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    1. Discussion about the future of this group, specifically non-link discussion threads

      Not sure if anyone will remember by now, but a few months ago I made a philosophical discussion thread in ~talk since a group like ~humanities didn't exist yet. I was super excited by all of the...

      Not sure if anyone will remember by now, but a few months ago I made a philosophical discussion thread in ~talk since a group like ~humanities didn't exist yet. I was super excited by all of the great discussion that I was able to join in, and now that we have ~humanities (thanks @Deimos!), I'm wondering how people would feel about some threads for more general discussion of various questions as opposed to the mostly link-based discussion that's gone on here so far.

      Would anyone else be interested in that sort of thing? I'd be more than happy to start a few threads up over the next few days if people are interested.

      10 votes
    2. Will creativity become valued more highly than STEM skills in the near-term future?

      I'm doubling down here folks :) My prior post was called-out for being click-baity and rightfully so. The title was especially poor. I'll try to do better moving forward. I'm starting a discussion...

      I'm doubling down here folks :) My prior post was called-out for being click-baity and rightfully so. The title was especially poor. I'll try to do better moving forward.

      I'm starting a discussion here because my hope is that we can talk about the ideas within the article, rather than the article itself.

      Here was the original post for those interested: https://tildes.net/~humanities/3y1/mark_cuban_says_the_ability_to_think_creatively_will_be_critical_in_10_years_and_elon_musk_agrees

      I posted the article because at it's core are several interesting observations/propositions from two billionaires, Mark Cuban and Elon Musk, that presumably know a lot about business, and in Musk's case, a lot about STEM, and have a history of making winning bets on the future.

      The article supposes that:

      • Many (most?) STEM jobs will become automated
      • This will happen very quickly; more quickly than we anticipate
      • Creative skills will soon become more highly valued than STEM skills

      There was a time when parents told their kids to "become a lawyer or a doctor" but after enough time we end up with too many people going into the same profession and there is more competition for those jobs as the market becomes flooded. I know anecdotally that's happened for lawyers (not sure about doctors).

      I can see this happening with STEM as well.

      Should parents encourage kids to pursue STEM but pair this with equal study in the humanities? Is STEM the next target of automation? Will creative skills be more highly valued? Will engineers find themselves in the bread line?

      18 votes
    3. So what are you guys' opinions or hopes/fears of Disney aquiring the rights to X-Men?

      For me personally I'm excited because I really like what they've done with the MCU. It's not perfect but I think they've done a fine job so far and would prefer them to have a go at the X-Men (and...

      For me personally I'm excited because I really like what they've done with the MCU. It's not perfect but I think they've done a fine job so far and would prefer them to have a go at the X-Men (and FF) franchise. As a long time fan the movies have been hit and miss with the Fox X-Men for me so far. For example:

      Love:

      First Class
      X2
      Logan

      Like:

      DOFP
      X1
      The Wolverine

      Don't care for whatsoever:

      Wolverine Origins
      X3
      Apocalypse

      So really Fox did okay with the rights but not as good as they could have. The Fantastic Four specifically movies are laughable. Hell the Roger Corman flick was better than it's successors. I didn't even bother with the most recent as you could tell it was slap dashed together.

      So what do you guys think?

      9 votes
    4. Astralis vs Team Liquid / ELEAGUE CS:GO Premier 2018 - Grand-final / Post-match discussion

      Astralis 2-0 Team Liquid Inferno: 16-5 Map stats: https://www.hltv.org/stats/matches/mapstatsid/70988/astralis-vs-liquid Nuke: 16-12 Map stats:...

      Astralis 2-0 Team Liquid

      Inferno: 16-5
      Map stats: https://www.hltv.org/stats/matches/mapstatsid/70988/astralis-vs-liquid

      Nuke: 16-12
      Map stats: https://www.hltv.org/stats/matches/mapstatsid/70995/liquid-vs-astralis

      Astralis win the Grand Final!

      4 votes
    5. Natus Vincere vs Team Liquid / ELEAGUE CS:GO Premier 2018 - Semi-final / Post-match discussion

      Natus Vincere 0-2 Team Liquid Dust 2: 13-16 Map stats: https://www.hltv.org/stats/matches/mapstatsid/70934/natus-vincere-vs-liquid Overpass: 9-16 Map stats:...

      Natus Vincere 0-2 Team Liquid

      Dust 2: 13-16
      Map stats: https://www.hltv.org/stats/matches/mapstatsid/70934/natus-vincere-vs-liquid

      Overpass: 9-16
      Map stats: https://www.hltv.org/stats/matches/mapstatsid/70939/liquid-vs-natus-vincere

      Team Liquid upset NaVi to move on to the Grand final

      3 votes
    6. What's your favorite genre of anime? What's your favorite anime from that genre?

      My favorite genre right now is probably the slice of life genre. i've recently finished 3-Gatsu no Lion, and i gotta say for an anime about shougi it hit me hard i may or may not have teared up on...

      My favorite genre right now is probably the slice of life genre. i've recently finished 3-Gatsu no Lion, and i gotta say for an anime about shougi it hit me hard i may or may not have teared up on a few occasions... my favorite from the genre though is probably Clannad: After Story, now this one really made me cry, they break the floodgates and keep rescheduling repairs. so i have to recommend those two if you're looking for great slice of life anime.

      8 votes
    7. What kind of community do you want this to be?

      Choose three words to describe the kind of community you want here, and explain why you chose those words. Diverse More points of view makes for a more in depth, nuanced conversation that brings...

      Choose three words to describe the kind of community you want here, and explain why you chose those words.

      Diverse

      More points of view makes for a more in depth, nuanced conversation that brings viewpoints I may not have considered before. I have plenty of experience as a native woman in Canada, but that isn't the only viewpoint. Much as it pains me to admit, I don't know everything and sometimes I miss layers of conversations that others can point out to me. Those viewpoints are the ones I need to read if I want to continue growing as a person.

      Welcoming

      I want a community that isn't full of gatekeepers, who don't arbitrarily decide who should or should not belong before they've even had a chance to contribute. I want to see people given a chance to show who they can be on a new platform, and how they can make this a better place. The last thing we need is to chase away people who might otherwise make valid contributions to the community by being dicks.

      Interesting

      More threads, more topics for discussion, more traffic in general. I want to see dozens of threads I can contribute to or at least read on a daily basis, whatever that topic may be. A new book series, a hobby, a viewpoint on politics. But we're not going to get there without a diverse, welcoming group to keep new people engaged.

      20 votes
    8. Discussion: fostering inclusiveness on Tildes

      Hi all, I've been thinking about this for a couple days, and since there's another discussion about the alt-right/racism/offensive attitudes, I figured it was a good time to hopefully initiate the...

      Hi all,

      I've been thinking about this for a couple days, and since there's another discussion about the alt-right/racism/offensive attitudes, I figured it was a good time to hopefully initiate the discussion even though I myself don't have much to contribute to it.

      What I'm asking for is ideas to foster inclusiveness on Tildes. I personally haven't noticed much on Reddit that's bad, but then again, I'm a young (well, sorta) white dude. What I have noticed is that, as a man, I am the "default" gender on Reddit. People are always calling me "man" on there, even when I have not given any clues about my gender.

      As for my race, I haven't noticed anything making my whiteness the "default"--people call me "man" all the time, but they don't call me "honky man," after all--but I unfortunately might not notice that. Anyway, I should stop blabbing, because I unfortunately don't have much to add to this discussion.

      My question is, though--and I hope other people agree that it's an important topic to discuss--what can Tildes do to encourage inclusiveness? What can Tildes do to make everyone feel welcome, regardless of their sex/gender, sexual orientation, race, religion, and identity in general? If I were a woman and someone called me, "man," I expect that I would feel less welcome.

      Edit: I should clarify that I'm looking for systematic ideas for what to do: if Tildes were as big as Reddit, what policies or structures could be implemented to remind people or encourage them to be more open to everyone? Is there anything that's even possible?

      29 votes
    9. Is there a space for the extremes of "alt right" on Tildes?

      I posted this recently during a discussion on reddit on thread locking and wanted to post it here for discussion as well. There's no room in a decent society for those who advocate for "race...

      I posted this recently during a discussion on reddit on thread locking and wanted to post it here for discussion as well.

      There's no room in a decent society for those who advocate for "race realism", deny the holocaust, or believe women are all mindless whores who can't think for themselves. If that's your (general you) idea of a useful contribution, create your own sub and be as hateful as you want, but I have no obligation to provide a platform for hatred on a sub that's dedicated to, for example, gifs of puppies and kittens.

      Tildes is intended to be a place for insightful, high quality discussion. Can people who advocate for topics like race realism be part of that conversation?

      Note: I am not necessarily suggesting that such topics be banned from tildes, I'd just like to hear opinions on this topic.

      Edit: I posted this same topic, lightly revised, on /r/theoryofreddit to see the difference in responses. It's been enlightening.

      40 votes
    10. Choosing to not have children

      I hesitate to even use the term "childfree" for this post, as the reputation the community has gathered on reddit isn't the greatest. For good reason tbh - there's a reason I don't post on that...

      I hesitate to even use the term "childfree" for this post, as the reputation the community has gathered on reddit isn't the greatest. For good reason tbh - there's a reason I don't post on that sub.

      I knew from a very young age that I wasn't cut out for kids. I didn't want to play "house", hated baby dolls (especially the gross ones that "peed" so you could change the diaper), babysitting was done only under duress, and the noise that came from being around a crowd of kids made me crazy. I grew up with dozens of cousins, of which I was one of the oldest girls, so "taking care of the young ones" was kind of an expectation. But while the other cousins in my age range were happy to do so, I was off in a corner with a book, avoiding the entire thing.

      As I got older and started dating, the conversations about weddings and having kids were the last thing on my mind. I went off to university, got a job, moved out on my own, and just didn't really think twice about it to be honest. I guess I always assumed it'd happen one day, and the urge to settle down would kick in, but it never did.

      Now as I'm past the ever so major gate of 30 (that crucial age where everyone says you'll change your mind), nothing's changed. I have a large circle of friends who feel the same way (none of us have or want children) and we're enjoying our lives in a way I didn't think was possible. We enjoy our dinners with each other, traveling on weekends to spontaneous destinations, last minute concerts, festivals, and many other events that keep us busy and engaged. The thought of giving it up and settling down just doesn't hold any appeal.

      The accusations of selfishness, shallowness, leading an unfulfilled life are all just water off a duck's back. If I'm selfish, it hurts no one but myself. If I'm shallow, well, I'm not shallow so that's not an issue. My life is my own, and it's exactly how I want it - full of friends, spontaneity, and peace and quiet when I want it.

      41 votes
    11. Is Hacker News suppressing leftist articles? Or just a conspiracy of poor point scoring?

      There was a story posted to Hacker News, The Return of the Super-Elite from Jacobin magazine. It was on the front page for a little bit of time. I refreshed and it was on the 2nd page. 5 hours...

      There was a story posted to Hacker News, The Return of the Super-Elite from Jacobin magazine. It was on the front page for a little bit of time. I refreshed and it was on the 2nd page.

      5 hours later and it's down to #113, page 4. It has 88 points. The second youngest submission on page 4 is 16 hours old. On page 3, the youngest item is 6 hours old, and has only 7 points. So this article is newer, has a respectable amount of points but within 5 hours has been relegated to page 4, whereas an item that has fewer points and is 1 hour older is sitting on page 3.

      edit: the rank keeps dropping, when I first wrote this post it was at #111, then #112, and when I submitted it was at #113, I just refreshed and it's at #114. Other submissions near the range of points and hours are ranking on page 1. On page 5 all items are from 1, 2 or 3 days ago.

      I've noticed that any pro-unionization talk seems to disappear much more quickly than other stories.

      So let's get our tinfoil hats on and ask is Hacker News suppressing leftist articles or suppressing articles of a certain type altogether?

      Or maybe it's just a conspiracy of a bad algorithm for determining where submissions rank?

      26 votes
    12. What are your expectations and hopes for Tildes in the future?

      Personally, I hope it takes over Reddit’s role of being primarily for discussion and a place to congregate interesting content, staying away from the more mainstream-y aspects, like the redesign....

      Personally, I hope it takes over Reddit’s role of being primarily for discussion and a place to congregate interesting content, staying away from the more mainstream-y aspects, like the redesign. What do you expect/hope for?

      36 votes
    13. About the "ten thousand hours of practice to become an expert" rule

      Expertise researcher Anders Ericsson on why the popular "ten thousand hours of practice to become an expert" rule mischaracterizes his research: No, the ten-thousand-hour rule isn't really a rule...

      Expertise researcher Anders Ericsson on why the popular "ten thousand hours of practice to become an expert" rule mischaracterizes his research:

      No, the ten-thousand-hour rule isn't really a rule

      Ralf Krampe, Clemens Tesch-Römer, and I published the results from our study of the Berlin violin students in 1993. These findings would go on to become a major part of the scientific literature on expert performers, and over the years a great many other researchers have referred to them. But it was actually not until 2008, with the publication of Malcolm Gladwell’s Outliers, that our results attracted much attention from outside the scientific community. In his discussion of what it takes to become a top performer in a given field, Gladwell offered a catchy phrase: “the ten-thousand-hour rule.” According to this rule, it takes ten thousand hours of practice to become a master in most fields. We had indeed mentioned this figure in our report as the average number of hours that the best violinists had spent on solitary practice by the time they were twenty. Gladwell himself estimated that the Beatles had put in about ten thousand hours of practice while playing in Hamburg in the early 1960s and that Bill Gates put in roughly ten thousand hours of programming to develop his skills to a degree that allowed him to found and develop Microsoft. In general, Gladwell suggested, the same thing is true in essentially every field of human endeavor— people don’t become expert at something until they’ve put in about ten thousand hours of practice.

      The rule is irresistibly appealing. It’s easy to remember, for one thing. It would’ve been far less effective if those violinists had put in, say, eleven thousand hours of practice by the time they were twenty. And it satisfies the human desire to discover a simple cause-and-effect relationship: just put in ten thousand hours of practice at anything, and you will become a master.

      Unfortunately, this rule— which is the only thing that many people today know about the effects of practice— is wrong in several ways. (It is also correct in one important way, which I will get to shortly.) First, there is nothing special or magical about ten thousand hours. Gladwell could just as easily have mentioned the average amount of time the best violin students had practiced by the time they were eighteen— approximately seventy-four hundred hours— but he chose to refer to the total practice time they had accumulated by the time they were twenty, because it was a nice round number. And, either way, at eighteen or twenty, these students were nowhere near masters of the violin. They were very good, promising students who were likely headed to the top of their field, but they still had a long way to go when I studied them. Pianists who win international piano competitions tend to do so when they’re around thirty years old, and thus they’ve probably put in about twenty thousand to twenty-five thousand hours of practice by then; ten thousand hours is only halfway down that path.

      And the number varies from field to field. Steve Faloon became the very best person in the world at memorizing strings of digits after only about two hundred hours of practice. I don’t know exactly how many hours of practice the best digit memorizers put in today before they get to the top, but it is likely well under ten thousand.

      Second, the number of ten thousand hours at age twenty for the best violinists was only an average. Half of the ten violinists in that group hadn’t actually accumulated ten thousand hours at that age. Gladwell misunderstood this fact and incorrectly claimed that all the violinists in that group had accumulated over ten thousand hours.

      Third, Gladwell didn’t distinguish between the deliberate practice that the musicians in our study did and any sort of activity that might be labeled “practice.” For example, one of his key examples of the ten-thousand-hour rule was the Beatles’ exhausting schedule of performances in Hamburg between 1960 and 1964. According to Gladwell, they played some twelve hundred times, each performance lasting as much as eight hours, which would have summed up to nearly ten thousand hours. Tune In, an exhaustive 2013 biography of the Beatles by Mark Lewisohn, calls this estimate into question and, after an extensive analysis, suggests that a more accurate total number is about eleven hundred hours of playing. So the Beatles became worldwide successes with far less than ten thousand hours of practice. More importantly, however, performing isn’t the same thing as practice. Yes, the Beatles almost certainly improved as a band after their many hours of playing in Hamburg, particularly because they tended to play the same songs night after night, which gave them the opportunity to get feedback— both from the crowd and themselves— on their performance and find ways to improve it. But an hour of playing in front of a crowd, where the focus is on delivering the best possible performance at the time, is not the same as an hour of focused, goal-driven practice that is designed to address certain weaknesses and make certain improvements— the sort of practice that was the key factor in explaining the abilities of the Berlin student violinists.

      A closely related issue is that, as Lewisohn argues, the success of the Beatles was not due to how well they performed other people’s music but rather to their songwriting and creation of their own new music. Thus, if we are to explain the Beatles’ success in terms of practice, we need to identify the activities that allowed John Lennon and Paul McCartney— the group’s two primary songwriters— to develop and improve their skill at writing songs. All of the hours that the Beatles spent playing concerts in Hamburg would have done little, if anything, to help Lennon and McCartney become better songwriters, so we need to look elsewhere to explain the Beatles’ success.

      This distinction between deliberate practice aimed at a particular goal and generic practice is crucial because not every type of practice leads to the improved ability that we saw in the music students or the ballet dancers. Generally speaking, deliberate practice and related types of practice that are designed to achieve a certain goal consist of individualized training activities— usually done alone— that are devised specifically to improve particular aspects of performance.

      The final problem with the ten-thousand-hour rule is that, although Gladwell himself didn’t say this, many people have interpreted it as a promise that almost anyone can become an expert in a given field by putting in ten thousand hours of practice. But nothing in my study implied this. To show a result like this, I would have needed to put a collection of randomly chosen people through ten thousand hours of deliberate practice on the violin and then see how they turned out. All that our study had shown was that among the students who had become good enough to be admitted to the Berlin music academy, the best students had put in, on average, significantly more hours of solitary practice than the better students, and the better and best students had put in more solitary practice than the music-education students.

      The question of whether anyone can become an expert performer in a given field by taking part in enough designed practice is still open, and I will offer some thoughts on this issue in the next chapter. But there was nothing in the original study to suggest that it was so.

      Gladwell did get one thing right, and it is worth repeating because it’s crucial: becoming accomplished in any field in which there is a well-established history of people working to become experts requires a tremendous amount of effort exerted over many years. It may not require exactly ten thousand hours, but it will take a lot.

      We have seen this in chess and the violin, but research has shown something similar in field after field. Authors and poets have usually been writing for more than a decade before they produce their best work, and it is generally a decade or more between a scientist’s first publication and his or her most important publication— and this is in addition to the years of study before that first published research. A study of musical composers by the psychologist John R. Hayes found that it takes an average of twenty years from the time a person starts studying music until he or she composes a truly excellent piece of music, and it is generally never less than ten years. Gladwell’s ten-thousand-hour rule captures this fundamental truth— that in many areas of human endeavor it takes many, many years of practice to become one of the best in the world— in a forceful, memorable way, and that’s a good thing.

      On the other hand, emphasizing what it takes to become one of the best in the world in such competitive fields as music, chess, or academic research leads us to overlook what I believe to be the more important lesson from our study of the violin students. When we say that it takes ten thousand— or however many— hours to become really good at something, we put the focus on the daunting nature of the task. While some may take this as a challenge— as if to say, “All I have to do is spend ten thousand hours working on this, and I’ll be one of the best in the world!”— many will see it as a stop sign: “Why should I even try if it’s going to take me ten thousand hours to get really good?” As Dogbert observed in one Dilbert comic strip, “I would think a willingness to practice the same thing for ten thousand hours is a mental disorder.”

      But I see the core message as something else altogether: In pretty much any area of human endeavor, people have a tremendous capacity to improve their performance, as long as they train in the right way. If you practice something for a few hundred hours, you will almost certainly see great improvement— think of what two hundred hours of practice brought Steve Faloon— but you have only scratched the surface. You can keep going and going and going, getting better and better and better. How much you improve is up to you.

      This puts the ten-thousand-hour rule in a completely different light: The reason that you must put in ten thousand or more hours of practice to become one of the world’s best violinists or chess players or golfers is that the people you are being compared to or competing with have themselves put in ten thousand or more hours of practice. There is no point at which performance maxes out and additional practice does not lead to further improvement. So, yes, if you wish to become one of the best in the world in one of these highly competitive fields, you will need to put in thousands and thousands of hours of hard, focused work just to have a chance of equaling all of those others who have chosen to put in the same sort of work.

      One way to think about this is simply as a reflection of the fact that, to date, we have found no limitations to the improvements that can be made with particular types of practice. As training techniques are improved and new heights of achievement are discovered, people in every area of human endeavor are constantly finding ways to get better, to raise the bar on what was thought to be possible, and there is no sign that this will stop. The horizons of human potential are expanding with each new generation.

      -- Ericsson, Anders; Pool, Robert. Peak: Secrets from the New Science of Expertise (p. 109-114). Houghton Mifflin Harcourt. Kindle Edition.

      22 votes
    14. How will moderation on existing groups work?

      So far, I haven’t seen too much moderation aside from bans, etc. dealt out by the admins (unless I’m wrong here and a moderation system is currently in place, please correct me if I’m wrong), but...

      So far, I haven’t seen too much moderation aside from bans, etc. dealt out by the admins (unless I’m wrong here and a moderation system is currently in place, please correct me if I’m wrong), but how will this work once Tildes is fully released to the public? Will people who show interest in a certain community be reached out to and asked?

      13 votes
    15. What, if anything, makes a morally good war?

      I've been consuming the darkness that is wartime histories from the past three or four centuries and I feel like I've encountered a lot of people who had what they believed to be justifiable...

      I've been consuming the darkness that is wartime histories from the past three or four centuries and I feel like I've encountered a lot of people who had what they believed to be justifiable reasons to launch wars against other powers. There are people who thought they had divine right to a particular position of power and so would launch a war to assert that god-given right. There are people who believed in a citizen's right to have some (any) say in how their tax money gets used in government and so would fight wars over that. People would fight wars to, as John Cleese once said, "Keep China British." Many wars are started to save the honor of a country/nation. Some are started in what is claimed to be self-defense and later turns out to have been a political play instigated to end what has been a political thorn in their sides.

      In all this time, I've struggled to really justify many of these wars, but some of that comes with the knowledge of what other wars have cost in terms of human carnage and suffering. For some societies in some periods, the military is one of the few vehicles to social mobility (and I think tend to think social mobility is grease that keeps a society functioning). Often these conflicts come down to one man's penis and the inability to swallow their pride to find a workable solution unless at the end of a bayonet. These conflicts also come with the winning powers taking the opportunity to rid themselves of political threats and exacting new harms on the defeated powers (which comes back around again the next time people see each other in a conflict).

      So help keep me from embracing a totally pacifistic approach to war. When is a war justifiable? When it is not only morally acceptable but a moral imperative to go to war? Please point to examples throughout history where these situations have happened, if you can (though if you're prepared to admit that there has been no justifiable war that you're aware of, I suppose that's fine if bitter).

      20 votes
    16. Game Theory: Mario is a dictator.

      (Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.) I figured a post like...

      (Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.)

      I figured a post like this now and then might be a little fun. I wanted to discuss a little theory of mine about the Mario universe. As the title suggests, the short version is that Mario is a dictator.

      This theory hinges on one important point: There are inconsistencies within the stories that are told about Mario's adventures that suggest that his exploits are fabricated.

      Let's begin with the most central theme in Mario's adventures: The repeated kidnappings of Peach. Consider for a moment that in every kidnapping event, Peach has had less-than-stellar security detail--typically none at all--despite the number of kidnapping events that have occurred over the years. If arguably the most high-profile member of a kingdom is being kidnapped on a regular basis, you would expect their security detail to be significantly greater than it's consistently shown to be, so why is it always so lax? The three most logical explanations are either a) the security detail is actually much tighter than is shown and Bowser is just that much stronger, b) the security detail is thinned out before every kidnapping event due to a coordination between Bowser and an insider in the mushroom kingdom, or c) there are no kidnappings at all and they're merely being portrayed as such.

      We can eliminate option (a) fairly easily: Are we really expected to believe that an ordinary plumber can single-handedly take out an entire kingdom that an entire other kingdom was unable to stand against while their princess was captured? This plumber has no military training whatsoever, and we're expected to believe that he can stand against an entire army by himself? Unlikely.

      That leaves us with two logical explanations: Either the kidnappings are coordinated on the inside, or the kidnappings are completely fabricated. Deciding which of the two is the most likely requires further considerations.

      With that in mind, you may be wondering if there's any support for either of those accusations, so let's first discuss Bowser himself. Specifically, let's discuss his physical traits. He's a scary-looking dude, no doubt. But Bowser is clearly not a creature that evolved for aggressive behavior. If we examine his build from an evolutionary perspective, we can see that he has a large and bulky shell; his claw strikes are powerful, but slow; his fire generally lacks range or (in the case of earlier Mario games where range was better) sustained use, and its speed is generally terrible; and he can't move quickly at all, except in short bursts. All of these traits suggest a creature that isn't built for aggressive, offensive action, but for self-defense. A creature like Bowser is unlikely to attack another kingdom at all, unless he's acting in self-defense or given some other form of incentive.

      Now, between the remaining two options, we again have either an inside job or a fabrication. Without deciding yet which it is, let's at least consider this: If it really is an inside job, there are only two ways in which someone could stand to benefit:

      1. Mario would stand to benefit due to receiving and perpetuating his status as a hero, so he would have to have some kind of way to incentivize Bowser to coordinate with him, otherwise Bowser wouldn't have any need to work with him. If Mario really is a plumber, however, then there is absolutely no way he would have the wealth or political leverage for Bowser to benefit in that relationship. It's possible that he was a plumber at first, but ended up becoming a puppet to Bowser, but in no situation does Mario remain a plumber if we're to assume that he's continually coordinating with Bowser, otherwise he would have no way to deal with the increased security detail.
      2. Peach isn't actually being kidnapped, but is attempting to escape the kingdom with Bowser's help. If Mario is actually an independent dictator rather than a puppet, then it would stand to reason that prior royalty would want to escape in order to avoid harm. In this case, it's easy for a coordinated escape with another kingdom to be portrayed as a kidnapping.

      So, to quickly recap, we have inconsistencies in the security detail, in the antagonist, and in the protagonist. These already suggest that the stories of Mario's exploits may not be at all what they're portrayed as.

      With the above in mind, let's take a look at one more damning detail about Mario himself: The mushroom peoples are said to have transformed into bricks, yet Mario has no qualms with destroying them throughout his adventures.

      With everything above in mind, we can see the following narrative fall into place:

      1. The mushroom people were never turned into bricks. It's a false story used as a dehumanization tactic in order to justify Mario's murder of innocent people. It's pretty easy to justify killing your own people, after all, if you convince people that a brick wall was erected and had to be destroyed so you could save the princess, so the loss of those transformed people was necessary.
      2. Mario isn't really a plumber. It's possible that he was at one point, but he definitely can't be anymore.
      3. Mario's exploits are either staged, or he's continually re-kidnapping a fleeing princess seeking refuge in another kingdom and the kidnapping is being portrayed as a rescue.

      Now, a final important point: Over time, we've seen the narrative shift in Bowser's reasons for kidnapping Peach. The most recent case was an attempted marriage in Odyssey. It stands to reason that, as a dictator, Mario has to continue controlling the narrative as news leaks out regarding foreign events, e.g. a marriage between a "kidnapped" princess and a foreign ruler. The continuous stream of foreign news and gossip could install doubt about your prior narratives--"Why is our princess marrying someone from another kingdom? Was she even really kidnapped or did she run away?"--and force you to adopt a new one--"The princess is being forced into an unwanted marriage by her kidnapper!". This is a far different narrative than those cases where Bowser was said to want to destroy the mushroom kingdom.

      We can therefore establish that Mario's image is absolutely essential. Any crack in his portrayal as a hero could cause the mushroom people to revolt, so he needs to assert control in any way possible. Thus, he will create any narrative necessary to paint himself as a hero and to make himself more relatable, and to make his adversaries as monstrous as possible. It's also particularly unlikely that he's Bowser's puppet, otherwise we wouldn't expect Bowser to allow himself to be thwarted so frequently, something that would make him appear weak to his own people and threaten his place. It's far more likely that Mario is acting independently and losing his grip on his narrative.

      So the story that seems to have the least inconsistent narrative is as follows:
      Mario is a dictator who wants to appeal to the working class by being viewed as a plumber, so the citizens of the Mushroom kingdom will think "he's a true blue collar worker, he's one of us!". Peach isn't actually being kidnapped, but is attempting to flee from Mario's dictatorship and seek refuge in the Koopa Kingdom. Mario continually assaults the Koopa Kingdom in order to re-kidnap Peach. In the process, he ends up murdering countless sympathizers who try to aid in her escape, or even uses the opportunity to destroy his opposition in a way that's easy to brush off. During all of this, he continually pumps out propaganda about Peach being kidnapped when she's really seeking asylum and about his heroic rescues when he's really taking his own army with him, paints Bowser as a villain, and dehumanizes his victims and normalizes their murder. In addition, because of his clear readiness to dehumanize his own people, it's likely that Bowser and the rest of the Koopa Kingdom are also being dehumanized and portrayed as monsters in order to justify the slaughtering of countless foreign people and to help instill fear and anger among the mushroom people. Peach and Bowser have also likely fallen in love and attempted to marry, but Mario continues to lay siege on Koopa Kingdom in order to kidnap Peach, and Mario's propaganda network paints this marriage as a forced one between an unwilling Mushroom Kingdom princess and a terrifying and ruthless Bowser.

      In short: Mario is dictator using a propaganda network in order to paint himself favorably while painting his adversaries as monsters or objects in order to justify mass murder and prevent a fleeing princess from seeking asylum in a foreign kingdom.

      What are your thoughts? Have I made any critical errors? Is there more evidence that I missed that supports this theory? Do you have an alternative theory you'd like to share?

      (If you notice any typos or repeated sections, please let me know. This took a while to write up, so it's possible that I missed something.)

      11 votes
    17. Tipping in the 21st century? Arguments for. Arguments against.

      The custom of tipping your server dates back to the mid-1800's. 150 years later, it seems that tipping is less customary, and has become entrenched in the service industry. Some view tipping as a...

      The custom of tipping your server dates back to the mid-1800's. 150 years later, it seems that tipping is less customary, and has become entrenched in the service industry.

      Some view tipping as a positive. People may feel compelled to give their server 'something extra' for extraordinary service, and tipping gives them that option. They might also say that a tip provides extra motivation for the server to do a better job. From the perspective of the server, they may even feel enticed to pursue employment where tips are readily available as it could supplement their income.

      Opposers of tipping often feel that employers should offer a 'living wage' to their servers instead of relying on their clientele to 'make up the difference.' Sociological critics have also noticed that physically attractive servers might get larger tips, regardless of the quality of service they provide, thus negating the "motivation" argument. Again, from the perspective of a server, they might also not wish to pursue a job that forces them to rely on tips as their income may fluctuate from month-to-month, making it difficult to budget accordingly.

      These are just some of the most common arguments for and against tipping. I'm curious as to what you all think!

      20 votes
    18. The Expanse season finale discussion thread

      I've read the books up until Cibola Burn, so my impression comes from comparing my experience watching the story to reading it as told in print. Season 3 was incredibly rushed through and little...

      I've read the books up until Cibola Burn, so my impression comes from comparing my experience watching the story to reading it as told in print.

      Season 3 was incredibly rushed through and little of any character's motivations or thought are clarified as they still make more or less the same decisions. Two noteworthy characters (Pa, Bull) combined into one character (Drummer) whose actress only does one vocal and facial expression, which I happen to mirror every time she gets air time.

      Show Ashford, an arguably much more sensible and intelligent man than Book Ashford, is unreasonably suddenly deemed necessary to reflect Book Ashford without any clear change in motivation.

      So many things are done weirdly on the show that didn't need be done. Those are a few examples off the top of my head. What do you think?

      12 votes
    19. Let's talk player classes

      No, not the PC classes in your game - the classes that describe the people you play the game with. Mister Fantastic: Every single number on this player's character sheet has been optimized beyond...

      No, not the PC classes in your game - the classes that describe the people you play the game with.

      Mister Fantastic: Every single number on this player's character sheet has been optimized beyond comprehension to be at least 20% higher than you thought was possible, and it's all legal. Reading one of his sheets will teach you about traits, feats, and rules you never knew existed. Often mumbles cryptic, one-word answers while barely paying attention that end ongoing rules discussions leaving the other players with blank faces. His characters are nearly invincible except for one small key weakness (AC 26 at level 1, but with a CMD of 5). This player can typically one-shot the BBEG and reverse the party's fortunes in a single round. If he's charmed or dominated it will result in a TPK unless dealt with instantly.

      The Veteran: A quiet fellow wearing a T-Shirt that says, "Don't tell me about your character: just play." He's never flashy, and seems to do very little, content to let everyone else play and have fun. Always prepared for any situation when no one else is. More likely to aid other players than act directly. He'll only involve himself when everyone else is making a mess out of things, and when he does wake up, his ability to deal with any given situation leaves Mister Fantastic green with envy. Has been known to kill BBEGs via roleplaying. Has the ability to summon natural 20s on demand but rarely uses it. The GM often consults with him on rules issues.

      Negative Diplomacy: No matter the class or the character's abilities, whenever this player opens their mouth to talk to someone who isn't in the party, you know the group is going to be in combat to the death in less than three rounds. The GM is uniquely powerless to prevent this from happening. His superpower is always knowing the worst possible in-character thing to say.

      Milla Vanilla: Every character this person plays is the exact same thing - even when playing different classes. For whatever reason, this player cannot mentally step into the shoes of their character, and ends up on endless repeat. Often not noticeable until one has played multiple games with this person and notices that their ninja assassin is remarkably similar in temperament to their paladin.

      The Conspiracy Theorist: This player is convinced that every single thing that happens is part of some grand tapestry and he is on a mission to figure it out. Often obsesses over small details, makes bizarre (sometimes nonsensical) connections between events, places, and facts. Your worst fear is that he's giving the GM ideas. It's confirmed when some of his wilder predictions come to pass later in the game.

      Aaron Justicebringer: The kind of perma-lawful good holy crusader who walks into a tavern and announces, "Greetings! I am Aaron Justicebringer. You may flee if you wish." He's on a mission to smite evil. Since he's always got detect evil running, he finds quite a lot of it and smites often, without concern for trivialities like local customs, ettiquette, roleplaying, and plot. This player always plays crusader types.

      Kaboom: Kaboom likes loves lives to set things on fire. Often a wizard or sorcerer, and the kind of fellow who can reduce six enemies to ash in a single round (even if those were six fire elementals). Flaming spells, flaming daggers, flaming hair, and one can track him across Golarion just by following the smoke. Unfortunately, that's all he's good for. Kaboom is a blunt instrument, best kept wrapped in asbestos until the party finds a target he can be aimed at in a location that hasn't got too much potential for collateral damage. This player comes in non-fire flavors too.

      Sleepy Pete: Sleepy Pete has a wife, six kids, and a stressful day job. By the time he makes it to the session, he's been clinically dead for two hours already. He'll be asleep within an hour of starting, even faster if food or alcohol is involved. Sleepy Pete is also prone to missing sessions with little forewarning. You're not even sure what his character or personality is because you've been given almost no opportunity to observe him in a conscious state.

      Brandon The Builder: A player who in all other ways is relatively normal, Brandon must never be given downtime in any way, shape, or form. With a full set of item crafting feats and flawless mastery of the downtime rules, Brandon will not only rule the entire kingdom in less than six months, he'll find a way to provide every single party member with a Headband of Mental Superiority, Belt of Physical Perfection, two +5 Tomes or Manuals of their choice, and a well staffed keep while doing it.

      Broken Billy: This player has no comprehension of the mathematical progression of the games he plays. Instead, he jumps at the first thing he finds that sounds cool. This leaves him with a hodgepodge of abilities that quickly become useless as the game progresses, leaving poor Billy more and more frustrated as the game goes on. Broken Billy steadfastly ignores all advice and all warnings given to him by the GM and more experienced players. Prone to having five first level classes on his fifth level character.

      The Novice Namer: Never good at coming up with names, this player has given birth to many legendary heroes: Bob the Barbarian, Robert the Ranger, and who could forget Sheldon the Sorcerer.

      The Knife Hoarder: For whatever reason, this player insists on having at least 2 knives on his belt and 4 hidden on his person. He'll never actually use these knives, but as they'd say "just in case."

      The 1-Leaf-Clover: This person's dice are trying to kill him. Oh he might roll a natural 20 to get a cheap room at the inn or tell if an item is masterwork (its not), but the second he's in combat, the most you can expect is a 12 or 13.

      The iGenie: Only looks away from his laptop when his name is said three times.

      The Bookworm: If not taking an action, is found face first in a book looking for a rare never before seen rule that will get him out of the in-game situation. There has got to be rule specifically for negotiating with a different race to reduce the price of a toll. There just has to be!

      Secretly Evil: This player almost always plays a Wizard/Sorcerer and takes a Necromantic path. They'll write a sizable and traumatic back-story. Then in game they'll never do or say anything evil in front of the group(in or out of character). In fact, they'll do very little in general. Instead they wait until everyone is gone and tell the DM what evil things they actually did while "no one was looking".

      You should try FATAL: Makes all their characters and every encounter somehow revolve around sex.

      Spellsaver: Spellcaster that never casts their spells because they think the next fight is going to be harder.

      The Lore Keeper: This player may not be the most talkative person at the table, but that's possibly because they're too busy writing down every even happening in the game. Conversations, shared loot, timelines, and character sketches -- this player is devoted to the story, and keeps track of all of it.

      What are we missing?

      (Some inspiration from this old reddit thread.)

      17 votes
    20. The weaknesses and failures of incrementalism

      This is a hard topic for me personally, so please be gentle. I am at my core an institutionalist and an incrementalist, so I tend to want to both value and improve institutions through incremental...

      This is a hard topic for me personally, so please be gentle. I am at my core an institutionalist and an incrementalist, so I tend to want to both value and improve institutions through incremental (bit-by-bit) change.

      A common concern and criticism of people who are impatient with incremental changes is that there would be tons of unintended consequences. While that concern resonates with me, it clearly doesn't seem to resonate with much of anyone else right now.

      So in this I feel alone, frankly, and a lot of the reason for that loneliness is because incrementalism seems to have been firmly rebuked by both left and right wing political groups around the world. Help me understand what's happening. Where is incrementalism failing for you? Do you see any role for bit-by-bit change?

      The scope of this thread could expand to the high heavens, so please understand how widely varied the examples might be that we each might bring to this discussion.

      20 votes
    21. Happy 4th to those in the states, family huh 🥃

      Just got in a huge argument with my aunts and uncles who are engineers (I am as well) who don't believe climate change is real. Or as my chemical engineering aunt and my emissions engineering aunt...

      Just got in a huge argument with my aunts and uncles who are engineers (I am as well) who don't believe climate change is real. Or as my chemical engineering aunt and my emissions engineering aunt put it "I don't believe carbon dioxide is a pollutant"

      What are your guys family gathering stories?

      13 votes
    22. Public access Unix systems, another alternative social environment

      I have been writing a paper on the history of a type of online social space called public access Unix systems, and I'm posting a Tildes-tailored summary here in case anyone is interested. If you...

      I have been writing a paper on the history of a type of online social space called public access Unix systems, and I'm posting a Tildes-tailored summary here in case anyone is interested. If you enjoy this and want to read more (like 10+ pages more) look at the bottom of this post for a link to the main paper-- it has citations, quotes, and everything, just like a real pseudo-academic paper!

      I wrote this because a summary didn't exist and writing it was a way for me to learn about the history. It was not written with the intent of commercial publication, but I'd still love to share it around and get more feedback, especially if that would help me further develop the description of this history and these ideas. If you have any thoughts about this, please let me know.

      What are Public Access Unix Systems?

      When the general public thinks of the Unix operating system (if it does at all), it probably isn't thinking about a social club. But at its core, Unix has a social architecture, and there is a surprisingly large subculture of people who have been using Unix and Unix-like operating systems this way for a long time.

      Public access Unix systems are multi-user systems that provide shell accounts to the general public for free or low cost. The shell account typically provides users with an email account, text-based web browsers, file storage space, a directory for hosting website files, software compilers and interpreters, and a number of tools for socializing with others on the system. The social tools include the well-known IRC (Internet Relay Chat), various flavors of bulletin-board systems, often a number of homegrown communication tools, and a set of classic Unix commands for finding information about or communicating with other system users.

      But more than just mere shell providers, public access Unix systems have always had a focus on the social community of users that develops within them. Some current systems have been online for several decades and many users have developed long-standing friendships and even business partnerships through them. i.e. they're a lot of fun and useful too.

      Of interest to Tildes members is that public access Unix systems have for the most part been non-commercial. Some take donations or charge membership fees for certain tiers of access (some in the U.S. are registered 501(c)(3) or 501(c)(7) non profits). They almost invariably do not take advertising revenue, do not sell user profile data, and the user bases within them maintain a fairly strong culture of concern about the state of the modern commercial Internet.

      This concept of a non-commercial, socially aware, creative space is what really got me interested in the history of these systems. Further, the fact that you have this socially aware, technically competent group of people using and maintaining a medium of electronic communication seems particularly important in the midst of the current corporate takeover of Internet media.

      History

      Public access Unix systems have been around since the early 1980's, back when most of the general public did not have home computers, before there was a commercial Internet, and long before the World Wide Web. Users of the early systems dialed in directly to a Unix server using a modem, and simultaneous user connections were limited by the number of modems a system had. If a system had just one modem, you might have to dial in repeatedly until the previous user logged off and the line opened up.

      These early systems were mostly used for bulletin-board functionality, in which users interacted with each other by leaving and reading text messages on the system. During this same time in the early 80's, other dial-in systems existed that were more definitively labeled "BBSes". Their history has been thoroughly documented in film (The BBS Documentary by Jason Scott) and in a great Wikipedia article. These other systems (pure BBSes) did not run the Unix OS and many advanced computer hobbyists turned up their noses at what they saw as toyish alternatives to the Unix OS.

      Access to early dial-in public access Unix systems was mostly constrained by prohibitively expensive long-distance phone charges, so the user bases drew from local calling areas. The consequence was that people might meet each other online, but there was a chance they could end up meeting in person too because they might literally be living just down the street from each other.

      The first two public access Unix systems were M-Net (in Ann Arbor, MI) and Chinet (in Chicago, IL), both started in 1982. By the late 1980's, there were more than 70 such systems online. And at their peak in the early 1990's, a list of public access Unix systems shared on Usenet contained well over 100 entries.

      Throughout the 1980's, modem speeds and computer power increased rapidly, and so did the functionality and number of users on these systems. But the 1990's were a time of major change for public access Unix systems. In 1991, the Linux operating system was first released, ushering in a new era of hobbyist system admins and programmers. And new commercial services like AOL, Prodigy and CompuServe brought hordes of new people online.

      The massive influx of new people online had two big impacts on public access Unix systems. For one, as access became easier, online time became less precious and people were less careful and thoughtful about their behavior online. Many still describe their disappointment with this period and their memory of the time when thoughtful and interesting interactions on public access Unix systems degraded to LOLCAT memes. In Usenet (newsgroups) history, the analogous impact is what is referred to as "The Eternal September".

      The second impact of this period was from the massive increase of computer hobbyists online. Within this group were a small but high-impact number of "script kiddies" and blackhat hackers that abused the openness of public access Unix systems for their own purposes (e.g. sending spam, hacking other systems, sharing illegal files). Because of this type of behavior, many public access Unix systems had to lock down previously open services, including outbound network connections and even email in some cases.

      For the next decade or so, public access Unix systems continued to evolve with the times, but usership leveled off or even decreased. The few systems that remained seemed to gain a particular sense of self-awareness in response to the growing cacophony and questionable ethics of the commercial World Wide Web. This awareness and sense of identity continues to this day, and I'll describe it more below because I think it is really important, and I expect Tildes members agree.

      2014 and Beyond

      In 2014, Paul Ford casually initiated a new phase in the history of public access Unix systems. He registered a URL for tilde.club (http://tilde.club) and pointed it at a relatively unmodified Linux server. (Note: if there is any relation between tilde.club and Tildes.net, I don't know about it.) After announcing via Twitter that anyone could sign up for a free shell account, Ford rapidly saw hundreds of new users sign up. Somehow this idea had caught the interest of a new generation. The system became really active and the model of offering a relatively unmodified *NIX server for public use (a public access Unix system under a different name) became a "thing".

      Tilde.club inspired many others to open similar systems, including tilde.town, tilde.team* and others which are still active and growing today. The ecosystem of these systems is sometimes called the tilde.verse. These systems maintain the same weariness of the commercial WWW that other public access Unix systems do, but they also have a much more active focus on building a "radically inclusive" and highly interactive community revolving around learning and teaching Unix and programming. These communities are much, much smaller than even small commercial social networks, but that is probably part of their charm. (* full disclosure, I wield sudo on tilde.team.)

      These tilde.boxes aren't the only public access Unix systems online today though. Many others have started up in the past several years, and others have carried on from older roots. One of the most well known systems alive today is the Super Dimension Fortress (SDF.org) that has been going strong for over three decades. Grex.org and Nyx.net have been online for nearly as long too. And Devio.us is another great system, with a community focused around the Unix OS, particularly OpenBSD. Not all these systems label themselves as "public access Unix systems", but they all share the same fundamental spirit.

      One system that I find particularly interesting is Hashbang (aka #!, https://hashbang.sh). Hashbang is a Debian server run and used by a number of IT professionals who are dedicated to the concept of an online hackerspace and training ground for sysadmins. The system itself is undergoing continual development, managed in a git repository, and users can interact to learn everything from basic shell scripting to devops automation tooling.

      Why is Hashbang so cool? Because it is community oriented system in which users can learn proficiency in the infrastructural skills that can keep electronic communications in the hands of the people. When you use Facebook, you don't learn how to run a Facebook. But when you use Hashbang (and by "use", I mean pour blood, sweat and tears into learning through doing), you can learn the skills to run your own system.

      Societal role

      If you've read other things I've written, or if you've interacted with me online, then you know that I feel corporate control of media is a huge, huge concern (like Herman and Chomsky type concern). It's one of the reasons I think Tildes.net is so special. Public access Unix systems are valuable here too because they are focused on person-to-person connections that are not mediated by a corporate-owned infrastructure, and they are typically non-profit organizations that do not track and sell user data.

      You're no doubt aware of the recent repeal of Net Neutrality laws in the U.S., and you're probably aware of what The Economist magazine calls "BAADD" tech companies (big, anti-competitive, addictive and destructive to democracy). One of the most important concerns underlying all of this is that corporations are increasingly in control of our news media and other means of communication. They have little incentive to provide us with important and unbiased information. Instead, they have incentive to dazzle us with vapid clickbait so that we can be corralled past advertisements.

      Public access Unix systems are not the solution to this problem, but they can be part of a broader solution. These systems are populated by independently minded users who are skeptical of the corporate mainstream media, and importantly, they teach about and control the medium of communication and social interaction itself.

      Unix as a social medium

      So what is it that makes public access Unix systems different? This seems like a particularly interesting question relative to Tildes (so interesting that I even wrote another Tildes post about it). My argument is partly that Unix itself is a social and communication medium and that the structure of this medium filters out low-effort participation. In addition to this, public access Unix systems tend to have user bases with a common sense of purpose (Unix and programming), so users can expect to find others with shared interests.

      In contrast to modern social media sites like Facebook or Twitter, you have to put in some effort to use Unix. You have to learn to connect, typically over ssh; you have to learn to navigate a command line shell; and you have to learn the commands and options to run various utilities. And to really use Unix, you have to learn a bit of programming. It's not incredibly hard in the end, but it takes significantly more effort than registering for a Facebook or Twitter account and permitting them to scan your email address book. Once you get over the learning curve, it is powerful and fun.

      This effortful medium does two things. For one, it weeds out people who aren't willing to put in effort. And for two, it provides learned users with a diverse palette of tools and utilities for building and sharing creative output.

      Public access Unix systems are all about active creation of content to be enjoyed and shared with others, and not about passive media consumption. They are about the community that develops around this purpose and not around the profit that can be squeezed out of users' attention.

      Future of public access Unix systems

      Public access Unix systems have been around for nearly four decades now. They have seen ups and downs in popularity, and they have been humming along in the background as computing has gone from the ARPANET to the spectacle of the commercial World Wide Web. Early public access Unix systems were largely about the novelty of socializing with other hobbyists through a computer, and that interest has evolved into the learning, doing and teaching model of an online hackerspace today.

      These systems are not huge, they are not coasting on advertising revenue, and they get by purely on the contributions, volunteer effort, and enthusiastic participation of their users. But as a contrast to commercial social network sites, they are an example of what online socializing can be when individuals put effort, thought, and compassion into their interactions with others. And just as importantly, they pass on the very skills that can independently maintain this social and communication medium for future generations of users.

      --

      As promised in the intro, if you're interested in reading a much more in-depth version of this article, here's the longer copy:
      https://cmccabe.sdf.org/files/pubax_unix_v01.pdf

      73 votes
    23. Secret Hitler - story time

      I've recently played really good game of Secret Hitler, so I wanted to let you know about it. If you don't know Secret Hitler, it's great game and I'll briefly describe it below. You can play it...

      I've recently played really good game of Secret Hitler, so I wanted to let you know about it. If you don't know Secret Hitler, it's great game and I'll briefly describe it below. You can play it online, for free, without ads at secrethitler.io (opensource). You can as well buy it, or even just download pdf, print it and play with paper cards!


      Secret Hitler summary

      Game for 5-10 players, tabletop. Players are divided to Fascists and Liberals. One of fascists is Hitler. Fascists knows who is who, but Liberals don't know anything. There is chancellor and president, players vote them and they elect laws (president receives 3 laws, 1 discards, 2 passes to chancellor, which discards 1 law and the other one passed). Fascists win, as 6 F laws passed or Hitler was elected as chancellor with 3 or more F laws. Liberals win, if 5 L laws passed or Hitler was killed. If you want to know more, watch some gameplay at YouTube, it's really interesting game about lying to people and manipulating them. And if you will be interested in the game, we might play it together online :-)


      I was a Fascist. Right on the first turn as president, I got 3 Fascists laws and I selected Hitler as chancellor - I had to because of order and it would be suspicious not to do so. So I passed him the laws and he of course had to pass Fascist law. But then, he peaked (because 3rd F law passed) at top three cards and lied about it (said FFL, was FLL). Because of this, everyone, after few turns which revealed he lied, started suspecting him. When the liberals had 4 laws passed, I tried as hard as I could to defend Hitler - he just missclicked (no, he would told us!), you know it. After about 10 minute discussion, my propose was rejected, someone else elected as Chancellor and Liberals won the game.

      Leave your own stories in comments and be sure to tell, if you would like to play this with other people here, it's wonderful game. And if you would like to, I have other stories - for example when we (IRL) played Secret Hitler to 3 AM, and at the last but one turn, everyone went extremely suspicious and we played one turn almost hour and half (I don't lie about this, I started to measure it after 20 minutes of discussion).

      20 votes
    24. What is Tildes' policy on piracy?

      Decided to drop down here and quickly ask what is Tildes' policy on piracy. Namely, should we be openly discussing, linking, directing users towards pirated content? Is it something that's...

      Decided to drop down here and quickly ask what is Tildes' policy on piracy. Namely, should we be openly discussing, linking, directing users towards pirated content? Is it something that's strictly forbidden?

      Apologies if I'm missing something, but if there isn't a statement on this already then what do you guys think the policy should be?

      18 votes
    25. Promoting Anything That's NOT Individual Tracks?

      In my opinion, part of what makes places like /r/music so mind-numbingly boring is that outside of news, there's just individual tracks and question threads that beg for individual tracks. There's...

      In my opinion, part of what makes places like /r/music so mind-numbingly boring is that outside of news, there's just individual tracks and question threads that beg for individual tracks.

      There's some value in this and if that's the way you consume music, then cool. But as someone who primarily listens to albums, I rarely want to discover music like this. Like maybe if I'm looking into a new genre, it's cool to get an introductory song to get what it's all about, but beyond that it's kinda a haze.

      So others who value any kind of music listening outside of singles + loose tracks, what do you think we can do to shape this community into something that includes us a little more? Discussions on DJ sets? Album reviews? Games like the survivors done on artist-specific subreddits? I don't think this is something that just naturally gets fixed through the hierarchy system or something, like many of the other problems with /r/music. What can we do?

      13 votes
    26. Motivation

      If you don't have motivation but you can master discipline. How will it work out in real life? Will you still be successful,happy, bla bla bla... Is is similar to, "hard work can beat talent"? Or...

      If you don't have motivation but you can master discipline. How will it work out in real life? Will you still be successful,happy, bla bla bla...
      Is is similar to, "hard work can beat talent"? Or is it something else.

      P.S Related example of these scenarios are appreciated.

      8 votes
    27. Chart thread

      I was looking over some of my charts of albums recently and I thought this might be a cool idea. If you don't know what a chart is, basically you can go here and put together a chart of up to 100...

      I was looking over some of my charts of albums recently and I thought this might be a cool idea.

      If you don't know what a chart is, basically you can go here and put together a chart of up to 100 of your favorite albums to show people a quick look at your taste or whatever. I've seen people use this as favorite albums, albums that mean a lot to them but aren't necessarily their favorite, people putting custom pictures and making a list of their favorite artists, people making a chart of albums with a "theme" (food on the cover, albums about break-ups, albums of certain genres, etc.), the possibility is whatever you feel like putting together a bunch of albums/artists/anything else you can think of together to show to other people interested in them. I thought it might be a cool idea to see what other ~music users enjoy listening to.

      You can also use this to show your rateyourmusic account if you have one, your last.fm, your sputnikmusic, anything pertaining to music that would be cool to look at.

      5 votes
    28. What have you been listening to this week?

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! Feel free to give recs or dicuss anything about each others'...

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something!

      Feel free to give recs or dicuss anything about each others' listening habits.

      You can make a chart if you use last.fm:

      http://www.tapmusic.net/lastfm/

      14 votes
    29. The Last Dragon - What happened to Laura Charles manager - What are you thoughts on Laura Charles?

      I always had a little problem with Laura Charles in this 1985 cult classic. At the beginning of the movie, Laura's manager is begging her to play a tape. He tells her a man named Eddie Arcadian...

      I always had a little problem with Laura Charles in this 1985 cult classic.


      At the beginning of the movie, Laura's manager is begging her to play a tape. He tells her a man named Eddie Arcadian will hurt him if he doesn't get it played. He is literally terrified and begging. You can see he is terrified.

      Laura actually says to him, "My life isn't filled with all that...... Drama." That's how she says it, she pauses before the word drama. Think about how dismissive that is. He is scared for his life and tells her as much, and she just says something that dismissive. Then she berates him like it is his fault he is in the situation. And the kicker is, she says her life isn't filled with all "of that drama" for two reasons. She liked the idea of it. The idea of thinking she was this person with no drama. And because she didn't care because it didn't affect her.

      So the movie goes on. Now Laura is in danger of Eddie. It was all because Eddie wanted the tape played. There wasn't any "drama" in her life that caused it. But does she stop and realize that? Nope. Does she for one second think, "Gee maybe it wasn't my manager's fault he was in this situation. I wonder if he is okay?" Nope. She suddenly cares because it affects her.

      And then everything in the end works out for her of course. And we never know if Eddie killed the manager or what happened to him. Laura never even looked for him to even just apologize, let alone make sure he wasn't dead.

      What are your thoughts?

      3 votes
    30. Bruce Wayne is Gotham's biggest villian

      This place seems a bit sparse so lets have some comics talk. Now Im no hard core Batman fan so Im looking at this from a casual lens but it seems to me that Bruce Wayne has the potential to do SO...

      This place seems a bit sparse so lets have some comics talk.

      Now Im no hard core Batman fan so Im looking at this from a casual lens but it seems to me that Bruce Wayne has the potential to do SO MUCH for Gotham with his billions but doesnt because he wants to run around at night reliving his revenge fantasy over and over.

      Yeah he donates to charities and dedicates an orphans home every now and then but with his economic wingspan you'd think he could dump money into the city to improve it in all aspects.

      Thoughts?

      TLDR: Bruce Wayne is gotham's biggest villain. Change my mind.

      6 votes
    31. What have you been reading?

      Since it doesn't look like @basicbaconbitch is around (or they just intended it to be a one-time thing), I guess I'll post this! What have you been reading? What do you think of it? No need to do...

      Since it doesn't look like @basicbaconbitch is around (or they just intended it to be a one-time thing), I guess I'll post this!

      What have you been reading? What do you think of it? No need to do a big review if you don't feel like it, but I think we'd all love to hear your thoughts! Recs or discussion of each others' reading habits is encouraged!

      --

      Quick question: Do we want regular threads like these? Personally I think ~books is lacking a place to just drop in and talk about something that isn't news or a specific discussion topic, but maybe I'm alone on that.

      16 votes
    32. Leather working hobby

      I'm sure some of you might have this as a hobby or more of a profession. I'm pretty new to it as I haven't really done much at all yet, and I'm looking to create a sheath for a knife. Are there...

      I'm sure some of you might have this as a hobby or more of a profession.

      I'm pretty new to it as I haven't really done much at all yet, and I'm looking to create a sheath for a knife. Are there any good videos to watch before diving into it, or any articles that come to mind?

      Think of this as a place to discuss this topic as I didn't see one posted yet. Any input will be helpful!

      6 votes
    33. 2018 World Cup - Matchday 3 - Jun 25 to Jun 28

      Who are you rooting for? Who do you hope to see knocked out? After a rather unpredictable two matchdays anything can happen. Personally I'd put my money on Germany despite their weak performance...

      Who are you rooting for? Who do you hope to see knocked out? After a rather unpredictable two matchdays anything can happen.

      Personally I'd put my money on Germany despite their weak performance until now. But I'm also hoping see an underdog team make it to the finals.

      6 votes
    34. Formula 1 French Grand Prix Results

      Pos. Driver Team Time/Ret. 1 Lewis Hamilton Mercedes 01:30:11.39 2 Max Verstappen Red Bull Racing +7.090s 3 Kimi Räikkönen Ferrari +25.888s 4 Daniel Ricciardo Red Bull Racing +34.736s 5 Sebastian...
      Pos. Driver Team Time/Ret.
      1 Lewis Hamilton Mercedes 01:30:11.39
      2 Max Verstappen Red Bull Racing +7.090s
      3 Kimi Räikkönen Ferrari +25.888s
      4 Daniel Ricciardo Red Bull Racing +34.736s
      5 Sebastian Vettel Ferrari +61.935s
      6 Kevin Magnussen Haas +79.364s
      7 Valtteri Bottas Mercedes +80.632s
      8 Carlos Sainz Renault +87.184s
      9 Nico Hulkenberg Renault +91.989s
      10 Charles Leclerc Sauber +93.873s
      11 Romain Grosjean Haas +1 lap
      12 Stoffel Vandoorne McLaren +1 lap
      13 Marcus Ericsson Sauber +1 lap
      14 Brendon Hartley Toro Rosso +1 lap
      15 Sergey Sirotkin Williams +1 lap
      16 Fernando Alonso McLaren DNF
      17 Lance Stroll Williams DNF
      NC Sergio Perez Force India DNF
      NC Esteban Ocon Force India DNF
      NC Pierre Gasly Toro Rosso DNF

      Fastest Lap Time Avg.Speed
      Valtteri Bottas 01:34.23 223.201

      Driver of the Day
      Sebastian Vettel
      7 votes
    35. Would you visit Westworld?

      Westworld Season 2 is in full swing and I love it so far, but would you live in Westworld if you could? A world with no consequences other than its own societal pressures seems pretty enticing...

      Westworld Season 2 is in full swing and I love it so far, but would you live in Westworld if you could? A world with no consequences other than its own societal pressures seems pretty enticing...

      10 votes
    36. What I hope is my last Meta post on Tildes

      Aaargh! In a recent post, (Who has quit Reddit etc. to go all-in on Tildes?), the subject of content came up. Just six days ago there was this post...

      Aaargh! In a recent post, (Who has quit Reddit etc. to go all-in on Tildes?), the subject of content came up. Just six days ago there was this post

      https://tildes.net/~tildes/25n/it_needs_to_become_clearer_what_tildes_is_about_and_how_it_differs_from_reddit_im_part_of_the

      and several discussed tildes as leaning toward discussion versus content. If we want to be one or the other , different or similar to Reddit, ok. But personally I came over to Tildes hoping it could eventually replace Reddit minus all the ads and for profit aspects that are plaguing so many social networking sites.

      I get it. We want Tildes to be different. But I'm very interested in content. And content based discussion. My favorite subreddit /books, is based very healthily on both. And I happen to think that Tildes is going to need content to broaden its base. That broadening is a strength of Reddit I'd like to see emulated.

      I've been hesitant to post and yes cross-post content from Reddit, but now that some people are seeing that content is needed, I'm getting on that bandwagon. I'll do my best to post good quality news, books, science, offbeat, the occasional humor, and you can moderate it away if you want. I want people to want to come here.

      So I'll see you in content posts, discussions and even contribute to meta-talk at times, it's necessary for internal communication. But it's time to get to work.

      30 votes
    37. What have you been listening to this week?

      We're at roughly 7 days since the last weekly thread, so here's another! Imo we should have more regular threads like these, if anyone has ideas then drop them here! Personally I like the idea of...

      We're at roughly 7 days since the last weekly thread, so here's another! Imo we should have more regular threads like these, if anyone has ideas then drop them here! Personally I like the idea of doing "listening clubs," where we choose an album for the week, all listen to it, and have a regular discussion thread for every week. If there's any interest, I would love to run a hip hop focused one, though I could definitely do a lot of other genres if the desire was there. Anyway, drop a comment if anything like that sounds appealing to you!

      Shamelessly copying my own prompt for this one:

      --

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something!

      Feel free to give recs or dicuss anything about each others' listening habits.

      You can make a chart if you use last.fm:

      http://www.tapmusic.net/lastfm/

      12 votes
    38. How would Tildes mitigate a DDOS attack?

      While reading up on what it takes to run this site, it just occurred to me that the site is hosted on one server with one network connection. Adding a CDN or cloud based DDOS protection would run...

      While reading up on what it takes to run this site, it just occurred to me that the site is hosted on one server with one network connection. Adding a CDN or cloud based DDOS protection would run contrary to the "no third party" thing we've got going on here, so that doesn't seem like an option.

      So I got to wondering, what would happen if a malicious actor were to sic a botnet on us? I imagine the outcome would not be good. Do we have any strategies to deal with this?

      9 votes
    39. So apparently there's an ongoing controversy about Battlefield V allowing you to play as a female character

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.? From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes...

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.?

      From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes sense, but A) that doesn't seem to warrant the utter seething rage that I see from opponents, and B) I rather doubt the Battlefield franchise has made it a habit to be 1-to-1 regarding history anyway. I've played none of them, but I saw someone mention that in-game events are definitely not historically accurate anyway. So I guess the "keep women out" side is conflating the game's setting with a declaration of dedication to historical accuracy? Seems silly to me to take umbrage at a game failing to meet an expectation that you invented.

      Then again, maybe I'm wrong. My initial gut reaction was to write it off as casual sexism and an unwillingness to break tradition, and while I'm sure that explains a minority of the outrage, I highly doubt the controversy can be explained so simply.

      Anyone here want to way in?

      31 votes
    40. Discussion: The merits of removing the ability to vote from the "main" page

      So I was thinking the other day -- is there any good reason to allow voting from the main ~'s page? For clarity in this discussion, I'm talking about this view. Some pro's and con's for removing...

      So I was thinking the other day -- is there any good reason to allow voting from the main ~'s page? For clarity in this discussion, I'm talking about this view.

      Some pro's and con's for removing the vote button from the main page:

      Pro:

      • Discourages "drive-by" voting. We all (mostly?) know that reddit in particular is notorious for having highly up-voted posts that most users read the headline / top-comment and not the article itself. This is particularly noxious for political posts, as often times a vote on a post is an extension of one's own biases / beliefs, rather than an engagement on the topic at hand. This hasn't reared it's head to the same extent on ~'s yet (this post with 15 votes / and only 1 comment would seem to be the closest I can find), but I think it would be a mistake to think that this sort of behavior wouldn't migrate over from reddit. Other reasons for voting on a post without at least getting into the comments are equally bad e.g.: "Oh, I like that band / song / movie / whatever" -- this is a key driver of recycled content on /r/music or movies or tv etc. This reason alone is enough for me to consider removing front-page voting a net-positive

      • The user is forced to enter the comments to vote, wherein they may actually read something that sparks their desire to read the thing / interact with the post. The goal on ~'s is to promote substantive discussion, and I think this would be an interesting tool to try to direct users to said discussion.

      Cons

      • It's more inconvenient, but hey -- so is putting the comment box at the bottom of the page (and I think that's a good idea on net as well)

      • UI inconsistency -- this is a bad thing, but we've got a lot of smart computer people on here. We can probably figure out some way to make this work.

      • It doesn't actually force the user to read / listen / interact with the submission, just suggests that they do. But hey, let's not let the perfect be the enemy of the good, eh?

      Hanging Questions

      • What about voting on ~group pages? My off-the-cuff idea would be that voting on ~music.world.calypso would be a good thing (to promote organic growth of quality posts from small ~groups), but not voting on overarching groups (~music) -- but then the UI issue rears' it's ugly head

      • What about comment / submission voting from other places e.g.: user-pages, notifications, inbox replies, etc.

      19 votes
    41. What are some of the lesser known upcoming games that you're excited about?

      With the focus on the big budget games at E3, smaller releases and indie games tend to get lost in the noise, or just ignored. Are there any upcoming games you're excited about, but don't see...

      With the focus on the big budget games at E3, smaller releases and indie games tend to get lost in the noise, or just ignored. Are there any upcoming games you're excited about, but don't see anyone talking about?

      Personally, I've been keeping an eye on Noita, which was just added to Steam listings. The particle effects look amazing, let's hope the gameplay lives up to it!

      23 votes
    42. Iroh - a father without his son

      Happy Father's Day! I thought I will chat a bit about my very favourite cartoon father figure - Iroh from The Last Airbender. What I find really interesting about this character, and honestly fans...

      Happy Father's Day!

      I thought I will chat a bit about my very favourite cartoon father figure - Iroh from The Last Airbender.

      What I find really interesting about this character, and honestly fans can probably write novels about him, is that while he plays a major father figure to the cast, his own son is never really seen on screen and not given much development.

      Still, he openly and freely offers his wisdom and help to anyone, whether they are seeking or accepting of it or not. This is not to say that he forces his views on anyone, but is usually the opposite, allowing the kids to weigh and process issues on their own with his guidance, which ends up visibly frustrating for him when it comes to Zuko.

      There are lots of examples of him being a good "father”, but most notable for me is his quick forgivess of Zuko.

      For all who have seen the series, what do you think? And for those who haven't, you really need to.

      21 votes
    43. On the matter of calling a child "they"

      I thought about posting this as a comment in the other active pronoun conversation but I didn't want to derail it with a tangent. For starters I should make it clear I believe honoring someone's...

      I thought about posting this as a comment in the other active pronoun conversation but I didn't want to derail it with a tangent. For starters I should make it clear I believe honoring someone's pronoun preferences is a matter of basic decency and respect. Conversely, insisting on using a different word when you know someone doesn't like it is, frankly, a jerk move. It's being antagonistic for no good reason.

      That said, an acquaintance recently informed me that her 4-year-old prefers to use the pronoun "they." I have to admit something about this situation doesn't sit right with me. I'm also the parent of a 4-year-old, and it's clear to me that kids that age aren't developmentally equipped to make an informed decision about gender identity.

      I can't help but feel like the parents are putting words in their kid's mouth, projecting a non-binary assumption onto a minor who lacks the cognitive and emotional maturity to manage it in any meaningful way. Saddling a preschooler with that kind of baggage just strikes me as irresponsible parenting.

      I'm not saying there should be some kind of hard-line age of consent, just that four is too young. One ought to be far enough along developmentally to come to one's own conclusions about pronouns and gender presentation.

      Apologies if I'm strawmanning, but I guess the argument could be made that all kids should be referred to as "they" — by default — until they reach an appropriate age to choose their own gender identities. I can sympathize with that as a goal, but it strikes me as unrealistic. I don't think society would ever be able to attain that kind of widespread change.

      I'm curious what my fellow tilders think about this subject. (FWIW, I am referring to this kid as "they" and keeping my objections to myself, apart from this discussion.)

      11 votes
    44. Anyone want to discuss Hereditary? Please?

      This movie absolutely destroyed me. To be fair, I am very affected by the sadness and trauma of others, so it's not surprising that this movie almost killed me. To borrow from a comment I made on...

      This movie absolutely destroyed me.

      To be fair, I am very affected by the sadness and trauma of others, so it's not surprising that this movie almost killed me. To borrow from a comment I made on another user's post "This movie was a 2 hour long gut punch, and the end was a fever dream." It was so very traumatic, exhausting, uncomfortable, and TERRIFYING. And traditional horror movies do not ever scare me.

      My overwhelming feeling for most of the movie was profound sadness. This family torn apart, the horrible things they say and think... the panic attack that Peter has and when he asks his friend to hold his hand? That was one of the times I actually cried. His numb stupor after his sisters head gets knocked off by a telephone pole(!!!!!). His mother's screams when she finds her headless daughter in the back of the car. The desperation when Steve splashes Annie in the face with water. The two times (one reality, one dream) Annie says just awful things to Peter. Peter smashing his face into the desk. Peter screaming/pleading "Mommy!" as Annie tries to get into the attic after him. These are all times I felt overwhelming sadness. Tons of other feelings: anger, disgust, terror, etc. But huge amounts of sadness that I've never felt during other horror movies.

      Let me preface this by saying I know what the director has said about his vision and "what the movie really means." But I've never cared about a movie enough to actually fundamentally disagree with the person who created it before. self-deprecating eyeroll

      This movie as a straightforward demon-possession/ occult movie does nothing for me. The whole time I had no doubt that it was a family torn apart by mental illness and that devastated and terrified me.

      I'm going to post my inexpert interpretation as a comment. It won't be a synopsis, but there will be oodles of spoilers.

      *Edit: I thought the movie was great. I don't know if I'll ever see it again.

      5 votes