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    1. Which board games have you all been playing this week (to 2nd July)?

      Hi boardtiddlers, It's that time of the week again already. Another opportunity to discuss what you've been playing this week. Personally I've only managed a single game of Hegemony, this time as...

      Hi boardtiddlers,

      It's that time of the week again already. Another opportunity to discuss what you've been playing this week.

      Personally I've only managed a single game of Hegemony, this time as the middle classes, with my opponents playing working class and state, and with a robot for the capitalists. It was a bit of a crazy game: capitalist automaton managed to open companies across all three rows of the board. I, as middle, had a fair number too, so production was massive and there was little unemployment. We actually ran out of unskilled middle class workers and influence cubes. Working class managed a comfortable win with state and middle coming joint second some twelve or so points behind. I really think we need to work out how to nix the working class, because they've been strong in every game so far.

      So tell us about your sessions this week.

      24 votes
    2. Tildes Game Giveaway Thread: July 2023

      Important: This will be a noisy thread. If you do not wish to see it in your feed, please use the Ignore feature to hide it! Tip: If the large number of comments are cluttering up the topic and...

      Important: This will be a noisy thread. If you do not wish to see it in your feed, please use the Ignore feature to hide it!


      Tip: If the large number of comments are cluttering up the topic and you just want to see the main giveaway posts, click Collapse Replies at the top of the comments.


      Introduction

      Hi all! For everyone new to Tildes (welcome!), we usually run a community game giveaway thread during the major Steam sales. Feel free to make giveaways of your own (using whatever rules you want), or participate in others' giveaways. If you'd like to see some previous examples, check out our most recent Holiday 2022 one or use the tildes game giveaway tag to look through previous posts.

      Before you participate, please make sure you read the rules below.


      Rules

      Gifters

      Post your available games, the platform and method of delivery, rules for your giveaways (e.g. first-come first-serve, random draw, etc.), and any additional info or requirements. Feel free to get creative!

      Giftees

      Request giveaways. Please make sure you follow the gifter's posted guidelines.

      Guidelines

      Anyone can choose to be a gifter, giftee, or both! Giveaway rules are set by individual gifters, but there are handful of guidelines everyone should follow:

      1. No grey market keys! Only give away games from reputable sources. If you're not sure what this means, please ask.
      2. Requests for games should be done in this topic, but if the gift is a key, those should be delivered by PMs only. Please don't post keys publicly in this topic, even obfuscated ones.
      108 votes
    3. RPG Maker and learning game design

      I have been making a game with Rpg maker MZ in my free time. It is a slow process, but it is coming along. With no background or experience with coding, I had attempted to jump into Unity a while...

      I have been making a game with Rpg maker MZ in my free time. It is a slow process, but it is coming along. With no background or experience with coding, I had attempted to jump into Unity a while ago, but quickly became overwhelmed and gave up. Rpg Maker has felt like a great onboarding for learning game design. The simplicity of making events, adding in sprites, sound effects, dialog and anything else you want is amazing. I've gone from googling how to do the simplest of things, and now have a full town with npcs, a dungeon with puzzles and a few quests, and usually able to figure out any problems on my own. It feels like my own little world. I even have a small discord that I post updates to and get suggestions/comments from friends and family.

      I think when I am done with this demo, I may give Unity another shot. I feel like I have a much better understanding of how to think when designing a game. I know Unity is a much bigger step, but I feel like I can at least see the staircase now.

      So I guess my question for you is, what other programs have been instrumental to your game design journey? Have you used Rpg Maker and what are your thoughts on it?

      16 votes
    4. How does one draw in a community for their Minecraft server?

      I'm kind of withdrawn and I don't talk a lot but I want to curate a community of chill people to play with. I just started my server and I've got 3 people whitelisted, of which 2 have shown up and...

      I'm kind of withdrawn and I don't talk a lot but I want to curate a community of chill people to play with. I just started my server and I've got 3 people whitelisted, of which 2 have shown up and those two are family members. And one person who tried to join but wasn't whitelisted, but idk how they got the ip since they're not in the discord.

      I have around 300 subscribers where I posted the link, but only 3 people joined the discord (one being another subscriber, bc one of my family members hasn't accepted the discord invite yet but is whitelisted anyway bc duh). I'm just kind of feeling like the kid who invited his whole class to his birthday party but only 2 people showed up. I'm not sure what I've done wrong or if I missed an important step.

      16 votes
    5. What digital card games are you playing or excited for?

      I've been wanting a new card game to sink my teeth into. There's so many though! I plan on trying them all out more or less, but was curious to hear what others are playing, if anything new was on...

      I've been wanting a new card game to sink my teeth into. There's so many though! I plan on trying them all out more or less, but was curious to hear what others are playing, if anything new was on the horizon, and what opinions were!

      I've played MtG Arena, Pokemon TCG Live, Yugioh Master Duel, Legends of Runeterra, and KARDS.

      I liked them all to varying degrees, but still wanna seek out others before I start leaning in to one. Warhammer also has a digital ccg coming out called Warpforged. I liked the demo, but I don't think it has a release date :(

      Anyways, what do y'all think I should try and play?

      17 votes
    6. Anyone play cards-and-dice sports simulator games?

      Curious to see if there are any other sports sim fans around here. If you're not familiar with the genre, the two most popular and longest running are APBA Baseball/Football/Hockey and...

      Curious to see if there are any other sports sim fans around here. If you're not familiar with the genre, the two most popular and longest running are APBA Baseball/Football/Hockey and Strat-O-Matic Baseball/Football/Hockey. Personally, I'm a big fan of Second Season Football and I'm playing with Back to Minnesota's 1965 season so I can bring Jim Brown and Cleveland back to glory!

      If you've never heard of this before, think of these games as "story generators" where you can play two teams against each other and see how close the dice rolls and stats get to real life. I play as a sort of chill night where I listen to a baseball game or a podcast with a cup of coffee. Throwing dice around and watching Jim Brown plow through some poor defense is really enjoyable :)

      You can also play head to head with another player! I highly recommend a smaller game like Pocket Pennant Run if you're interested in diving into games like this. A similar game would be Stone Cold Hockey for hockey fans and Fast Drive Football for football nerds like myself.

      The biggest communities online are definitely the Delphi Forums for Tabletop Sports as well as the Digital to Dice Podcast Facebook page.

      Digital versions of the APBA and Strat games exist, and there is a huge fanbase for the Action! PC Games, and a hugely popular game is Out of the Park Baseball which has simulator-like features but is mostly a baseball management game.

      6 votes
    7. DMs and GMs what tool or tools do you use for world building?

      I'm starting a new campaign soon and I plan to create a homebrew setting and story like I've done in the past. I've used a combination of Google Docs, Evernote, and other general purpose tools for...

      I'm starting a new campaign soon and I plan to create a homebrew setting and story like I've done in the past. I've used a combination of Google Docs, Evernote, and other general purpose tools for other settings and campaigns. Does anyone use something like World Anvil or Legend Keeper? Something else?

      I'm still in the brainstorming stage of world building, and I'd like a place to collect my thoughts and plans. Ideally I'd be able to easily convert that into something searchable and updateable when it's time to actually play in the setting.

      Do you use a single tool for creating maps, NPCs, plot points, history, and adventures? Or do you have a suite of tools you find works well to cover all those aspects?

      29 votes
    8. Diablo IV discussion thread

      What are your initial impressions of the game? What do you like about it? What are your criticisms? How does it compare to previous Diablo games? What are your hopes for future patches, content,...

      What are your initial impressions of the game?

      What do you like about it?

      What are your criticisms?

      How does it compare to previous Diablo games?

      What are your hopes for future patches, content, or adjustments?

      42 votes
    9. What game encouraged you to make your new PC, or upgrade?

      Since the minimum and recommended specs for Starfield have come out, I've been budgeting to do a big upgrade on my PC with an AMD 6800 xt and a fancy new 1 TB SSD (which is the first game I've...

      Since the minimum and recommended specs for Starfield have come out, I've been budgeting to do a big upgrade on my PC with an AMD 6800 xt and a fancy new 1 TB SSD (which is the first game I've ever seen that requires an SSD) just so I can run the game in all it's space epicness.

      What was the game that you were so excited for that you made the jump to upgrade your PC to the next gen of hardware? New or old!

      41 votes
    10. What are some good incremental/idle mobile games?

      I’m a big fan of simple incremental/idle games to burn a few minutes on the bus, but most of the games for mobile are pretty low quality. My all time favorite is easily Idle Apocalypse, but there...

      I’m a big fan of simple incremental/idle games to burn a few minutes on the bus, but most of the games for mobile are pretty low quality.

      My all time favorite is easily Idle Apocalypse, but there are bound to be other good ones as well.

      54 votes
    11. What’s a genre or style you wish was explored more in games?

      It’s often argued that open-world, zombie survival, and the likes have been overdeveloped and variety needs to be introduced to help stimulate an otherwise stale market. What do you wish upcoming...

      It’s often argued that open-world, zombie survival, and the likes have been overdeveloped and variety needs to be introduced to help stimulate an otherwise stale market. What do you wish upcoming games had that the others do not? Were there any titles that just fell shy of your expectations?

      66 votes
    12. Video game recommendations

      Hey everyone. The Steam summer sale should go live in a few hours, I thought it would be fun for us to have a topic dedicated to game recommendations. Rather than having an typical review post, I...

      Hey everyone. The Steam summer sale should go live in a few hours, I thought it would be fun for us to have a topic dedicated to game recommendations. Rather than having an typical review post, I think we can do something different. Think about the games you've played in the last year and pick one that is meaningful to you, then post a comment with it and why you think others should try it.

      56 votes
    13. Thoughts on romance in video game RPGs (no major spoilers)

      What are your thoughts on romance in RPGs? I'm using the word "romance" here because it's usually what the topic is called. But I think it's too specific and has unwanted connotations with...

      What are your thoughts on romance in RPGs? I'm using the word "romance" here because it's usually what the topic is called. But I think it's too specific and has unwanted connotations with cheeziness. I would prefer the term "attraction", which can also refer to more challenging relationships that might not include sex or even happy endings.

      The recent news that Starfield will only feature 4 romance options has fans debating, and before Starfield it was Cyberpunk, Mass Effect, Dragon Age, Skyrim, etc. Each of these games took a slightly different approach to romance and each had their fans and critics. On the one hand, the Witcher 3 had a defined player-character and very few romance options, but the writing was excellent and the romances fairly believable. And then there was Skyrim, where you created your own character and had lots of romance options, but all you needed to do was a fetch quest for your belle/beau and then give them a necklace before living a happily married life of fighting bandits, adopting children and saying the same things to each other ad nauseam every day for eternity. But even Skyrim's romance had a certain charm to it. At least you got to live with your partner, build a house, have a family and go hunting together...

      I fully understand the viewpoint that gamers would rather have fewer options if they are deep than more numerous janky options. We're yet to see what Starfield's execution will be like, but even if they have done a good job with it, I can't help feeling a little disappointed that there are so few options in such a massive game. I fully understand how difficult it would be to have more options and still make the romances compelling, but I think this should be strived for, rather than just given up as too hard.

      Of all the big entertainment media (movies, TV, books, etc.), games are understandably way behind when it comes to romance. It's either rarely implemented or implemented poorly because technically it is very difficult. Yet it's often a major part of storytelling and virtually omnipresent in other media. Sometimes it's the main story; other times it's a side story within the main one. But it's quite rare for it never to feature at all in mass entertainment media. Of course, it's often shoehorned in because it's what the viewers/readers want and expect, but you can also argue that attraction to someone else is just a fundamental human emotion and maybe even unavoidable, especially in an epic or heroic scenario like an RPG. I'm sure someone with professional experience in this field could probably speak more to this point, but I'm thinking here of those intense emotional feelings you get from stressful situations, which could lead to crushes and attraction for those in the same situation, or to rescuers and caregivers (Nightingale syndrome), or even to abductors (Stockholm syndrome) and the opposite (Lima syndrome).

      And the fact that it's a fundamental human trait that plays such a major role in our lives (for better or worse) is why I think gaming companies should not ignore romance and should strive to create truly compelling attraction stories. It's an area ripe for innovation and could really make a game stand out from the rest. It's time to move on from the stereotype that gaming is for teenage boys and all they want is to shoot things and maybe have sex with big-titted avatars. Gaming is now for everyone, for all ages and for all sexualities (including asexuals), and I'm sure there's a market for mature stories to reflect what drives many people's decisions and behaviours.

      The RPG genre in particular seems to be the best fit for romance (outside of dating sims, which I know nothing about). The beauty of role-playing is that you get to be who you want to be, which includes exploring attraction and your sexuality. It's incredibly challenging and maybe even impossible to create a game that would please everyone, but I certainly don't think the idea of compelling attraction gameplay should be given up because previous attempts have felt so inauthentic.

      Going back to Starfield, I'm really excited to go out exploring the stars, fighting space pirates, upgrading my ship, and acquiring cool abilities. I love all these things about RPGs. But I'm also a sucker for a great story and experiencing a genuine human journey. For me, this includes relationships, both platonic and sexual, because it would be unavoidable when spending so much time with people on my ship, and exploring the galaxy. The importance of attraction in games will vary between gamers, but as other mass entertainment media has shown us, it's massively popular when done well, probably because it speaks to something so fundamental within us as humans.

      These are just some of my musings and ramblings. What are your thoughts?

      • Is it a waste of dev time and resources because it's too hard to do well?
      • Is it an aspect you particularly enjoy or hate in RPGs?
      • Which game did it best?
      • What would you like to see in RPGs of the future with AI possibly being used?
      23 votes
    14. FFXVI review

      Hey everyone. I just beat FFXVI and wanted to share my thoughts in case anyone was thinking of getting the game, or if anyone wants to have a good discussion about the game. I tried to make it as...

      Hey everyone. I just beat FFXVI and wanted to share my thoughts in case anyone was thinking of getting the game, or if anyone wants to have a good discussion about the game. I tried to make it as spoiler-free as possible, but please do be advised that this could end up accidentally spoiling certain story elements.

      Please note, these are just my opinions. I haven't really played any other FF games, so I'm only comparing this one on it's own merits. Please, if you disagree with something, don't lash out at me. I'm just a dude posting this for good fun and have 0 accolades on why I'm qualified to review anything lol

      Also, if you're reading this and have a gaming recommendation for me, I am 100% open to it. I've been looking for some new games to play, so if you think of one I might enjoy while reading this, please let me know.

      Pros:

      • Graphics: This game looks amazing. There were times where I would just walk through locations and really appreciate how everything looked. I don’t do this often in video games, so it’s nice to see a world that felt genuinely awesome to appreciate and admire. You can tell a lot of work went into building these towns/locations, aside from some of the later areas.


      • Combat: The combat in this game is great, addicting fun. I know this is a point of contention for fans of previous FF games and how this is a definite departure from the turn-based style, but some of the best moments I had were chaining combos and getting staggers quick. Towards the end of the game, I was able to bring down some of the mini-bosses extremely quickly and it never got old to pull off. I see people saying things like “You just press square the entire time and win” which I don’t agree with at all. If that’s how one chooses to play the game, then you’re actively not engaging with the combat mechanics and that’s on you. The combat can be complex with different abilities interacting with each other to obtain massive damage, that's what I like in a game.

      • Story: The story of this game is phenomenal and I was engaged most of the way through. I’ll have some of my thoughts on story-beats below because there were times where this game dragged on, but the overall concept of a nation at war with each other and essentially starting your own faction from the ground-up is a lot of fun. About 50% of the way through, you’ll unlock a mechanic that allows you to see how all the factions have been interacting with each other, what wars were started and why those wars were happening throughout the entirety of timeline of the game. I spent a solid hour reading everything in these menus because I was intrigued by the complexity of everything and how it all tied into other events, and how sometimes your main characters crew were beyond detached from what was going on in the main world to achieve an ultimate goal. It’s really awesome to see what other antagonist are doing despite your current story beat being involved with something else at that moment, and I wish more games would incorporate this because it really works to make it feel like the game doesn’t revolve around you but that you are apart of an overall story.

      Cons:


      • Eikon battles: For those not in the know, you’ll occasionally transform into a giant beast (Eikon) named Ifrit and take on other giant beasts (Eikons) throughout the story. At first, these were really fun to play and were truly spectacular to watch but as the story goes on, the fights get less and less engaging. In these parts of the game, you really can just press square and win. Aside from dodging, there is practically no complexity or strategy to these fights. There really isn’t strategy with the main combat either but at least with the main combat, you can pull off insane combos. As Ifrit though? Forget about it. The best combo you can do is ‘Square, Square, Square, Square, Triangle’. You do get 2 abilities as the story goes on, but they’re really nothing special. I actually started to play these section how I play Diablo; outheal the damage. I just used the one combo and healed 2-3 times per fight, while closing the distance as much as possible. I guess this is a valid strategy but I can’t imagine this is how the devs wanted these parts to play out.


      • Quicktime events: I think QTE’s should stay in the 360/PS3 generation. I haven’t seen a current Gen game utilize QTE’s, let alone utilize them as many times as FFXVI did and it’s these dated mechanics that are definitely contributing to others saying the game feels outdated. There are multiple times where you’ll go up to a door click ‘X’ and it will be like ‘Now hold R2’. This happens a lot in the game. It happens so often that I’m not convinced at all that it has anything to do with enhancing the gameplay and was made simply to show off the Dualsense controls because, whilst I don’t like the QTE, the Dualsense will give this haptic feedback during these parts. I can’t really explain it, but it does occasionally work well enough to be immersive. The other QTE events are during Eikon battles, and they’re literally just ‘Press X’ and ‘Press R2’ in an extremely generous amount of time. There’s also another QTE even where you just mash square endlessly until you win, which reminds me of mini games in Mario Party 1… on the Nintendo 64 nearly 30 years ago. It’s just an outdated design IMO and I would have rather just watched cutscenes than occasionally press a button. I will say though, there was one QTE which I laughed at. There’s a scene where the MC is coming to grips with an important story-beat and the QTE literally says “Press L3 & R3 to accept the truth”. This gave me giant “Press F for respects” vibes, and I don’t know whether they meant for this to be hilarious but it was. This is the only QTE event I thought was good.


      • 70% fun, 30% drag: I found the first 70% of this game to be an insanely good experience. Truly next-gen and one of the best action games I have played. The story was engaging, the combat was really fun and the character/world building peaks about here. Afterwards though, not so much. It goes from being a story about conflict between nations but once that resolves, it’s a story about killing God. From here, I really couldn’t care less about the happenings. The people you’re built to dislike from the beginning have resolved story arcs, they introduce new antagonists that aren’t super interesting and it’s just an overall slog the last 30%. Also, that’s a specific percentage, but when I found myself wanting the story to wrap up, it was right at the 70% mark. From what I’ve read/watched about the FF series, it seems like a few of the games have this inevitable drop-off and can get pretty convoluted, but what I can say is… that first 70% was some of the best gaming I’ve had in a while. The last 30%, not so much.
 The ending of the game was great though and I hope that we get a continuance of this story later on.

      Random Thoughts:


      • Side-quests: I’ve seen people saying the side-quests are generic MMO like side-quests and I flat out disagree. First off, I think the only reason anyone is making the MMO comparison is because the same team that made FFXIV (an MMO) created this game, so it’s low hanging fruit and easy to criticize without putting in any effort. The side quests are not any different from any other RPG game I’ve played. Most side quests in most RPGS boil down to “Talk to this person, go kill this thing, come back and get a reward”. I have played very few RPG’s that didn’t have these as a majority of their side quests. Even something as recently as Diablo 4 has primarily only these types of side quests. I don’t understand why people give FFXVI so much flack, but I just don’t agree. The side quests are more about world-building and getting to know what your average person existing in this world deals with. You’ll learn backstory about your companions you wouldn’t know otherwise, get various upgrades/mementos and really get to know the world you are playing the game in. I’m not saying that some of these side quests aren’t just “Go talk to this person, then talk to this person and win”, because there are some that are really that simple, and if that’s not your thing then that’s okay, but I seriously don’t understand why people are giving this game flack for doing the same things that every RPG has done before. Just seems unfair IMO.


      • RPG Mechanics: This game should have either added more RPG mechanics, or leaned into the action style and got rid of them entirely. There is no point in leveling up in this game. You don’t get rewarded for leveling up. It happens automatically and you don’t get to distribute any skill-points or anything like that. You literally don’t get anything but new weapon unlocks and an increasing number. I have never played a more shallow RPG. You get Ability Points which can increase your Eikon powers, but somewhere down the line, you just start stockpiling these because you have nowhere to spend them. Sure, you can unlock more abilities and increase those powers, but why would you do that? This game has obvious skills that are significantly stronger than other skills, so why would you use those other skills? I’m sure if I experimented around, I can find some great ways the skills I never used can interact with each other, but why would I when the ones I use now are already doing massive damage? IMO, they should have just leaned into the action gameplay and did away with the RPG mechanics. I know this is FF and FF is an RPG series, but the RPG mechanics are insultingly bad in this game and I can see why FF take offense to it. I do, and I’ve never extensively played any of the others. They could have at least added damage modifiers, resistances, etc that you can spend Ability Points on. By the end of the game, I had 8000 unspent Ability Points because there was just nowhere to spend them once you've got your play style.

      Overall, I'd give the first 70% a 9/10 and the last 30% a 7.5/10.

      14 votes
    15. I finally reached diamond rank in Overwatch since Season 1 (of OW1)

      Just sharing since it is a proud moment for me. I've been playing since season 1. I've been grinding and grinding and grinding. I finally hit Diamond 5 in Competitive Mystery Heroes (which I think...

      Just sharing since it is a proud moment for me. I've been playing since season 1. I've been grinding and grinding and grinding. I finally hit Diamond 5 in Competitive Mystery Heroes (which I think is the only true, real game mode that's any fun these days). I think I can finally quit now. Thank you.

      12 votes
    16. Does anyone here watch Valorant e-sports?

      Having moved away from Reddit, one of the communities I miss most is r/ValorantCompetitive. I’ll probably end up slogging through the main reddit interface just for the post match threads there. I...

      Having moved away from Reddit, one of the communities I miss most is r/ValorantCompetitive. I’ll probably end up slogging through the main reddit interface just for the post match threads there.

      I was wondering if anyone else here follows the scene. If so, how do you keep up with it? Reddit, VLR, elsewhere ?

      Cheers :)

      11 votes
    17. What kind of gaming details do you guys like to see?

      For me, I love seeing parts of missions occur before and after we (the playable character) are involved. Like how after a cut scene a character will contribute out that action. It really helps...

      For me, I love seeing parts of missions occur before and after we (the playable character) are involved. Like how after a cut scene a character will contribute out that action.

      It really helps with the immersion and continuity.

      Share what you like to see!

      34 votes
    18. Recommend a PS VR2 game

      I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has...

      I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has mediocre reviews. I want to start a new game, but am having trouble deciding which one. Here is my short list.

      • Synapse - looks super fun, and I like that it's an exclusive, but mediocre reviews
      • Song in the smoke - I enjoy survival games and in general prefer non shooter games, so this has an appeal to me.
      • Red Matter 2 - this one has some pretty good reviews and I do enjoy sci-fi tv and movies, but don't go out of my way to play sci-fi games
      • Moss - I know it's critically acclaimed, but I was really hoping for a first person experience
      • the light brigade - I could see myself enjoying this.

      Since I can't decide, I think I'll be happy with just about any of these. I'll play the most voted comment!

      7 votes
    19. Do you know any games with excellent gameplay but horrible graphics?

      ^^^ List of games people have mentioned ^^^ @tenkuucastle Dream Quest @Another_KnowItAll Valheim @simo Easy Red 2 @larcohex Heart of Darkness @KreekyBonez Pizza Tower @KyuuGryphon Half-Life...
      ^^^ List of games people have mentioned ^^^

      Something that exemplify the mantra "don't judge a book by its cover".

      For me it's the puzzle game SquishCraft. The mechanics is innovative and the puzzles are hard as hell. But looking at any videos of it and you might think it's a throwaway flash game from the 2000s or something. Here's a playthrough by a Youtuber in case you want to see the game in action.

      Meta: Let me know how you feel about having a compilation of the comments included in the topic like this, first time trying so looking for feedback.

      55 votes
    20. Steam Summer Sale 2023: Hidden gems

      For every big Steam sale r/gamedealsmeta does a Hidden Gems topic which is always one of my favorites to browse through. Given that the July 1 reddit fallout is upcoming though, I figure it's...

      For every big Steam sale r/gamedealsmeta does a Hidden Gems topic which is always one of my favorites to browse through. Given that the July 1 reddit fallout is upcoming though, I figure it's worth trying to roll our own version here too.

      The purpose of this thread is for game discovery: surfacing games that are hard to find about elsewhere. As such, try to recommend things that are less well-known.

      For general game recommendations of all popularities, use this thread. For general Steam Sale discussion, use this thread.

      93 votes
    21. Marvel Snap players - How's your season going?

      Interested to hear from anybody who plays Snap. What's your thoughts on the current meta? What do you find the Ghost Spider and Silk so far? Any other cards you're saving tokens ford? Have you...

      Interested to hear from anybody who plays Snap.

      What's your thoughts on the current meta?

      What do you find the Ghost Spider and Silk so far? Any other cards you're saving tokens ford?

      Have you tried Conquest?

      I'm mostly pretty casual. I'm free to play, and the highest rank I've reached is 70. I've been playing a my own attempt at a Sera Surfer deck lately (can't bring myself to net deck), and it's been pretty going well for me.

      I've got mixed feelings about Conquest so far. Since you're matched up with the same player for several matches, it can be a bit more of a time commitment. And if you get an emote spammer, it can feel a it gruelling. But it helps me think about my matchups in more depth, which is actually kind of cool.

      17 votes
    22. What are some mindless mobile games to play while listening to audiobooks?

      Hi friends, I’ve been enjoying listening to audiobooks a lot lately but find I generally have to be doing something (e.g. going for a walk, doing dishes etc) while I listen to them since it would...

      Hi friends,

      I’ve been enjoying listening to audiobooks a lot lately but find I generally have to be doing something (e.g. going for a walk, doing dishes etc) while I listen to them since it would be strange to just sit in a chair and stare and if I closed my eyes I might fall asleep.

      I have found a couple of mindless games I can play on my phone while listening that don’t distract me from the story such as temple run, desert golf and amazing brick, but I’d be interested if anyone else had any suggestions?

      I’d also be open to more substantial games as well so long as they didn’t have a lot of dialogue or require a lot of brain power (I’ve found trying to solve chess puzzles while listening to the audiobook just distracts me too much from the book for example).

      Thanks in advance!

      28 votes
    23. Thoughts on Final Fantasy 16

      Personally I'm none too keen on this new action focus that SquareEnix has taken the series but many people like it. What really has me second guessing myself are the graphics. They seem not...

      Personally I'm none too keen on this new action focus that SquareEnix has taken the series but many people like it.

      What really has me second guessing myself are the graphics. They seem not necessarily bad but dated and/or lower budget than I expect from a main series release. Their character models still suffer from lack of mocap especially facial details. The backgrounds are lackluster and the textures basic. Even during one of their much touted Epic Eikon battles they use a completely gray background?! I feel like my PS5 hardware is taking a nap while playing this game.

      Edit: turns out that after adjusting settings on both the game and my TV everything looks much better. For some reason my usual game profile on my TV made everything look super washed out. Between that and the beginning of the game being pretty monotone for the first bit with the game look super washed out and without detail.

      One of the main driving factors of the series have always been the progression tree. Historically unique awesome visual representations of the skills you can gain with varying paths to choose from. FF16 has a basic interface that essentially amounts to equippable skills with (so far) no exploratory elements whatsoever.

      Lastly the main protagonist seems almost like a clone of final fantasy FFXV character. The clothes are similar, his backstory is similar, and his skills are similar.

      I understand that I'm probably aging out of their target demographic and I'm especially curious on younger people's thoughts on it.

      Edit: After about 30 hours and almost at the end of the game it has grown on me a bit. The combat while still super easy at least it is more fun with added Eikons. The side missions get a bit better towards the last third of the game and some of the hunts are pretty challenging. I'm still disappointed in the lack of RPG elements such as, skill trees, elemenal and status mechanics, and equipment variety but I've enjoyed the game and can at least appreciate the accessibility to a wider audience.

      43 votes
    24. Any Android games that are worth playing these days?

      It seems like every game these days is just some idle clicker or some other lazy game that tries to peddle in app purchases. Is there anything that actually is worth playing still, for someone...

      It seems like every game these days is just some idle clicker or some other lazy game that tries to peddle in app purchases.

      Is there anything that actually is worth playing still, for someone that usually plays PC games?

      63 votes
    25. Saturday Game Jam Thread (July 01 2023)

      Hey y’all, welcome back to the second weekly game jam thread. Whats a game jam you may ask. Well imagine if you locked a group of game developers in a box for box for some quantity of time ranging...

      Hey y’all, welcome back to the second weekly game jam thread.

      Whats a game jam you may ask. Well imagine if you locked a group of game developers in a box for box for some quantity of time ranging from a few days to a few weeks and told them to compete with each other by building something around a theme and then judging whatever each other came up with, that's a game jam.

      Now you may ask why would anyone play these things besides the other game game jam entrants. I don’t know about everyone else but despite being one of the younger users on this site I can’t help but feel like I have to work very hard to find any sort of magic in my life and I keep telling myself if I just keep playing more games and scraping and scrounging at the fringes of the industry I can find the magic again and be happy for a little bit.

      Its actually a little scary sharing these games with you guys. I know its unreasonable to get emotionally invested in tiny games I did not even make but it does make me happy that people are taking an interest in this thread. Here is what I have for you this week.

      HeartBeat

      Platforms: Windows, HTML5
      Genres: Rhythm

      Do you remember that one part in that one game that you like, during the final boss fight when the heroes theme is reprised and layers are added to the song for each stage of the boss fight and then the vocals kick in and its awesome. Here in game jam land our motto is “All killer no filler”, we like to skip to the good part and this entry from Boss Rush Jam 2023 fits the bill. Its the final boss battle of a rhythm game and features an unusual control scheme that takes a few tries to get the hang of. Let me know if this game jogs any memories of boss fights.

      e-scape

      Platforms: Windows
      Genres: Simulation

      If you talk to a gamer that has been around for awhile they will have a story to tell you about a game that they used to play that has since been shutdown. Its always the same story. They see an article out of the blue that the game they used to play just announced a shutdown date. They log in and like a traveler from an antique land, are greeted by a ghost town filled with statues of champions and kings soon to be buried forever at the command of a datacenter sysadmin.

      That is e-scape, look on its works, ye mighty, and despair!

      This week was both nostalgic and somber for me and that leaked into this weeks selection in a big way. I really do look forward to seeing peoples responses to this thread though and I hope to keep doing these threads for the foreseeable future.

      PREVIOUS WEEK NEXT WEEK

      9 votes