit, and to begin building the first space-based solar power satellites.

      I was surprised to learn that space-based solar power is a real thing that the US, China, and several other countries and companies are actively pursuing. Basically, you have a bunch of solar panels in orbit, which beam power down to receiving antennas ("rectennas") on Earth. You lose a lot of efficiency converting the electricity to microwaves and back, but solar panels on orbit have access to ~7-10x more energy than those on the ground, since there's no atmosphere in the way and it's always solar noon. In exchange for a large initial investment, space-based solar power offers always-on, 100% renewable energy that can be switched from New York to California at a moment's notice.

      That initial investment is a doozy, though. SpaceX is working on lowering launch costs, but launching material from Earth's surface into orbit is going to be very expensive for a very long time. So these books look at what might be possible if we could avoid those costs. What if we could create mining and manufacturing operations in space? What if we could use those to generate clean power in heretofore undreamt-of amounts?

      I’m going to excerpt a conversation from the second book:

      [At dinner,] chemist Sofia Boutros described the unfolding water crisis in the Nile watershed back on Earth—and the resulting regional conflict. This elicited from around the table a litany of other climate-change-related calamities back home, from wildfires, to floods, to famines, to extinctions.

      The Russian observer, Colonel Voloshin, usually content to just listen, chimed in by saying, "Nations which have contributed least to carbon emissions suffering worst effects." He looked first to Lawler and then Colonel Fei. "Perhaps the biggest polluters should pay reparations."

      Dr. Ohana looked down the table toward him. "It's my understanding that Russia has actually benefitted from warmer climate."

      Yak replied instead. "Not overall. Soil in Siberia is poor. Wildfires and loss of permafrost also disruptive."

      Lawler added. "You guys sell plenty of fossil fuels, too, Colonel."

      The electrical engineer, Hoshiko Sato, said, "Complete decarbonization is the only way to solve climate change."

      Most of the group groaned in response.

      She looked around the table. "That might sound unrealistic, but there's no other choice if we want to save civilization."

      Chindarkar said, "We've been saying the same thing for fifty years, Hoshiko. It's barely moved the needle."

      "We’ve brought carbon emissions down considerably since 2020."

      Boutros said, "You mean we slowed their growth."

      Ohana said, "We should be planting more trees."

      Monica Balter countered, "Trees require water and arable land. Climate change is causing deserts to spread, pitting food versus trees. Plus, whatever carbon a tree captures gets released when it dies—which could happen all at once in a wildfire."

      Chindarkar looked down the table at her. "Nathan Joyce claimed we could use solar satellites to power direct carbon capture. Could that really be done at the scale necessary to reduce global CO2 levels?"

      Colonel Voloshin let out a laugh. "That's not even in the realm of possibility. It wouldn't even make a dent."

      Monica Balter said, "I respectfully disagree, Colonel." She looked to Boutros. "And Sofia, I understand we must do everything possible down on Earth to reduce carbon emissions: solar panels, wind turbines, geothermal—all of it. But that won't remove what's already in the atmosphere."

      Voloshin shook his head. "We must adapt."

      Lawler couldn't resist. "Easy for Russia to say."

      Balter spoke to Voloshin. "Back in 1850, atmospheric carbon was at two hundred eighty parts per million. Now it's at four hundred fifty-seven parts per million. We put over a trillion tons of CO2 into Earth's atmosphere over that time. Humans caused the problem, and humans can solve it."

      The colonel was unfazed. "Yes. All of humanity worked hard to cause this, and it still required almost two centuries to accomplish. It is naïve to think a few machines will correct it."

      "Half of that excess carbon was emitted in the last forty years, and direct air carbon capture powered by solar satellites can actually work at a global scale. I can show you the numbers, if you like."

      He scoffed. "Even billionaire Jack Macy says that solar power satellites are idiotic—that very little energy beamed from space reaches the terrestrial power grid due to transmission and conversion losses."

      Balter nodded. "The number is 9 percent."

      The crew around the table murmured.

      He spread his hands. "I rest my case."

      "But 9 percent of what? Jack Macy neglects to mention that a solar panel up in orbit is seven times more productive than one on the Earth's surface. The fact that he runs a rooftop solar company might have something to do with that.

      Boutros asked, "A sevenfold difference just from being in space?"

      Balter turned to her. "The best you can hope for on the Earth's equator at high noon is 1,000 watts of energy per square meter—and that's without factoring in nighttime, cloudy days, seasons, latitude. But a power sat in geosynchronous orbit would almost always be in 1,368 watts of sunlight per square meter. So you get a whole lot more energy from a solar panel in space even after transmission inefficiencies are factored in. Plus, a power sat won't be affected by unfolding chaos planetside."

      Voloshin shrugged. "What if it is cloudy above your rectenna? You would not be able to beam down energy."

      "Not true. We use microwaves in the 2.45-gigahertz range. The atmosphere is largely invisible at that frequency. We can beam the energy down regardless of weather—and directly to where it's needed. No need for long distance power lines."

      "But to what purpose? It could not be done on a scale sufficient to impact Earth."

      "Again, I could show you the numbers."

      Chindarkar said, "I'd like to see them, Monica. Please."

      Balter put down her fork and after searching through virtual UIs for a moment, put up a shared augmented-reality screen that appeared to float over the end of the table on the station's common layer. It displayed an array of numbers and labels. "Sorry for the spreadsheet."

      Colonel Fei said, "We are quite interested in seeing it, Ms. Balter."

      She looked to the faces around the table. "There are four reasons I got involved in space-based solar power... " She pealed them off on her fingers. "...electrification, desalination, food generation, and decarbonization. First: electricity. We all know the environmental, economic, and political havoc back on Earth from climate change. Blackouts make that chaos worse, but a 2-gigawatt solar power satellite in geosynchronous orbit could instantly transmit large amounts of energy anywhere it's needed in the hemisphere below it. Even several locations at once. All that's needed is a rectenna on the ground, and those are cheap and easy to construct."

      Chindarkar nodded. "We saw one on Ascension Island."

      Jin added, "J.T. and I are building sections of the lunar rectenna. It is fairly simple."

      "Right. For example, space-based energy could be beamed to coastal desalination plants in regions suffering long-term drought-providing fresh water. It can also be used to remove CO2 directly from seawater, through what's known as single step carbon sequestration and storage, converting the CO2 into solid limestone and magnesite—essentially seashells. This would enable the oceans themselves to absorb more atmospheric CO2. Or we could power direct air capture plants that pull CO2 straight out of the atmosphere."

      Voloshin interjected. "Again, a few satellites will not impact Earth's atmospheric concentrations, and where would you sequester all this CO2?"

      "Just a few satellites wouldn't impact climate, no—but there's definitely a use for the CO2—in creating food. Droughts in equatorial zones are causing famine, but hydrogenotrophic bacteria can be used to make protein from electricity, hydrogen, and CO2. The hydrogen can be electrolyzed from seawater and CO2 from the air. All that's needed is clean energy." She glanced to Chindarkar. "NASA first experimented with this in the 1960s as a means for making food here in deep space."

      "Really? Even back then."

      "The bioreactor for it is like a small-batch brewery. You feed in what natural plants get from soil: phosphorus, sulfur, calcium, iron, potassium—all of which, incidentally, can be extracted from lunar regolith. But I digress..."

      Colonel Fei's eyebrows raised. "That is indeed interesting."

      "The bioreactor runs for a while, then the liquid is drained and the solids dried to a powder that contains 65 percent protein, 20 to 25 percent carbohydrates, and 5 percent fatty acids. This can be made into a natural food similar to soy or algae. So with energy, CO2, and seawater, we could provide life-saving nutrition just about anywhere on the planet via solar power satellites."

      Voloshin was unimpressed. "Yet it would still not resolve climate change."

      "At scale it could. Do the math ... " Balter brought up her spreadsheet. "We're emitting 40 billion tons of CO2 per year, 9 billion tons of which can't be sequestered by the natural carbon cycle and which results in an annual increase of roughly two parts per million atmospheric CO2—even after decades of conservation efforts."

      She tapped a few screens and a virtual image of an industrial structure covered in fan housings appeared. "A direct air capture facility like this one could pull a million tons of CO2 out of the atmosphere each year at a cost of one hundred dollars a ton. All of the components are off-the-shelf and have existed for decades. Nothing fancy. But it needs 1.5 megawatts of constant clean energy to power it—and that's where solar power satellites come in."

      Voloshin said, "But who would pay? Governments? Do not count on this."

      Chindarkar asked, "Monica, seriously: How many carbon capture plants would it take to make a difference in the atmosphere of the entire Earth?"

      Jin added, "And how many solar power satellites to power them?"

      Balter brought her spreadsheet back up. "Merely to cancel out Earth's excess annual emissions—9 billion tons of CO2—we'd need nine thousand 1-megaton DAC plants worldwide, each requiring 150 to 300 acres."

      The group groaned.

      Tighe said, "That's a lot of hardware and a lot of real estate, Monica."

      "It doesn't have to be on land. Just 2.7 million acres total—smaller than Connecticut. And that would be spread across the entire globe. More importantly, doing that stops the advance of climate change. If we reduce emissions, then it would actually help reverse climate change."

      Chindarkar studied the numbers. "Powered by how many solar satellites?"

      Balter highlighted the number. "It would take 1.6 terawatts of electricity—or 818 2-gigawatt SPS-Alphas. Each about 7,400 tons. But again: that halts the advance of climate change."

      The group groaned again.

      "Eight hundred eighteen satellites?" Jin shook his head. "That would take decades to build."

      "Not with automation and sufficient materials here on orbit. You've seen the SPS-Alpha I'm building—it's made of simple, modular components."

      "Yours is one-fortieth the size of these 7,400-ton monsters."

      "But it's the same design. We just need the resources up here in space, and we could scale it rapidly with automation."

      Voloshin picked up his fork. "As I said: it is a technological fantasy."

      Chindarkar ignored him. "Monica, what would it require to not just halt climate change—but reverse it?"

      Balter clicked through to another screen. "To return Earth to a safe level—say, three hundred fifty parts per million CO2-you'd need to pull three-quarters of a trillion tons out of the atmosphere." She made a few changes to her model. "So with forty thousand DAC plants, powered by thirty-six hundred 2-gigawatt satellites in geosynchronous orbit, you could accomplish that in eighteen years."

      Fei asked, "At what cost?"

      "Roughly seventy-two trillion dollars."

      Again groans and an impressed whistle.

      Voloshin shook his head. "I told you."

      Balter added, "That's four trillion a year, over eighteen years. Spread across the entire population of Earth."

      This was met with a different reaction.

      Jin said, "That is actually less than I thought."

      "And bear in mind the fossil fuel industry has been supported by half a trillion dollars in direct government subsidies worldwide every year for ages. Whereas this four trillion is for just a limited time and would permanently solve climate change, and we'd see significant climate benefits within a decade as CO2 levels came down. And once it was accomplished, all that clean energy could be put toward other productive uses, either on Earth or in space."

      She studied the faces around her. "But to accomplish it, we'd need tens of millions of tons of mass in orbit. Launching all that mass up from Earth would never work because all those rockets would damage the atmosphere, too. However, with your lunar mass-driver—and the ones that follow it—we could make this work. This is why I'm here."

      Those around the table pondered this. For the moment, even Voloshin was silent.

      Boutros asked, "Is it not risky to tinker with the Earth's atmosphere?"

      "That's what we're doing now, Sofia. This would just reverse what we've done and return Earth to the conditions we evolved in."

      Chindarkar pointed to the virtual spreadsheet. "Does that seventy-two trillion dollars include the cost of the solar power satellites?"

      "Yes. And doing nothing will cost us far more. Best estimates are that by the year 2100, continued climate change will reduce global GDP by 20 percent—which is about two thousand trillion dollars. Not to mention the cost of possibly losing civilization.

      "But if, as your CEO Mr. Rochat says, we intend to prove the SPS concept at scale here in lunar orbit, well... then you will make this commercially feasible. In other words, you can make this future happen. Everyone else has talked it to death. The bean counters and decision makers back on Earth clearly won't do it, no matter how critical it is. And this needs to be started as soon as possible—before the situation on Earth gets truly untenable."

      This book is not afraid to think big. That's what sci-fi is for, right? And it's extensively researched; there's a bibliography at the end of each book that I've used to start my own research journeys.

      I like these books because they're ambitious. They never downplay the scale of the problems we face, but they maintain that these problems are solvable, and they expose me to new ideas I'd never heard of. I found them in my local library. Thanks for reading this wall of text!

      29 votes
    37. Realized my screen is 144, not 60 hz

      Yes, yes, I know, the classic blunder 😅 I just have to say though, the difference is insane, I mean what the actual fuaæosiuhrfjk!? I have been on 60 hz screens my entire life, only upgrading to...

      Yes, yes, I know, the classic blunder 😅

      I just have to say though, the difference is insane, I mean what the actual fuaæosiuhrfjk!?

      I have been on 60 hz screens my entire life, only upgrading to 1080p in 2015 or so, and I bought my current screen from a friend a year or two ago -- I guess that's why I never realized it was 144 hz, not 60 hz!? But playing WoW with another friend yesterday, we started talking about specs and refresh rates came up, so she even offered that I could borrow her second screen because she felt so sorry about my only having 60 hz. So for fun and just to be sure, I went to check my settings and yup, it said 144 hz in there! "Surely not", I thought... so I clicked it and absolutely surely fucking yes, it instantly looked a million times better??? I laughed so hard because it is both amazing and I am an idiot because I have seen this exact meme dozens of times and I cannot believe that I am a victim too 😂

      The colors are so much richer, the movement of everything was so much smoother. I mean seriously, my mind is still completely blown now a day later. This is a great christmas present for myself, and it was free!

      I don't think any other computer upgrade has ever had this big an impact. Blew my mind!

      37 votes
    38. My thoughts: Maple Leaf train between New York City and Toronto

      I recently took the Amtrak/Via Rail "Maple Leaf" train all the way from New York City, NY, USA to Toronto, ON, Canada. It took about 13 hours each way. I had taken portions of this route before...

      I recently took the Amtrak/Via Rail "Maple Leaf" train all the way from New York City, NY, USA to Toronto, ON, Canada. It took about 13 hours each way. I had taken portions of this route before but never the whole thing. There is only one trip each direction per day. It stops at several points in the US and Canada.

      I was pleased with the journey even though I would have preferred the train to run at twice the speed it did. It was a beautiful and scenic ride punctuated by a number of historic cities. The Amtrak personnel on longer-distance routes like this are particularly pleasant, funny, and personable.

      • NYC (Penn) to Albany–Rensselaer (~150 miles): about 2.5 hours on paper plus a slightly excessive wait at the Albany station (which is quite nice, through located nowhere near Albany proper). I believe this time is used to change the locomotive. This was the most gorgeous part of the trip by far: the train follows the east side of the Hudson River for the entire stretch and you have a constant view of the Palisades across the water. This is the fastest part of the journey. Going north, you want to be on the left side of the train; going south, the right (but it gets dark early this time of year).
      • Albany–Rensselaer to Canadian border (~300 miles): about 6.5 hours on paper. Here, the train turns to meet each of the western cities, including Schenectady, Utica, Rome, Syracuse, Rochester, and Buffalo (twice). This segment isn't as scenic as the Hudson, but it takes you through a lot of farm country, which is nice to look at too. The train's average speed along this route is considerably slower than the southern section. I assume this is because there are more at-grade crossings or some track alignment slowdowns.
      • Canadian border to Toronto (Union) (~80 miles): about 2 hours on paper. Not the most aesthetically pleasing section of the route, and dark for me going north. The train runs abysmally slowly in this section both because there are a lot of stops in short intervals and more importantly because there are an absurd number of at-grade crossings throughout the route, plus, I assume, various engineering-based speed restrictions from windy track alignments. But Union Station is a gorgeous building and very easy to navigate. Connections to the UP Express and subway are trivial.

      You'll notice that the times I listed don't add up to 13 hours, the full length of the trip (on paper). This was because the train stops for an irritating amount of time at the border, the only part I didn't like, which unnecessarily adds ~2 hours to the trip. What happens is:

      1. Amtrak personnel provide you a customs declaration form to fill out about 30 minutes before you arrive at Niagara Falls. Have a pen handy.
      2. Train stops at the Niagara Falls, NY (NFL) station for upwards of 45 minutes, nominally so that the border control agents can "get ready" to receive you. Why they did not prepare during the 10+ hours they had all day I could not say. If you're crossing the border, you do not get out here, but wait until the train starts moving again.
      3. Train goes to the Niagara Falls, ON (NFS) station in about 5 minutes. Now you disembark with all luggage and walk into the building for security screening. On the Canadian side, they just ask you a couple questions: no complex screening. It took about 15 minutes. Then, for some indecipherable reason, they direct you outside the station and instruct you to walk around and go into the main entrance to wait. (Yes, truly magnificent routing.)
      4. You sit in their waiting room for at least 30 minutes with the other passengers. The reason you are waiting is so that they can search the entire train for contraband. When finished, you are ushered back on board. The business class passengers reboard the train (the same train) first, then coach passengers. The rest of the trip is operated by Via Rail. (Note: you don't have to buy anything from Via except maybe if you are starting in Ontario and going to Toronto. Amtrak's ticket covers the whole route from the US and back.)

      Going from Canada to the US, the process is basically the same, except that the Americans force you to go through an airport-style bag screening check, which I consider utterly redundant. They also have multiple dogs sniffing you for drugs (I assume). The dogs are cute, but do not touch, for they are deadly creatures hard at work. All the scanning and sniffing and waiting takes at least 45 minutes to an hour. Thankfully you can keep your shoes on. I'm a US citizen with TSA Pre-Check and whatnot, so they don't give me trouble with the security questions, but they have no problem interrogating people for a long time and painstakingly searching multiple bags because the dog thought it smelled a piece of bacon.

      It is an incredibly stupid and unnecessary process. Bags are not scanned when driving through the border by car. Dogs do not sniff your belongings and person when driving by car. You do not have to exit your car, take out all your belongings, and sit around in a waiting room for an hour when driving by car. Frankly airport security is faster than this was. It's no wonder this train isn't the preferred method of travel!

      Despite the pointless border security, the trip was enjoyable and I will do it again the next time I visit Toronto from New York. It was also cheaper than flying at the time I booked it: ~$134 in coach (minus 10% for my Rail Passengers Association discount! So really $121) vs. ~$185 for a one-way flight (when I was looking). I think if you book far enough in advance, you can get a flight for as little as $90, but you usually have to fly out of LaGuardia or JFK for the cheap tickets, which are the worst airports known to mankind and also are not on the NEC. LGA is particularly hard to access. (I almost always fly out of Newark for these reasons.)

      It does take... the entire day, though. So you have to treat it more like an experience than strictly transit. If you have friends in upstate New York, this is a good opportunity to visit for a night or two!

      32 votes
    39. A romantic retrospective

      I'm 23 years old. I live a life of luxury—as far as a child is concerned, at least: free to do as I wish, see whom I wish, eat what I wish; play and dance with little material worry. In truth I am...

      I'm 23 years old. I live a life of luxury—as far as a child is concerned, at least: free to do as I wish, see whom I wish, eat what I wish; play and dance with little material worry. In truth I am rather serious, far from carefree, and not landed or established, but I have designed my life for ease. As I said: a child's dream.

      I seem to feel myself slipping. I have regrets now. Several. I believe I have eroded my ethos, my morality; whether consciously or not, I am not exactly sure. I think I am losing something of myself but I don't know what or how. It is as if every day I forget who I am and transform, an atom at a time, into a man I once specifically sought not to become: someone careless, distant, and self-centered.

      An outside observer would say that I have had a generally profitable and worthwhile year, and I can't dispute that. However, I think I am spiritually lost, or emotionally lost, and certainly romantically lost, though I have never not been romantically lost. I'm writing now because I am ill, literally and physically but mostly interpersonally, and I have failed to make an appearance in my social circles for the better part of a month, excepting for a few disasters. I do have a professional counselor, but we haven't spoken in weeks. I've reached the point where I've lost both motivation and literal energy to do even the simplest exercise, I cannot cook anything beyond the absolute bare minimum, I feel my work has suffered, I have been almost bedridden for several days, my purpose seems unclear. I am very lovely when I have visitors, but it has strained me recently, and unfortunately I will have more very soon. I am as lovely as I can be when I must leave my home. I will also have to reappear socially in less than a day, which I am dreading.

      I can only really talk about my emotions if I lay them out in anecdotes, real experiences but their form taking whatever mood I am in, so here are a few. What do I do here?


      In the summer I was whisked to a faraway place, somewhere I had never been. Greener, quieter, hillier, more remote. By the sea; a place with history, but not mine. I was a guest, well-honored, and I found the fine gentlemen and ladies of the court—as it were—to take great interest in me. Flattered, complimented, pampered, invited, smiled upon, oh! So young in this society of elders, so lauded, so respected: I was golden, awash in warmth and welcome, though ego also. I smiled back, I laughed courteously, I bowed politely and nodded, I danced when it was suitable, and I dined and drank respectably.

      Many friends though I had, none were there; though some there were those I knew, none were friends; a rare few came close, still they were strangers yet. But ha! My reputation preceded me! A young man I had met once, my equal (and, now, as I know, my greater), learning of my arrival, took it upon himself to show me the ropes of the ship and keep me in good company of her officers and crew, especially those as young as me. We chatted of fine things, snickered of less fine things; we drank very much, we toiled in our work at court; and, oh, I had made a dear friend. A gentleman truly; gentle indeed, kind, thoughtful; soft-spoken, a voice calming and delightful, a presence safe and trustworthy. An angel of this land I strayed into, though he reserved that term for another (he, too, is an angel). Surely I would have survived without his guidance, but he made it worthwhile.

      One eve in society I espied a young woman about my age. She too was a guest, well-honored, and found that all the fine gentlemen and ladies of the court were pleased with her. But how could this be? I had been introduced to everyone in the palace. I knew of my contemporaries, their kingdoms and lands, their titles and pedigree and accolades! Who was this woman, unknown but clearly so skillful? I watched as she entertained the whole attendance, laser-focused, dexterous and determined. I was in awe.

      Hair almost black as night with perfectly rounded brows; smiling always, brightly expressive: a face so beautiful you could not contain yourself. She dressed quaintly but boldly, observing tradition but disregarding convention. Upon her bronze cheeks there lay the most intense dimples I had ever seen. O Father in Heaven! A gift to me! She was uncommonly striking, and not just because she was a stranger. I was surprised; I restrained my infatuation. I must speak to her, I thought. I would like another friend.

      • I, nobly: "You were wonderful tonight. I enjoyed watching you before the court."
      • She, politely: "I enjoyed watching you as well."

      We stood in the earshot of her appointed guides, and within that of mine, and so we knew to keep our spark civil. For now.

      Time passed and we continued to meet, always visible, always on good behavior. She was from my home country, a beacon in this foreign land, metropolitan in taste like me but rather a country girl at heart. She was older than me, by several years, but I was unbothered. One evening, my dear friend the young man proposed an airing throughout the gardens and toward the new wharf, where there were no fishermen (long gone) but still many things of note. His suggestion was amenable to our whole party, all of whom were eager to feel the salt air and, in the case of moi et ma chère, speak beyond the confines of the court, where we would be free.

      • I, intimately: "You might find yourself welcome in my quarters after our reprieve."
      • She, dutifully: "Kind sir, that I might, but we have matters to attend to, no? We are here, well-honored, for a purpose."
      • I, reassuringly: "Of course, ma chère, we are obliged. But after your performance, after my speech, there is a haven. Our time here comes to an end soon and watchful eyes will look away."
      • She, demurely: "If so you say, mon cher. I must see to my education, you know, and my career; it is this world, this court. You can escape petty politics by your good manners, your network, your renown; but I cannot draw on such repute. You come here on wide recommendation and accomplishment, I on determination and fortune."

      My friend the young man said later to me: "What of ta chère, my friend? What is she to you, and you to her? Your time dwindles." I said to him, "I have hope. What of yours, dear friend? Your angel; he awaits your beckon as well." We talked as good friends do, and in our brotherhood found solidarity in the nature of our respective romances. I was empowered, and he too, for our lives were brighter when we had such unerring and unassailable friendship.

      On the evening before our departure she came to our soirée, which had grown half-private beyond our cohort to include those members of society we deemed engaging, and any who stumbled across us. Across the room she placed herself, our eyes locking every now and then, not too often as to be noticed by others, though I'm sure my friend the young man observed all. Silently transmitting suggestive looks, open-ended messages, we grew more restless, until an excuse was made for her to depart. Some minutes later, oh, by coincidence, I must as well. Ta!

      It was all I had hoped and more. This woman was unbelievably attractive in character and feature. We had a chemistry I had rarely seen. She confided in me beforehand her reluctance because I was young. But she was young too! I thought her my peer. It's not like this was new to me. She had found me the object of her desires this whole season, obsessed just as I had, but on her better judgment refrained just as I had from exhibiting too much outward favoritism. I assured her that I wanted her and only her in this moment; she reiterated the same. She had been withholding an intense physical attraction. She wanted me and only me in this moment; she was ravenous, all but insatiable, full of life and love, and wanted me to control her. We were a pair; it was exhilarating, ecstatic, exhausting; dynamic and visceral and incredible. She was very gratified by the end, I too. But then it was over and we returned to our home castles.

      Not many weeks after our goodbye, we had occasion to say hello again, fleetingly and unexpectedly. It was just as before: she was so beautiful; we were enraptured. I bought us a room and we slept together: she gave me a gift. I was touched and felt ashamed that I had not thought to bring her one. I resolved to purchase an equal trinket for her, a fine necklace to match her earrings. I have since obtained her gift.

      But what did I find myself doing? Nothing. Very little contact; incapable of making my true feelings known, I have made little effort to connect. She was from my home country, yes, but it is a large place, and we could not possibly see each other except when nature or fortune brings us near. At least that is what I have told myself. Is that true? Either way, now I think it is too late. Just days ago I reached out, hoping that we could arrange a visit, but I had done few favors for myself. Though apparently excited to talk to me, she found reason for this to be impossible. I am no fool. If she had wanted it to happen, she knew that I would go to great lengths; and she could too. After our flings I think she sees me as just that: a fling. I worry that I can no longer give her my gift, the necklace, which was not just a trinket but a thank-you and an object of remembrance. But it seems that I am the one left now with remembrance, or at least with the object; two such objects and not one. Soon I fear she will forget me, and perhaps I will forget her, piece by piece until there is nothing left but a wisp of a memory. That would pain me.


      In the springtime I had taken to a western retreat, a cabin in a woodland far from my home, by a small lake. I was with others, in society of a kind, but with much privacy.

      I met someone there, unexpectedly. She dressed in complicated colors and dyed her hair; her demeanor a startling departure from the personalities I had expected here. She was interesting to me. I could not classify her; but she seemed to know my friends. First I overheard, then we talked: she had been a performer, a teacher, smart and industrious, but here was a learner. So was I. She knew her cocktails and wines and liquors and obscure beers, her philosophy, her history, and all the great works. I admitted a certain attraction to her unusual mannerisms; her unabashed, refreshing brusqueness, her contentedness with whom she was as a human being; that she was simply unlike any person I had known, and different from me as well. Yet despite that difference I felt that we could commune. She was older—I could not tell exactly by how much from her person, though it was significant, and from her preferred company I guessed ten or fifteen years. (I did not dare to ask.) One night we looked out at the stars, at the water, and made a connection. We brought it back to the sanctuary of the interior and from then on were linked.

      She revealed very soon after in passing that she was autistic. The way she said it suggested she thought I already knew. That possibility had not even entered my mind. I am generally not unobservant. This was a surprise. I almost didn't believe her. I thought, "How? Why consider such things, use such categories? You are just the way you are. I don't care." But I did not say that. I said, "Oh."

      Next I saw her, she had expectations. I did not expect anything, at least not romantically, though not for any fault of hers. Not intending to bother anyone in particular, I sought out the romances I desired and accepted the ones I found agreeable, and at the moment we ran into each other, ours was not one of them. I failed, completely and utterly, to communicate my transient and impermanent and superficial nature; my intentions with another woman or more than one. Not only this, but it was obvious; I was not being subtle, for I was drunk on the affection of a particularly sharp woman whom I respected, or I was literally drunk. It was a stark and awkward difference from our interactions before. I was aware of this the whole time but somehow did not detect, or did not care (I am not sure: as I say, I am losing myself) that a boundary had been crossed. One day, as we stood in a field by the mountains, she became very emotional, not contemptuous but upset and extremely critical for reasons I had not anticipated (being so caught up in my own endeavors) but immediately recognized and understood. For an hour, maybe two hours, perhaps more, she explained to me how she was not mad but disappointed, how communication in relationships should work; interrogated me on my behavior and my tendencies; and reminded me what begets trauma. I felt that I was being lectured.

      If I am being uncharitable with my phrasing, I ought to reiterate: I deserved a dressing-down. But I did apologize, several times, and I did mean it, resolving to do better, to not seek out such complications among my friends, and to graciously rebuff hopes of complications from others. But I have since failed to do even that; I have only managed to entrap myself in further relationships, further emotional turmoil, and it has all been my fault.


      I cannot describe this anecdote. It's not painful (well, not to me), it's just so hopelessly strange, absurd, surreal, ridiculous, narcissistic, and maybe even misogynistic that I can't explain the details. It involves three separate women whom I admire very much and who are also undeniably beautiful, and a lot more emotions than I was prepared for. My role was cartoonishly hedonistic, and I would typically consider it out of character, but after some of what has happened this year... is it out of character anymore? Or am I a different person now?


      I don't even know what I'm asking. I just seem to fall into relationship and relationship, none of them ever serious; in some cases I really do try to take it seriously, then it doesn't work out, and I become disillusioned and give up on love again. It's worse in the case (and there are many) that I am the one left behind, rather than it being a truly mutual feeling. I will always respect the wishes of my partner, but wow, does being dumped, ignored, or de-prioritized ever reinforce my tendency toward superficial flings. Where I'm at right now, it just seems so hopeless to consider these things. I am still functional—this is not a cloud of depression that prevents me from cleaning my home or going to work—but the broader reason for cultivating and maintaining relationships has begun to disintegrate.

      I see the obvious hypocrisy in wishing for commitment and refusing to provide it myself. As I say, I am slowly turning into a person I despise. This is not supposed to be a whiny thread, and I am not bitter about not getting something I "deserve" (for I deserve nothing), but I am sad that despite all the great fun I can have for a couple days, or even a couple weeks, I cannot create a meaningful lasting romance. What I regret the most is not that things do not work for me, but that I leave a wake of destruction for others as I sail across the water. Every time I engage with someone, they seem to acquire some of my problems, and that makes me feel terrible.

      17 votes
    40. Year in Review: Your music of 2023

      Reflect on the music you listened to this year. Tell us about it. Important: You do not have to limit your discussion only to music released this year. Anything you listened to this year is fine....

      Reflect on the music you listened to this year.

      Tell us about it.


      Important:

      • You do not have to limit your discussion only to music released this year. Anything you listened to this year is fine.
      • This thread is much more interesting if you give details and explanations. Please don’t just list artists/albums/songs on their own. Let us know your thoughts and feelings too!

      Conversation starters:

      None of the below is required, but feel free to use any of it as a jumping off point for what you want to talk about (if needed).

      Consider the following categories:

      • Your personal Artist(s)/Album(s)/Song(s) of the Year
      • Highlights
      • Hidden gems
      • Surprises
      • Disappointments
      • Outliers (stuff you loved from genres you usually don’t)

      Consider the following questions as well:

      • What music resonated most strongly with you, and why?
      • What could you not stop coming back to, and why?
      • What music was the most interesting or exciting to you, and why?
      • What did your music listening habits say about your year?
      • How did you change as a listener this year?

      Meta note:

      Yes, this is a little early to post something like this. I plan on doing this same thing for ~games and ~books as well. I figure spacing them out rather than doing them all at once is a best practice, and I didn’t want to wait too long to get started because having a bunch of these going up in January feels like it would be too late.

      Also, I’m not planning on doing these posts for ~tv, ~movies, or ~anime. If anyone wants to steal this sort of thing to post there (or for any other group here), be my guest!

      13 votes
    41. Steam Deck OLED - A thought and some feelings

      I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got. TL;DR: OLED is the definitive...

      I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got.

      TL;DR: OLED is the definitive version of this product. If you're at all interested, whether or not budget is a concern this model is worth looking at, especially if you can actually get your hands on one to try for a bit. Words aren't quite what they need to be to get across how it looks and feels.

      The long of it:

      Valve wasn't kidding about stuff like a little performance improvement and better battery life. It feels like someone took the LCD deck and made a checklist of every single thing that could be improved, and then did it. The result is just about the best refresh of a product I've ever seen.

      The screen is the most obvious upgrade and it really is great to look at. It is a big jump to go from an LCD at 60hz, to OLED at 90hz with HDR available. As great as VibrantDeck is, no amount of color fuckery can really reproduce what is happening when you have these features. For games that support HDR, it can feel like you've actually made an upgrade, because of how differently it can handle things like bright flashes of light and particle effects on top of the color differences. The refresh rate is tied to the frame limiter by default, so when you drop the frame limit the refresh rate tends to stay double whatever that is. 40fps/80hz feels better than 40/40 to me, like stuttering just isn't as bothersome.

      Be aware it's on developers to implement HDR, which means sometimes you run into a game with a shitty implementation. FFVII R comes to mind. Just know that if you run across a game where this feature seems to make the game look terrible, it's not the device doing it.

      The improvements to the battery do mean something like a ~40% increase. Games like Armored Core VI and Elden Ring tended to last about 1.5-2 hours on the LCD model, on OLED it's more like 2.5-3, and this is the sweet spot imo. Rare that I'm gonna sit down and play for that long in the first place, so having this much power available means being able to play here and there with much less concern. Games that already played well in a low power state just get that much more time. One thing to know if you're coming from an LCD - it doesn't save your power profiles. Input profiles yes (if you saved them), but power settings need to be redone game-to-game.

      The device itself is a little lighter, and it feels like it sits in my hands a little better. The difference is minute, but noticeable, and nice. All of the buttons feel good, the sticks have slightly more resistance to them, and the trackpads are much nicer to use. In particular, the way you click the trackpads is more forgiving by default, so while it is a little easier to mis-click it feels more like using a "real" trackpad. The deck in general is the only device I find doesn't really aggravate my carpal tunnel, and the OLED model keeps that up.

      On the software side there isn't really a difference - SteamOS is more or less exactly the same with a few OLED-specific settings. Most of your info gets saved and loaded up when you log in. Cloud saves are one piece of course, but too, any controller profiles you saved will come back, and the SD card can just be freely transferred/there isn't really any setup to it. From boot to play I mostly just waited on the game to download - setting up the device was as simple as waiting for it to do an update, then log in, and that's it. It doesn't pester you to register for anything/no ads.

      Things like sleep/wake and transitioning to desktop mode are faster and more consistent. Pretty regularly, my LCD model would fail to sleep/wake correctly - I'd put it to sleep and upon waking it, it would reboot. Inconsistent but often enough to get annoyed with. With the OLED model, i notice this doesn't happen as often. It still does, but much less frequently. The improvements to the trackpads means I use desktop mode more often, it feels much nicer to navigate. All of the stuff I had before was simple to install and restore - emudeck, decky, cryoutilities all installed without any issues and worked fine after I moved over all my stuff from the first deck. Haven't hit any issues with decky plugins either.

      Even the carrying case got a pass. It's been redesigned a little, with an extra velcro fastener bit and tighter mold inside, black instead of white.

      Transferring my information was about as easy as you could do. There are several options - I mostly used KDE connect, but there's also Warpinator, and a deck plugin called DeckMTP that can let you do a direct USB connection. Literally just copy/paste, once I installed all the stuff I had before I could just drop in the old device's things and be good to go. One thing to be aware of, is that for games which don't support Steam Cloud, you need to copy their save data over. That's gonna mostly be in a folder in /steamapps called CompatData. Takes a little doing but it's not hard to figure out. The hardest thing to set up was STALKER Anomaly, and all that was was about a five step process of clicking things in Wine. By the way, if you make a custom controller profile for a non-steam game, when you add that game to the library make sure it has the same name as before and your controller profile will be saved!

      Overall I'm impressed to the point I intend to hold off buying any more PC hardware until a Deck 2 appears. If that product gets the same kind of attention this one did there's no doubt in my mind it will be fantastic. Considering too, the ability to dock and use peripherals, I think I'd feel safe recommending an OLED steam deck as a replacement for a gaming machine + non-work computer to just about anybody. $399 as a base price for PC Gaming is fucking awesome, and $549 for this improved model, at least I feel is very much worth it. $150 for an OLED screen, more storage, bigger battery is not bad. The deck is a hugely popular product, which means you get the added benefit of folks constantly tinkering and messing with stuff to make it work, on top of the odd developer specifically targeting it (such as in Cyberpunk, or how Bannerlord reworked its control scheme). Those kinds of communities exist around other devices, but not nearly to the same extent, and they'll die fast as those products come and go.

      So that's what I got. I hope this was informative and helpful. If you have any questions I'm happy to answer as best I can. I'm super happy with the deck as a product, it feels a lot like getting to see what it looks like when someone goes the distance and throws their full weight behind this kind of product.

      Edit: I don't know how well this will come through looking on different screens, but here are a few screenshots from AC VI and Morrowind that made use of HDR. Even if it doesn't come through - if you've never owned a deck and were considering one, yeah stuff can look this good on it! It's amazing.

      51 votes
    42. Facebook does not let me delete my account

      I did not use facebook for ages, i always thought i need it for my international contacts, but now this new pay or say yes to ads window showed up I realised I did not use it for a long time. So I...

      I did not use facebook for ages, i always thought i need it for my international contacts, but now this new pay or say yes to ads window showed up I realised I did not use it for a long time. So I was like, tech is like clothes, if you don't use it for a year it's time to let it go.
      So i tried to delete my acc.
      After some research (wtf????) I finally found this page
      https://www.facebook.com/help/delete_account
      where I can click my through a menu, until I can enter my password to delete my account, and it just does not let me.
      ""Sorry, this feature isn't available right now""
      wtf? how is deleting my acc not available????
      fuck this, fuck them. this is one of the "leading" tech enterprises. this is one of the biggest fucking companies in the world.
      I don't know how that is even legal.
      I'm so fucking angry. Fuck this fucking fuckers!
      does somebody know what i can do? can i send them an angry real life letter? do i need a lawyer?
      I'm not really in the EU, but the GDPR still applicates to me. so what do I do now to get rid of this fucking fuckers?

      ps. looking in the internet does not help nothing, it's just 100s of links to facebook help center. fuck the fucking modern web as well.

      42 votes
    43. They defied the hate

      His wife is murdered in the Bataclan terror attack in 2015. Shortly after, Johannes Baus meets Floriane Bernaudat, who's fiancé was also killed there. They become a couple, and have to learn what...

      His wife is murdered in the Bataclan terror attack in 2015. Shortly after, Johannes Baus meets Floriane Bernaudat,
      who's fiancé was also killed there. They become a couple, and have to learn what it means to love another.

      Written by Katharina Render, last updated Nov. 18th, 2023. Published in the "Christ & World" section of DIE ZEIT.

      Translated by @Grzmot


      When the breaking news from Israel on October 7th pop up on Johannes Baus' phone, he instantly remembers the moment when he was lying on the floor of the Paris music club Bataclan. Islamist attackers shot into the crowd of people, killing 90 attendees, his wife among them. He felt "incredibly cynical morderous energy" in the room, on the 13th of November, 2015, he tells today.

      He can feel this murderous lust today, through his smartphone, when the algorithm puts the Hamas hunt for people into his timeline. Videos of young women and men, who like him then, just wanted to dance, murdered, raped, or kidnapped. Johannes Baus defends himself against this hate. The hate of the terrorists now, and even his own. Under no circumstance must he give in to the hate. Get up and live instead! But how are you supposed to do that, when one of the in total 130 victims in the Paris terror attacks in the Bataclane, the Stade de France, bars and restaurants, was the one for him?

      In the past four years as a reporter I've talked multiple times with Johannes Baus and visited him in Paris. When we last video-chatted, I asked the lawyer, who's found his home in the french capital; how does one believe in the good of people, when you were forced to live through the most vile thing that people can do to another? When a stranger, because of his upside-down view of religion extinguishes the love of your life? When he makes jokes with his accomplices during the murdering? When you have to bury your wife in her wedding dress, which she wore five months earlier? I wanted to understand: How does hope work?

      Two months after the terror of Paris, in January of 2016, hope stands in front of Johannes Baus. She is wearing the same hat like his late wife Maud, and knows like no other, what he has been through. She has lived through the same thing. Floriane Bernaudat, then 27, lost her fiancé Renaud in Bataclan. He was 29. The first bullet hit him in the back, the second entered his groin and exited at his jaw. It was five AM when he died, alone in the hospital, while Floriane Bernaudat was driven to the police with other survivors and a relative of hers called every hospital in the area. When
      the relative was finally told, that there is a patient who fits the description, he was already dead. Twelve years they were together. Almost half their lives. Two weeks before the attacks, she had chosen her wedding dress.

      And suddenly, there is this stranger, who in a Facebook group for mourners, comments on her post about Renaud: "Your message has touched me deeply, I lost my wife in Bataclan. If you want to meet..."

      The so-called Islamic State quickly admitted responsibility publicly, and celebrated the killing of innocents as a "holy raid" against the "crusading France". Almost 700 people were wounded by the terrorists. Floriane Bernaudat and Johannes Baus did not suffer any bodily injuries. But the wounds, that the barbaric murder of their loved ones cut into their souls were so deep, that neither of them imagined, the lawyer nor the headmistress of a private university, they would ever heal. How could they keep on living? The day they first meet, they talk about these thoughts. Till the owner of the restaurant closes for the night, that's how they both describe it.

      From a surface perspective, a romance begins to blossom here, how only Hollywood could tell it. It would maybe even be too cliché for the authors of TV soap opera scripts. Too much does this story rely on the "all ends well" trope. It's because it's not true. Not quite. Their love does not grow quick and strong, they are not made for one another. The backdrop of their tale is no idyllic Cornwall, but a Paris, where violence and murders still happen.

      Guilt, jealousy, trauma

      It's no innocent love between the two, like you could see it on the pictures of the two with their earlier partners. Of photoshoots in tranquil forests and colourful sunglasses on vacations. Floriane Bernaudat and Johannes Baus didn't make their love easy. There was guilt. Jealousy. Secret dreams of their dead partners. Lingering trauma. The fear of being the second choice. At some point they looked at each other and honestly asked: What keeps us together? Are we two sinking survivors who just want to drown together, or do we want something more?

      The something more is now five and two years old and doesn't know or understand, what brought their parents together. The first daughter the two survivors called Bérénice. A name of ancient Greek origin, which means: The one who brings victory. The second they called Madeline, "The Illustrious".

      When the terorrists storm into the concert of the Eagles of Death Metal, Baus and his wife Maud are standing close to the entry. The tickets were a surprise for them. The 37 year old Maud honestly wasn't in the mood, didn't know the band and was tired from work. In the subway still, she was unsure if she wanted to attend. But when she's there, she really likes it, is how Baus tells me. A happy grooving together. Until they hear the bangs. Like fireworks.

      Screaming people run into their direction. He searches for her hand and doesn't find it. He jumps behind the bar and in a break of the shooting, runs out through the backdoor into the open air. Later the police tells him, where they found Maud, who was shot in the heart by the terrorists: Supposedly, she was next to him behind the bar. When you ask Baus to go through it by the minute, he remembers many details, for example a fan which he found and "armed" himself with, until he realised just how stupid that is against an assault rifle. To this day the idea of Maud being right next to him does not fit into his head. His memory of her blanks the moment they run and his hand doesn't reach hers. He believes that
      his brain is protecting him from the thought that he could have left his wife behind.

      That Madeline and Bérénice "the victory-bringer" were born, is a victory over the doubts. The choice to give in to hope, despite everything. Hope for a world, where the girls will live well. A second yes to life, and the opposite of what drove the terrorists of Paris, who sought their salvation in the next life and some of which blew themselves up.

      One of the main culprits of the attacks was later caught in Belgium: Salah Abdeslam, 34, convincted to life in prison. Baus and Bernaudat didn't really follow the court case. They didn't want to give the individual any more attention. It's important that the judiciary is doing its job, they say, but at the same time they understand that the case isn't going to give them any satisfaction. A warmer idea to them is the thought that "our story inspires someone or gives them hope, especially to someone who is afraid of terrorism or the general tragedy of life. That would be wounderful. But it would be even better, if a potential suicide-attacker, who is in danger of seeing a nihilistic act of self-destruction as the best alternative to life, became inspired to see the positives of life and take small steps in a good direction."

      This point of view is the result of a long process of therapy and intense work with the human condition. It's an attempt to escape the role of a victim which society attributes them with. Johannes Baus doesn't want to be damned to mourn forever. His thoughts are shared by the journalist Antoine Leiris, who put a similar impulse to paper after the attacks. His wife also died in the Bataclan club. The journalist wrote, addressed to the perpetrators: "I will not give you the gift of hating you. Even when it is what you want. To answer your hate with rage would mean to give in to the same ignorance that made you who you are."

      "Make it stop"

      Floriane Bernaudat likes this perspective, she tells today. If she liked it back then, when she was hiding in the little space between ceilings, which she climbed to from the wardrobe? The biting glass wool which was supposed to isolate the space, but didn't protect her from hearing the execution shots below her in the hall? When she was one of the last survivors to leave the building, and the policemen told her to look up into the air and not down at the corpses? At Renaud's funeral, when she hated the musical arangement, which her late husband would not have liked?

      Both find it difficult to give general advice, for example to the survivors in the middle east. Part of the fact is, they explain, they wouldn't know where they would be without each other. At the same time they agree that love by itself is not the answer. But their example shows, that even close to the wounds on their soul, new moments of happiness can grow. Though they point out, it would be a lie to say that it is easy to remain humane after having witnessed so much inhumanity. Just recently a Algerian colleague of Bernaudat's told her that it's beautiful, that she is able to treat him as a Muslim exactly the same how she treats everyone else. There are many people in France, and not just there, who after the terror of 2015 cannot tell the difference between members of a religious group and islamist fanatics.

      They want to teach their daughters that. Of course they should also know, that the "first loves of their parents" existed. But now it's too early. For everyone. That's how Baus and Bernaudat think of it. That's why there are no pictures of Maud or Renaud in the little house in the Paris suburbs, into which the family moved four years ago. But what remains still, is the close connection of the parents to their dead partners. The children have four grandmothers and four grandfathers. Sometimes, Floriane says, she feels like Maud and Renaud guided her and Johannes together from
      the afterlife. "They are in our hearts, and our hearts told us, what is right".

      In October 2017, almost two years after the attacks, Johannes Baus and Floriane Bernaudat marry. At the wedding, they announce that they are expecting their first child Bérénice. Bernaudat wears a dress which is very different to her first wedding dress. The best man of the wedding, Mehdi, was Baus' best man at his first wedding too. "Maud gave me a part of her gentle soul", believes Johannes Baus. Floriane got a little tattoo of a fox on her arm. In French, "renard" means fox, which almost sounds like Renaud, who is now forever under her skin.

      She still sees that last image of him in front of her eyes. How he's dancing happily on the Bataclan stage and waves at her, wanting her to come closer. Floriane is standing a little bit away. She's tired and needs a short break, and it's hot on stage. Then the attacks happen, and pure chaos bhreaks out. Shots, screams, blood everywhere. A man, hit, falls on top of Floriane and begs for help. When Floriane sees the shooters reload, she crawls out from under the injured man and runs to an exit. With approximately fifteen others, one of them a mother with a young son, she ends up in the wardrobe for the musicians. A man takes her hand, "I don't want to die!" Someone manages to punch a hole into the ceiling. Bernaudat climbs into it, crawls over electric cable and fibreglass wool, until she can't anymore. She hears phones ring and shortly after shots ringing. She doesn't dare calling Renaud, but writes a message, "I'm in the ceiling, where are you?"

      Johannes Baus sits next to Floriane Bernaudat on the couch. The kids are colouring in princesses. He caresses her arm, the arm with the fox tattoo on it. They talk about the Hamas attacks once more. And to the question, what gives hope in the pitch black. During therapy, the myth of the phoenix rising from the ashes played a big role repeatedly. To gain strength even when facing complete destruction. Maybe that's what it's about, says Bernaudat.

      Johannes Baus finds his words in songs, which he composes. Music has always given him much. The bass of his songs plays Matt McJunkins, 40, the ex-bass player of the American band Eagles of Death Metal, who were standing on stage on the 13th of November 2015. McJunkins hid with others, in part injured ones, in the room behind the stage and survived there. Baus asked him some time ago, if he wanted to teach him. Now they make music together.

      In the song Chaos Rebuild Baus writes in English how it feels when the world falls apart. When all security is lost and you are thrown into chaos. What do you do then? Then, the song goes on, it's your duty to build a new world. In the chorus of the song, Baus gives us a picture of his new world:

      Make it good

      Make it just

      Make it clean

      Make it gentle

      Make it stop

      12 votes
    44. Announcing the Tildes Backlog Burner event for 2023: Shrink your unplayed games list this November!

      What is this? Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of...

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you. Also, because this is ongoing, it is okay to make more than one top-level post if you're updating the thread with new information.

      Do I need to wait until November to get started?

      Technically yes, but I won't police it. The first official discussion thread will go up on Wednesday the 1st, but feel free to kick things off here if you're wanting to pre-game the month!

      But November has Big Name Release coming out. Why this month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      What if I have trouble deciding what to play?

      You're in luck! I'll be debuting a Backlog Bingo Card card system when the event starts. It'll hopefully help people cut through the difficulty of choosing and make decision-making easier for those of who are cursed with both big backlogs and unhealthy doses of analysis paralysis.

      Let's burn through these backlogs!

      39 votes