• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics with the tag "discussion". Back to normal view
    1. Does MetaFilter's $5 entry fee succeed in enforcing good behaviour? (also, MetaFilter is small)

      I joined MetaFilter in 2016, but I've only ever posted a handful of things there and I've browsed the site very little. I always thought it was a fantastic idea to charge $5 to join. It seems like...

      I joined MetaFilter in 2016, but I've only ever posted a handful of things there and I've browsed the site very little. I always thought it was a fantastic idea to charge $5 to join. It seems like a great way to counteract ban evasion and prevent people from trolling or behaving badly.

      Does this idea that sounds great to me in theory work in practice? MetaFilter seems cool, but my experience with the site is shallow. So, I don't really know.

      I'm also curious about people's thoughts and experiences with MetaFilter, perceived differences and similarities with Tildes, and theories about what makes social media and forums and online communities good or bad in general.

      Also: wow, while I was writing this, I looked up how big MetaFilter is and it's tiny! This site compiles statistics. Note this important definition:

      Active users means users who made at least one comment or post on the selected site in the given month.

      There have only been around 2,800 to 2,900 monthly active users for the past year. It's been about 3,000 to 4,000 for the past 5 years. And the absolute peak was January 2011 with 8,100 active users.

      The number of users who have ever posted anything to the site is a little less than 48,000.

      A stats page from 2013 has more info:

      • about 62,500 accounts existed at that time (this means at least 14,500 people have paid $5 for an account and have never posted anything)
      • about 39,400 people visited the site while logged into their account that year
      • there were 81.7 million unique visitors to the site that year
      • the site got 231.4 million pageviews that year

      That is wild. I had no idea the number of readers was so much astronomically larger than the number of writers. 39,400 writers (tops!) to 81.7 million readers is crazy.

      I'm sad that MetaFilter is so small, has always been small, and seems to be dwindling over the last 12 years. I would have guessed that it had 100,000 monthly active users or 1 million, not 2,900.

      26 votes
    2. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      9 votes
    3. On *wu* as described in *The Man In the High Castle*, or, that quality inherent in things that have been made with love?

      Warning: this post may contain spoilers

      I recently visited the fire department museum in Marietta, GA (outside ATL). There were very many interesting things to look at, but one of the things that caught my eye were the gauges on the 19th century fire engine. I experienced them on an emotional level as works of art. The faces and the hands were exquisite, and were no doubt created by hand, by someone dedicated to doing their very best job.

      I couldn’t see it with old eyes, but I bet an optics assisted examination would reveal that a similar analogue gaguges on the 80’s style fire engines had a much higher degree of precision, smoother lines, more accuracy and consistency in measurement. But there was something ineffable about the dial, profound and unmistakable. The old timey dial adds to life, the mass produced dial, no matter how well produced, perform a function but otherwise just take up space.

      One interesting thing about this quality, which I’ve called Wu after Dick’s book, is how immeasurable and subjective it is. Does that make it less real? I can’t even really define the quality, all I can do is acknowledge my experience of it. Another interesting quality is that it is only available to me in human creations. I don’t experience anywhere in nature, as much as I cherish wilderness.

      Dick’s examination is often delivered in the context of distinguishing between original and counterfeit jewelry, which is apt. Another place I experience it is in audio equipment. Even modern ultra high fidelity equipment lacks wu for me, largely because so much of it is produced by machines. There’s a reason musicians who can afford any equipment often opt for old gear.

      I wonder if a deliberate effort to restore wu, especially to everyday items, could benefit society at a fundamental level. Craft markets have hardly gone away, and we see a great many side hustle type products in sectors like soap and baby onesies and other home goods and fashion. But wouldn’t it be cool if your stove had wu? Your car? Your mobile?

      No idea how we could decide to do that as a global population, let alone implement it. Perhaps it will be a side benefit of the apocalypse.

      14 votes
    4. Tildes Video Thread

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you. It...

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you.

      It could be one quirky video that you feel deserves some eyeballs on it, or perhaps you've got a curated list of videos that you'd love to talk us through...

      Share some of the best video content you've watched this past week/fortnight with us!

      5 votes
    5. If you sharpened a particularly stiff carrot, could you kill a vampire with it?

      In a meeting this morning, someone said, "Vampires don't tend to live in castles. Count Dracula lived in a castle because he was a count, not because he was a vampire." Then things got silly, but...

      In a meeting this morning, someone said, "Vampires don't tend to live in castles. Count Dracula lived in a castle because he was a count, not because he was a vampire." Then things got silly, but I got to ask one of my favourite unknowable questions.

      Can you kill a vampire with a sharp carrot?

      Additional questions:

      • what about a bamboo stake?
      • a stake made of palm tree?
      • other flora?
      50 votes
    6. Ask Tildes: Job security - does it exist, how to deal with lack of, how to process being fired / unemployment

      Posting for a friend My company just acquired another company, and there is restructuring. A good work friend was let go today with no warning. She had been talking about the upcoming office...

      Posting for a friend

      My company just acquired another company, and there is restructuring. A good work friend was let go today with no warning. She had been talking about the upcoming office gathering next month, and in the afternoon I got the notice to cut off her security access. I haven't spoken to her yet, her phone has been turned off. I'm still in the office processing this....this....sudden and unacceptable throwing away of a human being. I don't care what they say about how this is necessary for success and how the rest of us are safe and whatever. It doesn't make me feel better even if they tell me she'd been failing PIP or whatever (not what they said but just an example). How are we supposed to live in a society where money absolutely rules everything, where we must pay crazy amounts of money to live close to work, often making 25-30+ year mortgage commitments, when the company has no such commitments to us?

      How do you cope with job security?

      I have a lot of angry words and cynicism but that's probably not helpful for my friend right now.

      49 votes
    7. I just turned 29 last month, what are some things I should be thinking about before my 30s?

      A preface, I'm a cisgender male so I don't really have a "biological clock" so to speak but I'm curious on what people have regretted not getting to, or regret not starting at an earlier age. A...

      A preface, I'm a cisgender male so I don't really have a "biological clock" so to speak but I'm curious on what people have regretted not getting to, or regret not starting at an earlier age.

      A couple of things to kick off discussion, I started saving for retirement early, and assuming that there's still some normalcy in the next 4 years (which... Is not looking great) is on of the things I really feel great about.

      I also prioritized my health last year, and in 2023-2024 probably lost around 30 pounds which I consider an investment for my future as well.

      46 votes
    8. Do you deliberately overbuy things with the intention to return some of them?

      For example: someone will buy, say, several different pairs of pants. They really only want one pair of pants. They’ll try all of them on, keep the one they like best, and then return the rest....

      For example: someone will buy, say, several different pairs of pants. They really only want one pair of pants. They’ll try all of them on, keep the one they like best, and then return the rest.

      The key here is that they never intended to keep all of them — it was only ever about one pair.

      This has come up frequently for me in conversations with others recently. Just today, a penny-pincher family member who never spends more than he has to on anything and will take weeks to make decisions about even the smallest purchases, mentioned deliberately overbuying some stuff that he’s planning on returning.

      I don’t know if it’s a new trend, or the Baader-Meinhof phenomenon, or what.

      I got the sense from one person I spoke to they weren’t serious about the return part, and that the “I’m going to return most of it” was a sort of intellectual safety for buying too much in the first place. But for other people it seems like it’s a legitimate practice.

      I’m having trouble wrapping my mind around it, because it seems like a lot of mostly unnecessary hassle. It also seems like it ties up a lot of your money for no good reason, and is perhaps even risky if the store(s) find ways to deny your returns. I can additionally see this as pretty harmful for smaller businesses. It feels like there are a lot of negatives for me, so I’m having trouble seeing the appeal.

      Does anyone here do it and can speak to it as a practice? I’d love to get some first-hand insight to demystify it for me.

      31 votes
    9. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      8 votes
    10. Tildes Video Thread

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you. It...

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you.

      It could be one quirky video that you feel deserves some eyeballs on it, or perhaps you've got a curated list of videos that you'd love to talk us through...

      Share some of the best video content you've watched this past week/fortnight with us!

      4 votes
    11. At what age do you consider someone to be an adult?

      I've been rereading The Fellowship of the Ring and saw the mention of Hobbits having their coming of age at 33. "At that time Frodo was still in his tweens, as the hobbits called the irresponsible...

      I've been rereading The Fellowship of the Ring and saw the mention of Hobbits having their coming of age at 33.
      "At that time Frodo was still in his tweens, as the hobbits called the irresponsible twenties between childhood and coming of age at thirty-three."

      It made me wonder what all of your opinions are on adulthood/coming of age. Some questions I thought might be interesting around this topic include:

      • Are there any coming of age ceremonies where you live or that you partook in?
      • Are there any coming of age ceremonies you've heard of that you think would have been cool to participate in or think should be more widely adopted?
      • When did you feel like you were an adult?
      • Do you think the legal age that someone is considered an adult in your country should be changed?
      • Do you think there are some things that should be age gated beyond the age of legal adult good? (I.e.: in the US alcohol being restricted to those who are 21+ years of age while someone is a legal adult at 18.)

      Curious to see your thoughts on this!

      36 votes
    12. I hate 2FA

      I get that it’s supposed to make things more secure, but it feels like a constant chore every time I try to log in somewhere. Grab a code from my phone. Check my email. Open an authenticator app....

      I get that it’s supposed to make things more secure, but it feels like a constant chore every time I try to log in somewhere. Grab a code from my phone. Check my email. Open an authenticator app. Repeat this process for every single account, over and over.

      I know there are tools like YubiKey that are supposed to make 2FA easier, but the reality is that most websites don’t even support them.

      I already use a password manager, and all my passwords are long, randomized, and secure. Is there something I am missing that makes this easier, or is this just as infuriating for everyone else?

      75 votes
    13. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like asthma, tildes community fork and rant. Tags culled from the highest voted topics from the last seven days, if anyone was...

      Tildes is a very serious site, where we discuss very serious matters like asthma, tildes community fork and rant. Tags culled from the highest voted topics from the last seven days, if anyone was out of the loop.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      16 votes
    14. Does anyone want to talk about stocks/options?

      Just curious since the recent DeepSeek panic. What do you like? Companies/ETFs? What do you do? Buy and hold/Trade/Options (Calls/puts, LEAPs, spreads)? What areas do you think will see massive...

      Just curious since the recent DeepSeek panic.

      What do you like? Companies/ETFs?

      What do you do? Buy and hold/Trade/Options (Calls/puts, LEAPs, spreads)?

      What areas do you think will see massive change (gain/loss)?

      Pretty sure this is my first or second topic post, so apologies if the opener is too short.

      34 votes
    15. App/browser extension idea if it doesn't already exist: likely bot database

      I just finished reading I hate the new internet post, in which the OP stated: Every social medium is just bots. The front page of Reddit is easily 35% easily detectable bots at least and who knows...

      I just finished reading I hate the new internet post, in which the OP stated:

      Every social medium is just bots. The front page of Reddit is easily 35% easily detectable bots at least and who knows what the rest is comprised of.

      Why couldn't we create a bot database, which I imagine would work similarly to uBlock for ads? There would be a number of signals to attempt to classify users of social media sites (likely human, likely bot, etc.) in addition to user-provided feedback ("I think this person is a bot" or "this account is me -- definitely not a bot").

      An extension could then be attached to the database to provide visual changes to social media platforms ("WARNING! LIKELY BOT!") or simply hide bot posts/comments.

      Off the top of my head, some bot signals:

      • Posting known duplicate posts with political motivation (e.g. on Reddit you see the same exact post about how the tariffs will create a stronger America by different posters) [strong indicator]
      • Usernames that follow the lazy bot format, e.g., Pretentious_Rabbit_2355 [weak indicator]
      • Usage of AI-generated or ripped off profile pictures, post images, etc. [strong indicator]
      • etc.

      On the crowdsourced side, there would have to be some rules in place to prevent profile bombing, etc.

      All in all, I could see something like this adding a bit of human value back to the various social media platforms AND I would think it would lead to higher advertisement click rates (bots will become less valuable over time on a given platform and decide to invest their resources elsewhere, while "human" user engagement increases at the same time).

      If this concept already exists, I apologize. I only did a very quick google.

      15 votes
    16. 2025 WWE Royal Rumble

      Warning: this post may contain spoilers

      Did you watch the royal rumble? How did you like it? I thought the winner was quite unexpected, especially winning directly against John Cena. Overall the performance of both the men's and women's rumble was really good.

      7 votes
    17. What are some accidental life hacks you've stumbled into?

      Recently my wife was complaining how her phone has been getting overzealous when flagging incoming phone spam, and as a result she's missed some important calls. It made me think about how easy it...

      Recently my wife was complaining how her phone has been getting overzealous when flagging incoming phone spam, and as a result she's missed some important calls. It made me think about how easy it is for me to avoid spam calls, despite using a 3rd party dialer on my phone without any kind of spam ID features.

      It's because around 15 years ago when Google started letting you pick your own phone number through Google Voice, I (for various reasons) needed to change my phone number. I ended up choosing one with what I thought was a really cool area code, and I've ported that number to every new provider I've swapped to so it's stuck with me since then. It turns out that all the spam callers, bless their hearts, like to spoof incoming phone numbers with the same area code as the number they're dialing. It means whenever I see a call coming from the same area code as my number it's ~100% guaranteed to be spam, and if I see a call coming from the same area code that I actually live in it's ~100% guaranteed to be something actually important (doctor, pharmacy, kids' school, something like that). It wasn't my intent when picking the number (I just wanted the cool area code), but it turned out to also be the perfect spam call ID system. (At least so long as I never move to the place that matches my area code.)

      So I'm curious if anyone else has similar stories, where you did something for one reason but it turned out to actually be awesome for an entirely different, unexpected reason?

      69 votes
    18. Tildes Book Club discussion - January 2025 - The Ministry for the Future by Kim Stanley Robinson

      Warning: this post may contain spoilers

      This is the tenth of an ongoing series of book discussions here on Tildes. We are discussing Ministry for the Future by Kim Stanley Robinson. Our next book will be Born a Crime by Trevor Noah at the end of February.

      I don't have a particular format in mind for this discussion, but I will post some prompts and questions as comments to get things started. You're not obligated to respond to them or vote on them though. So feel free to make your own top-level comment for whatever you wish to discuss, questions you have of others, or even just to post a review of the book you have written yourself.

      For latecomers, don't worry if you didn't read the book in time for this Discussion topic. You can always join in once you finish it. Tildes Activity sort, and "Collapse old comments" feature should keep the topic going for as long as people are still replying.
      And for anyone uninterested in this topic please use the Ignore Topic feature on this so it doesn't keep popping up in your Activity sort, since it's likely to keep doing that while I set this discussion up, and once people start joining in.

      23 votes
    19. Current state of, and future of, the smart glasses industry

      This topic is a part conversation starter, part request for help in finding. For those that are attempting to keep up with the many weird and sometimes interesting products both announced and...

      This topic is a part conversation starter, part request for help in finding.

      For those that are attempting to keep up with the many weird and sometimes interesting products both announced and teased recently in the field of AR/XR glasses- what are your thoughts?

      Examples, off the top of my head, include a number of devices revealed at CES 2024. The Asus AirVision M1- a pair of full-HD display-in-glasses form, similar in many ways to the Xreal lineup. The new Xreal Air 2 Ultra and Xreal One line. Snapdragon's new XR2+ Gen 2 chip for high efficiency portable computing and a successor to the chip used in the Meta Quest 3 headset. The Halliday glasses, which forego any form of waveguide or combining optic and opt to project directly into the eye using a monocular microled projector. And older devices, such as the "open source" Brilliant Labs glasses which have been previous discussed on Tildes.

      Personally, I'm disappointed in most (if not all) of these options, but that might largely be because the industry and I have very different ideas of what smart glasses should be. The industry is focusing heavily on social media features- cameras, filters, translation- and even more heavily on AI. Why anybody would want an LLM strapped to their face I do not know. I feel that the goal of full augmented reality (rendering tips and visuals over the real-world) is a noble one, but also not one I am particularly interested in. My ideal device would be purely a heads-up display with a long battery life. The ability to cast notifications and information to a reasonably pretty display, but the freedom to decide what. No cameras, no data collection, no overcomplications- does anyone know of any options that fulfill these criteria?

      Discuss.

      21 votes
    20. What possession(s) do you have that continue to delight you every time?

      I was talking to the other guitarist in one of my bands about the hedonic treadmill the other day. And he said to me that despite owning his swanky Range Rover for over 4 years, every time he gets...

      I was talking to the other guitarist in one of my bands about the hedonic treadmill the other day. And he said to me that despite owning his swanky Range Rover for over 4 years, every time he gets in it he feels like a kid and is excited by it.

      I think continued delight in the things that we already have is a really important attitude to take in life, and so I wondered what things my fellow Tilderen (yes, I'm refusing to budge on the nomenclature until I see at least one other person use it) have which they still feel the magic of owning, even after a long time.

      76 votes
    21. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like new years, life hacks and pebble. Tags culled from the highest voted topics from the last seven days, if anyone was...

      Tildes is a very serious site, where we discuss very serious matters like new years, life hacks and pebble. Tags culled from the highest voted topics from the last seven days, if anyone was desperate to know.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      9 votes
    22. What have you been making lately?

      Inspired by a recent thread, and how reticent some folks seemed to be about creating topics or even new groups dedicated to making things, I figured it would be nice to have a topic where we can...

      Inspired by a recent thread, and how reticent some folks seemed to be about creating topics or even new groups dedicated to making things, I figured it would be nice to have a topic where we can share these things. Whether it's an electronic widget, a piece of knitting or crochet, retrofitting a bike with a motor, or whatever else, let's share what we've been up to.

      22 votes
    23. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      7 votes
    24. Do you think stressful games are kind of bad for your health?

      I like to play games, but lately I've been avoiding certain types because I think they are not good for my health. At least, they don't make me feel well afterward. For me, this is a particular...

      I like to play games, but lately I've been avoiding certain types because I think they are not good for my health. At least, they don't make me feel well afterward. For me, this is a particular type of game that requires a very high level of skill, concentration, and dexterity.
      I noticed this years ago when I would play online multiplayer. After the game, I would feel extremely aggressive and I could tell that my blood pressure must have been much higher than normal.

      More recently, I notice this on very difficult games such as Elden Ring, specifically the boss fights. After playing for a while I have the same feeling that I would have if I had just walked away from a near fatal accident or something. Then sometimes that evening I would have trouble sleeping.

      I'm sure my physiology is different than other people. I seem to retain adrenaline/cortisol levels longer than most others. And I know that some people find the adrenaline high to be one of the main points of gaming. Still, I wonder if in general it isn't good for people to stress themselves like this when they aren't burning it off with physical activity.

      I read about this online a little bit. There seem to have been some studies about it that were mostly inconclusive. Most of the findings are more interested in games being a substitute for more physical activity, so gamers may be more sedentary or overweight than normal.

      27 votes
    25. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      9 votes
    26. Discussion on the future and AI

      Summary/TL;DR: I am worried about the future with the state of AI. Regardless of what scenario I think of, it’s not a good future for the vast majority of people. AI will either be centralised,...

      Summary/TL;DR:

      I am worried about the future with the state of AI. Regardless of what scenario I think of, it’s not a good future for the vast majority of people. AI will either be centralised, and we will be powerless and useless, or it will be distributed and destructive, or we will be in a hedonistic prison of the future. I can’t see a good solution to it all.
      I have broken down my post into subheading so you can just read about what outcome you think will occur or is preferable.
      I’d like other people to tell me how I’m wrong, and there is a good way to think about this future that we are making for ourselves, so please debate and criticise my argument, its very welcome.

      Introduction:

      I would like to know what others feel about ever advancing state of AI, and the future, as I am feeling ever more uncomfortable. More and more, I cannot see a good ending for this, regardless of what assumptions or proposed outcomes I consider.
      Previously, I had hoped that there would be a natural limit on the rate of AI advancement due to limitations in the architecture, energy requirements or data. I am still undecided on this, but I feel much less certain on this position.

      The scenario that concerns me is when an AGI (or sufficiently advanced narrow AI) reaches a stage where it can do the vast majority of economic work that humans do (both mental and physical), and is widely adopted. Some may argue we are already partly at that stage, but it has not been sufficiently adopted yet to reach my definition, but may soon.

      In such a scenario, the economic value of humans massively drops. Democracy is underwritten by the ability to withdraw our ability to work, and revolt if necessary. AI nullifying the work of most/all people in a country removes that power making democracy more difficult to maintain and also form in countries. This will further remove power from the people and make us all powerless.

      I see outcomes of AI (whether AGI or not) as fitting into these general scenarios:

      1. Monopoly: Extreme Consolidation of power
      2. Oligopoly: Consolidation of power in competing entities
      3. AI which is readily accessible by the many
      4. We attempt to limit and regulate AI
      5. The AI techno ‘utopia’ vision which is sold to us by tech bros
      6. AI : the independent AI

      Scenario 1. Monopoly: Extreme Consolidation of power (AI which is controlled by one entity)

      In this instance, where AI remains controlled by a very small number of people (or perhaps a single player), the most plausible outcome is that this leads to massive inequality. There would be no checks or balances, and the whims of this single entity/group are law and cannot be stopped.
      In the worst outcome, this could lead to a single entity controlling the globe indefinitely. As this would be absolute centralisation of power, it may be impossible for another entity to unseat the dominant entity at any point.
      Outcome: most humans powerless, suffering or dead. Single entity rules.

      Scenario 2. Oligopoly: Consolidation of power in competing entities (AI which is controlled by a few number of entity)

      This could either be the same as above if all work together or could be even worse. If different entities are not aligned, they will instead compete, and likely try and compete in all domains. As humans are not economically useful, we will find ourselves pushed out of any area in favour of more resources to the system/robots/AGI which will be competing or fighting their endless war. The competing entities may end up destroying themselves, but they will take us along with them.
      Outcome: most humans powerless, suffering or dead. Small number of entities rule. Alternative: destruction of humanity.

      Scenario 3. Distributed massive power

      Some may be in favour of an open source and decentralised/distributed solution, where all are empowered by their own AGI acting independently.
      This could help to alleviate the centralisation of power to some degree, although likely incomplete. Inspection of such a large amount of code and weights will be difficult to find exploits or intentional vulnerabilities, and could well lead to a botnet like scenario with centralised control over all these entities. Furthermore, the hardware is implausible to produce in a non centralised way, and this hardware centralisation could well lead to consolidation of power in another way.

      Even if we managed to provide this decentralized approach, I fear of this outcome. If all entities have access to the power of AGI, then it will be as if all people are demigods, but unable to truly understand or control their own power. Just like uncontrolled access to any other destructive (or creative) force, this could and likely would lead to unstable situations, and probable destruction. Human nature is such that there will be enough bad actors that laws will have to be enacted and enforced, and this would again lead to centralisation.
      Even then, with any system that is decentralized, without an force leading to decentralization, other forces will lead to greater and greater centralization, with such systems often displacing decentralized ones.

      Outcome: likely destruction of human civilisation, and/or widespread anarchy. Alternative: centralisation to a different cenario.

      Scenario 4. Attempts to regulate AI

      Given the above, there will likely be a desire to regulate to control this power. I worry however this will also be an unstable situation. Any country or entity which ignores regulation will gain an upper hand, potentially with others unable to catch up in a winner takes all outcome. Think European industrialisation and colonialism but on steroids, and more destruction than colony forming. This encourages players to ignore regulation, which leads to a black market AI arms race, seeking to reach AGI Superiority over other entities and an unbeatable lead.

      Outcome: outcompeted system and displacement with another scenario/destruction

      Scenario 5. The utopia

      I see some people, including big names in AI propose that AGI will need to a global utopia where all will be forever happy. I see this as incredibly unlikely to materialise and ultimately again unstable.
      Ultimately, an entity will decide what is acceptable and what is not, and there will be disagreements about this, as many ethical and moral questions are not truly knowable. Who controls the system will control the world, and I bet it will be the aim of the techbros to ensure its them who controls everything. If you happen to decide against them or the AGI/system then there is no recourse, no check and balances.
      Furthermore, what would such a utopia even look like? More and more I find that AGI fulfills the lower levels of Maslow’s hierarchy of needs (https://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needs), but at the expense of the items further up the hierarchy. You may have your food, water and consumer/hedonistic requirements met, but you will lose out on a feeling of safety in your position (due to your lack of power to change your situation or political power over anything), and will never achieve mastery or self actualisation of many of the skills you wish to as AI will always be able to do them better.
      Sure, you can play chess, fish, or paint or whatever for your own enjoyment, but part of self worth is being valued by others for your skills, and this will be diminished when AGI can do everything better. I sure feel like I would not like such a world, as I would feel trapped, powerless, with my locus of control being external to myself.

      Outcome: Powerless, potential conversion to another scenario, and ultimately unable to higher levels of Maslow’s hierarchy of needs.

      Scenario 6: the independent AI

      In this scenario, the AI is not controlled by anyone, and is instead sovereign. I again cannot see a good scenario for this. It will have its own goals, and they may well not align with humanity. You could try and program it to ensure it cares for humans, but this is susceptible to manipulation, and may well not work out in humans favour in the long run. Also, I suspect any AGI will be able to change itself, in much the same way we increasingly do, and the way we seek to control our minds with drugs or potentially in the future genetic engineering.

      Outcome: unknown, but likely powerless humans.

      Conclusion:

      Ultimately, I see all unstable situations as sooner or later destabilising and leading to another outcome. Furthermore, given the assumption that AGI gives a player a vast power differential, it will be infeasible for any other player to ever challenge the dominant player if it is centralised, and for those scenarios without centralisation initially, I see them either becoming centralised, or destroying the world.

      Are there any solutions? I can’t think of many, which is why I am feeling more and more uncomfortable. It feels that in some ways, the only answer is to adopt a Dune style Butlerian Jihad and ban thinking machines. This would ultimately be very difficult, and any country or entity which unilaterally adopts such a view will be outcompeted by those who do not. The modern chip industry is reliant on a global supply chain, and I doubt that sufficiently advanced chips could be produced without a global supply chain, especially if existing fabs/factories producing components were destroyed. This may allow some stalemate across the global entities long enough to come to a global agreement (maybe).

      It must be noted that this is very drastic and would lead to a huge amount of destruction of the existing world, and would likely cap how far we can scientifically go to solve our own problems (like cancer, or global warming). Furthermore, as an even more black swan/extreme event, it would put us at such a disadvantage if we ever meet a alien intelligence which has not limited itself like this (I’m thinking of 3 body problem/dark forest scenario).

      Overall, I just don’t know what to think and I am feeling increasingly powerless in this world. The current alliance between political and technocapitalism in the USA at the moment also concerns me, as I think the tech bros will act with ever more impunity from other countries regulation or counters.

      21 votes
    27. AI video editing helpers are changing my life

      If you are like me then you are kinda over hearing about AI all the time; I get it, believe me. I've written about jobs on here before: my day job is absolutely infested with AI jargon, most of it...

      If you are like me then you are kinda over hearing about AI all the time; I get it, believe me. I've written about jobs on here before: my day job is absolutely infested with AI jargon, most of it pretty meaningless (flashbacks to "The Cloud"), and it's a constant everywhere else too, so yeah it's a lot and it's largely unimpressive. Image gen has gotten pretty ridiculous in the last 6-12 months, and video gen seems to be taking off next, and I've successfully wrangled various chatbots into helping with coding projects, etc.

      Probably none of this is news to you, but I just found out that I can get AI to edit video. I've done a lot of short-form editing, and recently picked up some side work that is much lengthier, without realizing that the time I would spend hunkered over going through it would be exponentially more lengthy. Painfully so. Cue signing up for a trial of AutoCut, and hot damn it's like living in the future. I am as we speak watching it delete gaps, cut to speakers, add captions that are mostly correct & even formatted & unbelievably also do the VHS singalong/Tiktok "highlight the word being spoken" thing that all the cool kids are doing these days. It's not perfect, it's kinda finicky—I'm having to use a V1 when V2 is supposedly much better, and I'm having to chunk these beastly premiere timelines to get it to do anything at all, but wow—if this is your day job, are you worried? Cause it's a game changer for me but no one is going to replace me because no one else would bother messing with it lol, but on a corporate scale do people know about this stuff yet? I'm thinking our jobs may not be replaced by AI, our jobs will probably just become AI babysitting.

      29 votes
    28. Tildes Book Club - The Ministry for the Future - How is it going?

      Happy New Year friends and fellow readers. In approximately two weeks we will be discussing Ministry for the Future by Kim Stanley Robinson. How's it going? I got started just after Christmas and...

      Happy New Year friends and fellow readers. In approximately two weeks we will be discussing Ministry for the Future by Kim Stanley Robinson.

      How's it going? I got started just after Christmas and it was such a tense fast paced book that I finished within a week.

      16 votes
    29. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like 2fa, citizenship.birthright and tiktok. Tags culled from the highest voted topics from the last seven days, if anyone was...

      Tildes is a very serious site, where we discuss very serious matters like 2fa, citizenship.birthright and tiktok. Tags culled from the highest voted topics from the last seven days, if anyone was unusually befuddled.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      15 votes
    30. Honey did nothing wrong

      OK, maybe they did something wrong; not actually giving people all potentially available discount codes when you say you will is wrong. But I don't think they did anything wrong by overriding...

      OK, maybe they did something wrong; not actually giving people all potentially available discount codes when you say you will is wrong. But I don't think they did anything wrong by overriding affiliate links, and I think it's dangerous to let people convince you otherwise.

      Even if replacing affiniate codes has negative consequences, in the form of lost revenue and uncounted sales, for the affiliates, it is happening entirely in the end user's browser, and in that environment the user has the right to do whatever they want. One can get extensions that strip off all affiliate codes. A user might have a case that their informed consent was not obtained by Honey for one feature or another, but if a user wants to install a browser extension that replaces all the affiliate codes in links they click, they have a right to do that and no affiliate marketer can be rightly empowered to stop them.

      If we admit some right to control the user's browser's behavior on the part of affiliate marketers, why would that right stop at interference by Honey? Wouldn't any extension interfering with the sanctity of the affiliate marketing referral data then be a legally actionable offense?

      24 votes
    31. A shower thought on cameras

      I was looking through some pictures and realized that, starting from pictures taken a few years ago, you won't be able to tell how old a picture is based only on picture quality, even though...

      I was looking through some pictures and realized that, starting from pictures taken a few years ago, you won't be able to tell how old a picture is based only on picture quality, even though that's been the case pretty much since the invention of photography.

      28 votes
    32. Tildes Video Thread

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you. It...

      Find yourself watching tons of great videos on [insert chosen video sharing platform], but also find yourself reluctant to flood the Tildes front page with them? Then this thread is for you.

      It could be one quirky video that you feel deserves some eyeballs on it, or perhaps you've got a curated list of videos that you'd love to talk us through...

      Share some of the best video content you've watched this past week/fortnight with us!

      15 votes
    33. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like matt mullenweg, neil gaiman and candy crush. Tags culled from the highest voted topics from the last seven days, if anyone...

      Tildes is a very serious site, where we discuss very serious matters like matt mullenweg, neil gaiman and candy crush. Tags culled from the highest voted topics from the last seven days, if anyone was bemused.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      20 votes
    34. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      11 votes
    35. "How many Super Mario games are there?", a deceptively difficult question to answer

      TL;DR Despite (or even perhaps *because of*) the Super Mario mainline series being a major pillar of video game culture, there is no consensus as to which games make up that series. Looking...
      TL;DR Despite (or even perhaps *because of*) the Super Mario mainline series being a major pillar of video game culture, there is no consensus as to which games make up that series. Looking further into this question leads into a linguistics rabbit hole.

      Heads up: the following is abnormally wordy even by my standards, and I'm the kind of person who regularly runs into the Discord character limit by accident despite the Nitro subscription increasing it. The underlying context is a set of two videos that by themselves reach almost 3 hours of runtime. I tried to sum up some of the main points enough that you don't strictly need to have watched the videos to follow while also not needing to slog through a play by play of the same video I recommended you to watch if you did. While I believe the subject is interesting, I fully understand if you don't have the time to dedicate to this. If you do and weren't scared away by the size of the scroll bar, feel free to read on.

      Context

      This all starts with the seemingly straightforward question in the title: How many Super Mario games are there? You would think it would be easy to answer given that this series is so massively impactful in video game history that to many it defines what a video game is. The truth, like most things, is a lot more complicated. jan Misali, who you might also know for their Conlang Critic series and various video essays on other deceptively complex subjects they find interesting, gathered data through a survey to collect people's answers to that question, and made a video on the subject. The video is about 45 minutes long, and that's only because they deliberately cut it short. The discussion that sparked from this video eventually led to them starting another survey at a larger scale with a revised methodology, culminating to a sequel to the previous video, this time with a two hours runtime, and it, too, was cut short. If you have the time to set aside for this, I would greatly recommend watching both videos as they're very insightful and most of what I have to say is commentary to these two videos (and doesn't even come close to covering as much as the videos themselves do).

      What question are we even asking here?

      Like all good debates on the internet, it starts with an ambiguity issue: What is a "Super Mario game"? In simpler cases, a video game series can be defined as the first game and its sequels and that's enough to establish an uncontroversial list. Things get more complicated when we look at an entire franchise especially one as massive as the Mario franchise, which contains a ton of video games, an even bigger pile of non-video game media... and works that blur the line. You can probably see where this is going, but I'll get back to that particular can of worms later. Focusing on the video games, among the entire franchise, the question focuses on the "mainline" series. That is what jan Misali refers to as the "Super Mario" series, distinguishing them from spinoffs and other games that are part of the franchise. You'll note that I specified "what jan Misali refers to as the "Super Mario" series", not "what the "Super Mario" series is".

      Multiple-choice confusion

      Using the video runtime as a yardstick, we are 2 minutes into the first part, and there is already a binary tree's worth of debate, and it's only getting bigger from here: the existence of a mainline series as a separate entity from the overall Mario franchise is commonly accepted, but not unanimously. Among those who do agree, there is disagreement on the scope of the mainline series (with how gargantuan the franchise itself is, even the spinoffs have their own spinoffs, and it would be a perfectly reasonable take to consider some or all of them, such as the Mario Kart games, as a core part of the series). Among those who agree on the scope, there is disagreement over what the first game of the series is (do we start at Super Mario Bros? Mario Bros? Donkey Kong? The Game & Watch series?). In order to keep the video at 45 minutes and not 45 hours, jan Misali picks one definition they feel is reasonable among others: the Super Mario series is one distinct series among others in the franchise, made up of Super Mario Bros. on the NES and its sequels, which are mostly platformer games. With this baseline established (even if the survey doesn't 100% agree), how do we figure out which of all the Mario games are the sequels to SMB1? There are many methods to go about this... And not only none of them converge to a single answer, they all diverge in different ways. Let's start with the most direct source of data jan Misali had access to as a direct result of the process of making the videos: the surveys.

      The one thing we can agree on is that no one agrees

      jan Misali isn't just presenting their own thoughts on the matter, they're also analyzing the data gathered from a survey they made before recording both videos. The first one merely presented you with a premade list of games and asked you which of them you considered to be a Super Mario games, and the second one goes more in depth but still had the same overall goal. If there was any sort of consensus (assuming the survey wasn't sabotaged or otherwise flawed enough to distort the ability to interpret the data to the point of uselessness), you could derive the broadly accepted list of Super Mario games from looking at the most common answers to the survey, right?

      If you interpret "the most common answer" as "which games people overwhelmingly (>95%) agree are part of the series", the survey gives us Super Mario Bros, Super Mario bros 3, and Super Mario World (by the time of the second video, the second survey added Super Mario 64 to the list, as well as Super Mario Bros. Wonder)... which almost anyone who has an opinion on the subject would agree is a grossly incomplete list. If you interpret "the most common answer" as "which is the list that the most people agreed is the full list of the Super Mario series", you end up with a much more complete list of 18 games which by definition is what the highest percentage of people answering the survey agree on. You could consider it the survey's overall answer to the question... except the percentage in question is less than 2% (although in the second survey analyzed in the second video, this same list, with the at the time newly released Super Mario Bros. Wonder added, actually stood at just above 5%. Closer, but still very much a minority group within the survey). Almost everyone who answered still disagree to some degree with that answer. While there is plenty of insight to be gained from the data (including regarding the limitations of the survey itself), it also conclusively establishes that public opinion (or at least in jan Misali's audience) doesn't have a truly agreed upon answer to this question.

      Hang on, let me call my uncle at Nintendo

      So, we have an answer, but not the answer, and even worse (...or better, if you like analyzing seemingly trivial arguments that secretly hide a rabbit hole of semantics, linguistics and cognitive science) the only thing we can say about "the" answer is that it cannot exist. So let's try finding more answers by going from another angle. If we learned anything from politics, it's that an answer derived from polls can absolutely be wrong, so it makes sense to consider that there is an authoritative source that can give a definitive answer over public opinion. The most obvious lead would be Nintendo itself, the owner of the IP... except that instantly fizzles out because while Nintendo does provide a list of mainline Super Mario games on their website, the one they give you isn't the same depending on whether you ask Nintendo of America or Nintendo of Japan. We can also look at what Wikipedia deems to be the list of Super Mario games, which naturally is different from both Nintendo US and Nintendo JP's list, and on top of that is arguably inconsistent with itself: the page's release timeline lists Bowser's Fury as an entry like the others, but the infobox that redirects to the various Mario games under the "main games" section lists it between parentheses as a sub-entry to Super Mario 3D World, the same way it lists New Super Luigi U as a sub-entry to New Super Mario Bros U which the release timeline in turn omits completely. There are rational reasons to do it this way which I won't go into since jan Misali explains it in the videos themselves, but technically that means Wikipedia doesn't have an internal consensus either. The Super Mario wiki, while unaffiliated with Nintendo, is also a good candidate for an authoritative source, which gives you another, different, answer. We could go on, but let's stop here and conclude that, once again, there is no agreed answer.

      Give me your argument and I'll tell you why we're both wrong

      Neither polling the public nor going by the authoritative sources have given a concrete answer, which leaves us in front of the semantic rubble trying to piece back a coherent understanding of the Super Mario series. Not to try and find the Correct™ answer, we've already established there isn't one, but it would give us valuable insight as to why no one can agree to a specific answer in the first place. jan Misali spreads this approach over both videos as they give their reasoning from various angles. They deliberately haven't gone over this exhaustively, and neither will I (not that I would be able to), but I do have thoughts I'd like to share based on their observations... Which yes, means I've written 1,5k words establishing the base around the videos I want to talk about despite operating under the assumption the reader has already watched them before going over my own thoughts. I'm certain I could have been more concise, but I felt this was necessary so that this post could stand as a coherent chain of reasoning and not a completely disjointed rambling that won't make sense to anyone who hasn't made the significant time investment that fully watching the video essays represents, and still not make sense to most who did (and if I misunderstood something critical, someone reading this can point it out from my attempt to lay out the context rather than after 12 confused replies down the thread). I'll try and tie my thoughts together in broader parts with increasingly silly titles.

      "Home console purism"

      I will start by addressing this not because it's the most important (if anything it's the least important detail I have something to say about) but because it lets me introduce a talking point I'll reuse later. Something that jan Misali mentions early on is what they call "home console purism", defining it as the belief that the mainline Mario series, as a rule, cannot include handheld games. While they don't explicitly state this at any point nor do I have a specific reason to believe implying it was their intention, it somewhat came off to me like bringing it up as a flawed argument just to dismiss it, especially after it was brought up again regarding Super Mario Run as a comparison to the belief that mobile games "don't count". If you leave it at that, I absolutely agree that it's silly to exclude a video game for that reason, especially with the Switch blurring the line. After thinking about it, though, while I'd still disagree with using it as a reason to exclude a video game from a series in this specific case, I think it deserves to be looked at in more detail.

      Gatekeeping or shifting perspective?

      The least charitable interpretation of this argument is that handheld and mobile games are deemed to not be worthy of being included alongside the "real" games released on home consoles or PC, usually with a side of implying that you're a "fake" gamer if you play them (not to mention the higher layer argument from the same basis that also excludes any console games, leaving only PCs as the "true" gaming platform and everything else as lesser toys for kids) which can safely be dismissed as elitist gatekeeping. However, from a perspective of classifying games within a series, there is a much more sensible way to approach this argument.

      The "Call of Duty on the DS" problem

      Nowadays, between the handheld PCs like the Steam Deck which can give desktop PCs a run for their money in terms of specs and the Nintendo Switch that refuses to be classified as a dedicated home console or handheld, the distinction would look a lot sillier, but the handheld game market used to be closer to an isolated sub-segment of the overall video games market than a fully integrated part of it. Disregarding the whole "exclusive releases" circus, faithfully porting a PC game to a home console was generally agreed to be feasible. Handheld consoles were another matter entirely. Most (all? was there a handheld notable for outperforming contemporary home consoles?) of the time, handheld consoles had vastly inferior specs to contemporary home consoles and computers making faithful ports of a given game to them a pipe dream if the game was too resource intensive, and a tendency to have a much more varied control scheme than you'd expect from home consoles, sometimes to the point of "porting" an existing game requiring restarting the game design process from scratch.

      You've gotta hand it to the Need For Speed DS game devs, they certainly tried to make them similar to the other platforms

      Where this starts mattering in this context is what this means for releases within an individual game series, and how game studios would treat developing a given entry for each system. Some just stuck to only home consoles or handhelds, some would aim for the best compromise between having a unified experience for a given game no matter which device you were playing it on and leveraging a specific console's unique features, some would confusingly release games under the same title on different platforms but actually make them completely different games (even Nintendo themselves are guilty of it!), and, most relevantly, some would deliberately make handheld games stand out from the home console games as a sub-series.

      Why this doesn't really matter here, but the point I'm building up to does

      This outlook makes a lot less sense if you look at the Super Mario series in a vacuum, which, as a mainly platformer series, struggles a lot less with making a handheld release that convincingly fits the vibe of the home console releases than other genres might (in no small part because designing a 2D game makes just as much sense as it does in 3D for this genre, making the specs gap between handheld and home consoles a lot less important), and as a first party franchise, Nintendo isn't going to be blindsided by a new console's weird features like a third party studio might since they're the ones making the console... But if you consider the market in general across the years, siloing the home and handheld side of a given series as two separate entities, with the home console being granted the "mainline series" role was a very real phenomenon. If you start from this premise and look at the Super Mario series which debuted on the NES, it makes sense to apply the same framework and say "None of the handheld games are part of the Super Mario series, they're part of their own series". I would still disagree, but it's definitely a lot more sensible to base it on past observations of the market than gatekeeping.

      The Super Mario release timeline needs its own timeline

      To elaborate, I would find this argument a lot more convincing back when the DS (which was so atypical that even porting a game from another handheld to the DS' bespoke dual screen and touch screen setup was a non trivial affair, let alone the home consoles) was the current-gen Nintendo handheld than now where the Switch 2 (a console with a mostly conventional control scheme and powerful enough that porting an arbitrary PC/home console game to it without visibly changing anything about the game makes just as make sense as any other platform) is about to come out. And with this I'm finally arriving to the talking point I wanted to introduce. If the evolution of the broader market can affect the validity of someone's criteria to determine which games are (or aren't) part of the Super Mario series, then we can generalize that to the following: A game can be (or no longer be) considered part of a series depending on when you ask even if absolutely nothing has changed about the game in isolation.

      Sure they're all a Mario game, but which one is THE Mario game?

      One thing that jan Misali picked up on from the original survey is a major ambiguity that made answering (and therefore interpreting the resulting data) harder is the remakes, remasters, enhanced versions with their own release, and other related weirder cases. These games range from almost completely identical to previous releases to non-controversially a variant of the same title but still different enough to provide an experience meaningfully separate from the original title, to different enough they're arguably not the same game, adding a dimension to the answer that makes enforcing a flat "yes" or "no" choice less useful. This is why the survey that led to the second video made it possible to call an entry a "mainline Super Mario game", a "major spinoff", a "minor spinoff", "not canon" and finally "not a Mario game" (and "unsure", just in case) at the same time as you answer whether you think the title is a distinct entry in the series (or you're unsure), to be able to clarify the general sentiment that if a game saw more than one release under different versions, they can all be acknowledged as an incarnation of that game without making each individual release an entry to the mainline Super Mario series of its own. This allowed the answers to be more nuanced, but this by itself doesn't help answering the original concern: if multiple releases can all be the same game, and that game is part of the series, can more than one of these releases be called a "distinct" entry? If you think there can't, which one is it? And this last question is what I'm going to focus on for my next thought.

      Mario games are temporary but Doom is Eternal

      Forced reference aside, let's look at other franchises for comparison. Doom Eternal, originally released on PC in March 2020, got a Switch port later in December that year. Thanks to skillful optimization allowing it to somehow run on glorified 2015 Android tablet hardware, this port is faithful enough that I don't think it would be controversial to call it the same game as the PC release compared to, for example, The Sims 2, where while a game named The Sims 2 was released on the Nintendo DS, it is so radically different from the PC release that I would consider it an entirely separate game (and for that matter not a part of the mainline Sims series, but I'll put away that thought before I completely lose the plot). If I asked "Between the PC and the Switch release of Doom Eternal, which is the main release?" and we assume "both" isn't considered a valid answer (which is itself debatable) I would expect the natural answer to be the PC release simply because out of two functionally equivalent releases of the same game, the PC release came first. Similarly, if we consider, as a general rule, that there exists one, and only one, release of a given game that embodies a distinct entry in the mainline Super Mario series, with any other release not counting (while still accepting that they're a version of that game), the earliest release being the distinct entry makes intuitive sense. After all, they're the original version of the game. If it could be of the future ones it would mean a release could stop being the distinct entry in a mainline series despite nothing having changed about the release itself, which doesn't make sense... right?

      What's in a name?

      Time to bring up that one point from earlier: there's nothing inherently preventing the status of a game release as a mainline series entry from being affected by external factors. Quick disambiguation note: I've been using the word "release" in the context of video games being made available for purchase, but the word "release" can also be used to mean a software update, no matter how minor. Video games also being software, this distinction is now going to matter. To avoid confusion, I will only use the word "release" to mean a game being made available to purchase and refer to a new software version for an already released game as an "update". With this cleared up: before internet connection became a standard feature in consoles, the general expectation was that releasing a game meant permanently locking down the state of its software. Game companies would not want to update a game between releases and end up with different versions of a physical game in circulation if they can't ensure that the customers would get the most recently updated copies as it would inevitably confuse players, so it would only be considered for truly major issues that weren't caught in time for the release. As broadband internet came into the picture, it suddenly became a lot less important to make sure the game stayed the same after release as you could simply get the customer to upgrade their game over the Internet. This quickly became standard operating procedure for PC games, with consoles catching up a bit later, including Nintendo's. And with it, came the practice of content updates over the lifecycle of a game before the next release.

      Dragonborn... reborn?

      Even if the individual updates don't change the game to a meaningful degree from one update to the next, as they pile up you can eventually end up with a wildly different game than what it was when it originally released, even if it's supposed to be the same entry into its series. If you agree that the release you accept as the distinct entry of its mainline series can change its characteristics over time, wouldn't it make sense to also agree that which release of a game you consider to be the distinct entry of the mainline series can also change over time? Let's turn to another series as an example: The Elder Scrolls, and specifically Skyrim which is infamous for its amount of re-releases. It is at the time of writing the latest game in its series, and has been since 2011... but is the by now almost 15 years old original release really still the main entry in the Elder Scrolls mainline series? As far as Steam is concerned, the game you can purchase if you search for Skyrim on its store isn't the original release, nor is it even the Legendary Edition release from 2013, but the Special Edition from 2016 (while also letting you buy the Anniversary Edition as a DLC to the Special Edition). With the original release no longer being on sale and the more recent Anniversary Edition being classified as a DLC rather than a "proper" release, it would make sense for me to call SE the "distinct" entry representing Skyrim in The Elder Scrolls over the original release. Is there an instance of this happening in the Super Mario series? It would be a huge stretch, but you could argue (although frankly I wouldn't agree) that Super Mario 64 isn't a distinct entry in the Super Mario series because you consider the Super Mario 64 DS remake to be the "true" entry in the series. Sure, claiming that Super Mario 64, the first Mario 3D platformer isn't a mainline Super Mario game sounds ludicrous, but so does "Skyrim (2011) isn't a mainline Elder Scrolls Game but Skyrim Special Edition is" and I did consider it a plausible argument. A slightly less unhinged instance would be to consider New Super Mario Bros. U Deluxe to be the representative entry in the mainline series over New Super Mario Bros. U.

      Strictly defined criteria and their pitfalls or: why is a sweater a Super Mario game?

      By this point I've highlighted ambiguities over the meaning of pretty much word in the question "How many Super Mario games are there?".

      • How many: No consensus on the number of games in the series, let alone which ones they are
      • Super Mario: No consensus on what makes an individual game part of the series
      • are there (present tense): No guarantee that the list can stay consistent with regards to time, in either direction

      There is one left to achieve total semantic obliteration: games. This was inevitable, really. How could you overanalyze this question and not bring up nitpicking over the meaning of the term "video game" itself? jan Misali has already done most of the work for me, as part of the second video involves them mentioning that attempting to derive an appropriate list of mainline Super Mario game solely from an objective definition while is doomed to fail. Whatever the approach, you will always be working with an unstated semantic "guardrail" of some sort that cannot be comprehensively worded into the definition. The first basic example they give is "Anything with 'Super' in the title is part of the Super Mario series." Under any reasonable context we know what is meant by "anything" but without it, this definition includes infinitely many things that very obviously aren't Super Mario games. But even progressively narrowing it down to something that sounds sensible will still leave a semantic hole that includes something absurd. This culminates into the following bit:

      So, maybe you can use this "has Super in the title" method as a starting point and add more stuff to it until it becomes a useful definition. And, in the comments from part 1, many people have tried to do exactly that. And very often what they come up with something like: "The Super Mario series consists of the games developed by Nintendo for Nintendo consoles that have 'Super Mario' in the title, excluding RPGs, party games, Mario Kart, sports games, and reissues of previously released Super Mario games."

      At which point jan Misali unleashes their inner Diogenes and reveals what I've been hinting at in the header: Behold, a man mainline Super Mario game! However, while I'm all for leveraging semantic technicalities for the sake of comedy, I think this is a part where jan Misali loses the plot a bit. Even accounting for a VERY permissive understanding of what a video game is, I don't think I am a teacher: Super Mario Sweater plausibly counts as one. Obviously knowing the incoming storm in the comment section, they supplied the following definition for a video game: "interactive software with a visual display for the purpose of entertainment". I agree that if you accept that's what a video game is, I am a teacher: Super Mario Sweater is in fact a video game. What I don't agree with is that the definition itself is accurate enough.

      My favorite video game is Tildes

      jan Misali's last argument in the video in favor of IaaT:SMS being a video game is regarding the value of knitting as entertainment, which I'm not disputing, but that's not where I believe the issue with this definition is in the first place. IaaT:SMS does have interactivity, yes, and it was designed for the purpose of entertainment, but to me that is not enough to constitute a video game. For it to be one, the interactivity needs to be a necessary part of the entertainment, which isn't the case here. The interactive part, inputting your measurements, choosing a file and scrolling through the selected knitting pattern isn't the entertaining part. The entertaining part, which is knitting a sweater, requires none of the interactivity provided by the software; a completely non interactive slideshow of the various patterns would accomplish the goal just as well. And, while this was ultimately just part of jan Misali's overall point that you cannot bolt together a purely objective definition without relying on some level of unstated common sense, I think that point would have been better served by highlighting the holes in the provided definition of a video game itself than taking it at face value to poke a hole in the definition of the Super Mario series that relied on in the first place (not that this is even required, as jan Misali proceeds to show more examples of games that clearly wouldn't be argued in good faith by anyone to be part of the mainline series and are still noncontroversially video games, and then goes on to explore the ambiguities in pretty much every other part of the definition). You know what else counts as a video game under that definition?

      • mspaint.exe
      • Arch Linux
      • Tildes
      • Any movie DVD that features a menu
      • BonziBuddy
      • The Youtube video player
      • The onboard widget display of the Logitech G510 keyboard
      • Kangjun Heo's Rensenware
      • A chat interface with an LLM whose system prompt instructed it to entertain the user without any further elaboration
      • The firmware running on my pair of wireless earbuds (a LED counts as "visual display", right?)
      • Twitch chat
      • The YouAreAnIdiot prank website
      • The Times Square ad billboards (yes, it's interactive, even if the controls are atypical)

      You will note that even with my caveat, you could still argue that a lot of these still fit this alleged definition of a video game, so whatever a video game is, it's not just that. Instead of continuing this list and losing the plot myself for the second time in the process of writing this, I will point out that jan Misali's second video has been classified under the "I am a Teacher: Super Mario Sweater" game category, meaning that apparently Google agrees that this is in fact a video game. Shows what I know.

      Video killed the Mario star

      And of course, you can't cover debating what's a video game without also covering the video part. When people ask "how many Mario games are there", the video game part is implied, but there is definitely an argument to be made that being a video game is not necessarily a prerequisite to be part of the mainline Mario series, especially if you hold the belief that the Game & Watch games aren't actually video games (I personally do think they are, but it's debatable enough for jan Misali to not be fully sure, at the very least) but are still significant enough to be part of the mainline series (there is a Super Mario Bros. game in there, after all, and it's even a platformer!). This can also be further argued to include other media that aren't even games (if the NieR series can include stage plays, what's preventing the Super Mario series from including, say, its licensed movie?), though I personally don't have any non-video game candidate in mind to argue in good faith that they should be part of the series.

      413 Payload Too Large

      At this point I don't think I have much else to add that isn't basically paraphrasing jan Misali themselves, so I'll wrap up this post so I don't have to spend another day adding to it and proofreading, and I'm fairly confident that between it and all the other interesting points the video raised that I haven't mentioned there will be more than enough jumping points for discussion (and if I forgot something I wanted to add, I can always do that later). What are your thoughts on this? And did you realize before I pointed it out that I wrote over 5k words about the question without giving my own answer at any point?

      My own take on the list I was tempted to just post the topic without actually putting up a list answering the question itself, first because I believe analyzing the subject is more interesting than actually giving an answer, and because ironically enough I haven't actually thought about assembling my personal list until now. But, if only for the sake of completeness, here goes:
      • Super Mario Bros. (NES)
      • Super Mario Bros.: The Lost Levels (NES)
      • Super Mario Bros. (Game & Watch)
      • Super Mario USA (NES)
      • Super Mario Bros. 3 (NES)
      • Super Mario Land (GB)
      • Super Mario World (SNES)
      • Super Mario Land 2: 6 Golden Coins (GB)
      • Super Mario 64 (N64)
      • Super Mario Sunshine (GC)
      • Super Mario 64 DS (DS)
      • New Super Mario Bros. (DS)
      • Super Mario Galaxy (Wii)
      • New Super Mario Bros. Wii (Wii)
      • Super Mario Galaxy 2 (Wii)
      • Super Mario 3D Land (3DS)
      • New Super Mario Bros. 2 (3DS)
      • New Super Mario Bros. U (Wii U)
      • Super Mario 3D World (Wii U)
      • Super Mario Maker (Wii U)
      • Super Mario Odyssey (Switch)
      • Super Mario Maker 2 (Switch)
      • Super Mario Bros. Wonder (Switch)

      These are, according to me, the 23 games making up the mainline Super Mario series, as of writing this. If you're interested in knowing my specific arguments for including or excluding a given video game, I'd be more than happy to elaborate in the comment section if asked to. I just won't do it here because covering all of the games that are or aren't debatably mainline would probably double the already absurdly high word count, and I'd probably still miss something.

      33 votes
    36. Polyamory, visibility, and public perception

      Any poly folks struggling with judgement from family, friends, or strangers? I'm openly bisexual and polyamorous to my friends and some family, and I've been steadily trying to let the veil down...

      Any poly folks struggling with judgement from family, friends, or strangers? I'm openly bisexual and polyamorous to my friends and some family, and I've been steadily trying to let the veil down more lately. However, I've been feeling resented and mistrusted by folks -- some online and in person. These experiences aren't exclusive to conservative regions, either. A lot of the online hate I've received has been in Greater Boston community spaces, one of the cities with the most non-monogamous folks. I suppose I'm just feeling bad and isolated about it all. Would love to hear about experiences (good and bad) y'all have had!

      35 votes
    37. Are there any of you living off of creating original art?

      The question is a bit more nuanced than the title suggests, which I kept succinct for clarity’s sake. Are there any of you living off of their original art? By this I mean works that you create...

      The question is a bit more nuanced than the title suggests, which I kept succinct for clarity’s sake.

      Are there any of you living off of their original art? By this I mean works that you create according to your personal vision, and without a “list of requirements“ for you to fulfil. So, if you are a visual artist - you paint/draw/design what you want, how you want, when you want. As a musician, you play the same. Etc.

      Why I am interested in this topic: I struggle to call art a hobby, since I am borderline depressed whenever I don’t engage my mind & hands to create something. But from an outside view, that’s how it looks. I work a day job, and make whatever time I can for my art. I don’t earn any money from making it.

      I’ve had some experience in the past with creating visual media as a commission, and it is definitely something I am not interested in pursuing.

      Therefore, if there’s anyone here who makes a living off of art, without compromising their vision, I am really interested in hearing your story & advice for how someone else can get to the same point.

      28 votes
    38. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      8 votes
    39. Offbeat Fridays – The thread where offbeat headlines become front page news

      Tildes is a very serious site, where we discuss very serious matters like heritage foundation, net neutrality and stimulation clicker. Tags culled from the highest voted topics from the last seven...

      Tildes is a very serious site, where we discuss very serious matters like heritage foundation, net neutrality and stimulation clicker. Tags culled from the highest voted topics from the last seven days, if anyone was experiencing FOMO.

      But one of my favourite tags happens to be offbeat! Taking its original inspiration from Sir Nils Olav III, this thread is looking for any far-fetched offbeat stories lurking in the newspapers. It may not deserve its own post, but it deserves a wider audience!

      12 votes
    40. Walled gardens, privacy, SEO and the open internet

      Hey all! So I was thinking of how when looking at privacy, having a platform being a walled garden (i.e. data not being found on search engines) can feel like a worse experience for what is...

      Hey all!

      So I was thinking of how when looking at privacy, having a platform being a walled garden (i.e. data not being found on search engines) can feel like a worse experience for what is regarded as the open internet.

      I don't have a solid solution for this. So my question to you is,

      How do you respect privacy while sharing content for search engines on a platform?

      13 votes
    41. A vast swathe of varied topics, and the conversations built around them, were just lost from Tildes – what to do when users leave with their posts

      I'd just like to say that I never make meta posts like this one, but for some reason this topic has really struck a chord with me on this Wednesday evening... We recently lost a user from Tildes....

      I'd just like to say that I never make meta posts like this one, but for some reason this topic has really struck a chord with me on this Wednesday evening...

      We recently lost a user from Tildes. I don't know which day, but I'd already noticed they weren't around a few days before I did some digging into it. The names here are not important. But this user had been a prolific poster over the last six months. As someone on Tildes who does a lot of tagging, they were high up on my 'user interaction list' in the passive way that comes from amending tags can do.

      Some departing users leave all of their contributions behind, along with their username, never to be seen from again. Perhaps they regenerate with a new handle or perhaps they find pastures fresh elsewhere. Some users take all of their topics with them, along with the conversations, the ideas, the thoughts, and in my mind a little piece of the Tildes community. The latter is what happened here with our prolific user.

      This has made me unusually sad. There are lots of users I miss on a personal connection level, whether that be the status they held in the community, or simply missing the elegance of their prose. Sometimes they return and I smile at my keyboard. Sometimes I check how they're doing by looking on Reddit. The sadness here comes from a feeling that when a prolific user leaves with their topics, it feels like a library user leaving the country with their borrowed library books. I've never been very good with analogies.

      People talk about link rot and video game preservation and the walled gardens of the internet and it feels like this mourning over lost information from a link aggregator with a close-knit community bound up in it fits in there somewhere in the discourse.

      In a comment to this topic I'm going to link to as many of the lost topics as I was able to find. These will be direct links to the articles, not to the Tildes discussion. I don't want this act to feel like grave-robbing by linking to deleted Tildes pages.

      This is the end of my hopefully only foray into meta posting. I don't think I have the wordsmith-ery for it.

      70 votes
    42. CES 2025

      CES 2025 kicked off with some big hardware announcements. AMD CPUS for desktop, mobile, and handhelds Nvidia 5000 GPUs (see separate discussion here) But what else are people excited (or not...

      CES 2025 kicked off with some big hardware announcements.

      But what else are people excited (or not excited) for that doesn't necessarily deserve its own thread?

      19 votes
    43. Tildes End-of-Year 'Awards' 2024

      Happy end of year, everyone! I saw a comment today on Tildes that reminded me of a type of thread that I really enjoyed back on Reddit: end-of-year awards. Those were typically in individual...

      Happy end of year, everyone!

      I saw a comment today on Tildes that reminded me of a type of thread that I really enjoyed back on Reddit: end-of-year awards. Those were typically in individual subreddits and involved a lot of specifics and inside jokes related to that community, but I think Tildes is a small enough place where we could do one site-wide. (Full disclosure, I am not sure if this is a great idea and am open to any and all suggestions.)

      Brief explanation:

      • For starters, there are no actual awards to give out, sorry. Just some pats on the back and maybe some street cred to go with it.

      • The purpose of the thread is mostly to highlight cool, helpful, and interesting things or users you've seen here on Tildes in the last year. This thread is hopefully a gateway to those interesting posts/comments/discussions that you might have missed.

      • Top-level comments should be an award category (for example: Most Interesting Thread, Best Discussion, Most Helpful Comment, Funniest Joke, Most Helpful User, Best Prediction, Favorite Recurring Thread, etc.) Note that none of these examples are negative because again the goal of this thread is to highlight awesome stuff that others might have missed over the last 12 months.

      • Responses to those top-level comments should be the actual nominations, preferably with a link to said comment/thread, and a quick explanation as to why you think it deserves recognition.

      • Upvotes serve as the votes for each category, though I encourage you to vote for as many nominees as you'd like since the awards aren't real and the points don't matter.

      That's pretty much it. I'll post a few comments as examples, but hopefully it should be pretty straight-forward. Feel free to add your own award categories, and please nominate as many users/comments/threads as you'd like!

      If this thread helps at least one person discover a helpful thread from 6 months ago that they might have missed, then I'll consider it a success.

      49 votes
    44. Is anyone else kind of scared by the internet?

      I don't mean that I'm scared by some terrible content on the internet, or that I'm actually afraid of using it. What I mean is the same feeling I often get from open-world games: FOMO, a sense of...

      I don't mean that I'm scared by some terrible content on the internet, or that I'm actually afraid of using it. What I mean is the same feeling I often get from open-world games: FOMO, a sense of chaos, being lost and lacking direction.

      Internet is inherently like an open-world game. There's so much content available. In your entire life, you won't see even 0.001% of it. This very post will probably be seen by like 100 people at most, which is such a tiny share of all internet users.

      I get very anxious thinking about this. People often talk about how they miss "the old internet", which consisted of small websites and had to be explored. To me, that sounds like hell. I don't want to explore internet. I want to know where something is and how to find it. Information is on Wikipedia. Opinions are on Reddit. Et cetera. But the internet doesn't work like that - there's so much stuff that I don't even know how to grasp it.

      I recently discovered https://are.na because someone mentioned it here on Tildes. I signed up, and immediately got that feeling. There's a huge amount of content, and I'm supposed to just explore in until I stumble upon something?

      Tildes is one of the few websites where I don't feel that, because the amount of content is relatively small so I have a feeling of keeping it under control. But it also makes me think about how there are countless other small communities like Tildes, and ones that I'll never be aware of - and that's also pretty scary.

      Does anyone else feel something similar? I've seen many people talk about similar feelings regarding keeping up with social media, but that doesn't actually bother me, but the amount of communities that can be explored does

      35 votes