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    1. RIP Totalbiscuit

      @gennabain: Rest in Peace my Dearest Love John @Totalbiscuit Bain July 8, 1984 - May 24, 2018

      46 votes
    2. Rename the groups after Geocities neighborhoods and please never allow a user to add a group. There has to be limits, and limits create communities.

      To me one of the biggest problems on the internet is the lack of a "hub" or somewhere it sort of centralizes. In my opinion the current "staleness" of the internet is due to a lack of central hub....

      To me one of the biggest problems on the internet is the lack of a "hub" or somewhere it sort of centralizes. In my opinion the current "staleness" of the internet is due to a lack of central hub.

      So i thought about how I could solve this problem. You see without a central hub, starting anything is a problem.

      Imagine I am a new user on the web, and I want to learn 3D modeling. Where do I go? This is a problem I am facing right now, like which site do I goto to be part of a community. I don't want to make an account on facebook and join ragtag groups with no real activity. There is no sense of community or anything, just random noise. All I can do is google, and youtube videos to learn 3d modeling. If I goto forums, they are all very stale or "dead" and I leave cause I don't know what to do there.

      I basically wanted to have a starting point where I knew for a fact that everyone knows this place and starts here and belong to a community. Two months, and I still have the same problem. I don't belong to a community within 3d modeling or feel like I belong there. Just hardly any chitchat, irc channels barely anyone speaks. Days go by without a new thread.

      The biggest problem I notice is that everyone is spread apart, some devs on twitter only, some on that certain site only. No one is really connected or rather there is no central hub. Still using 3d modeling as an example, I noticed that without a central hub, there is no real "right" way to do something. I mean this, no one has any idea on what software to use. I keep asking myself am I using the right software, what is he using, what are they using. It turns out they all have this question, I'm still not sure. NO ONE IS. So if no one is sure, then the communities unintentionally keep closing themselves off.

      But There is one rule that must be set

      YOU CANNOT EVER ALLOW A USER TO CREATE A GROUP. Do not make this mistake.

      Have Things constant at times, I'm tired of unlimited everything. A limit creates a sense of belonging.

      Why?

      Reddit's biggest flaw and strength is the subreddits and it made a mistake when it allowed anyone to create one and you are seeing the cascading effects now. When you can make a new group, you are no longer a tight nit community with set focus. You are separating the community on a large scale, right off the bat and as you can see on reddit, subbreddits clash which leads to drama and ultimately the destruction of the site from within.

      So what am I getting at?

      We go back to a tried and true method and something that we know everyone will like. Something that Appeals To Everyone ish.

      YOU BRING BACK THE GEOCITIES NEIGHBORHOODS AND KEEP THEM NAMED AS GROUPS.

      Have 29 Groups, or let the community decide the # of groups and lets start naming them. No petsburgh please

      Simple Short Descriptions. and the name creates an INSTANT connection with someone who might have an interest in that group.

      The Only Time You Add A Group is every 6 months to a year and ONLY THE OWNER CAN. Community Decides the name.

      YOU HAVE TO HAVE A SET # OF GROUPS. This creates unique culture.

      List of IDEAS:

      1: Add a count for the amount of posts in the group list if you can, might be database heavy.

      2: Everyone is subscribed to all the groups but can unsubscribe.

      3: A list of trending "topics" or call them "marks" or "underscores". (Suck it twitter)

      6 votes
    3. Scoping of meta-discussion

      We currently have ~tildes for meta topics. What about a similar mechanism for meta-discussion, scoped to specific group hierarchies? I imagine something like ~tildes.gaming or...

      We currently have ~tildes for meta topics. What about a similar mechanism for meta-discussion, scoped to specific group hierarchies? I imagine something like ~tildes.gaming or ~tildes.gaming.leagueoflegends, mirroring the structure of the groups itself. This draws a little bit from how StackExchange does it, if anyone is familiar with that, but they do not have any nesting. They just have a "meta" site for every regular one for discussing the site itself.

      An alternative would be to discuss those things in the group itself. This might be reasonable as well, but since we already separate it out for the top-level, that approach seems somewhat inconsistent.

      9 votes
    4. Security flaws / bounties

      Hi! Something I've been wondering, is Tilde planned to eventually have a bug bounty program or something like that for security flaws in the future? Edit: RIP, forgot to separate those tags with...

      Hi! Something I've been wondering, is Tilde planned to eventually have a bug bounty program or something like that for security flaws in the future?

      Edit: RIP, forgot to separate those tags with commas...

      7 votes
    5. What about AZERTY users?

      I'm from Belgium. Belgium is one of the two countries in the world, along with France, that uses AZERTY. The big problem with an AZERTY keyboard is that there is no tilde key. So, in orde to use...

      I'm from Belgium. Belgium is one of the two countries in the world, along with France, that uses AZERTY. The big problem with an AZERTY keyboard is that there is no tilde key. So, in orde to use the key or tag a sub (ex. ~fantasy, like you'd do /r/fantasy), AZERTY users have to manually copy the tilde every single time they want to use it. Usually this isn't that big of a problem, but when the tilde is such a key feature on a website, I think it does become a bit of a problem.

      For reference, France has a population of 67M, while Belgium has around 11M.

      12 votes
    6. Mandela Effect - Tinkerbell

      So, a friend brought to my attention that there is not in fact a Disney opening that features Tinkerbell tapping the logo with her wand causing sparks. I remember this opening very distinctly. She...

      So, a friend brought to my attention that there is not in fact a Disney opening that features Tinkerbell tapping the logo with her wand causing sparks. I remember this opening very distinctly. She started on the right and then flew to the left before flying offscreen as the blue logo faded.

      This particular example of the Mandela Effect is really bothering me because unlike previous examples, where it's just remembering the spelling of something wrong combined with a few products with misspellings on them, this is a very distinctive series of movments.

      Am I just crazy or was there something that did have Tinkerbell on the blue Disney logo?

      8 votes
    7. 1000 users (ish)

      So if we go by the number of users subscribed to the ~tildes group it looks like we're at about 1000 now. Seems like a fun little milestone to call out.

      23 votes
    8. Suggestion: Thread link in notifications

      I noticed when opening my notifications that they are missing a link to the originating thread. EDIT: just discovered that the # at the end of the header line is a link back to the topic. Maybe...

      I noticed when opening my notifications that they are missing a link to the originating thread.

      EDIT: just discovered that the # at the end of the header line is a link back to the topic. Maybe making that a bit more obvious then?

      7 votes
    9. Tildes Technical Map

      Having just joined recently and made my way though the (technical goals documentation)[https://docs.tildes.net/technical-goals], I am interested in the lower-level stuff. How scaling is being...

      Having just joined recently and made my way though the (technical goals documentation)[https://docs.tildes.net/technical-goals], I am interested in the lower-level stuff. How scaling is being considered, off-loading static content to CDNs, fault-tolerance etc... As well as code testing, deployments, etc...

      I guess this will be a bit clearer when Tildes goes Open, but I think a discussion on it could also be helpful for roadmapping and growth if possible.

      5 votes
    10. Possible bug: using the ~ character preceding a word within inline preformatted text.

      In preformatted text blocks (three back ticks), group syntax with ~ doesn't get rendered as a hyperlink, but it does with inline preformatted text e.g. ~group. This seems like it would be...

      In preformatted text blocks (three back ticks), group syntax with ~ doesn't get rendered as a hyperlink, but it does with inline preformatted text e.g. ~group.

      This seems like it would be undesirable and unintended behavior. That being said, I'd rather have this verified before opening an issue on gitlab.

      Is this a bug or a feature?

      7 votes
    11. Bug report (a minor one, where minor is written bold)

      Sorry, I skimmed the sidebar and announcement posts and whatsoever, but didn't find anything where to post. Found a simple bug, which may also be a feature:p If you delete a comment, you can't...

      Sorry, I skimmed the sidebar and announcement posts and whatsoever, but didn't find anything where to post.

      Found a simple bug, which may also be a feature:p

      If you delete a comment, you can't press reply on that same comment again, where you previously deleted your reply from. If I vote that comment after deleting my comment reply is again clickable.

      Thanks for your attention. Have a great day. :P

      €dit:
      I'm using a phone, with webview browser. (Entering into Google search and using that view instead of a browser)

      7 votes
    12. Do you value narrative, gameplay, or visuals most when it comes to a game?

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and...

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and looks good, but the story is a jumbled mess? What if it looks nice and has a nice story, but plays like shit?

      What makes a game a deal breaker to you, and which of these aspects can be a savior to an otherwise deal breaker?

      21 votes
    13. Can we create ~s?

      Hello! I am loving this interface, but I am wondering if we can create our own tilde-doms or if that feature is not yet implemented.

      3 votes
    14. Staff tag?

      Can we get a tag next to usernames for Tildes staff? Kind of like an admin tag, but might as well just call it staff or whatever you prefer. For example in that donations thread I was unsure if...

      Can we get a tag next to usernames for Tildes staff? Kind of like an admin tag, but might as well just call it staff or whatever you prefer. For example in that donations thread I was unsure if it's an admin posting that or not at first glance. Would apply to comments too.

      (Are red titles from staff? But that doesn't apply to comments I guess)

      13 votes
    15. Regarding Verjigorm

      Tilde pretext - I have no idea what to tag this, but if anyone likes Shadowrun or Earthdawn pnp lore this info is a pain in the ass to find. I spent way, way too much time trying to track down...

      Tilde pretext - I have no idea what to tag this, but if anyone likes Shadowrun or Earthdawn pnp lore this info is a pain in the ass to find.

      I spent way, way too much time trying to track down information on Verjigorm. I enjoy exploring the lore of the Shadowrun universe, and the hoops I had to jump through to get this info was way more than I expected. I kept seeing references to books I didn't have, and finally actually got a copy of Earthdawn's Horror book to copy this down.

      I realize no one requested this, but I'm just posting this excerpt in the hope it will save people the massive amount of time I spent fumbling around trying to get anything substantial on this subject.

      This is verbatim from the Earthdawn Horrors book. If this is somehow violating a policy I missed let me know and I will edit and change as needed.

      I'm not sure who specifically wrote this, so here are the listed writers for the book:

      Writing: Robin D. Laws, Teeuwynn Woodruff, Greg Gorden, Sam Witt, Allen Varney, Chris McCubbin, Caroline Spector, Fraser Cain

      Additional Writing: Louis J. Prosperi, Rob Cruz, Dian Prion-Gelman, Andrew Raglan, and Rich Warren

      pg 66 Eathdawn - Horrors

      The following account was graciously provided by the Great Dragon Icewing. The Library of Throal, and indeed all the Namegivers of Barsaive, owe this generous dragon a debt of undying gratitude for the information he has provided on this entity. Scholars throughout the land agree that Verjigorm is the most powerful Horror that has ever existed-- a terrible, vile abomination whose strength towers above that of all other Horrors. May the Passions protect us all against the curse of the Horror called Verjigorm and its unnatural spawn, for its unmatched power and malevolent intelligence may yet spell the end of all that we know.

      -- Leranto Myrn, apprentice scholar, Library of Throal, 1507

      Generations of Name-givers throughout Barsaive and the lands beyond have learned to fear the great dragons. Even your most powerful magicians are but bumbling children in things magical when compared to us, and your most celebrated heroes cringe like frightened old women at the thought of facing the sword-like teeth and scythe-like claws of a dragon in battle. There is no shame in this fear. Beings of much greater power than you little folk have learned to fear us, for we great dragons are ancient and powerful beyond imagining. We walked these lands and rode the wind thousands of years before the first t'skrang tasted the waters of the Serpent or the first windling unfurled its wings in the cool morning air.

      But one being exists that even great dragons fear, a being that existed long before my ancient race appeared in Barsaive. Some call if the Horror of a Thousand Faces, or the Corrupter. Others know it as the Horror That Is Worshiped as a Passion, or the Great Hunter. Even today, dragons speak its cursed Name only in whispers, for it is said to have ears that hear all and eyes that never close. It is the Horror that always was, the Horror that is, the Horror that ever shall be. It is Verjigorm.

      The words of Name-givers cannot describe this Horror's all-encompassing evil, but I will try to do so in the hope that some day the monster might be banished forever from our world. Perhaps the following story, which I heard often as a hatchling, may help you understand.

      Long before the first dragon soared through the sky, the world was darkness, a never-ending moonless night that even the sun and stars could not penetrate. Thick, black clouds choked the sky and spawned cold, biting rains that scoured the barren land like a plague of hungry locusts. The seas and rivers were foul, bubbling cesspools teeming with plague and death.

      This was the age of the Dark One. One thousand and seven eyes sprang from its head, so that it might watch forever its cursed kingdom. Its terrible ears never shut, so that it might always hear the gnashing of teeth and the wailing and moaning of all living things. From its mouth flowed countless foul poisons into the waters and the winds. Its decaying flesh gave birth to countless abominations--creeping, sightless many-legged things that crawled and slithered across the land; black-winged, cloven-hoofed creatures that swarmed in the storm-filled skies; powerful, many-toothed beasts that ruled the dark waters.

      As the ages passed the Dark One grew bored with its foul minions, for they were mindless entities. And so it spawned others in its own image. Soon the children of the Dark One, the horoi, began to birth their own foul spawn into the world. Each tried to outdo the others by creating the foulest creature to impress the Dark One, and soon the horoi grew insanely jealous of one another. Then the Dark One's children began to attack one other[sic], directing their terrible spawn as a general commands troops against an enemy. Their vile blood filled the oceans, and their minions fed on the putrid corpses that littered the land. The Dark One rejoiced at the carnage and spawned new horoi to replace those devoured by their brothers.

      Some time during the world's endless night, the Dark one bore a horoi that was not like the others. At first it seemed a little different from its vile brethren. But as time passed, the horoi slowly changed. First, it withdrew from the terrible battle that consumed all the others. It stretched its dark, webbed wings and soared into the sky. The grotesque minions of its brethren pursued it, clawing at its skin and pecking at its eyes, but it paid them no heed. It continued to climb higher and higher, until it passed the dark storm clouds and its tormentors could no longer follow it. It soared on the winds until it reached the other side of the world, a place the Dark One had not yet corrupted. Exhausted by its journey, it set down and fell into a deep, deep sleep.

      For ages it slumbered, as the carnage and suffering continued unabated in the domain of the Dark One. Then one day a break appeared int he ever-present clouds overhead, letting in a stream of sunlight that warmed the horoi and wakened it. As it looked about, it noticed that its slimy, pockmarked, blackened skin had turned into gleaming white scales. The formless hulk of its body had been replaced with four strong legs, a slender tail and neck, and a pair of graceful wings, all connected to a stout and powerful middle. As the horoi gazed at itself in wonder, it realized that the air was silent-- free of the cries of pain and fear that filled the Dark One's domain. As it surveyed its surroundings, the horoi realized that it was alone. Nothing crawled underfoot or slithered through the seas or swarmed in the sky. For a moment, the horoi felt a great relief. Then the horoi closed its great eyes for a moment and felt something else. For the first time in its life, the horoi knew it was lonely.

      As the thought entered its mind, a wonderful thing happened. Beneath its feet, it felt grass burst through the earth: then bushes and trees and entire forests. Suddenly, the sound of waves crashing against the shore reached its ears, and the horoi knew that an ocean lay over the horizon. Next came the sound of running rivers and waterfalls, then the sounds of animals in the forests. As the horoi surveyed what its loneliness had called forth, its heart grew full of something it had never know--joy. At that moment, nine large tears formed in its eyes and fell to the ground. At the spot where the first drop struck, a handsome winged creature resembling the horoi appeared. This created, it called Dragon. The second and third drops yielded creatures the horoi Named Elf and Human. The fourth and fifth drops created Obsidiman and T'skrang. The sixth and seventh formed Dwarf and Windling; and the eighth and ninth, Troll and Ork.

      These new creatures traveled across the new land, swiftly producing other of their kind. Their voices were like music to the horoi's ears, and their settlements were like jewels set upon a giant tapestry. As the days passed the horoi taught its children all it knew. It taught them how to harvest food from the forest and rivers, how to sing and write and paint. And with great sadness, it taught them how to forge and wield the sword and shield. The weapons puzzled the horoi's inquisitive children, for they knew not war; but the horoi told them that one day a darkness would descend on them and they must be ready to fight.

      Meanwhile, the Dark One's domain grew until its spawn reached the edge of the untouched lands. When the foul things saw the wonders that their transformed brother had wrought, they hurried back to their dark master and told it what they had seen. When the Dark One heard their news it cowed to destroy the heroi and its children, and fathered its minions together into a terrible army.

      The Dark One's army filled the sky like a storm cloud and teemed across the untouched land like a giant shadow. From all sides the Dark One's minions attacked the horoi and its children, spewing venom and gnashing teeth, cutting, and burning and striking and killing all in their path. For seven days and nights the battle raged, as the horoi's children fought with sword and shield against the overwhelming foe. Finally, only the horoi and its nine firstborn children remained standing against the Dark One and its legion of abominations.

      At that moment the horoi reared up on its hind legs, spread its wings and shouted in a voice that echoed like thunder across the plains, "I am Nightslayer, Mother of Beauty and Father of Good. Protector of All That is Light! I command you to leave this place! Be gone!"

      As the horoi's children watched, a strange thing happened-- the land itself, the water rose up against the Dark One and its spawn. Terrified before a power greater than their own, the wretched creatures fled, flying higher and higher until they disappeared from view. The Dark One watched helplessly, shouting at its minions to remain and fight, but it could not stop them. Enraged, the Dark One turned toward the horoi.

      'Ungrateful horoi, you know not what you do," the Dark One said. " But you will pay for your insolence. I, Verjigorm, will hunt your children for the rest of time. I will slay every last one of them, and my minions will feed on their pain and terror. But I will not give the mercy of death to your favorite--- The Dragon, the one you created in your image. The Dragon will know eternal pain. As you betrayed me, the children of the Dragon's line will betray you. I will corrupt them, twist their souls and make them my own. Then I will return to reign over all the world."

      With that the Dark One fled after its minions, throwing an enormous ball of fire at Nightslayer as it did so. As the flowing orb approached, the horoi gathered its children under its wings. When the ball struck Nightslayer, it exploded like a thousand thunderclaps. The earth and sky rumbled, and a vast cloud filled the sky. After a time the great rumbling stopped and the sun shone once again. Nightslayer's children then gathered near the horoi's head, but the great creature had died. They were left alone to await the return of the Dark one called Verjigorm.

      7 votes