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    1. Cosmos Cloud Writeup

      I'm just copy pasting my reddit writeup since that's where the creator is active. For those curious the basic idea of cosmos (https://cosmos-cloud.io/) is home server with a push towards default...

      I'm just copy pasting my reddit writeup since that's where the creator is active. For those curious the basic idea of cosmos (https://cosmos-cloud.io/) is home server with a push towards default safety stuff. Reverse proxy over your docker containers configured to not see beyond their world sort of thing so you can safely control access. I believe it's a one person project and still very much in development, but given that so many people just drop "roll your own, you just need to learn...." as the solution I find this to be vastly preferable, and maybe better than things like CasaOS

      Post:
      I've had less time than I hoped to really poke at this, so it's a bit rambly/stream of consciousness. Figured I'd put this up as a data point for anyone either considering cosmos, or maybe as some feedback. If anyone wants more detail on a specific part I'll gladly dive in, but for now if I don't put this up I never will. A very large thanks to the various people who guided me on the discord.

      Techstack/layout/hardware:

      1. Cloudflare domain with proxy active
      2. Ubiquiti UDM Pro router
      3. MS01 on Unbuntu, in default DMZ vlan
      4. Client devices on other vlans(a secure VLAN, technically not the default but similar) or external to network

      Personal skill level: I code for a living, but that's probably overstating my skill. Mostly light CRUD apps. Network is a MASSIVE blindspot that I know very little about. This project was in part to help fix that by getting me some practical experience. It's also GROSSLY overspecc'd for my skill level with some hope I can eventually do some more ambitious stuff.

      Setup: I had installed Cosmos before and run it locally unsecured/self signed (as provided by just clicking on the button in cosmos), just to make sure I understood "intended" behavior.

      My initial hiccups mostly revolved around me setting up port forwarding incorrectly in the router, so i'll skip most of that. Short version is misread something, went down the out of date documentation rabbit hole and then doubled down with some AI hallucinations. In the end it's MUCH easier than I was making it.

      All i needed to do was setup a 443 port forward to the static IP of my Cosmos box. It's even limited to cloudflare IPs only, which was just taking the list provided by cloud flare and copy pasting it in. There's a section in ubiquitis network interface for this and it's very straight forward.

      From there it was configuring the right tokens so I could do the cloudflare DNS Challenge, which is well documented (went the double token route rather than full key.) Once I found the right pages for that it was simple.

      Made my tokens, but was confused as hell because in Comsos it says "you don't need to fill everything out" for cloudflare, and there's CLEARLY duplicate entries, so I wasn't sure if I needed to fill out both.

      From what I can tell, you need to fill out the duplicates (so you will double enter your email and your key/tokens). You can leave blank things like timeouts or whatever you're not using (key if using tokens, token if using key). Some clarity on the dupe thing might help.

      I do think a small guide on bare minimum DNS config would also help. I was using a root A record and a CNAME wildcard record, and I never got it to working with cosmos. Unsure if that's my fault or not, but when I changed the wildcard to another A record (so A record for root and A record for *), it started working. For someone like me who knows fuck all about any of this, there was a lot of stumbling around with DNS.

      Of note I did select allow wildcard domains and .local domains on all attempts. No insecure http local access.

      From there it, mostly, started working. Https enabled and everyone can connect....exceeeept .local domains.

      This is the part i'm still struggling with. There's not a lot of documentation on .local, just "it will work if you check the box". I'm not sure if it clashes with https, or if i need to self sign, or if it really should be that easy.

      My understanding is I just make new url for an app, call it whatever.local, and boom I should be able to connect so long as i'm one the same network.

      In practice, I see no traffic hitting the server when I try this(unless on the server itself), and get timeouts from local clients (server does work). I got it to work once from a client on another vlan after trying to curl the https://whatever.local, but the next morning with nothing changed (went to bed right after and just left the machines running), it no longer worked.

      I did 100% confirm this worked because I used filebrowser to transfer some large data at speeds that NEVER would have been possible if it wasn't over my local network(everything is wired, no wifi, hence the desire for .local access). Also worth noting that I CAN ping the server locally and ssh to it from my other network, so i'm confident the firewall/vlans are configured correctly for that.

      Even for that brief moment when it was working, I STILL couldn't hit domain.local. It clearly exists, but if I can hit it (again from the server box or for that one moment from my other machine) I get the "you should use your domain address" text and cannot continue.

      I suspect router shenanigans (i do have mdns enabled on all VLANS), but I'm having a hard time finding logs and what not for this. I'm also unsure if I don't know enough and am doing some config that obviously shouldn't work. I have toggled the "allow insecure local access" option in testing once or twice, but it doesn't seem to change anything. Not sure how long the delay should be.

      Small things I noticed that might need fixing/expanding: 1. The initial admin account creation "your passwords do not match" help text is not in English. 2. Small thing but while browsing the market it seems there's a few configs that no longer work or aren't supported. EmulatorJS was the main one that seemed clearly done. 3. Hitting the domain, after logging in but not having touched it since forever, just gives you a "user unauthorized" warning but still lets you putter around the setup. 4. Related to that, it does sorta suck that right now even normal users see so much. I would like to hide a LOT of the interface for some of my users(just show them installed visible apps?), and while I can hide something like a new URL, I can't hide the URL screen, or the market, or whatever. It's "fine" but several test members had to be told "yes i know you can see that, no its fine, no you can't delete or edit, yes i know it looks like you can, yes i've tested, etc, etc" 5. In my testing, I did manage to get my domain IP banned by smart shield due to all the logging in and out. Was easy enough to bounce the box and get back in, but maybe a "heavy testing" mode an admin can enable that has smart shield chill for 30 minutes? Dunno how sane that is given the security first focus and I'm sure I could've whitelisted the IP briefly/neutered smart shield somewhere. 6. When entering your license key, you instantly see a "manage your license" button pop up. I emailed about it because I was confused and thought my license was busted, but just needed to scroll to the bottom and hit save. Just a flow thing that might wan to change. 7. Maybe an early "what is your goal" question? Local only vs using a domain vs using a domain and local access with adjusted config process to skip/auto handle things that could go wrong?
      8. The "make admin only" checkbox on every app i've installed, that has it, doesn't appear to work. I have to go into the URL config and manually make it admin only from there. Maybe i'm misunderstanding where/how it's doing this, but some light testing seems to confirm that non admin accounts can access until I do that.

      Side issues:

      At some point in all this my Ubuntu took a spirited attempt at destroying itself and would let me login and then just show me a cursor and nothing else. Couldn't get to the terminal through the recommended ways, but after sshing to the box locally and changing uhh...the display driver I think?, it's mostly been working, but I cannot restart the machine without issues until I hard shutdown (hold the power button). I doubt this is related to cosmos (either caused by, or affecting behavior), but figure I should mention it just in case. Planning a full reinstall later.

      Overall:

      I do love it. Cosmos is trying to be something that I think should exist and yet for some reason does not. There's so many ways to screw something like this up and the "well just roll your own" approach is hellishly easy to screw up with extreme consequences. I have a few more upgrades/tweaks to do (get .local working, maybe reinstall the OS and the thus resetup from scratch, NAS for storage of some family videos/photos we want backed up in more than one spot), and I have mostly enjoyed how clear Cosmos has been.

      7 votes
    2. Hot take: 4:3 > 16:9

      It's been a while since I've watched an old TV show. We've had widescreen TVs in our houses for decades now. When HD and digital video came into the scene, it basically came hand in hand with the...

      It's been a while since I've watched an old TV show. We've had widescreen TVs in our houses for decades now. When HD and digital video came into the scene, it basically came hand in hand with the 16:9 aspect ratio. It was more cinematic. It was basically a mark of quality in and of itself.

      On a whim, I decided to watch Wolf's Rain, an original Bones anime that was produced in 4:3. I thought it would be difficult to adapt to the more narrow screen. I was thinking what I'd be missing out on by the missing part of the screen.

      In hindsight, those thoughts were pretty rediculous. The people who made the show knew they were going to target that aspect ratio, so they built the entire show around it. It's animation: every frame is literally a painting. The aspect ratio was never a limitation to the artist because it was effectively the same limitation any given piece of paper or canvas they would apply their art to.

      By no longer producing video in 4:3, we have lost something important to framing: verticality and angularity. 16:9 means there's a lot more room to the left and right than there is up and down, and because you have so much more horizontal view dutch angles tend to be extra disorienting. While Wolf's Rain doesn't use dutch angles very often, vertical framing is extremely common. One early episode has a particularly striking scene where a white wolf is running vertically up a cliff towards the moon. Other times it's used to show off the scale of large structures, which can better express a sense of dread or oppression. The show also often has circular framing; where characters and objects are arranged in a circle, which doesn't seem to work quite as well aesthetically on widescreen formats.

      Now that I've started thinking about this, I started to think about what a shame it is that we are actually losing some of our treasured 4:3 shows from the past. TV shows aren't terribly well archived in general outside of ultra-popular shows, and even then many old shows that were made for 4:3 have been bowdlerized into 16:9. Many shows have been stretched out or had their tops and bottoms deleted in order to fit into 16:9. Some shows were shot on film and had new scans done in order to use the parts that were originally designed to be cropped out. But because they are ruining the intent of the cinematographers, the addition is not necessarily a good one.

      But what do you think? I know this is probably not a popular opinion, but I'm sure that I'm not the only one who thinks this.

      34 votes
    3. CGA-2025-10 🕹️⏰ 🗺️ 🐸 INSERT CARTRIDGE 🟢 Chrono Trigger

      Warning: this post may contain spoilers

      Introduction

      Fun Fact: I named my Cat Crono because of this game.

      Welcome to Chrono Trigger.
      We're playing it for this months CGA.
      In my opinion, if you haven't played this game before, you're in for a treat. This game is often considered the gold-standard for JRPGs. Developed by Hironobu Sakaguchi from Final Fantasy, Yuji Horii from Dragon Quest, and Akira Toriyama of Dragon Ball.

      This year is actually the 30 year anniversary since it's release.
      Square Enix has launched some new CDs with the Soundtrack, and a Concert in Tokyo if anyone is interested.
      The music is actually what got me into this game. If you want to know, it's this - might be a minor spoiler, but I remember when I first found that music in the game, I was hooked and just stopped to listen. That was the first time since Saria's Song in Ocarina of Time.

      So what is this game: I like to think these games are best experienced going in blind, so I will be as vague as possible. (Any additions are welcome). Chrono Trigger is a RPG from 1995. It's got an amazing story, some really interesting mechanics, beautiful characters and an amaing soundtrack. I'll put even the smallest things into spoiler tags, since maybe some people like to go in completely blind.

      Spoiler for the first 30 minutes

      As the name suggests, there is a time travel mechanic in the game


      Chrono Trigger

      Versions: Original (1995), PlayStation (1999), Nintendo DS (2008), iOS/Android (2011), Steam (2018)

      Platforms: Super Nintendo Entertainment System (SNES), PlayStation, Nintendo DS, iOS, Android, Windows (Steam)

      Genre(s): Japanese Role-Playing Game (JRPG), Turn-based RPG

      Links: Mobygames, Wikipedia

      Stores:

      How Long To Beat:
      On a first playthrough, expect about 20-25 hours.
      Without giving away too much: there is definitely some replayability.


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      Important

      • Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      40 votes
    4. 2025 NFL Season 🏈 Weekly Discussion Thread – Week 4

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈 Share your thoughts on Week 4 — wins, losses, fantasy fumbles, predictions, or anything else football-related. Sorry for the delay...

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈

      Share your thoughts on Week 4 — wins, losses, fantasy fumbles, predictions, or anything else football-related. Sorry for the delay posting today, I was away from a computer all day and just now have time to post this :)

      11 votes
    5. Timeout when connecting to a local webserver through the internet, but only on WiFi

      I've recently moved, so I have a new ISP and I've also switched to new network hardware. I've been pulling my hair out trying to understand why I keep getting 100% timeouts when connecting to a...

      I've recently moved, so I have a new ISP and I've also switched to new network hardware. I've been pulling my hair out trying to understand why I keep getting 100% timeouts when connecting to a locally hosted website. To make it more complicated, it only happens when I’m on WiFi.

      Hardware setup is:

      ISP router/modem -> Ubiquity Cloud Gateway -> U7 Pro AP -> Laptop
                                                 -> Webserver
      

      The issue is opening https://foo.bar.baz:58443 when on WiFi. This domain points to my home (not really bar.baz, but you get the idea). There's is port forwarding rule to get to the local server. With tcpdump, I see the request coming in on that webserver, a SSL handshake is completed and then a bunch of TCP retransmissions.

      Some observations:

      • If the machine with the browser is connected to a cable and not WiFi, everything is fine, no timeouts.
      • Opening https://192.168.1.123:58443 (webserver address) is fine (WiFi or wired).
      • Opening https://10.0.1.123:58443 (gateway address) is fine (WiFi or wired).

      I thought it would be MTU related, but haven’t had any luck with changing it to a lower size. I’m not positive I’ve done this correctly, though, so it may still be MTU related.

      I know there are people here that know way more than I do about networking, so I hope somebody can point me in the right direction.

      17 votes
    6. 2025 NFL Season 🏈 Weekly Discussion Thread – Week 3

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈 Share your thoughts on Week 3 — wins, losses, fantasy fumbles, predictions, or anything else football-related. Matchup Winner Final Score...

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈

      Share your thoughts on Week 3 — wins, losses, fantasy fumbles, predictions, or anything else football-related.

      Matchup Winner Final Score
      Dolphins vs. Bills Bills 31 – 21
      Falcons vs. Panthers Panthers 30 – 0
      Texans vs. Jaguars Jaguars 17 – 10
      Colts vs. Titans Colts 41 – 20
      Rams vs. Eagles Eagles 33 – 26
      Raiders vs. Commanders Commanders 41 – 24
      Jets vs. Buccaneers Buccaneers 29 – 27
      Steelers vs. Patriots Steelers 21 – 14
      Broncos vs. Chargers Chargers 23 – 20
      Saints vs. Seahawks Seahawks 44 – 13
      Cardinals vs. 49ers 49ers 16 – 15
      Cowboys vs. Bears Bears 31 – 14
      Chiefs vs. Giants Chiefs 22 – 9
      Packers vs. Browns Browns 13 – 10
      Bengals vs. Vikings Vikings 48 – 10
      Lions vs. Ravens Lions 38 – 30
      12 votes
    7. In Neovim, C-a and C-x will increment/decrement a number under the cursor in Normal mode

      Also works in Vim. Thought this was neat. Wanted to share. Thanks @spicyq. It turns out Emacs does have this feature built-in (via Org-mode) with the commands org-increase-number-at-point and...

      Also works in Vim.

      Thought this was neat. Wanted to share.


      Thanks @spicyq. It turns out Emacs does have this feature built-in (via Org-mode) with the commands org-increase-number-at-point and org-decrease-number-at-point.

      The commands:

      • Work in any mode, not just org-mode
      • Support prefix arguments with C-u
      • Do not have a default keybind

      I bound the commands to C-z <up> and C-z <down>, since I had previously unbound suspend-frame from C-z:

      (keymap-global-unset "C-z" 'remove) ; suspend-frame
      

      Keep in mind you can repeat your last executed command with C-x z (and then just keep pressing z to repeat the command however many times you want).

      Of course, now that I've got this far, I'm realizing that typing out either C-u 10 C-z <up> or C-z <up> C-x z + z * 9 is probably a lot more keystrokes than just changing the number myself. (At least for a single number at a single point in the buffer.)

      I don't think there is a built-in Emacs feature that does the same thing. You can find several custom Emacs Lisp solutions by searching online though.

      21 votes
    8. Looking for some cat advice

      Caveat: I'm following up with my vet for most of this, but she's newer and is having to do a lot of consulting with other vets in the practice. Info: I have three cats, adult female - Nova, 13ish?...

      Caveat: I'm following up with my vet for most of this, but she's newer and is having to do a lot of consulting with other vets in the practice.

      Info: I have three cats,

      Ok so, my girl Nova has been diagnosed with diabetes. This has entirely upended our feeding schedule and she's not coping well with it. We'd previously used some automatic feeders that dropped food 6 times a day, because she would stress out about not having food and then overeat and would throw up in both scenarios. But now all three cats are on different food (all kibble), and at least Nova would prefer to eat any food but her own, or have seconds, but the others would too if left to it. So they're being fed in different rooms at the same time.

      Nova is ravenous, aggressively trying to drag her bowl out of my hands, headbutting the tub of her food (she caught it loose once) across the floor, running to the other bowls in case there's CC. food left once they're separated. She just dove for one as I was trying to just let a cat out of the room instead of pick the bowl up. She's always under my feet in a way that she used to be good about avoiding. I've stepped on her several times, and hurt my ankle and wrist last night catching myself.

      Any suggestions for the perpetually (thinks she's) starving cat? I just got her a glucometer and am figuring it out but haven't been taught how to adjust her insulin as of yet.

      Part of the difficulty here, and another area I need solutions in, is that she'll (mostly) inadvertently scratch my partner's leg when she wants his attention usually to be fed. I think occasionally it's intentional but he uses a wheelchair and mostly can't feel the leg - a cut can be dangerous for him, but also sometimes the touch/pain sets his leg off in a spasm cycle that is incredibly painful. On a bad day he's feeling guilty for how angry he is at her and is afraid he'll hit her (he probably wouldn't, but he doesn't have the control to say intentionally tumble her like a mama cat to a kitten, and she would probably claw or bite if he tried plus she's been sick and he's already afraid of hurting all the cats with the chair.) he's done the spray bottle thing in the past, she likes water and we know it's not ideal, but it's usually something that happens when he's not looking or can't see or hear her til she gets him.

      Finally I need a better storage method for the food. Something she can't headbutt open or into dropping food, but that I can leave out in an open space. Currently I have a bag in a bathroom vanity, a tub of the Rx food in a spare room, and a bag in a closet. They have torn the bags open in the past (working together as a team, I suspect) when they're not secured.
      I've thought about the microchip feeders but the youngest isn't chipped yet and frankly they're really expensive.

      Summary of Asks:

      • Help with a diabetic cat who's perpetually starving
      • Help with getting a cat to stop scratching a human's leg who can't see it coming (addressing the first might help)
      • Help with ideas for cat food storage/dispensing that would be more accessible than 3 bags in 3 closets in 3 rooms, two of which my partner can't access.

      Bit of a vent here too, just everything is expensive right now too so I'm trying the best I can. Pics added.

      21 votes
    9. My experience suddenly being very pretty

      I've had a strange experience recently in that I got a very cute haircut and suddenly I am the belle of the ball wherever I go. One major downside is that it is exhausting. People treat me like...

      I've had a strange experience recently in that I got a very cute haircut and suddenly I am the belle of the ball wherever I go. One major downside is that it is exhausting. People treat me like I'm a fairy, which I use to dole out generous compliments. But mostly people just notice me, a lot, and it's weird to feel so many eyes watching my every movement.

      It reminds me a bit of living in Shanghai. I was practically a celebrity, people would ask for selfies with me to show their friends they met a blonde white guy.

      Don't get me wrong, I've enjoyed pretty privilege most of my adult life, but embracing my femininity in it's fullness has really amplifier things.

      For example, I went to a dance performance tonight and ended up basically on a date with a girl, which was lovely but also what? I walked away to give her an out and she followed me.

      At work it can be a problem as well. I have some coworkers that get really giggly when they're with me. Luckily, once it steers to work talk they're a whilsmart professional I'm Uber glad to work with.

      Anyways, just had to vomit this curious anyone thoughts

      34 votes
    10. CGA-2025-09 🕹️🚂 REMOVE CARTRIDGE ⏏️ The Last Express

      Warning: this post may contain spoilers

      Flames flicker as the once mighty Orient Express lies on its side in pieces, bodies in cartoonishly thuggish costumes scattered all around. After a long three days full of murder, deception, concerts and romance, its final journey has come to a fiery end.

      From the inferno, a single figure emerges in a scorched trench coat, dark hair ruffled by the breeze. He brushes off the coat with one hand and smoothly extends the other, and a solid gold bird swoops down from the sky to perch on it. Red flames flicker along its wings and back, but his sleeve remains perfectly untouched.

      He walks away from the burning wreckage, arm still outstretched with gleaming golden bird atop it. Sunglasses descend from the sky and land squarely on his nose. A second smaller pair studded with jewels descends and lands on the bird's beak, managing to somehow look cool instead of ridiculous.

      “Time to kick some Nazi ass,” the man declares, and the bird caws.

      The train explodes behind them and the air reverberates with a “Yeeeaaaahhhh!

      Note: the above scene may not be 100% accurate or canon.


      So concludes the first leg of the Colossal Game Adventure!

      We hope you enjoyed your time aboard The Last Express. For anyone who missed the initial boarding period... Well uh, luckily this game involves rewinding time, so you can just rewind here to the Insert Cartridge topic when the train was intact. Feel free to post there if you're just starting the game, or you can post here after finishing even if you're only finding these topics months later.

      That said, presumably most of you boarded earlier and had a chance to play the game. As such, this post will not require spoilers to be hidden in dropdown blocks. So if you don't want to be spoiled, please adjust your clock and rewind to the previous post.

      Use this post to share final thoughts and impressions, post fun little secrets or easter eggs you found, ask questions if you had to abort your playthrough for whatever reason, link video clips, discuss if you completed any of the meta challenges, etc. Or you can share and express admiration for the very nice official Colossal Game Adventure splash screen made by @Boojum which I meant to link last time on "Press Start", but accidentally pasted the wrong link. I have since fixed it, but that was two nights ago so you probably haven't seen it. And dang it this splash screen is too awesome to go unappreciated!!

      Otherwise, we can consider this leg of the journey to be complete. That said, the adventure is only just beginning! Wouldn't be a Colossal Game Adventure with only one game, now would it? You can find the current schedule here. Our next destination will be Chrono Trigger with @ali stepping up as the next host. As for me, my time as conductor has come to an end and I will be joining you all as passengers.

      If you intend to continue this journey, you can just grab your luggage from the—uh... *glances at the flaming wreckage* ...Well hey, it'll be a little easier to travel without all that extra weight, right?

      Onwards to Chrono Trigger!

      THE END

      > CONTINUE?

      20 votes
    11. Show Tildes - Gametje V2

      Hi All, It's been coincidentally EXACTLY 1 year since my previous post about Gametje. I've been busy creating some new games and re-designing all the main pages with the help of a UI/UX designer....

      Hi All,
      It's been coincidentally EXACTLY 1 year since my previous post about Gametje. I've been busy creating some new games and re-designing all the main pages with the help of a UI/UX designer. I have posted a few updates in the weekly What programming/technical projects have you been working on? threads but I thought this milestone deserved its own post. I published the new site earlier this week and also migrated to a new backend server. Here's a refresher of what it is for those that may have missed my previous post a year ago. I also recently started working on it full-time last month after not really working on it much from January-June this year. You can read more in my recent blog post.

      What is it?

      It's a set of online games that can be played in person with a central screen (like a TV) or remotely via video chat. It's also available directly in Discord as an embedded activity. It is playable in 9 languages and doesn’t require any downloads. Most games revolve around creativity in some form. None of the games require fast reflexes and can be played by just about anyone.

      Where can I try it?

      https://gametje.com and directly on Discord

      You can use the "quick play" option to launch directly into the game as a guest.

      What's different from last year?

      There are 2 new games (Sync Think and Hide & Peek) and the main pages have been redesigned. I also implemented a game room concept which allows you to bounce between games without having to recreate it each time. I also integrated with Discord, which means you can play directly in their interface and also use Discord as an Identity Provider when logging in. The games themselves need a bit more polish (especially the two new ones) but overall they should work.

      What am I looking for?

      I'm trying to gather some feedback about the games and the overall concept. Are the games fun? Is this something you'd try with your family? What could be improved? Is the site clear about what you can/should do? Should I add some gameplay videos to give you a quicker feel for the games?

      I'm also open to game ideas, I have a few in the backlog already but need to focus more on the business side at the moment. Any advice on the games/marketing etc would be highly appreciated.

      Side note: I'm probably going to rename the whole site soon since the name Gametje doesn't exactly roll off the tongue and has caused some debate with Dutch speakers. The branding for the new name isn't quite ready. I am considering calling it GameBuffet as my avatars are all food related and its more of a "all you can play" offering for any games added to the platform.

      Thanks for reading.

      10 votes
    12. ente.io as a Google Photos alternative?

      I've been in the lengthy process of degoogling myself. Email is done, Calendars are done, drive is more or less done (but now at MS, so... yeah) - but a real sticking point is Google Photos. I...

      I've been in the lengthy process of degoogling myself. Email is done, Calendars are done, drive is more or less done (but now at MS, so... yeah) - but a real sticking point is Google Photos.

      I just love looking up places and faces and the occasional "This day one year ago" albums really lighten up my day.

      Additionally, I am a bit of a hoarder, I never ever throw out photos, so I have right now 101 GB of pictures since 2012. This will be a pain to migrate so I only want to do it once.

      I tried Immich, but could not make it work on my NUC with a very limited connection to the Internet and probably because of the vast number of images.

      I came across ente.io, and it looks promising. While 4.99€ per Month for 200gb isn't exactly cheap, it feels still okay for hosting all of my visual memories.

      But before committing, I would like to get some more feedback on this service, what is nice and what is not so nice and why you feel comfortable with entrusting them with your pictures.


      Edit
      After the very helpful answers in this thread, I signed up for a 200 GB plan, downloaded all my pictures from google and I'm currently in the process of uploading them to ente. This takes a bit longer than I thought, but then again, these are 45.000 pictures and live-pictures.
      So far, this feels pretty slick. Thanks for the feedback here.

      26 votes
    13. Looking for a better tomato

      Well, my tomato season is basically over, and I have to say it was pretty disappointing. I've been gardening in the same place for 25ish years, and the microclimate has definitely changed. More...

      Well, my tomato season is basically over, and I have to say it was pretty disappointing. I've been gardening in the same place for 25ish years, and the microclimate has definitely changed. More heat, more humidity, more rain when we get it but less rain overall.

      I've been growing my tomatoes in 20 gallon metal trashcans for various reasons, and that had been working great, but in the past two years the heat has wreaked havoc on them.

      Last year was basically total failure. This year I had 1 sort of success-- Rosella Purple grew, gave me a few delicious fruits early, shut down all summer but stayed alive, and then gave me a couple more in the last few weeks. I grew Floridade on someone's recommendation for it's heat tolerance and it did produce all summer but I really didn't like anything about it. I grew a cherry tomato I thought was Black Cherry (which I really enjoy) but turned out to be some other, red cherry that was OK but nothing special.

      I'm hoping there are people on this site who have some recommendations? I'm supposed to be US Zone 7, but it is really pushing zone 8. I'm looking for complex flavors, lowish acid and the ability to pollinate in 90-105 degrees.
      I prefer beefsteak-style or at least low acid. I prefer "black" varieties for the depth of flavor. I prefer open-pollinated for the politics.

      Or maybe you could share some tricks you've discovered to help tomatoes deal with the heat?

      I'm hoping to get a head start on planning for next year.

      24 votes
    14. AI content warning label

      Edit: my post has been deemed malformed, and I’d like to apologize and clarify to the community. The concept of a digital watermark signifying that the artist didn’t use any image generation, LLM,...

      Edit: my post has been deemed malformed, and I’d like to apologize and clarify to the community. The concept of a digital watermark signifying that the artist didn’t use any image generation, LLM, GPT, etc is the proposition. I do understand it’s tough to identify the term AI in use, since most of our tech uses some form of code to modify our work without our knowledge. More-so, I mean to identify work, art, or content that did not specifically use tools to create. Again apologies!

      Post: I’m wondering the world of Tildenisian thoughts on this. Say I make a piece of art, no matter the content, and it’s completely of my own hand. Should there be some kind of digital watermark to signify that accomplishment? Maybe accomplishment isn’t the right word.

      I must be looking for validation, because I’ve made art recently where folks have asked the question, “What tool did you use?” and immediately felt dread and disappointment.

      Perhaps it’s not even feasible to signify since “AI” is eventually impossible to circumvent when sharing your art over these series of tubes. Oh well.

      What do you fine folks think?

      19 votes
    15. 2025 NFL Season 🏈 Weekly Discussion Thread – Week 2

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈 Share your thoughts on Week 2 — wins, losses, fantasy fumbles, predictions, or anything else football-related. NFL Week 2 (2025) Scores &...

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈

      Share your thoughts on Week 2 — wins, losses, fantasy fumbles, predictions, or anything else football-related.

      NFL Week 2 (2025) Scores & Winners (All Games)

      Matchup Winner Final Score
      Commanders vs. Packers Packers 27 – 18
      Browns vs. Ravens Ravens 41 – 17
      Jaguars vs. Bengals Bengals 31 – 27
      Giants vs. Cowboys Cowboys 40 – 37 (OT)
      Bears vs. Lions Lions 52 – 21
      Patriots vs. Dolphins Patriots 33 – 27
      49ers vs. Saints 49ers 26 – 21
      Bills vs. Jets Bills 30 – 10
      Seahawks vs. Steelers Seahawks 31 – 17
      Rams vs. Titans Rams 33 – 19
      Panthers vs. Cardinals Cardinals 27 – 22
      Broncos vs. Colts Colts 29 – 28
      Eagles vs. Chiefs Eagles 20 – 17
      Falcons vs. Vikings Vikings 22 – 6
      Buccaneers vs. Texans Buccaneers 20 – 19
      Chargers vs. Raiders Chargers 20 – 9
      13 votes
    16. Experiences with FarmBot or similar gardening robots?

      This is just a random thought I had. I don't do gardening currently and not looking for advice per se. Just thinking about how the physical world feels far behind in terms of automation compared...

      This is just a random thought I had. I don't do gardening currently and not looking for advice per se. Just thinking about how the physical world feels far behind in terms of automation compared to the digital world, and wondering what kind of possibilities are out there. I was wondering how close we are to having consumer-form-factor robots to help with various things, and growing food is a natural starting place.

      I was imagining what kind of robots are needed to deal with a garden—assuming a house with a plot of land suitable for a large garden—with tasks like:

      • Fetching water, either from plumbed water or a natural water source
      • Getting seeds from somewhere. Maybe online shopping and then the robot knowing how to open the box. (Probably not by identifying existing plants and picking/stealing them.)
      • Planting the seeds in the right place
      • Watering the plants regularly
      • Maintaining temperature and sun exposure
      • Digging up the plant and bringing it indoors so I can inspect or smell it without having to go outside. Then replanting it safely.
      • Determining when food is ripe, picking it, reusing the seeds
      • Washing and cooking it

      It feels like a lot of these are already available off-the-shelf today. I searched and there is a project which I hadn't heard of before called FarmBot which seems neat and geared toward enthusiasts ("prosumers") and education, and includes open source hardware and software. To be clear I'm not affiliated with them in any way.

      FarmBot probably handles a lot of the important parts of gardening, but I'm sure it doesn't handle everything on my list. How far are we from a 100% automated experience?

      Other than that there was some recent marketing around cheap robots like LeRobot by HuggingFace (the company where basically all the open-weight AI models are hosted). It has nothing to do with farming except that they have one shaped like a hand, so it could probably be programmed to grasp and move things around.

      Sorry for the rambling post. Really curious to hear if anyone else has gone into robotics and interested in hearing your experiences and also other resources on what state-of-the-art looks like. Also I bet a lot of this is solved in proprietary solutions and by Big Agriculture, but right now I'm more curious on the consumer-grade level.

      12 votes
    17. Thoughts on making one's own dry mixes?

      A general thought that came from a more specific one I had the other day: I've been trying to make sure I eat breakfast by making overnight oats, but it can be a pain on tired nights to get it set...

      A general thought that came from a more specific one I had the other day: I've been trying to make sure I eat breakfast by making overnight oats, but it can be a pain on tired nights to get it set up.

      Are there any gotchas with making your own mixes of dry goods? I feel like I know enough to scare myself with things like "oh well that might not be shelf-stable when mixed since xyz pathogen from it grows well when provided with abc".

      At the moment, I'm just imagining prepping like a weeks worth of oats, chia seeds, raisins, etc. so that I can dump milk in each night, which seems like it would be totally fine.

      13 votes
    18. Should I take a job to work on something I don’t believe in?

      I recently joined a tech company purportedly with a mission I believed in. Before joining I had some hesitance about how their product achieved that mission, but I liked most the people I...

      I recently joined a tech company purportedly with a mission I believed in. Before joining I had some hesitance about how their product achieved that mission, but I liked most the people I interviewed with and the offer was good. Turns out despite being profitable it’s a dumpster fire of a company led by a terrible person who is actively hostile towards my coworkers and our customers. So, I’ve been looking for a new role to get out ASAP.

      Some challenging factors: the market is tough right now and I don’t get as many interviews as I feel I should, SWE interviews remain extremely stupid, and occasionally my brain just shuts off during interviews despite practicing it a million times. So getting an offer isn’t a breeze.

      The question I’m wrestling with is should I join another company whose product I’m very skeptical of? It has market traction and many of you may have heard of it, but it’s not very compelling and it’s in the blighted world of social media (which I largely don’t use). My fear is that a bad product may necessarily mean a bad company. The confusion for me is that every single person I’ve interviewed has been incredibly down to earth and genuinely fun to talk to. They all claim to respect work-life balance (it’s remote too) and it doesn’t seem like lip service; they pay very well too. The opportunity to learn skills I can’t learn in many jobs seems compelling.

      The role itself is the title I want, but the focus I’m not wild about. It’s a bit more user growth focused than I’d typically want. The problem is my current job is wrecking my mental health and I’m desperate to get out.

      I’m interviewing with two other companies with better missions I’d much prefer to work for but both are dragging their feet and lower pay; one pays pretty terrible. I’m rapidly approaching a point where I will likely have a single offer in hand with no guarantee that others will manifest.

      Any thoughts or guidance on how to navigate this? I want to approach this as “a job is just a job” and clock in and clock out, but I’ve seen at my current role that is not possible as I carry the stress and despair into my free time. I desperately don’t want to join another toxic company, but I don’t want to use that as an excuse to stunt my career growth either.

      29 votes
    19. Has anyone else run up against higher costs due to the US tariffs?

      I'm curious to hear stories. Aside from generally higher prices, I've been mostly ok. But yesterday I was going to order a t-shirt to support a game developer, and was surprised to see the total...

      I'm curious to hear stories. Aside from generally higher prices, I've been mostly ok. But yesterday I was going to order a t-shirt to support a game developer, and was surprised to see the total doubled at checkout. I thought it might be shipping at first since it was an international order, but upon closer inspection I saw the tariff charge adding a whopping $30 to my $30 t-shirt order

      30 votes
    20. 2025 NFL Season 🏈 Weekly Discussion Thread – Week 1

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈 Share your thoughts on Week 1 — wins, losses, fantasy fumbles, predictions, or anything else football-related. I’ll post these each...

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈

      Share your thoughts on Week 1 — wins, losses, fantasy fumbles, predictions, or anything else football-related.

      I’ll post these each Tuesday after the games wrap up to keep discussion going. Feel free to start your own threads if something deserves more focus!

      Score
      Eagles 24 – Cowboys 20
      Chargers 27 – Chiefs 21
      Colts 33 – Dolphins 8
      Steelers 34 – Jets 32
      Buccaneers 23 – Falcons 20
      Bengals 17 – Browns 16
      Raiders 20 – Patriots 13
      Saints 20 – Cardinals 13
      Commanders 21 – Giants 6
      Jaguars 26 – Panthers 10
      Broncos 20 – Titans 12
      49ers 17 – Seahawks 13
      Packers 27 – Lions 13
      Rams 14 – Texans 9
      Bills 41 – Ravens 40
      Vikings 27 – Bears 24
      19 votes
    21. 2025 NFL Season 🏈 Weekly Discussion Thread – Week 1️

      Doing a quick test for a weekly nfl thread. disregard :) Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈 Share your thoughts on Week 1 — wins, losses, fantasy fumbles, predictions, or...
      Doing a quick test for a weekly nfl thread. disregard :)
      

      Welcome to the 2025 NFL Season Weekly Discussion Thread! 🏈

      Share your thoughts on Week 1 — wins, losses, fantasy fumbles, predictions, or anything else football-related.

      I’ll post these each Tuesday after the games wrap up to keep discussion going. Feel free to start your own threads if something deserves more focus!

      The Scores

      Score
      Eagles 24 – Cowboys 20
      Chargers 27 – Chiefs 21
      Colts 33 – Dolphins 8
      Steelers 34 – Jets 32
      Buccaneers 23 – Falcons 20
      Bengals 17 – Browns 16
      Raiders 20 – Patriots 13
      Saints 20 – Cardinals 13
      Commanders 21 – Giants 6
      Jaguars 26 – Panthers 10
      Broncos 20 – Titans 12
      49ers 17 – Seahawks 13
      Packers 27 – Lions 13
      Rams 14 – Texans 9
      Bills 41 – Ravens 40
      Bears vs. Vikings — (Score not yet available)
      5 votes
    22. Looking for some video game suggestions based off some specific parameters

      Sorry to be picky, but it's hard for me to find games I enjoy - and part of that is I don't really know where to look. I'm a fan of games with no/skippable story, no/limited exploration,...

      Sorry to be picky, but it's hard for me to find games I enjoy - and part of that is I don't really know where to look.

      I'm a fan of games with no/skippable story, no/limited exploration, no/limited unlocks, no/limited power ups - but high in strategy and/or skill based games that are pretty simple while still giving depth to it (aka something that can be picked up and put down without issue, eg picking right back off where you were after not playing for months). Online is okay but no login bonus/requirements and something that can be played at ones own pace.

      I think what I'm looking for and what I'm NOT looking for would be easiest by giving examples:

      One of the big things that makes me asks this is that I find collectible card games (eg Hearthstone, MTG, Marvel Snap) to really fit the mold that I'm looking for, but the toxic skinner box of their economy to not be worth having in ones life. I don't want "daily quests" to be something I worry about.

      I found Slay The Spire to be okay, and have mostly been jamming Balatro as of late...but it's very annoying that basically all card games I can find now are basically Slay The Spire knockoffs. Going back to the "no/limited unlocks" and "no/limited power ups", that rouge-lite aspect to them really ruins the games to me - I get that there's the macro strategy about picking the power ups and what not, but it personally ruins the actual gameplay aspect to me and just feels too much "am I going to high roll or low roll?". Runetera's Path of Champions also fits this mold that, to me, was ruined by the power ups. I've heard good things about Monster Train, but the fact it gets compared to Slay The Spire has led me to skipping it.

      To give an example of card games I enjoyed, Marvel's Midnight Suns I thought was quite fun. It was nice that you could completely ignore the story and RPG aspects of the game to solely focus on the card combat. Thronebreaker: The Witcher Tales has interested me since I've heard good things about Gwent, but since it's a Witcher game I don't know if that means it's mostly a story-based game and the gameplay is just a means to server the story. I've been enjoying the duet expansion of Wingspan and see that it has a video game counterpart, so that might be interesting to try out for single player (but I also don't want to get burnt out on the game to be able to continue to play the board game)

      Autobattlers (which I basically consider deck builders) like Hearthstone's Battlegrounds I enjoy, outside of the fact that by being an online multiplayer game you have to give 100% focus on the game. I also quite dislike the constantly changing cards and what not with just how much information there is to the game (it's a big reason I haven't picked up other autobattlers like the League of Legends one). Are there any good offline autobattler-type games?

      Going off card games for strategy games...I do enjoy simulation games like Civilization to an extent, but the "one more turn" aspect of them really hurts - very rarely do I want to go back to a campaign I've already started and have to re-figure out what my plans were. Something that is either a lot quicker of a loop or a lot easier to drop back in would be interesting to me though.

      Tetris is probably one of the easiest games that fit the mold I'm looking for - strategy game that has very simple game play but a lot of depth to it. Shoutout to the old tetrisfriends.com website, though playing on it so much kind of burned me out from the game (definitely used to get the Tetris effect lol)

      X-Com 2 has been of interest to me since I enjoyed the game studio's Midnight Suns as mentioned above, but it's been hard to get into the start of the game and it's not exactly the easiest to play on a Steam Deck. I do think I'd enjoy it though.

      Going more skill-based group, Cuphead and Furi are two of my favorite games I've played in the last decade. I've definitely been leaning more strategy games though as I've gotten older, but still down for anything that is pure straight awesome gameplay without any other fluff like those two.

      This post is probably getting long enough lol. But thank you for any suggestions/pointing in directions for me to look

      26 votes
    23. Will we ever see some kind of Korean reunification, perhaps akin to Germany?

      That's pretty much it, the title ... any chance of seeing the two Koreas rejoined in our lifetime? If so, how might that come to pass? If not, why not? Also, related questions... How much of the...

      That's pretty much it, the title ... any chance of seeing the two Koreas rejoined in our lifetime? If so, how might that come to pass? If not, why not?

      Also, related questions...

      How much of the on-going dispute is actually between "regular" Koreans, and how much of it is explicitly caused by N Korean (and/or S Korean) leadership?

      How out-of-touch with the rest of the world are "regular" N Koreans?

      Just a passing thought ... open-ended discussion ... not strictly insisting on it, but let's try to keep the discussion serious, and civil.

      9 votes
    24. Need help with importing emails into macOS Mail from ProtonMail

      Hey there Tildes, hopefully someone could help me with this. I'm having problems importing all my emails I exported from ProtonMail into macOS Mail app/iCloud. Recently decided to move my custom...

      Hey there Tildes, hopefully someone could help me with this. I'm having problems importing all my emails I exported from ProtonMail into macOS Mail app/iCloud.

      Recently decided to move my custom domain email addresses to iCloud so I could just use the built-in Mail app on my Mac and iPhone. I backed up all of my emails with ProtonMail's own export tool. It exported every email (or maybe email thread?) as a .eml file and .json file (metadata I believe). After exporting, I switch the domain names over to iCloud. It was pretty easy. I guess I assumed all of my emails would somehow come with me? Seems silly thinking about it now. But I have a backup of all my emails!

      All seemed fine until I tried to import them into macOS Mail. Mail wants a mailbox format (.mbox I believe), but I only have .eml files. It let me select all of the .eml files and import them anyway but it's taking about 10 seconds or more per email and I have like ~17,000 emails. ChatGPT says thats 47 hours 13 minutes 20 seconds. It's also freezing the mail app during this insane import process. It would be great if I didn't have to wait that long and that's assuming something doesn't go wrong/the app crashes.

      No, I don't need all of those emails (I actually deleted about 10,000 over the past month) but now I'm kind of screwed. I guess for security reasons, when you delete the domain from ProtonMail, it deletes all the emails (as far as I can tell, at least). I'm mentioning this because I was thinking I could have tried to find a way to export it in .mbox format or even delete more emails but it's too late for that.

      The way the emails were exported, the filenames are jumbles of letters and numbers so I cant even use Finder to search for specific emails when I need them. I can open each individual email in Mail, so it's not like the files are encrypted, I don't think.

      One thing I thought of -- I once used Mail with ProtonBridge that would allow you to use ProtonMail with the Mail app, but still use Proton servers and it synced all my emails with my computer. I disabled that account some time ago (didn't delete it or remove it completely from the list of accounts, just unchecked it). Do you think that directory of emails is still on my computer somewhere? And would it be useable in my situation?

      I do realize this is completely of my own doing and should have been more thoughtful but I'm here now and would love any help y'all could give. Thanks everyone!


      Edit_1: Oh no... I found the directory for Mail in Application Support and it looks like the Mail importer is making a mailbox for every single email. I tried importing these emails earlier today and it looks like it might have imported everything? Here's a screenshot. 🪦

      I wonder if I could try and import them into another app and then export in a better format? Thunderbird? Ugh, I really do need a lot of these emails…

      Edit_2: So the export tool mentioned above has a restore feature so currently trying that. It will just import these emails back into ProtonMail and I’ll have to figure out the export part again. Hopefully this works!

      17 votes
    25. CGA-2025-09 🕹️🚂 INSERT CARTRIDGE 🟢 The Last Express

      Warning: this post may contain spoilers

      Introduction

      July, 1914. Paris.

      Tensions are high all around the European continent. A long-growing discontent has reached a sharp peak not even a full month earlier with the assassination of Archduke Franz Ferdinand. In the midst of these ever-uneasy days, a young American doctor by the name of Robert Cath gets a sudden invitation from his best friend, urging him to join him on the now-legendary Orient Express.

      As he boards the train, he cannot predict the chaos that will follow. Luxurious as the train may be, this will not be an idyllic trip, but the scene of a murder. Blood will be shed, conspiracies will unfold, secrets will be revealed and romance will have a chance to blossom. With the official beginning of the Great War only a matter of days away, he may be the last passenger to step aboard what will be...

      The Last Express


      Welcome everyone to the first month of the Colossal Game Adventure! I am sure most people reading this will know the details already given the activity on the setup threads. Just to reiterate though, the Colossal Gaming Adventure is a monthly event where we will be playing through older games together. While @kfwyre organized the voting and nomination phases, each month will have a different host. We have seven months' worth of games already scheduled through March 2026, and I have the honor of being the conductor for the inaugural round!

      As you saw above, our first leg of this grand journey will have us board The Last Express, a 1997 adventure game about a mystery on the Orient Express. I myself have not played it yet and will be experiencing it for the first time with most people here, because this game seems to be the poster child for hidden gems. A game that received critical acclaim and praise from critics and players alike, and clearly a work with serious passion and effort, but according to Wikipedia it sold only 100,000 copies on its initial release.

      Luckily for us, one of those 100,000 copies belongs to kfwyre, who brought it to my attention with this passionate recommendation back in May. That link has some mild spoilers for the very beginning of the game, so you may not want to read it, but here's the key takeaway that made this game so interesting: this game plays out in real time. As you explore the train, characters will go about their set routines and events will unfold off screen regardless of you being present to witness them. These events can set up unknown domino effects that will impact you, and your own choices can also have unforeseen consequences that won't come into play until much later.

      To that end, don't be discouraged by failure. Many adventure games of this era rely on trial and error but in this game failure is particularly integrated into the gameplay. Someone might somehow get the luckiest run ever and manage to complete the game on their very first playthrough without ever encountering a fail state, but ultimately, this game will call for a bit of patience. And maybe guides if you have the original version or the hints don't help. Which I personally think is pretty neat. Doesn't get much more classic/retro than looking up walkthroughs on GameFAQs!

      So all aboard The Last Express, and enjoy the ride.


      Game Information

      Versions: Original Release and DotEmu/Gold Edition. The DotEmu version is a re-release which has additional features such as hints and tutorials, which may make it easier.

      Platforms: Windows, MacOS, MS-DOS, iOS, Android

      Genre(s): Adventure, Mystery, Point-and-Click

      Links: Mobygames, Wikipedia

      Stores:

      • GOG, Original: The original 1997 release, in all its 1990’s glory for purists. (Also may come with some extras like a soundtrack and "making of" from a 2011 Collector’s Edition published by DotEmu, but which is now wiped from the internet...?)
      • Steam, Gold Edition: The remake/remaster released by DotEmu with added hints and tutorials, as well as interface tweaks. (Note: while it lists macOS, the game is 32-bit, which is unsupported by any macOS versions beyond 10.14 Mojave.) This version is on sale for only 11 more hours at the time of this topic being posted!! An extreme time crunch for sure, so if you see this message, now's the time to buy it!!
      • iOS (Apple App Store) and Android (Google Play Store). These ports are also by DotEmu and predate the Gold Edition.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      With all the pleasantries out of the way...

      > PRESS START

      (Credit to @Boojum for the splash screen. It's too awesome not to include!)

      46 votes
    26. Presenting... PrizeForge: a novel crowdfunding model for sustainable open-source and fighting enshittification

      I need you to do me a favor: please keep an open mind and reserve judgement until after you've thoroughly digested the ideas I'm presenting here. These are not my ideas, and I have no connection...

      I need you to do me a favor: please keep an open mind and reserve judgement until after you've thoroughly digested the ideas I'm presenting here. These are not my ideas, and I have no connection to this project. I hope to do them justice in representing them accurately and as clearly as I understand it all.

      Please don't be dismissive. Please don't jump to conclusions. I would not be posting about this if I did not believe it has tremendous potential to reshape the digital economy, and therefore everything that governs how civilization progresses in the next century. Dramatic, much? Yes, but I hope I have your attention.

      I'm not posting this as a plain link, because the website looks incredibly sus. Just trust me for a few minutes. Links are at the end.

      (No generative AI was used to write this post.)


      What is PrizeForge?

      PrizeForge is a financial service that can be best thought of as "Representative Crowdfunding" (my term, not theirs). Like direct crowdfunding (e.g. Kickstarter), it lets people pool their money to support expensive projects that would otherwise be impossible to fund. Similar to Patreon, it can also be an effective tip jar for much smaller things that would otherwise go unrewarded.

      The innovation is two-fold: first, contributors never move alone. As a contributor, you set a ceiling on your weekly payment. This is the "enrollment" amount. However, the actual amount of money disbursed each weekly cycle is the amount that is successfully "matched" with other contributors. In the simplest example, if I wanted to enroll for Tildes at $20/week, and one other user enrolled at $5/week, the disbursement would be the sum of the matched funds: $5 + $5. In this way, nobody ever pays an unfair proportion of the total, and small donations become an integral part of funding allocation. Additionally, like how philanthrophists often match charitable donations to meet a fundraising objective, matching provides a powerful incentive for individuals to contribute by making individual contributions feel more significant, since any money you part with can be doubled by another contributor. The more you put in, the more others will too. (PrizeForge calls this algorithm "Elastic Fund Matching". The full algorithm gets considerably more complex, but they have a neat visualization on their site and videos.)

      Second, unlike existing crowdfunding and patronage systems, creators and companies do not receive fund disbursements directly. Rather, representatives ("Delegates") send the money to the people and organizations that should receive funds to deliver value to the stream's contributors.

      "Won't delegates just siphon funds to themselves?" you ask. Well, yes, that will 100% happen at some point. Corruption is a human problem that can't be solved with technology alone. PrizeForge aims to provide mechanisms to allow the community to be very dynamic, so contributors can easily switch to a new representative—for any reason. Additionally, tools for transparency in how the money moves would go a long way in keeping delegates accountable.

      In the context of open-source software, delegates should be experienced power users who are well equipped to evaluate features and bugfixes, and then can award the prizes to developers according to their best judgement.

      The use of a representative has many advantages over direct crowdfunding. Someone highly invested in a software product has valuable experience and would be more effective at setting priorities for features and bugfixes. An experienced and trusted delegate would save developers time having to parse the requests (...demands?) of individual users who may not be able to articulate what they really want. Also, if a developer or company stops doing what people want (providing value to the people who care), then funds can flow to competing alternatives in a very granular and dynamic way, as the delegates shift funding and/or new delegates arise.

      If we could pick a delegate here for Tildes, would anybody really object to @cfabbro?

      These trusted delegates already exist, everywhere! We just haven't been able to cooperate in the right ways to delegate our individual power, so they can truly move the needle on funding the projects we care about. PrizeForge is, I believe, the first truly sustainable funding model for community-owned and directed open-source.


      Addendum

      Watch this video first! Before you get scared away by the terrible scammy-looking website: https://www.youtube.com/watch?v=SO46oEdlkY8

      The FAQ: https://prizeforge.com/faq

      The company's github page: https://github.com/positron-solutions

      Looks like just two people, with Psionikus doing all the promotion and running accounts. The company is incorporated in South Korea. They've got a bunch of emacs tooling, and I believe the PrizeForge concept originated out of a desire to improve the funding/development process of emacs, then the lem editor. They also apparently have a bit of beef with the FSF due to emacs politcs. Check out the last FAQ for a fun easter egg.

      The sub-reddit: https://old.reddit.com/r/PrizeForge/

      The Hacker News comment that took me down the rabbithole: https://news.ycombinator.com/item?id=45036360

      Bonus thoughts:

      • What's really crazy is that this is not a crypto or blockchain project. You can do a simplified version of the elastic fund matching with just money, pen & paper.
      • This financing scheme is basically an idealized utopian voluntary tax system. I can imagine a granular delegate system being extremely effective at making politics incredibly boring. Imagine electing a local representative only to have potholes fixed in your area, using only the funds earmarked for fixing potholes. It would be so much simpler to keep them accountable. Either the roads are crap or they aren't! Where's the money, bub?! Why've you got a fancy new lawnmower?! I want my $2 back!
      • If this reaches critical mass, it ends surveillance capitalism and digital feudalism. I don't want to live in Black Mirror, and this seems like the way out of that future.
      • I would really love it if we can establish a funding stream for Tildes. I know I can donate to Tildes directly, but it would be a great test run to help PrizeForge get operational and build credibility. I only need one other crazy person. Isn't the internet great? (My credit card has not been stolen btw)
      • The password login is still in development, so you have to login via Google SSO. I absolutely hate using Google SSO but I get it from a developer perspective. Proper auth is hard and companies like Tailscale took the same path and still don't support password login. (My google hasn't been hacked either fwiw)
      30 votes
    27. Should C be mandatory learning for career developers?

      The year is 2025. The C programming language is something like 50 years old now - a dinosaur within the fast-moving environment of software development. Dozens of new languages have cropped up...

      The year is 2025. The C programming language is something like 50 years old now - a dinosaur within the fast-moving environment of software development. Dozens of new languages have cropped up through the years, with languages like Rust and Go as prime contenders for systems-level programming. Bootstrapping a project in C these days will often raise eyebrows or encourage people to dismiss you out of hand. Personally, I've barely touched the language since I graduated.

      Now, with all that said: I still consider learning and understanding C to be key for having an integrated, in-depth understanding of how computers and programming really works. When I am getting a project up and running, I frequently end up running commands like "sudo apt install libopenssl-dev" without really giving it much thought about what's going on there. I know that it pulls some libraries onto my computer so that another program can use them, but without the requisite experience of building and compiliing a library then it's kind of difficult to understand what it's all about. I know that other languages will introduce this concept, but realistically everything is built to bind to C libraries.

      System libraries are only one instance of my argument though. To take a more general view, I would say that learning C helps you better understand computers and programming. It might be a pain to consider stuff like memory allocation and pointers on a regular basis, but I also think that not understanding these subjects can open up avenues for a poorly formed understanding about how computers work. Adding new layers of abstraction does not make the foundation less relevant, and I think that learning C is the best avenue toward an in-depth understanding of how computers actually work. This sort of baseline understanding, even if the language isn't used on a regular basis, goes a long way to improving one's skills as a developer. It also gives people the skills to apply their skills in a wide variety of contexts.

      I'm no expert, though: most of the programming I do is very high-level and abstracted from the machine (Python, Haskell, BASH). I'm sure there are plenty of folks here who are better qualified to chime in, so what do you think?

      39 votes
    28. All things classic Doom

      When I made my post about Chex Quest, it got me thinking about the classic Doom games released from 1993-1997, and I thought it would be great hearing some fellows Tilders thoughts about these...

      When I made my post about Chex Quest, it got me thinking about the classic Doom games released from 1993-1997, and I thought it would be great hearing some fellows Tilders thoughts about these classic games that can run on just about anything.

      I thought of some questions, but please share anything Doom related! I think it's awesome seeing how this game has had such a lasting impact over the last 30+ years and how people continue to push this game in new and surprising ways.

      • When did you first play/"get into" Doom?
      • What is your favorite source port of Doom?
      • What are your favorite WADs?
      • What are your favorite total conversions of Doom/games built on the Doom Engine?
      • What are your favorite mods for Doom?
      • Do you still play Doom regularly?
      • Have you introduced anyone who plays more modern shooters to Doom, and how did that go?
      15 votes
    29. Tildes' Colossal Game Adventure: Inauguration and nominations

      Introducing: Colossal Game Adventure Colossal Game Adventure is Tildes' brand new retro video game club. Each month we will play a different retro game/games, discuss our thoughts, and bask in the...

      Introducing: Colossal Game Adventure

      Colossal Game Adventure is Tildes' brand new retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.


      Nominations

      In this topic we will be gathering nominations for games to be played.

      If you're looking for ideas:

      Importantly, not all games for CGA have to be "significant" games. Zany, offbeat, and experimental games are welcome too. Anything you think might make for good discussions.

      We will also have some "Arcade Special" months where we play several smaller/shorter games together in one batch (e.g. Pac-Man, Frogger, and Galaga). If you're not sure how big/long a game is, HowLongToBeat can help.

      Single Game Nomination Rules

      • Choose any game you feel is "retro" -- there is no hard and fast rule on what does or doesn't count
      • Maximum of TWO game nominations per person
      • Link to the game(s) on MobyGames

      "Arcade Special" Nomination Rules

      An "Arcade Special" is a batch of games that you feel could be played together in the same month.

      (They do not have to be proper arcade games and can be from any system or genre.)

      You might choose them because they're shorter or don't have as much staying power. You also might choose them based on a theme, series, or franchise. You also might do a completely random grab bag! There's no wrong way to make an Arcade Special (except for choosing games that are too big to fit in a month together).

      • 2-5 games per Arcade Special
      • Maximum of ONE Arcade Special nomination per person
      • Link to the games on MobyGames

      So, one person can nominate up to TWO single games and ONE arcade special (of up to five games).

      Optional Extras

      None of the following are required, but they make things more interesting:

      • Explain why you're interested in nominating the games
      • Explain why you think they'd be a good choice for the group
      • If the game has multiple releases or multiple platforms, you can choose to specify which release/platform to target if you feel it's important. (Note: participants are still free to play whichever version they want.)
      • For Arcade Specials: list why you think the games would be a good candidate to be played together.
      • For Arcade Specials: give the batch its own cool name!

      Next Steps

      Nominations will be open for 48 hours from the time of this posting.

      The voting topic will open on August 29.

      Once the voting is over, we will post the schedule for the next six months and start our first official month on September 1st.


      Notifications

      If you want to be added to the notification list for our Colossal Game Adventure, simply comment in this topic. I will add all commenters here to the list unless they explicitly mention otherwise.

      52 votes
    30. Letting younger children access Fortnite - Looking for opinions

      Not quite sure how to start this post, but I guess maybe a little bit of my own background could be useful? I'm 41, Father of two young kids (almost 8 and 5), been gaming my entire life. I have a...

      Not quite sure how to start this post, but I guess maybe a little bit of my own background could be useful?

      I'm 41, Father of two young kids (almost 8 and 5), been gaming my entire life. I have a PC games library that's well over 20+ years old and 1000 games deep (not to brag, just for context) that my kids mostly (curated for them) have access too. My first multiplayer game was at about 11-years old with the Quake demo in 1996, later got heavily in to MMO's (Everquest, DAOC, WoW, etc) and in the early 2010's, I was heavily in to World of Tanks/Warplanes.

      My oldest really wants to play Fortnite (which means the youngest will also play) and I'm a little torn on if I should allow that or not. They've played it a decent amount at their Uncles house and I'm well familiar with the game, though I've never played it or a Battle Royale style game myself and I don't really find anything objectionable about the content of the game itself, but I'm pretty reticent to put it on my own computers and make accounts for them to be able to play at home.

      I can't exactly put my finger on why that might be, but I'm currently attributing it to the FOMO mechanics with skins, as well as the generally addictive nature of online games themselves, given I've been addicted to them myself. My kids only have a limited amount of time to play games or watch TV on any given day anyway, so I'm not necessarily concerned that they'll play it all day, but I am worried about their mental health when it comes to it. They both already get frustrated with games (but in different ways) and I feel like that would be exacerbated when they have a bad match or when they're called away to do something (which is a primary reason I quit multiplayer games when I had children. It became too difficult to disengage from a "match" of something and I'd become very frustrated and angry.) Now, I'm not afraid to take away things if they become a problem (they have been banned from Youtube) and while there's some short term pain associated with that, they tend to get over it after awhile. Also, I do generally feel that it's more wholesome to engage with stuff like Subnautica, Minecraft and other games that they're currently playing.

      Anyway, I'm curious what other people's thoughts are on this subject. My wife proposed letting the older one have an account when they turn 8 here very soon, but I've told her about my reticence about it all, which she is understanding of. But I wanted to see if I'm being too anxious or paranoid about it and if Fortnite is actually fine for an 8 and 5 year old. I'm not generally one to wholesale ban things in the house and I'm open to all types of games and experiences, just not sure if it's totally appropriate yet.

      Side note: there is the side benefit that I might (probably not often) play with them, but that they also have the possibility of playing with their (much older) cousins and their Uncles. Though I'm not sure any of them are able to play during the times my kids have their screentime.

      25 votes
    31. Strange New Worlds: Season 3: Episodes 5,6, and 7 have been much better than previous episodes

      Warning: this post may contain spoilers

      No holodeck adventures, no hiding in space clouds, no musical dance numbers, no soap operas ( just a tiny bit ) and no less than subtle modeling of how people should behave.

      Stories that were actually interesting and that held your attention.

      Some of episode 5 was derivative from other Star Trek's and other sci-fi series, but it was done well.

      Episode 6 was engrossing and with a surprise ending. I like the slow buildup of King Arthur ( Kirk ) eventually pulling the sword out of the stone ( taking command of the Enterprise ).

      Episode 7. I knew people in college like Beto. I thought the actor did a great portraying such a person. I even found myself getting irritated though Star Fleet is fiction. I loved how Uhura handled him. She was kind, but she completely unmasked what he was behind his behavior.

      9 votes
    32. Thinking about my next (career) move

      Here I am, late-30s languishing on a grey Sunday afternoon. After finishing my first real week-long vacation in 4ish years without even side-hussling, a thought is growing: I don't really want to...

      Here I am, late-30s languishing on a grey Sunday afternoon. After finishing my first real week-long vacation in 4ish years without even side-hussling, a thought is growing: I don't really want to go back, what's next?

      I've browsed topics discussing career changes/pivots when the OP has a desired endpoint, but I could use help brainstorming one step earlier: how to figure out what jobs/career move I might like, might be feasible/pragmatic for me, and even just exist?

      Meandering background
      if tl/dr, skip to questions below
      My current job (ux/comms) is objectively decent for pay, coworkers, work/life balance. So, not in a rush to jump ship. [Edit: removed some details about myself]

      Questions

      • Any overall life advice or thoughts on that 'something new' itch? Maybe I shouldn't equate it with my career alone?
      • Do you have general guidance/anecdotes on how to meaningfully explore job/career desires or options?
      • Do you know of niche job opportunities/fields that might tie into skills in various combinations of ux, communication, biology, environmental sciences, possibly healthcare? Or, how to find them? Especially in the Canadian job market context?

      Housekeeping: feel free to change group/tags if appropriate. This is also a lot more than I typically share online, I may remove some personal details later.

      32 votes
    33. I had an idea for a Crusader Kings, but about rich families in Victoria-Modern Era. What could go wrong?

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning...

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning of the industrial revolution until today, or maybe the future, we'll see. And instead of kingdoms, it's all about businesses. It's all about owning global company empires. Being a kind hearted local chain owner, or a sociopathic cutthroat in the 1% that owns the world. Up to you.

      And this idea is still stuck with me, and I wanted to get back into game development, so I might as well just try it for fun and see what happens.

      I picked Godot, 1) because it's open source, 2) it's going to be fun to see how much it developed in the last decade and 3) it's free, and especially 4) I don't want to use commercial engines and risk being affected by something similar to the runtime fee fiasco

      I still have to finish some tutorials and make some simple games to get a grip on the engine and see how everything works, but as a data analyst I already have programming foundations and, I think, this project is monumental for someone like me, but I also think it's doable.

      I have a very rough idea of how the code will work for the AI. It will incorporate "ticks" like CK, each tick being a day, and some events fire weekly or monthly, where based on the stats and traits, each individual character will calculate how likely they are to accept or reject that event. This event can be about buying shares, accepting proposal marriages, going on a trip, etc.

      My main worry here is if GDScript is good enough to handle "intensive" algorithms. If not, I can always use C#, or C++ if I really have to, and adapt the problematic algorithms.

      Another is what would be the best database manager for this, but I'll cross that bridge when I get there.

      As for the world, initially I was thinking about being about the real one, but I realized that I may not want to deal with... Well, accuracies. For example, I don't want these businesses to exist in a vacuum, I'm going to try to make a system that interacts both the world's political events and these businesses. I want to create events, like, a country invades another, which creates demands for weapons, and if you own a weapon factory, good news for you! If you own businesses in the invaded country, well, sucks to be you.

      So, I want to do those kind of events, but without needing to worry about things like "Portugal would never invade Japan. What is your AI thinking!?" or "Why is Greece an industrial power house?". If a big studio like Paradox has trouble fine tuning their hundreds of nations in their games, me by my alonesome certainly will not be able to do it.

      So I'm thinking just making a fictional world, populated by several countries and empires but not as many as the real world. This way I can fine tune it to my liking and without worrying about being accurate with the real world. This is another challenge by itself, with its own cliffs, but it's more doable.

      And so far, that's it. After I'm done with the learning phase, I'm going to start a proper planning phase, lay down some key mechanics and develop a prototype.

      I wrote this post as a way to put my thoughts down, double check with myself if the idea is good.

      But also, to check with the tildes community if you have any inputs. It can be anything: ideas, suggestions, warnings, problems that you know that I'll face, etc. I'll appreciate anything that you can give me

      22 votes
    34. Thoughts on wallpaper?

      Since buying my house nearly two years ago, I have been working on various home improvement tasks. One of the first things I did when I moved in was to re-paint the walls in certain rooms because...

      Since buying my house nearly two years ago, I have been working on various home improvement tasks. One of the first things I did when I moved in was to re-paint the walls in certain rooms because of ugly paint jobs from the past or visible damage that required me to fix cracks or other imperfections. The problem is that I don't really have an eye for color matching or designs so every room that I have painted, is just white. I want to make my home feel more cozy during the Michigan winters so I am thinking of getting some high-quality wallpaper to put up as opposed to painting. Especially because I did a complete remodel of my attic living space, replacing wood paneling with drywall, and I am soon approaching the beautification of the space.

      So I am conflicted because it seems like there is many prevailing thoughts in the American design psyche:

      1. Fuck wallpaper - this seems to be due to the difficulty of removing wallpapers from 60s to 80s, where the designs were also not very good and quality bad. I removed wallpaper when I moved into my home, and it really wasn't that bad. I did it all in a day, but I can relate to hating the patterns that former owners put up.

      2. Accent wall only - put wallpaper just on a single wall in a room. Would still need to color match this to paint and kind of seems like the worst of both worlds. However, wallpaper can be expensive if you go the premium route so this could save money.

      My wife is European, and while the attitudes towards wallpaper in various parts of the continent can vary, she is also very pro-wallpaper. She is thinking of doing whole room wallpapering.

      So what are your thoughts, experiences, and opinions? If you have experience in America doing it, what vendors and advice do you have?

      19 votes
    35. How can we fix UK universities?

      TL;DR: I’m interested in your thoughts about this the current problems in UK higher education, and how they can be fixed. I recently read an opinion piece in the Guardian about the problems...

      TL;DR: I’m interested in your thoughts about this the current problems in UK higher education, and how they can be fixed.

      I recently read an opinion piece in the Guardian about the problems currently faced by UK universities and their students. These problems aren’t new, but they’re getting worse year by year, and Simon articulates them particularly well.

      It seems to me that there are three main criticisms of our current university system: that it is too costly for students while failing to fund the universities adequately; that degrees do not provide enough value to students; and that there are too many students attending university, especially (so-called) “low value” degrees, but increasingly also “high value” areas such as STEM.

      The main solutions being presented are replacing students loans with a “graduate tax”, shuttering low-quality institutions and degrees, and sending more students to apprenticeships or trade schools rather than universities.

      My view on this, as someone who has recently graduated university, and will be returning next year to begin studying for a PhD, is conflicted. I can definitely see that these problems are real, but I’m not convinced by the solutions being offered.

      Firstly, I don’t think most people discussing these issues and offering their solutions are addressing the most fundamental problem, which is that universities have forgotten how to, or simply stopped, actually teaching. Many degrees only teach you what you need to know to pass the exams and produce acceptable coursework, which is not the point of a university degree.

      This is a very challenging issue, because obviously universities must assess their students. But the purpose of a degree, its value, lies not in the assessment, nor even in the certificate awarded upon its completion (despite what many people believe), but in how you can learn and grow to have a deeper and more rounded understanding of your degree area, and the world at large. A university degree should make you a more curious person and build your critical thinking, enabling you to think through and approach many problems intelligently. But instead universities are continuously lowering the bar necessary to pass, because failing students is too costly for them, and thus also lowering their teaching standards.

      The problem, it seems to me, is that the purpose of university is to educate, yet many who graduate university do not display the level of education, understanding and intelligence we would expect them to have achieved after investing at least three years of their life and tens of thousands of pounds in their education. This is not a crisis of too many students, but of a lack of quality in teaching. It seems to me that this has been driven by the funding model, which incentivises universities to grow their cohort size in order to receive more funding. Of course, this makes it harder to teach them all, and thus promotes the lowering of assessment standards so that students of sub-par quality - whether it be their work ethic, prior education, or simply learning at university that lacks - can graduate successfully.

      If this is our problem, then I don’t think any of the proposed solutions serve to ameliorate it. This problem is equally common to humanities as it is STEM subjects, so the issue is not in students studying in “low value” degree areas. Whilst an apprenticeship might provide better value to a student in terms of the skills they would acquire, it is addressing a different goal and need to a university education. And while a graduate tax might be fairer than our current loan system (which favour high earners who can pay the loan off faster), it would not solve the currently perverse financial incentives universities are subject to.

      The solution to this is obvious, but a hard sell. It is necessary to remove the financial incentive for universities to grow their cohort sizes. It seems to me that we must either fix, or at least cap, the funding universities receive, such that it does not grow with larger student bodies. Perhaps it should instead be linked to some performance metric, or maybe the faculty size - the more lecturers and other teaching staff the university employs, the better its funding. Of course, a complete solution to this will require a lot of thought and nuance, but I think it’s clear that the basic issue is the funding model.

      The value to be gained (as a society) from a well educated population is massive, but we are currently selling hopeful high school students up the river with underwhelming university degrees that don’t educate them properly. I believe it’s the wrong answer to say that these students should give up on their dreams of a university education. We need to fix the funding model so that universities are incentivised to provide as high quality teaching as possible, not to provide the lowest level acceptable to as many students as possible.

      13 votes
    36. Do you play games in a play by email format, and if so what are you favorite games?

      I moved across the world from my friends, and as a dad I don't have much time for gaming. I really enjoy the idea of play by email (PBEM) or cloud format games, and got into playing ranked Advance...

      I moved across the world from my friends, and as a dad I don't have much time for gaming. I really enjoy the idea of play by email (PBEM) or cloud format games, and got into playing ranked Advance Wars by Web for a little while that goes in that format. I then stopped playing as much due to spending more time than I had set aside for gaming thinking through my turns to try and improve my ELO.

      Sadly, I haven't been able to get my friends to buy into playing a game in this format yet, but I'm holding out hope that when my kids are older, and I have a bit more time to game regularly, I can start up a game in this format with some internet strangers.

      What got me thinking of this topic was remembering that I had bought Shadow Empires for my birthday with a Steam Gift card my brother gave me after my oldest was born, and it has been sitting in my library with 8 minutes of gameplay since then. I know it support PBEM, and I think my friends would enjoy it if I could get them to give it a try.

      I'd thought I'd see what my fellow Tilders think about this style of game.

      Do you have a favorite game you play in this format?
      Any long-running games that you've had going on with a group? I know games in this format can take years to finish.
      Are there any games that you wish would adopt this format?
      Anything else/stories you felt like sharing about this kind of games?

      27 votes
    37. Disabilities: Changing bed sheets over multiple days

      I recently had an idea I wish I'd thought of a few years ago, but if you have severe difficulty* changing bed sheets, you can actually break the job up over a few days. This is what I've started...

      I recently had an idea I wish I'd thought of a few years ago, but if you have severe difficulty* changing bed sheets, you can actually break the job up over a few days. This is what I've started doing, divided up to have roughly equal energy demands:

      Day 1: Change duvet cover
      Day 2: Change pillow cases and bed sheet
      Day 3: Rest, if needed
      Day 4: Wash removed bedding in washing machine

      • if you have orthostatic intolerance, ME/CFS or long covid you might relate to this. It also helps mentally breaking down the tasks like this during periods of intense brain fog.
      23 votes