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11 votes
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Cadillac reveals the 2025 Escalade IQ, one excessive EV
14 votes -
Tim O'Brien, author of the Things They Carried, announces new book America Fantastica
10 votes -
F3 2023 games announcements - Full presentation
7 votes -
Tildes Minecraft server launch - Java Edition SMP
Hey everyone! Since it was brought up in this thread I've created a Minecraft server. Details: Version: 1.20 (Join from Bedrock) Host: tildes.nore.gg Plugins: Basics for server administration and...
Hey everyone! Since it was brought up in this thread I've created a Minecraft server.
Details:
- Version: 1.20 (Join from Bedrock)
- Host:
tildes.nore.gg
- Plugins: Basics for server administration and rapid leaf decay
I know there was some push back on running v1.20. I am operating under the assumption that the majority of Minecraft players here aren't opposed to the newest version.
Currently the server is un-whitelisted.
I used to run moderately large Minecraft servers years ago. I'd love for us to have a healthy player base so that we can have periodic events (in game lore, UHC, etc.)! I play more of a game master role - so don't be surprised if you see me just floating around in creative mode!
Edit:
Updates:
- Set sleep threshold to 50% of online players in beds
- Disabled chat verification enforcement server-side. You need to install a mod to disable it client side if you're afraid of the chat reporting system.
- Disabled mob griefing
- Installed a fast leaf decay plugin
- Upped from 20 to 32 player slots (we hit 20/20 today!)
- Created a site to get build access (You can use
/nonick
in game to revert this - and/realname
to reveal the Minecraft account name for another player with a nickname)
162 votes -
Sync for Lemmy now available on Play Store
80 votes -
Formula 1 2024 calendar announced
26 votes -
Shutting down Feminist Frequency
67 votes -
SDXL 1.0 announcement
16 votes -
Framework Laptop 16 pre-orders are live
66 votes -
Meta introduces LLaMA 2, their next open source large language model, now free for commercial usage as well
44 votes -
r/Place on Reddit returns tomorrow
85 votes -
US Federal Reserve announces that its new system for instant payments, the FedNow Service, is now live
46 votes -
Fediverse software Calckey to be re-branded as Firefish
12 votes -
Xbox Live Gold is becoming Xbox Game Pass Core starting September 14
14 votes -
Diablo IV - Season 1 announcement - Season of the Malignant
26 votes -
GPT-4 API general availability and deprecation of older models in the Completions API
11 votes -
Pokemon.com launches official forums
68 votes -
A preview of Humane's AI Pin - TED Talk by Imran Chaudhri
12 votes -
The original Japanese voice actors will dub the One Piece live action Japanese dub
22 votes -
Studio Trigger announces "New Panty And Stocking" at Anime Expo 2023
8 votes -
Boost for Lemmy has been listed in Play Store
80 votes -
Triumph announces new Speed 400 and Scrambler 400 X motorcycles
19 votes -
Sync for Lemmy signup is now open
31 votes -
Annapurna Interactive showcase 2023
8 votes -
HunterXHunter: Shonen Jump announces a special, digital-only release of "Kurapika's Memory" on July 4th—a two part oneshot initially published in 2013
5 votes -
Guild Wars 2 announced it's first mini expansion, 'Secrets of the obscure'
22 votes -
Penny's Big Breakaway | Announcement trailer - 3D platformer by the creators of Sonic Mania
10 votes -
Sync developer announces Sync for Lemmy
91 votes -
Announcing Tildes Shepherd, a WebExtension with interactive guided tours for Tildes
Hello everyone! A few days ago I mentioned I was working on a new WebExtension for Tildes. Since the tidal wave of users has flooded the Spectrian plains of Tildes, I came up with this idea for...
Hello everyone! A few days ago I mentioned I was working on a new WebExtension for Tildes.
Since the tidal wave of users has flooded the Spectrian plains of Tildes, I came up with this idea for having interactive guided tours of the interface to explain how Tildes works and why certain things are the way they are. Well, a basic version with two (count 'em, two!) tours is here! An introduction tour as an example of what to expect and some extra info. And a homepage tour going over everything you can find there.
Firefox users, you can install Tildes Shepherd today! Chromium-based browser users, you will have to wait a while or switch to Firefox, sorry. ;)
As you will see in the introduction tour after installing the extension, if you have any questions or feedback, you can message @Community or comment in this topic. It's very likely I made some mistakes in what's already there so even if it's just a typo, let me know!
As far as other tours goes, I have some planned and am open to anyone creating their own. Even if you have no programming knowledge whatsoever, if you can come up with a tour by taking screenshots and drawing over it in your favorite image editor I'd be more than happy to turn that into code for you. The most time-consuming part of creating tours so far has been finding out all the information and then condensing it into something readable, the coding aspect has been pretty easy.
If you're new to Tildes and like what you see, please consider donating! A fundraiser was started by @talklittle and a number of goals have already been reached, with 2 more goals remaining at 500 donors. So if you want that to happen, donate! Thank you! <3
52 votes -
Hearthstone to retire Classic Mode, unveil Twist
7 votes -
Steam Next Fest - Demos and livestreams for upcoming games, running June 19-26
17 votes -
Fire Emblem (GBA) coming to Nintendo Switch Online Expansion Pass on 6/23
11 votes -
r/StarTrek and r/DaystromInstitute have set up their own Lemmy instance at StarTrek.website
68 votes -
Satisfactory Update 8 is launching tomorrow (13th of June) at 5pm CEST/3pm GMT
Make sure to back up your save files if you're on the experimental branch! Edit: The path to the save file in Linux isn't correct:...
Make sure to back up your save files if you're on the experimental branch!
Edit: The path to the save file in Linux isn't correct:
/home/[LocalUserName]/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/SaveGames/76561198144444658 [#this number might be different.]
Should see the save file with the title of your save there, just copy it to somewhere else.
This is where I found it on Ubuntu 20.04, with proton.
12 votes -
Microsoft Flight Simulator 2024 | Announce trailer
20 votes -
Comcast introduces NOW TV as a cable alternative
7 votes -
Towerborne | Announce trailer
3 votes -
Sea of Thieves: The Legend of Monkey Island | Announcement trailer
7 votes -
Google Authenticator now supports Google Account synchronization
After 11 years of life, Google Authenticator has added cloud backups for OTP keys in version 6.0. Google Security Blog: Google Authenticator now supports Google Account synchronization This is...
After 11 years of life, Google Authenticator has added cloud backups for OTP keys in version 6.0.
Google Security Blog: Google Authenticator now supports Google Account synchronization
This is surprising news to me, because historically Authenticator had no way to backup keys by design. Here's a 2017 quote from a Google engineer who maintains Authenticator:
There is by design NO account backups in any of the apps. [source]
This design choice always made sense to me, as the point of 2FA is that you've got (1) something you know, and (2) something you have. The second factor should be tied to a physical device. If you lose the physical device, the second factor should be gone, and you'll need to use one of those 10-ish backup codes that we all definitely keep somewhere safe. I'm quite befuddled that Google is reversing this design choice and walking back their previously strong, security-centric design for the sake of user convenience in the case of a lost phone. I used to advise my friends and family to choose Google Authenticator over Authy for this specific reason.
If you want further reading, here's a PCWorld article with an altogether different tone than Google's announcement: Google Authenticator’s long-awaited cloud 2FA feature carries hidden risk
11 votes -
CMYK's new two player abstract game, Lacuna, available for preorder
5 votes -
Taskmaster | Series 16 lineup announcement
26 votes -
Everything announced during Summer Game Fest 2023
19 votes -
Apollo will close down on June 30th. Reddit’s recent decisions and actions have unfortunately made it impossible for Apollo to continue. Thank you so, so much for all the support over the years.
281 votes -
Stellaris Nexus | Announcement trailer
13 votes -
Apple Vision Pro was just announced. It's Apple's first foray into AR/VR headsets.
61 votes -
Capcom Showcase is coming to Summer Game Fest next Monday
6 votes -
Cephalofair Games announces Gloomhaven Second Edition
14 votes -
In anticipation of Amnesia: The Bunker we've decided to enable Steam Workshop for Amnesia: The Dark Descent
19 votes -
Blaseball is being discontinued
11 votes